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kpeter (Peter Kovacs)
kpeter@inf.elte.hu
Small fixes. Documentation fixes. Removed \author tags. Removed superfluous ; characters after function codes.
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3 files changed with 19 insertions and 16 deletions:
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Ignore white space 8 line context
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@@ -23,7 +23,7 @@
23 23

	
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namespace lemon {
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  /// \brief Global random number generator instance
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  ///
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  /// A global mersenne twister random number generator instance
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  /// A global Mersenne Twister random number generator instance.
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  Random rnd;
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}
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@@ -72,10 +72,8 @@
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#include <lemon/dim2.h>
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///\ingroup misc
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///\file
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///\brief Mersenne Twister random number generator
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///
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///\author Balazs Dezso
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namespace lemon {
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  namespace _random_bits {
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@@ -515,14 +513,12 @@
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  /// The lemon provides a global instance of the random number
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  /// generator which name is \ref lemon::rnd "rnd". Usually it is a
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  /// good programming convenience to use this global generator to get
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  /// random numbers.
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  ///
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  /// \author Balazs Dezso
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  class Random {
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  private:
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    // architecture word
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    // Architecture word
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    typedef unsigned long Word;
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    _random_bits::RandomCore<Word> core;
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    _random_bits::BoolProducer<Word> bool_producer;
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@@ -722,10 +718,10 @@
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      return std::sqrt(-2*std::log(S)/S)*V1;
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    }
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    /// Gauss distribution with given mean and standard deviation
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    /// Gauss distribution with given mean and standard deviation
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    /// \sa gauss()
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    ///
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    double gauss(double mean,double std_dev)
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    {
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      return gauss()*std_dev+mean;
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    }
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@@ -813,8 +809,11 @@
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    ///@{
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    /// Uniform distribution on the full unit circle.
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    /// Uniform distribution on the full unit circle.
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    ///
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    dim2::Point<double> disc() 
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    {
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      double V1,V2;
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      do {
Ignore white space 6 line context
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@@ -47,11 +47,15 @@
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  ///\sa Tolerance<float>
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  ///\sa Tolerance<double>
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  ///\sa Tolerance<long double>
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  ///\sa Tolerance<int>
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#if defined __GNUC__ && !defined __STRICT_ANSI__  
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  ///\sa Tolerance<long long int>
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#endif
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  ///\sa Tolerance<unsigned int>
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#if defined __GNUC__ && !defined __STRICT_ANSI__  
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  ///\sa Tolerance<unsigned long long int>
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#endif
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  template<class T>
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  class Tolerance
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  {
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@@ -129,9 +133,9 @@
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    bool positive(Value a) const { return _epsilon<a; }
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    ///Returns \c true if \c a is \e surely negative
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    bool negative(Value a) const { return -_epsilon>a; }
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    ///Returns \c true if \c a is \e surely non-zero
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    bool nonZero(Value a) const { return positive(a)||negative(a); };
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    bool nonZero(Value a) const { return positive(a)||negative(a); }
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    ///@}
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    ///Returns zero
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@@ -180,9 +184,9 @@
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    bool positive(Value a) const { return _epsilon<a; }
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    ///Returns \c true if \c a is \e surely negative
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    bool negative(Value a) const { return -_epsilon>a; }
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    ///Returns \c true if \c a is \e surely non-zero
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    bool nonZero(Value a) const { return positive(a)||negative(a); };
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    bool nonZero(Value a) const { return positive(a)||negative(a); }
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    ///@}
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    ///Returns zero
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@@ -231,9 +235,9 @@
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    bool positive(Value a) const { return _epsilon<a; }
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    ///Returns \c true if \c a is \e surely negative
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    bool negative(Value a) const { return -_epsilon>a; }
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    ///Returns \c true if \c a is \e surely non-zero
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    bool nonZero(Value a) const { return positive(a)||negative(a); };
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    bool nonZero(Value a) const { return positive(a)||negative(a); }
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    ///@}
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    ///Returns zero
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@@ -264,9 +268,9 @@
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    static bool positive(Value a) { return 0<a; }
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    ///Returns \c true if \c a is \e surely negative
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    static bool negative(Value a) { return 0>a; }
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    ///Returns \c true if \c a is \e surely non-zero
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    static bool nonZero(Value a) { return a!=0; };
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    static bool nonZero(Value a) { return a!=0; }
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    ///@}
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    ///Returns zero
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@@ -297,9 +301,9 @@
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    static bool positive(Value a) { return 0<a; }
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    ///Returns \c true if \c a is \e surely negative
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    static bool negative(Value) { return false; }
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    ///Returns \c true if \c a is \e surely non-zero
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    static bool nonZero(Value a) { return a!=0; };
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    static bool nonZero(Value a) { return a!=0; }
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    ///@}
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    ///Returns zero
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@@ -331,9 +335,9 @@
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    static bool positive(Value a) { return 0<a; }
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    ///Returns \c true if \c a is \e surely negative
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    static bool negative(Value a) { return 0>a; }
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    ///Returns \c true if \c a is \e surely non-zero
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    static bool nonZero(Value a) { return a!=0;};
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    static bool nonZero(Value a) { return a!=0;}
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    ///@}
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    ///Returns zero
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@@ -364,9 +368,9 @@
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    static bool positive(Value a) { return 0<a; }
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    ///Returns \c true if \c a is \e surely negative
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    static bool negative(Value) { return false; }
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    ///Returns \c true if \c a is \e surely non-zero
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    static bool nonZero(Value a) { return a!=0;};
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    static bool nonZero(Value a) { return a!=0;}
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    ///@}
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    ///Returns zero
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@@ -401,9 +405,9 @@
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    static bool positive(Value a) { return 0<a; }
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    ///Returns \c true if \c a is \e surely negative
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    static bool negative(Value a) { return 0>a; }
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    ///Returns \c true if \c a is \e surely non-zero
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    static bool nonZero(Value a) { return a!=0;};
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    static bool nonZero(Value a) { return a!=0;}
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    ///@}
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    ///Returns zero
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@@ -436,9 +440,9 @@
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    static bool positive(Value a) { return 0<a; }
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    ///Returns \c true if \c a is \e surely negative
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    static bool negative(Value) { return false; }
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    ///Returns \c true if \c a is \e surely non-zero
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    static bool nonZero(Value a) { return a!=0;};
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    static bool nonZero(Value a) { return a!=0;}
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    ///@}
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    ///Returns zero
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