0
27
6
1100
100
57
59
62
108
108
164
137
55
60
60
60
2
9
125
118
2
2
20
11
Changeset was too big and was cut off... Show full diff
1 |
/* -*- C++ -*- |
|
2 |
* |
|
3 |
* This file is a part of LEMON, a generic C++ optimization library |
|
4 |
* |
|
5 |
* Copyright (C) 2003-2008 |
|
6 |
* Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport |
|
7 |
* (Egervary Research Group on Combinatorial Optimization, EGRES). |
|
8 |
* |
|
9 |
* Permission to use, modify and distribute this software is granted |
|
10 |
* provided that this copyright notice appears in all copies. For |
|
11 |
* precise terms see the accompanying LICENSE file. |
|
12 |
* |
|
13 |
* This software is provided "AS IS" with no warranty of any kind, |
|
14 |
* express or implied, and with no claim as to its suitability for any |
|
15 |
* purpose. |
|
16 |
* |
|
17 |
*/ |
|
18 |
|
|
19 |
#ifndef LEMON_BELLMAN_FORD_H |
|
20 |
#define LEMON_BELLMAN_FORD_H |
|
21 |
|
|
22 |
/// \ingroup shortest_path |
|
23 |
/// \file |
|
24 |
/// \brief Bellman-Ford algorithm. |
|
25 |
|
|
26 |
#include <lemon/bits/path_dump.h> |
|
27 |
#include <lemon/core.h> |
|
28 |
#include <lemon/error.h> |
|
29 |
#include <lemon/maps.h> |
|
30 |
#include <lemon/path.h> |
|
31 |
|
|
32 |
#include <limits> |
|
33 |
|
|
34 |
namespace lemon { |
|
35 |
|
|
36 |
/// \brief Default OperationTraits for the BellmanFord algorithm class. |
|
37 |
/// |
|
38 |
/// This operation traits class defines all computational operations |
|
39 |
/// and constants that are used in the Bellman-Ford algorithm. |
|
40 |
/// The default implementation is based on the \c numeric_limits class. |
|
41 |
/// If the numeric type does not have infinity value, then the maximum |
|
42 |
/// value is used as extremal infinity value. |
|
43 |
template < |
|
44 |
typename V, |
|
45 |
bool has_inf = std::numeric_limits<V>::has_infinity> |
|
46 |
struct BellmanFordDefaultOperationTraits { |
|
47 |
/// \e |
|
48 |
typedef V Value; |
|
49 |
/// \brief Gives back the zero value of the type. |
|
50 |
static Value zero() { |
|
51 |
return static_cast<Value>(0); |
|
52 |
} |
|
53 |
/// \brief Gives back the positive infinity value of the type. |
|
54 |
static Value infinity() { |
|
55 |
return std::numeric_limits<Value>::infinity(); |
|
56 |
} |
|
57 |
/// \brief Gives back the sum of the given two elements. |
|
58 |
static Value plus(const Value& left, const Value& right) { |
|
59 |
return left + right; |
|
60 |
} |
|
61 |
/// \brief Gives back \c true only if the first value is less than |
|
62 |
/// the second. |
|
63 |
static bool less(const Value& left, const Value& right) { |
|
64 |
return left < right; |
|
65 |
} |
|
66 |
}; |
|
67 |
|
|
68 |
template <typename V> |
|
69 |
struct BellmanFordDefaultOperationTraits<V, false> { |
|
70 |
typedef V Value; |
|
71 |
static Value zero() { |
|
72 |
return static_cast<Value>(0); |
|
73 |
} |
|
74 |
static Value infinity() { |
|
75 |
return std::numeric_limits<Value>::max(); |
|
76 |
} |
|
77 |
static Value plus(const Value& left, const Value& right) { |
|
78 |
if (left == infinity() || right == infinity()) return infinity(); |
|
79 |
return left + right; |
|
80 |
} |
|
81 |
static bool less(const Value& left, const Value& right) { |
|
82 |
return left < right; |
|
83 |
} |
|
84 |
}; |
|
85 |
|
|
86 |
/// \brief Default traits class of BellmanFord class. |
|
87 |
/// |
|
88 |
/// Default traits class of BellmanFord class. |
|
89 |
/// \param GR The type of the digraph. |
|
90 |
/// \param LEN The type of the length map. |
|
91 |
template<typename GR, typename LEN> |
|
92 |
struct BellmanFordDefaultTraits { |
|
93 |
/// The type of the digraph the algorithm runs on. |
|
94 |
typedef GR Digraph; |
|
95 |
|
|
96 |
/// \brief The type of the map that stores the arc lengths. |
|
97 |
/// |
|
98 |
/// The type of the map that stores the arc lengths. |
|
99 |
/// It must conform to the \ref concepts::ReadMap "ReadMap" concept. |
|
100 |
typedef LEN LengthMap; |
|
101 |
|
|
102 |
/// The type of the arc lengths. |
|
103 |
typedef typename LEN::Value Value; |
|
104 |
|
|
105 |
/// \brief Operation traits for Bellman-Ford algorithm. |
|
106 |
/// |
|
107 |
/// It defines the used operations and the infinity value for the |
|
108 |
/// given \c Value type. |
|
109 |
/// \see BellmanFordDefaultOperationTraits |
|
110 |
typedef BellmanFordDefaultOperationTraits<Value> OperationTraits; |
|
111 |
|
|
112 |
/// \brief The type of the map that stores the last arcs of the |
|
113 |
/// shortest paths. |
|
114 |
/// |
|
115 |
/// The type of the map that stores the last |
|
116 |
/// arcs of the shortest paths. |
|
117 |
/// It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
118 |
typedef typename GR::template NodeMap<typename GR::Arc> PredMap; |
|
119 |
|
|
120 |
/// \brief Instantiates a \c PredMap. |
|
121 |
/// |
|
122 |
/// This function instantiates a \ref PredMap. |
|
123 |
/// \param g is the digraph to which we would like to define the |
|
124 |
/// \ref PredMap. |
|
125 |
static PredMap *createPredMap(const GR& g) { |
|
126 |
return new PredMap(g); |
|
127 |
} |
|
128 |
|
|
129 |
/// \brief The type of the map that stores the distances of the nodes. |
|
130 |
/// |
|
131 |
/// The type of the map that stores the distances of the nodes. |
|
132 |
/// It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
133 |
typedef typename GR::template NodeMap<typename LEN::Value> DistMap; |
|
134 |
|
|
135 |
/// \brief Instantiates a \c DistMap. |
|
136 |
/// |
|
137 |
/// This function instantiates a \ref DistMap. |
|
138 |
/// \param g is the digraph to which we would like to define the |
|
139 |
/// \ref DistMap. |
|
140 |
static DistMap *createDistMap(const GR& g) { |
|
141 |
return new DistMap(g); |
|
142 |
} |
|
143 |
|
|
144 |
}; |
|
145 |
|
|
146 |
/// \brief %BellmanFord algorithm class. |
|
147 |
/// |
|
148 |
/// \ingroup shortest_path |
|
149 |
/// This class provides an efficient implementation of the Bellman-Ford |
|
150 |
/// algorithm. The maximum time complexity of the algorithm is |
|
151 |
/// <tt>O(ne)</tt>. |
|
152 |
/// |
|
153 |
/// The Bellman-Ford algorithm solves the single-source shortest path |
|
154 |
/// problem when the arcs can have negative lengths, but the digraph |
|
155 |
/// should not contain directed cycles with negative total length. |
|
156 |
/// If all arc costs are non-negative, consider to use the Dijkstra |
|
157 |
/// algorithm instead, since it is more efficient. |
|
158 |
/// |
|
159 |
/// The arc lengths are passed to the algorithm using a |
|
160 |
/// \ref concepts::ReadMap "ReadMap", so it is easy to change it to any |
|
161 |
/// kind of length. The type of the length values is determined by the |
|
162 |
/// \ref concepts::ReadMap::Value "Value" type of the length map. |
|
163 |
/// |
|
164 |
/// There is also a \ref bellmanFord() "function-type interface" for the |
|
165 |
/// Bellman-Ford algorithm, which is convenient in the simplier cases and |
|
166 |
/// it can be used easier. |
|
167 |
/// |
|
168 |
/// \tparam GR The type of the digraph the algorithm runs on. |
|
169 |
/// The default type is \ref ListDigraph. |
|
170 |
/// \tparam LEN A \ref concepts::ReadMap "readable" arc map that specifies |
|
171 |
/// the lengths of the arcs. The default map type is |
|
172 |
/// \ref concepts::Digraph::ArcMap "GR::ArcMap<int>". |
|
173 |
#ifdef DOXYGEN |
|
174 |
template <typename GR, typename LEN, typename TR> |
|
175 |
#else |
|
176 |
template <typename GR=ListDigraph, |
|
177 |
typename LEN=typename GR::template ArcMap<int>, |
|
178 |
typename TR=BellmanFordDefaultTraits<GR,LEN> > |
|
179 |
#endif |
|
180 |
class BellmanFord { |
|
181 |
public: |
|
182 |
|
|
183 |
///The type of the underlying digraph. |
|
184 |
typedef typename TR::Digraph Digraph; |
|
185 |
|
|
186 |
/// \brief The type of the arc lengths. |
|
187 |
typedef typename TR::LengthMap::Value Value; |
|
188 |
/// \brief The type of the map that stores the arc lengths. |
|
189 |
typedef typename TR::LengthMap LengthMap; |
|
190 |
/// \brief The type of the map that stores the last |
|
191 |
/// arcs of the shortest paths. |
|
192 |
typedef typename TR::PredMap PredMap; |
|
193 |
/// \brief The type of the map that stores the distances of the nodes. |
|
194 |
typedef typename TR::DistMap DistMap; |
|
195 |
/// The type of the paths. |
|
196 |
typedef PredMapPath<Digraph, PredMap> Path; |
|
197 |
///\brief The \ref BellmanFordDefaultOperationTraits |
|
198 |
/// "operation traits class" of the algorithm. |
|
199 |
typedef typename TR::OperationTraits OperationTraits; |
|
200 |
|
|
201 |
///The \ref BellmanFordDefaultTraits "traits class" of the algorithm. |
|
202 |
typedef TR Traits; |
|
203 |
|
|
204 |
private: |
|
205 |
|
|
206 |
typedef typename Digraph::Node Node; |
|
207 |
typedef typename Digraph::NodeIt NodeIt; |
|
208 |
typedef typename Digraph::Arc Arc; |
|
209 |
typedef typename Digraph::OutArcIt OutArcIt; |
|
210 |
|
|
211 |
// Pointer to the underlying digraph. |
|
212 |
const Digraph *_gr; |
|
213 |
// Pointer to the length map |
|
214 |
const LengthMap *_length; |
|
215 |
// Pointer to the map of predecessors arcs. |
|
216 |
PredMap *_pred; |
|
217 |
// Indicates if _pred is locally allocated (true) or not. |
|
218 |
bool _local_pred; |
|
219 |
// Pointer to the map of distances. |
|
220 |
DistMap *_dist; |
|
221 |
// Indicates if _dist is locally allocated (true) or not. |
|
222 |
bool _local_dist; |
|
223 |
|
|
224 |
typedef typename Digraph::template NodeMap<bool> MaskMap; |
|
225 |
MaskMap *_mask; |
|
226 |
|
|
227 |
std::vector<Node> _process; |
|
228 |
|
|
229 |
// Creates the maps if necessary. |
|
230 |
void create_maps() { |
|
231 |
if(!_pred) { |
|
232 |
_local_pred = true; |
|
233 |
_pred = Traits::createPredMap(*_gr); |
|
234 |
} |
|
235 |
if(!_dist) { |
|
236 |
_local_dist = true; |
|
237 |
_dist = Traits::createDistMap(*_gr); |
|
238 |
} |
|
239 |
_mask = new MaskMap(*_gr, false); |
|
240 |
} |
|
241 |
|
|
242 |
public : |
|
243 |
|
|
244 |
typedef BellmanFord Create; |
|
245 |
|
|
246 |
/// \name Named Template Parameters |
|
247 |
|
|
248 |
///@{ |
|
249 |
|
|
250 |
template <class T> |
|
251 |
struct SetPredMapTraits : public Traits { |
|
252 |
typedef T PredMap; |
|
253 |
static PredMap *createPredMap(const Digraph&) { |
|
254 |
LEMON_ASSERT(false, "PredMap is not initialized"); |
|
255 |
return 0; // ignore warnings |
|
256 |
} |
|
257 |
}; |
|
258 |
|
|
259 |
/// \brief \ref named-templ-param "Named parameter" for setting |
|
260 |
/// \c PredMap type. |
|
261 |
/// |
|
262 |
/// \ref named-templ-param "Named parameter" for setting |
|
263 |
/// \c PredMap type. |
|
264 |
/// It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
265 |
template <class T> |
|
266 |
struct SetPredMap |
|
267 |
: public BellmanFord< Digraph, LengthMap, SetPredMapTraits<T> > { |
|
268 |
typedef BellmanFord< Digraph, LengthMap, SetPredMapTraits<T> > Create; |
|
269 |
}; |
|
270 |
|
|
271 |
template <class T> |
|
272 |
struct SetDistMapTraits : public Traits { |
|
273 |
typedef T DistMap; |
|
274 |
static DistMap *createDistMap(const Digraph&) { |
|
275 |
LEMON_ASSERT(false, "DistMap is not initialized"); |
|
276 |
return 0; // ignore warnings |
|
277 |
} |
|
278 |
}; |
|
279 |
|
|
280 |
/// \brief \ref named-templ-param "Named parameter" for setting |
|
281 |
/// \c DistMap type. |
|
282 |
/// |
|
283 |
/// \ref named-templ-param "Named parameter" for setting |
|
284 |
/// \c DistMap type. |
|
285 |
/// It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
286 |
template <class T> |
|
287 |
struct SetDistMap |
|
288 |
: public BellmanFord< Digraph, LengthMap, SetDistMapTraits<T> > { |
|
289 |
typedef BellmanFord< Digraph, LengthMap, SetDistMapTraits<T> > Create; |
|
290 |
}; |
|
291 |
|
|
292 |
template <class T> |
|
293 |
struct SetOperationTraitsTraits : public Traits { |
|
294 |
typedef T OperationTraits; |
|
295 |
}; |
|
296 |
|
|
297 |
/// \brief \ref named-templ-param "Named parameter" for setting |
|
298 |
/// \c OperationTraits type. |
|
299 |
/// |
|
300 |
/// \ref named-templ-param "Named parameter" for setting |
|
301 |
/// \c OperationTraits type. |
|
302 |
/// For more information see \ref BellmanFordDefaultOperationTraits. |
|
303 |
template <class T> |
|
304 |
struct SetOperationTraits |
|
305 |
: public BellmanFord< Digraph, LengthMap, SetOperationTraitsTraits<T> > { |
|
306 |
typedef BellmanFord< Digraph, LengthMap, SetOperationTraitsTraits<T> > |
|
307 |
Create; |
|
308 |
}; |
|
309 |
|
|
310 |
///@} |
|
311 |
|
|
312 |
protected: |
|
313 |
|
|
314 |
BellmanFord() {} |
|
315 |
|
|
316 |
public: |
|
317 |
|
|
318 |
/// \brief Constructor. |
|
319 |
/// |
|
320 |
/// Constructor. |
|
321 |
/// \param g The digraph the algorithm runs on. |
|
322 |
/// \param length The length map used by the algorithm. |
|
323 |
BellmanFord(const Digraph& g, const LengthMap& length) : |
|
324 |
_gr(&g), _length(&length), |
|
325 |
_pred(0), _local_pred(false), |
|
326 |
_dist(0), _local_dist(false), _mask(0) {} |
|
327 |
|
|
328 |
///Destructor. |
|
329 |
~BellmanFord() { |
|
330 |
if(_local_pred) delete _pred; |
|
331 |
if(_local_dist) delete _dist; |
|
332 |
if(_mask) delete _mask; |
|
333 |
} |
|
334 |
|
|
335 |
/// \brief Sets the length map. |
|
336 |
/// |
|
337 |
/// Sets the length map. |
|
338 |
/// \return <tt>(*this)</tt> |
|
339 |
BellmanFord &lengthMap(const LengthMap &map) { |
|
340 |
_length = ↦ |
|
341 |
return *this; |
|
342 |
} |
|
343 |
|
|
344 |
/// \brief Sets the map that stores the predecessor arcs. |
|
345 |
/// |
|
346 |
/// Sets the map that stores the predecessor arcs. |
|
347 |
/// If you don't use this function before calling \ref run() |
|
348 |
/// or \ref init(), an instance will be allocated automatically. |
|
349 |
/// The destructor deallocates this automatically allocated map, |
|
350 |
/// of course. |
|
351 |
/// \return <tt>(*this)</tt> |
|
352 |
BellmanFord &predMap(PredMap &map) { |
|
353 |
if(_local_pred) { |
|
354 |
delete _pred; |
|
355 |
_local_pred=false; |
|
356 |
} |
|
357 |
_pred = ↦ |
|
358 |
return *this; |
|
359 |
} |
|
360 |
|
|
361 |
/// \brief Sets the map that stores the distances of the nodes. |
|
362 |
/// |
|
363 |
/// Sets the map that stores the distances of the nodes calculated |
|
364 |
/// by the algorithm. |
|
365 |
/// If you don't use this function before calling \ref run() |
|
366 |
/// or \ref init(), an instance will be allocated automatically. |
|
367 |
/// The destructor deallocates this automatically allocated map, |
|
368 |
/// of course. |
|
369 |
/// \return <tt>(*this)</tt> |
|
370 |
BellmanFord &distMap(DistMap &map) { |
|
371 |
if(_local_dist) { |
|
372 |
delete _dist; |
|
373 |
_local_dist=false; |
|
374 |
} |
|
375 |
_dist = ↦ |
|
376 |
return *this; |
|
377 |
} |
|
378 |
|
|
379 |
/// \name Execution Control |
|
380 |
/// The simplest way to execute the Bellman-Ford algorithm is to use |
|
381 |
/// one of the member functions called \ref run().\n |
|
382 |
/// If you need better control on the execution, you have to call |
|
383 |
/// \ref init() first, then you can add several source nodes |
|
384 |
/// with \ref addSource(). Finally the actual path computation can be |
|
385 |
/// performed with \ref start(), \ref checkedStart() or |
|
386 |
/// \ref limitedStart(). |
|
387 |
|
|
388 |
///@{ |
|
389 |
|
|
390 |
/// \brief Initializes the internal data structures. |
|
391 |
/// |
|
392 |
/// Initializes the internal data structures. The optional parameter |
|
393 |
/// is the initial distance of each node. |
|
394 |
void init(const Value value = OperationTraits::infinity()) { |
|
395 |
create_maps(); |
|
396 |
for (NodeIt it(*_gr); it != INVALID; ++it) { |
|
397 |
_pred->set(it, INVALID); |
|
398 |
_dist->set(it, value); |
|
399 |
} |
|
400 |
_process.clear(); |
|
401 |
if (OperationTraits::less(value, OperationTraits::infinity())) { |
|
402 |
for (NodeIt it(*_gr); it != INVALID; ++it) { |
|
403 |
_process.push_back(it); |
|
404 |
_mask->set(it, true); |
|
405 |
} |
|
406 |
} |
|
407 |
} |
|
408 |
|
|
409 |
/// \brief Adds a new source node. |
|
410 |
/// |
|
411 |
/// This function adds a new source node. The optional second parameter |
|
412 |
/// is the initial distance of the node. |
|
413 |
void addSource(Node source, Value dst = OperationTraits::zero()) { |
|
414 |
_dist->set(source, dst); |
|
415 |
if (!(*_mask)[source]) { |
|
416 |
_process.push_back(source); |
|
417 |
_mask->set(source, true); |
|
418 |
} |
|
419 |
} |
|
420 |
|
|
421 |
/// \brief Executes one round from the Bellman-Ford algorithm. |
|
422 |
/// |
|
423 |
/// If the algoritm calculated the distances in the previous round |
|
424 |
/// exactly for the paths of at most \c k arcs, then this function |
|
425 |
/// will calculate the distances exactly for the paths of at most |
|
426 |
/// <tt>k+1</tt> arcs. Performing \c k iterations using this function |
|
427 |
/// calculates the shortest path distances exactly for the paths |
|
428 |
/// consisting of at most \c k arcs. |
|
429 |
/// |
|
430 |
/// \warning The paths with limited arc number cannot be retrieved |
|
431 |
/// easily with \ref path() or \ref predArc() functions. If you also |
|
432 |
/// need the shortest paths and not only the distances, you should |
|
433 |
/// store the \ref predMap() "predecessor map" after each iteration |
|
434 |
/// and build the path manually. |
|
435 |
/// |
|
436 |
/// \return \c true when the algorithm have not found more shorter |
|
437 |
/// paths. |
|
438 |
/// |
|
439 |
/// \see ActiveIt |
|
440 |
bool processNextRound() { |
|
441 |
for (int i = 0; i < int(_process.size()); ++i) { |
|
442 |
_mask->set(_process[i], false); |
|
443 |
} |
|
444 |
std::vector<Node> nextProcess; |
|
445 |
std::vector<Value> values(_process.size()); |
|
446 |
for (int i = 0; i < int(_process.size()); ++i) { |
|
447 |
values[i] = (*_dist)[_process[i]]; |
|
448 |
} |
|
449 |
for (int i = 0; i < int(_process.size()); ++i) { |
|
450 |
for (OutArcIt it(*_gr, _process[i]); it != INVALID; ++it) { |
|
451 |
Node target = _gr->target(it); |
|
452 |
Value relaxed = OperationTraits::plus(values[i], (*_length)[it]); |
|
453 |
if (OperationTraits::less(relaxed, (*_dist)[target])) { |
|
454 |
_pred->set(target, it); |
|
455 |
_dist->set(target, relaxed); |
|
456 |
if (!(*_mask)[target]) { |
|
457 |
_mask->set(target, true); |
|
458 |
nextProcess.push_back(target); |
|
459 |
} |
|
460 |
} |
|
461 |
} |
|
462 |
} |
|
463 |
_process.swap(nextProcess); |
|
464 |
return _process.empty(); |
|
465 |
} |
|
466 |
|
|
467 |
/// \brief Executes one weak round from the Bellman-Ford algorithm. |
|
468 |
/// |
|
469 |
/// If the algorithm calculated the distances in the previous round |
|
470 |
/// at least for the paths of at most \c k arcs, then this function |
|
471 |
/// will calculate the distances at least for the paths of at most |
|
472 |
/// <tt>k+1</tt> arcs. |
|
473 |
/// This function does not make it possible to calculate the shortest |
|
474 |
/// path distances exactly for paths consisting of at most \c k arcs, |
|
475 |
/// this is why it is called weak round. |
|
476 |
/// |
|
477 |
/// \return \c true when the algorithm have not found more shorter |
|
478 |
/// paths. |
|
479 |
/// |
|
480 |
/// \see ActiveIt |
|
481 |
bool processNextWeakRound() { |
|
482 |
for (int i = 0; i < int(_process.size()); ++i) { |
|
483 |
_mask->set(_process[i], false); |
|
484 |
} |
|
485 |
std::vector<Node> nextProcess; |
|
486 |
for (int i = 0; i < int(_process.size()); ++i) { |
|
487 |
for (OutArcIt it(*_gr, _process[i]); it != INVALID; ++it) { |
|
488 |
Node target = _gr->target(it); |
|
489 |
Value relaxed = |
|
490 |
OperationTraits::plus((*_dist)[_process[i]], (*_length)[it]); |
|
491 |
if (OperationTraits::less(relaxed, (*_dist)[target])) { |
|
492 |
_pred->set(target, it); |
|
493 |
_dist->set(target, relaxed); |
|
494 |
if (!(*_mask)[target]) { |
|
495 |
_mask->set(target, true); |
|
496 |
nextProcess.push_back(target); |
|
497 |
} |
|
498 |
} |
|
499 |
} |
|
500 |
} |
|
501 |
_process.swap(nextProcess); |
|
502 |
return _process.empty(); |
|
503 |
} |
|
504 |
|
|
505 |
/// \brief Executes the algorithm. |
|
506 |
/// |
|
507 |
/// Executes the algorithm. |
|
508 |
/// |
|
509 |
/// This method runs the Bellman-Ford algorithm from the root node(s) |
|
510 |
/// in order to compute the shortest path to each node. |
|
511 |
/// |
|
512 |
/// The algorithm computes |
|
513 |
/// - the shortest path tree (forest), |
|
514 |
/// - the distance of each node from the root(s). |
|
515 |
/// |
|
516 |
/// \pre init() must be called and at least one root node should be |
|
517 |
/// added with addSource() before using this function. |
|
518 |
void start() { |
|
519 |
int num = countNodes(*_gr) - 1; |
|
520 |
for (int i = 0; i < num; ++i) { |
|
521 |
if (processNextWeakRound()) break; |
|
522 |
} |
|
523 |
} |
|
524 |
|
|
525 |
/// \brief Executes the algorithm and checks the negative cycles. |
|
526 |
/// |
|
527 |
/// Executes the algorithm and checks the negative cycles. |
|
528 |
/// |
|
529 |
/// This method runs the Bellman-Ford algorithm from the root node(s) |
|
530 |
/// in order to compute the shortest path to each node and also checks |
|
531 |
/// if the digraph contains cycles with negative total length. |
|
532 |
/// |
|
533 |
/// The algorithm computes |
|
534 |
/// - the shortest path tree (forest), |
|
535 |
/// - the distance of each node from the root(s). |
|
536 |
/// |
|
537 |
/// \return \c false if there is a negative cycle in the digraph. |
|
538 |
/// |
|
539 |
/// \pre init() must be called and at least one root node should be |
|
540 |
/// added with addSource() before using this function. |
|
541 |
bool checkedStart() { |
|
542 |
int num = countNodes(*_gr); |
|
543 |
for (int i = 0; i < num; ++i) { |
|
544 |
if (processNextWeakRound()) return true; |
|
545 |
} |
|
546 |
return _process.empty(); |
|
547 |
} |
|
548 |
|
|
549 |
/// \brief Executes the algorithm with arc number limit. |
|
550 |
/// |
|
551 |
/// Executes the algorithm with arc number limit. |
|
552 |
/// |
|
553 |
/// This method runs the Bellman-Ford algorithm from the root node(s) |
|
554 |
/// in order to compute the shortest path distance for each node |
|
555 |
/// using only the paths consisting of at most \c num arcs. |
|
556 |
/// |
|
557 |
/// The algorithm computes |
|
558 |
/// - the limited distance of each node from the root(s), |
|
559 |
/// - the predecessor arc for each node. |
|
560 |
/// |
|
561 |
/// \warning The paths with limited arc number cannot be retrieved |
|
562 |
/// easily with \ref path() or \ref predArc() functions. If you also |
|
563 |
/// need the shortest paths and not only the distances, you should |
|
564 |
/// store the \ref predMap() "predecessor map" after each iteration |
|
565 |
/// and build the path manually. |
|
566 |
/// |
|
567 |
/// \pre init() must be called and at least one root node should be |
|
568 |
/// added with addSource() before using this function. |
|
569 |
void limitedStart(int num) { |
|
570 |
for (int i = 0; i < num; ++i) { |
|
571 |
if (processNextRound()) break; |
|
572 |
} |
|
573 |
} |
|
574 |
|
|
575 |
/// \brief Runs the algorithm from the given root node. |
|
576 |
/// |
|
577 |
/// This method runs the Bellman-Ford algorithm from the given root |
|
578 |
/// node \c s in order to compute the shortest path to each node. |
|
579 |
/// |
|
580 |
/// The algorithm computes |
|
581 |
/// - the shortest path tree (forest), |
|
582 |
/// - the distance of each node from the root(s). |
|
583 |
/// |
|
584 |
/// \note bf.run(s) is just a shortcut of the following code. |
|
585 |
/// \code |
|
586 |
/// bf.init(); |
|
587 |
/// bf.addSource(s); |
|
588 |
/// bf.start(); |
|
589 |
/// \endcode |
|
590 |
void run(Node s) { |
|
591 |
init(); |
|
592 |
addSource(s); |
|
593 |
start(); |
|
594 |
} |
|
595 |
|
|
596 |
/// \brief Runs the algorithm from the given root node with arc |
|
597 |
/// number limit. |
|
598 |
/// |
|
599 |
/// This method runs the Bellman-Ford algorithm from the given root |
|
600 |
/// node \c s in order to compute the shortest path distance for each |
|
601 |
/// node using only the paths consisting of at most \c num arcs. |
|
602 |
/// |
|
603 |
/// The algorithm computes |
|
604 |
/// - the limited distance of each node from the root(s), |
|
605 |
/// - the predecessor arc for each node. |
|
606 |
/// |
|
607 |
/// \warning The paths with limited arc number cannot be retrieved |
|
608 |
/// easily with \ref path() or \ref predArc() functions. If you also |
|
609 |
/// need the shortest paths and not only the distances, you should |
|
610 |
/// store the \ref predMap() "predecessor map" after each iteration |
|
611 |
/// and build the path manually. |
|
612 |
/// |
|
613 |
/// \note bf.run(s, num) is just a shortcut of the following code. |
|
614 |
/// \code |
|
615 |
/// bf.init(); |
|
616 |
/// bf.addSource(s); |
|
617 |
/// bf.limitedStart(num); |
|
618 |
/// \endcode |
|
619 |
void run(Node s, int num) { |
|
620 |
init(); |
|
621 |
addSource(s); |
|
622 |
limitedStart(num); |
|
623 |
} |
|
624 |
|
|
625 |
///@} |
|
626 |
|
|
627 |
/// \brief LEMON iterator for getting the active nodes. |
|
628 |
/// |
|
629 |
/// This class provides a common style LEMON iterator that traverses |
|
630 |
/// the active nodes of the Bellman-Ford algorithm after the last |
|
631 |
/// phase. These nodes should be checked in the next phase to |
|
632 |
/// find augmenting arcs outgoing from them. |
|
633 |
class ActiveIt { |
|
634 |
public: |
|
635 |
|
|
636 |
/// \brief Constructor. |
|
637 |
/// |
|
638 |
/// Constructor for getting the active nodes of the given BellmanFord |
|
639 |
/// instance. |
|
640 |
ActiveIt(const BellmanFord& algorithm) : _algorithm(&algorithm) |
|
641 |
{ |
|
642 |
_index = _algorithm->_process.size() - 1; |
|
643 |
} |
|
644 |
|
|
645 |
/// \brief Invalid constructor. |
|
646 |
/// |
|
647 |
/// Invalid constructor. |
|
648 |
ActiveIt(Invalid) : _algorithm(0), _index(-1) {} |
|
649 |
|
|
650 |
/// \brief Conversion to \c Node. |
|
651 |
/// |
|
652 |
/// Conversion to \c Node. |
|
653 |
operator Node() const { |
|
654 |
return _index >= 0 ? _algorithm->_process[_index] : INVALID; |
|
655 |
} |
|
656 |
|
|
657 |
/// \brief Increment operator. |
|
658 |
/// |
|
659 |
/// Increment operator. |
|
660 |
ActiveIt& operator++() { |
|
661 |
--_index; |
|
662 |
return *this; |
|
663 |
} |
|
664 |
|
|
665 |
bool operator==(const ActiveIt& it) const { |
|
666 |
return static_cast<Node>(*this) == static_cast<Node>(it); |
|
667 |
} |
|
668 |
bool operator!=(const ActiveIt& it) const { |
|
669 |
return static_cast<Node>(*this) != static_cast<Node>(it); |
|
670 |
} |
|
671 |
bool operator<(const ActiveIt& it) const { |
|
672 |
return static_cast<Node>(*this) < static_cast<Node>(it); |
|
673 |
} |
|
674 |
|
|
675 |
private: |
|
676 |
const BellmanFord* _algorithm; |
|
677 |
int _index; |
|
678 |
}; |
|
679 |
|
|
680 |
/// \name Query Functions |
|
681 |
/// The result of the Bellman-Ford algorithm can be obtained using these |
|
682 |
/// functions.\n |
|
683 |
/// Either \ref run() or \ref init() should be called before using them. |
|
684 |
|
|
685 |
///@{ |
|
686 |
|
|
687 |
/// \brief The shortest path to the given node. |
|
688 |
/// |
|
689 |
/// Gives back the shortest path to the given node from the root(s). |
|
690 |
/// |
|
691 |
/// \warning \c t should be reached from the root(s). |
|
692 |
/// |
|
693 |
/// \pre Either \ref run() or \ref init() must be called before |
|
694 |
/// using this function. |
|
695 |
Path path(Node t) const |
|
696 |
{ |
|
697 |
return Path(*_gr, *_pred, t); |
|
698 |
} |
|
699 |
|
|
700 |
/// \brief The distance of the given node from the root(s). |
|
701 |
/// |
|
702 |
/// Returns the distance of the given node from the root(s). |
|
703 |
/// |
|
704 |
/// \warning If node \c v is not reached from the root(s), then |
|
705 |
/// the return value of this function is undefined. |
|
706 |
/// |
|
707 |
/// \pre Either \ref run() or \ref init() must be called before |
|
708 |
/// using this function. |
|
709 |
Value dist(Node v) const { return (*_dist)[v]; } |
|
710 |
|
|
711 |
/// \brief Returns the 'previous arc' of the shortest path tree for |
|
712 |
/// the given node. |
|
713 |
/// |
|
714 |
/// This function returns the 'previous arc' of the shortest path |
|
715 |
/// tree for node \c v, i.e. it returns the last arc of a |
|
716 |
/// shortest path from a root to \c v. It is \c INVALID if \c v |
|
717 |
/// is not reached from the root(s) or if \c v is a root. |
|
718 |
/// |
|
719 |
/// The shortest path tree used here is equal to the shortest path |
|
720 |
/// tree used in \ref predNode() and \predMap(). |
|
721 |
/// |
|
722 |
/// \pre Either \ref run() or \ref init() must be called before |
|
723 |
/// using this function. |
|
724 |
Arc predArc(Node v) const { return (*_pred)[v]; } |
|
725 |
|
|
726 |
/// \brief Returns the 'previous node' of the shortest path tree for |
|
727 |
/// the given node. |
|
728 |
/// |
|
729 |
/// This function returns the 'previous node' of the shortest path |
|
730 |
/// tree for node \c v, i.e. it returns the last but one node of |
|
731 |
/// a shortest path from a root to \c v. It is \c INVALID if \c v |
|
732 |
/// is not reached from the root(s) or if \c v is a root. |
|
733 |
/// |
|
734 |
/// The shortest path tree used here is equal to the shortest path |
|
735 |
/// tree used in \ref predArc() and \predMap(). |
|
736 |
/// |
|
737 |
/// \pre Either \ref run() or \ref init() must be called before |
|
738 |
/// using this function. |
|
739 |
Node predNode(Node v) const { |
|
740 |
return (*_pred)[v] == INVALID ? INVALID : _gr->source((*_pred)[v]); |
|
741 |
} |
|
742 |
|
|
743 |
/// \brief Returns a const reference to the node map that stores the |
|
744 |
/// distances of the nodes. |
|
745 |
/// |
|
746 |
/// Returns a const reference to the node map that stores the distances |
|
747 |
/// of the nodes calculated by the algorithm. |
|
748 |
/// |
|
749 |
/// \pre Either \ref run() or \ref init() must be called before |
|
750 |
/// using this function. |
|
751 |
const DistMap &distMap() const { return *_dist;} |
|
752 |
|
|
753 |
/// \brief Returns a const reference to the node map that stores the |
|
754 |
/// predecessor arcs. |
|
755 |
/// |
|
756 |
/// Returns a const reference to the node map that stores the predecessor |
|
757 |
/// arcs, which form the shortest path tree (forest). |
|
758 |
/// |
|
759 |
/// \pre Either \ref run() or \ref init() must be called before |
|
760 |
/// using this function. |
|
761 |
const PredMap &predMap() const { return *_pred; } |
|
762 |
|
|
763 |
/// \brief Checks if a node is reached from the root(s). |
|
764 |
/// |
|
765 |
/// Returns \c true if \c v is reached from the root(s). |
|
766 |
/// |
|
767 |
/// \pre Either \ref run() or \ref init() must be called before |
|
768 |
/// using this function. |
|
769 |
bool reached(Node v) const { |
|
770 |
return (*_dist)[v] != OperationTraits::infinity(); |
|
771 |
} |
|
772 |
|
|
773 |
/// \brief Gives back a negative cycle. |
|
774 |
/// |
|
775 |
/// This function gives back a directed cycle with negative total |
|
776 |
/// length if the algorithm has already found one. |
|
777 |
/// Otherwise it gives back an empty path. |
|
778 |
lemon::Path<Digraph> negativeCycle() { |
|
779 |
typename Digraph::template NodeMap<int> state(*_gr, -1); |
|
780 |
lemon::Path<Digraph> cycle; |
|
781 |
for (int i = 0; i < int(_process.size()); ++i) { |
|
782 |
if (state[_process[i]] != -1) continue; |
|
783 |
for (Node v = _process[i]; (*_pred)[v] != INVALID; |
|
784 |
v = _gr->source((*_pred)[v])) { |
|
785 |
if (state[v] == i) { |
|
786 |
cycle.addFront((*_pred)[v]); |
|
787 |
for (Node u = _gr->source((*_pred)[v]); u != v; |
|
788 |
u = _gr->source((*_pred)[u])) { |
|
789 |
cycle.addFront((*_pred)[u]); |
|
790 |
} |
|
791 |
return cycle; |
|
792 |
} |
|
793 |
else if (state[v] >= 0) { |
|
794 |
break; |
|
795 |
} |
|
796 |
state[v] = i; |
|
797 |
} |
|
798 |
} |
|
799 |
return cycle; |
|
800 |
} |
|
801 |
|
|
802 |
///@} |
|
803 |
}; |
|
804 |
|
|
805 |
/// \brief Default traits class of bellmanFord() function. |
|
806 |
/// |
|
807 |
/// Default traits class of bellmanFord() function. |
|
808 |
/// \tparam GR The type of the digraph. |
|
809 |
/// \tparam LEN The type of the length map. |
|
810 |
template <typename GR, typename LEN> |
|
811 |
struct BellmanFordWizardDefaultTraits { |
|
812 |
/// The type of the digraph the algorithm runs on. |
|
813 |
typedef GR Digraph; |
|
814 |
|
|
815 |
/// \brief The type of the map that stores the arc lengths. |
|
816 |
/// |
|
817 |
/// The type of the map that stores the arc lengths. |
|
818 |
/// It must meet the \ref concepts::ReadMap "ReadMap" concept. |
|
819 |
typedef LEN LengthMap; |
|
820 |
|
|
821 |
/// The type of the arc lengths. |
|
822 |
typedef typename LEN::Value Value; |
|
823 |
|
|
824 |
/// \brief Operation traits for Bellman-Ford algorithm. |
|
825 |
/// |
|
826 |
/// It defines the used operations and the infinity value for the |
|
827 |
/// given \c Value type. |
|
828 |
/// \see BellmanFordDefaultOperationTraits |
|
829 |
typedef BellmanFordDefaultOperationTraits<Value> OperationTraits; |
|
830 |
|
|
831 |
/// \brief The type of the map that stores the last |
|
832 |
/// arcs of the shortest paths. |
|
833 |
/// |
|
834 |
/// The type of the map that stores the last arcs of the shortest paths. |
|
835 |
/// It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
836 |
typedef typename GR::template NodeMap<typename GR::Arc> PredMap; |
|
837 |
|
|
838 |
/// \brief Instantiates a \c PredMap. |
|
839 |
/// |
|
840 |
/// This function instantiates a \ref PredMap. |
|
841 |
/// \param g is the digraph to which we would like to define the |
|
842 |
/// \ref PredMap. |
|
843 |
static PredMap *createPredMap(const GR &g) { |
|
844 |
return new PredMap(g); |
|
845 |
} |
|
846 |
|
|
847 |
/// \brief The type of the map that stores the distances of the nodes. |
|
848 |
/// |
|
849 |
/// The type of the map that stores the distances of the nodes. |
|
850 |
/// It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
851 |
typedef typename GR::template NodeMap<Value> DistMap; |
|
852 |
|
|
853 |
/// \brief Instantiates a \c DistMap. |
|
854 |
/// |
|
855 |
/// This function instantiates a \ref DistMap. |
|
856 |
/// \param g is the digraph to which we would like to define the |
|
857 |
/// \ref DistMap. |
|
858 |
static DistMap *createDistMap(const GR &g) { |
|
859 |
return new DistMap(g); |
|
860 |
} |
|
861 |
|
|
862 |
///The type of the shortest paths. |
|
863 |
|
|
864 |
///The type of the shortest paths. |
|
865 |
///It must meet the \ref concepts::Path "Path" concept. |
|
866 |
typedef lemon::Path<Digraph> Path; |
|
867 |
}; |
|
868 |
|
|
869 |
/// \brief Default traits class used by BellmanFordWizard. |
|
870 |
/// |
|
871 |
/// Default traits class used by BellmanFordWizard. |
|
872 |
/// \tparam GR The type of the digraph. |
|
873 |
/// \tparam LEN The type of the length map. |
|
874 |
template <typename GR, typename LEN> |
|
875 |
class BellmanFordWizardBase |
|
876 |
: public BellmanFordWizardDefaultTraits<GR, LEN> { |
|
877 |
|
|
878 |
typedef BellmanFordWizardDefaultTraits<GR, LEN> Base; |
|
879 |
protected: |
|
880 |
// Type of the nodes in the digraph. |
|
881 |
typedef typename Base::Digraph::Node Node; |
|
882 |
|
|
883 |
// Pointer to the underlying digraph. |
|
884 |
void *_graph; |
|
885 |
// Pointer to the length map |
|
886 |
void *_length; |
|
887 |
// Pointer to the map of predecessors arcs. |
|
888 |
void *_pred; |
|
889 |
// Pointer to the map of distances. |
|
890 |
void *_dist; |
|
891 |
//Pointer to the shortest path to the target node. |
|
892 |
void *_path; |
|
893 |
//Pointer to the distance of the target node. |
|
894 |
void *_di; |
|
895 |
|
|
896 |
public: |
|
897 |
/// Constructor. |
|
898 |
|
|
899 |
/// This constructor does not require parameters, it initiates |
|
900 |
/// all of the attributes to default values \c 0. |
|
901 |
BellmanFordWizardBase() : |
|
902 |
_graph(0), _length(0), _pred(0), _dist(0), _path(0), _di(0) {} |
|
903 |
|
|
904 |
/// Constructor. |
|
905 |
|
|
906 |
/// This constructor requires two parameters, |
|
907 |
/// others are initiated to \c 0. |
|
908 |
/// \param gr The digraph the algorithm runs on. |
|
909 |
/// \param len The length map. |
|
910 |
BellmanFordWizardBase(const GR& gr, |
|
911 |
const LEN& len) : |
|
912 |
_graph(reinterpret_cast<void*>(const_cast<GR*>(&gr))), |
|
913 |
_length(reinterpret_cast<void*>(const_cast<LEN*>(&len))), |
|
914 |
_pred(0), _dist(0), _path(0), _di(0) {} |
|
915 |
|
|
916 |
}; |
|
917 |
|
|
918 |
/// \brief Auxiliary class for the function-type interface of the |
|
919 |
/// \ref BellmanFord "Bellman-Ford" algorithm. |
|
920 |
/// |
|
921 |
/// This auxiliary class is created to implement the |
|
922 |
/// \ref bellmanFord() "function-type interface" of the |
|
923 |
/// \ref BellmanFord "Bellman-Ford" algorithm. |
|
924 |
/// It does not have own \ref run() method, it uses the |
|
925 |
/// functions and features of the plain \ref BellmanFord. |
|
926 |
/// |
|
927 |
/// This class should only be used through the \ref bellmanFord() |
|
928 |
/// function, which makes it easier to use the algorithm. |
|
929 |
template<class TR> |
|
930 |
class BellmanFordWizard : public TR { |
|
931 |
typedef TR Base; |
|
932 |
|
|
933 |
typedef typename TR::Digraph Digraph; |
|
934 |
|
|
935 |
typedef typename Digraph::Node Node; |
|
936 |
typedef typename Digraph::NodeIt NodeIt; |
|
937 |
typedef typename Digraph::Arc Arc; |
|
938 |
typedef typename Digraph::OutArcIt ArcIt; |
|
939 |
|
|
940 |
typedef typename TR::LengthMap LengthMap; |
|
941 |
typedef typename LengthMap::Value Value; |
|
942 |
typedef typename TR::PredMap PredMap; |
|
943 |
typedef typename TR::DistMap DistMap; |
|
944 |
typedef typename TR::Path Path; |
|
945 |
|
|
946 |
public: |
|
947 |
/// Constructor. |
|
948 |
BellmanFordWizard() : TR() {} |
|
949 |
|
|
950 |
/// \brief Constructor that requires parameters. |
|
951 |
/// |
|
952 |
/// Constructor that requires parameters. |
|
953 |
/// These parameters will be the default values for the traits class. |
|
954 |
/// \param gr The digraph the algorithm runs on. |
|
955 |
/// \param len The length map. |
|
956 |
BellmanFordWizard(const Digraph& gr, const LengthMap& len) |
|
957 |
: TR(gr, len) {} |
|
958 |
|
|
959 |
/// \brief Copy constructor |
|
960 |
BellmanFordWizard(const TR &b) : TR(b) {} |
|
961 |
|
|
962 |
~BellmanFordWizard() {} |
|
963 |
|
|
964 |
/// \brief Runs the Bellman-Ford algorithm from the given source node. |
|
965 |
/// |
|
966 |
/// This method runs the Bellman-Ford algorithm from the given source |
|
967 |
/// node in order to compute the shortest path to each node. |
|
968 |
void run(Node s) { |
|
969 |
BellmanFord<Digraph,LengthMap,TR> |
|
970 |
bf(*reinterpret_cast<const Digraph*>(Base::_graph), |
|
971 |
*reinterpret_cast<const LengthMap*>(Base::_length)); |
|
972 |
if (Base::_pred) bf.predMap(*reinterpret_cast<PredMap*>(Base::_pred)); |
|
973 |
if (Base::_dist) bf.distMap(*reinterpret_cast<DistMap*>(Base::_dist)); |
|
974 |
bf.run(s); |
|
975 |
} |
|
976 |
|
|
977 |
/// \brief Runs the Bellman-Ford algorithm to find the shortest path |
|
978 |
/// between \c s and \c t. |
|
979 |
/// |
|
980 |
/// This method runs the Bellman-Ford algorithm from node \c s |
|
981 |
/// in order to compute the shortest path to node \c t. |
|
982 |
/// Actually, it computes the shortest path to each node, but using |
|
983 |
/// this function you can retrieve the distance and the shortest path |
|
984 |
/// for a single target node easier. |
|
985 |
/// |
|
986 |
/// \return \c true if \c t is reachable form \c s. |
|
987 |
bool run(Node s, Node t) { |
|
988 |
BellmanFord<Digraph,LengthMap,TR> |
|
989 |
bf(*reinterpret_cast<const Digraph*>(Base::_graph), |
|
990 |
*reinterpret_cast<const LengthMap*>(Base::_length)); |
|
991 |
if (Base::_pred) bf.predMap(*reinterpret_cast<PredMap*>(Base::_pred)); |
|
992 |
if (Base::_dist) bf.distMap(*reinterpret_cast<DistMap*>(Base::_dist)); |
|
993 |
bf.run(s); |
|
994 |
if (Base::_path) *reinterpret_cast<Path*>(Base::_path) = bf.path(t); |
|
995 |
if (Base::_di) *reinterpret_cast<Value*>(Base::_di) = bf.dist(t); |
|
996 |
return bf.reached(t); |
|
997 |
} |
|
998 |
|
|
999 |
template<class T> |
|
1000 |
struct SetPredMapBase : public Base { |
|
1001 |
typedef T PredMap; |
|
1002 |
static PredMap *createPredMap(const Digraph &) { return 0; }; |
|
1003 |
SetPredMapBase(const TR &b) : TR(b) {} |
|
1004 |
}; |
|
1005 |
|
|
1006 |
/// \brief \ref named-templ-param "Named parameter" for setting |
|
1007 |
/// the predecessor map. |
|
1008 |
/// |
|
1009 |
/// \ref named-templ-param "Named parameter" for setting |
|
1010 |
/// the map that stores the predecessor arcs of the nodes. |
|
1011 |
template<class T> |
|
1012 |
BellmanFordWizard<SetPredMapBase<T> > predMap(const T &t) { |
|
1013 |
Base::_pred=reinterpret_cast<void*>(const_cast<T*>(&t)); |
|
1014 |
return BellmanFordWizard<SetPredMapBase<T> >(*this); |
|
1015 |
} |
|
1016 |
|
|
1017 |
template<class T> |
|
1018 |
struct SetDistMapBase : public Base { |
|
1019 |
typedef T DistMap; |
|
1020 |
static DistMap *createDistMap(const Digraph &) { return 0; }; |
|
1021 |
SetDistMapBase(const TR &b) : TR(b) {} |
|
1022 |
}; |
|
1023 |
|
|
1024 |
/// \brief \ref named-templ-param "Named parameter" for setting |
|
1025 |
/// the distance map. |
|
1026 |
/// |
|
1027 |
/// \ref named-templ-param "Named parameter" for setting |
|
1028 |
/// the map that stores the distances of the nodes calculated |
|
1029 |
/// by the algorithm. |
|
1030 |
template<class T> |
|
1031 |
BellmanFordWizard<SetDistMapBase<T> > distMap(const T &t) { |
|
1032 |
Base::_dist=reinterpret_cast<void*>(const_cast<T*>(&t)); |
|
1033 |
return BellmanFordWizard<SetDistMapBase<T> >(*this); |
|
1034 |
} |
|
1035 |
|
|
1036 |
template<class T> |
|
1037 |
struct SetPathBase : public Base { |
|
1038 |
typedef T Path; |
|
1039 |
SetPathBase(const TR &b) : TR(b) {} |
|
1040 |
}; |
|
1041 |
|
|
1042 |
/// \brief \ref named-func-param "Named parameter" for getting |
|
1043 |
/// the shortest path to the target node. |
|
1044 |
/// |
|
1045 |
/// \ref named-func-param "Named parameter" for getting |
|
1046 |
/// the shortest path to the target node. |
|
1047 |
template<class T> |
|
1048 |
BellmanFordWizard<SetPathBase<T> > path(const T &t) |
|
1049 |
{ |
|
1050 |
Base::_path=reinterpret_cast<void*>(const_cast<T*>(&t)); |
|
1051 |
return BellmanFordWizard<SetPathBase<T> >(*this); |
|
1052 |
} |
|
1053 |
|
|
1054 |
/// \brief \ref named-func-param "Named parameter" for getting |
|
1055 |
/// the distance of the target node. |
|
1056 |
/// |
|
1057 |
/// \ref named-func-param "Named parameter" for getting |
|
1058 |
/// the distance of the target node. |
|
1059 |
BellmanFordWizard dist(const Value &d) |
|
1060 |
{ |
|
1061 |
Base::_di=reinterpret_cast<void*>(const_cast<Value*>(&d)); |
|
1062 |
return *this; |
|
1063 |
} |
|
1064 |
|
|
1065 |
}; |
|
1066 |
|
|
1067 |
/// \brief Function type interface for the \ref BellmanFord "Bellman-Ford" |
|
1068 |
/// algorithm. |
|
1069 |
/// |
|
1070 |
/// \ingroup shortest_path |
|
1071 |
/// Function type interface for the \ref BellmanFord "Bellman-Ford" |
|
1072 |
/// algorithm. |
|
1073 |
/// |
|
1074 |
/// This function also has several \ref named-templ-func-param |
|
1075 |
/// "named parameters", they are declared as the members of class |
|
1076 |
/// \ref BellmanFordWizard. |
|
1077 |
/// The following examples show how to use these parameters. |
|
1078 |
/// \code |
|
1079 |
/// // Compute shortest path from node s to each node |
|
1080 |
/// bellmanFord(g,length).predMap(preds).distMap(dists).run(s); |
|
1081 |
/// |
|
1082 |
/// // Compute shortest path from s to t |
|
1083 |
/// bool reached = bellmanFord(g,length).path(p).dist(d).run(s,t); |
|
1084 |
/// \endcode |
|
1085 |
/// \warning Don't forget to put the \ref BellmanFordWizard::run() "run()" |
|
1086 |
/// to the end of the parameter list. |
|
1087 |
/// \sa BellmanFordWizard |
|
1088 |
/// \sa BellmanFord |
|
1089 |
template<typename GR, typename LEN> |
|
1090 |
BellmanFordWizard<BellmanFordWizardBase<GR,LEN> > |
|
1091 |
bellmanFord(const GR& digraph, |
|
1092 |
const LEN& length) |
|
1093 |
{ |
|
1094 |
return BellmanFordWizard<BellmanFordWizardBase<GR,LEN> >(digraph, length); |
|
1095 |
} |
|
1096 |
|
|
1097 |
} //END OF NAMESPACE LEMON |
|
1098 |
|
|
1099 |
#endif |
|
1100 |
1 |
/* -*- mode: C++; indent-tabs-mode: nil; -*- |
|
2 |
* |
|
3 |
* This file is a part of LEMON, a generic C++ optimization library. |
|
4 |
* |
|
5 |
* Copyright (C) 2003-2009 |
|
6 |
* Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport |
|
7 |
* (Egervary Research Group on Combinatorial Optimization, EGRES). |
|
8 |
* |
|
9 |
* Permission to use, modify and distribute this software is granted |
|
10 |
* provided that this copyright notice appears in all copies. For |
|
11 |
* precise terms see the accompanying LICENSE file. |
|
12 |
* |
|
13 |
* This software is provided "AS IS" with no warranty of any kind, |
|
14 |
* express or implied, and with no claim as to its suitability for any |
|
15 |
* purpose. |
|
16 |
* |
|
17 |
*/ |
|
18 |
|
|
19 |
#ifndef LEMON_BINOM_HEAP_H |
|
20 |
#define LEMON_BINOM_HEAP_H |
|
21 |
|
|
22 |
///\file |
|
23 |
///\ingroup heaps |
|
24 |
///\brief Binomial Heap implementation. |
|
25 |
|
|
26 |
#include <vector> |
|
27 |
#include <utility> |
|
28 |
#include <functional> |
|
29 |
#include <lemon/math.h> |
|
30 |
#include <lemon/counter.h> |
|
31 |
|
|
32 |
namespace lemon { |
|
33 |
|
|
34 |
/// \ingroup heaps |
|
35 |
/// |
|
36 |
///\brief Binomial heap data structure. |
|
37 |
/// |
|
38 |
/// This class implements the \e binomial \e heap data structure. |
|
39 |
/// It fully conforms to the \ref concepts::Heap "heap concept". |
|
40 |
/// |
|
41 |
/// The methods \ref increase() and \ref erase() are not efficient |
|
42 |
/// in a binomial heap. In case of many calls of these operations, |
|
43 |
/// it is better to use other heap structure, e.g. \ref BinHeap |
|
44 |
/// "binary heap". |
|
45 |
/// |
|
46 |
/// \tparam PR Type of the priorities of the items. |
|
47 |
/// \tparam IM A read-writable item map with \c int values, used |
|
48 |
/// internally to handle the cross references. |
|
49 |
/// \tparam CMP A functor class for comparing the priorities. |
|
50 |
/// The default is \c std::less<PR>. |
|
51 |
#ifdef DOXYGEN |
|
52 |
template <typename PR, typename IM, typename CMP> |
|
53 |
#else |
|
54 |
template <typename PR, typename IM, typename CMP = std::less<PR> > |
|
55 |
#endif |
|
56 |
class BinomHeap { |
|
57 |
public: |
|
58 |
/// Type of the item-int map. |
|
59 |
typedef IM ItemIntMap; |
|
60 |
/// Type of the priorities. |
|
61 |
typedef PR Prio; |
|
62 |
/// Type of the items stored in the heap. |
|
63 |
typedef typename ItemIntMap::Key Item; |
|
64 |
/// Functor type for comparing the priorities. |
|
65 |
typedef CMP Compare; |
|
66 |
|
|
67 |
/// \brief Type to represent the states of the items. |
|
68 |
/// |
|
69 |
/// Each item has a state associated to it. It can be "in heap", |
|
70 |
/// "pre-heap" or "post-heap". The latter two are indifferent from the |
|
71 |
/// heap's point of view, but may be useful to the user. |
|
72 |
/// |
|
73 |
/// The item-int map must be initialized in such way that it assigns |
|
74 |
/// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap. |
|
75 |
enum State { |
|
76 |
IN_HEAP = 0, ///< = 0. |
|
77 |
PRE_HEAP = -1, ///< = -1. |
|
78 |
POST_HEAP = -2 ///< = -2. |
|
79 |
}; |
|
80 |
|
|
81 |
private: |
|
82 |
class Store; |
|
83 |
|
|
84 |
std::vector<Store> _data; |
|
85 |
int _min, _head; |
|
86 |
ItemIntMap &_iim; |
|
87 |
Compare _comp; |
|
88 |
int _num_items; |
|
89 |
|
|
90 |
public: |
|
91 |
/// \brief Constructor. |
|
92 |
/// |
|
93 |
/// Constructor. |
|
94 |
/// \param map A map that assigns \c int values to the items. |
|
95 |
/// It is used internally to handle the cross references. |
|
96 |
/// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item. |
|
97 |
explicit BinomHeap(ItemIntMap &map) |
|
98 |
: _min(0), _head(-1), _iim(map), _num_items(0) {} |
|
99 |
|
|
100 |
/// \brief Constructor. |
|
101 |
/// |
|
102 |
/// Constructor. |
|
103 |
/// \param map A map that assigns \c int values to the items. |
|
104 |
/// It is used internally to handle the cross references. |
|
105 |
/// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item. |
|
106 |
/// \param comp The function object used for comparing the priorities. |
|
107 |
BinomHeap(ItemIntMap &map, const Compare &comp) |
|
108 |
: _min(0), _head(-1), _iim(map), _comp(comp), _num_items(0) {} |
|
109 |
|
|
110 |
/// \brief The number of items stored in the heap. |
|
111 |
/// |
|
112 |
/// This function returns the number of items stored in the heap. |
|
113 |
int size() const { return _num_items; } |
|
114 |
|
|
115 |
/// \brief Check if the heap is empty. |
|
116 |
/// |
|
117 |
/// This function returns \c true if the heap is empty. |
|
118 |
bool empty() const { return _num_items==0; } |
|
119 |
|
|
120 |
/// \brief Make the heap empty. |
|
121 |
/// |
|
122 |
/// This functon makes the heap empty. |
|
123 |
/// It does not change the cross reference map. If you want to reuse |
|
124 |
/// a heap that is not surely empty, you should first clear it and |
|
125 |
/// then you should set the cross reference map to \c PRE_HEAP |
|
126 |
/// for each item. |
|
127 |
void clear() { |
|
128 |
_data.clear(); _min=0; _num_items=0; _head=-1; |
|
129 |
} |
|
130 |
|
|
131 |
/// \brief Set the priority of an item or insert it, if it is |
|
132 |
/// not stored in the heap. |
|
133 |
/// |
|
134 |
/// This method sets the priority of the given item if it is |
|
135 |
/// already stored in the heap. Otherwise it inserts the given |
|
136 |
/// item into the heap with the given priority. |
|
137 |
/// \param item The item. |
|
138 |
/// \param value The priority. |
|
139 |
void set (const Item& item, const Prio& value) { |
|
140 |
int i=_iim[item]; |
|
141 |
if ( i >= 0 && _data[i].in ) { |
|
142 |
if ( _comp(value, _data[i].prio) ) decrease(item, value); |
|
143 |
if ( _comp(_data[i].prio, value) ) increase(item, value); |
|
144 |
} else push(item, value); |
|
145 |
} |
|
146 |
|
|
147 |
/// \brief Insert an item into the heap with the given priority. |
|
148 |
/// |
|
149 |
/// This function inserts the given item into the heap with the |
|
150 |
/// given priority. |
|
151 |
/// \param item The item to insert. |
|
152 |
/// \param value The priority of the item. |
|
153 |
/// \pre \e item must not be stored in the heap. |
|
154 |
void push (const Item& item, const Prio& value) { |
|
155 |
int i=_iim[item]; |
|
156 |
if ( i<0 ) { |
|
157 |
int s=_data.size(); |
|
158 |
_iim.set( item,s ); |
|
159 |
Store st; |
|
160 |
st.name=item; |
|
161 |
st.prio=value; |
|
162 |
_data.push_back(st); |
|
163 |
i=s; |
|
164 |
} |
|
165 |
else { |
|
166 |
_data[i].parent=_data[i].right_neighbor=_data[i].child=-1; |
|
167 |
_data[i].degree=0; |
|
168 |
_data[i].in=true; |
|
169 |
_data[i].prio=value; |
|
170 |
} |
|
171 |
|
|
172 |
if( 0==_num_items ) { |
|
173 |
_head=i; |
|
174 |
_min=i; |
|
175 |
} else { |
|
176 |
merge(i); |
|
177 |
if( _comp(_data[i].prio, _data[_min].prio) ) _min=i; |
|
178 |
} |
|
179 |
++_num_items; |
|
180 |
} |
|
181 |
|
|
182 |
/// \brief Return the item having minimum priority. |
|
183 |
/// |
|
184 |
/// This function returns the item having minimum priority. |
|
185 |
/// \pre The heap must be non-empty. |
|
186 |
Item top() const { return _data[_min].name; } |
|
187 |
|
|
188 |
/// \brief The minimum priority. |
|
189 |
/// |
|
190 |
/// This function returns the minimum priority. |
|
191 |
/// \pre The heap must be non-empty. |
|
192 |
Prio prio() const { return _data[_min].prio; } |
|
193 |
|
|
194 |
/// \brief The priority of the given item. |
|
195 |
/// |
|
196 |
/// This function returns the priority of the given item. |
|
197 |
/// \param item The item. |
|
198 |
/// \pre \e item must be in the heap. |
|
199 |
const Prio& operator[](const Item& item) const { |
|
200 |
return _data[_iim[item]].prio; |
|
201 |
} |
|
202 |
|
|
203 |
/// \brief Remove the item having minimum priority. |
|
204 |
/// |
|
205 |
/// This function removes the item having minimum priority. |
|
206 |
/// \pre The heap must be non-empty. |
|
207 |
void pop() { |
|
208 |
_data[_min].in=false; |
|
209 |
|
|
210 |
int head_child=-1; |
|
211 |
if ( _data[_min].child!=-1 ) { |
|
212 |
int child=_data[_min].child; |
|
213 |
int neighb; |
|
214 |
while( child!=-1 ) { |
|
215 |
neighb=_data[child].right_neighbor; |
|
216 |
_data[child].parent=-1; |
|
217 |
_data[child].right_neighbor=head_child; |
|
218 |
head_child=child; |
|
219 |
child=neighb; |
|
220 |
} |
|
221 |
} |
|
222 |
|
|
223 |
if ( _data[_head].right_neighbor==-1 ) { |
|
224 |
// there was only one root |
|
225 |
_head=head_child; |
|
226 |
} |
|
227 |
else { |
|
228 |
// there were more roots |
|
229 |
if( _head!=_min ) { unlace(_min); } |
|
230 |
else { _head=_data[_head].right_neighbor; } |
|
231 |
merge(head_child); |
|
232 |
} |
|
233 |
_min=findMin(); |
|
234 |
--_num_items; |
|
235 |
} |
|
236 |
|
|
237 |
/// \brief Remove the given item from the heap. |
|
238 |
/// |
|
239 |
/// This function removes the given item from the heap if it is |
|
240 |
/// already stored. |
|
241 |
/// \param item The item to delete. |
|
242 |
/// \pre \e item must be in the heap. |
|
243 |
void erase (const Item& item) { |
|
244 |
int i=_iim[item]; |
|
245 |
if ( i >= 0 && _data[i].in ) { |
|
246 |
decrease( item, _data[_min].prio-1 ); |
|
247 |
pop(); |
|
248 |
} |
|
249 |
} |
|
250 |
|
|
251 |
/// \brief Decrease the priority of an item to the given value. |
|
252 |
/// |
|
253 |
/// This function decreases the priority of an item to the given value. |
|
254 |
/// \param item The item. |
|
255 |
/// \param value The priority. |
|
256 |
/// \pre \e item must be stored in the heap with priority at least \e value. |
|
257 |
void decrease (Item item, const Prio& value) { |
|
258 |
int i=_iim[item]; |
|
259 |
int p=_data[i].parent; |
|
260 |
_data[i].prio=value; |
|
261 |
|
|
262 |
while( p!=-1 && _comp(value, _data[p].prio) ) { |
|
263 |
_data[i].name=_data[p].name; |
|
264 |
_data[i].prio=_data[p].prio; |
|
265 |
_data[p].name=item; |
|
266 |
_data[p].prio=value; |
|
267 |
_iim[_data[i].name]=i; |
|
268 |
i=p; |
|
269 |
p=_data[p].parent; |
|
270 |
} |
|
271 |
_iim[item]=i; |
|
272 |
if ( _comp(value, _data[_min].prio) ) _min=i; |
|
273 |
} |
|
274 |
|
|
275 |
/// \brief Increase the priority of an item to the given value. |
|
276 |
/// |
|
277 |
/// This function increases the priority of an item to the given value. |
|
278 |
/// \param item The item. |
|
279 |
/// \param value The priority. |
|
280 |
/// \pre \e item must be stored in the heap with priority at most \e value. |
|
281 |
void increase (Item item, const Prio& value) { |
|
282 |
erase(item); |
|
283 |
push(item, value); |
|
284 |
} |
|
285 |
|
|
286 |
/// \brief Return the state of an item. |
|
287 |
/// |
|
288 |
/// This method returns \c PRE_HEAP if the given item has never |
|
289 |
/// been in the heap, \c IN_HEAP if it is in the heap at the moment, |
|
290 |
/// and \c POST_HEAP otherwise. |
|
291 |
/// In the latter case it is possible that the item will get back |
|
292 |
/// to the heap again. |
|
293 |
/// \param item The item. |
|
294 |
State state(const Item &item) const { |
|
295 |
int i=_iim[item]; |
|
296 |
if( i>=0 ) { |
|
297 |
if ( _data[i].in ) i=0; |
|
298 |
else i=-2; |
|
299 |
} |
|
300 |
return State(i); |
|
301 |
} |
|
302 |
|
|
303 |
/// \brief Set the state of an item in the heap. |
|
304 |
/// |
|
305 |
/// This function sets the state of the given item in the heap. |
|
306 |
/// It can be used to manually clear the heap when it is important |
|
307 |
/// to achive better time complexity. |
|
308 |
/// \param i The item. |
|
309 |
/// \param st The state. It should not be \c IN_HEAP. |
|
310 |
void state(const Item& i, State st) { |
|
311 |
switch (st) { |
|
312 |
case POST_HEAP: |
|
313 |
case PRE_HEAP: |
|
314 |
if (state(i) == IN_HEAP) { |
|
315 |
erase(i); |
|
316 |
} |
|
317 |
_iim[i] = st; |
|
318 |
break; |
|
319 |
case IN_HEAP: |
|
320 |
break; |
|
321 |
} |
|
322 |
} |
|
323 |
|
|
324 |
private: |
|
325 |
|
|
326 |
// Find the minimum of the roots |
|
327 |
int findMin() { |
|
328 |
if( _head!=-1 ) { |
|
329 |
int min_loc=_head, min_val=_data[_head].prio; |
|
330 |
for( int x=_data[_head].right_neighbor; x!=-1; |
|
331 |
x=_data[x].right_neighbor ) { |
|
332 |
if( _comp( _data[x].prio,min_val ) ) { |
|
333 |
min_val=_data[x].prio; |
|
334 |
min_loc=x; |
|
335 |
} |
|
336 |
} |
|
337 |
return min_loc; |
|
338 |
} |
|
339 |
else return -1; |
|
340 |
} |
|
341 |
|
|
342 |
// Merge the heap with another heap starting at the given position |
|
343 |
void merge(int a) { |
|
344 |
if( _head==-1 || a==-1 ) return; |
|
345 |
if( _data[a].right_neighbor==-1 && |
|
346 |
_data[a].degree<=_data[_head].degree ) { |
|
347 |
_data[a].right_neighbor=_head; |
|
348 |
_head=a; |
|
349 |
} else { |
|
350 |
interleave(a); |
|
351 |
} |
|
352 |
if( _data[_head].right_neighbor==-1 ) return; |
|
353 |
|
|
354 |
int x=_head; |
|
355 |
int x_prev=-1, x_next=_data[x].right_neighbor; |
|
356 |
while( x_next!=-1 ) { |
|
357 |
if( _data[x].degree!=_data[x_next].degree || |
|
358 |
( _data[x_next].right_neighbor!=-1 && |
|
359 |
_data[_data[x_next].right_neighbor].degree==_data[x].degree ) ) { |
|
360 |
x_prev=x; |
|
361 |
x=x_next; |
|
362 |
} |
|
363 |
else { |
|
364 |
if( _comp(_data[x_next].prio,_data[x].prio) ) { |
|
365 |
if( x_prev==-1 ) { |
|
366 |
_head=x_next; |
|
367 |
} else { |
|
368 |
_data[x_prev].right_neighbor=x_next; |
|
369 |
} |
|
370 |
fuse(x,x_next); |
|
371 |
x=x_next; |
|
372 |
} |
|
373 |
else { |
|
374 |
_data[x].right_neighbor=_data[x_next].right_neighbor; |
|
375 |
fuse(x_next,x); |
|
376 |
} |
|
377 |
} |
|
378 |
x_next=_data[x].right_neighbor; |
|
379 |
} |
|
380 |
} |
|
381 |
|
|
382 |
// Interleave the elements of the given list into the list of the roots |
|
383 |
void interleave(int a) { |
|
384 |
int p=_head, q=a; |
|
385 |
int curr=_data.size(); |
|
386 |
_data.push_back(Store()); |
|
387 |
|
|
388 |
while( p!=-1 || q!=-1 ) { |
|
389 |
if( q==-1 || ( p!=-1 && _data[p].degree<_data[q].degree ) ) { |
|
390 |
_data[curr].right_neighbor=p; |
|
391 |
curr=p; |
|
392 |
p=_data[p].right_neighbor; |
|
393 |
} |
|
394 |
else { |
|
395 |
_data[curr].right_neighbor=q; |
|
396 |
curr=q; |
|
397 |
q=_data[q].right_neighbor; |
|
398 |
} |
|
399 |
} |
|
400 |
|
|
401 |
_head=_data.back().right_neighbor; |
|
402 |
_data.pop_back(); |
|
403 |
} |
|
404 |
|
|
405 |
// Lace node a under node b |
|
406 |
void fuse(int a, int b) { |
|
407 |
_data[a].parent=b; |
|
408 |
_data[a].right_neighbor=_data[b].child; |
|
409 |
_data[b].child=a; |
|
410 |
|
|
411 |
++_data[b].degree; |
|
412 |
} |
|
413 |
|
|
414 |
// Unlace node a (if it has siblings) |
|
415 |
void unlace(int a) { |
|
416 |
int neighb=_data[a].right_neighbor; |
|
417 |
int other=_head; |
|
418 |
|
|
419 |
while( _data[other].right_neighbor!=a ) |
|
420 |
other=_data[other].right_neighbor; |
|
421 |
_data[other].right_neighbor=neighb; |
|
422 |
} |
|
423 |
|
|
424 |
private: |
|
425 |
|
|
426 |
class Store { |
|
427 |
friend class BinomHeap; |
|
428 |
|
|
429 |
Item name; |
|
430 |
int parent; |
|
431 |
int right_neighbor; |
|
432 |
int child; |
|
433 |
int degree; |
|
434 |
bool in; |
|
435 |
Prio prio; |
|
436 |
|
|
437 |
Store() : parent(-1), right_neighbor(-1), child(-1), degree(0), |
|
438 |
in(true) {} |
|
439 |
}; |
|
440 |
}; |
|
441 |
|
|
442 |
} //namespace lemon |
|
443 |
|
|
444 |
#endif //LEMON_BINOM_HEAP_H |
|
445 |
1 |
/* -*- mode: C++; indent-tabs-mode: nil; -*- |
|
2 |
* |
|
3 |
* This file is a part of LEMON, a generic C++ optimization library. |
|
4 |
* |
|
5 |
* Copyright (C) 2003-2009 |
|
6 |
* Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport |
|
7 |
* (Egervary Research Group on Combinatorial Optimization, EGRES). |
|
8 |
* |
|
9 |
* Permission to use, modify and distribute this software is granted |
|
10 |
* provided that this copyright notice appears in all copies. For |
|
11 |
* precise terms see the accompanying LICENSE file. |
|
12 |
* |
|
13 |
* This software is provided "AS IS" with no warranty of any kind, |
|
14 |
* express or implied, and with no claim as to its suitability for any |
|
15 |
* purpose. |
|
16 |
* |
|
17 |
*/ |
|
18 |
|
|
19 |
#ifndef LEMON_FOURARY_HEAP_H |
|
20 |
#define LEMON_FOURARY_HEAP_H |
|
21 |
|
|
22 |
///\ingroup heaps |
|
23 |
///\file |
|
24 |
///\brief Fourary heap implementation. |
|
25 |
|
|
26 |
#include <vector> |
|
27 |
#include <utility> |
|
28 |
#include <functional> |
|
29 |
|
|
30 |
namespace lemon { |
|
31 |
|
|
32 |
/// \ingroup heaps |
|
33 |
/// |
|
34 |
///\brief Fourary heap data structure. |
|
35 |
/// |
|
36 |
/// This class implements the \e fourary \e heap data structure. |
|
37 |
/// It fully conforms to the \ref concepts::Heap "heap concept". |
|
38 |
/// |
|
39 |
/// The fourary heap is a specialization of the \ref KaryHeap "K-ary heap" |
|
40 |
/// for <tt>K=4</tt>. It is similar to the \ref BinHeap "binary heap", |
|
41 |
/// but its nodes have at most four children, instead of two. |
|
42 |
/// |
|
43 |
/// \tparam PR Type of the priorities of the items. |
|
44 |
/// \tparam IM A read-writable item map with \c int values, used |
|
45 |
/// internally to handle the cross references. |
|
46 |
/// \tparam CMP A functor class for comparing the priorities. |
|
47 |
/// The default is \c std::less<PR>. |
|
48 |
/// |
|
49 |
///\sa BinHeap |
|
50 |
///\sa KaryHeap |
|
51 |
#ifdef DOXYGEN |
|
52 |
template <typename PR, typename IM, typename CMP> |
|
53 |
#else |
|
54 |
template <typename PR, typename IM, typename CMP = std::less<PR> > |
|
55 |
#endif |
|
56 |
class FouraryHeap { |
|
57 |
public: |
|
58 |
/// Type of the item-int map. |
|
59 |
typedef IM ItemIntMap; |
|
60 |
/// Type of the priorities. |
|
61 |
typedef PR Prio; |
|
62 |
/// Type of the items stored in the heap. |
|
63 |
typedef typename ItemIntMap::Key Item; |
|
64 |
/// Type of the item-priority pairs. |
|
65 |
typedef std::pair<Item,Prio> Pair; |
|
66 |
/// Functor type for comparing the priorities. |
|
67 |
typedef CMP Compare; |
|
68 |
|
|
69 |
/// \brief Type to represent the states of the items. |
|
70 |
/// |
|
71 |
/// Each item has a state associated to it. It can be "in heap", |
|
72 |
/// "pre-heap" or "post-heap". The latter two are indifferent from the |
|
73 |
/// heap's point of view, but may be useful to the user. |
|
74 |
/// |
|
75 |
/// The item-int map must be initialized in such way that it assigns |
|
76 |
/// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap. |
|
77 |
enum State { |
|
78 |
IN_HEAP = 0, ///< = 0. |
|
79 |
PRE_HEAP = -1, ///< = -1. |
|
80 |
POST_HEAP = -2 ///< = -2. |
|
81 |
}; |
|
82 |
|
|
83 |
private: |
|
84 |
std::vector<Pair> _data; |
|
85 |
Compare _comp; |
|
86 |
ItemIntMap &_iim; |
|
87 |
|
|
88 |
public: |
|
89 |
/// \brief Constructor. |
|
90 |
/// |
|
91 |
/// Constructor. |
|
92 |
/// \param map A map that assigns \c int values to the items. |
|
93 |
/// It is used internally to handle the cross references. |
|
94 |
/// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item. |
|
95 |
explicit FouraryHeap(ItemIntMap &map) : _iim(map) {} |
|
96 |
|
|
97 |
/// \brief Constructor. |
|
98 |
/// |
|
99 |
/// Constructor. |
|
100 |
/// \param map A map that assigns \c int values to the items. |
|
101 |
/// It is used internally to handle the cross references. |
|
102 |
/// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item. |
|
103 |
/// \param comp The function object used for comparing the priorities. |
|
104 |
FouraryHeap(ItemIntMap &map, const Compare &comp) |
|
105 |
: _iim(map), _comp(comp) {} |
|
106 |
|
|
107 |
/// \brief The number of items stored in the heap. |
|
108 |
/// |
|
109 |
/// This function returns the number of items stored in the heap. |
|
110 |
int size() const { return _data.size(); } |
|
111 |
|
|
112 |
/// \brief Check if the heap is empty. |
|
113 |
/// |
|
114 |
/// This function returns \c true if the heap is empty. |
|
115 |
bool empty() const { return _data.empty(); } |
|
116 |
|
|
117 |
/// \brief Make the heap empty. |
|
118 |
/// |
|
119 |
/// This functon makes the heap empty. |
|
120 |
/// It does not change the cross reference map. If you want to reuse |
|
121 |
/// a heap that is not surely empty, you should first clear it and |
|
122 |
/// then you should set the cross reference map to \c PRE_HEAP |
|
123 |
/// for each item. |
|
124 |
void clear() { _data.clear(); } |
|
125 |
|
|
126 |
private: |
|
127 |
static int parent(int i) { return (i-1)/4; } |
|
128 |
static int firstChild(int i) { return 4*i+1; } |
|
129 |
|
|
130 |
bool less(const Pair &p1, const Pair &p2) const { |
|
131 |
return _comp(p1.second, p2.second); |
|
132 |
} |
|
133 |
|
|
134 |
void bubbleUp(int hole, Pair p) { |
|
135 |
int par = parent(hole); |
|
136 |
while( hole>0 && less(p,_data[par]) ) { |
|
137 |
move(_data[par],hole); |
|
138 |
hole = par; |
|
139 |
par = parent(hole); |
|
140 |
} |
|
141 |
move(p, hole); |
|
142 |
} |
|
143 |
|
|
144 |
void bubbleDown(int hole, Pair p, int length) { |
|
145 |
if( length>1 ) { |
|
146 |
int child = firstChild(hole); |
|
147 |
while( child+3<length ) { |
|
148 |
int min=child; |
|
149 |
if( less(_data[++child], _data[min]) ) min=child; |
|
150 |
if( less(_data[++child], _data[min]) ) min=child; |
|
151 |
if( less(_data[++child], _data[min]) ) min=child; |
|
152 |
if( !less(_data[min], p) ) |
|
153 |
goto ok; |
|
154 |
move(_data[min], hole); |
|
155 |
hole = min; |
|
156 |
child = firstChild(hole); |
|
157 |
} |
|
158 |
if ( child<length ) { |
|
159 |
int min = child; |
|
160 |
if( ++child<length && less(_data[child], _data[min]) ) min=child; |
|
161 |
if( ++child<length && less(_data[child], _data[min]) ) min=child; |
|
162 |
if( less(_data[min], p) ) { |
|
163 |
move(_data[min], hole); |
|
164 |
hole = min; |
|
165 |
} |
|
166 |
} |
|
167 |
} |
|
168 |
ok: |
|
169 |
move(p, hole); |
|
170 |
} |
|
171 |
|
|
172 |
void move(const Pair &p, int i) { |
|
173 |
_data[i] = p; |
|
174 |
_iim.set(p.first, i); |
|
175 |
} |
|
176 |
|
|
177 |
public: |
|
178 |
/// \brief Insert a pair of item and priority into the heap. |
|
179 |
/// |
|
180 |
/// This function inserts \c p.first to the heap with priority |
|
181 |
/// \c p.second. |
|
182 |
/// \param p The pair to insert. |
|
183 |
/// \pre \c p.first must not be stored in the heap. |
|
184 |
void push(const Pair &p) { |
|
185 |
int n = _data.size(); |
|
186 |
_data.resize(n+1); |
|
187 |
bubbleUp(n, p); |
|
188 |
} |
|
189 |
|
|
190 |
/// \brief Insert an item into the heap with the given priority. |
|
191 |
/// |
|
192 |
/// This function inserts the given item into the heap with the |
|
193 |
/// given priority. |
|
194 |
/// \param i The item to insert. |
|
195 |
/// \param p The priority of the item. |
|
196 |
/// \pre \e i must not be stored in the heap. |
|
197 |
void push(const Item &i, const Prio &p) { push(Pair(i,p)); } |
|
198 |
|
|
199 |
/// \brief Return the item having minimum priority. |
|
200 |
/// |
|
201 |
/// This function returns the item having minimum priority. |
|
202 |
/// \pre The heap must be non-empty. |
|
203 |
Item top() const { return _data[0].first; } |
|
204 |
|
|
205 |
/// \brief The minimum priority. |
|
206 |
/// |
|
207 |
/// This function returns the minimum priority. |
|
208 |
/// \pre The heap must be non-empty. |
|
209 |
Prio prio() const { return _data[0].second; } |
|
210 |
|
|
211 |
/// \brief Remove the item having minimum priority. |
|
212 |
/// |
|
213 |
/// This function removes the item having minimum priority. |
|
214 |
/// \pre The heap must be non-empty. |
|
215 |
void pop() { |
|
216 |
int n = _data.size()-1; |
|
217 |
_iim.set(_data[0].first, POST_HEAP); |
|
218 |
if (n>0) bubbleDown(0, _data[n], n); |
|
219 |
_data.pop_back(); |
|
220 |
} |
|
221 |
|
|
222 |
/// \brief Remove the given item from the heap. |
|
223 |
/// |
|
224 |
/// This function removes the given item from the heap if it is |
|
225 |
/// already stored. |
|
226 |
/// \param i The item to delete. |
|
227 |
/// \pre \e i must be in the heap. |
|
228 |
void erase(const Item &i) { |
|
229 |
int h = _iim[i]; |
|
230 |
int n = _data.size()-1; |
|
231 |
_iim.set(_data[h].first, POST_HEAP); |
|
232 |
if( h<n ) { |
|
233 |
if( less(_data[parent(h)], _data[n]) ) |
|
234 |
bubbleDown(h, _data[n], n); |
|
235 |
else |
|
236 |
bubbleUp(h, _data[n]); |
|
237 |
} |
|
238 |
_data.pop_back(); |
|
239 |
} |
|
240 |
|
|
241 |
/// \brief The priority of the given item. |
|
242 |
/// |
|
243 |
/// This function returns the priority of the given item. |
|
244 |
/// \param i The item. |
|
245 |
/// \pre \e i must be in the heap. |
|
246 |
Prio operator[](const Item &i) const { |
|
247 |
int idx = _iim[i]; |
|
248 |
return _data[idx].second; |
|
249 |
} |
|
250 |
|
|
251 |
/// \brief Set the priority of an item or insert it, if it is |
|
252 |
/// not stored in the heap. |
|
253 |
/// |
|
254 |
/// This method sets the priority of the given item if it is |
|
255 |
/// already stored in the heap. Otherwise it inserts the given |
|
256 |
/// item into the heap with the given priority. |
|
257 |
/// \param i The item. |
|
258 |
/// \param p The priority. |
|
259 |
void set(const Item &i, const Prio &p) { |
|
260 |
int idx = _iim[i]; |
|
261 |
if( idx < 0 ) |
|
262 |
push(i,p); |
|
263 |
else if( _comp(p, _data[idx].second) ) |
|
264 |
bubbleUp(idx, Pair(i,p)); |
|
265 |
else |
|
266 |
bubbleDown(idx, Pair(i,p), _data.size()); |
|
267 |
} |
|
268 |
|
|
269 |
/// \brief Decrease the priority of an item to the given value. |
|
270 |
/// |
|
271 |
/// This function decreases the priority of an item to the given value. |
|
272 |
/// \param i The item. |
|
273 |
/// \param p The priority. |
|
274 |
/// \pre \e i must be stored in the heap with priority at least \e p. |
|
275 |
void decrease(const Item &i, const Prio &p) { |
|
276 |
int idx = _iim[i]; |
|
277 |
bubbleUp(idx, Pair(i,p)); |
|
278 |
} |
|
279 |
|
|
280 |
/// \brief Increase the priority of an item to the given value. |
|
281 |
/// |
|
282 |
/// This function increases the priority of an item to the given value. |
|
283 |
/// \param i The item. |
|
284 |
/// \param p The priority. |
|
285 |
/// \pre \e i must be stored in the heap with priority at most \e p. |
|
286 |
void increase(const Item &i, const Prio &p) { |
|
287 |
int idx = _iim[i]; |
|
288 |
bubbleDown(idx, Pair(i,p), _data.size()); |
|
289 |
} |
|
290 |
|
|
291 |
/// \brief Return the state of an item. |
|
292 |
/// |
|
293 |
/// This method returns \c PRE_HEAP if the given item has never |
|
294 |
/// been in the heap, \c IN_HEAP if it is in the heap at the moment, |
|
295 |
/// and \c POST_HEAP otherwise. |
|
296 |
/// In the latter case it is possible that the item will get back |
|
297 |
/// to the heap again. |
|
298 |
/// \param i The item. |
|
299 |
State state(const Item &i) const { |
|
300 |
int s = _iim[i]; |
|
301 |
if (s>=0) s=0; |
|
302 |
return State(s); |
|
303 |
} |
|
304 |
|
|
305 |
/// \brief Set the state of an item in the heap. |
|
306 |
/// |
|
307 |
/// This function sets the state of the given item in the heap. |
|
308 |
/// It can be used to manually clear the heap when it is important |
|
309 |
/// to achive better time complexity. |
|
310 |
/// \param i The item. |
|
311 |
/// \param st The state. It should not be \c IN_HEAP. |
|
312 |
void state(const Item& i, State st) { |
|
313 |
switch (st) { |
|
314 |
case POST_HEAP: |
|
315 |
case PRE_HEAP: |
|
316 |
if (state(i) == IN_HEAP) erase(i); |
|
317 |
_iim[i] = st; |
|
318 |
break; |
|
319 |
case IN_HEAP: |
|
320 |
break; |
|
321 |
} |
|
322 |
} |
|
323 |
|
|
324 |
/// \brief Replace an item in the heap. |
|
325 |
/// |
|
326 |
/// This function replaces item \c i with item \c j. |
|
327 |
/// Item \c i must be in the heap, while \c j must be out of the heap. |
|
328 |
/// After calling this method, item \c i will be out of the |
|
329 |
/// heap and \c j will be in the heap with the same prioriority |
|
330 |
/// as item \c i had before. |
|
331 |
void replace(const Item& i, const Item& j) { |
|
332 |
int idx = _iim[i]; |
|
333 |
_iim.set(i, _iim[j]); |
|
334 |
_iim.set(j, idx); |
|
335 |
_data[idx].first = j; |
|
336 |
} |
|
337 |
|
|
338 |
}; // class FouraryHeap |
|
339 |
|
|
340 |
} // namespace lemon |
|
341 |
|
|
342 |
#endif // LEMON_FOURARY_HEAP_H |
1 |
/* -*- mode: C++; indent-tabs-mode: nil; -*- |
|
2 |
* |
|
3 |
* This file is a part of LEMON, a generic C++ optimization library. |
|
4 |
* |
|
5 |
* Copyright (C) 2003-2009 |
|
6 |
* Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport |
|
7 |
* (Egervary Research Group on Combinatorial Optimization, EGRES). |
|
8 |
* |
|
9 |
* Permission to use, modify and distribute this software is granted |
|
10 |
* provided that this copyright notice appears in all copies. For |
|
11 |
* precise terms see the accompanying LICENSE file. |
|
12 |
* |
|
13 |
* This software is provided "AS IS" with no warranty of any kind, |
|
14 |
* express or implied, and with no claim as to its suitability for any |
|
15 |
* purpose. |
|
16 |
* |
|
17 |
*/ |
|
18 |
|
|
19 |
#ifndef LEMON_KARY_HEAP_H |
|
20 |
#define LEMON_KARY_HEAP_H |
|
21 |
|
|
22 |
///\ingroup heaps |
|
23 |
///\file |
|
24 |
///\brief Fourary heap implementation. |
|
25 |
|
|
26 |
#include <vector> |
|
27 |
#include <utility> |
|
28 |
#include <functional> |
|
29 |
|
|
30 |
namespace lemon { |
|
31 |
|
|
32 |
/// \ingroup heaps |
|
33 |
/// |
|
34 |
///\brief K-ary heap data structure. |
|
35 |
/// |
|
36 |
/// This class implements the \e K-ary \e heap data structure. |
|
37 |
/// It fully conforms to the \ref concepts::Heap "heap concept". |
|
38 |
/// |
|
39 |
/// The \ref KaryHeap "K-ary heap" is a generalization of the |
|
40 |
/// \ref BinHeap "binary heap" structure, its nodes have at most |
|
41 |
/// \c K children, instead of two. |
|
42 |
/// \ref BinHeap and \ref FouraryHeap are specialized implementations |
|
43 |
/// of this structure for <tt>K=2</tt> and <tt>K=4</tt>, respectively. |
|
44 |
/// |
|
45 |
/// \tparam PR Type of the priorities of the items. |
|
46 |
/// \tparam IM A read-writable item map with \c int values, used |
|
47 |
/// internally to handle the cross references. |
|
48 |
/// \tparam K The degree of the heap, each node have at most \e K |
|
49 |
/// children. The default is 16. Powers of two are suggested to use |
|
50 |
/// so that the multiplications and divisions needed to traverse the |
|
51 |
/// nodes of the heap could be performed faster. |
|
52 |
/// \tparam CMP A functor class for comparing the priorities. |
|
53 |
/// The default is \c std::less<PR>. |
|
54 |
/// |
|
55 |
///\sa BinHeap |
|
56 |
///\sa FouraryHeap |
|
57 |
#ifdef DOXYGEN |
|
58 |
template <typename PR, typename IM, int K, typename CMP> |
|
59 |
#else |
|
60 |
template <typename PR, typename IM, int K = 16, |
|
61 |
typename CMP = std::less<PR> > |
|
62 |
#endif |
|
63 |
class KaryHeap { |
|
64 |
public: |
|
65 |
/// Type of the item-int map. |
|
66 |
typedef IM ItemIntMap; |
|
67 |
/// Type of the priorities. |
|
68 |
typedef PR Prio; |
|
69 |
/// Type of the items stored in the heap. |
|
70 |
typedef typename ItemIntMap::Key Item; |
|
71 |
/// Type of the item-priority pairs. |
|
72 |
typedef std::pair<Item,Prio> Pair; |
|
73 |
/// Functor type for comparing the priorities. |
|
74 |
typedef CMP Compare; |
|
75 |
|
|
76 |
/// \brief Type to represent the states of the items. |
|
77 |
/// |
|
78 |
/// Each item has a state associated to it. It can be "in heap", |
|
79 |
/// "pre-heap" or "post-heap". The latter two are indifferent from the |
|
80 |
/// heap's point of view, but may be useful to the user. |
|
81 |
/// |
|
82 |
/// The item-int map must be initialized in such way that it assigns |
|
83 |
/// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap. |
|
84 |
enum State { |
|
85 |
IN_HEAP = 0, ///< = 0. |
|
86 |
PRE_HEAP = -1, ///< = -1. |
|
87 |
POST_HEAP = -2 ///< = -2. |
|
88 |
}; |
|
89 |
|
|
90 |
private: |
|
91 |
std::vector<Pair> _data; |
|
92 |
Compare _comp; |
|
93 |
ItemIntMap &_iim; |
|
94 |
|
|
95 |
public: |
|
96 |
/// \brief Constructor. |
|
97 |
/// |
|
98 |
/// Constructor. |
|
99 |
/// \param map A map that assigns \c int values to the items. |
|
100 |
/// It is used internally to handle the cross references. |
|
101 |
/// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item. |
|
102 |
explicit KaryHeap(ItemIntMap &map) : _iim(map) {} |
|
103 |
|
|
104 |
/// \brief Constructor. |
|
105 |
/// |
|
106 |
/// Constructor. |
|
107 |
/// \param map A map that assigns \c int values to the items. |
|
108 |
/// It is used internally to handle the cross references. |
|
109 |
/// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item. |
|
110 |
/// \param comp The function object used for comparing the priorities. |
|
111 |
KaryHeap(ItemIntMap &map, const Compare &comp) |
|
112 |
: _iim(map), _comp(comp) {} |
|
113 |
|
|
114 |
/// \brief The number of items stored in the heap. |
|
115 |
/// |
|
116 |
/// This function returns the number of items stored in the heap. |
|
117 |
int size() const { return _data.size(); } |
|
118 |
|
|
119 |
/// \brief Check if the heap is empty. |
|
120 |
/// |
|
121 |
/// This function returns \c true if the heap is empty. |
|
122 |
bool empty() const { return _data.empty(); } |
|
123 |
|
|
124 |
/// \brief Make the heap empty. |
|
125 |
/// |
|
126 |
/// This functon makes the heap empty. |
|
127 |
/// It does not change the cross reference map. If you want to reuse |
|
128 |
/// a heap that is not surely empty, you should first clear it and |
|
129 |
/// then you should set the cross reference map to \c PRE_HEAP |
|
130 |
/// for each item. |
|
131 |
void clear() { _data.clear(); } |
|
132 |
|
|
133 |
private: |
|
134 |
int parent(int i) { return (i-1)/K; } |
|
135 |
int firstChild(int i) { return K*i+1; } |
|
136 |
|
|
137 |
bool less(const Pair &p1, const Pair &p2) const { |
|
138 |
return _comp(p1.second, p2.second); |
|
139 |
} |
|
140 |
|
|
141 |
void bubbleUp(int hole, Pair p) { |
|
142 |
int par = parent(hole); |
|
143 |
while( hole>0 && less(p,_data[par]) ) { |
|
144 |
move(_data[par],hole); |
|
145 |
hole = par; |
|
146 |
par = parent(hole); |
|
147 |
} |
|
148 |
move(p, hole); |
|
149 |
} |
|
150 |
|
|
151 |
void bubbleDown(int hole, Pair p, int length) { |
|
152 |
if( length>1 ) { |
|
153 |
int child = firstChild(hole); |
|
154 |
while( child+K<=length ) { |
|
155 |
int min=child; |
|
156 |
for (int i=1; i<K; ++i) { |
|
157 |
if( less(_data[child+i], _data[min]) ) |
|
158 |
min=child+i; |
|
159 |
} |
|
160 |
if( !less(_data[min], p) ) |
|
161 |
goto ok; |
|
162 |
move(_data[min], hole); |
|
163 |
hole = min; |
|
164 |
child = firstChild(hole); |
|
165 |
} |
|
166 |
if ( child<length ) { |
|
167 |
int min = child; |
|
168 |
while (++child < length) { |
|
169 |
if( less(_data[child], _data[min]) ) |
|
170 |
min=child; |
|
171 |
} |
|
172 |
if( less(_data[min], p) ) { |
|
173 |
move(_data[min], hole); |
|
174 |
hole = min; |
|
175 |
} |
|
176 |
} |
|
177 |
} |
|
178 |
ok: |
|
179 |
move(p, hole); |
|
180 |
} |
|
181 |
|
|
182 |
void move(const Pair &p, int i) { |
|
183 |
_data[i] = p; |
|
184 |
_iim.set(p.first, i); |
|
185 |
} |
|
186 |
|
|
187 |
public: |
|
188 |
/// \brief Insert a pair of item and priority into the heap. |
|
189 |
/// |
|
190 |
/// This function inserts \c p.first to the heap with priority |
|
191 |
/// \c p.second. |
|
192 |
/// \param p The pair to insert. |
|
193 |
/// \pre \c p.first must not be stored in the heap. |
|
194 |
void push(const Pair &p) { |
|
195 |
int n = _data.size(); |
|
196 |
_data.resize(n+1); |
|
197 |
bubbleUp(n, p); |
|
198 |
} |
|
199 |
|
|
200 |
/// \brief Insert an item into the heap with the given priority. |
|
201 |
/// |
|
202 |
/// This function inserts the given item into the heap with the |
|
203 |
/// given priority. |
|
204 |
/// \param i The item to insert. |
|
205 |
/// \param p The priority of the item. |
|
206 |
/// \pre \e i must not be stored in the heap. |
|
207 |
void push(const Item &i, const Prio &p) { push(Pair(i,p)); } |
|
208 |
|
|
209 |
/// \brief Return the item having minimum priority. |
|
210 |
/// |
|
211 |
/// This function returns the item having minimum priority. |
|
212 |
/// \pre The heap must be non-empty. |
|
213 |
Item top() const { return _data[0].first; } |
|
214 |
|
|
215 |
/// \brief The minimum priority. |
|
216 |
/// |
|
217 |
/// This function returns the minimum priority. |
|
218 |
/// \pre The heap must be non-empty. |
|
219 |
Prio prio() const { return _data[0].second; } |
|
220 |
|
|
221 |
/// \brief Remove the item having minimum priority. |
|
222 |
/// |
|
223 |
/// This function removes the item having minimum priority. |
|
224 |
/// \pre The heap must be non-empty. |
|
225 |
void pop() { |
|
226 |
int n = _data.size()-1; |
|
227 |
_iim.set(_data[0].first, POST_HEAP); |
|
228 |
if (n>0) bubbleDown(0, _data[n], n); |
|
229 |
_data.pop_back(); |
|
230 |
} |
|
231 |
|
|
232 |
/// \brief Remove the given item from the heap. |
|
233 |
/// |
|
234 |
/// This function removes the given item from the heap if it is |
|
235 |
/// already stored. |
|
236 |
/// \param i The item to delete. |
|
237 |
/// \pre \e i must be in the heap. |
|
238 |
void erase(const Item &i) { |
|
239 |
int h = _iim[i]; |
|
240 |
int n = _data.size()-1; |
|
241 |
_iim.set(_data[h].first, POST_HEAP); |
|
242 |
if( h<n ) { |
|
243 |
if( less(_data[parent(h)], _data[n]) ) |
|
244 |
bubbleDown(h, _data[n], n); |
|
245 |
else |
|
246 |
bubbleUp(h, _data[n]); |
|
247 |
} |
|
248 |
_data.pop_back(); |
|
249 |
} |
|
250 |
|
|
251 |
/// \brief The priority of the given item. |
|
252 |
/// |
|
253 |
/// This function returns the priority of the given item. |
|
254 |
/// \param i The item. |
|
255 |
/// \pre \e i must be in the heap. |
|
256 |
Prio operator[](const Item &i) const { |
|
257 |
int idx = _iim[i]; |
|
258 |
return _data[idx].second; |
|
259 |
} |
|
260 |
|
|
261 |
/// \brief Set the priority of an item or insert it, if it is |
|
262 |
/// not stored in the heap. |
|
263 |
/// |
|
264 |
/// This method sets the priority of the given item if it is |
|
265 |
/// already stored in the heap. Otherwise it inserts the given |
|
266 |
/// item into the heap with the given priority. |
|
267 |
/// \param i The item. |
|
268 |
/// \param p The priority. |
|
269 |
void set(const Item &i, const Prio &p) { |
|
270 |
int idx = _iim[i]; |
|
271 |
if( idx<0 ) |
|
272 |
push(i,p); |
|
273 |
else if( _comp(p, _data[idx].second) ) |
|
274 |
bubbleUp(idx, Pair(i,p)); |
|
275 |
else |
|
276 |
bubbleDown(idx, Pair(i,p), _data.size()); |
|
277 |
} |
|
278 |
|
|
279 |
/// \brief Decrease the priority of an item to the given value. |
|
280 |
/// |
|
281 |
/// This function decreases the priority of an item to the given value. |
|
282 |
/// \param i The item. |
|
283 |
/// \param p The priority. |
|
284 |
/// \pre \e i must be stored in the heap with priority at least \e p. |
|
285 |
void decrease(const Item &i, const Prio &p) { |
|
286 |
int idx = _iim[i]; |
|
287 |
bubbleUp(idx, Pair(i,p)); |
|
288 |
} |
|
289 |
|
|
290 |
/// \brief Increase the priority of an item to the given value. |
|
291 |
/// |
|
292 |
/// This function increases the priority of an item to the given value. |
|
293 |
/// \param i The item. |
|
294 |
/// \param p The priority. |
|
295 |
/// \pre \e i must be stored in the heap with priority at most \e p. |
|
296 |
void increase(const Item &i, const Prio &p) { |
|
297 |
int idx = _iim[i]; |
|
298 |
bubbleDown(idx, Pair(i,p), _data.size()); |
|
299 |
} |
|
300 |
|
|
301 |
/// \brief Return the state of an item. |
|
302 |
/// |
|
303 |
/// This method returns \c PRE_HEAP if the given item has never |
|
304 |
/// been in the heap, \c IN_HEAP if it is in the heap at the moment, |
|
305 |
/// and \c POST_HEAP otherwise. |
|
306 |
/// In the latter case it is possible that the item will get back |
|
307 |
/// to the heap again. |
|
308 |
/// \param i The item. |
|
309 |
State state(const Item &i) const { |
|
310 |
int s = _iim[i]; |
|
311 |
if (s>=0) s=0; |
|
312 |
return State(s); |
|
313 |
} |
|
314 |
|
|
315 |
/// \brief Set the state of an item in the heap. |
|
316 |
/// |
|
317 |
/// This function sets the state of the given item in the heap. |
|
318 |
/// It can be used to manually clear the heap when it is important |
|
319 |
/// to achive better time complexity. |
|
320 |
/// \param i The item. |
|
321 |
/// \param st The state. It should not be \c IN_HEAP. |
|
322 |
void state(const Item& i, State st) { |
|
323 |
switch (st) { |
|
324 |
case POST_HEAP: |
|
325 |
case PRE_HEAP: |
|
326 |
if (state(i) == IN_HEAP) erase(i); |
|
327 |
_iim[i] = st; |
|
328 |
break; |
|
329 |
case IN_HEAP: |
|
330 |
break; |
|
331 |
} |
|
332 |
} |
|
333 |
|
|
334 |
/// \brief Replace an item in the heap. |
|
335 |
/// |
|
336 |
/// This function replaces item \c i with item \c j. |
|
337 |
/// Item \c i must be in the heap, while \c j must be out of the heap. |
|
338 |
/// After calling this method, item \c i will be out of the |
|
339 |
/// heap and \c j will be in the heap with the same prioriority |
|
340 |
/// as item \c i had before. |
|
341 |
void replace(const Item& i, const Item& j) { |
|
342 |
int idx=_iim[i]; |
|
343 |
_iim.set(i, _iim[j]); |
|
344 |
_iim.set(j, idx); |
|
345 |
_data[idx].first=j; |
|
346 |
} |
|
347 |
|
|
348 |
}; // class KaryHeap |
|
349 |
|
|
350 |
} // namespace lemon |
|
351 |
|
|
352 |
#endif // LEMON_KARY_HEAP_H |
1 |
/* -*- mode: C++; indent-tabs-mode: nil; -*- |
|
2 |
* |
|
3 |
* This file is a part of LEMON, a generic C++ optimization library. |
|
4 |
* |
|
5 |
* Copyright (C) 2003-2009 |
|
6 |
* Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport |
|
7 |
* (Egervary Research Group on Combinatorial Optimization, EGRES). |
|
8 |
* |
|
9 |
* Permission to use, modify and distribute this software is granted |
|
10 |
* provided that this copyright notice appears in all copies. For |
|
11 |
* precise terms see the accompanying LICENSE file. |
|
12 |
* |
|
13 |
* This software is provided "AS IS" with no warranty of any kind, |
|
14 |
* express or implied, and with no claim as to its suitability for any |
|
15 |
* purpose. |
|
16 |
* |
|
17 |
*/ |
|
18 |
|
|
19 |
#ifndef LEMON_PAIRING_HEAP_H |
|
20 |
#define LEMON_PAIRING_HEAP_H |
|
21 |
|
|
22 |
///\file |
|
23 |
///\ingroup heaps |
|
24 |
///\brief Pairing heap implementation. |
|
25 |
|
|
26 |
#include <vector> |
|
27 |
#include <utility> |
|
28 |
#include <functional> |
|
29 |
#include <lemon/math.h> |
|
30 |
|
|
31 |
namespace lemon { |
|
32 |
|
|
33 |
/// \ingroup heaps |
|
34 |
/// |
|
35 |
///\brief Pairing Heap. |
|
36 |
/// |
|
37 |
/// This class implements the \e pairing \e heap data structure. |
|
38 |
/// It fully conforms to the \ref concepts::Heap "heap concept". |
|
39 |
/// |
|
40 |
/// The methods \ref increase() and \ref erase() are not efficient |
|
41 |
/// in a pairing heap. In case of many calls of these operations, |
|
42 |
/// it is better to use other heap structure, e.g. \ref BinHeap |
|
43 |
/// "binary heap". |
|
44 |
/// |
|
45 |
/// \tparam PR Type of the priorities of the items. |
|
46 |
/// \tparam IM A read-writable item map with \c int values, used |
|
47 |
/// internally to handle the cross references. |
|
48 |
/// \tparam CMP A functor class for comparing the priorities. |
|
49 |
/// The default is \c std::less<PR>. |
|
50 |
#ifdef DOXYGEN |
|
51 |
template <typename PR, typename IM, typename CMP> |
|
52 |
#else |
|
53 |
template <typename PR, typename IM, typename CMP = std::less<PR> > |
|
54 |
#endif |
|
55 |
class PairingHeap { |
|
56 |
public: |
|
57 |
/// Type of the item-int map. |
|
58 |
typedef IM ItemIntMap; |
|
59 |
/// Type of the priorities. |
|
60 |
typedef PR Prio; |
|
61 |
/// Type of the items stored in the heap. |
|
62 |
typedef typename ItemIntMap::Key Item; |
|
63 |
/// Functor type for comparing the priorities. |
|
64 |
typedef CMP Compare; |
|
65 |
|
|
66 |
/// \brief Type to represent the states of the items. |
|
67 |
/// |
|
68 |
/// Each item has a state associated to it. It can be "in heap", |
|
69 |
/// "pre-heap" or "post-heap". The latter two are indifferent from the |
|
70 |
/// heap's point of view, but may be useful to the user. |
|
71 |
/// |
|
72 |
/// The item-int map must be initialized in such way that it assigns |
|
73 |
/// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap. |
|
74 |
enum State { |
|
75 |
IN_HEAP = 0, ///< = 0. |
|
76 |
PRE_HEAP = -1, ///< = -1. |
|
77 |
POST_HEAP = -2 ///< = -2. |
|
78 |
}; |
|
79 |
|
|
80 |
private: |
|
81 |
class store; |
|
82 |
|
|
83 |
std::vector<store> _data; |
|
84 |
int _min; |
|
85 |
ItemIntMap &_iim; |
|
86 |
Compare _comp; |
|
87 |
int _num_items; |
|
88 |
|
|
89 |
public: |
|
90 |
/// \brief Constructor. |
|
91 |
/// |
|
92 |
/// Constructor. |
|
93 |
/// \param map A map that assigns \c int values to the items. |
|
94 |
/// It is used internally to handle the cross references. |
|
95 |
/// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item. |
|
96 |
explicit PairingHeap(ItemIntMap &map) |
|
97 |
: _min(0), _iim(map), _num_items(0) {} |
|
98 |
|
|
99 |
/// \brief Constructor. |
|
100 |
/// |
|
101 |
/// Constructor. |
|
102 |
/// \param map A map that assigns \c int values to the items. |
|
103 |
/// It is used internally to handle the cross references. |
|
104 |
/// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item. |
|
105 |
/// \param comp The function object used for comparing the priorities. |
|
106 |
PairingHeap(ItemIntMap &map, const Compare &comp) |
|
107 |
: _min(0), _iim(map), _comp(comp), _num_items(0) {} |
|
108 |
|
|
109 |
/// \brief The number of items stored in the heap. |
|
110 |
/// |
|
111 |
/// This function returns the number of items stored in the heap. |
|
112 |
int size() const { return _num_items; } |
|
113 |
|
|
114 |
/// \brief Check if the heap is empty. |
|
115 |
/// |
|
116 |
/// This function returns \c true if the heap is empty. |
|
117 |
bool empty() const { return _num_items==0; } |
|
118 |
|
|
119 |
/// \brief Make the heap empty. |
|
120 |
/// |
|
121 |
/// This functon makes the heap empty. |
|
122 |
/// It does not change the cross reference map. If you want to reuse |
|
123 |
/// a heap that is not surely empty, you should first clear it and |
|
124 |
/// then you should set the cross reference map to \c PRE_HEAP |
|
125 |
/// for each item. |
|
126 |
void clear() { |
|
127 |
_data.clear(); |
|
128 |
_min = 0; |
|
129 |
_num_items = 0; |
|
130 |
} |
|
131 |
|
|
132 |
/// \brief Set the priority of an item or insert it, if it is |
|
133 |
/// not stored in the heap. |
|
134 |
/// |
|
135 |
/// This method sets the priority of the given item if it is |
|
136 |
/// already stored in the heap. Otherwise it inserts the given |
|
137 |
/// item into the heap with the given priority. |
|
138 |
/// \param item The item. |
|
139 |
/// \param value The priority. |
|
140 |
void set (const Item& item, const Prio& value) { |
|
141 |
int i=_iim[item]; |
|
142 |
if ( i>=0 && _data[i].in ) { |
|
143 |
if ( _comp(value, _data[i].prio) ) decrease(item, value); |
|
144 |
if ( _comp(_data[i].prio, value) ) increase(item, value); |
|
145 |
} else push(item, value); |
|
146 |
} |
|
147 |
|
|
148 |
/// \brief Insert an item into the heap with the given priority. |
|
149 |
/// |
|
150 |
/// This function inserts the given item into the heap with the |
|
151 |
/// given priority. |
|
152 |
/// \param item The item to insert. |
|
153 |
/// \param value The priority of the item. |
|
154 |
/// \pre \e item must not be stored in the heap. |
|
155 |
void push (const Item& item, const Prio& value) { |
|
156 |
int i=_iim[item]; |
|
157 |
if( i<0 ) { |
|
158 |
int s=_data.size(); |
|
159 |
_iim.set(item, s); |
|
160 |
store st; |
|
161 |
st.name=item; |
|
162 |
_data.push_back(st); |
|
163 |
i=s; |
|
164 |
} else { |
|
165 |
_data[i].parent=_data[i].child=-1; |
|
166 |
_data[i].left_child=false; |
|
167 |
_data[i].degree=0; |
|
168 |
_data[i].in=true; |
|
169 |
} |
|
170 |
|
|
171 |
_data[i].prio=value; |
|
172 |
|
|
173 |
if ( _num_items!=0 ) { |
|
174 |
if ( _comp( value, _data[_min].prio) ) { |
|
175 |
fuse(i,_min); |
|
176 |
_min=i; |
|
177 |
} |
|
178 |
else fuse(_min,i); |
|
179 |
} |
|
180 |
else _min=i; |
|
181 |
|
|
182 |
++_num_items; |
|
183 |
} |
|
184 |
|
|
185 |
/// \brief Return the item having minimum priority. |
|
186 |
/// |
|
187 |
/// This function returns the item having minimum priority. |
|
188 |
/// \pre The heap must be non-empty. |
|
189 |
Item top() const { return _data[_min].name; } |
|
190 |
|
|
191 |
/// \brief The minimum priority. |
|
192 |
/// |
|
193 |
/// This function returns the minimum priority. |
|
194 |
/// \pre The heap must be non-empty. |
|
195 |
const Prio& prio() const { return _data[_min].prio; } |
|
196 |
|
|
197 |
/// \brief The priority of the given item. |
|
198 |
/// |
|
199 |
/// This function returns the priority of the given item. |
|
200 |
/// \param item The item. |
|
201 |
/// \pre \e item must be in the heap. |
|
202 |
const Prio& operator[](const Item& item) const { |
|
203 |
return _data[_iim[item]].prio; |
|
204 |
} |
|
205 |
|
|
206 |
/// \brief Remove the item having minimum priority. |
|
207 |
/// |
|
208 |
/// This function removes the item having minimum priority. |
|
209 |
/// \pre The heap must be non-empty. |
|
210 |
void pop() { |
|
211 |
std::vector<int> trees; |
|
212 |
int i=0, child_right = 0; |
|
213 |
_data[_min].in=false; |
|
214 |
|
|
215 |
if( -1!=_data[_min].child ) { |
|
216 |
i=_data[_min].child; |
|
217 |
trees.push_back(i); |
|
218 |
_data[i].parent = -1; |
|
219 |
_data[_min].child = -1; |
|
220 |
|
|
221 |
int ch=-1; |
|
222 |
while( _data[i].child!=-1 ) { |
|
223 |
ch=_data[i].child; |
|
224 |
if( _data[ch].left_child && i==_data[ch].parent ) { |
|
225 |
break; |
|
226 |
} else { |
|
227 |
if( _data[ch].left_child ) { |
|
228 |
child_right=_data[ch].parent; |
|
229 |
_data[ch].parent = i; |
|
230 |
--_data[i].degree; |
|
231 |
} |
|
232 |
else { |
|
233 |
child_right=ch; |
|
234 |
_data[i].child=-1; |
|
235 |
_data[i].degree=0; |
|
236 |
} |
|
237 |
_data[child_right].parent = -1; |
|
238 |
trees.push_back(child_right); |
|
239 |
i = child_right; |
|
240 |
} |
|
241 |
} |
|
242 |
|
|
243 |
int num_child = trees.size(); |
|
244 |
int other; |
|
245 |
for( i=0; i<num_child-1; i+=2 ) { |
|
246 |
if ( !_comp(_data[trees[i]].prio, _data[trees[i+1]].prio) ) { |
|
247 |
other=trees[i]; |
|
248 |
trees[i]=trees[i+1]; |
|
249 |
trees[i+1]=other; |
|
250 |
} |
|
251 |
fuse( trees[i], trees[i+1] ); |
|
252 |
} |
|
253 |
|
|
254 |
i = (0==(num_child % 2)) ? num_child-2 : num_child-1; |
|
255 |
while(i>=2) { |
|
256 |
if ( _comp(_data[trees[i]].prio, _data[trees[i-2]].prio) ) { |
|
257 |
other=trees[i]; |
|
258 |
trees[i]=trees[i-2]; |
|
259 |
trees[i-2]=other; |
|
260 |
} |
|
261 |
fuse( trees[i-2], trees[i] ); |
|
262 |
i-=2; |
|
263 |
} |
|
264 |
_min = trees[0]; |
|
265 |
} |
|
266 |
else { |
|
267 |
_min = _data[_min].child; |
|
268 |
} |
|
269 |
|
|
270 |
if (_min >= 0) _data[_min].left_child = false; |
|
271 |
--_num_items; |
|
272 |
} |
|
273 |
|
|
274 |
/// \brief Remove the given item from the heap. |
|
275 |
/// |
|
276 |
/// This function removes the given item from the heap if it is |
|
277 |
/// already stored. |
|
278 |
/// \param item The item to delete. |
|
279 |
/// \pre \e item must be in the heap. |
|
280 |
void erase (const Item& item) { |
|
281 |
int i=_iim[item]; |
|
282 |
if ( i>=0 && _data[i].in ) { |
|
283 |
decrease( item, _data[_min].prio-1 ); |
|
284 |
pop(); |
|
285 |
} |
|
286 |
} |
|
287 |
|
|
288 |
/// \brief Decrease the priority of an item to the given value. |
|
289 |
/// |
|
290 |
/// This function decreases the priority of an item to the given value. |
|
291 |
/// \param item The item. |
|
292 |
/// \param value The priority. |
|
293 |
/// \pre \e item must be stored in the heap with priority at least \e value. |
|
294 |
void decrease (Item item, const Prio& value) { |
|
295 |
int i=_iim[item]; |
|
296 |
_data[i].prio=value; |
|
297 |
int p=_data[i].parent; |
|
298 |
|
|
299 |
if( _data[i].left_child && i!=_data[p].child ) { |
|
300 |
p=_data[p].parent; |
|
301 |
} |
|
302 |
|
|
303 |
if ( p!=-1 && _comp(value,_data[p].prio) ) { |
|
304 |
cut(i,p); |
|
305 |
if ( _comp(_data[_min].prio,value) ) { |
|
306 |
fuse(_min,i); |
|
307 |
} else { |
|
308 |
fuse(i,_min); |
|
309 |
_min=i; |
|
310 |
} |
|
311 |
} |
|
312 |
} |
|
313 |
|
|
314 |
/// \brief Increase the priority of an item to the given value. |
|
315 |
/// |
|
316 |
/// This function increases the priority of an item to the given value. |
|
317 |
/// \param item The item. |
|
318 |
/// \param value The priority. |
|
319 |
/// \pre \e item must be stored in the heap with priority at most \e value. |
|
320 |
void increase (Item item, const Prio& value) { |
|
321 |
erase(item); |
|
322 |
push(item,value); |
|
323 |
} |
|
324 |
|
|
325 |
/// \brief Return the state of an item. |
|
326 |
/// |
|
327 |
/// This method returns \c PRE_HEAP if the given item has never |
|
328 |
/// been in the heap, \c IN_HEAP if it is in the heap at the moment, |
|
329 |
/// and \c POST_HEAP otherwise. |
|
330 |
/// In the latter case it is possible that the item will get back |
|
331 |
/// to the heap again. |
|
332 |
/// \param item The item. |
|
333 |
State state(const Item &item) const { |
|
334 |
int i=_iim[item]; |
|
335 |
if( i>=0 ) { |
|
336 |
if( _data[i].in ) i=0; |
|
337 |
else i=-2; |
|
338 |
} |
|
339 |
return State(i); |
|
340 |
} |
|
341 |
|
|
342 |
/// \brief Set the state of an item in the heap. |
|
343 |
/// |
|
344 |
/// This function sets the state of the given item in the heap. |
|
345 |
/// It can be used to manually clear the heap when it is important |
|
346 |
/// to achive better time complexity. |
|
347 |
/// \param i The item. |
|
348 |
/// \param st The state. It should not be \c IN_HEAP. |
|
349 |
void state(const Item& i, State st) { |
|
350 |
switch (st) { |
|
351 |
case POST_HEAP: |
|
352 |
case PRE_HEAP: |
|
353 |
if (state(i) == IN_HEAP) erase(i); |
|
354 |
_iim[i]=st; |
|
355 |
break; |
|
356 |
case IN_HEAP: |
|
357 |
break; |
|
358 |
} |
|
359 |
} |
|
360 |
|
|
361 |
private: |
|
362 |
|
|
363 |
void cut(int a, int b) { |
|
364 |
int child_a; |
|
365 |
switch (_data[a].degree) { |
|
366 |
case 2: |
|
367 |
child_a = _data[_data[a].child].parent; |
|
368 |
if( _data[a].left_child ) { |
|
369 |
_data[child_a].left_child=true; |
|
370 |
_data[b].child=child_a; |
|
371 |
_data[child_a].parent=_data[a].parent; |
|
372 |
} |
|
373 |
else { |
|
374 |
_data[child_a].left_child=false; |
|
375 |
_data[child_a].parent=b; |
|
376 |
if( a!=_data[b].child ) |
|
377 |
_data[_data[b].child].parent=child_a; |
|
378 |
else |
|
379 |
_data[b].child=child_a; |
|
380 |
} |
|
381 |
--_data[a].degree; |
|
382 |
_data[_data[a].child].parent=a; |
|
383 |
break; |
|
384 |
|
|
385 |
case 1: |
|
386 |
child_a = _data[a].child; |
|
387 |
if( !_data[child_a].left_child ) { |
|
388 |
--_data[a].degree; |
|
389 |
if( _data[a].left_child ) { |
|
390 |
_data[child_a].left_child=true; |
|
391 |
_data[child_a].parent=_data[a].parent; |
|
392 |
_data[b].child=child_a; |
|
393 |
} |
|
394 |
else { |
|
395 |
_data[child_a].left_child=false; |
|
396 |
_data[child_a].parent=b; |
|
397 |
if( a!=_data[b].child ) |
|
398 |
_data[_data[b].child].parent=child_a; |
|
399 |
else |
|
400 |
_data[b].child=child_a; |
|
401 |
} |
|
402 |
_data[a].child=-1; |
|
403 |
} |
|
404 |
else { |
|
405 |
--_data[b].degree; |
|
406 |
if( _data[a].left_child ) { |
|
407 |
_data[b].child = |
|
408 |
(1==_data[b].degree) ? _data[a].parent : -1; |
|
409 |
} else { |
|
410 |
if (1==_data[b].degree) |
|
411 |
_data[_data[b].child].parent=b; |
|
412 |
else |
|
413 |
_data[b].child=-1; |
|
414 |
} |
|
415 |
} |
|
416 |
break; |
|
417 |
|
|
418 |
case 0: |
|
419 |
--_data[b].degree; |
|
420 |
if( _data[a].left_child ) { |
|
421 |
_data[b].child = |
|
422 |
(0!=_data[b].degree) ? _data[a].parent : -1; |
|
423 |
} else { |
|
424 |
if( 0!=_data[b].degree ) |
|
425 |
_data[_data[b].child].parent=b; |
|
426 |
else |
|
427 |
_data[b].child=-1; |
|
428 |
} |
|
429 |
break; |
|
430 |
} |
|
431 |
_data[a].parent=-1; |
|
432 |
_data[a].left_child=false; |
|
433 |
} |
|
434 |
|
|
435 |
void fuse(int a, int b) { |
|
436 |
int child_a = _data[a].child; |
|
437 |
int child_b = _data[b].child; |
|
438 |
_data[a].child=b; |
|
439 |
_data[b].parent=a; |
|
440 |
_data[b].left_child=true; |
|
441 |
|
|
442 |
if( -1!=child_a ) { |
|
443 |
_data[b].child=child_a; |
|
444 |
_data[child_a].parent=b; |
|
445 |
_data[child_a].left_child=false; |
|
446 |
++_data[b].degree; |
|
447 |
|
|
448 |
if( -1!=child_b ) { |
|
449 |
_data[b].child=child_b; |
|
450 |
_data[child_b].parent=child_a; |
|
451 |
} |
|
452 |
} |
|
453 |
else { ++_data[a].degree; } |
|
454 |
} |
|
455 |
|
|
456 |
class store { |
|
457 |
friend class PairingHeap; |
|
458 |
|
|
459 |
Item name; |
|
460 |
int parent; |
|
461 |
int child; |
|
462 |
bool left_child; |
|
463 |
int degree; |
|
464 |
bool in; |
|
465 |
Prio prio; |
|
466 |
|
|
467 |
store() : parent(-1), child(-1), left_child(false), degree(0), in(true) {} |
|
468 |
}; |
|
469 |
}; |
|
470 |
|
|
471 |
} //namespace lemon |
|
472 |
|
|
473 |
#endif //LEMON_PAIRING_HEAP_H |
|
474 |
... | ... |
@@ -221,49 +221,92 @@ |
221 | 221 |
We have a length map and a maximum speed map on the arcs of a digraph. |
222 | 222 |
The minimum time to pass the arc can be calculated as the division of |
223 | 223 |
the two maps which can be done implicitly with the \c DivMap template |
224 | 224 |
class. We use the implicit minimum time map as the length map of the |
225 | 225 |
\c Dijkstra algorithm. |
226 | 226 |
*/ |
227 | 227 |
|
228 | 228 |
/** |
229 |
@defgroup matrices Matrices |
|
230 |
@ingroup datas |
|
231 |
\brief Two dimensional data storages implemented in LEMON. |
|
232 |
|
|
233 |
This group contains two dimensional data storages implemented in LEMON. |
|
234 |
*/ |
|
235 |
|
|
236 |
/** |
|
237 | 229 |
@defgroup paths Path Structures |
238 | 230 |
@ingroup datas |
239 | 231 |
\brief %Path structures implemented in LEMON. |
240 | 232 |
|
241 | 233 |
This group contains the path structures implemented in LEMON. |
242 | 234 |
|
243 | 235 |
LEMON provides flexible data structures to work with paths. |
244 | 236 |
All of them have similar interfaces and they can be copied easily with |
245 | 237 |
assignment operators and copy constructors. This makes it easy and |
246 | 238 |
efficient to have e.g. the Dijkstra algorithm to store its result in |
247 | 239 |
any kind of path structure. |
248 | 240 |
|
249 |
\sa |
|
241 |
\sa \ref concepts::Path "Path concept" |
|
242 |
*/ |
|
243 |
|
|
244 |
/** |
|
245 |
@defgroup heaps Heap Structures |
|
246 |
@ingroup datas |
|
247 |
\brief %Heap structures implemented in LEMON. |
|
248 |
|
|
249 |
This group contains the heap structures implemented in LEMON. |
|
250 |
|
|
251 |
LEMON provides several heap classes. They are efficient implementations |
|
252 |
of the abstract data type \e priority \e queue. They store items with |
|
253 |
specified values called \e priorities in such a way that finding and |
|
254 |
removing the item with minimum priority are efficient. |
|
255 |
The basic operations are adding and erasing items, changing the priority |
|
256 |
of an item, etc. |
|
257 |
|
|
258 |
Heaps are crucial in several algorithms, such as Dijkstra and Prim. |
|
259 |
The heap implementations have the same interface, thus any of them can be |
|
260 |
used easily in such algorithms. |
|
261 |
|
|
262 |
\sa \ref concepts::Heap "Heap concept" |
|
263 |
*/ |
|
264 |
|
|
265 |
/** |
|
266 |
@defgroup matrices Matrices |
|
267 |
@ingroup datas |
|
268 |
\brief Two dimensional data storages implemented in LEMON. |
|
269 |
|
|
270 |
This group contains two dimensional data storages implemented in LEMON. |
|
250 | 271 |
*/ |
251 | 272 |
|
252 | 273 |
/** |
253 | 274 |
@defgroup auxdat Auxiliary Data Structures |
254 | 275 |
@ingroup datas |
255 | 276 |
\brief Auxiliary data structures implemented in LEMON. |
256 | 277 |
|
257 | 278 |
This group contains some data structures implemented in LEMON in |
258 | 279 |
order to make it easier to implement combinatorial algorithms. |
259 | 280 |
*/ |
260 | 281 |
|
261 | 282 |
/** |
283 |
@defgroup geomdat Geometric Data Structures |
|
284 |
@ingroup auxdat |
|
285 |
\brief Geometric data structures implemented in LEMON. |
|
286 |
|
|
287 |
This group contains geometric data structures implemented in LEMON. |
|
288 |
|
|
289 |
- \ref lemon::dim2::Point "dim2::Point" implements a two dimensional |
|
290 |
vector with the usual operations. |
|
291 |
- \ref lemon::dim2::Box "dim2::Box" can be used to determine the |
|
292 |
rectangular bounding box of a set of \ref lemon::dim2::Point |
|
293 |
"dim2::Point"'s. |
|
294 |
*/ |
|
295 |
|
|
296 |
/** |
|
297 |
@defgroup matrices Matrices |
|
298 |
@ingroup auxdat |
|
299 |
\brief Two dimensional data storages implemented in LEMON. |
|
300 |
|
|
301 |
This group contains two dimensional data storages implemented in LEMON. |
|
302 |
*/ |
|
303 |
|
|
304 |
/** |
|
262 | 305 |
@defgroup algs Algorithms |
263 | 306 |
\brief This group contains the several algorithms |
264 | 307 |
implemented in LEMON. |
265 | 308 |
|
266 | 309 |
This group contains the several algorithms |
267 | 310 |
implemented in LEMON. |
268 | 311 |
*/ |
269 | 312 |
|
... | ... |
@@ -293,16 +336,25 @@ |
293 | 336 |
for solving the \e all-pairs \e shortest \e paths \e problem when arc |
294 | 337 |
lenghts can be either positive or negative, but the digraph should |
295 | 338 |
not contain directed cycles with negative total length. |
296 | 339 |
- \ref Suurballe A successive shortest path algorithm for finding |
297 | 340 |
arc-disjoint paths between two nodes having minimum total length. |
298 | 341 |
*/ |
299 | 342 |
|
300 | 343 |
/** |
344 |
@defgroup spantree Minimum Spanning Tree Algorithms |
|
345 |
@ingroup algs |
|
346 |
\brief Algorithms for finding minimum cost spanning trees and arborescences. |
|
347 |
|
|
348 |
This group contains the algorithms for finding minimum cost spanning |
|
349 |
trees and arborescences. |
|
350 |
*/ |
|
351 |
|
|
352 |
/** |
|
301 | 353 |
@defgroup max_flow Maximum Flow Algorithms |
302 | 354 |
@ingroup algs |
303 | 355 |
\brief Algorithms for finding maximum flows. |
304 | 356 |
|
305 | 357 |
This group contains the algorithms for finding maximum flows and |
306 | 358 |
feasible circulations. |
307 | 359 |
|
308 | 360 |
The \e maximum \e flow \e problem is to find a flow of maximum value between |
... | ... |
@@ -370,56 +422,32 @@ |
370 | 422 |
|
371 | 423 |
The \e minimum \e cut \e problem is to find a non-empty and non-complete |
372 | 424 |
\f$X\f$ subset of the nodes with minimum overall capacity on |
373 | 425 |
outgoing arcs. Formally, there is a \f$G=(V,A)\f$ digraph, a |
374 | 426 |
\f$cap: A\rightarrow\mathbf{R}^+_0\f$ capacity function. The minimum |
375 | 427 |
cut is the \f$X\f$ solution of the next optimization problem: |
376 | 428 |
|
377 | 429 |
\f[ \min_{X \subset V, X\not\in \{\emptyset, V\}} |
378 |
\sum_{uv\in A |
|
430 |
\sum_{uv\in A: u\in X, v\not\in X}cap(uv) \f] |
|
379 | 431 |
|
380 | 432 |
LEMON contains several algorithms related to minimum cut problems: |
381 | 433 |
|
382 | 434 |
- \ref HaoOrlin "Hao-Orlin algorithm" for calculating minimum cut |
383 | 435 |
in directed graphs. |
384 | 436 |
- \ref NagamochiIbaraki "Nagamochi-Ibaraki algorithm" for |
385 | 437 |
calculating minimum cut in undirected graphs. |
386 | 438 |
- \ref GomoryHu "Gomory-Hu tree computation" for calculating |
387 | 439 |
all-pairs minimum cut in undirected graphs. |
388 | 440 |
|
389 | 441 |
If you want to find minimum cut just between two distinict nodes, |
390 | 442 |
see the \ref max_flow "maximum flow problem". |
391 | 443 |
*/ |
392 | 444 |
|
393 | 445 |
/** |
394 |
@defgroup graph_properties Connectivity and Other Graph Properties |
|
395 |
@ingroup algs |
|
396 |
\brief Algorithms for discovering the graph properties |
|
397 |
|
|
398 |
This group contains the algorithms for discovering the graph properties |
|
399 |
like connectivity, bipartiteness, euler property, simplicity etc. |
|
400 |
|
|
401 |
\image html edge_biconnected_components.png |
|
402 |
\image latex edge_biconnected_components.eps "bi-edge-connected components" width=\textwidth |
|
403 |
*/ |
|
404 |
|
|
405 |
/** |
|
406 |
@defgroup planar Planarity Embedding and Drawing |
|
407 |
@ingroup algs |
|
408 |
\brief Algorithms for planarity checking, embedding and drawing |
|
409 |
|
|
410 |
This group contains the algorithms for planarity checking, |
|
411 |
embedding and drawing. |
|
412 |
|
|
413 |
\image html planar.png |
|
414 |
\image latex planar.eps "Plane graph" width=\textwidth |
|
415 |
*/ |
|
416 |
|
|
417 |
/** |
|
418 | 446 |
@defgroup matching Matching Algorithms |
419 | 447 |
@ingroup algs |
420 | 448 |
\brief Algorithms for finding matchings in graphs and bipartite graphs. |
421 | 449 |
|
422 | 450 |
This group contains the algorithms for calculating |
423 | 451 |
matchings in graphs and bipartite graphs. The general matching problem is |
424 | 452 |
finding a subset of the edges for which each node has at most one incident |
425 | 453 |
edge. |
... | ... |
@@ -450,43 +478,58 @@ |
450 | 478 |
Edmond's blossom shrinking algorithm for calculating maximum weighted |
451 | 479 |
perfect matching in general graphs. |
452 | 480 |
|
453 | 481 |
\image html bipartite_matching.png |
454 | 482 |
\image latex bipartite_matching.eps "Bipartite Matching" width=\textwidth |
455 | 483 |
*/ |
456 | 484 |
|
457 | 485 |
/** |
458 |
@defgroup |
|
486 |
@defgroup graph_properties Connectivity and Other Graph Properties |
|
459 | 487 |
@ingroup algs |
460 |
\brief Algorithms for |
|
488 |
\brief Algorithms for discovering the graph properties |
|
461 | 489 |
|
462 |
This group contains the algorithms for finding minimum cost spanning |
|
463 |
trees and arborescences. |
|
490 |
This group contains the algorithms for discovering the graph properties |
|
491 |
like connectivity, bipartiteness, euler property, simplicity etc. |
|
492 |
|
|
493 |
\image html connected_components.png |
|
494 |
\image latex connected_components.eps "Connected components" width=\textwidth |
|
495 |
*/ |
|
496 |
|
|
497 |
/** |
|
498 |
@defgroup planar Planarity Embedding and Drawing |
|
499 |
@ingroup algs |
|
500 |
\brief Algorithms for planarity checking, embedding and drawing |
|
501 |
|
|
502 |
This group contains the algorithms for planarity checking, |
|
503 |
embedding and drawing. |
|
504 |
|
|
505 |
\image html planar.png |
|
506 |
\image latex planar.eps "Plane graph" width=\textwidth |
|
507 |
*/ |
|
508 |
|
|
509 |
/** |
|
510 |
@defgroup approx Approximation Algorithms |
|
511 |
@ingroup algs |
|
512 |
\brief Approximation algorithms. |
|
513 |
|
|
514 |
This group contains the approximation and heuristic algorithms |
|
515 |
implemented in LEMON. |
|
464 | 516 |
*/ |
465 | 517 |
|
466 | 518 |
/** |
467 | 519 |
@defgroup auxalg Auxiliary Algorithms |
468 | 520 |
@ingroup algs |
469 | 521 |
\brief Auxiliary algorithms implemented in LEMON. |
470 | 522 |
|
471 | 523 |
This group contains some algorithms implemented in LEMON |
472 | 524 |
in order to make it easier to implement complex algorithms. |
473 | 525 |
*/ |
474 | 526 |
|
475 | 527 |
/** |
476 |
@defgroup approx Approximation Algorithms |
|
477 |
@ingroup algs |
|
478 |
\brief Approximation algorithms. |
|
479 |
|
|
480 |
This group contains the approximation and heuristic algorithms |
|
481 |
implemented in LEMON. |
|
482 |
*/ |
|
483 |
|
|
484 |
/** |
|
485 | 528 |
@defgroup gen_opt_group General Optimization Tools |
486 | 529 |
\brief This group contains some general optimization frameworks |
487 | 530 |
implemented in LEMON. |
488 | 531 |
|
489 | 532 |
This group contains some general optimization frameworks |
490 | 533 |
implemented in LEMON. |
491 | 534 |
*/ |
492 | 535 |
|
... | ... |
@@ -582,17 +625,17 @@ |
582 | 625 |
@ingroup io_group |
583 | 626 |
\brief General \c EPS drawer and graph exporter |
584 | 627 |
|
585 | 628 |
This group contains general \c EPS drawing methods and special |
586 | 629 |
graph exporting tools. |
587 | 630 |
*/ |
588 | 631 |
|
589 | 632 |
/** |
590 |
@defgroup dimacs_group DIMACS |
|
633 |
@defgroup dimacs_group DIMACS Format |
|
591 | 634 |
@ingroup io_group |
592 | 635 |
\brief Read and write files in DIMACS format |
593 | 636 |
|
594 | 637 |
Tools to read a digraph from or write it to a file in DIMACS format data. |
595 | 638 |
*/ |
596 | 639 |
|
597 | 640 |
/** |
598 | 641 |
@defgroup nauty_group NAUTY Format |
... | ... |
@@ -644,29 +687,29 @@ |
644 | 687 |
@defgroup map_concepts Map Concepts |
645 | 688 |
@ingroup concept |
646 | 689 |
\brief Skeleton and concept checking classes for maps |
647 | 690 |
|
648 | 691 |
This group contains the skeletons and concept checking classes of maps. |
649 | 692 |
*/ |
650 | 693 |
|
651 | 694 |
/** |
695 |
@defgroup tools Standalone Utility Applications |
|
696 |
|
|
697 |
Some utility applications are listed here. |
|
698 |
|
|
699 |
The standard compilation procedure (<tt>./configure;make</tt>) will compile |
|
700 |
them, as well. |
|
701 |
*/ |
|
702 |
|
|
703 |
/** |
|
652 | 704 |
\anchor demoprograms |
653 | 705 |
|
654 | 706 |
@defgroup demos Demo Programs |
655 | 707 |
|
656 | 708 |
Some demo programs are listed here. Their full source codes can be found in |
657 | 709 |
the \c demo subdirectory of the source tree. |
658 | 710 |
|
659 | 711 |
In order to compile them, use the <tt>make demo</tt> or the |
660 | 712 |
<tt>make check</tt> commands. |
661 | 713 |
*/ |
662 | 714 |
|
663 |
/** |
|
664 |
@defgroup tools Standalone Utility Applications |
|
665 |
|
|
666 |
Some utility applications are listed here. |
|
667 |
|
|
668 |
The standard compilation procedure (<tt>./configure;make</tt>) will compile |
|
669 |
them, as well. |
|
670 |
*/ |
|
671 |
|
|
672 | 715 |
} |
... | ... |
@@ -52,18 +52,20 @@ |
52 | 52 |
if HAVE_CBC |
53 | 53 |
lemon_libemon_la_SOURCES += lemon/cbc.cc |
54 | 54 |
endif |
55 | 55 |
|
56 | 56 |
lemon_HEADERS += \ |
57 | 57 |
lemon/adaptors.h \ |
58 | 58 |
lemon/arg_parser.h \ |
59 | 59 |
lemon/assert.h \ |
60 |
lemon/bellman_ford.h \ |
|
60 | 61 |
lemon/bfs.h \ |
61 | 62 |
lemon/bin_heap.h \ |
63 |
lemon/binom_heap.h \ |
|
62 | 64 |
lemon/bucket_heap.h \ |
63 | 65 |
lemon/cbc.h \ |
64 | 66 |
lemon/circulation.h \ |
65 | 67 |
lemon/clp.h \ |
66 | 68 |
lemon/color.h \ |
67 | 69 |
lemon/concept_check.h \ |
68 | 70 |
lemon/connectivity.h \ |
69 | 71 |
lemon/counter.h \ |
... | ... |
@@ -73,37 +75,39 @@ |
73 | 75 |
lemon/dijkstra.h \ |
74 | 76 |
lemon/dim2.h \ |
75 | 77 |
lemon/dimacs.h \ |
76 | 78 |
lemon/edge_set.h \ |
77 | 79 |
lemon/elevator.h \ |
78 | 80 |
lemon/error.h \ |
79 | 81 |
lemon/euler.h \ |
80 | 82 |
lemon/fib_heap.h \ |
83 |
lemon/fourary_heap.h \ |
|
81 | 84 |
lemon/full_graph.h \ |
82 | 85 |
lemon/glpk.h \ |
83 | 86 |
lemon/gomory_hu.h \ |
84 | 87 |
lemon/graph_to_eps.h \ |
85 | 88 |
lemon/grid_graph.h \ |
86 | 89 |
lemon/hypercube_graph.h \ |
90 |
lemon/kary_heap.h \ |
|
87 | 91 |
lemon/kruskal.h \ |
88 | 92 |
lemon/hao_orlin.h \ |
89 | 93 |
lemon/lgf_reader.h \ |
90 | 94 |
lemon/lgf_writer.h \ |
91 | 95 |
lemon/list_graph.h \ |
92 | 96 |
lemon/lp.h \ |
93 | 97 |
lemon/lp_base.h \ |
94 | 98 |
lemon/lp_skeleton.h \ |
95 |
lemon/list_graph.h \ |
|
96 | 99 |
lemon/maps.h \ |
97 | 100 |
lemon/matching.h \ |
98 | 101 |
lemon/math.h \ |
99 | 102 |
lemon/min_cost_arborescence.h \ |
100 | 103 |
lemon/nauty_reader.h \ |
101 | 104 |
lemon/network_simplex.h \ |
105 |
lemon/pairing_heap.h \ |
|
102 | 106 |
lemon/path.h \ |
103 | 107 |
lemon/preflow.h \ |
104 | 108 |
lemon/radix_heap.h \ |
105 | 109 |
lemon/radix_sort.h \ |
106 | 110 |
lemon/random.h \ |
107 | 111 |
lemon/smart_graph.h \ |
108 | 112 |
lemon/soplex.h \ |
109 | 113 |
lemon/suurballe.h \ |
... | ... |
@@ -42,32 +42,33 @@ |
42 | 42 |
///The type of the digraph the algorithm runs on. |
43 | 43 |
typedef GR Digraph; |
44 | 44 |
|
45 | 45 |
///\brief The type of the map that stores the predecessor |
46 | 46 |
///arcs of the shortest paths. |
47 | 47 |
/// |
48 | 48 |
///The type of the map that stores the predecessor |
49 | 49 |
///arcs of the shortest paths. |
50 |
///It must |
|
50 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
51 | 51 |
typedef typename Digraph::template NodeMap<typename Digraph::Arc> PredMap; |
52 | 52 |
///Instantiates a \c PredMap. |
53 | 53 |
|
54 | 54 |
///This function instantiates a \ref PredMap. |
55 | 55 |
///\param g is the digraph, to which we would like to define the |
56 | 56 |
///\ref PredMap. |
57 | 57 |
static PredMap *createPredMap(const Digraph &g) |
58 | 58 |
{ |
59 | 59 |
return new PredMap(g); |
60 | 60 |
} |
61 | 61 |
|
62 | 62 |
///The type of the map that indicates which nodes are processed. |
63 | 63 |
|
64 | 64 |
///The type of the map that indicates which nodes are processed. |
65 |
///It must |
|
65 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
66 |
///By default it is a NullMap. |
|
66 | 67 |
typedef NullMap<typename Digraph::Node,bool> ProcessedMap; |
67 | 68 |
///Instantiates a \c ProcessedMap. |
68 | 69 |
|
69 | 70 |
///This function instantiates a \ref ProcessedMap. |
70 | 71 |
///\param g is the digraph, to which |
71 | 72 |
///we would like to define the \ref ProcessedMap |
72 | 73 |
#ifdef DOXYGEN |
73 | 74 |
static ProcessedMap *createProcessedMap(const Digraph &g) |
... | ... |
@@ -76,32 +77,32 @@ |
76 | 77 |
#endif |
77 | 78 |
{ |
78 | 79 |
return new ProcessedMap(); |
79 | 80 |
} |
80 | 81 |
|
81 | 82 |
///The type of the map that indicates which nodes are reached. |
82 | 83 |
|
83 | 84 |
///The type of the map that indicates which nodes are reached. |
84 |
///It must |
|
85 |
///It must conform to the \ref concepts::ReadWriteMap "ReadWriteMap" concept. |
|
85 | 86 |
typedef typename Digraph::template NodeMap<bool> ReachedMap; |
86 | 87 |
///Instantiates a \c ReachedMap. |
87 | 88 |
|
88 | 89 |
///This function instantiates a \ref ReachedMap. |
89 | 90 |
///\param g is the digraph, to which |
90 | 91 |
///we would like to define the \ref ReachedMap. |
91 | 92 |
static ReachedMap *createReachedMap(const Digraph &g) |
92 | 93 |
{ |
93 | 94 |
return new ReachedMap(g); |
94 | 95 |
} |
95 | 96 |
|
96 | 97 |
///The type of the map that stores the distances of the nodes. |
97 | 98 |
|
98 | 99 |
///The type of the map that stores the distances of the nodes. |
99 |
///It must |
|
100 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
100 | 101 |
typedef typename Digraph::template NodeMap<int> DistMap; |
101 | 102 |
///Instantiates a \c DistMap. |
102 | 103 |
|
103 | 104 |
///This function instantiates a \ref DistMap. |
104 | 105 |
///\param g is the digraph, to which we would like to define the |
105 | 106 |
///\ref DistMap. |
106 | 107 |
static DistMap *createDistMap(const Digraph &g) |
107 | 108 |
{ |
... | ... |
@@ -220,17 +221,17 @@ |
220 | 221 |
return 0; // ignore warnings |
221 | 222 |
} |
222 | 223 |
}; |
223 | 224 |
///\brief \ref named-templ-param "Named parameter" for setting |
224 | 225 |
///\c PredMap type. |
225 | 226 |
/// |
226 | 227 |
///\ref named-templ-param "Named parameter" for setting |
227 | 228 |
///\c PredMap type. |
228 |
///It must |
|
229 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
229 | 230 |
template <class T> |
230 | 231 |
struct SetPredMap : public Bfs< Digraph, SetPredMapTraits<T> > { |
231 | 232 |
typedef Bfs< Digraph, SetPredMapTraits<T> > Create; |
232 | 233 |
}; |
233 | 234 |
|
234 | 235 |
template <class T> |
235 | 236 |
struct SetDistMapTraits : public Traits { |
236 | 237 |
typedef T DistMap; |
... | ... |
@@ -240,17 +241,17 @@ |
240 | 241 |
return 0; // ignore warnings |
241 | 242 |
} |
242 | 243 |
}; |
243 | 244 |
///\brief \ref named-templ-param "Named parameter" for setting |
244 | 245 |
///\c DistMap type. |
245 | 246 |
/// |
246 | 247 |
///\ref named-templ-param "Named parameter" for setting |
247 | 248 |
///\c DistMap type. |
248 |
///It must |
|
249 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
249 | 250 |
template <class T> |
250 | 251 |
struct SetDistMap : public Bfs< Digraph, SetDistMapTraits<T> > { |
251 | 252 |
typedef Bfs< Digraph, SetDistMapTraits<T> > Create; |
252 | 253 |
}; |
253 | 254 |
|
254 | 255 |
template <class T> |
255 | 256 |
struct SetReachedMapTraits : public Traits { |
256 | 257 |
typedef T ReachedMap; |
... | ... |
@@ -260,17 +261,17 @@ |
260 | 261 |
return 0; // ignore warnings |
261 | 262 |
} |
262 | 263 |
}; |
263 | 264 |
///\brief \ref named-templ-param "Named parameter" for setting |
264 | 265 |
///\c ReachedMap type. |
265 | 266 |
/// |
266 | 267 |
///\ref named-templ-param "Named parameter" for setting |
267 | 268 |
///\c ReachedMap type. |
268 |
///It must |
|
269 |
///It must conform to the \ref concepts::ReadWriteMap "ReadWriteMap" concept. |
|
269 | 270 |
template <class T> |
270 | 271 |
struct SetReachedMap : public Bfs< Digraph, SetReachedMapTraits<T> > { |
271 | 272 |
typedef Bfs< Digraph, SetReachedMapTraits<T> > Create; |
272 | 273 |
}; |
273 | 274 |
|
274 | 275 |
template <class T> |
275 | 276 |
struct SetProcessedMapTraits : public Traits { |
276 | 277 |
typedef T ProcessedMap; |
... | ... |
@@ -280,17 +281,17 @@ |
280 | 281 |
return 0; // ignore warnings |
281 | 282 |
} |
282 | 283 |
}; |
283 | 284 |
///\brief \ref named-templ-param "Named parameter" for setting |
284 | 285 |
///\c ProcessedMap type. |
285 | 286 |
/// |
286 | 287 |
///\ref named-templ-param "Named parameter" for setting |
287 | 288 |
///\c ProcessedMap type. |
288 |
///It must |
|
289 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
289 | 290 |
template <class T> |
290 | 291 |
struct SetProcessedMap : public Bfs< Digraph, SetProcessedMapTraits<T> > { |
291 | 292 |
typedef Bfs< Digraph, SetProcessedMapTraits<T> > Create; |
292 | 293 |
}; |
293 | 294 |
|
294 | 295 |
struct SetStandardProcessedMapTraits : public Traits { |
295 | 296 |
typedef typename Digraph::template NodeMap<bool> ProcessedMap; |
296 | 297 |
static ProcessedMap *createProcessedMap(const Digraph &g) |
... | ... |
@@ -408,18 +409,18 @@ |
408 | 409 |
return *this; |
409 | 410 |
} |
410 | 411 |
|
411 | 412 |
public: |
412 | 413 |
|
413 | 414 |
///\name Execution Control |
414 | 415 |
///The simplest way to execute the BFS algorithm is to use one of the |
415 | 416 |
///member functions called \ref run(Node) "run()".\n |
416 |
///If you need more control on the execution, first you have to call |
|
417 |
///\ref init(), then you can add several source nodes with |
|
417 |
///If you need better control on the execution, you have to call |
|
418 |
///\ref init() first, then you can add several source nodes with |
|
418 | 419 |
///\ref addSource(). Finally the actual path computation can be |
419 | 420 |
///performed with one of the \ref start() functions. |
420 | 421 |
|
421 | 422 |
///@{ |
422 | 423 |
|
423 | 424 |
///\brief Initializes the internal data structures. |
424 | 425 |
/// |
425 | 426 |
///Initializes the internal data structures. |
... | ... |
@@ -732,60 +733,62 @@ |
732 | 733 |
///\name Query Functions |
733 | 734 |
///The results of the BFS algorithm can be obtained using these |
734 | 735 |
///functions.\n |
735 | 736 |
///Either \ref run(Node) "run()" or \ref start() should be called |
736 | 737 |
///before using them. |
737 | 738 |
|
738 | 739 |
///@{ |
739 | 740 |
|
740 |
///The shortest path to |
|
741 |
///The shortest path to the given node. |
|
741 | 742 |
|
742 |
///Returns the shortest path to |
|
743 |
///Returns the shortest path to the given node from the root(s). |
|
743 | 744 |
/// |
744 | 745 |
///\warning \c t should be reached from the root(s). |
745 | 746 |
/// |
746 | 747 |
///\pre Either \ref run(Node) "run()" or \ref init() |
747 | 748 |
///must be called before using this function. |
748 | 749 |
Path path(Node t) const { return Path(*G, *_pred, t); } |
749 | 750 |
|
750 |
///The distance of |
|
751 |
///The distance of the given node from the root(s). |
|
751 | 752 |
|
752 |
///Returns the distance of |
|
753 |
///Returns the distance of the given node from the root(s). |
|
753 | 754 |
/// |
754 | 755 |
///\warning If node \c v is not reached from the root(s), then |
755 | 756 |
///the return value of this function is undefined. |
756 | 757 |
/// |
757 | 758 |
///\pre Either \ref run(Node) "run()" or \ref init() |
758 | 759 |
///must be called before using this function. |
759 | 760 |
int dist(Node v) const { return (*_dist)[v]; } |
760 | 761 |
|
761 |
///Returns the 'previous arc' of the shortest path tree for a node. |
|
762 |
|
|
762 |
///\brief Returns the 'previous arc' of the shortest path tree for |
|
763 |
///the given node. |
|
764 |
/// |
|
763 | 765 |
///This function returns the 'previous arc' of the shortest path |
764 | 766 |
///tree for the node \c v, i.e. it returns the last arc of a |
765 | 767 |
///shortest path from a root to \c v. It is \c INVALID if \c v |
766 | 768 |
///is not reached from the root(s) or if \c v is a root. |
767 | 769 |
/// |
768 | 770 |
///The shortest path tree used here is equal to the shortest path |
769 |
///tree used in \ref predNode(). |
|
771 |
///tree used in \ref predNode() and \ref predMap(). |
|
770 | 772 |
/// |
771 | 773 |
///\pre Either \ref run(Node) "run()" or \ref init() |
772 | 774 |
///must be called before using this function. |
773 | 775 |
Arc predArc(Node v) const { return (*_pred)[v];} |
774 | 776 |
|
775 |
///Returns the 'previous node' of the shortest path tree for a node. |
|
776 |
|
|
777 |
///\brief Returns the 'previous node' of the shortest path tree for |
|
778 |
///the given node. |
|
779 |
/// |
|
777 | 780 |
///This function returns the 'previous node' of the shortest path |
778 | 781 |
///tree for the node \c v, i.e. it returns the last but one node |
779 |
/// |
|
782 |
///of a shortest path from a root to \c v. It is \c INVALID |
|
780 | 783 |
///if \c v is not reached from the root(s) or if \c v is a root. |
781 | 784 |
/// |
782 | 785 |
///The shortest path tree used here is equal to the shortest path |
783 |
///tree used in \ref predArc(). |
|
786 |
///tree used in \ref predArc() and \ref predMap(). |
|
784 | 787 |
/// |
785 | 788 |
///\pre Either \ref run(Node) "run()" or \ref init() |
786 | 789 |
///must be called before using this function. |
787 | 790 |
Node predNode(Node v) const { return (*_pred)[v]==INVALID ? INVALID: |
788 | 791 |
G->source((*_pred)[v]); } |
789 | 792 |
|
790 | 793 |
///\brief Returns a const reference to the node map that stores the |
791 | 794 |
/// distances of the nodes. |
... | ... |
@@ -796,23 +799,23 @@ |
796 | 799 |
///\pre Either \ref run(Node) "run()" or \ref init() |
797 | 800 |
///must be called before using this function. |
798 | 801 |
const DistMap &distMap() const { return *_dist;} |
799 | 802 |
|
800 | 803 |
///\brief Returns a const reference to the node map that stores the |
801 | 804 |
///predecessor arcs. |
802 | 805 |
/// |
803 | 806 |
///Returns a const reference to the node map that stores the predecessor |
804 |
///arcs, which form the shortest path tree. |
|
807 |
///arcs, which form the shortest path tree (forest). |
|
805 | 808 |
/// |
806 | 809 |
///\pre Either \ref run(Node) "run()" or \ref init() |
807 | 810 |
///must be called before using this function. |
808 | 811 |
const PredMap &predMap() const { return *_pred;} |
809 | 812 |
|
810 |
///Checks if |
|
813 |
///Checks if the given node is reached from the root(s). |
|
811 | 814 |
|
812 | 815 |
///Returns \c true if \c v is reached from the root(s). |
813 | 816 |
/// |
814 | 817 |
///\pre Either \ref run(Node) "run()" or \ref init() |
815 | 818 |
///must be called before using this function. |
816 | 819 |
bool reached(Node v) const { return (*_reached)[v]; } |
817 | 820 |
|
818 | 821 |
///@} |
... | ... |
@@ -828,32 +831,32 @@ |
828 | 831 |
///The type of the digraph the algorithm runs on. |
829 | 832 |
typedef GR Digraph; |
830 | 833 |
|
831 | 834 |
///\brief The type of the map that stores the predecessor |
832 | 835 |
///arcs of the shortest paths. |
833 | 836 |
/// |
834 | 837 |
///The type of the map that stores the predecessor |
835 | 838 |
///arcs of the shortest paths. |
836 |
///It must |
|
839 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
837 | 840 |
typedef typename Digraph::template NodeMap<typename Digraph::Arc> PredMap; |
838 | 841 |
///Instantiates a PredMap. |
839 | 842 |
|
840 | 843 |
///This function instantiates a PredMap. |
841 | 844 |
///\param g is the digraph, to which we would like to define the |
842 | 845 |
///PredMap. |
843 | 846 |
static PredMap *createPredMap(const Digraph &g) |
844 | 847 |
{ |
845 | 848 |
return new PredMap(g); |
846 | 849 |
} |
847 | 850 |
|
848 | 851 |
///The type of the map that indicates which nodes are processed. |
849 | 852 |
|
850 | 853 |
///The type of the map that indicates which nodes are processed. |
851 |
///It must |
|
854 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
852 | 855 |
///By default it is a NullMap. |
853 | 856 |
typedef NullMap<typename Digraph::Node,bool> ProcessedMap; |
854 | 857 |
///Instantiates a ProcessedMap. |
855 | 858 |
|
856 | 859 |
///This function instantiates a ProcessedMap. |
857 | 860 |
///\param g is the digraph, to which |
858 | 861 |
///we would like to define the ProcessedMap. |
859 | 862 |
#ifdef DOXYGEN |
... | ... |
@@ -863,58 +866,54 @@ |
863 | 866 |
#endif |
864 | 867 |
{ |
865 | 868 |
return new ProcessedMap(); |
866 | 869 |
} |
867 | 870 |
|
868 | 871 |
///The type of the map that indicates which nodes are reached. |
869 | 872 |
|
870 | 873 |
///The type of the map that indicates which nodes are reached. |
871 |
///It must |
|
874 |
///It must conform to the \ref concepts::ReadWriteMap "ReadWriteMap" concept. |
|
872 | 875 |
typedef typename Digraph::template NodeMap<bool> ReachedMap; |
873 | 876 |
///Instantiates a ReachedMap. |
874 | 877 |
|
875 | 878 |
///This function instantiates a ReachedMap. |
876 | 879 |
///\param g is the digraph, to which |
877 | 880 |
///we would like to define the ReachedMap. |
878 | 881 |
static ReachedMap *createReachedMap(const Digraph &g) |
879 | 882 |
{ |
880 | 883 |
return new ReachedMap(g); |
881 | 884 |
} |
882 | 885 |
|
883 | 886 |
///The type of the map that stores the distances of the nodes. |
884 | 887 |
|
885 | 888 |
///The type of the map that stores the distances of the nodes. |
886 |
///It must |
|
889 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
887 | 890 |
typedef typename Digraph::template NodeMap<int> DistMap; |
888 | 891 |
///Instantiates a DistMap. |
889 | 892 |
|
890 | 893 |
///This function instantiates a DistMap. |
891 | 894 |
///\param g is the digraph, to which we would like to define |
892 | 895 |
///the DistMap |
893 | 896 |
static DistMap *createDistMap(const Digraph &g) |
894 | 897 |
{ |
895 | 898 |
return new DistMap(g); |
896 | 899 |
} |
897 | 900 |
|
898 | 901 |
///The type of the shortest paths. |
899 | 902 |
|
900 | 903 |
///The type of the shortest paths. |
901 |
///It must |
|
904 |
///It must conform to the \ref concepts::Path "Path" concept. |
|
902 | 905 |
typedef lemon::Path<Digraph> Path; |
903 | 906 |
}; |
904 | 907 |
|
905 | 908 |
/// Default traits class used by BfsWizard |
906 | 909 |
|
907 |
/// To make it easier to use Bfs algorithm |
|
908 |
/// we have created a wizard class. |
|
909 |
/// This \ref BfsWizard class needs default traits, |
|
910 |
/// as well as the \ref Bfs class. |
|
911 |
/// The \ref BfsWizardBase is a class to be the default traits of the |
|
912 |
/// \ref BfsWizard class. |
|
910 |
/// Default traits class used by BfsWizard. |
|
911 |
/// \tparam GR The type of the digraph. |
|
913 | 912 |
template<class GR> |
914 | 913 |
class BfsWizardBase : public BfsWizardDefaultTraits<GR> |
915 | 914 |
{ |
916 | 915 |
|
917 | 916 |
typedef BfsWizardDefaultTraits<GR> Base; |
918 | 917 |
protected: |
919 | 918 |
//The type of the nodes in the digraph. |
920 | 919 |
typedef typename Base::Digraph::Node Node; |
... | ... |
@@ -932,17 +931,17 @@ |
932 | 931 |
//Pointer to the shortest path to the target node. |
933 | 932 |
void *_path; |
934 | 933 |
//Pointer to the distance of the target node. |
935 | 934 |
int *_di; |
936 | 935 |
|
937 | 936 |
public: |
938 | 937 |
/// Constructor. |
939 | 938 |
|
940 |
/// This constructor does not require parameters, |
|
939 |
/// This constructor does not require parameters, it initiates |
|
941 | 940 |
/// all of the attributes to \c 0. |
942 | 941 |
BfsWizardBase() : _g(0), _reached(0), _processed(0), _pred(0), |
943 | 942 |
_dist(0), _path(0), _di(0) {} |
944 | 943 |
|
945 | 944 |
/// Constructor. |
946 | 945 |
|
947 | 946 |
/// This constructor requires one parameter, |
948 | 947 |
/// others are initiated to \c 0. |
... | ... |
@@ -962,34 +961,27 @@ |
962 | 961 |
/// |
963 | 962 |
/// This class should only be used through the \ref bfs() function, |
964 | 963 |
/// which makes it easier to use the algorithm. |
965 | 964 |
template<class TR> |
966 | 965 |
class BfsWizard : public TR |
967 | 966 |
{ |
968 | 967 |
typedef TR Base; |
969 | 968 |
|
970 |
///The type of the digraph the algorithm runs on. |
|
971 | 969 |
typedef typename TR::Digraph Digraph; |
972 | 970 |
|
973 | 971 |
typedef typename Digraph::Node Node; |
974 | 972 |
typedef typename Digraph::NodeIt NodeIt; |
975 | 973 |
typedef typename Digraph::Arc Arc; |
976 | 974 |
typedef typename Digraph::OutArcIt OutArcIt; |
977 | 975 |
|
978 |
///\brief The type of the map that stores the predecessor |
|
979 |
///arcs of the shortest paths. |
|
980 | 976 |
typedef typename TR::PredMap PredMap; |
981 |
///\brief The type of the map that stores the distances of the nodes. |
|
982 | 977 |
typedef typename TR::DistMap DistMap; |
983 |
///\brief The type of the map that indicates which nodes are reached. |
|
984 | 978 |
typedef typename TR::ReachedMap ReachedMap; |
985 |
///\brief The type of the map that indicates which nodes are processed. |
|
986 | 979 |
typedef typename TR::ProcessedMap ProcessedMap; |
987 |
///The type of the shortest paths |
|
988 | 980 |
typedef typename TR::Path Path; |
989 | 981 |
|
990 | 982 |
public: |
991 | 983 |
|
992 | 984 |
/// Constructor. |
993 | 985 |
BfsWizard() : TR() {} |
994 | 986 |
|
995 | 987 |
/// Constructor that requires parameters. |
... | ... |
@@ -1062,75 +1054,80 @@ |
1062 | 1054 |
} |
1063 | 1055 |
|
1064 | 1056 |
template<class T> |
1065 | 1057 |
struct SetPredMapBase : public Base { |
1066 | 1058 |
typedef T PredMap; |
1067 | 1059 |
static PredMap *createPredMap(const Digraph &) { return 0; }; |
1068 | 1060 |
SetPredMapBase(const TR &b) : TR(b) {} |
1069 | 1061 |
}; |
1070 |
///\brief \ref named-func-param "Named parameter" |
|
1071 |
///for setting PredMap object. |
|
1062 |
|
|
1063 |
///\brief \ref named-templ-param "Named parameter" for setting |
|
1064 |
///the predecessor map. |
|
1072 | 1065 |
/// |
1073 |
///\ref named-func-param "Named parameter" |
|
1074 |
///for setting PredMap object. |
|
1066 |
///\ref named-templ-param "Named parameter" function for setting |
|
1067 |
///the map that stores the predecessor arcs of the nodes. |
|
1075 | 1068 |
template<class T> |
1076 | 1069 |
BfsWizard<SetPredMapBase<T> > predMap(const T &t) |
1077 | 1070 |
{ |
1078 | 1071 |
Base::_pred=reinterpret_cast<void*>(const_cast<T*>(&t)); |
1079 | 1072 |
return BfsWizard<SetPredMapBase<T> >(*this); |
1080 | 1073 |
} |
1081 | 1074 |
|
1082 | 1075 |
template<class T> |
1083 | 1076 |
struct SetReachedMapBase : public Base { |
1084 | 1077 |
typedef T ReachedMap; |
1085 | 1078 |
static ReachedMap *createReachedMap(const Digraph &) { return 0; }; |
1086 | 1079 |
SetReachedMapBase(const TR &b) : TR(b) {} |
1087 | 1080 |
}; |
1088 |
///\brief \ref named-func-param "Named parameter" |
|
1089 |
///for setting ReachedMap object. |
|
1081 |
|
|
1082 |
///\brief \ref named-templ-param "Named parameter" for setting |
|
1083 |
///the reached map. |
|
1090 | 1084 |
/// |
1091 |
/// \ref named-func-param "Named parameter" |
|
1092 |
///for setting ReachedMap object. |
|
1085 |
///\ref named-templ-param "Named parameter" function for setting |
|
1086 |
///the map that indicates which nodes are reached. |
|
1093 | 1087 |
template<class T> |
1094 | 1088 |
BfsWizard<SetReachedMapBase<T> > reachedMap(const T &t) |
1095 | 1089 |
{ |
1096 | 1090 |
Base::_reached=reinterpret_cast<void*>(const_cast<T*>(&t)); |
1097 | 1091 |
return BfsWizard<SetReachedMapBase<T> >(*this); |
1098 | 1092 |
} |
1099 | 1093 |
|
1100 | 1094 |
template<class T> |
1101 | 1095 |
struct SetDistMapBase : public Base { |
1102 | 1096 |
typedef T DistMap; |
1103 | 1097 |
static DistMap *createDistMap(const Digraph &) { return 0; }; |
1104 | 1098 |
SetDistMapBase(const TR &b) : TR(b) {} |
1105 | 1099 |
}; |
1106 |
///\brief \ref named-func-param "Named parameter" |
|
1107 |
///for setting DistMap object. |
|
1100 |
|
|
1101 |
///\brief \ref named-templ-param "Named parameter" for setting |
|
1102 |
///the distance map. |
|
1108 | 1103 |
/// |
1109 |
/// \ref named-func-param "Named parameter" |
|
1110 |
///for setting DistMap object. |
|
1104 |
///\ref named-templ-param "Named parameter" function for setting |
|
1105 |
///the map that stores the distances of the nodes calculated |
|
1106 |
///by the algorithm. |
|
1111 | 1107 |
template<class T> |
1112 | 1108 |
BfsWizard<SetDistMapBase<T> > distMap(const T &t) |
1113 | 1109 |
{ |
1114 | 1110 |
Base::_dist=reinterpret_cast<void*>(const_cast<T*>(&t)); |
1115 | 1111 |
return BfsWizard<SetDistMapBase<T> >(*this); |
1116 | 1112 |
} |
1117 | 1113 |
|
1118 | 1114 |
template<class T> |
1119 | 1115 |
struct SetProcessedMapBase : public Base { |
1120 | 1116 |
typedef T ProcessedMap; |
1121 | 1117 |
static ProcessedMap *createProcessedMap(const Digraph &) { return 0; }; |
1122 | 1118 |
SetProcessedMapBase(const TR &b) : TR(b) {} |
1123 | 1119 |
}; |
1124 |
///\brief \ref named-func-param "Named parameter" |
|
1125 |
///for setting ProcessedMap object. |
|
1120 |
|
|
1121 |
///\brief \ref named-func-param "Named parameter" for setting |
|
1122 |
///the processed map. |
|
1126 | 1123 |
/// |
1127 |
/// \ref named-func-param "Named parameter" |
|
1128 |
///for setting ProcessedMap object. |
|
1124 |
///\ref named-templ-param "Named parameter" function for setting |
|
1125 |
///the map that indicates which nodes are processed. |
|
1129 | 1126 |
template<class T> |
1130 | 1127 |
BfsWizard<SetProcessedMapBase<T> > processedMap(const T &t) |
1131 | 1128 |
{ |
1132 | 1129 |
Base::_processed=reinterpret_cast<void*>(const_cast<T*>(&t)); |
1133 | 1130 |
return BfsWizard<SetProcessedMapBase<T> >(*this); |
1134 | 1131 |
} |
1135 | 1132 |
|
1136 | 1133 |
template<class T> |
... | ... |
@@ -1259,17 +1256,17 @@ |
1259 | 1256 |
struct BfsVisitDefaultTraits { |
1260 | 1257 |
|
1261 | 1258 |
/// \brief The type of the digraph the algorithm runs on. |
1262 | 1259 |
typedef GR Digraph; |
1263 | 1260 |
|
1264 | 1261 |
/// \brief The type of the map that indicates which nodes are reached. |
1265 | 1262 |
/// |
1266 | 1263 |
/// The type of the map that indicates which nodes are reached. |
1267 |
/// It must |
|
1264 |
/// It must conform to the \ref concepts::ReadWriteMap "ReadWriteMap" concept. |
|
1268 | 1265 |
typedef typename Digraph::template NodeMap<bool> ReachedMap; |
1269 | 1266 |
|
1270 | 1267 |
/// \brief Instantiates a ReachedMap. |
1271 | 1268 |
/// |
1272 | 1269 |
/// This function instantiates a ReachedMap. |
1273 | 1270 |
/// \param digraph is the digraph, to which |
1274 | 1271 |
/// we would like to define the ReachedMap. |
1275 | 1272 |
static ReachedMap *createReachedMap(const Digraph &digraph) { |
... | ... |
@@ -1420,18 +1417,18 @@ |
1420 | 1417 |
return *this; |
1421 | 1418 |
} |
1422 | 1419 |
|
1423 | 1420 |
public: |
1424 | 1421 |
|
1425 | 1422 |
/// \name Execution Control |
1426 | 1423 |
/// The simplest way to execute the BFS algorithm is to use one of the |
1427 | 1424 |
/// member functions called \ref run(Node) "run()".\n |
1428 |
/// If you need more control on the execution, first you have to call |
|
1429 |
/// \ref init(), then you can add several source nodes with |
|
1425 |
/// If you need better control on the execution, you have to call |
|
1426 |
/// \ref init() first, then you can add several source nodes with |
|
1430 | 1427 |
/// \ref addSource(). Finally the actual path computation can be |
1431 | 1428 |
/// performed with one of the \ref start() functions. |
1432 | 1429 |
|
1433 | 1430 |
/// @{ |
1434 | 1431 |
|
1435 | 1432 |
/// \brief Initializes the internal data structures. |
1436 | 1433 |
/// |
1437 | 1434 |
/// Initializes the internal data structures. |
... | ... |
@@ -1730,17 +1727,17 @@ |
1730 | 1727 |
/// \name Query Functions |
1731 | 1728 |
/// The results of the BFS algorithm can be obtained using these |
1732 | 1729 |
/// functions.\n |
1733 | 1730 |
/// Either \ref run(Node) "run()" or \ref start() should be called |
1734 | 1731 |
/// before using them. |
1735 | 1732 |
|
1736 | 1733 |
///@{ |
1737 | 1734 |
|
1738 |
/// \brief Checks if |
|
1735 |
/// \brief Checks if the given node is reached from the root(s). |
|
1739 | 1736 |
/// |
1740 | 1737 |
/// Returns \c true if \c v is reached from the root(s). |
1741 | 1738 |
/// |
1742 | 1739 |
/// \pre Either \ref run(Node) "run()" or \ref init() |
1743 | 1740 |
/// must be called before using this function. |
1744 | 1741 |
bool reached(Node v) const { return (*_reached)[v]; } |
1745 | 1742 |
|
1746 | 1743 |
///@} |
... | ... |
@@ -14,151 +14,148 @@ |
14 | 14 |
* express or implied, and with no claim as to its suitability for any |
15 | 15 |
* purpose. |
16 | 16 |
* |
17 | 17 |
*/ |
18 | 18 |
|
19 | 19 |
#ifndef LEMON_BIN_HEAP_H |
20 | 20 |
#define LEMON_BIN_HEAP_H |
21 | 21 |
|
22 |
///\ingroup |
|
22 |
///\ingroup heaps |
|
23 | 23 |
///\file |
24 |
///\brief Binary |
|
24 |
///\brief Binary heap implementation. |
|
25 | 25 |
|
26 | 26 |
#include <vector> |
27 | 27 |
#include <utility> |
28 | 28 |
#include <functional> |
29 | 29 |
|
30 | 30 |
namespace lemon { |
31 | 31 |
|
32 |
///\ingroup |
|
32 |
/// \ingroup heaps |
|
33 | 33 |
/// |
34 |
///\brief |
|
34 |
/// \brief Binary heap data structure. |
|
35 | 35 |
/// |
36 | 36 |
///This class implements the \e binary \e heap data structure. |
37 |
/// It fully conforms to the \ref concepts::Heap "heap concept". |
|
37 | 38 |
/// |
38 |
///A \e heap is a data structure for storing items with specified values |
|
39 |
///called \e priorities in such a way that finding the item with minimum |
|
40 |
///priority is efficient. \c CMP specifies the ordering of the priorities. |
|
41 |
///In a heap one can change the priority of an item, add or erase an |
|
42 |
///item, etc. |
|
43 |
/// |
|
44 |
///\tparam PR Type of the priority of the items. |
|
45 |
///\tparam IM A read and writable item map with int values, used internally |
|
46 |
///to handle the cross references. |
|
47 |
///\tparam CMP A functor class for the ordering of the priorities. |
|
39 |
/// \tparam PR Type of the priorities of the items. |
|
40 |
/// \tparam IM A read-writable item map with \c int values, used |
|
41 |
/// internally to handle the cross references. |
|
42 |
/// \tparam CMP A functor class for comparing the priorities. |
|
48 | 43 |
///The default is \c std::less<PR>. |
49 |
/// |
|
50 |
///\sa FibHeap |
|
51 |
|
|
44 |
#ifdef DOXYGEN |
|
45 |
template <typename PR, typename IM, typename CMP> |
|
46 |
#else |
|
52 | 47 |
template <typename PR, typename IM, typename CMP = std::less<PR> > |
48 |
#endif |
|
53 | 49 |
class BinHeap { |
50 |
public: |
|
54 | 51 |
|
55 |
public: |
|
56 |
///\e |
|
52 |
/// Type of the item-int map. |
|
57 | 53 |
typedef IM ItemIntMap; |
58 |
/// |
|
54 |
/// Type of the priorities. |
|
59 | 55 |
typedef PR Prio; |
60 |
/// |
|
56 |
/// Type of the items stored in the heap. |
|
61 | 57 |
typedef typename ItemIntMap::Key Item; |
62 |
/// |
|
58 |
/// Type of the item-priority pairs. |
|
63 | 59 |
typedef std::pair<Item,Prio> Pair; |
64 |
/// |
|
60 |
/// Functor type for comparing the priorities. |
|
65 | 61 |
typedef CMP Compare; |
66 | 62 |
|
67 |
/// \brief Type to represent the |
|
63 |
/// \brief Type to represent the states of the items. |
|
68 | 64 |
/// |
69 |
/// Each Item element have a state associated to it. It may be "in heap", |
|
70 |
/// "pre heap" or "post heap". The latter two are indifferent from the |
|
65 |
/// Each item has a state associated to it. It can be "in heap", |
|
66 |
/// "pre-heap" or "post-heap". The latter two are indifferent from the |
|
71 | 67 |
/// heap's point of view, but may be useful to the user. |
72 | 68 |
/// |
73 | 69 |
/// The item-int map must be initialized in such way that it assigns |
74 | 70 |
/// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap. |
75 | 71 |
enum State { |
76 | 72 |
IN_HEAP = 0, ///< = 0. |
77 | 73 |
PRE_HEAP = -1, ///< = -1. |
78 | 74 |
POST_HEAP = -2 ///< = -2. |
79 | 75 |
}; |
80 | 76 |
|
81 | 77 |
private: |
82 | 78 |
std::vector<Pair> _data; |
83 | 79 |
Compare _comp; |
84 | 80 |
ItemIntMap &_iim; |
85 | 81 |
|
86 | 82 |
public: |
87 |
|
|
83 |
|
|
84 |
/// \brief Constructor. |
|
88 | 85 |
/// |
89 |
/// The constructor. |
|
90 |
/// \param map should be given to the constructor, since it is used |
|
91 |
/// internally to handle the cross references. The value of the map |
|
92 |
/// must be \c PRE_HEAP (<tt>-1</tt>) for every item. |
|
86 |
/// Constructor. |
|
87 |
/// \param map A map that assigns \c int values to the items. |
|
88 |
/// It is used internally to handle the cross references. |
|
89 |
/// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item. |
|
93 | 90 |
explicit BinHeap(ItemIntMap &map) : _iim(map) {} |
94 | 91 |
|
95 |
/// \brief |
|
92 |
/// \brief Constructor. |
|
96 | 93 |
/// |
97 |
/// The constructor. |
|
98 |
/// \param map should be given to the constructor, since it is used |
|
99 |
/// internally to handle the cross references. The value of the map |
|
100 |
/// should be PRE_HEAP (-1) for each element. |
|
101 |
/// |
|
102 |
/// \param comp The comparator function object. |
|
94 |
/// Constructor. |
|
95 |
/// \param map A map that assigns \c int values to the items. |
|
96 |
/// It is used internally to handle the cross references. |
|
97 |
/// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item. |
|
98 |
/// \param comp The function object used for comparing the priorities. |
|
103 | 99 |
BinHeap(ItemIntMap &map, const Compare &comp) |
104 | 100 |
: _iim(map), _comp(comp) {} |
105 | 101 |
|
106 | 102 |
|
107 |
/// The number of items stored in the heap. |
|
103 |
/// \brief The number of items stored in the heap. |
|
108 | 104 |
/// |
109 |
/// |
|
105 |
/// This function returns the number of items stored in the heap. |
|
110 | 106 |
int size() const { return _data.size(); } |
111 | 107 |
|
112 |
/// \brief |
|
108 |
/// \brief Check if the heap is empty. |
|
113 | 109 |
/// |
114 |
/// |
|
110 |
/// This function returns \c true if the heap is empty. |
|
115 | 111 |
bool empty() const { return _data.empty(); } |
116 | 112 |
|
117 |
/// \brief Make |
|
113 |
/// \brief Make the heap empty. |
|
118 | 114 |
/// |
119 |
/// Make empty this heap. It does not change the cross reference map. |
|
120 |
/// If you want to reuse what is not surely empty you should first clear |
|
121 |
/// the heap and after that you should set the cross reference map for |
|
122 |
/// each item to \c PRE_HEAP. |
|
115 |
/// This functon makes the heap empty. |
|
116 |
/// It does not change the cross reference map. If you want to reuse |
|
117 |
/// a heap that is not surely empty, you should first clear it and |
|
118 |
/// then you should set the cross reference map to \c PRE_HEAP |
|
119 |
/// for each item. |
|
123 | 120 |
void clear() { |
124 | 121 |
_data.clear(); |
125 | 122 |
} |
126 | 123 |
|
127 | 124 |
private: |
128 | 125 |
static int parent(int i) { return (i-1)/2; } |
129 | 126 |
|
130 |
static int |
|
127 |
static int secondChild(int i) { return 2*i+2; } |
|
131 | 128 |
bool less(const Pair &p1, const Pair &p2) const { |
132 | 129 |
return _comp(p1.second, p2.second); |
133 | 130 |
} |
134 | 131 |
|
135 |
int |
|
132 |
int bubbleUp(int hole, Pair p) { |
|
136 | 133 |
int par = parent(hole); |
137 | 134 |
while( hole>0 && less(p,_data[par]) ) { |
138 | 135 |
move(_data[par],hole); |
139 | 136 |
hole = par; |
140 | 137 |
par = parent(hole); |
141 | 138 |
} |
142 | 139 |
move(p, hole); |
143 | 140 |
return hole; |
144 | 141 |
} |
145 | 142 |
|
146 |
int bubble_down(int hole, Pair p, int length) { |
|
147 |
int child = second_child(hole); |
|
143 |
int bubbleDown(int hole, Pair p, int length) { |
|
144 |
int child = secondChild(hole); |
|
148 | 145 |
while(child < length) { |
149 | 146 |
if( less(_data[child-1], _data[child]) ) { |
150 | 147 |
--child; |
151 | 148 |
} |
152 | 149 |
if( !less(_data[child], p) ) |
153 | 150 |
goto ok; |
154 | 151 |
move(_data[child], hole); |
155 | 152 |
hole = child; |
156 |
child = |
|
153 |
child = secondChild(hole); |
|
157 | 154 |
} |
158 | 155 |
child--; |
159 | 156 |
if( child<length && less(_data[child], p) ) { |
160 | 157 |
move(_data[child], hole); |
161 | 158 |
hole=child; |
162 | 159 |
} |
163 | 160 |
ok: |
164 | 161 |
move(p, hole); |
... | ... |
@@ -166,178 +163,181 @@ |
166 | 163 |
} |
167 | 164 |
|
168 | 165 |
void move(const Pair &p, int i) { |
169 | 166 |
_data[i] = p; |
170 | 167 |
_iim.set(p.first, i); |
171 | 168 |
} |
172 | 169 |
|
173 | 170 |
public: |
171 |
|
|
174 | 172 |
/// \brief Insert a pair of item and priority into the heap. |
175 | 173 |
/// |
176 |
/// |
|
174 |
/// This function inserts \c p.first to the heap with priority |
|
175 |
/// \c p.second. |
|
177 | 176 |
/// \param p The pair to insert. |
177 |
/// \pre \c p.first must not be stored in the heap. |
|
178 | 178 |
void push(const Pair &p) { |
179 | 179 |
int n = _data.size(); |
180 | 180 |
_data.resize(n+1); |
181 |
|
|
181 |
bubbleUp(n, p); |
|
182 | 182 |
} |
183 | 183 |
|
184 |
/// \brief Insert an item into the heap with the given |
|
184 |
/// \brief Insert an item into the heap with the given priority. |
|
185 | 185 |
/// |
186 |
/// |
|
186 |
/// This function inserts the given item into the heap with the |
|
187 |
/// given priority. |
|
187 | 188 |
/// \param i The item to insert. |
188 | 189 |
/// \param p The priority of the item. |
190 |
/// \pre \e i must not be stored in the heap. |
|
189 | 191 |
void push(const Item &i, const Prio &p) { push(Pair(i,p)); } |
190 | 192 |
|
191 |
/// \brief |
|
193 |
/// \brief Return the item having minimum priority. |
|
192 | 194 |
/// |
193 |
/// This method returns the item with minimum priority relative to \c |
|
194 |
/// Compare. |
|
195 |
/// |
|
195 |
/// This function returns the item having minimum priority. |
|
196 |
/// \pre The heap must be non-empty. |
|
196 | 197 |
Item top() const { |
197 | 198 |
return _data[0].first; |
198 | 199 |
} |
199 | 200 |
|
200 |
/// \brief |
|
201 |
/// \brief The minimum priority. |
|
201 | 202 |
/// |
202 |
/// It returns the minimum priority relative to \c Compare. |
|
203 |
/// \pre The heap must be nonempty. |
|
203 |
/// This function returns the minimum priority. |
|
204 |
/// \pre The heap must be non-empty. |
|
204 | 205 |
Prio prio() const { |
205 | 206 |
return _data[0].second; |
206 | 207 |
} |
207 | 208 |
|
208 |
/// \brief |
|
209 |
/// \brief Remove the item having minimum priority. |
|
209 | 210 |
/// |
210 |
/// This method deletes the item with minimum priority relative to \c |
|
211 |
/// Compare from the heap. |
|
211 |
/// This function removes the item having minimum priority. |
|
212 | 212 |
/// \pre The heap must be non-empty. |
213 | 213 |
void pop() { |
214 | 214 |
int n = _data.size()-1; |
215 | 215 |
_iim.set(_data[0].first, POST_HEAP); |
216 | 216 |
if (n > 0) { |
217 |
|
|
217 |
bubbleDown(0, _data[n], n); |
|
218 | 218 |
} |
219 | 219 |
_data.pop_back(); |
220 | 220 |
} |
221 | 221 |
|
222 |
/// \brief |
|
222 |
/// \brief Remove the given item from the heap. |
|
223 | 223 |
/// |
224 |
/// This method deletes item \c i from the heap. |
|
225 |
/// \param i The item to erase. |
|
226 |
/// |
|
224 |
/// This function removes the given item from the heap if it is |
|
225 |
/// already stored. |
|
226 |
/// \param i The item to delete. |
|
227 |
/// \pre \e i must be in the heap. |
|
227 | 228 |
void erase(const Item &i) { |
228 | 229 |
int h = _iim[i]; |
229 | 230 |
int n = _data.size()-1; |
230 | 231 |
_iim.set(_data[h].first, POST_HEAP); |
231 | 232 |
if( h < n ) { |
232 |
if ( bubble_up(h, _data[n]) == h) { |
|
233 |
bubble_down(h, _data[n], n); |
|
233 |
if ( bubbleUp(h, _data[n]) == h) { |
|
234 |
bubbleDown(h, _data[n], n); |
|
234 | 235 |
} |
235 | 236 |
} |
236 | 237 |
_data.pop_back(); |
237 | 238 |
} |
238 | 239 |
|
239 |
|
|
240 |
/// \brief Returns the priority of \c i. |
|
240 |
/// \brief The priority of the given item. |
|
241 | 241 |
/// |
242 |
/// This function returns the priority of |
|
242 |
/// This function returns the priority of the given item. |
|
243 | 243 |
/// \param i The item. |
244 |
/// \pre \ |
|
244 |
/// \pre \e i must be in the heap. |
|
245 | 245 |
Prio operator[](const Item &i) const { |
246 | 246 |
int idx = _iim[i]; |
247 | 247 |
return _data[idx].second; |
248 | 248 |
} |
249 | 249 |
|
250 |
/// \brief \c i gets to the heap with priority \c p independently |
|
251 |
/// if \c i was already there. |
|
250 |
/// \brief Set the priority of an item or insert it, if it is |
|
251 |
/// not stored in the heap. |
|
252 | 252 |
/// |
253 |
/// This method calls \ref push(\c i, \c p) if \c i is not stored |
|
254 |
/// in the heap and sets the priority of \c i to \c p otherwise. |
|
253 |
/// This method sets the priority of the given item if it is |
|
254 |
/// already stored in the heap. Otherwise it inserts the given |
|
255 |
/// item into the heap with the given priority. |
|
255 | 256 |
/// \param i The item. |
256 | 257 |
/// \param p The priority. |
257 | 258 |
void set(const Item &i, const Prio &p) { |
258 | 259 |
int idx = _iim[i]; |
259 | 260 |
if( idx < 0 ) { |
260 | 261 |
push(i,p); |
261 | 262 |
} |
262 | 263 |
else if( _comp(p, _data[idx].second) ) { |
263 |
|
|
264 |
bubbleUp(idx, Pair(i,p)); |
|
264 | 265 |
} |
265 | 266 |
else { |
266 |
|
|
267 |
bubbleDown(idx, Pair(i,p), _data.size()); |
|
267 | 268 |
} |
268 | 269 |
} |
269 | 270 |
|
270 |
/// \brief |
|
271 |
/// \brief Decrease the priority of an item to the given value. |
|
271 | 272 |
/// |
272 |
/// This |
|
273 |
/// This function decreases the priority of an item to the given value. |
|
273 | 274 |
/// \param i The item. |
274 | 275 |
/// \param p The priority. |
275 |
/// \pre \c i must be stored in the heap with priority at least \c |
|
276 |
/// p relative to \c Compare. |
|
276 |
/// \pre \e i must be stored in the heap with priority at least \e p. |
|
277 | 277 |
void decrease(const Item &i, const Prio &p) { |
278 | 278 |
int idx = _iim[i]; |
279 |
|
|
279 |
bubbleUp(idx, Pair(i,p)); |
|
280 | 280 |
} |
281 | 281 |
|
282 |
/// \brief |
|
282 |
/// \brief Increase the priority of an item to the given value. |
|
283 | 283 |
/// |
284 |
/// This |
|
284 |
/// This function increases the priority of an item to the given value. |
|
285 | 285 |
/// \param i The item. |
286 | 286 |
/// \param p The priority. |
287 |
/// \pre \c i must be stored in the heap with priority at most \c |
|
288 |
/// p relative to \c Compare. |
|
287 |
/// \pre \e i must be stored in the heap with priority at most \e p. |
|
289 | 288 |
void increase(const Item &i, const Prio &p) { |
290 | 289 |
int idx = _iim[i]; |
291 |
|
|
290 |
bubbleDown(idx, Pair(i,p), _data.size()); |
|
292 | 291 |
} |
293 | 292 |
|
294 |
/// \brief Returns if \c item is in, has already been in, or has |
|
295 |
/// never been in the heap. |
|
293 |
/// \brief Return the state of an item. |
|
296 | 294 |
/// |
297 |
/// This method returns PRE_HEAP if \c item has never been in the |
|
298 |
/// heap, IN_HEAP if it is in the heap at the moment, and POST_HEAP |
|
299 |
/// otherwise. In the latter case it is possible that \c item will |
|
300 |
/// get back to the heap again. |
|
295 |
/// This method returns \c PRE_HEAP if the given item has never |
|
296 |
/// been in the heap, \c IN_HEAP if it is in the heap at the moment, |
|
297 |
/// and \c POST_HEAP otherwise. |
|
298 |
/// In the latter case it is possible that the item will get back |
|
299 |
/// to the heap again. |
|
301 | 300 |
/// \param i The item. |
302 | 301 |
State state(const Item &i) const { |
303 | 302 |
int s = _iim[i]; |
304 | 303 |
if( s>=0 ) |
305 | 304 |
s=0; |
306 | 305 |
return State(s); |
307 | 306 |
} |
308 | 307 |
|
309 |
/// \brief |
|
308 |
/// \brief Set the state of an item in the heap. |
|
310 | 309 |
/// |
311 |
/// Sets the state of the \c item in the heap. It can be used to |
|
312 |
/// manually clear the heap when it is important to achive the |
|
313 |
/// |
|
310 |
/// This function sets the state of the given item in the heap. |
|
311 |
/// It can be used to manually clear the heap when it is important |
|
312 |
/// to achive better time complexity. |
|
314 | 313 |
/// \param i The item. |
315 | 314 |
/// \param st The state. It should not be \c IN_HEAP. |
316 | 315 |
void state(const Item& i, State st) { |
317 | 316 |
switch (st) { |
318 | 317 |
case POST_HEAP: |
319 | 318 |
case PRE_HEAP: |
320 | 319 |
if (state(i) == IN_HEAP) { |
321 | 320 |
erase(i); |
322 | 321 |
} |
323 | 322 |
_iim[i] = st; |
324 | 323 |
break; |
325 | 324 |
case IN_HEAP: |
326 | 325 |
break; |
327 | 326 |
} |
328 | 327 |
} |
329 | 328 |
|
330 |
/// \brief |
|
329 |
/// \brief Replace an item in the heap. |
|
331 | 330 |
/// |
332 |
/// The \c i item is replaced with \c j item. The \c i item should |
|
333 |
/// be in the heap, while the \c j should be out of the heap. The |
|
334 |
/// \c i item will out of the heap and \c j will be in the heap |
|
335 |
/// with the same prioriority as prevoiusly the \c i item. |
|
331 |
/// This function replaces item \c i with item \c j. |
|
332 |
/// Item \c i must be in the heap, while \c j must be out of the heap. |
|
333 |
/// After calling this method, item \c i will be out of the |
|
334 |
/// heap and \c j will be in the heap with the same prioriority |
|
335 |
/// as item \c i had before. |
|
336 | 336 |
void replace(const Item& i, const Item& j) { |
337 | 337 |
int idx = _iim[i]; |
338 | 338 |
_iim.set(i, _iim[j]); |
339 | 339 |
_iim.set(j, idx); |
340 | 340 |
_data[idx].first = j; |
341 | 341 |
} |
342 | 342 |
|
343 | 343 |
}; // class BinHeap |
... | ... |
@@ -532,17 +532,17 @@ |
532 | 532 |
|
533 | 533 |
|
534 | 534 |
template <typename _Value> |
535 | 535 |
class ArcMap |
536 | 536 |
: public MapExtender<DefaultMap<Graph, Arc, _Value> > { |
537 | 537 |
typedef MapExtender<DefaultMap<Graph, Arc, _Value> > Parent; |
538 | 538 |
|
539 | 539 |
public: |
540 |
ArcMap(const Graph& _g) |
|
540 |
explicit ArcMap(const Graph& _g) |
|
541 | 541 |
: Parent(_g) {} |
542 | 542 |
ArcMap(const Graph& _g, const _Value& _v) |
543 | 543 |
: Parent(_g, _v) {} |
544 | 544 |
|
545 | 545 |
ArcMap& operator=(const ArcMap& cmap) { |
546 | 546 |
return operator=<ArcMap>(cmap); |
547 | 547 |
} |
548 | 548 |
|
... | ... |
@@ -556,17 +556,17 @@ |
556 | 556 |
|
557 | 557 |
|
558 | 558 |
template <typename _Value> |
559 | 559 |
class EdgeMap |
560 | 560 |
: public MapExtender<DefaultMap<Graph, Edge, _Value> > { |
561 | 561 |
typedef MapExtender<DefaultMap<Graph, Edge, _Value> > Parent; |
562 | 562 |
|
563 | 563 |
public: |
564 |
EdgeMap(const Graph& _g) |
|
564 |
explicit EdgeMap(const Graph& _g) |
|
565 | 565 |
: Parent(_g) {} |
566 | 566 |
|
567 | 567 |
EdgeMap(const Graph& _g, const _Value& _v) |
568 | 568 |
: Parent(_g, _v) {} |
569 | 569 |
|
570 | 570 |
EdgeMap& operator=(const EdgeMap& cmap) { |
571 | 571 |
return operator=<EdgeMap>(cmap); |
572 | 572 |
} |
... | ... |
@@ -599,17 +599,17 @@ |
599 | 599 |
// Mappable extension |
600 | 600 |
|
601 | 601 |
template <typename _Value> |
602 | 602 |
class NodeMap |
603 | 603 |
: public MapExtender<DefaultMap<Graph, Node, _Value> > { |
604 | 604 |
typedef MapExtender<DefaultMap<Graph, Node, _Value> > Parent; |
605 | 605 |
|
606 | 606 |
public: |
607 |
NodeMap(const Graph& graph) |
|
607 |
explicit NodeMap(const Graph& graph) |
|
608 | 608 |
: Parent(graph) {} |
609 | 609 |
NodeMap(const Graph& graph, const _Value& value) |
610 | 610 |
: Parent(graph, value) {} |
611 | 611 |
|
612 | 612 |
private: |
613 | 613 |
NodeMap& operator=(const NodeMap& cmap) { |
614 | 614 |
return operator=<NodeMap>(cmap); |
615 | 615 |
} |
... | ... |
@@ -623,17 +623,17 @@ |
623 | 623 |
}; |
624 | 624 |
|
625 | 625 |
template <typename _Value> |
626 | 626 |
class ArcMap |
627 | 627 |
: public MapExtender<DefaultMap<Graph, Arc, _Value> > { |
628 | 628 |
typedef MapExtender<DefaultMap<Graph, Arc, _Value> > Parent; |
629 | 629 |
|
630 | 630 |
public: |
631 |
ArcMap(const Graph& graph) |
|
631 |
explicit ArcMap(const Graph& graph) |
|
632 | 632 |
: Parent(graph) {} |
633 | 633 |
ArcMap(const Graph& graph, const _Value& value) |
634 | 634 |
: Parent(graph, value) {} |
635 | 635 |
|
636 | 636 |
private: |
637 | 637 |
ArcMap& operator=(const ArcMap& cmap) { |
638 | 638 |
return operator=<ArcMap>(cmap); |
639 | 639 |
} |
... | ... |
@@ -647,17 +647,17 @@ |
647 | 647 |
|
648 | 648 |
|
649 | 649 |
template <typename _Value> |
650 | 650 |
class EdgeMap |
651 | 651 |
: public MapExtender<DefaultMap<Graph, Edge, _Value> > { |
652 | 652 |
typedef MapExtender<DefaultMap<Graph, Edge, _Value> > Parent; |
653 | 653 |
|
654 | 654 |
public: |
655 |
EdgeMap(const Graph& graph) |
|
655 |
explicit EdgeMap(const Graph& graph) |
|
656 | 656 |
: Parent(graph) {} |
657 | 657 |
|
658 | 658 |
EdgeMap(const Graph& graph, const _Value& value) |
659 | 659 |
: Parent(graph, value) {} |
660 | 660 |
|
661 | 661 |
private: |
662 | 662 |
EdgeMap& operator=(const EdgeMap& cmap) { |
663 | 663 |
return operator=<EdgeMap>(cmap); |
... | ... |
@@ -44,16 +44,18 @@ |
44 | 44 |
typedef MapExtender Map; |
45 | 45 |
typedef typename Parent::Key Item; |
46 | 46 |
|
47 | 47 |
typedef typename Parent::Key Key; |
48 | 48 |
typedef typename Parent::Value Value; |
49 | 49 |
typedef typename Parent::Reference Reference; |
50 | 50 |
typedef typename Parent::ConstReference ConstReference; |
51 | 51 |
|
52 |
typedef typename Parent::ReferenceMapTag ReferenceMapTag; |
|
53 |
|
|
52 | 54 |
class MapIt; |
53 | 55 |
class ConstMapIt; |
54 | 56 |
|
55 | 57 |
friend class MapIt; |
56 | 58 |
friend class ConstMapIt; |
57 | 59 |
|
58 | 60 |
public: |
59 | 61 |
|
... | ... |
@@ -186,16 +188,18 @@ |
186 | 188 |
typedef SubMapExtender Map; |
187 | 189 |
typedef typename Parent::Key Item; |
188 | 190 |
|
189 | 191 |
typedef typename Parent::Key Key; |
190 | 192 |
typedef typename Parent::Value Value; |
191 | 193 |
typedef typename Parent::Reference Reference; |
192 | 194 |
typedef typename Parent::ConstReference ConstReference; |
193 | 195 |
|
196 |
typedef typename Parent::ReferenceMapTag ReferenceMapTag; |
|
197 |
|
|
194 | 198 |
class MapIt; |
195 | 199 |
class ConstMapIt; |
196 | 200 |
|
197 | 201 |
friend class MapIt; |
198 | 202 |
friend class ConstMapIt; |
199 | 203 |
|
200 | 204 |
public: |
201 | 205 |
... | ... |
@@ -14,19 +14,19 @@ |
14 | 14 |
* express or implied, and with no claim as to its suitability for any |
15 | 15 |
* purpose. |
16 | 16 |
* |
17 | 17 |
*/ |
18 | 18 |
|
19 | 19 |
#ifndef LEMON_BUCKET_HEAP_H |
20 | 20 |
#define LEMON_BUCKET_HEAP_H |
21 | 21 |
|
22 |
///\ingroup |
|
22 |
///\ingroup heaps |
|
23 | 23 |
///\file |
24 |
///\brief Bucket |
|
24 |
///\brief Bucket heap implementation. |
|
25 | 25 |
|
26 | 26 |
#include <vector> |
27 | 27 |
#include <utility> |
28 | 28 |
#include <functional> |
29 | 29 |
|
30 | 30 |
namespace lemon { |
31 | 31 |
|
32 | 32 |
namespace _bucket_heap_bits { |
... | ... |
@@ -48,98 +48,106 @@ |
48 | 48 |
} |
49 | 49 |
static void increase(int& value) { |
50 | 50 |
--value; |
51 | 51 |
} |
52 | 52 |
}; |
53 | 53 |
|
54 | 54 |
} |
55 | 55 |
|
56 |
/// \ingroup |
|
56 |
/// \ingroup heaps |
|
57 | 57 |
/// |
58 |
/// \brief |
|
58 |
/// \brief Bucket heap data structure. |
|
59 | 59 |
/// |
60 |
/// This class implements the \e bucket \e heap data structure. A \e heap |
|
61 |
/// is a data structure for storing items with specified values called \e |
|
62 |
/// priorities in such a way that finding the item with minimum priority is |
|
63 |
/// efficient. The bucket heap is very simple implementation, it can store |
|
64 |
/// only integer priorities and it stores for each priority in the |
|
65 |
/// \f$ [0..C) \f$ range a list of items. So it should be used only when |
|
66 |
/// the |
|
60 |
/// This class implements the \e bucket \e heap data structure. |
|
61 |
/// It practically conforms to the \ref concepts::Heap "heap concept", |
|
62 |
/// but it has some limitations. |
|
67 | 63 |
/// |
68 |
/// \param IM A read and write Item int map, used internally |
|
69 |
/// to handle the cross references. |
|
70 |
/// \param MIN If the given parameter is false then instead of the |
|
71 |
/// minimum value the maximum can be retrivied with the top() and |
|
72 |
/// |
|
64 |
/// The bucket heap is a very simple structure. It can store only |
|
65 |
/// \c int priorities and it maintains a list of items for each priority |
|
66 |
/// in the range <tt>[0..C)</tt>. So it should only be used when the |
|
67 |
/// priorities are small. It is not intended to use as a Dijkstra heap. |
|
68 |
/// |
|
69 |
/// \tparam IM A read-writable item map with \c int values, used |
|
70 |
/// internally to handle the cross references. |
|
71 |
/// \tparam MIN Indicate if the heap is a \e min-heap or a \e max-heap. |
|
72 |
/// The default is \e min-heap. If this parameter is set to \c false, |
|
73 |
/// then the comparison is reversed, so the top(), prio() and pop() |
|
74 |
/// functions deal with the item having maximum priority instead of the |
|
75 |
/// minimum. |
|
76 |
/// |
|
77 |
/// \sa SimpleBucketHeap |
|
73 | 78 |
template <typename IM, bool MIN = true> |
74 | 79 |
class BucketHeap { |
75 | 80 |
|
76 | 81 |
public: |
77 |
/// \e |
|
78 |
typedef typename IM::Key Item; |
|
79 |
|
|
82 |
|
|
83 |
/// Type of the item-int map. |
|
84 |
typedef IM ItemIntMap; |
|
85 |
/// Type of the priorities. |
|
80 | 86 |
typedef int Prio; |
81 |
/// |
|
87 |
/// Type of the items stored in the heap. |
|
88 |
typedef typename ItemIntMap::Key Item; |
|
89 |
/// Type of the item-priority pairs. |
|
82 | 90 |
typedef std::pair<Item, Prio> Pair; |
83 |
/// \e |
|
84 |
typedef IM ItemIntMap; |
|
85 | 91 |
|
86 | 92 |
private: |
87 | 93 |
|
88 | 94 |
typedef _bucket_heap_bits::DirectionTraits<MIN> Direction; |
89 | 95 |
|
90 | 96 |
public: |
91 | 97 |
|
92 |
/// \brief Type to represent the |
|
98 |
/// \brief Type to represent the states of the items. |
|
93 | 99 |
/// |
94 |
/// Each Item element have a state associated to it. It may be "in heap", |
|
95 |
/// "pre heap" or "post heap". The latter two are indifferent from the |
|
100 |
/// Each item has a state associated to it. It can be "in heap", |
|
101 |
/// "pre-heap" or "post-heap". The latter two are indifferent from the |
|
96 | 102 |
/// heap's point of view, but may be useful to the user. |
97 | 103 |
/// |
98 | 104 |
/// The item-int map must be initialized in such way that it assigns |
99 | 105 |
/// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap. |
100 | 106 |
enum State { |
101 | 107 |
IN_HEAP = 0, ///< = 0. |
102 | 108 |
PRE_HEAP = -1, ///< = -1. |
103 | 109 |
POST_HEAP = -2 ///< = -2. |
104 | 110 |
}; |
105 | 111 |
|
106 | 112 |
public: |
107 |
|
|
113 |
|
|
114 |
/// \brief Constructor. |
|
108 | 115 |
/// |
109 |
/// The constructor. |
|
110 |
/// \param map should be given to the constructor, since it is used |
|
111 |
/// internally to handle the cross references. The value of the map |
|
112 |
/// should be PRE_HEAP (-1) for each element. |
|
116 |
/// Constructor. |
|
117 |
/// \param map A map that assigns \c int values to the items. |
|
118 |
/// It is used internally to handle the cross references. |
|
119 |
/// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item. |
|
113 | 120 |
explicit BucketHeap(ItemIntMap &map) : _iim(map), _minimum(0) {} |
114 | 121 |
|
115 |
/// The number of items stored in the heap. |
|
122 |
/// \brief The number of items stored in the heap. |
|
116 | 123 |
/// |
117 |
/// |
|
124 |
/// This function returns the number of items stored in the heap. |
|
118 | 125 |
int size() const { return _data.size(); } |
119 | 126 |
|
120 |
/// \brief |
|
127 |
/// \brief Check if the heap is empty. |
|
121 | 128 |
/// |
122 |
/// |
|
129 |
/// This function returns \c true if the heap is empty. |
|
123 | 130 |
bool empty() const { return _data.empty(); } |
124 | 131 |
|
125 |
/// \brief Make |
|
132 |
/// \brief Make the heap empty. |
|
126 | 133 |
/// |
127 |
/// Make empty this heap. It does not change the cross reference |
|
128 |
/// map. If you want to reuse a heap what is not surely empty you |
|
129 |
/// should first clear the heap and after that you should set the |
|
130 |
/// cross reference map for each item to \c PRE_HEAP. |
|
134 |
/// This functon makes the heap empty. |
|
135 |
/// It does not change the cross reference map. If you want to reuse |
|
136 |
/// a heap that is not surely empty, you should first clear it and |
|
137 |
/// then you should set the cross reference map to \c PRE_HEAP |
|
138 |
/// for each item. |
|
131 | 139 |
void clear() { |
132 | 140 |
_data.clear(); _first.clear(); _minimum = 0; |
133 | 141 |
} |
134 | 142 |
|
135 | 143 |
private: |
136 | 144 |
|
137 |
void |
|
145 |
void relocateLast(int idx) { |
|
138 | 146 |
if (idx + 1 < int(_data.size())) { |
139 | 147 |
_data[idx] = _data.back(); |
140 | 148 |
if (_data[idx].prev != -1) { |
141 | 149 |
_data[_data[idx].prev].next = idx; |
142 | 150 |
} else { |
143 | 151 |
_first[_data[idx].value] = idx; |
144 | 152 |
} |
145 | 153 |
if (_data[idx].next != -1) { |
... | ... |
@@ -169,166 +177,170 @@ |
169 | 177 |
if (_data[idx].next != -1) { |
170 | 178 |
_data[_data[idx].next].prev = idx; |
171 | 179 |
} |
172 | 180 |
_first[_data[idx].value] = idx; |
173 | 181 |
_data[idx].prev = -1; |
174 | 182 |
} |
175 | 183 |
|
176 | 184 |
public: |
185 |
|
|
177 | 186 |
/// \brief Insert a pair of item and priority into the heap. |
178 | 187 |
/// |
179 |
/// |
|
188 |
/// This function inserts \c p.first to the heap with priority |
|
189 |
/// \c p.second. |
|
180 | 190 |
/// \param p The pair to insert. |
191 |
/// \pre \c p.first must not be stored in the heap. |
|
181 | 192 |
void push(const Pair& p) { |
182 | 193 |
push(p.first, p.second); |
183 | 194 |
} |
184 | 195 |
|
185 | 196 |
/// \brief Insert an item into the heap with the given priority. |
186 | 197 |
/// |
187 |
/// |
|
198 |
/// This function inserts the given item into the heap with the |
|
199 |
/// given priority. |
|
188 | 200 |
/// \param i The item to insert. |
189 | 201 |
/// \param p The priority of the item. |
202 |
/// \pre \e i must not be stored in the heap. |
|
190 | 203 |
void push(const Item &i, const Prio &p) { |
191 | 204 |
int idx = _data.size(); |
192 | 205 |
_iim[i] = idx; |
193 | 206 |
_data.push_back(BucketItem(i, p)); |
194 | 207 |
lace(idx); |
195 | 208 |
if (Direction::less(p, _minimum)) { |
196 | 209 |
_minimum = p; |
197 | 210 |
} |
198 | 211 |
} |
199 | 212 |
|
200 |
/// \brief |
|
213 |
/// \brief Return the item having minimum priority. |
|
201 | 214 |
/// |
202 |
/// This method returns the item with minimum priority. |
|
203 |
/// \pre The heap must be nonempty. |
|
215 |
/// This function returns the item having minimum priority. |
|
216 |
/// \pre The heap must be non-empty. |
|
204 | 217 |
Item top() const { |
205 | 218 |
while (_first[_minimum] == -1) { |
206 | 219 |
Direction::increase(_minimum); |
207 | 220 |
} |
208 | 221 |
return _data[_first[_minimum]].item; |
209 | 222 |
} |
210 | 223 |
|
211 |
/// \brief |
|
224 |
/// \brief The minimum priority. |
|
212 | 225 |
/// |
213 |
/// It returns the minimum priority. |
|
214 |
/// \pre The heap must be nonempty. |
|
226 |
/// This function returns the minimum priority. |
|
227 |
/// \pre The heap must be non-empty. |
|
215 | 228 |
Prio prio() const { |
216 | 229 |
while (_first[_minimum] == -1) { |
217 | 230 |
Direction::increase(_minimum); |
218 | 231 |
} |
219 | 232 |
return _minimum; |
220 | 233 |
} |
221 | 234 |
|
222 |
/// \brief |
|
235 |
/// \brief Remove the item having minimum priority. |
|
223 | 236 |
/// |
224 |
/// This |
|
237 |
/// This function removes the item having minimum priority. |
|
225 | 238 |
/// \pre The heap must be non-empty. |
226 | 239 |
void pop() { |
227 | 240 |
while (_first[_minimum] == -1) { |
228 | 241 |
Direction::increase(_minimum); |
229 | 242 |
} |
230 | 243 |
int idx = _first[_minimum]; |
231 | 244 |
_iim[_data[idx].item] = -2; |
232 | 245 |
unlace(idx); |
233 |
|
|
246 |
relocateLast(idx); |
|
234 | 247 |
} |
235 | 248 |
|
236 |
/// \brief |
|
249 |
/// \brief Remove the given item from the heap. |
|
237 | 250 |
/// |
238 |
/// This method deletes item \c i from the heap, if \c i was |
|
239 |
/// already stored in the heap. |
|
240 |
/// |
|
251 |
/// This function removes the given item from the heap if it is |
|
252 |
/// already stored. |
|
253 |
/// \param i The item to delete. |
|
254 |
/// \pre \e i must be in the heap. |
|
241 | 255 |
void erase(const Item &i) { |
242 | 256 |
int idx = _iim[i]; |
243 | 257 |
_iim[_data[idx].item] = -2; |
244 | 258 |
unlace(idx); |
245 |
|
|
259 |
relocateLast(idx); |
|
246 | 260 |
} |
247 | 261 |
|
248 |
|
|
249 |
/// \brief Returns the priority of \c i. |
|
262 |
/// \brief The priority of the given item. |
|
250 | 263 |
/// |
251 |
/// This function returns the priority of item \c i. |
|
252 |
/// \pre \c i must be in the heap. |
|
264 |
/// This function returns the priority of the given item. |
|
253 | 265 |
/// \param i The item. |
266 |
/// \pre \e i must be in the heap. |
|
254 | 267 |
Prio operator[](const Item &i) const { |
255 | 268 |
int idx = _iim[i]; |
256 | 269 |
return _data[idx].value; |
257 | 270 |
} |
258 | 271 |
|
259 |
/// \brief \c i gets to the heap with priority \c p independently |
|
260 |
/// if \c i was already there. |
|
272 |
/// \brief Set the priority of an item or insert it, if it is |
|
273 |
/// not stored in the heap. |
|
261 | 274 |
/// |
262 |
/// This method calls \ref push(\c i, \c p) if \c i is not stored |
|
263 |
/// in the heap and sets the priority of \c i to \c p otherwise. |
|
275 |
/// This method sets the priority of the given item if it is |
|
276 |
/// already stored in the heap. Otherwise it inserts the given |
|
277 |
/// item into the heap with the given priority. |
|
264 | 278 |
/// \param i The item. |
265 | 279 |
/// \param p The priority. |
266 | 280 |
void set(const Item &i, const Prio &p) { |
267 | 281 |
int idx = _iim[i]; |
268 | 282 |
if (idx < 0) { |
269 | 283 |
push(i, p); |
270 | 284 |
} else if (Direction::less(p, _data[idx].value)) { |
271 | 285 |
decrease(i, p); |
272 | 286 |
} else { |
273 | 287 |
increase(i, p); |
274 | 288 |
} |
275 | 289 |
} |
276 | 290 |
|
277 |
/// \brief |
|
291 |
/// \brief Decrease the priority of an item to the given value. |
|
278 | 292 |
/// |
279 |
/// This method decreases the priority of item \c i to \c p. |
|
280 |
/// \pre \c i must be stored in the heap with priority at least \c |
|
281 |
/// |
|
293 |
/// This function decreases the priority of an item to the given value. |
|
282 | 294 |
/// \param i The item. |
283 | 295 |
/// \param p The priority. |
296 |
/// \pre \e i must be stored in the heap with priority at least \e p. |
|
284 | 297 |
void decrease(const Item &i, const Prio &p) { |
285 | 298 |
int idx = _iim[i]; |
286 | 299 |
unlace(idx); |
287 | 300 |
_data[idx].value = p; |
288 | 301 |
if (Direction::less(p, _minimum)) { |
289 | 302 |
_minimum = p; |
290 | 303 |
} |
291 | 304 |
lace(idx); |
292 | 305 |
} |
293 | 306 |
|
294 |
/// \brief |
|
307 |
/// \brief Increase the priority of an item to the given value. |
|
295 | 308 |
/// |
296 |
/// This method sets the priority of item \c i to \c p. |
|
297 |
/// \pre \c i must be stored in the heap with priority at most \c |
|
298 |
/// |
|
309 |
/// This function increases the priority of an item to the given value. |
|
299 | 310 |
/// \param i The item. |
300 | 311 |
/// \param p The priority. |
312 |
/// \pre \e i must be stored in the heap with priority at most \e p. |
|
301 | 313 |
void increase(const Item &i, const Prio &p) { |
302 | 314 |
int idx = _iim[i]; |
303 | 315 |
unlace(idx); |
304 | 316 |
_data[idx].value = p; |
305 | 317 |
lace(idx); |
306 | 318 |
} |
307 | 319 |
|
308 |
/// \brief Returns if \c item is in, has already been in, or has |
|
309 |
/// never been in the heap. |
|
320 |
/// \brief Return the state of an item. |
|
310 | 321 |
/// |
311 |
/// This method returns PRE_HEAP if \c item has never been in the |
|
312 |
/// heap, IN_HEAP if it is in the heap at the moment, and POST_HEAP |
|
313 |
/// otherwise. In the latter case it is possible that \c item will |
|
314 |
/// get back to the heap again. |
|
322 |
/// This method returns \c PRE_HEAP if the given item has never |
|
323 |
/// been in the heap, \c IN_HEAP if it is in the heap at the moment, |
|
324 |
/// and \c POST_HEAP otherwise. |
|
325 |
/// In the latter case it is possible that the item will get back |
|
326 |
/// to the heap again. |
|
315 | 327 |
/// \param i The item. |
316 | 328 |
State state(const Item &i) const { |
317 | 329 |
int idx = _iim[i]; |
318 | 330 |
if (idx >= 0) idx = 0; |
319 | 331 |
return State(idx); |
320 | 332 |
} |
321 | 333 |
|
322 |
/// \brief |
|
334 |
/// \brief Set the state of an item in the heap. |
|
323 | 335 |
/// |
324 |
/// Sets the state of the \c item in the heap. It can be used to |
|
325 |
/// manually clear the heap when it is important to achive the |
|
326 |
/// |
|
336 |
/// This function sets the state of the given item in the heap. |
|
337 |
/// It can be used to manually clear the heap when it is important |
|
338 |
/// to achive better time complexity. |
|
327 | 339 |
/// \param i The item. |
328 | 340 |
/// \param st The state. It should not be \c IN_HEAP. |
329 | 341 |
void state(const Item& i, State st) { |
330 | 342 |
switch (st) { |
331 | 343 |
case POST_HEAP: |
332 | 344 |
case PRE_HEAP: |
333 | 345 |
if (state(i) == IN_HEAP) { |
334 | 346 |
erase(i); |
... | ... |
@@ -354,108 +366,124 @@ |
354 | 366 |
|
355 | 367 |
ItemIntMap& _iim; |
356 | 368 |
std::vector<int> _first; |
357 | 369 |
std::vector<BucketItem> _data; |
358 | 370 |
mutable int _minimum; |
359 | 371 |
|
360 | 372 |
}; // class BucketHeap |
361 | 373 |
|
362 |
/// \ingroup |
|
374 |
/// \ingroup heaps |
|
363 | 375 |
/// |
364 |
/// \brief |
|
376 |
/// \brief Simplified bucket heap data structure. |
|
365 | 377 |
/// |
366 | 378 |
/// This class implements a simplified \e bucket \e heap data |
367 |
/// structure. It does not provide some functionality but it faster |
|
368 |
/// and simplier data structure than the BucketHeap. The main |
|
369 |
/// difference is that the BucketHeap stores for every key a double |
|
370 |
/// linked list while this class stores just simple lists. In the |
|
371 |
/// other way it does not support erasing each elements just the |
|
372 |
/// minimal and it does not supports key increasing, decreasing. |
|
379 |
/// structure. It does not provide some functionality, but it is |
|
380 |
/// faster and simpler than BucketHeap. The main difference is |
|
381 |
/// that BucketHeap stores a doubly-linked list for each key while |
|
382 |
/// this class stores only simply-linked lists. It supports erasing |
|
383 |
/// only for the item having minimum priority and it does not support |
|
384 |
/// key increasing and decreasing. |
|
373 | 385 |
/// |
374 |
/// \param IM A read and write Item int map, used internally |
|
375 |
/// to handle the cross references. |
|
376 |
/// \param MIN If the given parameter is false then instead of the |
|
377 |
/// minimum value the maximum can be retrivied with the top() and |
|
378 |
/// |
|
386 |
/// Note that this implementation does not conform to the |
|
387 |
/// \ref concepts::Heap "heap concept" due to the lack of some |
|
388 |
/// functionality. |
|
389 |
/// |
|
390 |
/// \tparam IM A read-writable item map with \c int values, used |
|
391 |
/// internally to handle the cross references. |
|
392 |
/// \tparam MIN Indicate if the heap is a \e min-heap or a \e max-heap. |
|
393 |
/// The default is \e min-heap. If this parameter is set to \c false, |
|
394 |
/// then the comparison is reversed, so the top(), prio() and pop() |
|
395 |
/// functions deal with the item having maximum priority instead of the |
|
396 |
/// minimum. |
|
379 | 397 |
/// |
380 | 398 |
/// \sa BucketHeap |
381 | 399 |
template <typename IM, bool MIN = true > |
382 | 400 |
class SimpleBucketHeap { |
383 | 401 |
|
384 | 402 |
public: |
385 |
|
|
403 |
|
|
404 |
/// Type of the item-int map. |
|
405 |
typedef IM ItemIntMap; |
|
406 |
/// Type of the priorities. |
|
386 | 407 |
typedef int Prio; |
408 |
/// Type of the items stored in the heap. |
|
409 |
typedef typename ItemIntMap::Key Item; |
|
410 |
/// Type of the item-priority pairs. |
|
387 | 411 |
typedef std::pair<Item, Prio> Pair; |
388 |
typedef IM ItemIntMap; |
|
389 | 412 |
|
390 | 413 |
private: |
391 | 414 |
|
392 | 415 |
typedef _bucket_heap_bits::DirectionTraits<MIN> Direction; |
393 | 416 |
|
394 | 417 |
public: |
395 | 418 |
|
396 |
/// \brief Type to represent the |
|
419 |
/// \brief Type to represent the states of the items. |
|
397 | 420 |
/// |
398 |
/// Each Item element have a state associated to it. It may be "in heap", |
|
399 |
/// "pre heap" or "post heap". The latter two are indifferent from the |
|
421 |
/// Each item has a state associated to it. It can be "in heap", |
|
422 |
/// "pre-heap" or "post-heap". The latter two are indifferent from the |
|
400 | 423 |
/// heap's point of view, but may be useful to the user. |
401 | 424 |
/// |
402 | 425 |
/// The item-int map must be initialized in such way that it assigns |
403 | 426 |
/// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap. |
404 | 427 |
enum State { |
405 | 428 |
IN_HEAP = 0, ///< = 0. |
406 | 429 |
PRE_HEAP = -1, ///< = -1. |
407 | 430 |
POST_HEAP = -2 ///< = -2. |
408 | 431 |
}; |
409 | 432 |
|
410 | 433 |
public: |
411 | 434 |
|
412 |
/// \brief |
|
435 |
/// \brief Constructor. |
|
413 | 436 |
/// |
414 |
/// The constructor. |
|
415 |
/// \param map should be given to the constructor, since it is used |
|
416 |
/// internally to handle the cross references. The value of the map |
|
417 |
/// should be PRE_HEAP (-1) for each element. |
|
437 |
/// Constructor. |
|
438 |
/// \param map A map that assigns \c int values to the items. |
|
439 |
/// It is used internally to handle the cross references. |
|
440 |
/// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item. |
|
418 | 441 |
explicit SimpleBucketHeap(ItemIntMap &map) |
419 | 442 |
: _iim(map), _free(-1), _num(0), _minimum(0) {} |
420 | 443 |
|
421 |
/// \brief |
|
444 |
/// \brief The number of items stored in the heap. |
|
422 | 445 |
/// |
423 |
/// |
|
446 |
/// This function returns the number of items stored in the heap. |
|
424 | 447 |
int size() const { return _num; } |
425 | 448 |
|
426 |
/// \brief |
|
449 |
/// \brief Check if the heap is empty. |
|
427 | 450 |
/// |
428 |
/// |
|
451 |
/// This function returns \c true if the heap is empty. |
|
429 | 452 |
bool empty() const { return _num == 0; } |
430 | 453 |
|
431 |
/// \brief Make |
|
454 |
/// \brief Make the heap empty. |
|
432 | 455 |
/// |
433 |
/// Make empty this heap. It does not change the cross reference |
|
434 |
/// map. If you want to reuse a heap what is not surely empty you |
|
435 |
/// should first clear the heap and after that you should set the |
|
436 |
/// cross reference map for each item to \c PRE_HEAP. |
|
456 |
/// This functon makes the heap empty. |
|
457 |
/// It does not change the cross reference map. If you want to reuse |
|
458 |
/// a heap that is not surely empty, you should first clear it and |
|
459 |
/// then you should set the cross reference map to \c PRE_HEAP |
|
460 |
/// for each item. |
|
437 | 461 |
void clear() { |
438 | 462 |
_data.clear(); _first.clear(); _free = -1; _num = 0; _minimum = 0; |
439 | 463 |
} |
440 | 464 |
|
441 | 465 |
/// \brief Insert a pair of item and priority into the heap. |
442 | 466 |
/// |
443 |
/// |
|
467 |
/// This function inserts \c p.first to the heap with priority |
|
468 |
/// \c p.second. |
|
444 | 469 |
/// \param p The pair to insert. |
470 |
/// \pre \c p.first must not be stored in the heap. |
|
445 | 471 |
void push(const Pair& p) { |
446 | 472 |
push(p.first, p.second); |
447 | 473 |
} |
448 | 474 |
|
449 | 475 |
/// \brief Insert an item into the heap with the given priority. |
450 | 476 |
/// |
451 |
/// |
|
477 |
/// This function inserts the given item into the heap with the |
|
478 |
/// given priority. |
|
452 | 479 |
/// \param i The item to insert. |
453 | 480 |
/// \param p The priority of the item. |
481 |
/// \pre \e i must not be stored in the heap. |
|
454 | 482 |
void push(const Item &i, const Prio &p) { |
455 | 483 |
int idx; |
456 | 484 |
if (_free == -1) { |
457 | 485 |
idx = _data.size(); |
458 | 486 |
_data.push_back(BucketItem(i)); |
459 | 487 |
} else { |
460 | 488 |
idx = _free; |
461 | 489 |
_free = _data[idx].next; |
... | ... |
@@ -466,82 +494,81 @@ |
466 | 494 |
_data[idx].next = _first[p]; |
467 | 495 |
_first[p] = idx; |
468 | 496 |
if (Direction::less(p, _minimum)) { |
469 | 497 |
_minimum = p; |
470 | 498 |
} |
471 | 499 |
++_num; |
472 | 500 |
} |
473 | 501 |
|
474 |
/// \brief |
|
502 |
/// \brief Return the item having minimum priority. |
|
475 | 503 |
/// |
476 |
/// This method returns the item with minimum priority. |
|
477 |
/// \pre The heap must be nonempty. |
|
504 |
/// This function returns the item having minimum priority. |
|
505 |
/// \pre The heap must be non-empty. |
|
478 | 506 |
Item top() const { |
479 | 507 |
while (_first[_minimum] == -1) { |
480 | 508 |
Direction::increase(_minimum); |
481 | 509 |
} |
482 | 510 |
return _data[_first[_minimum]].item; |
483 | 511 |
} |
484 | 512 |
|
485 |
/// \brief |
|
513 |
/// \brief The minimum priority. |
|
486 | 514 |
/// |
487 |
/// It returns the minimum priority. |
|
488 |
/// \pre The heap must be nonempty. |
|
515 |
/// This function returns the minimum priority. |
|
516 |
/// \pre The heap must be non-empty. |
|
489 | 517 |
Prio prio() const { |
490 | 518 |
while (_first[_minimum] == -1) { |
491 | 519 |
Direction::increase(_minimum); |
492 | 520 |
} |
493 | 521 |
return _minimum; |
494 | 522 |
} |
495 | 523 |
|
496 |
/// \brief |
|
524 |
/// \brief Remove the item having minimum priority. |
|
497 | 525 |
/// |
498 |
/// This |
|
526 |
/// This function removes the item having minimum priority. |
|
499 | 527 |
/// \pre The heap must be non-empty. |
500 | 528 |
void pop() { |
501 | 529 |
while (_first[_minimum] == -1) { |
502 | 530 |
Direction::increase(_minimum); |
503 | 531 |
} |
504 | 532 |
int idx = _first[_minimum]; |
505 | 533 |
_iim[_data[idx].item] = -2; |
506 | 534 |
_first[_minimum] = _data[idx].next; |
507 | 535 |
_data[idx].next = _free; |
508 | 536 |
_free = idx; |
509 | 537 |
--_num; |
510 | 538 |
} |
511 | 539 |
|
512 |
/// \brief |
|
540 |
/// \brief The priority of the given item. |
|
513 | 541 |
/// |
514 |
/// This function returns the priority of item \c i. |
|
515 |
/// \warning This operator is not a constant time function |
|
516 |
/// because it scans the whole data structure to find the proper |
|
517 |
/// value. |
|
518 |
/// |
|
542 |
/// This function returns the priority of the given item. |
|
519 | 543 |
/// \param i The item. |
544 |
/// \pre \e i must be in the heap. |
|
545 |
/// \warning This operator is not a constant time function because |
|
546 |
/// it scans the whole data structure to find the proper value. |
|
520 | 547 |
Prio operator[](const Item &i) const { |
521 |
for (int k = 0; k < _first.size(); ++k) { |
|
548 |
for (int k = 0; k < int(_first.size()); ++k) { |
|
522 | 549 |
int idx = _first[k]; |
523 | 550 |
while (idx != -1) { |
524 | 551 |
if (_data[idx].item == i) { |
525 | 552 |
return k; |
526 | 553 |
} |
527 | 554 |
idx = _data[idx].next; |
528 | 555 |
} |
529 | 556 |
} |
530 | 557 |
return -1; |
531 | 558 |
} |
532 | 559 |
|
533 |
/// \brief Returns if \c item is in, has already been in, or has |
|
534 |
/// never been in the heap. |
|
560 |
/// \brief Return the state of an item. |
|
535 | 561 |
/// |
536 |
/// This method returns PRE_HEAP if \c item has never been in the |
|
537 |
/// heap, IN_HEAP if it is in the heap at the moment, and POST_HEAP |
|
538 |
/// otherwise. In the latter case it is possible that \c item will |
|
539 |
/// get back to the heap again. |
|
562 |
/// This method returns \c PRE_HEAP if the given item has never |
|
563 |
/// been in the heap, \c IN_HEAP if it is in the heap at the moment, |
|
564 |
/// and \c POST_HEAP otherwise. |
|
565 |
/// In the latter case it is possible that the item will get back |
|
566 |
/// to the heap again. |
|
540 | 567 |
/// \param i The item. |
541 | 568 |
State state(const Item &i) const { |
542 | 569 |
int idx = _iim[i]; |
543 | 570 |
if (idx >= 0) idx = 0; |
544 | 571 |
return State(idx); |
545 | 572 |
} |
546 | 573 |
|
547 | 574 |
private: |
... | ... |
@@ -67,34 +67,41 @@ |
67 | 67 |
/// \brief The type of the flow and supply values. |
68 | 68 |
typedef typename SupplyMap::Value Value; |
69 | 69 |
|
70 | 70 |
/// \brief The type of the map that stores the flow values. |
71 | 71 |
/// |
72 | 72 |
/// The type of the map that stores the flow values. |
73 | 73 |
/// It must conform to the \ref concepts::ReadWriteMap "ReadWriteMap" |
74 | 74 |
/// concept. |
75 |
#ifdef DOXYGEN |
|
76 |
typedef GR::ArcMap<Value> FlowMap; |
|
77 |
#else |
|
75 | 78 |
typedef typename Digraph::template ArcMap<Value> FlowMap; |
79 |
#endif |
|
76 | 80 |
|
77 | 81 |
/// \brief Instantiates a FlowMap. |
78 | 82 |
/// |
79 | 83 |
/// This function instantiates a \ref FlowMap. |
80 | 84 |
/// \param digraph The digraph for which we would like to define |
81 | 85 |
/// the flow map. |
82 | 86 |
static FlowMap* createFlowMap(const Digraph& digraph) { |
83 | 87 |
return new FlowMap(digraph); |
84 | 88 |
} |
85 | 89 |
|
86 | 90 |
/// \brief The elevator type used by the algorithm. |
87 | 91 |
/// |
88 | 92 |
/// The elevator type used by the algorithm. |
89 | 93 |
/// |
90 |
/// \sa Elevator |
|
91 |
/// \sa LinkedElevator |
|
94 |
/// \sa Elevator, LinkedElevator |
|
95 |
#ifdef DOXYGEN |
|
96 |
typedef lemon::Elevator<GR, GR::Node> Elevator; |
|
97 |
#else |
|
92 | 98 |
typedef lemon::Elevator<Digraph, typename Digraph::Node> Elevator; |
99 |
#endif |
|
93 | 100 |
|
94 | 101 |
/// \brief Instantiates an Elevator. |
95 | 102 |
/// |
96 | 103 |
/// This function instantiates an \ref Elevator. |
97 | 104 |
/// \param digraph The digraph for which we would like to define |
98 | 105 |
/// the elevator. |
99 | 106 |
/// \param max_level The maximum level of the elevator. |
100 | 107 |
static Elevator* createElevator(const Digraph& digraph, int max_level) { |
... | ... |
@@ -445,35 +452,37 @@ |
445 | 452 |
/// Returns a const reference to the elevator. |
446 | 453 |
/// |
447 | 454 |
/// \pre Either \ref run() or \ref init() must be called before |
448 | 455 |
/// using this function. |
449 | 456 |
const Elevator& elevator() const { |
450 | 457 |
return *_level; |
451 | 458 |
} |
452 | 459 |
|
453 |
/// \brief Sets the tolerance used by algorithm. |
|
460 |
/// \brief Sets the tolerance used by the algorithm. |
|
454 | 461 |
/// |
455 |
/// Sets the tolerance used by algorithm. |
|
456 |
Circulation& tolerance(const Tolerance& tolerance) const { |
|
462 |
/// Sets the tolerance object used by the algorithm. |
|
463 |
/// \return <tt>(*this)</tt> |
|
464 |
Circulation& tolerance(const Tolerance& tolerance) { |
|
457 | 465 |
_tol = tolerance; |
458 | 466 |
return *this; |
459 | 467 |
} |
460 | 468 |
|
461 | 469 |
/// \brief Returns a const reference to the tolerance. |
462 | 470 |
/// |
463 |
/// Returns a const reference to the tolerance |
|
471 |
/// Returns a const reference to the tolerance object used by |
|
472 |
/// the algorithm. |
|
464 | 473 |
const Tolerance& tolerance() const { |
465 |
return |
|
474 |
return _tol; |
|
466 | 475 |
} |
467 | 476 |
|
468 | 477 |
/// \name Execution Control |
469 | 478 |
/// The simplest way to execute the algorithm is to call \ref run().\n |
470 |
/// If you need more control on the initial solution or the execution, |
|
471 |
/// first you have to call one of the \ref init() functions, then |
|
479 |
/// If you need better control on the initial solution or the execution, |
|
480 |
/// you have to call one of the \ref init() functions first, then |
|
472 | 481 |
/// the \ref start() function. |
473 | 482 |
|
474 | 483 |
///@{ |
475 | 484 |
|
476 | 485 |
/// Initializes the internal data structures. |
477 | 486 |
|
478 | 487 |
/// Initializes the internal data structures and sets all flow values |
479 | 488 |
/// to the lower bound. |
... | ... |
@@ -11,181 +11,203 @@ |
11 | 11 |
* precise terms see the accompanying LICENSE file. |
12 | 12 |
* |
13 | 13 |
* This software is provided "AS IS" with no warranty of any kind, |
14 | 14 |
* express or implied, and with no claim as to its suitability for any |
15 | 15 |
* purpose. |
16 | 16 |
* |
17 | 17 |
*/ |
18 | 18 |
|
19 |
#ifndef LEMON_CONCEPTS_HEAP_H |
|
20 |
#define LEMON_CONCEPTS_HEAP_H |
|
21 |
|
|
19 | 22 |
///\ingroup concept |
20 | 23 |
///\file |
21 | 24 |
///\brief The concept of heaps. |
22 | 25 |
|
23 |
#ifndef LEMON_CONCEPTS_HEAP_H |
|
24 |
#define LEMON_CONCEPTS_HEAP_H |
|
25 |
|
|
26 | 26 |
#include <lemon/core.h> |
27 | 27 |
#include <lemon/concept_check.h> |
28 | 28 |
|
29 | 29 |
namespace lemon { |
30 | 30 |
|
31 | 31 |
namespace concepts { |
32 | 32 |
|
33 | 33 |
/// \addtogroup concept |
34 | 34 |
/// @{ |
35 | 35 |
|
36 | 36 |
/// \brief The heap concept. |
37 | 37 |
/// |
38 |
/// Concept class describing the main interface of heaps. A \e heap |
|
39 |
/// is a data structure for storing items with specified values called |
|
40 |
/// \e priorities in such a way that finding the item with minimum |
|
41 |
/// priority is efficient. In a heap one can change the priority of an |
|
42 |
/// |
|
38 |
/// This concept class describes the main interface of heaps. |
|
39 |
/// The various \ref heaps "heap structures" are efficient |
|
40 |
/// implementations of the abstract data type \e priority \e queue. |
|
41 |
/// They store items with specified values called \e priorities |
|
42 |
/// in such a way that finding and removing the item with minimum |
|
43 |
/// priority are efficient. The basic operations are adding and |
|
44 |
/// erasing items, changing the priority of an item, etc. |
|
43 | 45 |
/// |
44 |
/// \tparam PR Type of the priority of the items. |
|
45 |
/// \tparam IM A read and writable item map with int values, used |
|
46 |
/// Heaps are crucial in several algorithms, such as Dijkstra and Prim. |
|
47 |
/// Any class that conforms to this concept can be used easily in such |
|
48 |
/// algorithms. |
|
49 |
/// |
|
50 |
/// \tparam PR Type of the priorities of the items. |
|
51 |
/// \tparam IM A read-writable item map with \c int values, used |
|
46 | 52 |
/// internally to handle the cross references. |
47 |
/// \tparam |
|
53 |
/// \tparam CMP A functor class for comparing the priorities. |
|
48 | 54 |
/// The default is \c std::less<PR>. |
49 | 55 |
#ifdef DOXYGEN |
50 |
template <typename PR, typename IM, typename |
|
56 |
template <typename PR, typename IM, typename CMP> |
|
51 | 57 |
#else |
52 |
template <typename PR, typename IM> |
|
58 |
template <typename PR, typename IM, typename CMP = std::less<PR> > |
|
53 | 59 |
#endif |
54 | 60 |
class Heap { |
55 | 61 |
public: |
56 | 62 |
|
57 | 63 |
/// Type of the item-int map. |
58 | 64 |
typedef IM ItemIntMap; |
59 | 65 |
/// Type of the priorities. |
60 | 66 |
typedef PR Prio; |
61 | 67 |
/// Type of the items stored in the heap. |
62 | 68 |
typedef typename ItemIntMap::Key Item; |
63 | 69 |
|
64 | 70 |
/// \brief Type to represent the states of the items. |
65 | 71 |
/// |
66 | 72 |
/// Each item has a state associated to it. It can be "in heap", |
67 |
/// "pre heap" or "post heap". The later two are indifferent |
|
68 |
/// from the point of view of the heap, but may be useful for |
|
69 |
/// |
|
73 |
/// "pre-heap" or "post-heap". The latter two are indifferent from the |
|
74 |
/// heap's point of view, but may be useful to the user. |
|
70 | 75 |
/// |
71 | 76 |
/// The item-int map must be initialized in such way that it assigns |
72 | 77 |
/// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap. |
73 | 78 |
enum State { |
74 | 79 |
IN_HEAP = 0, ///< = 0. The "in heap" state constant. |
75 |
PRE_HEAP = -1, ///< = -1. The "pre heap" state constant. |
|
76 |
POST_HEAP = -2 ///< = -2. The "post heap" state constant. |
|
80 |
PRE_HEAP = -1, ///< = -1. The "pre-heap" state constant. |
|
81 |
POST_HEAP = -2 ///< = -2. The "post-heap" state constant. |
|
77 | 82 |
}; |
78 | 83 |
|
79 |
/// \brief |
|
84 |
/// \brief Constructor. |
|
80 | 85 |
/// |
81 |
/// |
|
86 |
/// Constructor. |
|
82 | 87 |
/// \param map A map that assigns \c int values to keys of type |
83 | 88 |
/// \c Item. It is used internally by the heap implementations to |
84 | 89 |
/// handle the cross references. The assigned value must be |
85 |
/// \c PRE_HEAP (<tt>-1</tt>) for |
|
90 |
/// \c PRE_HEAP (<tt>-1</tt>) for each item. |
|
86 | 91 |
explicit Heap(ItemIntMap &map) {} |
87 | 92 |
|
93 |
/// \brief Constructor. |
|
94 |
/// |
|
95 |
/// Constructor. |
|
96 |
/// \param map A map that assigns \c int values to keys of type |
|
97 |
/// \c Item. It is used internally by the heap implementations to |
|
98 |
/// handle the cross references. The assigned value must be |
|
99 |
/// \c PRE_HEAP (<tt>-1</tt>) for each item. |
|
100 |
/// \param comp The function object used for comparing the priorities. |
|
101 |
explicit Heap(ItemIntMap &map, const CMP &comp) {} |
|
102 |
|
|
88 | 103 |
/// \brief The number of items stored in the heap. |
89 | 104 |
/// |
90 |
/// |
|
105 |
/// This function returns the number of items stored in the heap. |
|
91 | 106 |
int size() const { return 0; } |
92 | 107 |
|
93 |
/// \brief |
|
108 |
/// \brief Check if the heap is empty. |
|
94 | 109 |
/// |
95 |
/// |
|
110 |
/// This function returns \c true if the heap is empty. |
|
96 | 111 |
bool empty() const { return false; } |
97 | 112 |
|
98 |
/// \brief |
|
113 |
/// \brief Make the heap empty. |
|
99 | 114 |
/// |
100 |
/// Makes the heap empty. |
|
101 |
void clear(); |
|
115 |
/// This functon makes the heap empty. |
|
116 |
/// It does not change the cross reference map. If you want to reuse |
|
117 |
/// a heap that is not surely empty, you should first clear it and |
|
118 |
/// then you should set the cross reference map to \c PRE_HEAP |
|
119 |
/// for each item. |
|
120 |
void clear() {} |
|
102 | 121 |
|
103 |
/// \brief |
|
122 |
/// \brief Insert an item into the heap with the given priority. |
|
104 | 123 |
/// |
105 |
/// |
|
124 |
/// This function inserts the given item into the heap with the |
|
125 |
/// given priority. |
|
106 | 126 |
/// \param i The item to insert. |
107 | 127 |
/// \param p The priority of the item. |
128 |
/// \pre \e i must not be stored in the heap. |
|
108 | 129 |
void push(const Item &i, const Prio &p) {} |
109 | 130 |
|
110 |
/// \brief |
|
131 |
/// \brief Return the item having minimum priority. |
|
111 | 132 |
/// |
112 |
/// |
|
133 |
/// This function returns the item having minimum priority. |
|
113 | 134 |
/// \pre The heap must be non-empty. |
114 | 135 |
Item top() const {} |
115 | 136 |
|
116 | 137 |
/// \brief The minimum priority. |
117 | 138 |
/// |
118 |
/// |
|
139 |
/// This function returns the minimum priority. |
|
119 | 140 |
/// \pre The heap must be non-empty. |
120 | 141 |
Prio prio() const {} |
121 | 142 |
|
122 |
/// \brief |
|
143 |
/// \brief Remove the item having minimum priority. |
|
123 | 144 |
/// |
124 |
/// |
|
145 |
/// This function removes the item having minimum priority. |
|
125 | 146 |
/// \pre The heap must be non-empty. |
126 | 147 |
void pop() {} |
127 | 148 |
|
128 |
/// \brief |
|
149 |
/// \brief Remove the given item from the heap. |
|
129 | 150 |
/// |
130 |
/// |
|
151 |
/// This function removes the given item from the heap if it is |
|
152 |
/// already stored. |
|
131 | 153 |
/// \param i The item to delete. |
154 |
/// \pre \e i must be in the heap. |
|
132 | 155 |
void erase(const Item &i) {} |
133 | 156 |
|
134 |
/// \brief The priority of |
|
157 |
/// \brief The priority of the given item. |
|
135 | 158 |
/// |
136 |
/// |
|
159 |
/// This function returns the priority of the given item. |
|
137 | 160 |
/// \param i The item. |
138 |
/// \pre \ |
|
161 |
/// \pre \e i must be in the heap. |
|
139 | 162 |
Prio operator[](const Item &i) const {} |
140 | 163 |
|
141 |
/// \brief |
|
164 |
/// \brief Set the priority of an item or insert it, if it is |
|
142 | 165 |
/// not stored in the heap. |
143 | 166 |
/// |
144 | 167 |
/// This method sets the priority of the given item if it is |
145 |
/// already stored in the heap. |
|
146 |
/// Otherwise it inserts the given item with the given priority. |
|
168 |
/// already stored in the heap. Otherwise it inserts the given |
|
169 |
/// item into the heap with the given priority. |
|
147 | 170 |
/// |
148 | 171 |
/// \param i The item. |
149 | 172 |
/// \param p The priority. |
150 | 173 |
void set(const Item &i, const Prio &p) {} |
151 | 174 |
|
152 |
/// \brief |
|
175 |
/// \brief Decrease the priority of an item to the given value. |
|
153 | 176 |
/// |
154 |
/// |
|
177 |
/// This function decreases the priority of an item to the given value. |
|
155 | 178 |
/// \param i The item. |
156 | 179 |
/// \param p The priority. |
157 |
/// \pre \ |
|
180 |
/// \pre \e i must be stored in the heap with priority at least \e p. |
|
158 | 181 |
void decrease(const Item &i, const Prio &p) {} |
159 | 182 |
|
160 |
/// \brief |
|
183 |
/// \brief Increase the priority of an item to the given value. |
|
161 | 184 |
/// |
162 |
/// |
|
185 |
/// This function increases the priority of an item to the given value. |
|
163 | 186 |
/// \param i The item. |
164 | 187 |
/// \param p The priority. |
165 |
/// \pre \ |
|
188 |
/// \pre \e i must be stored in the heap with priority at most \e p. |
|
166 | 189 |
void increase(const Item &i, const Prio &p) {} |
167 | 190 |
|
168 |
/// \brief Returns if an item is in, has already been in, or has |
|
169 |
/// never been in the heap. |
|
191 |
/// \brief Return the state of an item. |
|
170 | 192 |
/// |
171 | 193 |
/// This method returns \c PRE_HEAP if the given item has never |
172 | 194 |
/// been in the heap, \c IN_HEAP if it is in the heap at the moment, |
173 | 195 |
/// and \c POST_HEAP otherwise. |
174 | 196 |
/// In the latter case it is possible that the item will get back |
175 | 197 |
/// to the heap again. |
176 | 198 |
/// \param i The item. |
177 | 199 |
State state(const Item &i) const {} |
178 | 200 |
|
179 |
/// \brief |
|
201 |
/// \brief Set the state of an item in the heap. |
|
180 | 202 |
/// |
181 |
/// Sets the state of the given item in the heap. It can be used |
|
182 |
/// to manually clear the heap when it is important to achive the |
|
183 |
/// |
|
203 |
/// This function sets the state of the given item in the heap. |
|
204 |
/// It can be used to manually clear the heap when it is important |
|
205 |
/// to achive better time complexity. |
|
184 | 206 |
/// \param i The item. |
185 | 207 |
/// \param st The state. It should not be \c IN_HEAP. |
186 | 208 |
void state(const Item& i, State st) {} |
187 | 209 |
|
188 | 210 |
|
189 | 211 |
template <typename _Heap> |
190 | 212 |
struct Constraints { |
191 | 213 |
public: |
... | ... |
@@ -177,17 +177,18 @@ |
177 | 177 |
return *static_cast<Value *>(0); |
178 | 178 |
} |
179 | 179 |
|
180 | 180 |
/// Sets the value associated with the given key. |
181 | 181 |
void set(const Key &k,const Value &t) { operator[](k)=t; } |
182 | 182 |
|
183 | 183 |
template<typename _ReferenceMap> |
184 | 184 |
struct Constraints { |
185 |
|
|
185 |
typename enable_if<typename _ReferenceMap::ReferenceMapTag, void>::type |
|
186 |
constraints() { |
|
186 | 187 |
checkConcept<ReadWriteMap<K, T>, _ReferenceMap >(); |
187 | 188 |
ref = m[key]; |
188 | 189 |
m[key] = val; |
189 | 190 |
m[key] = ref; |
190 | 191 |
m[key] = cref; |
191 | 192 |
own_ref = m[own_key]; |
192 | 193 |
m[own_key] = own_val; |
193 | 194 |
m[own_key] = own_ref; |
... | ... |
@@ -42,32 +42,33 @@ |
42 | 42 |
///The type of the digraph the algorithm runs on. |
43 | 43 |
typedef GR Digraph; |
44 | 44 |
|
45 | 45 |
///\brief The type of the map that stores the predecessor |
46 | 46 |
///arcs of the %DFS paths. |
47 | 47 |
/// |
48 | 48 |
///The type of the map that stores the predecessor |
49 | 49 |
///arcs of the %DFS paths. |
50 |
///It must |
|
50 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
51 | 51 |
typedef typename Digraph::template NodeMap<typename Digraph::Arc> PredMap; |
52 | 52 |
///Instantiates a \c PredMap. |
53 | 53 |
|
54 | 54 |
///This function instantiates a \ref PredMap. |
55 | 55 |
///\param g is the digraph, to which we would like to define the |
56 | 56 |
///\ref PredMap. |
57 | 57 |
static PredMap *createPredMap(const Digraph &g) |
58 | 58 |
{ |
59 | 59 |
return new PredMap(g); |
60 | 60 |
} |
61 | 61 |
|
62 | 62 |
///The type of the map that indicates which nodes are processed. |
63 | 63 |
|
64 | 64 |
///The type of the map that indicates which nodes are processed. |
65 |
///It must |
|
65 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
66 |
///By default it is a NullMap. |
|
66 | 67 |
typedef NullMap<typename Digraph::Node,bool> ProcessedMap; |
67 | 68 |
///Instantiates a \c ProcessedMap. |
68 | 69 |
|
69 | 70 |
///This function instantiates a \ref ProcessedMap. |
70 | 71 |
///\param g is the digraph, to which |
71 | 72 |
///we would like to define the \ref ProcessedMap. |
72 | 73 |
#ifdef DOXYGEN |
73 | 74 |
static ProcessedMap *createProcessedMap(const Digraph &g) |
... | ... |
@@ -76,32 +77,32 @@ |
76 | 77 |
#endif |
77 | 78 |
{ |
78 | 79 |
return new ProcessedMap(); |
79 | 80 |
} |
80 | 81 |
|
81 | 82 |
///The type of the map that indicates which nodes are reached. |
82 | 83 |
|
83 | 84 |
///The type of the map that indicates which nodes are reached. |
84 |
///It must |
|
85 |
///It must conform to the \ref concepts::ReadWriteMap "ReadWriteMap" concept. |
|
85 | 86 |
typedef typename Digraph::template NodeMap<bool> ReachedMap; |
86 | 87 |
///Instantiates a \c ReachedMap. |
87 | 88 |
|
88 | 89 |
///This function instantiates a \ref ReachedMap. |
89 | 90 |
///\param g is the digraph, to which |
90 | 91 |
///we would like to define the \ref ReachedMap. |
91 | 92 |
static ReachedMap *createReachedMap(const Digraph &g) |
92 | 93 |
{ |
93 | 94 |
return new ReachedMap(g); |
94 | 95 |
} |
95 | 96 |
|
96 | 97 |
///The type of the map that stores the distances of the nodes. |
97 | 98 |
|
98 | 99 |
///The type of the map that stores the distances of the nodes. |
99 |
///It must |
|
100 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
100 | 101 |
typedef typename Digraph::template NodeMap<int> DistMap; |
101 | 102 |
///Instantiates a \c DistMap. |
102 | 103 |
|
103 | 104 |
///This function instantiates a \ref DistMap. |
104 | 105 |
///\param g is the digraph, to which we would like to define the |
105 | 106 |
///\ref DistMap. |
106 | 107 |
static DistMap *createDistMap(const Digraph &g) |
107 | 108 |
{ |
... | ... |
@@ -219,17 +220,17 @@ |
219 | 220 |
return 0; // ignore warnings |
220 | 221 |
} |
221 | 222 |
}; |
222 | 223 |
///\brief \ref named-templ-param "Named parameter" for setting |
223 | 224 |
///\c PredMap type. |
224 | 225 |
/// |
225 | 226 |
///\ref named-templ-param "Named parameter" for setting |
226 | 227 |
///\c PredMap type. |
227 |
///It must |
|
228 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
228 | 229 |
template <class T> |
229 | 230 |
struct SetPredMap : public Dfs<Digraph, SetPredMapTraits<T> > { |
230 | 231 |
typedef Dfs<Digraph, SetPredMapTraits<T> > Create; |
231 | 232 |
}; |
232 | 233 |
|
233 | 234 |
template <class T> |
234 | 235 |
struct SetDistMapTraits : public Traits { |
235 | 236 |
typedef T DistMap; |
... | ... |
@@ -239,17 +240,17 @@ |
239 | 240 |
return 0; // ignore warnings |
240 | 241 |
} |
241 | 242 |
}; |
242 | 243 |
///\brief \ref named-templ-param "Named parameter" for setting |
243 | 244 |
///\c DistMap type. |
244 | 245 |
/// |
245 | 246 |
///\ref named-templ-param "Named parameter" for setting |
246 | 247 |
///\c DistMap type. |
247 |
///It must |
|
248 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
248 | 249 |
template <class T> |
249 | 250 |
struct SetDistMap : public Dfs< Digraph, SetDistMapTraits<T> > { |
250 | 251 |
typedef Dfs<Digraph, SetDistMapTraits<T> > Create; |
251 | 252 |
}; |
252 | 253 |
|
253 | 254 |
template <class T> |
254 | 255 |
struct SetReachedMapTraits : public Traits { |
255 | 256 |
typedef T ReachedMap; |
... | ... |
@@ -259,17 +260,17 @@ |
259 | 260 |
return 0; // ignore warnings |
260 | 261 |
} |
261 | 262 |
}; |
262 | 263 |
///\brief \ref named-templ-param "Named parameter" for setting |
263 | 264 |
///\c ReachedMap type. |
264 | 265 |
/// |
265 | 266 |
///\ref named-templ-param "Named parameter" for setting |
266 | 267 |
///\c ReachedMap type. |
267 |
///It must |
|
268 |
///It must conform to the \ref concepts::ReadWriteMap "ReadWriteMap" concept. |
|
268 | 269 |
template <class T> |
269 | 270 |
struct SetReachedMap : public Dfs< Digraph, SetReachedMapTraits<T> > { |
270 | 271 |
typedef Dfs< Digraph, SetReachedMapTraits<T> > Create; |
271 | 272 |
}; |
272 | 273 |
|
273 | 274 |
template <class T> |
274 | 275 |
struct SetProcessedMapTraits : public Traits { |
275 | 276 |
typedef T ProcessedMap; |
... | ... |
@@ -279,17 +280,17 @@ |
279 | 280 |
return 0; // ignore warnings |
280 | 281 |
} |
281 | 282 |
}; |
282 | 283 |
///\brief \ref named-templ-param "Named parameter" for setting |
283 | 284 |
///\c ProcessedMap type. |
284 | 285 |
/// |
285 | 286 |
///\ref named-templ-param "Named parameter" for setting |
286 | 287 |
///\c ProcessedMap type. |
287 |
///It must |
|
288 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
288 | 289 |
template <class T> |
289 | 290 |
struct SetProcessedMap : public Dfs< Digraph, SetProcessedMapTraits<T> > { |
290 | 291 |
typedef Dfs< Digraph, SetProcessedMapTraits<T> > Create; |
291 | 292 |
}; |
292 | 293 |
|
293 | 294 |
struct SetStandardProcessedMapTraits : public Traits { |
294 | 295 |
typedef typename Digraph::template NodeMap<bool> ProcessedMap; |
295 | 296 |
static ProcessedMap *createProcessedMap(const Digraph &g) |
... | ... |
@@ -406,18 +407,18 @@ |
406 | 407 |
return *this; |
407 | 408 |
} |
408 | 409 |
|
409 | 410 |
public: |
410 | 411 |
|
411 | 412 |
///\name Execution Control |
412 | 413 |
///The simplest way to execute the DFS algorithm is to use one of the |
413 | 414 |
///member functions called \ref run(Node) "run()".\n |
414 |
///If you need more control on the execution, first you have to call |
|
415 |
///\ref init(), then you can add a source node with \ref addSource() |
|
415 |
///If you need better control on the execution, you have to call |
|
416 |
///\ref init() first, then you can add a source node with \ref addSource() |
|
416 | 417 |
///and perform the actual computation with \ref start(). |
417 | 418 |
///This procedure can be repeated if there are nodes that have not |
418 | 419 |
///been reached. |
419 | 420 |
|
420 | 421 |
///@{ |
421 | 422 |
|
422 | 423 |
///\brief Initializes the internal data structures. |
423 | 424 |
/// |
... | ... |
@@ -664,60 +665,60 @@ |
664 | 665 |
///\name Query Functions |
665 | 666 |
///The results of the DFS algorithm can be obtained using these |
666 | 667 |
///functions.\n |
667 | 668 |
///Either \ref run(Node) "run()" or \ref start() should be called |
668 | 669 |
///before using them. |
669 | 670 |
|
670 | 671 |
///@{ |
671 | 672 |
|
672 |
///The DFS path to |
|
673 |
///The DFS path to the given node. |
|
673 | 674 |
|
674 |
///Returns the DFS path to |
|
675 |
///Returns the DFS path to the given node from the root(s). |
|
675 | 676 |
/// |
676 | 677 |
///\warning \c t should be reached from the root(s). |
677 | 678 |
/// |
678 | 679 |
///\pre Either \ref run(Node) "run()" or \ref init() |
679 | 680 |
///must be called before using this function. |
680 | 681 |
Path path(Node t) const { return Path(*G, *_pred, t); } |
681 | 682 |
|
682 |
///The distance of |
|
683 |
///The distance of the given node from the root(s). |
|
683 | 684 |
|
684 |
///Returns the distance of |
|
685 |
///Returns the distance of the given node from the root(s). |
|
685 | 686 |
/// |
686 | 687 |
///\warning If node \c v is not reached from the root(s), then |
687 | 688 |
///the return value of this function is undefined. |
688 | 689 |
/// |
689 | 690 |
///\pre Either \ref run(Node) "run()" or \ref init() |
690 | 691 |
///must be called before using this function. |
691 | 692 |
int dist(Node v) const { return (*_dist)[v]; } |
692 | 693 |
|
693 |
///Returns the 'previous arc' of the %DFS tree for |
|
694 |
///Returns the 'previous arc' of the %DFS tree for the given node. |
|
694 | 695 |
|
695 | 696 |
///This function returns the 'previous arc' of the %DFS tree for the |
696 | 697 |
///node \c v, i.e. it returns the last arc of a %DFS path from a |
697 | 698 |
///root to \c v. It is \c INVALID if \c v is not reached from the |
698 | 699 |
///root(s) or if \c v is a root. |
699 | 700 |
/// |
700 | 701 |
///The %DFS tree used here is equal to the %DFS tree used in |
701 |
///\ref predNode(). |
|
702 |
///\ref predNode() and \ref predMap(). |
|
702 | 703 |
/// |
703 | 704 |
///\pre Either \ref run(Node) "run()" or \ref init() |
704 | 705 |
///must be called before using this function. |
705 | 706 |
Arc predArc(Node v) const { return (*_pred)[v];} |
706 | 707 |
|
707 |
///Returns the 'previous node' of the %DFS tree. |
|
708 |
///Returns the 'previous node' of the %DFS tree for the given node. |
|
708 | 709 |
|
709 | 710 |
///This function returns the 'previous node' of the %DFS |
710 | 711 |
///tree for the node \c v, i.e. it returns the last but one node |
711 |
/// |
|
712 |
///of a %DFS path from a root to \c v. It is \c INVALID |
|
712 | 713 |
///if \c v is not reached from the root(s) or if \c v is a root. |
713 | 714 |
/// |
714 | 715 |
///The %DFS tree used here is equal to the %DFS tree used in |
715 |
///\ref predArc(). |
|
716 |
///\ref predArc() and \ref predMap(). |
|
716 | 717 |
/// |
717 | 718 |
///\pre Either \ref run(Node) "run()" or \ref init() |
718 | 719 |
///must be called before using this function. |
719 | 720 |
Node predNode(Node v) const { return (*_pred)[v]==INVALID ? INVALID: |
720 | 721 |
G->source((*_pred)[v]); } |
721 | 722 |
|
722 | 723 |
///\brief Returns a const reference to the node map that stores the |
723 | 724 |
///distances of the nodes. |
... | ... |
@@ -728,23 +729,23 @@ |
728 | 729 |
///\pre Either \ref run(Node) "run()" or \ref init() |
729 | 730 |
///must be called before using this function. |
730 | 731 |
const DistMap &distMap() const { return *_dist;} |
731 | 732 |
|
732 | 733 |
///\brief Returns a const reference to the node map that stores the |
733 | 734 |
///predecessor arcs. |
734 | 735 |
/// |
735 | 736 |
///Returns a const reference to the node map that stores the predecessor |
736 |
///arcs, which form the DFS tree. |
|
737 |
///arcs, which form the DFS tree (forest). |
|
737 | 738 |
/// |
738 | 739 |
///\pre Either \ref run(Node) "run()" or \ref init() |
739 | 740 |
///must be called before using this function. |
740 | 741 |
const PredMap &predMap() const { return *_pred;} |
741 | 742 |
|
742 |
///Checks if |
|
743 |
///Checks if the given node. node is reached from the root(s). |
|
743 | 744 |
|
744 | 745 |
///Returns \c true if \c v is reached from the root(s). |
745 | 746 |
/// |
746 | 747 |
///\pre Either \ref run(Node) "run()" or \ref init() |
747 | 748 |
///must be called before using this function. |
748 | 749 |
bool reached(Node v) const { return (*_reached)[v]; } |
749 | 750 |
|
750 | 751 |
///@} |
... | ... |
@@ -760,32 +761,32 @@ |
760 | 761 |
///The type of the digraph the algorithm runs on. |
761 | 762 |
typedef GR Digraph; |
762 | 763 |
|
763 | 764 |
///\brief The type of the map that stores the predecessor |
764 | 765 |
///arcs of the %DFS paths. |
765 | 766 |
/// |
766 | 767 |
///The type of the map that stores the predecessor |
767 | 768 |
///arcs of the %DFS paths. |
768 |
///It must |
|
769 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
769 | 770 |
typedef typename Digraph::template NodeMap<typename Digraph::Arc> PredMap; |
770 | 771 |
///Instantiates a PredMap. |
771 | 772 |
|
772 | 773 |
///This function instantiates a PredMap. |
773 | 774 |
///\param g is the digraph, to which we would like to define the |
774 | 775 |
///PredMap. |
775 | 776 |
static PredMap *createPredMap(const Digraph &g) |
776 | 777 |
{ |
777 | 778 |
return new PredMap(g); |
778 | 779 |
} |
779 | 780 |
|
780 | 781 |
///The type of the map that indicates which nodes are processed. |
781 | 782 |
|
782 | 783 |
///The type of the map that indicates which nodes are processed. |
783 |
///It must |
|
784 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
784 | 785 |
///By default it is a NullMap. |
785 | 786 |
typedef NullMap<typename Digraph::Node,bool> ProcessedMap; |
786 | 787 |
///Instantiates a ProcessedMap. |
787 | 788 |
|
788 | 789 |
///This function instantiates a ProcessedMap. |
789 | 790 |
///\param g is the digraph, to which |
790 | 791 |
///we would like to define the ProcessedMap. |
791 | 792 |
#ifdef DOXYGEN |
... | ... |
@@ -795,58 +796,54 @@ |
795 | 796 |
#endif |
796 | 797 |
{ |
797 | 798 |
return new ProcessedMap(); |
798 | 799 |
} |
799 | 800 |
|
800 | 801 |
///The type of the map that indicates which nodes are reached. |
801 | 802 |
|
802 | 803 |
///The type of the map that indicates which nodes are reached. |
803 |
///It must |
|
804 |
///It must conform to the \ref concepts::ReadWriteMap "ReadWriteMap" concept. |
|
804 | 805 |
typedef typename Digraph::template NodeMap<bool> ReachedMap; |
805 | 806 |
///Instantiates a ReachedMap. |
806 | 807 |
|
807 | 808 |
///This function instantiates a ReachedMap. |
808 | 809 |
///\param g is the digraph, to which |
809 | 810 |
///we would like to define the ReachedMap. |
810 | 811 |
static ReachedMap *createReachedMap(const Digraph &g) |
811 | 812 |
{ |
812 | 813 |
return new ReachedMap(g); |
813 | 814 |
} |
814 | 815 |
|
815 | 816 |
///The type of the map that stores the distances of the nodes. |
816 | 817 |
|
817 | 818 |
///The type of the map that stores the distances of the nodes. |
818 |
///It must |
|
819 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
819 | 820 |
typedef typename Digraph::template NodeMap<int> DistMap; |
820 | 821 |
///Instantiates a DistMap. |
821 | 822 |
|
822 | 823 |
///This function instantiates a DistMap. |
823 | 824 |
///\param g is the digraph, to which we would like to define |
824 | 825 |
///the DistMap |
825 | 826 |
static DistMap *createDistMap(const Digraph &g) |
826 | 827 |
{ |
827 | 828 |
return new DistMap(g); |
828 | 829 |
} |
829 | 830 |
|
830 | 831 |
///The type of the DFS paths. |
831 | 832 |
|
832 | 833 |
///The type of the DFS paths. |
833 |
///It must |
|
834 |
///It must conform to the \ref concepts::Path "Path" concept. |
|
834 | 835 |
typedef lemon::Path<Digraph> Path; |
835 | 836 |
}; |
836 | 837 |
|
837 | 838 |
/// Default traits class used by DfsWizard |
838 | 839 |
|
839 |
/// To make it easier to use Dfs algorithm |
|
840 |
/// we have created a wizard class. |
|
841 |
/// This \ref DfsWizard class needs default traits, |
|
842 |
/// as well as the \ref Dfs class. |
|
843 |
/// The \ref DfsWizardBase is a class to be the default traits of the |
|
844 |
/// \ref DfsWizard class. |
|
840 |
/// Default traits class used by DfsWizard. |
|
841 |
/// \tparam GR The type of the digraph. |
|
845 | 842 |
template<class GR> |
846 | 843 |
class DfsWizardBase : public DfsWizardDefaultTraits<GR> |
847 | 844 |
{ |
848 | 845 |
|
849 | 846 |
typedef DfsWizardDefaultTraits<GR> Base; |
850 | 847 |
protected: |
851 | 848 |
//The type of the nodes in the digraph. |
852 | 849 |
typedef typename Base::Digraph::Node Node; |
... | ... |
@@ -864,17 +861,17 @@ |
864 | 861 |
//Pointer to the DFS path to the target node. |
865 | 862 |
void *_path; |
866 | 863 |
//Pointer to the distance of the target node. |
867 | 864 |
int *_di; |
868 | 865 |
|
869 | 866 |
public: |
870 | 867 |
/// Constructor. |
871 | 868 |
|
872 |
/// This constructor does not require parameters, |
|
869 |
/// This constructor does not require parameters, it initiates |
|
873 | 870 |
/// all of the attributes to \c 0. |
874 | 871 |
DfsWizardBase() : _g(0), _reached(0), _processed(0), _pred(0), |
875 | 872 |
_dist(0), _path(0), _di(0) {} |
876 | 873 |
|
877 | 874 |
/// Constructor. |
878 | 875 |
|
879 | 876 |
/// This constructor requires one parameter, |
880 | 877 |
/// others are initiated to \c 0. |
... | ... |
@@ -894,34 +891,27 @@ |
894 | 891 |
/// |
895 | 892 |
/// This class should only be used through the \ref dfs() function, |
896 | 893 |
/// which makes it easier to use the algorithm. |
897 | 894 |
template<class TR> |
898 | 895 |
class DfsWizard : public TR |
899 | 896 |
{ |
900 | 897 |
typedef TR Base; |
901 | 898 |
|
902 |
///The type of the digraph the algorithm runs on. |
|
903 | 899 |
typedef typename TR::Digraph Digraph; |
904 | 900 |
|
905 | 901 |
typedef typename Digraph::Node Node; |
906 | 902 |
typedef typename Digraph::NodeIt NodeIt; |
907 | 903 |
typedef typename Digraph::Arc Arc; |
908 | 904 |
typedef typename Digraph::OutArcIt OutArcIt; |
909 | 905 |
|
910 |
///\brief The type of the map that stores the predecessor |
|
911 |
///arcs of the DFS paths. |
|
912 | 906 |
typedef typename TR::PredMap PredMap; |
913 |
///\brief The type of the map that stores the distances of the nodes. |
|
914 | 907 |
typedef typename TR::DistMap DistMap; |
915 |
///\brief The type of the map that indicates which nodes are reached. |
|
916 | 908 |
typedef typename TR::ReachedMap ReachedMap; |
917 |
///\brief The type of the map that indicates which nodes are processed. |
|
918 | 909 |
typedef typename TR::ProcessedMap ProcessedMap; |
919 |
///The type of the DFS paths |
|
920 | 910 |
typedef typename TR::Path Path; |
921 | 911 |
|
922 | 912 |
public: |
923 | 913 |
|
924 | 914 |
/// Constructor. |
925 | 915 |
DfsWizard() : TR() {} |
926 | 916 |
|
927 | 917 |
/// Constructor that requires parameters. |
... | ... |
@@ -994,75 +984,80 @@ |
994 | 984 |
} |
995 | 985 |
|
996 | 986 |
template<class T> |
997 | 987 |
struct SetPredMapBase : public Base { |
998 | 988 |
typedef T PredMap; |
999 | 989 |
static PredMap *createPredMap(const Digraph &) { return 0; }; |
1000 | 990 |
SetPredMapBase(const TR &b) : TR(b) {} |
1001 | 991 |
}; |
1002 |
///\brief \ref named-func-param "Named parameter" |
|
1003 |
///for setting PredMap object. |
|
992 |
|
|
993 |
///\brief \ref named-templ-param "Named parameter" for setting |
|
994 |
///the predecessor map. |
|
1004 | 995 |
/// |
1005 |
///\ref named-func-param "Named parameter" |
|
1006 |
///for setting PredMap object. |
|
996 |
///\ref named-templ-param "Named parameter" function for setting |
|
997 |
///the map that stores the predecessor arcs of the nodes. |
|
1007 | 998 |
template<class T> |
1008 | 999 |
DfsWizard<SetPredMapBase<T> > predMap(const T &t) |
1009 | 1000 |
{ |
1010 | 1001 |
Base::_pred=reinterpret_cast<void*>(const_cast<T*>(&t)); |
1011 | 1002 |
return DfsWizard<SetPredMapBase<T> >(*this); |
1012 | 1003 |
} |
1013 | 1004 |
|
1014 | 1005 |
template<class T> |
1015 | 1006 |
struct SetReachedMapBase : public Base { |
1016 | 1007 |
typedef T ReachedMap; |
1017 | 1008 |
static ReachedMap *createReachedMap(const Digraph &) { return 0; }; |
1018 | 1009 |
SetReachedMapBase(const TR &b) : TR(b) {} |
1019 | 1010 |
}; |
1020 |
///\brief \ref named-func-param "Named parameter" |
|
1021 |
///for setting ReachedMap object. |
|
1011 |
|
|
1012 |
///\brief \ref named-templ-param "Named parameter" for setting |
|
1013 |
///the reached map. |
|
1022 | 1014 |
/// |
1023 |
/// \ref named-func-param "Named parameter" |
|
1024 |
///for setting ReachedMap object. |
|
1015 |
///\ref named-templ-param "Named parameter" function for setting |
|
1016 |
///the map that indicates which nodes are reached. |
|
1025 | 1017 |
template<class T> |
1026 | 1018 |
DfsWizard<SetReachedMapBase<T> > reachedMap(const T &t) |
1027 | 1019 |
{ |
1028 | 1020 |
Base::_reached=reinterpret_cast<void*>(const_cast<T*>(&t)); |
1029 | 1021 |
return DfsWizard<SetReachedMapBase<T> >(*this); |
1030 | 1022 |
} |
1031 | 1023 |
|
1032 | 1024 |
template<class T> |
1033 | 1025 |
struct SetDistMapBase : public Base { |
1034 | 1026 |
typedef T DistMap; |
1035 | 1027 |
static DistMap *createDistMap(const Digraph &) { return 0; }; |
1036 | 1028 |
SetDistMapBase(const TR &b) : TR(b) {} |
1037 | 1029 |
}; |
1038 |
///\brief \ref named-func-param "Named parameter" |
|
1039 |
///for setting DistMap object. |
|
1030 |
|
|
1031 |
///\brief \ref named-templ-param "Named parameter" for setting |
|
1032 |
///the distance map. |
|
1040 | 1033 |
/// |
1041 |
/// \ref named-func-param "Named parameter" |
|
1042 |
///for setting DistMap object. |
|
1034 |
///\ref named-templ-param "Named parameter" function for setting |
|
1035 |
///the map that stores the distances of the nodes calculated |
|
1036 |
///by the algorithm. |
|
1043 | 1037 |
template<class T> |
1044 | 1038 |
DfsWizard<SetDistMapBase<T> > distMap(const T &t) |
1045 | 1039 |
{ |
1046 | 1040 |
Base::_dist=reinterpret_cast<void*>(const_cast<T*>(&t)); |
1047 | 1041 |
return DfsWizard<SetDistMapBase<T> >(*this); |
1048 | 1042 |
} |
1049 | 1043 |
|
1050 | 1044 |
template<class T> |
1051 | 1045 |
struct SetProcessedMapBase : public Base { |
1052 | 1046 |
typedef T ProcessedMap; |
1053 | 1047 |
static ProcessedMap *createProcessedMap(const Digraph &) { return 0; }; |
1054 | 1048 |
SetProcessedMapBase(const TR &b) : TR(b) {} |
1055 | 1049 |
}; |
1056 |
///\brief \ref named-func-param "Named parameter" |
|
1057 |
///for setting ProcessedMap object. |
|
1050 |
|
|
1051 |
///\brief \ref named-func-param "Named parameter" for setting |
|
1052 |
///the processed map. |
|
1058 | 1053 |
/// |
1059 |
/// \ref named-func-param "Named parameter" |
|
1060 |
///for setting ProcessedMap object. |
|
1054 |
///\ref named-templ-param "Named parameter" function for setting |
|
1055 |
///the map that indicates which nodes are processed. |
|
1061 | 1056 |
template<class T> |
1062 | 1057 |
DfsWizard<SetProcessedMapBase<T> > processedMap(const T &t) |
1063 | 1058 |
{ |
1064 | 1059 |
Base::_processed=reinterpret_cast<void*>(const_cast<T*>(&t)); |
1065 | 1060 |
return DfsWizard<SetProcessedMapBase<T> >(*this); |
1066 | 1061 |
} |
1067 | 1062 |
|
1068 | 1063 |
template<class T> |
... | ... |
@@ -1203,17 +1198,17 @@ |
1203 | 1198 |
struct DfsVisitDefaultTraits { |
1204 | 1199 |
|
1205 | 1200 |
/// \brief The type of the digraph the algorithm runs on. |
1206 | 1201 |
typedef GR Digraph; |
1207 | 1202 |
|
1208 | 1203 |
/// \brief The type of the map that indicates which nodes are reached. |
1209 | 1204 |
/// |
1210 | 1205 |
/// The type of the map that indicates which nodes are reached. |
1211 |
/// It must |
|
1206 |
/// It must conform to the \ref concepts::ReadWriteMap "ReadWriteMap" concept. |
|
1212 | 1207 |
typedef typename Digraph::template NodeMap<bool> ReachedMap; |
1213 | 1208 |
|
1214 | 1209 |
/// \brief Instantiates a ReachedMap. |
1215 | 1210 |
/// |
1216 | 1211 |
/// This function instantiates a ReachedMap. |
1217 | 1212 |
/// \param digraph is the digraph, to which |
1218 | 1213 |
/// we would like to define the ReachedMap. |
1219 | 1214 |
static ReachedMap *createReachedMap(const Digraph &digraph) { |
... | ... |
@@ -1364,18 +1359,18 @@ |
1364 | 1359 |
return *this; |
1365 | 1360 |
} |
1366 | 1361 |
|
1367 | 1362 |
public: |
1368 | 1363 |
|
1369 | 1364 |
/// \name Execution Control |
1370 | 1365 |
/// The simplest way to execute the DFS algorithm is to use one of the |
1371 | 1366 |
/// member functions called \ref run(Node) "run()".\n |
1372 |
/// If you need more control on the execution, first you have to call |
|
1373 |
/// \ref init(), then you can add a source node with \ref addSource() |
|
1367 |
/// If you need better control on the execution, you have to call |
|
1368 |
/// \ref init() first, then you can add a source node with \ref addSource() |
|
1374 | 1369 |
/// and perform the actual computation with \ref start(). |
1375 | 1370 |
/// This procedure can be repeated if there are nodes that have not |
1376 | 1371 |
/// been reached. |
1377 | 1372 |
|
1378 | 1373 |
/// @{ |
1379 | 1374 |
|
1380 | 1375 |
/// \brief Initializes the internal data structures. |
1381 | 1376 |
/// |
... | ... |
@@ -1615,17 +1610,17 @@ |
1615 | 1610 |
/// \name Query Functions |
1616 | 1611 |
/// The results of the DFS algorithm can be obtained using these |
1617 | 1612 |
/// functions.\n |
1618 | 1613 |
/// Either \ref run(Node) "run()" or \ref start() should be called |
1619 | 1614 |
/// before using them. |
1620 | 1615 |
|
1621 | 1616 |
///@{ |
1622 | 1617 |
|
1623 |
/// \brief Checks if |
|
1618 |
/// \brief Checks if the given node is reached from the root(s). |
|
1624 | 1619 |
/// |
1625 | 1620 |
/// Returns \c true if \c v is reached from the root(s). |
1626 | 1621 |
/// |
1627 | 1622 |
/// \pre Either \ref run(Node) "run()" or \ref init() |
1628 | 1623 |
/// must be called before using this function. |
1629 | 1624 |
bool reached(Node v) const { return (*_reached)[v]; } |
1630 | 1625 |
|
1631 | 1626 |
///@} |
... | ... |
@@ -65,19 +65,19 @@ |
65 | 65 |
struct DijkstraDefaultTraits |
66 | 66 |
{ |
67 | 67 |
///The type of the digraph the algorithm runs on. |
68 | 68 |
typedef GR Digraph; |
69 | 69 |
|
70 | 70 |
///The type of the map that stores the arc lengths. |
71 | 71 |
|
72 | 72 |
///The type of the map that stores the arc lengths. |
73 |
///It must |
|
73 |
///It must conform to the \ref concepts::ReadMap "ReadMap" concept. |
|
74 | 74 |
typedef LEN LengthMap; |
75 |
///The type of the |
|
75 |
///The type of the arc lengths. |
|
76 | 76 |
typedef typename LEN::Value Value; |
77 | 77 |
|
78 | 78 |
/// Operation traits for %Dijkstra algorithm. |
79 | 79 |
|
80 | 80 |
/// This class defines the operations that are used in the algorithm. |
81 | 81 |
/// \see DijkstraDefaultOperationTraits |
82 | 82 |
typedef DijkstraDefaultOperationTraits<Value> OperationTraits; |
83 | 83 |
|
... | ... |
@@ -111,32 +111,32 @@ |
111 | 111 |
return new Heap(r); |
112 | 112 |
} |
113 | 113 |
|
114 | 114 |
///\brief The type of the map that stores the predecessor |
115 | 115 |
///arcs of the shortest paths. |
116 | 116 |
/// |
117 | 117 |
///The type of the map that stores the predecessor |
118 | 118 |
///arcs of the shortest paths. |
119 |
///It must |
|
119 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
120 | 120 |
typedef typename Digraph::template NodeMap<typename Digraph::Arc> PredMap; |
121 | 121 |
///Instantiates a \c PredMap. |
122 | 122 |
|
123 | 123 |
///This function instantiates a \ref PredMap. |
124 | 124 |
///\param g is the digraph, to which we would like to define the |
125 | 125 |
///\ref PredMap. |
126 | 126 |
static PredMap *createPredMap(const Digraph &g) |
127 | 127 |
{ |
128 | 128 |
return new PredMap(g); |
129 | 129 |
} |
130 | 130 |
|
131 | 131 |
///The type of the map that indicates which nodes are processed. |
132 | 132 |
|
133 | 133 |
///The type of the map that indicates which nodes are processed. |
134 |
///It must |
|
134 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
135 | 135 |
///By default it is a NullMap. |
136 | 136 |
typedef NullMap<typename Digraph::Node,bool> ProcessedMap; |
137 | 137 |
///Instantiates a \c ProcessedMap. |
138 | 138 |
|
139 | 139 |
///This function instantiates a \ref ProcessedMap. |
140 | 140 |
///\param g is the digraph, to which |
141 | 141 |
///we would like to define the \ref ProcessedMap. |
142 | 142 |
#ifdef DOXYGEN |
... | ... |
@@ -146,17 +146,17 @@ |
146 | 146 |
#endif |
147 | 147 |
{ |
148 | 148 |
return new ProcessedMap(); |
149 | 149 |
} |
150 | 150 |
|
151 | 151 |
///The type of the map that stores the distances of the nodes. |
152 | 152 |
|
153 | 153 |
///The type of the map that stores the distances of the nodes. |
154 |
///It must |
|
154 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
155 | 155 |
typedef typename Digraph::template NodeMap<typename LEN::Value> DistMap; |
156 | 156 |
///Instantiates a \c DistMap. |
157 | 157 |
|
158 | 158 |
///This function instantiates a \ref DistMap. |
159 | 159 |
///\param g is the digraph, to which we would like to define |
160 | 160 |
///the \ref DistMap. |
161 | 161 |
static DistMap *createDistMap(const Digraph &g) |
162 | 162 |
{ |
... | ... |
@@ -164,16 +164,20 @@ |
164 | 164 |
} |
165 | 165 |
}; |
166 | 166 |
|
167 | 167 |
///%Dijkstra algorithm class. |
168 | 168 |
|
169 | 169 |
/// \ingroup shortest_path |
170 | 170 |
///This class provides an efficient implementation of the %Dijkstra algorithm. |
171 | 171 |
/// |
172 |
///The %Dijkstra algorithm solves the single-source shortest path problem |
|
173 |
///when all arc lengths are non-negative. If there are negative lengths, |
|
174 |
///the BellmanFord algorithm should be used instead. |
|
175 |
/// |
|
172 | 176 |
///The arc lengths are passed to the algorithm using a |
173 | 177 |
///\ref concepts::ReadMap "ReadMap", |
174 | 178 |
///so it is easy to change it to any kind of length. |
175 | 179 |
///The type of the length is determined by the |
176 | 180 |
///\ref concepts::ReadMap::Value "Value" of the length map. |
177 | 181 |
///It is also possible to change the underlying priority heap. |
178 | 182 |
/// |
179 | 183 |
///There is also a \ref dijkstra() "function-type interface" for the |
... | ... |
@@ -196,17 +200,17 @@ |
196 | 200 |
typename TR=DijkstraDefaultTraits<GR,LEN> > |
197 | 201 |
#endif |
198 | 202 |
class Dijkstra { |
199 | 203 |
public: |
200 | 204 |
|
201 | 205 |
///The type of the digraph the algorithm runs on. |
202 | 206 |
typedef typename TR::Digraph Digraph; |
203 | 207 |
|
204 |
///The type of the |
|
208 |
///The type of the arc lengths. |
|
205 | 209 |
typedef typename TR::LengthMap::Value Value; |
206 | 210 |
///The type of the map that stores the arc lengths. |
207 | 211 |
typedef typename TR::LengthMap LengthMap; |
208 | 212 |
///\brief The type of the map that stores the predecessor arcs of the |
209 | 213 |
///shortest paths. |
210 | 214 |
typedef typename TR::PredMap PredMap; |
211 | 215 |
///The type of the map that stores the distances of the nodes. |
212 | 216 |
typedef typename TR::DistMap DistMap; |
... | ... |
@@ -299,17 +303,17 @@ |
299 | 303 |
return 0; // ignore warnings |
300 | 304 |
} |
301 | 305 |
}; |
302 | 306 |
///\brief \ref named-templ-param "Named parameter" for setting |
303 | 307 |
///\c PredMap type. |
304 | 308 |
/// |
305 | 309 |
///\ref named-templ-param "Named parameter" for setting |
306 | 310 |
///\c PredMap type. |
307 |
///It must |
|
311 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
308 | 312 |
template <class T> |
309 | 313 |
struct SetPredMap |
310 | 314 |
: public Dijkstra< Digraph, LengthMap, SetPredMapTraits<T> > { |
311 | 315 |
typedef Dijkstra< Digraph, LengthMap, SetPredMapTraits<T> > Create; |
312 | 316 |
}; |
313 | 317 |
|
314 | 318 |
template <class T> |
315 | 319 |
struct SetDistMapTraits : public Traits { |
... | ... |
@@ -320,17 +324,17 @@ |
320 | 324 |
return 0; // ignore warnings |
321 | 325 |
} |
322 | 326 |
}; |
323 | 327 |
///\brief \ref named-templ-param "Named parameter" for setting |
324 | 328 |
///\c DistMap type. |
325 | 329 |
/// |
326 | 330 |
///\ref named-templ-param "Named parameter" for setting |
327 | 331 |
///\c DistMap type. |
328 |
///It must |
|
332 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
329 | 333 |
template <class T> |
330 | 334 |
struct SetDistMap |
331 | 335 |
: public Dijkstra< Digraph, LengthMap, SetDistMapTraits<T> > { |
332 | 336 |
typedef Dijkstra< Digraph, LengthMap, SetDistMapTraits<T> > Create; |
333 | 337 |
}; |
334 | 338 |
|
335 | 339 |
template <class T> |
336 | 340 |
struct SetProcessedMapTraits : public Traits { |
... | ... |
@@ -341,17 +345,17 @@ |
341 | 345 |
return 0; // ignore warnings |
342 | 346 |
} |
343 | 347 |
}; |
344 | 348 |
///\brief \ref named-templ-param "Named parameter" for setting |
345 | 349 |
///\c ProcessedMap type. |
346 | 350 |
/// |
347 | 351 |
///\ref named-templ-param "Named parameter" for setting |
348 | 352 |
///\c ProcessedMap type. |
349 |
///It must |
|
353 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
350 | 354 |
template <class T> |
351 | 355 |
struct SetProcessedMap |
352 | 356 |
: public Dijkstra< Digraph, LengthMap, SetProcessedMapTraits<T> > { |
353 | 357 |
typedef Dijkstra< Digraph, LengthMap, SetProcessedMapTraits<T> > Create; |
354 | 358 |
}; |
355 | 359 |
|
356 | 360 |
struct SetStandardProcessedMapTraits : public Traits { |
357 | 361 |
typedef typename Digraph::template NodeMap<bool> ProcessedMap; |
... | ... |
@@ -438,16 +442,17 @@ |
438 | 442 |
typedef T OperationTraits; |
439 | 443 |
}; |
440 | 444 |
|
441 | 445 |
/// \brief \ref named-templ-param "Named parameter" for setting |
442 | 446 |
///\c OperationTraits type |
443 | 447 |
/// |
444 | 448 |
///\ref named-templ-param "Named parameter" for setting |
445 | 449 |
///\c OperationTraits type. |
450 |
/// For more information see \ref DijkstraDefaultOperationTraits. |
|
446 | 451 |
template <class T> |
447 | 452 |
struct SetOperationTraits |
448 | 453 |
: public Dijkstra<Digraph, LengthMap, SetOperationTraitsTraits<T> > { |
449 | 454 |
typedef Dijkstra<Digraph, LengthMap, SetOperationTraitsTraits<T> > |
450 | 455 |
Create; |
451 | 456 |
}; |
452 | 457 |
|
453 | 458 |
///@} |
... | ... |
@@ -579,18 +584,18 @@ |
579 | 584 |
_dist->set(v, dst); |
580 | 585 |
} |
581 | 586 |
|
582 | 587 |
public: |
583 | 588 |
|
584 | 589 |
///\name Execution Control |
585 | 590 |
///The simplest way to execute the %Dijkstra algorithm is to use |
586 | 591 |
///one of the member functions called \ref run(Node) "run()".\n |
587 |
///If you need more control on the execution, first you have to call |
|
588 |
///\ref init(), then you can add several source nodes with |
|
592 |
///If you need better control on the execution, you have to call |
|
593 |
///\ref init() first, then you can add several source nodes with |
|
589 | 594 |
///\ref addSource(). Finally the actual path computation can be |
590 | 595 |
///performed with one of the \ref start() functions. |
591 | 596 |
|
592 | 597 |
///@{ |
593 | 598 |
|
594 | 599 |
///\brief Initializes the internal data structures. |
595 | 600 |
/// |
596 | 601 |
///Initializes the internal data structures. |
... | ... |
@@ -796,65 +801,67 @@ |
796 | 801 |
return (*_heap_cross_ref)[t] == Heap::POST_HEAP; |
797 | 802 |
} |
798 | 803 |
|
799 | 804 |
///@} |
800 | 805 |
|
801 | 806 |
///\name Query Functions |
802 | 807 |
///The results of the %Dijkstra algorithm can be obtained using these |
803 | 808 |
///functions.\n |
804 |
///Either \ref run(Node) "run()" or \ref |
|
809 |
///Either \ref run(Node) "run()" or \ref init() should be called |
|
805 | 810 |
///before using them. |
806 | 811 |
|
807 | 812 |
///@{ |
808 | 813 |
|
809 |
///The shortest path to |
|
814 |
///The shortest path to the given node. |
|
810 | 815 |
|
811 |
///Returns the shortest path to |
|
816 |
///Returns the shortest path to the given node from the root(s). |
|
812 | 817 |
/// |
813 | 818 |
///\warning \c t should be reached from the root(s). |
814 | 819 |
/// |
815 | 820 |
///\pre Either \ref run(Node) "run()" or \ref init() |
816 | 821 |
///must be called before using this function. |
817 | 822 |
Path path(Node t) const { return Path(*G, *_pred, t); } |
818 | 823 |
|
819 |
///The distance of |
|
824 |
///The distance of the given node from the root(s). |
|
820 | 825 |
|
821 |
///Returns the distance of |
|
826 |
///Returns the distance of the given node from the root(s). |
|
822 | 827 |
/// |
823 | 828 |
///\warning If node \c v is not reached from the root(s), then |
824 | 829 |
///the return value of this function is undefined. |
825 | 830 |
/// |
826 | 831 |
///\pre Either \ref run(Node) "run()" or \ref init() |
827 | 832 |
///must be called before using this function. |
828 | 833 |
Value dist(Node v) const { return (*_dist)[v]; } |
829 | 834 |
|
830 |
///Returns the 'previous arc' of the shortest path tree for a node. |
|
831 |
|
|
835 |
///\brief Returns the 'previous arc' of the shortest path tree for |
|
836 |
///the given node. |
|
837 |
/// |
|
832 | 838 |
///This function returns the 'previous arc' of the shortest path |
833 | 839 |
///tree for the node \c v, i.e. it returns the last arc of a |
834 | 840 |
///shortest path from a root to \c v. It is \c INVALID if \c v |
835 | 841 |
///is not reached from the root(s) or if \c v is a root. |
836 | 842 |
/// |
837 | 843 |
///The shortest path tree used here is equal to the shortest path |
838 |
///tree used in \ref predNode(). |
|
844 |
///tree used in \ref predNode() and \ref predMap(). |
|
839 | 845 |
/// |
840 | 846 |
///\pre Either \ref run(Node) "run()" or \ref init() |
841 | 847 |
///must be called before using this function. |
842 | 848 |
Arc predArc(Node v) const { return (*_pred)[v]; } |
843 | 849 |
|
844 |
///Returns the 'previous node' of the shortest path tree for a node. |
|
845 |
|
|
850 |
///\brief Returns the 'previous node' of the shortest path tree for |
|
851 |
///the given node. |
|
852 |
/// |
|
846 | 853 |
///This function returns the 'previous node' of the shortest path |
847 | 854 |
///tree for the node \c v, i.e. it returns the last but one node |
848 |
/// |
|
855 |
///of a shortest path from a root to \c v. It is \c INVALID |
|
849 | 856 |
///if \c v is not reached from the root(s) or if \c v is a root. |
850 | 857 |
/// |
851 | 858 |
///The shortest path tree used here is equal to the shortest path |
852 |
///tree used in \ref predArc(). |
|
859 |
///tree used in \ref predArc() and \ref predMap(). |
|
853 | 860 |
/// |
854 | 861 |
///\pre Either \ref run(Node) "run()" or \ref init() |
855 | 862 |
///must be called before using this function. |
856 | 863 |
Node predNode(Node v) const { return (*_pred)[v]==INVALID ? INVALID: |
857 | 864 |
G->source((*_pred)[v]); } |
858 | 865 |
|
859 | 866 |
///\brief Returns a const reference to the node map that stores the |
860 | 867 |
///distances of the nodes. |
... | ... |
@@ -865,23 +872,23 @@ |
865 | 872 |
///\pre Either \ref run(Node) "run()" or \ref init() |
866 | 873 |
///must be called before using this function. |
867 | 874 |
const DistMap &distMap() const { return *_dist;} |
868 | 875 |
|
869 | 876 |
///\brief Returns a const reference to the node map that stores the |
870 | 877 |
///predecessor arcs. |
871 | 878 |
/// |
872 | 879 |
///Returns a const reference to the node map that stores the predecessor |
873 |
///arcs, which form the shortest path tree. |
|
880 |
///arcs, which form the shortest path tree (forest). |
|
874 | 881 |
/// |
875 | 882 |
///\pre Either \ref run(Node) "run()" or \ref init() |
876 | 883 |
///must be called before using this function. |
877 | 884 |
const PredMap &predMap() const { return *_pred;} |
878 | 885 |
|
879 |
///Checks if |
|
886 |
///Checks if the given node is reached from the root(s). |
|
880 | 887 |
|
881 | 888 |
///Returns \c true if \c v is reached from the root(s). |
882 | 889 |
/// |
883 | 890 |
///\pre Either \ref run(Node) "run()" or \ref init() |
884 | 891 |
///must be called before using this function. |
885 | 892 |
bool reached(Node v) const { return (*_heap_cross_ref)[v] != |
886 | 893 |
Heap::PRE_HEAP; } |
887 | 894 |
|
... | ... |
@@ -890,19 +897,19 @@ |
890 | 897 |
///Returns \c true if \c v is processed, i.e. the shortest |
891 | 898 |
///path to \c v has already found. |
892 | 899 |
/// |
893 | 900 |
///\pre Either \ref run(Node) "run()" or \ref init() |
894 | 901 |
///must be called before using this function. |
895 | 902 |
bool processed(Node v) const { return (*_heap_cross_ref)[v] == |
896 | 903 |
Heap::POST_HEAP; } |
897 | 904 |
|
898 |
///The current distance of |
|
905 |
///The current distance of the given node from the root(s). |
|
899 | 906 |
|
900 |
///Returns the current distance of |
|
907 |
///Returns the current distance of the given node from the root(s). |
|
901 | 908 |
///It may be decreased in the following processes. |
902 | 909 |
/// |
903 | 910 |
///\pre Either \ref run(Node) "run()" or \ref init() |
904 | 911 |
///must be called before using this function and |
905 | 912 |
///node \c v must be reached but not necessarily processed. |
906 | 913 |
Value currentDist(Node v) const { |
907 | 914 |
return processed(v) ? (*_dist)[v] : (*_heap)[v]; |
908 | 915 |
} |
... | ... |
@@ -919,19 +926,19 @@ |
919 | 926 |
template<class GR, class LEN> |
920 | 927 |
struct DijkstraWizardDefaultTraits |
921 | 928 |
{ |
922 | 929 |
///The type of the digraph the algorithm runs on. |
923 | 930 |
typedef GR Digraph; |
924 | 931 |
///The type of the map that stores the arc lengths. |
925 | 932 |
|
926 | 933 |
///The type of the map that stores the arc lengths. |
927 |
///It must |
|
934 |
///It must conform to the \ref concepts::ReadMap "ReadMap" concept. |
|
928 | 935 |
typedef LEN LengthMap; |
929 |
///The type of the |
|
936 |
///The type of the arc lengths. |
|
930 | 937 |
typedef typename LEN::Value Value; |
931 | 938 |
|
932 | 939 |
/// Operation traits for Dijkstra algorithm. |
933 | 940 |
|
934 | 941 |
/// This class defines the operations that are used in the algorithm. |
935 | 942 |
/// \see DijkstraDefaultOperationTraits |
936 | 943 |
typedef DijkstraDefaultOperationTraits<Value> OperationTraits; |
937 | 944 |
|
... | ... |
@@ -968,32 +975,32 @@ |
968 | 975 |
return new Heap(r); |
969 | 976 |
} |
970 | 977 |
|
971 | 978 |
///\brief The type of the map that stores the predecessor |
972 | 979 |
///arcs of the shortest paths. |
973 | 980 |
/// |
974 | 981 |
///The type of the map that stores the predecessor |
975 | 982 |
///arcs of the shortest paths. |
976 |
///It must |
|
983 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
977 | 984 |
typedef typename Digraph::template NodeMap<typename Digraph::Arc> PredMap; |
978 | 985 |
///Instantiates a PredMap. |
979 | 986 |
|
980 | 987 |
///This function instantiates a PredMap. |
981 | 988 |
///\param g is the digraph, to which we would like to define the |
982 | 989 |
///PredMap. |
983 | 990 |
static PredMap *createPredMap(const Digraph &g) |
984 | 991 |
{ |
985 | 992 |
return new PredMap(g); |
986 | 993 |
} |
987 | 994 |
|
988 | 995 |
///The type of the map that indicates which nodes are processed. |
989 | 996 |
|
990 | 997 |
///The type of the map that indicates which nodes are processed. |
991 |
///It must |
|
998 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
992 | 999 |
///By default it is a NullMap. |
993 | 1000 |
typedef NullMap<typename Digraph::Node,bool> ProcessedMap; |
994 | 1001 |
///Instantiates a ProcessedMap. |
995 | 1002 |
|
996 | 1003 |
///This function instantiates a ProcessedMap. |
997 | 1004 |
///\param g is the digraph, to which |
998 | 1005 |
///we would like to define the ProcessedMap. |
999 | 1006 |
#ifdef DOXYGEN |
... | ... |
@@ -1003,43 +1010,40 @@ |
1003 | 1010 |
#endif |
1004 | 1011 |
{ |
1005 | 1012 |
return new ProcessedMap(); |
1006 | 1013 |
} |
1007 | 1014 |
|
1008 | 1015 |
///The type of the map that stores the distances of the nodes. |
1009 | 1016 |
|
1010 | 1017 |
///The type of the map that stores the distances of the nodes. |
1011 |
///It must |
|
1018 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
1012 | 1019 |
typedef typename Digraph::template NodeMap<typename LEN::Value> DistMap; |
1013 | 1020 |
///Instantiates a DistMap. |
1014 | 1021 |
|
1015 | 1022 |
///This function instantiates a DistMap. |
1016 | 1023 |
///\param g is the digraph, to which we would like to define |
1017 | 1024 |
///the DistMap |
1018 | 1025 |
static DistMap *createDistMap(const Digraph &g) |
1019 | 1026 |
{ |
1020 | 1027 |
return new DistMap(g); |
1021 | 1028 |
} |
1022 | 1029 |
|
1023 | 1030 |
///The type of the shortest paths. |
1024 | 1031 |
|
1025 | 1032 |
///The type of the shortest paths. |
1026 |
///It must |
|
1033 |
///It must conform to the \ref concepts::Path "Path" concept. |
|
1027 | 1034 |
typedef lemon::Path<Digraph> Path; |
1028 | 1035 |
}; |
1029 | 1036 |
|
1030 | 1037 |
/// Default traits class used by DijkstraWizard |
1031 | 1038 |
|
1032 |
/// To make it easier to use Dijkstra algorithm |
|
1033 |
/// we have created a wizard class. |
|
1034 |
/// This \ref DijkstraWizard class needs default traits, |
|
1035 |
/// as well as the \ref Dijkstra class. |
|
1036 |
/// The \ref DijkstraWizardBase is a class to be the default traits of the |
|
1037 |
/// \ref DijkstraWizard class. |
|
1039 |
/// Default traits class used by DijkstraWizard. |
|
1040 |
/// \tparam GR The type of the digraph. |
|
1041 |
/// \tparam LEN The type of the length map. |
|
1038 | 1042 |
template<typename GR, typename LEN> |
1039 | 1043 |
class DijkstraWizardBase : public DijkstraWizardDefaultTraits<GR,LEN> |
1040 | 1044 |
{ |
1041 | 1045 |
typedef DijkstraWizardDefaultTraits<GR,LEN> Base; |
1042 | 1046 |
protected: |
1043 | 1047 |
//The type of the nodes in the digraph. |
1044 | 1048 |
typedef typename Base::Digraph::Node Node; |
1045 | 1049 |
|
... | ... |
@@ -1088,38 +1092,29 @@ |
1088 | 1092 |
/// |
1089 | 1093 |
/// This class should only be used through the \ref dijkstra() function, |
1090 | 1094 |
/// which makes it easier to use the algorithm. |
1091 | 1095 |
template<class TR> |
1092 | 1096 |
class DijkstraWizard : public TR |
1093 | 1097 |
{ |
1094 | 1098 |
typedef TR Base; |
1095 | 1099 |
|
1096 |
///The type of the digraph the algorithm runs on. |
|
1097 | 1100 |
typedef typename TR::Digraph Digraph; |
1098 | 1101 |
|
1099 | 1102 |
typedef typename Digraph::Node Node; |
1100 | 1103 |
typedef typename Digraph::NodeIt NodeIt; |
1101 | 1104 |
typedef typename Digraph::Arc Arc; |
1102 | 1105 |
typedef typename Digraph::OutArcIt OutArcIt; |
1103 | 1106 |
|
1104 |
///The type of the map that stores the arc lengths. |
|
1105 | 1107 |
typedef typename TR::LengthMap LengthMap; |
1106 |
///The type of the length of the arcs. |
|
1107 | 1108 |
typedef typename LengthMap::Value Value; |
1108 |
///\brief The type of the map that stores the predecessor |
|
1109 |
///arcs of the shortest paths. |
|
1110 | 1109 |
typedef typename TR::PredMap PredMap; |
1111 |
///The type of the map that stores the distances of the nodes. |
|
1112 | 1110 |
typedef typename TR::DistMap DistMap; |
1113 |
///The type of the map that indicates which nodes are processed. |
|
1114 | 1111 |
typedef typename TR::ProcessedMap ProcessedMap; |
1115 |
///The type of the shortest paths |
|
1116 | 1112 |
typedef typename TR::Path Path; |
1117 |
///The heap type used by the dijkstra algorithm. |
|
1118 | 1113 |
typedef typename TR::Heap Heap; |
1119 | 1114 |
|
1120 | 1115 |
public: |
1121 | 1116 |
|
1122 | 1117 |
/// Constructor. |
1123 | 1118 |
DijkstraWizard() : TR() {} |
1124 | 1119 |
|
1125 | 1120 |
/// Constructor that requires parameters. |
... | ... |
@@ -1181,69 +1176,74 @@ |
1181 | 1176 |
} |
1182 | 1177 |
|
1183 | 1178 |
template<class T> |
1184 | 1179 |
struct SetPredMapBase : public Base { |
1185 | 1180 |
typedef T PredMap; |
1186 | 1181 |
static PredMap *createPredMap(const Digraph &) { return 0; }; |
1187 | 1182 |
SetPredMapBase(const TR &b) : TR(b) {} |
1188 | 1183 |
}; |
1189 |
///\brief \ref named-func-param "Named parameter" |
|
1190 |
///for setting PredMap object. |
|
1184 |
|
|
1185 |
///\brief \ref named-templ-param "Named parameter" for setting |
|
1186 |
///the predecessor map. |
|
1191 | 1187 |
/// |
1192 |
///\ref named-func-param "Named parameter" |
|
1193 |
///for setting PredMap object. |
|
1188 |
///\ref named-templ-param "Named parameter" function for setting |
|
1189 |
///the map that stores the predecessor arcs of the nodes. |
|
1194 | 1190 |
template<class T> |
1195 | 1191 |
DijkstraWizard<SetPredMapBase<T> > predMap(const T &t) |
1196 | 1192 |
{ |
1197 | 1193 |
Base::_pred=reinterpret_cast<void*>(const_cast<T*>(&t)); |
1198 | 1194 |
return DijkstraWizard<SetPredMapBase<T> >(*this); |
1199 | 1195 |
} |
1200 | 1196 |
|
1201 | 1197 |
template<class T> |
1202 | 1198 |
struct SetDistMapBase : public Base { |
1203 | 1199 |
typedef T DistMap; |
1204 | 1200 |
static DistMap *createDistMap(const Digraph &) { return 0; }; |
1205 | 1201 |
SetDistMapBase(const TR &b) : TR(b) {} |
1206 | 1202 |
}; |
1207 |
///\brief \ref named-func-param "Named parameter" |
|
1208 |
///for setting DistMap object. |
|
1203 |
|
|
1204 |
///\brief \ref named-templ-param "Named parameter" for setting |
|
1205 |
///the distance map. |
|
1209 | 1206 |
/// |
1210 |
///\ref named-func-param "Named parameter" |
|
1211 |
///for setting DistMap object. |
|
1207 |
///\ref named-templ-param "Named parameter" function for setting |
|
1208 |
///the map that stores the distances of the nodes calculated |
|
1209 |
///by the algorithm. |
|
1212 | 1210 |
template<class T> |
1213 | 1211 |
DijkstraWizard<SetDistMapBase<T> > distMap(const T &t) |
1214 | 1212 |
{ |
1215 | 1213 |
Base::_dist=reinterpret_cast<void*>(const_cast<T*>(&t)); |
1216 | 1214 |
return DijkstraWizard<SetDistMapBase<T> >(*this); |
1217 | 1215 |
} |
1218 | 1216 |
|
1219 | 1217 |
template<class T> |
1220 | 1218 |
struct SetProcessedMapBase : public Base { |
1221 | 1219 |
typedef T ProcessedMap; |
1222 | 1220 |
static ProcessedMap *createProcessedMap(const Digraph &) { return 0; }; |
1223 | 1221 |
SetProcessedMapBase(const TR &b) : TR(b) {} |
1224 | 1222 |
}; |
1225 |
///\brief \ref named-func-param "Named parameter" |
|
1226 |
///for setting ProcessedMap object. |
|
1223 |
|
|
1224 |
///\brief \ref named-func-param "Named parameter" for setting |
|
1225 |
///the processed map. |
|
1227 | 1226 |
/// |
1228 |
/// \ref named-func-param "Named parameter" |
|
1229 |
///for setting ProcessedMap object. |
|
1227 |
///\ref named-templ-param "Named parameter" function for setting |
|
1228 |
///the map that indicates which nodes are processed. |
|
1230 | 1229 |
template<class T> |
1231 | 1230 |
DijkstraWizard<SetProcessedMapBase<T> > processedMap(const T &t) |
1232 | 1231 |
{ |
1233 | 1232 |
Base::_processed=reinterpret_cast<void*>(const_cast<T*>(&t)); |
1234 | 1233 |
return DijkstraWizard<SetProcessedMapBase<T> >(*this); |
1235 | 1234 |
} |
1236 | 1235 |
|
1237 | 1236 |
template<class T> |
1238 | 1237 |
struct SetPathBase : public Base { |
1239 | 1238 |
typedef T Path; |
1240 | 1239 |
SetPathBase(const TR &b) : TR(b) {} |
1241 | 1240 |
}; |
1241 |
|
|
1242 | 1242 |
///\brief \ref named-func-param "Named parameter" |
1243 | 1243 |
///for getting the shortest path to the target node. |
1244 | 1244 |
/// |
1245 | 1245 |
///\ref named-func-param "Named parameter" |
1246 | 1246 |
///for getting the shortest path to the target node. |
1247 | 1247 |
template<class T> |
1248 | 1248 |
DijkstraWizard<SetPathBase<T> > path(const T &t) |
1249 | 1249 |
{ |
... | ... |
@@ -16,36 +16,29 @@ |
16 | 16 |
* |
17 | 17 |
*/ |
18 | 18 |
|
19 | 19 |
#ifndef LEMON_DIM2_H |
20 | 20 |
#define LEMON_DIM2_H |
21 | 21 |
|
22 | 22 |
#include <iostream> |
23 | 23 |
|
24 |
///\ingroup |
|
24 |
///\ingroup geomdat |
|
25 | 25 |
///\file |
26 | 26 |
///\brief A simple two dimensional vector and a bounding box implementation |
27 |
/// |
|
28 |
/// The class \ref lemon::dim2::Point "dim2::Point" implements |
|
29 |
/// a two dimensional vector with the usual operations. |
|
30 |
/// |
|
31 |
/// The class \ref lemon::dim2::Box "dim2::Box" can be used to determine |
|
32 |
/// the rectangular bounding box of a set of |
|
33 |
/// \ref lemon::dim2::Point "dim2::Point"'s. |
|
34 | 27 |
|
35 | 28 |
namespace lemon { |
36 | 29 |
|
37 | 30 |
///Tools for handling two dimensional coordinates |
38 | 31 |
|
39 | 32 |
///This namespace is a storage of several |
40 | 33 |
///tools for handling two dimensional coordinates |
41 | 34 |
namespace dim2 { |
42 | 35 |
|
43 |
/// \addtogroup |
|
36 |
/// \addtogroup geomdat |
|
44 | 37 |
/// @{ |
45 | 38 |
|
46 | 39 |
/// Two dimensional vector (plain vector) |
47 | 40 |
|
48 | 41 |
/// A simple two dimensional vector (plain vector) implementation |
49 | 42 |
/// with the usual vector operations. |
50 | 43 |
template<typename T> |
51 | 44 |
class Point { |
... | ... |
@@ -15,144 +15,134 @@ |
15 | 15 |
* purpose. |
16 | 16 |
* |
17 | 17 |
*/ |
18 | 18 |
|
19 | 19 |
#ifndef LEMON_FIB_HEAP_H |
20 | 20 |
#define LEMON_FIB_HEAP_H |
21 | 21 |
|
22 | 22 |
///\file |
23 |
///\ingroup auxdat |
|
24 |
///\brief Fibonacci Heap implementation. |
|
23 |
///\ingroup heaps |
|
24 |
///\brief Fibonacci heap implementation. |
|
25 | 25 |
|
26 | 26 |
#include <vector> |
27 |
#include <utility> |
|
27 | 28 |
#include <functional> |
28 | 29 |
#include <lemon/math.h> |
29 | 30 |
|
30 | 31 |
namespace lemon { |
31 | 32 |
|
32 |
/// \ingroup |
|
33 |
/// \ingroup heaps |
|
33 | 34 |
/// |
34 |
///\brief Fibonacci |
|
35 |
/// \brief Fibonacci heap data structure. |
|
35 | 36 |
/// |
36 |
///This class implements the \e Fibonacci \e heap data structure. A \e heap |
|
37 |
///is a data structure for storing items with specified values called \e |
|
38 |
///priorities in such a way that finding the item with minimum priority is |
|
39 |
///efficient. \c CMP specifies the ordering of the priorities. In a heap |
|
40 |
/// |
|
37 |
/// This class implements the \e Fibonacci \e heap data structure. |
|
38 |
/// It fully conforms to the \ref concepts::Heap "heap concept". |
|
41 | 39 |
/// |
42 |
///The methods \ref increase and \ref erase are not efficient in a Fibonacci |
|
43 |
///heap. In case of many calls to these operations, it is better to use a |
|
44 |
///\ref |
|
40 |
/// The methods \ref increase() and \ref erase() are not efficient in a |
|
41 |
/// Fibonacci heap. In case of many calls of these operations, it is |
|
42 |
/// better to use other heap structure, e.g. \ref BinHeap "binary heap". |
|
45 | 43 |
/// |
46 |
///\param PRIO Type of the priority of the items. |
|
47 |
///\param IM A read and writable Item int map, used internally |
|
48 |
///to handle the cross references. |
|
49 |
///\param CMP A class for the ordering of the priorities. The |
|
50 |
///default is \c std::less<PRIO>. |
|
51 |
/// |
|
52 |
///\sa BinHeap |
|
53 |
///\sa Dijkstra |
|
44 |
/// \tparam PR Type of the priorities of the items. |
|
45 |
/// \tparam IM A read-writable item map with \c int values, used |
|
46 |
/// internally to handle the cross references. |
|
47 |
/// \tparam CMP A functor class for comparing the priorities. |
|
48 |
/// The default is \c std::less<PR>. |
|
54 | 49 |
#ifdef DOXYGEN |
55 |
template <typename |
|
50 |
template <typename PR, typename IM, typename CMP> |
|
56 | 51 |
#else |
57 |
template <typename |
|
52 |
template <typename PR, typename IM, typename CMP = std::less<PR> > |
|
58 | 53 |
#endif |
59 | 54 |
class FibHeap { |
60 | 55 |
public: |
61 |
|
|
56 |
|
|
57 |
/// Type of the item-int map. |
|
62 | 58 |
typedef IM ItemIntMap; |
63 |
///\e |
|
64 |
typedef PRIO Prio; |
|
65 |
/// |
|
59 |
/// Type of the priorities. |
|
60 |
typedef PR Prio; |
|
61 |
/// Type of the items stored in the heap. |
|
66 | 62 |
typedef typename ItemIntMap::Key Item; |
67 |
/// |
|
63 |
/// Type of the item-priority pairs. |
|
68 | 64 |
typedef std::pair<Item,Prio> Pair; |
69 |
/// |
|
65 |
/// Functor type for comparing the priorities. |
|
70 | 66 |
typedef CMP Compare; |
71 | 67 |
|
72 | 68 |
private: |
73 | 69 |
class Store; |
74 | 70 |
|
75 | 71 |
std::vector<Store> _data; |
76 | 72 |
int _minimum; |
77 | 73 |
ItemIntMap &_iim; |
78 | 74 |
Compare _comp; |
79 | 75 |
int _num; |
80 | 76 |
|
81 | 77 |
public: |
82 | 78 |
|
83 |
/// \brief Type to represent the |
|
79 |
/// \brief Type to represent the states of the items. |
|
84 | 80 |
/// |
85 |
/// Each Item element have a state associated to it. It may be "in heap", |
|
86 |
/// "pre heap" or "post heap". The latter two are indifferent from the |
|
81 |
/// Each item has a state associated to it. It can be "in heap", |
|
82 |
/// "pre-heap" or "post-heap". The latter two are indifferent from the |
|
87 | 83 |
/// heap's point of view, but may be useful to the user. |
88 | 84 |
/// |
89 | 85 |
/// The item-int map must be initialized in such way that it assigns |
90 | 86 |
/// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap. |
91 | 87 |
enum State { |
92 | 88 |
IN_HEAP = 0, ///< = 0. |
93 | 89 |
PRE_HEAP = -1, ///< = -1. |
94 | 90 |
POST_HEAP = -2 ///< = -2. |
95 | 91 |
}; |
96 | 92 |
|
97 |
/// \brief |
|
93 |
/// \brief Constructor. |
|
98 | 94 |
/// |
99 |
/// \c map should be given to the constructor, since it is |
|
100 |
/// used internally to handle the cross references. |
|
95 |
/// Constructor. |
|
96 |
/// \param map A map that assigns \c int values to the items. |
|
97 |
/// It is used internally to handle the cross references. |
|
98 |
/// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item. |
|
101 | 99 |
explicit FibHeap(ItemIntMap &map) |
102 | 100 |
: _minimum(0), _iim(map), _num() {} |
103 | 101 |
|
104 |
/// \brief |
|
102 |
/// \brief Constructor. |
|
105 | 103 |
/// |
106 |
/// \c map should be given to the constructor, since it is used |
|
107 |
/// internally to handle the cross references. \c comp is an |
|
108 |
/// |
|
104 |
/// Constructor. |
|
105 |
/// \param map A map that assigns \c int values to the items. |
|
106 |
/// It is used internally to handle the cross references. |
|
107 |
/// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item. |
|
108 |
/// \param comp The function object used for comparing the priorities. |
|
109 | 109 |
FibHeap(ItemIntMap &map, const Compare &comp) |
110 | 110 |
: _minimum(0), _iim(map), _comp(comp), _num() {} |
111 | 111 |
|
112 | 112 |
/// \brief The number of items stored in the heap. |
113 | 113 |
/// |
114 |
/// |
|
114 |
/// This function returns the number of items stored in the heap. |
|
115 | 115 |
int size() const { return _num; } |
116 | 116 |
|
117 |
/// \brief |
|
117 |
/// \brief Check if the heap is empty. |
|
118 | 118 |
/// |
119 |
/// |
|
119 |
/// This function returns \c true if the heap is empty. |
|
120 | 120 |
bool empty() const { return _num==0; } |
121 | 121 |
|
122 |
/// \brief Make |
|
122 |
/// \brief Make the heap empty. |
|
123 | 123 |
/// |
124 |
/// Make empty this heap. It does not change the cross reference |
|
125 |
/// map. If you want to reuse a heap what is not surely empty you |
|
126 |
/// should first clear the heap and after that you should set the |
|
127 |
/// cross reference map for each item to \c PRE_HEAP. |
|
124 |
/// This functon makes the heap empty. |
|
125 |
/// It does not change the cross reference map. If you want to reuse |
|
126 |
/// a heap that is not surely empty, you should first clear it and |
|
127 |
/// then you should set the cross reference map to \c PRE_HEAP |
|
128 |
/// for each item. |
|
128 | 129 |
void clear() { |
129 | 130 |
_data.clear(); _minimum = 0; _num = 0; |
130 | 131 |
} |
131 | 132 |
|
132 |
/// \brief \c item gets to the heap with priority \c value independently |
|
133 |
/// if \c item was already there. |
|
133 |
/// \brief Insert an item into the heap with the given priority. |
|
134 | 134 |
/// |
135 |
/// This method calls \ref push(\c item, \c value) if \c item is not |
|
136 |
/// stored in the heap and it calls \ref decrease(\c item, \c value) or |
|
137 |
/// \ref increase(\c item, \c value) otherwise. |
|
138 |
void set (const Item& item, const Prio& value) { |
|
139 |
int i=_iim[item]; |
|
140 |
if ( i >= 0 && _data[i].in ) { |
|
141 |
if ( _comp(value, _data[i].prio) ) decrease(item, value); |
|
142 |
if ( _comp(_data[i].prio, value) ) increase(item, value); |
|
143 |
} else push(item, value); |
|
144 |
} |
|
145 |
|
|
146 |
/// \brief Adds \c item to the heap with priority \c value. |
|
147 |
/// |
|
148 |
/// Adds \c item to the heap with priority \c value. |
|
149 |
/// \pre \c item must not be stored in the heap. |
|
150 |
void push (const Item& item, const Prio& value) { |
|
135 |
/// This function inserts the given item into the heap with the |
|
136 |
/// given priority. |
|
137 |
/// \param item The item to insert. |
|
138 |
/// \param prio The priority of the item. |
|
139 |
/// \pre \e item must not be stored in the heap. |
|
140 |
void push (const Item& item, const Prio& prio) { |
|
151 | 141 |
int i=_iim[item]; |
152 | 142 |
if ( i < 0 ) { |
153 | 143 |
int s=_data.size(); |
154 | 144 |
_iim.set( item, s ); |
155 | 145 |
Store st; |
156 | 146 |
st.name=item; |
157 | 147 |
_data.push_back(st); |
158 | 148 |
i=s; |
... | ... |
@@ -163,151 +153,168 @@ |
163 | 153 |
_data[i].marked=false; |
164 | 154 |
} |
165 | 155 |
|
166 | 156 |
if ( _num ) { |
167 | 157 |
_data[_data[_minimum].right_neighbor].left_neighbor=i; |
168 | 158 |
_data[i].right_neighbor=_data[_minimum].right_neighbor; |
169 | 159 |
_data[_minimum].right_neighbor=i; |
170 | 160 |
_data[i].left_neighbor=_minimum; |
171 |
if ( _comp( |
|
161 |
if ( _comp( prio, _data[_minimum].prio) ) _minimum=i; |
|
172 | 162 |
} else { |
173 | 163 |
_data[i].right_neighbor=_data[i].left_neighbor=i; |
174 | 164 |
_minimum=i; |
175 | 165 |
} |
176 |
_data[i].prio= |
|
166 |
_data[i].prio=prio; |
|
177 | 167 |
++_num; |
178 | 168 |
} |
179 | 169 |
|
180 |
/// \brief |
|
170 |
/// \brief Return the item having minimum priority. |
|
181 | 171 |
/// |
182 |
/// This method returns the item with minimum priority relative to \c |
|
183 |
/// Compare. |
|
184 |
/// |
|
172 |
/// This function returns the item having minimum priority. |
|
173 |
/// \pre The heap must be non-empty. |
|
185 | 174 |
Item top() const { return _data[_minimum].name; } |
186 | 175 |
|
187 |
/// \brief |
|
176 |
/// \brief The minimum priority. |
|
188 | 177 |
/// |
189 |
/// It returns the minimum priority relative to \c Compare. |
|
190 |
/// \pre The heap must be nonempty. |
|
191 |
|
|
178 |
/// This function returns the minimum priority. |
|
179 |
/// \pre The heap must be non-empty. |
|
180 |
Prio prio() const { return _data[_minimum].prio; } |
|
192 | 181 |
|
193 |
/// \brief |
|
182 |
/// \brief Remove the item having minimum priority. |
|
194 | 183 |
/// |
195 |
/// It returns the priority of \c item. |
|
196 |
/// \pre \c item must be in the heap. |
|
197 |
const Prio& operator[](const Item& item) const { |
|
198 |
return _data[_iim[item]].prio; |
|
199 |
} |
|
200 |
|
|
201 |
/// \brief Deletes the item with minimum priority relative to \c Compare. |
|
202 |
/// |
|
203 |
/// This method deletes the item with minimum priority relative to \c |
|
204 |
/// Compare from the heap. |
|
184 |
/// This function removes the item having minimum priority. |
|
205 | 185 |
/// \pre The heap must be non-empty. |
206 | 186 |
void pop() { |
207 | 187 |
/*The first case is that there are only one root.*/ |
208 | 188 |
if ( _data[_minimum].left_neighbor==_minimum ) { |
209 | 189 |
_data[_minimum].in=false; |
210 | 190 |
if ( _data[_minimum].degree!=0 ) { |
211 |
|
|
191 |
makeRoot(_data[_minimum].child); |
|
212 | 192 |
_minimum=_data[_minimum].child; |
213 | 193 |
balance(); |
214 | 194 |
} |
215 | 195 |
} else { |
216 | 196 |
int right=_data[_minimum].right_neighbor; |
217 | 197 |
unlace(_minimum); |
218 | 198 |
_data[_minimum].in=false; |
219 | 199 |
if ( _data[_minimum].degree > 0 ) { |
220 | 200 |
int left=_data[_minimum].left_neighbor; |
221 | 201 |
int child=_data[_minimum].child; |
222 | 202 |
int last_child=_data[child].left_neighbor; |
223 | 203 |
|
224 |
|
|
204 |
makeRoot(child); |
|
225 | 205 |
|
226 | 206 |
_data[left].right_neighbor=child; |
227 | 207 |
_data[child].left_neighbor=left; |
228 | 208 |
_data[right].left_neighbor=last_child; |
229 | 209 |
_data[last_child].right_neighbor=right; |
230 | 210 |
} |
231 | 211 |
_minimum=right; |
232 | 212 |
balance(); |
233 | 213 |
} // the case where there are more roots |
234 | 214 |
--_num; |
235 | 215 |
} |
236 | 216 |
|
237 |
/// \brief |
|
217 |
/// \brief Remove the given item from the heap. |
|
238 | 218 |
/// |
239 |
/// This method deletes \c item from the heap, if \c item was already |
|
240 |
/// stored in the heap. It is quite inefficient in Fibonacci heaps. |
|
219 |
/// This function removes the given item from the heap if it is |
|
220 |
/// already stored. |
|
221 |
/// \param item The item to delete. |
|
222 |
/// \pre \e item must be in the heap. |
|
241 | 223 |
void erase (const Item& item) { |
242 | 224 |
int i=_iim[item]; |
243 | 225 |
|
244 | 226 |
if ( i >= 0 && _data[i].in ) { |
245 | 227 |
if ( _data[i].parent!=-1 ) { |
246 | 228 |
int p=_data[i].parent; |
247 | 229 |
cut(i,p); |
248 | 230 |
cascade(p); |
249 | 231 |
} |
250 | 232 |
_minimum=i; //As if its prio would be -infinity |
251 | 233 |
pop(); |
252 | 234 |
} |
253 | 235 |
} |
254 | 236 |
|
255 |
/// \brief |
|
237 |
/// \brief The priority of the given item. |
|
256 | 238 |
/// |
257 |
/// This method decreases the priority of \c item to \c value. |
|
258 |
/// \pre \c item must be stored in the heap with priority at least \c |
|
259 |
/// value relative to \c Compare. |
|
260 |
void decrease (Item item, const Prio& value) { |
|
239 |
/// This function returns the priority of the given item. |
|
240 |
/// \param item The item. |
|
241 |
/// \pre \e item must be in the heap. |
|
242 |
Prio operator[](const Item& item) const { |
|
243 |
return _data[_iim[item]].prio; |
|
244 |
} |
|
245 |
|
|
246 |
/// \brief Set the priority of an item or insert it, if it is |
|
247 |
/// not stored in the heap. |
|
248 |
/// |
|
249 |
/// This method sets the priority of the given item if it is |
|
250 |
/// already stored in the heap. Otherwise it inserts the given |
|
251 |
/// item into the heap with the given priority. |
|
252 |
/// \param item The item. |
|
253 |
/// \param prio The priority. |
|
254 |
void set (const Item& item, const Prio& prio) { |
|
261 | 255 |
int i=_iim[item]; |
262 |
_data[i]. |
|
256 |
if ( i >= 0 && _data[i].in ) { |
|
257 |
if ( _comp(prio, _data[i].prio) ) decrease(item, prio); |
|
258 |
if ( _comp(_data[i].prio, prio) ) increase(item, prio); |
|
259 |
} else push(item, prio); |
|
260 |
} |
|
261 |
|
|
262 |
/// \brief Decrease the priority of an item to the given value. |
|
263 |
/// |
|
264 |
/// This function decreases the priority of an item to the given value. |
|
265 |
/// \param item The item. |
|
266 |
/// \param prio The priority. |
|
267 |
/// \pre \e item must be stored in the heap with priority at least \e prio. |
|
268 |
void decrease (const Item& item, const Prio& prio) { |
|
269 |
int i=_iim[item]; |
|
270 |
_data[i].prio=prio; |
|
263 | 271 |
int p=_data[i].parent; |
264 | 272 |
|
265 |
if ( p!=-1 && _comp( |
|
273 |
if ( p!=-1 && _comp(prio, _data[p].prio) ) { |
|
266 | 274 |
cut(i,p); |
267 | 275 |
cascade(p); |
268 | 276 |
} |
269 |
if ( _comp( |
|
277 |
if ( _comp(prio, _data[_minimum].prio) ) _minimum=i; |
|
270 | 278 |
} |
271 | 279 |
|
272 |
/// \brief |
|
280 |
/// \brief Increase the priority of an item to the given value. |
|
273 | 281 |
/// |
274 |
/// This method sets the priority of \c item to \c value. Though |
|
275 |
/// there is no precondition on the priority of \c item, this |
|
276 |
/// method should be used only if it is indeed necessary to increase |
|
277 |
/// (relative to \c Compare) the priority of \c item, because this |
|
278 |
/// method is inefficient. |
|
279 |
void increase (Item item, const Prio& value) { |
|
282 |
/// This function increases the priority of an item to the given value. |
|
283 |
/// \param item The item. |
|
284 |
/// \param prio The priority. |
|
285 |
/// \pre \e item must be stored in the heap with priority at most \e prio. |
|
286 |
void increase (const Item& item, const Prio& prio) { |
|
280 | 287 |
erase(item); |
281 |
push(item, |
|
288 |
push(item, prio); |
|
282 | 289 |
} |
283 | 290 |
|
284 |
|
|
285 |
/// \brief Returns if \c item is in, has already been in, or has never |
|
286 |
/// |
|
291 |
/// \brief Return the state of an item. |
|
287 | 292 |
/// |
288 |
/// This method returns PRE_HEAP if \c item has never been in the |
|
289 |
/// heap, IN_HEAP if it is in the heap at the moment, and POST_HEAP |
|
290 |
/// otherwise. In the latter case it is possible that \c item will |
|
291 |
/// get back to the heap again. |
|
293 |
/// This method returns \c PRE_HEAP if the given item has never |
|
294 |
/// been in the heap, \c IN_HEAP if it is in the heap at the moment, |
|
295 |
/// and \c POST_HEAP otherwise. |
|
296 |
/// In the latter case it is possible that the item will get back |
|
297 |
/// to the heap again. |
|
298 |
/// \param item The item. |
|
292 | 299 |
State state(const Item &item) const { |
293 | 300 |
int i=_iim[item]; |
294 | 301 |
if( i>=0 ) { |
295 | 302 |
if ( _data[i].in ) i=0; |
296 | 303 |
else i=-2; |
297 | 304 |
} |
298 | 305 |
return State(i); |
299 | 306 |
} |
300 | 307 |
|
301 |
/// \brief |
|
308 |
/// \brief Set the state of an item in the heap. |
|
302 | 309 |
/// |
303 |
/// Sets the state of the \c item in the heap. It can be used to |
|
304 |
/// manually clear the heap when it is important to achive the |
|
305 |
/// |
|
310 |
/// This function sets the state of the given item in the heap. |
|
311 |
/// It can be used to manually clear the heap when it is important |
|
312 |
/// to achive better time complexity. |
|
306 | 313 |
/// \param i The item. |
307 | 314 |
/// \param st The state. It should not be \c IN_HEAP. |
308 | 315 |
void state(const Item& i, State st) { |
309 | 316 |
switch (st) { |
310 | 317 |
case POST_HEAP: |
311 | 318 |
case PRE_HEAP: |
312 | 319 |
if (state(i) == IN_HEAP) { |
313 | 320 |
erase(i); |
... | ... |
@@ -360,17 +367,17 @@ |
360 | 367 |
int s=_minimum; |
361 | 368 |
int m=_minimum; |
362 | 369 |
do { |
363 | 370 |
if ( _comp(_data[s].prio, _data[_minimum].prio) ) _minimum=s; |
364 | 371 |
s=_data[s].right_neighbor; |
365 | 372 |
} while ( s != m ); |
366 | 373 |
} |
367 | 374 |
|
368 |
void |
|
375 |
void makeRoot(int c) { |
|
369 | 376 |
int s=c; |
370 | 377 |
do { |
371 | 378 |
_data[s].parent=-1; |
372 | 379 |
s=_data[s].right_neighbor; |
373 | 380 |
} while ( s != c ); |
374 | 381 |
} |
375 | 382 |
|
376 | 383 |
void cut(int a, int b) { |
... | ... |
@@ -354,20 +354,20 @@ |
354 | 354 |
|
355 | 355 |
/// This iterator class lists the nodes of a minimum cut found by |
356 | 356 |
/// GomoryHu. Before using it, you must allocate a GomoryHu class |
357 | 357 |
/// and call its \ref GomoryHu::run() "run()" method. |
358 | 358 |
/// |
359 | 359 |
/// This example counts the nodes in the minimum cut separating \c s from |
360 | 360 |
/// \c t. |
361 | 361 |
/// \code |
362 |
/// |
|
362 |
/// GomoryHu<Graph> gom(g, capacities); |
|
363 | 363 |
/// gom.run(); |
364 | 364 |
/// int cnt=0; |
365 |
/// for( |
|
365 |
/// for(GomoryHu<Graph>::MinCutNodeIt n(gom,s,t); n!=INVALID; ++n) ++cnt; |
|
366 | 366 |
/// \endcode |
367 | 367 |
class MinCutNodeIt |
368 | 368 |
{ |
369 | 369 |
bool _side; |
370 | 370 |
typename Graph::NodeIt _node_it; |
371 | 371 |
typename Graph::template NodeMap<bool> _cut; |
372 | 372 |
public: |
373 | 373 |
/// Constructor |
... | ... |
@@ -451,20 +451,20 @@ |
451 | 451 |
|
452 | 452 |
/// This iterator class lists the edges of a minimum cut found by |
453 | 453 |
/// GomoryHu. Before using it, you must allocate a GomoryHu class |
454 | 454 |
/// and call its \ref GomoryHu::run() "run()" method. |
455 | 455 |
/// |
456 | 456 |
/// This example computes the value of the minimum cut separating \c s from |
457 | 457 |
/// \c t. |
458 | 458 |
/// \code |
459 |
/// |
|
459 |
/// GomoryHu<Graph> gom(g, capacities); |
|
460 | 460 |
/// gom.run(); |
461 | 461 |
/// int value=0; |
462 |
/// for( |
|
462 |
/// for(GomoryHu<Graph>::MinCutEdgeIt e(gom,s,t); e!=INVALID; ++e) |
|
463 | 463 |
/// value+=capacities[e]; |
464 | 464 |
/// \endcode |
465 | 465 |
/// The result will be the same as the value returned by |
466 | 466 |
/// \ref GomoryHu::minCutValue() "gom.minCutValue(s,t)". |
467 | 467 |
class MinCutEdgeIt |
468 | 468 |
{ |
469 | 469 |
bool _side; |
470 | 470 |
const Graph &_graph; |
... | ... |
@@ -1784,21 +1784,21 @@ |
1784 | 1784 |
/// This function just returns a \c LoggerBoolMap class. |
1785 | 1785 |
/// |
1786 | 1786 |
/// The most important usage of it is storing certain nodes or arcs |
1787 | 1787 |
/// that were marked \c true by an algorithm. |
1788 | 1788 |
/// For example it makes easier to store the nodes in the processing |
1789 | 1789 |
/// order of Dfs algorithm, as the following examples show. |
1790 | 1790 |
/// \code |
1791 | 1791 |
/// std::vector<Node> v; |
1792 |
/// dfs(g |
|
1792 |
/// dfs(g).processedMap(loggerBoolMap(std::back_inserter(v))).run(s); |
|
1793 | 1793 |
/// \endcode |
1794 | 1794 |
/// \code |
1795 | 1795 |
/// std::vector<Node> v(countNodes(g)); |
1796 |
/// dfs(g |
|
1796 |
/// dfs(g).processedMap(loggerBoolMap(v.begin())).run(s); |
|
1797 | 1797 |
/// \endcode |
1798 | 1798 |
/// |
1799 | 1799 |
/// \note The container of the iterator must contain enough space |
1800 | 1800 |
/// for the elements or the iterator should be an inserter iterator. |
1801 | 1801 |
/// |
1802 | 1802 |
/// \note LoggerBoolMap is just \ref concepts::WriteMap "writable", so |
1803 | 1803 |
/// it cannot be used when a readable map is needed, for example as |
1804 | 1804 |
/// \c ReachedMap for \c Bfs, \c Dfs and \c Dijkstra algorithms. |
... | ... |
@@ -483,18 +483,18 @@ |
483 | 483 |
local_pred = false; |
484 | 484 |
_pred = &m; |
485 | 485 |
return *this; |
486 | 486 |
} |
487 | 487 |
|
488 | 488 |
/// \name Execution Control |
489 | 489 |
/// The simplest way to execute the algorithm is to use |
490 | 490 |
/// one of the member functions called \c run(...). \n |
491 |
/// If you need more control on the execution, |
|
492 |
/// first you must call \ref init(), then you can add several |
|
491 |
/// If you need better control on the execution, |
|
492 |
/// you have to call \ref init() first, then you can add several |
|
493 | 493 |
/// source nodes with \ref addSource(). |
494 | 494 |
/// Finally \ref start() will perform the arborescence |
495 | 495 |
/// computation. |
496 | 496 |
|
497 | 497 |
///@{ |
498 | 498 |
|
499 | 499 |
/// \brief Initializes the internal data structures. |
500 | 500 |
/// |
... | ... |
@@ -47,34 +47,41 @@ |
47 | 47 |
|
48 | 48 |
/// \brief The type of the flow values. |
49 | 49 |
typedef typename CapacityMap::Value Value; |
50 | 50 |
|
51 | 51 |
/// \brief The type of the map that stores the flow values. |
52 | 52 |
/// |
53 | 53 |
/// The type of the map that stores the flow values. |
54 | 54 |
/// It must meet the \ref concepts::ReadWriteMap "ReadWriteMap" concept. |
55 |
#ifdef DOXYGEN |
|
56 |
typedef GR::ArcMap<Value> FlowMap; |
|
57 |
#else |
|
55 | 58 |
typedef typename Digraph::template ArcMap<Value> FlowMap; |
59 |
#endif |
|
56 | 60 |
|
57 | 61 |
/// \brief Instantiates a FlowMap. |
58 | 62 |
/// |
59 | 63 |
/// This function instantiates a \ref FlowMap. |
60 | 64 |
/// \param digraph The digraph for which we would like to define |
61 | 65 |
/// the flow map. |
62 | 66 |
static FlowMap* createFlowMap(const Digraph& digraph) { |
63 | 67 |
return new FlowMap(digraph); |
64 | 68 |
} |
65 | 69 |
|
66 | 70 |
/// \brief The elevator type used by Preflow algorithm. |
67 | 71 |
/// |
68 | 72 |
/// The elevator type used by Preflow algorithm. |
69 | 73 |
/// |
70 |
/// \sa Elevator |
|
71 |
/// \sa LinkedElevator |
|
72 |
|
|
74 |
/// \sa Elevator, LinkedElevator |
|
75 |
#ifdef DOXYGEN |
|
76 |
typedef lemon::Elevator<GR, GR::Node> Elevator; |
|
77 |
#else |
|
78 |
typedef lemon::Elevator<Digraph, typename Digraph::Node> Elevator; |
|
79 |
#endif |
|
73 | 80 |
|
74 | 81 |
/// \brief Instantiates an Elevator. |
75 | 82 |
/// |
76 | 83 |
/// This function instantiates an \ref Elevator. |
77 | 84 |
/// \param digraph The digraph for which we would like to define |
78 | 85 |
/// the elevator. |
79 | 86 |
/// \param max_level The maximum level of the elevator. |
80 | 87 |
static Elevator* createElevator(const Digraph& digraph, int max_level) { |
... | ... |
@@ -92,17 +99,17 @@ |
92 | 99 |
/// \ingroup max_flow |
93 | 100 |
/// |
94 | 101 |
/// \brief %Preflow algorithm class. |
95 | 102 |
/// |
96 | 103 |
/// This class provides an implementation of Goldberg-Tarjan's \e preflow |
97 | 104 |
/// \e push-relabel algorithm producing a \ref max_flow |
98 | 105 |
/// "flow of maximum value" in a digraph. |
99 | 106 |
/// The preflow algorithms are the fastest known maximum |
100 |
/// flow algorithms. The current implementation |
|
107 |
/// flow algorithms. The current implementation uses a mixture of the |
|
101 | 108 |
/// \e "highest label" and the \e "bound decrease" heuristics. |
102 | 109 |
/// The worst case time complexity of the algorithm is \f$O(n^2\sqrt{e})\f$. |
103 | 110 |
/// |
104 | 111 |
/// The algorithm consists of two phases. After the first phase |
105 | 112 |
/// the maximum flow value and the minimum cut is obtained. The |
106 | 113 |
/// second phase constructs a feasible maximum flow on each arc. |
107 | 114 |
/// |
108 | 115 |
/// \tparam GR The type of the digraph the algorithm runs on. |
... | ... |
@@ -366,36 +373,38 @@ |
366 | 373 |
/// Returns a const reference to the elevator. |
367 | 374 |
/// |
368 | 375 |
/// \pre Either \ref run() or \ref init() must be called before |
369 | 376 |
/// using this function. |
370 | 377 |
const Elevator& elevator() const { |
371 | 378 |
return *_level; |
372 | 379 |
} |
373 | 380 |
|
374 |
/// \brief Sets the tolerance used by algorithm. |
|
381 |
/// \brief Sets the tolerance used by the algorithm. |
|
375 | 382 |
/// |
376 |
/// Sets the tolerance used by algorithm. |
|
377 |
Preflow& tolerance(const Tolerance& tolerance) const { |
|
383 |
/// Sets the tolerance object used by the algorithm. |
|
384 |
/// \return <tt>(*this)</tt> |
|
385 |
Preflow& tolerance(const Tolerance& tolerance) { |
|
378 | 386 |
_tolerance = tolerance; |
379 | 387 |
return *this; |
380 | 388 |
} |
381 | 389 |
|
382 | 390 |
/// \brief Returns a const reference to the tolerance. |
383 | 391 |
/// |
384 |
/// Returns a const reference to the tolerance |
|
392 |
/// Returns a const reference to the tolerance object used by |
|
393 |
/// the algorithm. |
|
385 | 394 |
const Tolerance& tolerance() const { |
386 |
return |
|
395 |
return _tolerance; |
|
387 | 396 |
} |
388 | 397 |
|
389 | 398 |
/// \name Execution Control |
390 | 399 |
/// The simplest way to execute the preflow algorithm is to use |
391 | 400 |
/// \ref run() or \ref runMinCut().\n |
392 |
/// If you need more control on the initial solution or the execution, |
|
393 |
/// first you have to call one of the \ref init() functions, then |
|
401 |
/// If you need better control on the initial solution or the execution, |
|
402 |
/// you have to call one of the \ref init() functions first, then |
|
394 | 403 |
/// \ref startFirstPhase() and if you need it \ref startSecondPhase(). |
395 | 404 |
|
396 | 405 |
///@{ |
397 | 406 |
|
398 | 407 |
/// \brief Initializes the internal data structures. |
399 | 408 |
/// |
400 | 409 |
/// Initializes the internal data structures and sets the initial |
401 | 410 |
/// flow to zero on each arc. |
Changeset was too big and was cut off... Show full diff
0 comments (0 inline)