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/* -*- C++ -*- |
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* |
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* This file is a part of LEMON, a generic C++ optimization library |
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* |
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* Copyright (C) 2003-2007 |
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* Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport |
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* (Egervary Research Group on Combinatorial Optimization, EGRES). |
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* |
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* Permission to use, modify and distribute this software is granted |
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* provided that this copyright notice appears in all copies. For |
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* precise terms see the accompanying LICENSE file. |
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* |
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* This software is provided "AS IS" with no warranty of any kind, |
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* express or implied, and with no claim as to its suitability for any |
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* purpose. |
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* |
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*/ |
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///\file |
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///\brief Instantiation of the Random class. |
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#include <lemon/random.h> |
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namespace lemon { |
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/// \brief Global random number generator instance |
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/// |
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/// A global Mersenne Twister random number generator instance. |
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Random rnd; |
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} |
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/* -*- C++ -*- |
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* |
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* This file is a part of LEMON, a generic C++ optimization library |
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* |
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* Copyright (C) 2003-2007 |
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* Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport |
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* (Egervary Research Group on Combinatorial Optimization, EGRES). |
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* |
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* Permission to use, modify and distribute this software is granted |
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* provided that this copyright notice appears in all copies. For |
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* precise terms see the accompanying LICENSE file. |
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* |
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* This software is provided "AS IS" with no warranty of any kind, |
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* express or implied, and with no claim as to its suitability for any |
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* purpose. |
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* |
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*/ |
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|
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/* |
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* This file contains the reimplemented version of the Mersenne Twister |
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* Generator of Matsumoto and Nishimura. |
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* |
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* See the appropriate copyright notice below. |
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* |
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* Copyright (C) 1997 - 2002, Makoto Matsumoto and Takuji Nishimura, |
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* All rights reserved. |
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* |
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* Redistribution and use in source and binary forms, with or without |
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* modification, are permitted provided that the following conditions |
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* are met: |
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* |
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* 1. Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* |
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* 2. Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in the |
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* documentation and/or other materials provided with the distribution. |
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* |
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* 3. The names of its contributors may not be used to endorse or promote |
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* products derived from this software without specific prior written |
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* permission. |
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* |
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) |
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, |
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* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED |
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* OF THE POSSIBILITY OF SUCH DAMAGE. |
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* |
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* |
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* Any feedback is very welcome. |
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* http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/emt.html |
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* email: m-mat @ math.sci.hiroshima-u.ac.jp (remove space) |
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*/ |
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#ifndef LEMON_RANDOM_H |
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#define LEMON_RANDOM_H |
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#include <algorithm> |
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#include <iterator> |
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#include <vector> |
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#include <ctime> |
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#include <cmath> |
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#include <lemon/dim2.h> |
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///\ingroup misc |
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///\file |
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///\brief Mersenne Twister random number generator |
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namespace lemon { |
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namespace _random_bits { |
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template <typename _Word, int _bits = std::numeric_limits<_Word>::digits> |
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struct RandomTraits {}; |
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template <typename _Word> |
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struct RandomTraits<_Word, 32> { |
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typedef _Word Word; |
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static const int bits = 32; |
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static const int length = 624; |
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static const int shift = 397; |
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static const Word mul = 0x6c078965u; |
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static const Word arrayInit = 0x012BD6AAu; |
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static const Word arrayMul1 = 0x0019660Du; |
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static const Word arrayMul2 = 0x5D588B65u; |
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static const Word mask = 0x9908B0DFu; |
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static const Word loMask = (1u << 31) - 1; |
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static const Word hiMask = ~loMask; |
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static Word tempering(Word rnd) { |
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rnd ^= (rnd >> 11); |
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rnd ^= (rnd << 7) & 0x9D2C5680u; |
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rnd ^= (rnd << 15) & 0xEFC60000u; |
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rnd ^= (rnd >> 18); |
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return rnd; |
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} |
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}; |
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template <typename _Word> |
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struct RandomTraits<_Word, 64> { |
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typedef _Word Word; |
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static const int bits = 64; |
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static const int length = 312; |
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static const int shift = 156; |
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static const Word mul = Word(0x5851F42Du) << 32 | Word(0x4C957F2Du); |
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static const Word arrayInit = Word(0x00000000u) << 32 |Word(0x012BD6AAu); |
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static const Word arrayMul1 = Word(0x369DEA0Fu) << 32 |Word(0x31A53F85u); |
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static const Word arrayMul2 = Word(0x27BB2EE6u) << 32 |Word(0x87B0B0FDu); |
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static const Word mask = Word(0xB5026F5Au) << 32 | Word(0xA96619E9u); |
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static const Word loMask = (Word(1u) << 31) - 1; |
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static const Word hiMask = ~loMask; |
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static Word tempering(Word rnd) { |
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rnd ^= (rnd >> 29) & (Word(0x55555555u) << 32 | Word(0x55555555u)); |
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rnd ^= (rnd << 17) & (Word(0x71D67FFFu) << 32 | Word(0xEDA60000u)); |
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rnd ^= (rnd << 37) & (Word(0xFFF7EEE0u) << 32 | Word(0x00000000u)); |
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rnd ^= (rnd >> 43); |
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return rnd; |
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} |
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}; |
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template <typename _Word> |
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class RandomCore { |
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public: |
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typedef _Word Word; |
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private: |
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static const int bits = RandomTraits<Word>::bits; |
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static const int length = RandomTraits<Word>::length; |
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static const int shift = RandomTraits<Word>::shift; |
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public: |
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void initState() { |
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static const Word seedArray[4] = { |
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0x12345u, 0x23456u, 0x34567u, 0x45678u |
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}; |
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initState(seedArray, seedArray + 4); |
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} |
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void initState(Word seed) { |
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static const Word mul = RandomTraits<Word>::mul; |
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current = state; |
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Word *curr = state + length - 1; |
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curr[0] = seed; --curr; |
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for (int i = 1; i < length; ++i) { |
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curr[0] = (mul * ( curr[1] ^ (curr[1] >> (bits - 2)) ) + i); |
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--curr; |
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} |
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} |
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template <typename Iterator> |
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void initState(Iterator begin, Iterator end) { |
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static const Word init = RandomTraits<Word>::arrayInit; |
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static const Word mul1 = RandomTraits<Word>::arrayMul1; |
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static const Word mul2 = RandomTraits<Word>::arrayMul2; |
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Word *curr = state + length - 1; --curr; |
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Iterator it = begin; int cnt = 0; |
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int num; |
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initState(init); |
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num = length > end - begin ? length : end - begin; |
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while (num--) { |
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curr[0] = (curr[0] ^ ((curr[1] ^ (curr[1] >> (bits - 2))) * mul1)) |
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+ *it + cnt; |
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++it; ++cnt; |
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if (it == end) { |
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it = begin; cnt = 0; |
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} |
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if (curr == state) { |
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curr = state + length - 1; curr[0] = state[0]; |
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} |
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--curr; |
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} |
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num = length - 1; cnt = length - (curr - state) - 1; |
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while (num--) { |
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curr[0] = (curr[0] ^ ((curr[1] ^ (curr[1] >> (bits - 2))) * mul2)) |
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- cnt; |
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--curr; ++cnt; |
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if (curr == state) { |
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curr = state + length - 1; curr[0] = state[0]; --curr; |
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cnt = 1; |
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} |
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} |
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state[length - 1] = Word(1) << (bits - 1); |
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} |
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void copyState(const RandomCore& other) { |
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std::copy(other.state, other.state + length, state); |
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current = state + (other.current - other.state); |
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} |
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Word operator()() { |
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if (current == state) fillState(); |
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--current; |
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Word rnd = *current; |
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return RandomTraits<Word>::tempering(rnd); |
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} |
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private: |
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void fillState() { |
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static const Word mask[2] = { 0x0ul, RandomTraits<Word>::mask }; |
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static const Word loMask = RandomTraits<Word>::loMask; |
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static const Word hiMask = RandomTraits<Word>::hiMask; |
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current = state + length; |
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register Word *curr = state + length - 1; |
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register long num; |
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num = length - shift; |
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while (num--) { |
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curr[0] = (((curr[0] & hiMask) | (curr[-1] & loMask)) >> 1) ^ |
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curr[- shift] ^ mask[curr[-1] & 1ul]; |
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--curr; |
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} |
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num = shift - 1; |
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while (num--) { |
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curr[0] = (((curr[0] & hiMask) | (curr[-1] & loMask)) >> 1) ^ |
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curr[length - shift] ^ mask[curr[-1] & 1ul]; |
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--curr; |
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} |
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curr[0] = (((curr[0] & hiMask) | (curr[length - 1] & loMask)) >> 1) ^ |
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curr[length - shift] ^ mask[curr[length - 1] & 1ul]; |
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} |
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Word *current; |
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Word state[length]; |
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}; |
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template <typename Result, |
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int shift = (std::numeric_limits<Result>::digits + 1) / 2> |
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struct Masker { |
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static Result mask(const Result& result) { |
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return Masker<Result, (shift + 1) / 2>:: |
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mask(static_cast<Result>(result | (result >> shift))); |
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} |
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}; |
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template <typename Result> |
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struct Masker<Result, 1> { |
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static Result mask(const Result& result) { |
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return static_cast<Result>(result | (result >> 1)); |
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} |
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}; |
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template <typename Result, typename Word, |
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int rest = std::numeric_limits<Result>::digits, int shift = 0, |
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bool last = rest <= std::numeric_limits<Word>::digits> |
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struct IntConversion { |
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static const int bits = std::numeric_limits<Word>::digits; |
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static Result convert(RandomCore<Word>& rnd) { |
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return static_cast<Result>(rnd() >> (bits - rest)) << shift; |
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} |
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}; |
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template <typename Result, typename Word, int rest, int shift> |
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struct IntConversion<Result, Word, rest, shift, false> { |
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static const int bits = std::numeric_limits<Word>::digits; |
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static Result convert(RandomCore<Word>& rnd) { |
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return (static_cast<Result>(rnd()) << shift) | |
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IntConversion<Result, Word, rest - bits, shift + bits>::convert(rnd); |
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} |
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}; |
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template <typename Result, typename Word, |
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bool one_word = (std::numeric_limits<Word>::digits < |
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std::numeric_limits<Result>::digits) > |
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struct Mapping { |
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static Result map(RandomCore<Word>& rnd, const Result& bound) { |
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Word max = Word(bound - 1); |
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Result mask = Masker<Result>::mask(bound - 1); |
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Result num; |
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do { |
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num = IntConversion<Result, Word>::convert(rnd) & mask; |
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} while (num > max); |
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return num; |
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} |
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}; |
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template <typename Result, typename Word> |
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struct Mapping<Result, Word, false> { |
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static Result map(RandomCore<Word>& rnd, const Result& bound) { |
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Word max = Word(bound - 1); |
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Word mask = Masker<Word, (std::numeric_limits<Result>::digits + 1) / 2> |
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::mask(max); |
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Word num; |
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do { |
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num = rnd() & mask; |
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} while (num > max); |
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return num; |
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} |
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}; |
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template <typename Result, int exp, bool pos = (exp >= 0)> |
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struct ShiftMultiplier { |
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static const Result multiplier() { |
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Result res = ShiftMultiplier<Result, exp / 2>::multiplier(); |
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res *= res; |
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if ((exp & 1) == 1) res *= static_cast<Result>(2.0); |
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return res; |
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344 |
} |
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}; |
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346 |
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347 |
template <typename Result, int exp> |
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struct ShiftMultiplier<Result, exp, false> { |
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static const Result multiplier() { |
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350 |
Result res = ShiftMultiplier<Result, exp / 2>::multiplier(); |
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res *= res; |
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if ((exp & 1) == 1) res *= static_cast<Result>(0.5); |
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return res; |
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} |
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}; |
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356 |
|
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357 |
template <typename Result> |
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struct ShiftMultiplier<Result, 0, true> { |
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359 |
static const Result multiplier() { |
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return static_cast<Result>(1.0); |
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} |
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362 |
}; |
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363 |
|
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364 |
template <typename Result> |
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365 |
struct ShiftMultiplier<Result, -20, true> { |
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366 |
static const Result multiplier() { |
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367 |
return static_cast<Result>(1.0/1048576.0); |
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368 |
} |
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369 |
}; |
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370 |
|
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371 |
template <typename Result> |
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372 |
struct ShiftMultiplier<Result, -32, true> { |
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373 |
static const Result multiplier() { |
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374 |
return static_cast<Result>(1.0/424967296.0); |
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375 |
} |
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376 |
}; |
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377 |
|
|
378 |
template <typename Result> |
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379 |
struct ShiftMultiplier<Result, -53, true> { |
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380 |
static const Result multiplier() { |
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381 |
return static_cast<Result>(1.0/9007199254740992.0); |
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382 |
} |
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383 |
}; |
|
384 |
|
|
385 |
template <typename Result> |
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386 |
struct ShiftMultiplier<Result, -64, true> { |
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387 |
static const Result multiplier() { |
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388 |
return static_cast<Result>(1.0/18446744073709551616.0); |
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389 |
} |
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390 |
}; |
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391 |
|
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392 |
template <typename Result, int exp> |
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393 |
struct Shifting { |
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394 |
static Result shift(const Result& result) { |
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395 |
return result * ShiftMultiplier<Result, exp>::multiplier(); |
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396 |
} |
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397 |
}; |
|
398 |
|
|
399 |
template <typename Result, typename Word, |
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400 |
int rest = std::numeric_limits<Result>::digits, int shift = 0, |
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401 |
bool last = rest <= std::numeric_limits<Word>::digits> |
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402 |
struct RealConversion{ |
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403 |
static const int bits = std::numeric_limits<Word>::digits; |
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404 |
|
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405 |
static Result convert(RandomCore<Word>& rnd) { |
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406 |
return Shifting<Result, - shift - rest>:: |
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407 |
shift(static_cast<Result>(rnd() >> (bits - rest))); |
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408 |
} |
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409 |
}; |
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410 |
|
|
411 |
template <typename Result, typename Word, int rest, int shift> |
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412 |
struct RealConversion<Result, Word, rest, shift, false> { |
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413 |
static const int bits = std::numeric_limits<Word>::digits; |
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414 |
|
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415 |
static Result convert(RandomCore<Word>& rnd) { |
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416 |
return Shifting<Result, - shift - bits>:: |
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417 |
shift(static_cast<Result>(rnd())) + |
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418 |
RealConversion<Result, Word, rest-bits, shift + bits>:: |
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419 |
convert(rnd); |
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420 |
} |
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421 |
}; |
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422 |
|
|
423 |
template <typename Result, typename Word> |
|
424 |
struct Initializer { |
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425 |
|
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426 |
template <typename Iterator> |
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427 |
static void init(RandomCore<Word>& rnd, Iterator begin, Iterator end) { |
|
428 |
std::vector<Word> ws; |
|
429 |
for (Iterator it = begin; it != end; ++it) { |
|
430 |
ws.push_back(Word(*it)); |
|
431 |
} |
|
432 |
rnd.initState(ws.begin(), ws.end()); |
|
433 |
} |
|
434 |
|
|
435 |
static void init(RandomCore<Word>& rnd, Result seed) { |
|
436 |
rnd.initState(seed); |
|
437 |
} |
|
438 |
}; |
|
439 |
|
|
440 |
template <typename Word> |
|
441 |
struct BoolConversion { |
|
442 |
static bool convert(RandomCore<Word>& rnd) { |
|
443 |
return (rnd() & 1) == 1; |
|
444 |
} |
|
445 |
}; |
|
446 |
|
|
447 |
template <typename Word> |
|
448 |
struct BoolProducer { |
|
449 |
Word buffer; |
|
450 |
int num; |
|
451 |
|
|
452 |
BoolProducer() : num(0) {} |
|
453 |
|
|
454 |
bool convert(RandomCore<Word>& rnd) { |
|
455 |
if (num == 0) { |
|
456 |
buffer = rnd(); |
|
457 |
num = RandomTraits<Word>::bits; |
|
458 |
} |
|
459 |
bool r = (buffer & 1); |
|
460 |
buffer >>= 1; |
|
461 |
--num; |
|
462 |
return r; |
|
463 |
} |
|
464 |
}; |
|
465 |
|
|
466 |
} |
|
467 |
|
|
468 |
/// \ingroup misc |
|
469 |
/// |
|
470 |
/// \brief Mersenne Twister random number generator |
|
471 |
/// |
|
472 |
/// The Mersenne Twister is a twisted generalized feedback |
|
473 |
/// shift-register generator of Matsumoto and Nishimura. The period |
|
474 |
/// of this generator is \f$ 2^{19937} - 1 \f$ and it is |
|
475 |
/// equi-distributed in 623 dimensions for 32-bit numbers. The time |
|
476 |
/// performance of this generator is comparable to the commonly used |
|
477 |
/// generators. |
|
478 |
/// |
|
479 |
/// This implementation is specialized for both 32-bit and 64-bit |
|
480 |
/// architectures. The generators differ sligthly in the |
|
481 |
/// initialization and generation phase so they produce two |
|
482 |
/// completly different sequences. |
|
483 |
/// |
|
484 |
/// The generator gives back random numbers of serveral types. To |
|
485 |
/// get a random number from a range of a floating point type you |
|
486 |
/// can use one form of the \c operator() or the \c real() member |
|
487 |
/// function. If you want to get random number from the {0, 1, ..., |
|
488 |
/// n-1} integer range use the \c operator[] or the \c integer() |
|
489 |
/// method. And to get random number from the whole range of an |
|
490 |
/// integer type you can use the argumentless \c integer() or \c |
|
491 |
/// uinteger() functions. After all you can get random bool with |
|
492 |
/// equal chance of true and false or given probability of true |
|
493 |
/// result with the \c boolean() member functions. |
|
494 |
/// |
|
495 |
///\code |
|
496 |
/// // The commented code is identical to the other |
|
497 |
/// double a = rnd(); // [0.0, 1.0) |
|
498 |
/// // double a = rnd.real(); // [0.0, 1.0) |
|
499 |
/// double b = rnd(100.0); // [0.0, 100.0) |
|
500 |
/// // double b = rnd.real(100.0); // [0.0, 100.0) |
|
501 |
/// double c = rnd(1.0, 2.0); // [1.0, 2.0) |
|
502 |
/// // double c = rnd.real(1.0, 2.0); // [1.0, 2.0) |
|
503 |
/// int d = rnd[100000]; // 0..99999 |
|
504 |
/// // int d = rnd.integer(100000); // 0..99999 |
|
505 |
/// int e = rnd[6] + 1; // 1..6 |
|
506 |
/// // int e = rnd.integer(1, 1 + 6); // 1..6 |
|
507 |
/// int b = rnd.uinteger<int>(); // 0 .. 2^31 - 1 |
|
508 |
/// int c = rnd.integer<int>(); // - 2^31 .. 2^31 - 1 |
|
509 |
/// bool g = rnd.boolean(); // P(g = true) = 0.5 |
|
510 |
/// bool h = rnd.boolean(0.8); // P(h = true) = 0.8 |
|
511 |
///\endcode |
|
512 |
/// |
|
513 |
/// The lemon provides a global instance of the random number |
|
514 |
/// generator which name is \ref lemon::rnd "rnd". Usually it is a |
|
515 |
/// good programming convenience to use this global generator to get |
|
516 |
/// random numbers. |
|
517 |
class Random { |
|
518 |
private: |
|
519 |
|
|
520 |
// Architecture word |
|
521 |
typedef unsigned long Word; |
|
522 |
|
|
523 |
_random_bits::RandomCore<Word> core; |
|
524 |
_random_bits::BoolProducer<Word> bool_producer; |
|
525 |
|
|
526 |
|
|
527 |
public: |
|
528 |
|
|
529 |
/// \brief Constructor |
|
530 |
/// |
|
531 |
/// Constructor with constant seeding. |
|
532 |
Random() { core.initState(); } |
|
533 |
|
|
534 |
/// \brief Constructor |
|
535 |
/// |
|
536 |
/// Constructor with seed. The current number type will be converted |
|
537 |
/// to the architecture word type. |
|
538 |
template <typename Number> |
|
539 |
Random(Number seed) { |
|
540 |
_random_bits::Initializer<Number, Word>::init(core, seed); |
|
541 |
} |
|
542 |
|
|
543 |
/// \brief Constructor |
|
544 |
/// |
|
545 |
/// Constructor with array seeding. The given range should contain |
|
546 |
/// any number type and the numbers will be converted to the |
|
547 |
/// architecture word type. |
|
548 |
template <typename Iterator> |
|
549 |
Random(Iterator begin, Iterator end) { |
|
550 |
typedef typename std::iterator_traits<Iterator>::value_type Number; |
|
551 |
_random_bits::Initializer<Number, Word>::init(core, begin, end); |
|
552 |
} |
|
553 |
|
|
554 |
/// \brief Copy constructor |
|
555 |
/// |
|
556 |
/// Copy constructor. The generated sequence will be identical to |
|
557 |
/// the other sequence. It can be used to save the current state |
|
558 |
/// of the generator and later use it to generate the same |
|
559 |
/// sequence. |
|
560 |
Random(const Random& other) { |
|
561 |
core.copyState(other.core); |
|
562 |
} |
|
563 |
|
|
564 |
/// \brief Assign operator |
|
565 |
/// |
|
566 |
/// Assign operator. The generated sequence will be identical to |
|
567 |
/// the other sequence. It can be used to save the current state |
|
568 |
/// of the generator and later use it to generate the same |
|
569 |
/// sequence. |
|
570 |
Random& operator=(const Random& other) { |
|
571 |
if (&other != this) { |
|
572 |
core.copyState(other.core); |
|
573 |
} |
|
574 |
return *this; |
|
575 |
} |
|
576 |
|
|
577 |
/// \brief Returns a random real number from the range [0, 1) |
|
578 |
/// |
|
579 |
/// It returns a random real number from the range [0, 1). The |
|
580 |
/// default Number type is double. |
|
581 |
template <typename Number> |
|
582 |
Number real() { |
|
583 |
return _random_bits::RealConversion<Number, Word>::convert(core); |
|
584 |
} |
|
585 |
|
|
586 |
double real() { |
|
587 |
return real<double>(); |
|
588 |
} |
|
589 |
|
|
590 |
/// \brief Returns a random real number the range [0, b) |
|
591 |
/// |
|
592 |
/// It returns a random real number from the range [0, b). |
|
593 |
template <typename Number> |
|
594 |
Number real(Number b) { |
|
595 |
return real<Number>() * b; |
|
596 |
} |
|
597 |
|
|
598 |
/// \brief Returns a random real number from the range [a, b) |
|
599 |
/// |
|
600 |
/// It returns a random real number from the range [a, b). |
|
601 |
template <typename Number> |
|
602 |
Number real(Number a, Number b) { |
|
603 |
return real<Number>() * (b - a) + a; |
|
604 |
} |
|
605 |
|
|
606 |
/// \brief Returns a random real number from the range [0, 1) |
|
607 |
/// |
|
608 |
/// It returns a random double from the range [0, 1). |
|
609 |
double operator()() { |
|
610 |
return real<double>(); |
|
611 |
} |
|
612 |
|
|
613 |
/// \brief Returns a random real number from the range [0, b) |
|
614 |
/// |
|
615 |
/// It returns a random real number from the range [0, b). |
|
616 |
template <typename Number> |
|
617 |
Number operator()(Number b) { |
|
618 |
return real<Number>() * b; |
|
619 |
} |
|
620 |
|
|
621 |
/// \brief Returns a random real number from the range [a, b) |
|
622 |
/// |
|
623 |
/// It returns a random real number from the range [a, b). |
|
624 |
template <typename Number> |
|
625 |
Number operator()(Number a, Number b) { |
|
626 |
return real<Number>() * (b - a) + a; |
|
627 |
} |
|
628 |
|
|
629 |
/// \brief Returns a random integer from a range |
|
630 |
/// |
|
631 |
/// It returns a random integer from the range {0, 1, ..., b - 1}. |
|
632 |
template <typename Number> |
|
633 |
Number integer(Number b) { |
|
634 |
return _random_bits::Mapping<Number, Word>::map(core, b); |
|
635 |
} |
|
636 |
|
|
637 |
/// \brief Returns a random integer from a range |
|
638 |
/// |
|
639 |
/// It returns a random integer from the range {a, a + 1, ..., b - 1}. |
|
640 |
template <typename Number> |
|
641 |
Number integer(Number a, Number b) { |
|
642 |
return _random_bits::Mapping<Number, Word>::map(core, b - a) + a; |
|
643 |
} |
|
644 |
|
|
645 |
/// \brief Returns a random integer from a range |
|
646 |
/// |
|
647 |
/// It returns a random integer from the range {0, 1, ..., b - 1}. |
|
648 |
template <typename Number> |
|
649 |
Number operator[](Number b) { |
|
650 |
return _random_bits::Mapping<Number, Word>::map(core, b); |
|
651 |
} |
|
652 |
|
|
653 |
/// \brief Returns a random non-negative integer |
|
654 |
/// |
|
655 |
/// It returns a random non-negative integer uniformly from the |
|
656 |
/// whole range of the current \c Number type. The default result |
|
657 |
/// type of this function is unsigned int. |
|
658 |
template <typename Number> |
|
659 |
Number uinteger() { |
|
660 |
return _random_bits::IntConversion<Number, Word>::convert(core); |
|
661 |
} |
|
662 |
|
|
663 |
unsigned int uinteger() { |
|
664 |
return uinteger<unsigned int>(); |
|
665 |
} |
|
666 |
|
|
667 |
/// \brief Returns a random integer |
|
668 |
/// |
|
669 |
/// It returns a random integer uniformly from the whole range of |
|
670 |
/// the current \c Number type. The default result type of this |
|
671 |
/// function is int. |
|
672 |
template <typename Number> |
|
673 |
Number integer() { |
|
674 |
static const int nb = std::numeric_limits<Number>::digits + |
|
675 |
(std::numeric_limits<Number>::is_signed ? 1 : 0); |
|
676 |
return _random_bits::IntConversion<Number, Word, nb>::convert(core); |
|
677 |
} |
|
678 |
|
|
679 |
int integer() { |
|
680 |
return integer<int>(); |
|
681 |
} |
|
682 |
|
|
683 |
/// \brief Returns a random bool |
|
684 |
/// |
|
685 |
/// It returns a random bool. The generator holds a buffer for |
|
686 |
/// random bits. Every time when it become empty the generator makes |
|
687 |
/// a new random word and fill the buffer up. |
|
688 |
bool boolean() { |
|
689 |
return bool_producer.convert(core); |
|
690 |
} |
|
691 |
|
|
692 |
///\name Nonuniform distributions |
|
693 |
/// |
|
694 |
|
|
695 |
///@{ |
|
696 |
|
|
697 |
/// \brief Returns a random bool |
|
698 |
/// |
|
699 |
/// It returns a random bool with given probability of true result |
|
700 |
bool boolean(double p) { |
|
701 |
return operator()() < p; |
|
702 |
} |
|
703 |
|
|
704 |
/// Standard Gauss distribution |
|
705 |
|
|
706 |
/// Standard Gauss distribution. |
|
707 |
/// \note The Cartesian form of the Box-Muller |
|
708 |
/// transformation is used to generate a random normal distribution. |
|
709 |
/// \todo Consider using the "ziggurat" method instead. |
|
710 |
double gauss() |
|
711 |
{ |
|
712 |
double V1,V2,S; |
|
713 |
do { |
|
714 |
V1=2*real<double>()-1; |
|
715 |
V2=2*real<double>()-1; |
|
716 |
S=V1*V1+V2*V2; |
|
717 |
} while(S>=1); |
|
718 |
return std::sqrt(-2*std::log(S)/S)*V1; |
|
719 |
} |
|
720 |
/// Gauss distribution with given mean and standard deviation |
|
721 |
|
|
722 |
/// Gauss distribution with given mean and standard deviation |
|
723 |
/// \sa gauss() |
|
724 |
double gauss(double mean,double std_dev) |
|
725 |
{ |
|
726 |
return gauss()*std_dev+mean; |
|
727 |
} |
|
728 |
|
|
729 |
/// Exponential distribution with given mean |
|
730 |
|
|
731 |
/// This function generates an exponential distribution random number |
|
732 |
/// with mean <tt>1/lambda</tt>. |
|
733 |
/// |
|
734 |
double exponential(double lambda=1.0) |
|
735 |
{ |
|
736 |
return -std::log(1.0-real<double>())/lambda; |
|
737 |
} |
|
738 |
|
|
739 |
/// Gamma distribution with given integer shape |
|
740 |
|
|
741 |
/// This function generates a gamma distribution random number. |
|
742 |
/// |
|
743 |
///\param k shape parameter (<tt>k>0</tt> integer) |
|
744 |
double gamma(int k) |
|
745 |
{ |
|
746 |
double s = 0; |
|
747 |
for(int i=0;i<k;i++) s-=std::log(1.0-real<double>()); |
|
748 |
return s; |
|
749 |
} |
|
750 |
|
|
751 |
/// Gamma distribution with given shape and scale parameter |
|
752 |
|
|
753 |
/// This function generates a gamma distribution random number. |
|
754 |
/// |
|
755 |
///\param k shape parameter (<tt>k>0</tt>) |
|
756 |
///\param theta scale parameter |
|
757 |
/// |
|
758 |
double gamma(double k,double theta=1.0) |
|
759 |
{ |
|
760 |
double xi,nu; |
|
761 |
const double delta = k-std::floor(k); |
|
762 |
const double v0=M_E/(M_E-delta); |
|
763 |
do { |
|
764 |
double V0=1.0-real<double>(); |
|
765 |
double V1=1.0-real<double>(); |
|
766 |
double V2=1.0-real<double>(); |
|
767 |
if(V2<=v0) |
|
768 |
{ |
|
769 |
xi=std::pow(V1,1.0/delta); |
|
770 |
nu=V0*std::pow(xi,delta-1.0); |
|
771 |
} |
|
772 |
else |
|
773 |
{ |
|
774 |
xi=1.0-std::log(V1); |
|
775 |
nu=V0*std::exp(-xi); |
|
776 |
} |
|
777 |
} while(nu>std::pow(xi,delta-1.0)*std::exp(-xi)); |
|
778 |
return theta*(xi-gamma(int(std::floor(k)))); |
|
779 |
} |
|
780 |
|
|
781 |
/// Weibull distribution |
|
782 |
|
|
783 |
/// This function generates a Weibull distribution random number. |
|
784 |
/// |
|
785 |
///\param k shape parameter (<tt>k>0</tt>) |
|
786 |
///\param lambda scale parameter (<tt>lambda>0</tt>) |
|
787 |
/// |
|
788 |
double weibull(double k,double lambda) |
|
789 |
{ |
|
790 |
return lambda*pow(-std::log(1.0-real<double>()),1.0/k); |
|
791 |
} |
|
792 |
|
|
793 |
/// Pareto distribution |
|
794 |
|
|
795 |
/// This function generates a Pareto distribution random number. |
|
796 |
/// |
|
797 |
///\param k shape parameter (<tt>k>0</tt>) |
|
798 |
///\param x_min location parameter (<tt>x_min>0</tt>) |
|
799 |
/// |
|
800 |
double pareto(double k,double x_min) |
|
801 |
{ |
|
802 |
return exponential(gamma(k,1.0/x_min)); |
|
803 |
} |
|
804 |
|
|
805 |
///@} |
|
806 |
|
|
807 |
///\name Two dimensional distributions |
|
808 |
/// |
|
809 |
|
|
810 |
///@{ |
|
811 |
|
|
812 |
/// Uniform distribution on the full unit circle. |
|
813 |
|
|
814 |
/// Uniform distribution on the full unit circle. |
|
815 |
/// |
|
816 |
dim2::Point<double> disc() |
|
817 |
{ |
|
818 |
double V1,V2; |
|
819 |
do { |
|
820 |
V1=2*real<double>()-1; |
|
821 |
V2=2*real<double>()-1; |
|
822 |
|
|
823 |
} while(V1*V1+V2*V2>=1); |
|
824 |
return dim2::Point<double>(V1,V2); |
|
825 |
} |
|
826 |
/// A kind of two dimensional Gauss distribution |
|
827 |
|
|
828 |
/// This function provides a turning symmetric two-dimensional distribution. |
|
829 |
/// Both coordinates are of standard normal distribution, but they are not |
|
830 |
/// independent. |
|
831 |
/// |
|
832 |
/// \note The coordinates are the two random variables provided by |
|
833 |
/// the Box-Muller method. |
|
834 |
dim2::Point<double> gauss2() |
|
835 |
{ |
|
836 |
double V1,V2,S; |
|
837 |
do { |
|
838 |
V1=2*real<double>()-1; |
|
839 |
V2=2*real<double>()-1; |
|
840 |
S=V1*V1+V2*V2; |
|
841 |
} while(S>=1); |
|
842 |
double W=std::sqrt(-2*std::log(S)/S); |
|
843 |
return dim2::Point<double>(W*V1,W*V2); |
|
844 |
} |
|
845 |
/// A kind of two dimensional exponential distribution |
|
846 |
|
|
847 |
/// This function provides a turning symmetric two-dimensional distribution. |
|
848 |
/// The x-coordinate is of conditionally exponential distribution |
|
849 |
/// with the condition that x is positive and y=0. If x is negative and |
|
850 |
/// y=0 then, -x is of exponential distribution. The same is true for the |
|
851 |
/// y-coordinate. |
|
852 |
dim2::Point<double> exponential2() |
|
853 |
{ |
|
854 |
double V1,V2,S; |
|
855 |
do { |
|
856 |
V1=2*real<double>()-1; |
|
857 |
V2=2*real<double>()-1; |
|
858 |
S=V1*V1+V2*V2; |
|
859 |
} while(S>=1); |
|
860 |
double W=-std::log(S)/S; |
|
861 |
return dim2::Point<double>(W*V1,W*V2); |
|
862 |
} |
|
863 |
|
|
864 |
///@} |
|
865 |
}; |
|
866 |
|
|
867 |
|
|
868 |
extern Random rnd; |
|
869 |
|
|
870 |
} |
|
871 |
|
|
872 |
#endif |
1 |
/* -*- C++ -*- |
|
2 |
* |
|
3 |
* This file is a part of LEMON, a generic C++ optimization library |
|
4 |
* |
|
5 |
* Copyright (C) 2003-2007 |
|
6 |
* Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport |
|
7 |
* (Egervary Research Group on Combinatorial Optimization, EGRES). |
|
8 |
* |
|
9 |
* Permission to use, modify and distribute this software is granted |
|
10 |
* provided that this copyright notice appears in all copies. For |
|
11 |
* precise terms see the accompanying LICENSE file. |
|
12 |
* |
|
13 |
* This software is provided "AS IS" with no warranty of any kind, |
|
14 |
* express or implied, and with no claim as to its suitability for any |
|
15 |
* purpose. |
|
16 |
* |
|
17 |
*/ |
|
18 |
|
|
19 |
#include <lemon/random.h> |
|
20 |
#include "test_tools.h" |
|
21 |
|
|
22 |
///\file \brief Test cases for random.h |
|
23 |
/// |
|
24 |
///\todo To be extended |
|
25 |
/// |
|
26 |
|
|
27 |
int main() |
|
28 |
{ |
|
29 |
double a=lemon::rnd(); |
|
30 |
check(a<1.0&&a>0.0,"This should be in [0,1)"); |
|
31 |
a=lemon::rnd.gauss(); |
|
32 |
a=lemon::rnd.gamma(3.45,0); |
|
33 |
a=lemon::rnd.gamma(4); |
|
34 |
//Does gamma work with integer k? |
|
35 |
a=lemon::rnd.gamma(4.0,0); |
|
36 |
} |
... | ... |
@@ -2,12 +2,15 @@ |
2 | 2 |
*.obj |
3 | 3 |
*.orig |
4 | 4 |
*.rej |
5 | 5 |
*~ |
6 | 6 |
*.o |
7 | 7 |
.#.* |
8 |
*.log |
|
9 |
*.lo |
|
10 |
*.tar.* |
|
8 | 11 |
Makefile.in |
9 | 12 |
aclocal.m4 |
10 | 13 |
config.h.in |
11 | 14 |
configure |
12 | 15 |
Makefile |
13 | 16 |
config.h |
... | ... |
@@ -16,14 +19,16 @@ |
16 | 19 |
libtool |
17 | 20 |
stamp-h1 |
18 | 21 |
lemon/lemon.pc |
19 | 22 |
lemon/libemon.la |
20 | 23 |
lemon/stamp-h2 |
21 | 24 |
doc/Doxyfile |
22 |
lemon/.dirstamp |
|
23 |
lemon/.libs/* |
|
25 |
.dirstamp |
|
26 |
.libs/* |
|
27 |
.deps/* |
|
24 | 28 |
|
25 | 29 |
syntax: regexp |
26 |
html/.* |
|
27 |
autom4te.cache/.* |
|
28 |
build-aux/.* |
|
29 |
objs.*/.* |
|
30 |
^doc/html/.* |
|
31 |
^autom4te.cache/.* |
|
32 |
^build-aux/.* |
|
33 |
^objs.*/.* |
|
34 |
^test/[a-z_]*$ |
|
... | ... |
No newline at end of file |
... | ... |
@@ -4,19 +4,22 @@ |
4 | 4 |
|
5 | 5 |
pkgconfig_DATA += lemon/lemon.pc |
6 | 6 |
|
7 | 7 |
lib_LTLIBRARIES += lemon/libemon.la |
8 | 8 |
|
9 | 9 |
lemon_libemon_la_SOURCES = \ |
10 |
lemon/base.cc |
|
10 |
lemon/base.cc \ |
|
11 |
lemon/random.cc |
|
12 |
|
|
11 | 13 |
|
12 | 14 |
lemon_libemon_la_CXXFLAGS = $(GLPK_CFLAGS) $(CPLEX_CFLAGS) $(SOPLEX_CXXFLAGS) |
13 | 15 |
lemon_libemon_la_LDFLAGS = $(GLPK_LIBS) $(CPLEX_LIBS) $(SOPLEX_LIBS) |
14 | 16 |
|
15 | 17 |
lemon_HEADERS += \ |
16 | 18 |
lemon/dim2.h \ |
19 |
lemon/random.h \ |
|
17 | 20 |
lemon/list_graph.h \ |
18 | 21 |
lemon/tolerance.h |
19 | 22 |
|
20 | 23 |
bits_HEADERS += \ |
21 | 24 |
lemon/bits/invalid.h \ |
22 | 25 |
lemon/bits/utility.h |
... | ... |
@@ -21,24 +21,24 @@ |
21 | 21 |
|
22 | 22 |
///\file |
23 | 23 |
///\brief Definition of INVALID. |
24 | 24 |
|
25 | 25 |
namespace lemon { |
26 | 26 |
|
27 |
/// \brief Dummy type to make it easier to |
|
27 |
/// \brief Dummy type to make it easier to create invalid iterators. |
|
28 | 28 |
/// |
29 | 29 |
/// See \ref INVALID for the usage. |
30 | 30 |
struct Invalid { |
31 | 31 |
public: |
32 | 32 |
bool operator==(Invalid) { return true; } |
33 | 33 |
bool operator!=(Invalid) { return false; } |
34 | 34 |
bool operator< (Invalid) { return false; } |
35 | 35 |
}; |
36 | 36 |
|
37 |
/// Invalid iterators. |
|
38 |
|
|
37 |
/// \brief Invalid iterators. |
|
38 |
/// |
|
39 | 39 |
/// \ref Invalid is a global type that converts to each iterator |
40 | 40 |
/// in such a way that the value of the target iterator will be invalid. |
41 | 41 |
|
42 | 42 |
//Some people didn't like this: |
43 | 43 |
//const Invalid &INVALID = *(Invalid *)0; |
44 | 44 |
... | ... |
@@ -31,15 +31,12 @@ |
31 | 31 |
/// operations. |
32 | 32 |
/// |
33 | 33 |
/// The class \ref lemon::dim2::BoundingBox "dim2::BoundingBox" |
34 | 34 |
/// can be used to determine |
35 | 35 |
/// the rectangular bounding box of a set of |
36 | 36 |
/// \ref lemon::dim2::Point "dim2::Point"'s. |
37 |
/// |
|
38 |
///\author Attila Bernath |
|
39 |
|
|
40 | 37 |
|
41 | 38 |
namespace lemon { |
42 | 39 |
|
43 | 40 |
///Tools for handling two dimensional coordinates |
44 | 41 |
|
45 | 42 |
///This namespace is a storage of several |
... | ... |
@@ -59,27 +56,27 @@ |
59 | 56 |
class Point { |
60 | 57 |
|
61 | 58 |
public: |
62 | 59 |
|
63 | 60 |
typedef T Value; |
64 | 61 |
|
65 |
///First |
|
62 |
///First coordinate |
|
66 | 63 |
T x; |
67 |
///Second |
|
64 |
///Second coordinate |
|
68 | 65 |
T y; |
69 | 66 |
|
70 | 67 |
///Default constructor |
71 | 68 |
Point() {} |
72 | 69 |
|
73 | 70 |
///Construct an instance from coordinates |
74 | 71 |
Point(T a, T b) : x(a), y(b) { } |
75 | 72 |
|
76 | 73 |
///The dimension of the vector. |
77 | 74 |
|
78 |
///This class give back always 2. |
|
79 |
/// |
|
75 |
///The dimension of the vector. |
|
76 |
///This function always returns 2. |
|
80 | 77 |
int size() const { return 2; } |
81 | 78 |
|
82 | 79 |
///Subscripting operator |
83 | 80 |
|
84 | 81 |
///\c p[0] is \c p.x and \c p[1] is \c p.y |
85 | 82 |
/// |
... | ... |
@@ -135,13 +132,13 @@ |
135 | 132 |
///Return the sum of two vectors |
136 | 133 |
Point<T> operator+(const Point<T> &u) const { |
137 | 134 |
Point<T> b=*this; |
138 | 135 |
return b+=u; |
139 | 136 |
} |
140 | 137 |
|
141 |
///Return the |
|
138 |
///Return the negative of the vector |
|
142 | 139 |
Point<T> operator-() const { |
143 | 140 |
Point<T> b=*this; |
144 | 141 |
b.x=-b.x; b.y=-b.y; |
145 | 142 |
return b; |
146 | 143 |
} |
147 | 144 |
|
... | ... |
@@ -172,32 +169,32 @@ |
172 | 169 |
bool operator!=(Point u) const { |
173 | 170 |
return (x!=u.x) || (y!=u.y); |
174 | 171 |
} |
175 | 172 |
|
176 | 173 |
}; |
177 | 174 |
|
178 |
///Return |
|
175 |
///Return a Point |
|
179 | 176 |
|
180 |
///Return |
|
177 |
///Return a Point. |
|
181 | 178 |
///\relates Point |
182 | 179 |
template <typename T> |
183 | 180 |
inline Point<T> makePoint(const T& x, const T& y) { |
184 | 181 |
return Point<T>(x, y); |
185 | 182 |
} |
186 | 183 |
|
187 | 184 |
///Return a vector multiplied by a scalar |
188 | 185 |
|
189 |
///Return a vector multiplied by a scalar |
|
186 |
///Return a vector multiplied by a scalar. |
|
190 | 187 |
///\relates Point |
191 | 188 |
template<typename T> Point<T> operator*(const T &u,const Point<T> &x) { |
192 | 189 |
return x*u; |
193 | 190 |
} |
194 | 191 |
|
195 | 192 |
///Read a plainvector from a stream |
196 | 193 |
|
197 |
///Read a plainvector from a stream |
|
194 |
///Read a plainvector from a stream. |
|
198 | 195 |
///\relates Point |
199 | 196 |
/// |
200 | 197 |
template<typename T> |
201 | 198 |
inline std::istream& operator>>(std::istream &is, Point<T> &z) { |
202 | 199 |
char c; |
203 | 200 |
if (is >> c) { |
... | ... |
@@ -219,47 +216,47 @@ |
219 | 216 |
} |
220 | 217 |
return is; |
221 | 218 |
} |
222 | 219 |
|
223 | 220 |
///Write a plainvector to a stream |
224 | 221 |
|
225 |
///Write a plainvector to a stream |
|
222 |
///Write a plainvector to a stream. |
|
226 | 223 |
///\relates Point |
227 | 224 |
/// |
228 | 225 |
template<typename T> |
229 | 226 |
inline std::ostream& operator<<(std::ostream &os, const Point<T>& z) |
230 | 227 |
{ |
231 | 228 |
os << "(" << z.x << ", " << z.y << ")"; |
232 | 229 |
return os; |
233 | 230 |
} |
234 | 231 |
|
235 | 232 |
///Rotate by 90 degrees |
236 | 233 |
|
237 |
///Returns |
|
234 |
///Returns the parameter rotated by 90 degrees in positive direction. |
|
238 | 235 |
///\relates Point |
239 | 236 |
/// |
240 | 237 |
template<typename T> |
241 | 238 |
inline Point<T> rot90(const Point<T> &z) |
242 | 239 |
{ |
243 | 240 |
return Point<T>(-z.y,z.x); |
244 | 241 |
} |
245 | 242 |
|
246 | 243 |
///Rotate by 180 degrees |
247 | 244 |
|
248 |
///Returns |
|
245 |
///Returns the parameter rotated by 180 degrees. |
|
249 | 246 |
///\relates Point |
250 | 247 |
/// |
251 | 248 |
template<typename T> |
252 | 249 |
inline Point<T> rot180(const Point<T> &z) |
253 | 250 |
{ |
254 | 251 |
return Point<T>(-z.x,-z.y); |
255 | 252 |
} |
256 | 253 |
|
257 | 254 |
///Rotate by 270 degrees |
258 | 255 |
|
259 |
///Returns |
|
256 |
///Returns the parameter rotated by 90 degrees in negative direction. |
|
260 | 257 |
///\relates Point |
261 | 258 |
/// |
262 | 259 |
template<typename T> |
263 | 260 |
inline Point<T> rot270(const Point<T> &z) |
264 | 261 |
{ |
265 | 262 |
return Point<T>(z.y,-z.x); |
... | ... |
@@ -268,13 +265,12 @@ |
268 | 265 |
|
269 | 266 |
|
270 | 267 |
/// A class to calculate or store the bounding box of plainvectors. |
271 | 268 |
|
272 | 269 |
/// A class to calculate or store the bounding box of plainvectors. |
273 | 270 |
/// |
274 |
///\author Attila Bernath |
|
275 | 271 |
template<typename T> |
276 | 272 |
class BoundingBox { |
277 | 273 |
Point<T> bottom_left, top_right; |
278 | 274 |
bool _empty; |
279 | 275 |
public: |
280 | 276 |
|
... | ... |
@@ -283,35 +279,46 @@ |
283 | 279 |
|
284 | 280 |
///Construct an instance from one point |
285 | 281 |
BoundingBox(Point<T> a) { bottom_left=top_right=a; _empty = false; } |
286 | 282 |
|
287 | 283 |
///Construct an instance from two points |
288 | 284 |
|
289 |
///Construct an instance from two points |
|
290 |
///\warning The coordinates of the bottom-left corner must be no more |
|
291 |
/// |
|
285 |
///Construct an instance from two points. |
|
286 |
///\param a The bottom left corner. |
|
287 |
///\param b The top right corner. |
|
288 |
///\warning The coordinates of the bottom left corner must be no more |
|
289 |
///than those of the top right one. |
|
292 | 290 |
BoundingBox(Point<T> a,Point<T> b) |
293 | 291 |
{ |
294 | 292 |
bottom_left=a; |
295 | 293 |
top_right=b; |
296 | 294 |
_empty = false; |
297 | 295 |
} |
298 | 296 |
|
299 | 297 |
///Construct an instance from four numbers |
300 | 298 |
|
301 |
///Construct an instance from four numbers |
|
302 |
///\warning The coordinates of the bottom-left corner must be no more |
|
303 |
/// |
|
299 |
///Construct an instance from four numbers. |
|
300 |
///\param l The left side of the box. |
|
301 |
///\param b The bottom of the box. |
|
302 |
///\param r The right side of the box. |
|
303 |
///\param t The top of the box. |
|
304 |
///\warning The left side must be no more than the right side and |
|
305 |
///bottom must be no more than the top. |
|
304 | 306 |
BoundingBox(T l,T b,T r,T t) |
305 | 307 |
{ |
306 | 308 |
bottom_left=Point<T>(l,b); |
307 | 309 |
top_right=Point<T>(r,t); |
308 | 310 |
_empty = false; |
309 | 311 |
} |
310 | 312 |
|
311 |
/// |
|
313 |
///Return \c true if the bounding box is empty. |
|
314 |
|
|
315 |
///Return \c true if the bounding box is empty (i.e. return \c false |
|
316 |
///if at least one point was added to the box or the coordinates of |
|
317 |
///the box were set). |
|
318 |
///The coordinates of an empty bounding box are not defined. |
|
312 | 319 |
bool empty() const { |
313 | 320 |
return _empty; |
314 | 321 |
} |
315 | 322 |
|
316 | 323 |
///Make the BoundingBox empty |
317 | 324 |
void clear() { |
... | ... |
@@ -326,13 +333,13 @@ |
326 | 333 |
return bottom_left; |
327 | 334 |
} |
328 | 335 |
|
329 | 336 |
///Set the bottom left corner |
330 | 337 |
|
331 | 338 |
///Set the bottom left corner. |
332 |
///It should only |
|
339 |
///It should only be used for non-empty box. |
|
333 | 340 |
void bottomLeft(Point<T> p) { |
334 | 341 |
bottom_left = p; |
335 | 342 |
} |
336 | 343 |
|
337 | 344 |
///Give back the top right corner |
338 | 345 |
|
... | ... |
@@ -342,13 +349,13 @@ |
342 | 349 |
return top_right; |
343 | 350 |
} |
344 | 351 |
|
345 | 352 |
///Set the top right corner |
346 | 353 |
|
347 | 354 |
///Set the top right corner. |
348 |
///It should only |
|
355 |
///It should only be used for non-empty box. |
|
349 | 356 |
void topRight(Point<T> p) { |
350 | 357 |
top_right = p; |
351 | 358 |
} |
352 | 359 |
|
353 | 360 |
///Give back the bottom right corner |
354 | 361 |
|
... | ... |
@@ -358,13 +365,13 @@ |
358 | 365 |
return Point<T>(top_right.x,bottom_left.y); |
359 | 366 |
} |
360 | 367 |
|
361 | 368 |
///Set the bottom right corner |
362 | 369 |
|
363 | 370 |
///Set the bottom right corner. |
364 |
///It should only |
|
371 |
///It should only be used for non-empty box. |
|
365 | 372 |
void bottomRight(Point<T> p) { |
366 | 373 |
top_right.x = p.x; |
367 | 374 |
bottom_left.y = p.y; |
368 | 375 |
} |
369 | 376 |
|
370 | 377 |
///Give back the top left corner |
... | ... |
@@ -375,13 +382,13 @@ |
375 | 382 |
return Point<T>(bottom_left.x,top_right.y); |
376 | 383 |
} |
377 | 384 |
|
378 | 385 |
///Set the top left corner |
379 | 386 |
|
380 | 387 |
///Set the top left corner. |
381 |
///It should only |
|
388 |
///It should only be used for non-empty box. |
|
382 | 389 |
void topLeft(Point<T> p) { |
383 | 390 |
top_right.y = p.y; |
384 | 391 |
bottom_left.x = p.x; |
385 | 392 |
} |
386 | 393 |
|
387 | 394 |
///Give back the bottom of the box |
... | ... |
@@ -392,13 +399,13 @@ |
392 | 399 |
return bottom_left.y; |
393 | 400 |
} |
394 | 401 |
|
395 | 402 |
///Set the bottom of the box |
396 | 403 |
|
397 | 404 |
///Set the bottom of the box. |
398 |
///It should only |
|
405 |
///It should only be used for non-empty box. |
|
399 | 406 |
void bottom(T t) { |
400 | 407 |
bottom_left.y = t; |
401 | 408 |
} |
402 | 409 |
|
403 | 410 |
///Give back the top of the box |
404 | 411 |
|
... | ... |
@@ -408,13 +415,13 @@ |
408 | 415 |
return top_right.y; |
409 | 416 |
} |
410 | 417 |
|
411 | 418 |
///Set the top of the box |
412 | 419 |
|
413 | 420 |
///Set the top of the box. |
414 |
///It should only |
|
421 |
///It should only be used for non-empty box. |
|
415 | 422 |
void top(T t) { |
416 | 423 |
top_right.y = t; |
417 | 424 |
} |
418 | 425 |
|
419 | 426 |
///Give back the left side of the box |
420 | 427 |
|
... | ... |
@@ -424,13 +431,13 @@ |
424 | 431 |
return bottom_left.x; |
425 | 432 |
} |
426 | 433 |
|
427 | 434 |
///Set the left side of the box |
428 | 435 |
|
429 | 436 |
///Set the left side of the box. |
430 |
///It should only |
|
437 |
///It should only be used for non-empty box. |
|
431 | 438 |
void left(T t) { |
432 | 439 |
bottom_left.x = t; |
433 | 440 |
} |
434 | 441 |
|
435 | 442 |
/// Give back the right side of the box |
436 | 443 |
|
... | ... |
@@ -440,13 +447,13 @@ |
440 | 447 |
return top_right.x; |
441 | 448 |
} |
442 | 449 |
|
443 | 450 |
///Set the right side of the box |
444 | 451 |
|
445 | 452 |
///Set the right side of the box. |
446 |
///It should only |
|
453 |
///It should only be used for non-empty box. |
|
447 | 454 |
void right(T t) { |
448 | 455 |
top_right.x = t; |
449 | 456 |
} |
450 | 457 |
|
451 | 458 |
///Give back the height of the box |
452 | 459 |
|
... | ... |
@@ -462,22 +469,25 @@ |
462 | 469 |
///If the bounding box is empty, then the return value is not defined. |
463 | 470 |
T width() const { |
464 | 471 |
return top_right.x-bottom_left.x; |
465 | 472 |
} |
466 | 473 |
|
467 | 474 |
///Checks whether a point is inside a bounding box |
468 |
bool inside(const Point<T>& u){ |
|
475 |
bool inside(const Point<T>& u) const { |
|
469 | 476 |
if (_empty) |
470 | 477 |
return false; |
471 | 478 |
else{ |
472 | 479 |
return ((u.x-bottom_left.x)*(top_right.x-u.x) >= 0 && |
473 | 480 |
(u.y-bottom_left.y)*(top_right.y-u.y) >= 0 ); |
474 | 481 |
} |
475 | 482 |
} |
476 | 483 |
|
477 | 484 |
///Increments a bounding box with a point |
485 |
|
|
486 |
///Increments a bounding box with a point. |
|
487 |
/// |
|
478 | 488 |
BoundingBox& add(const Point<T>& u){ |
479 | 489 |
if (_empty){ |
480 | 490 |
bottom_left=top_right=u; |
481 | 491 |
_empty = false; |
482 | 492 |
} |
483 | 493 |
else{ |
... | ... |
@@ -486,40 +496,50 @@ |
486 | 496 |
if (top_right.x < u.x) top_right.x = u.x; |
487 | 497 |
if (top_right.y < u.y) top_right.y = u.y; |
488 | 498 |
} |
489 | 499 |
return *this; |
490 | 500 |
} |
491 | 501 |
|
492 |
///Increments a bounding to contain another bounding box |
|
502 |
///Increments a bounding box to contain another bounding box |
|
503 |
|
|
504 |
///Increments a bounding box to contain another bounding box. |
|
505 |
/// |
|
493 | 506 |
BoundingBox& add(const BoundingBox &u){ |
494 | 507 |
if ( !u.empty() ){ |
495 | 508 |
this->add(u.bottomLeft()); |
496 | 509 |
this->add(u.topRight()); |
497 | 510 |
} |
498 | 511 |
return *this; |
499 | 512 |
} |
500 | 513 |
|
501 | 514 |
///Intersection of two bounding boxes |
502 |
|
|
515 |
|
|
516 |
///Intersection of two bounding boxes. |
|
517 |
/// |
|
518 |
BoundingBox operator&(const BoundingBox& u) const { |
|
503 | 519 |
BoundingBox b; |
504 |
b.bottom_left.x=std::max(this->bottom_left.x,u.bottom_left.x); |
|
505 |
b.bottom_left.y=std::max(this->bottom_left.y,u.bottom_left.y); |
|
506 |
b.top_right.x=std::min(this->top_right.x,u.top_right.x); |
|
507 |
b.top_right.y=std::min(this->top_right.y,u.top_right.y); |
|
508 |
b._empty = this->_empty || u._empty || |
|
509 |
b.bottom_left.x>top_right.x && b.bottom_left.y>top_right.y; |
|
520 |
if (this->_empty || u._empty) { |
|
521 |
b._empty = true; |
|
522 |
} else { |
|
523 |
b.bottom_left.x = std::max(this->bottom_left.x,u.bottom_left.x); |
|
524 |
b.bottom_left.y = std::max(this->bottom_left.y,u.bottom_left.y); |
|
525 |
b.top_right.x = std::min(this->top_right.x,u.top_right.x); |
|
526 |
b.top_right.y = std::min(this->top_right.y,u.top_right.y); |
|
527 |
b._empty = b.bottom_left.x > b.top_right.x || |
|
528 |
b.bottom_left.y > b.top_right.y; |
|
529 |
} |
|
510 | 530 |
return b; |
511 | 531 |
} |
512 | 532 |
|
513 | 533 |
};//class Boundingbox |
514 | 534 |
|
515 | 535 |
|
516 |
///Map of x-coordinates of a |
|
536 |
///Map of x-coordinates of a \ref Point "Point"-map |
|
517 | 537 |
|
518 | 538 |
///\ingroup maps |
519 |
///Map of x-coordinates of a |
|
539 |
///Map of x-coordinates of a \ref Point "Point"-map. |
|
520 | 540 |
/// |
521 | 541 |
template<class M> |
522 | 542 |
class XMap |
523 | 543 |
{ |
524 | 544 |
M& _map; |
525 | 545 |
public: |
... | ... |
@@ -567,26 +587,26 @@ |
567 | 587 |
ConstXMap(const M &map) : _map(map) {} |
568 | 588 |
Value operator[](Key k) const {return _map[k].x;} |
569 | 589 |
}; |
570 | 590 |
|
571 | 591 |
///Returns a \ref ConstXMap class |
572 | 592 |
|
573 |
///This function just returns |
|
593 |
///This function just returns a \ref ConstXMap class. |
|
574 | 594 |
/// |
575 | 595 |
///\ingroup maps |
576 | 596 |
///\relates ConstXMap |
577 | 597 |
template<class M> |
578 | 598 |
inline ConstXMap<M> xMap(const M &m) |
579 | 599 |
{ |
580 | 600 |
return ConstXMap<M>(m); |
581 | 601 |
} |
582 | 602 |
|
583 |
///Map of y-coordinates of a |
|
603 |
///Map of y-coordinates of a \ref Point "Point"-map |
|
584 | 604 |
|
585 | 605 |
///\ingroup maps |
586 |
///Map of y-coordinates of a |
|
606 |
///Map of y-coordinates of a \ref Point "Point"-map. |
|
587 | 607 |
/// |
588 | 608 |
template<class M> |
589 | 609 |
class YMap |
590 | 610 |
{ |
591 | 611 |
M& _map; |
592 | 612 |
public: |
... | ... |
@@ -596,15 +616,15 @@ |
596 | 616 |
///\e |
597 | 617 |
YMap(M& map) : _map(map) {} |
598 | 618 |
Value operator[](Key k) const {return _map[k].y;} |
599 | 619 |
void set(Key k,Value v) {_map.set(k,typename M::Value(_map[k].x,v));} |
600 | 620 |
}; |
601 | 621 |
|
602 |
///Returns |
|
622 |
///Returns a \ref YMap class |
|
603 | 623 |
|
604 |
///This function just returns |
|
624 |
///This function just returns a \ref YMap class. |
|
605 | 625 |
/// |
606 | 626 |
///\ingroup maps |
607 | 627 |
///\relates YMap |
608 | 628 |
template<class M> |
609 | 629 |
inline YMap<M> yMap(M &m) |
610 | 630 |
{ |
... | ... |
@@ -634,28 +654,28 @@ |
634 | 654 |
ConstYMap(const M &map) : _map(map) {} |
635 | 655 |
Value operator[](Key k) const {return _map[k].y;} |
636 | 656 |
}; |
637 | 657 |
|
638 | 658 |
///Returns a \ref ConstYMap class |
639 | 659 |
|
640 |
///This function just returns |
|
660 |
///This function just returns a \ref ConstYMap class. |
|
641 | 661 |
/// |
642 | 662 |
///\ingroup maps |
643 | 663 |
///\relates ConstYMap |
644 | 664 |
template<class M> |
645 | 665 |
inline ConstYMap<M> yMap(const M &m) |
646 | 666 |
{ |
647 | 667 |
return ConstYMap<M>(m); |
648 | 668 |
} |
649 | 669 |
|
650 | 670 |
|
651 | 671 |
///\brief Map of the \ref Point::normSquare() "normSquare()" |
652 |
///of |
|
672 |
///of a \ref Point "Point"-map |
|
653 | 673 |
/// |
654 | 674 |
///Map of the \ref Point::normSquare() "normSquare()" |
655 |
///of |
|
675 |
///of a \ref Point "Point"-map. |
|
656 | 676 |
///\ingroup maps |
657 | 677 |
/// |
658 | 678 |
template<class M> |
659 | 679 |
class NormSquareMap |
660 | 680 |
{ |
661 | 681 |
const M& _map; |
... | ... |
@@ -667,13 +687,13 @@ |
667 | 687 |
NormSquareMap(const M &map) : _map(map) {} |
668 | 688 |
Value operator[](Key k) const {return _map[k].normSquare();} |
669 | 689 |
}; |
670 | 690 |
|
671 | 691 |
///Returns a \ref NormSquareMap class |
672 | 692 |
|
673 |
///This function just returns |
|
693 |
///This function just returns a \ref NormSquareMap class. |
|
674 | 694 |
/// |
675 | 695 |
///\ingroup maps |
676 | 696 |
///\relates NormSquareMap |
677 | 697 |
template<class M> |
678 | 698 |
inline NormSquareMap<M> normSquareMap(const M &m) |
679 | 699 |
{ |
... | ... |
@@ -45,15 +45,19 @@ |
45 | 45 |
///may offer additional tuning parameters. |
46 | 46 |
/// |
47 | 47 |
///\sa Tolerance<float> |
48 | 48 |
///\sa Tolerance<double> |
49 | 49 |
///\sa Tolerance<long double> |
50 | 50 |
///\sa Tolerance<int> |
51 |
#if defined __GNUC__ && !defined __STRICT_ANSI__ |
|
51 | 52 |
///\sa Tolerance<long long int> |
53 |
#endif |
|
52 | 54 |
///\sa Tolerance<unsigned int> |
55 |
#if defined __GNUC__ && !defined __STRICT_ANSI__ |
|
53 | 56 |
///\sa Tolerance<unsigned long long int> |
57 |
#endif |
|
54 | 58 |
|
55 | 59 |
template<class T> |
56 | 60 |
class Tolerance |
57 | 61 |
{ |
58 | 62 |
public: |
59 | 63 |
typedef T Value; |
... | ... |
@@ -127,13 +131,13 @@ |
127 | 131 |
bool different(Value a,Value b) const { return less(a,b)||less(b,a); } |
128 | 132 |
///Returns \c true if \c a is \e surely positive |
129 | 133 |
bool positive(Value a) const { return _epsilon<a; } |
130 | 134 |
///Returns \c true if \c a is \e surely negative |
131 | 135 |
bool negative(Value a) const { return -_epsilon>a; } |
132 | 136 |
///Returns \c true if \c a is \e surely non-zero |
133 |
bool nonZero(Value a) const { return positive(a)||negative(a); } |
|
137 |
bool nonZero(Value a) const { return positive(a)||negative(a); } |
|
134 | 138 |
|
135 | 139 |
///@} |
136 | 140 |
|
137 | 141 |
///Returns zero |
138 | 142 |
static Value zero() {return 0;} |
139 | 143 |
}; |
... | ... |
@@ -178,13 +182,13 @@ |
178 | 182 |
bool different(Value a,Value b) const { return less(a,b)||less(b,a); } |
179 | 183 |
///Returns \c true if \c a is \e surely positive |
180 | 184 |
bool positive(Value a) const { return _epsilon<a; } |
181 | 185 |
///Returns \c true if \c a is \e surely negative |
182 | 186 |
bool negative(Value a) const { return -_epsilon>a; } |
183 | 187 |
///Returns \c true if \c a is \e surely non-zero |
184 |
bool nonZero(Value a) const { return positive(a)||negative(a); } |
|
188 |
bool nonZero(Value a) const { return positive(a)||negative(a); } |
|
185 | 189 |
|
186 | 190 |
///@} |
187 | 191 |
|
188 | 192 |
///Returns zero |
189 | 193 |
static Value zero() {return 0;} |
190 | 194 |
}; |
... | ... |
@@ -229,13 +233,13 @@ |
229 | 233 |
bool different(Value a,Value b) const { return less(a,b)||less(b,a); } |
230 | 234 |
///Returns \c true if \c a is \e surely positive |
231 | 235 |
bool positive(Value a) const { return _epsilon<a; } |
232 | 236 |
///Returns \c true if \c a is \e surely negative |
233 | 237 |
bool negative(Value a) const { return -_epsilon>a; } |
234 | 238 |
///Returns \c true if \c a is \e surely non-zero |
235 |
bool nonZero(Value a) const { return positive(a)||negative(a); } |
|
239 |
bool nonZero(Value a) const { return positive(a)||negative(a); } |
|
236 | 240 |
|
237 | 241 |
///@} |
238 | 242 |
|
239 | 243 |
///Returns zero |
240 | 244 |
static Value zero() {return 0;} |
241 | 245 |
}; |
... | ... |
@@ -262,13 +266,13 @@ |
262 | 266 |
static bool different(Value a,Value b) { return a!=b; } |
263 | 267 |
///Returns \c true if \c a is \e surely positive |
264 | 268 |
static bool positive(Value a) { return 0<a; } |
265 | 269 |
///Returns \c true if \c a is \e surely negative |
266 | 270 |
static bool negative(Value a) { return 0>a; } |
267 | 271 |
///Returns \c true if \c a is \e surely non-zero |
268 |
static bool nonZero(Value a) { return a!=0; } |
|
272 |
static bool nonZero(Value a) { return a!=0; } |
|
269 | 273 |
|
270 | 274 |
///@} |
271 | 275 |
|
272 | 276 |
///Returns zero |
273 | 277 |
static Value zero() {return 0;} |
274 | 278 |
}; |
... | ... |
@@ -295,13 +299,13 @@ |
295 | 299 |
static bool different(Value a,Value b) { return a!=b; } |
296 | 300 |
///Returns \c true if \c a is \e surely positive |
297 | 301 |
static bool positive(Value a) { return 0<a; } |
298 | 302 |
///Returns \c true if \c a is \e surely negative |
299 | 303 |
static bool negative(Value) { return false; } |
300 | 304 |
///Returns \c true if \c a is \e surely non-zero |
301 |
static bool nonZero(Value a) { return a!=0; } |
|
305 |
static bool nonZero(Value a) { return a!=0; } |
|
302 | 306 |
|
303 | 307 |
///@} |
304 | 308 |
|
305 | 309 |
///Returns zero |
306 | 310 |
static Value zero() {return 0;} |
307 | 311 |
}; |
... | ... |
@@ -329,13 +333,13 @@ |
329 | 333 |
static bool different(Value a,Value b) { return a!=b; } |
330 | 334 |
///Returns \c true if \c a is \e surely positive |
331 | 335 |
static bool positive(Value a) { return 0<a; } |
332 | 336 |
///Returns \c true if \c a is \e surely negative |
333 | 337 |
static bool negative(Value a) { return 0>a; } |
334 | 338 |
///Returns \c true if \c a is \e surely non-zero |
335 |
static bool nonZero(Value a) { return a!=0;} |
|
339 |
static bool nonZero(Value a) { return a!=0;} |
|
336 | 340 |
|
337 | 341 |
///@} |
338 | 342 |
|
339 | 343 |
///Returns zero |
340 | 344 |
static Value zero() {return 0;} |
341 | 345 |
}; |
... | ... |
@@ -362,13 +366,13 @@ |
362 | 366 |
static bool different(Value a,Value b) { return a!=b; } |
363 | 367 |
///Returns \c true if \c a is \e surely positive |
364 | 368 |
static bool positive(Value a) { return 0<a; } |
365 | 369 |
///Returns \c true if \c a is \e surely negative |
366 | 370 |
static bool negative(Value) { return false; } |
367 | 371 |
///Returns \c true if \c a is \e surely non-zero |
368 |
static bool nonZero(Value a) { return a!=0;} |
|
372 |
static bool nonZero(Value a) { return a!=0;} |
|
369 | 373 |
|
370 | 374 |
///@} |
371 | 375 |
|
372 | 376 |
///Returns zero |
373 | 377 |
static Value zero() {return 0;} |
374 | 378 |
}; |
... | ... |
@@ -399,13 +403,13 @@ |
399 | 403 |
static bool different(Value a,Value b) { return a!=b; } |
400 | 404 |
///Returns \c true if \c a is \e surely positive |
401 | 405 |
static bool positive(Value a) { return 0<a; } |
402 | 406 |
///Returns \c true if \c a is \e surely negative |
403 | 407 |
static bool negative(Value a) { return 0>a; } |
404 | 408 |
///Returns \c true if \c a is \e surely non-zero |
405 |
static bool nonZero(Value a) { return a!=0;} |
|
409 |
static bool nonZero(Value a) { return a!=0;} |
|
406 | 410 |
|
407 | 411 |
///@} |
408 | 412 |
|
409 | 413 |
///Returns zero |
410 | 414 |
static Value zero() {return 0;} |
411 | 415 |
}; |
... | ... |
@@ -434,13 +438,13 @@ |
434 | 438 |
static bool different(Value a,Value b) { return a!=b; } |
435 | 439 |
///Returns \c true if \c a is \e surely positive |
436 | 440 |
static bool positive(Value a) { return 0<a; } |
437 | 441 |
///Returns \c true if \c a is \e surely negative |
438 | 442 |
static bool negative(Value) { return false; } |
439 | 443 |
///Returns \c true if \c a is \e surely non-zero |
440 |
static bool nonZero(Value a) { return a!=0;} |
|
444 |
static bool nonZero(Value a) { return a!=0;} |
|
441 | 445 |
|
442 | 446 |
///@} |
443 | 447 |
|
444 | 448 |
///Returns zero |
445 | 449 |
static Value zero() {return 0;} |
446 | 450 |
}; |
1 | 1 |
EXTRA_DIST += \ |
2 | 2 |
test/Makefile |
3 | 3 |
|
4 | 4 |
noinst_HEADERS += \ |
5 | 5 |
test/test_tools.h |
6 |
|
|
6 |
|
|
7 | 7 |
check_PROGRAMS += \ |
8 | 8 |
test/dim_test \ |
9 |
test/random_test \ |
|
9 | 10 |
test/test_tools_fail \ |
10 | 11 |
test/test_tools_pass |
11 |
|
|
12 |
|
|
12 | 13 |
TESTS += $(check_PROGRAMS) |
13 | 14 |
XFAIL_TESTS += test/test_tools_fail$(EXEEXT) |
14 | 15 |
|
15 | 16 |
test_dim_test_SOURCES = test/dim_test.cc |
17 |
test_random_test_SOURCES = test/random_test.cc |
|
16 | 18 |
test_test_tools_fail_SOURCES = test/test_tools_fail.cc |
17 | 19 |
test_test_tools_pass_SOURCES = test/test_tools_pass.cc |
... | ... |
@@ -19,68 +19,69 @@ |
19 | 19 |
#include <lemon/dim2.h> |
20 | 20 |
#include <iostream> |
21 | 21 |
#include "test_tools.h" |
22 | 22 |
|
23 | 23 |
using namespace std; |
24 | 24 |
using namespace lemon; |
25 |
|
|
25 | 26 |
int main() |
26 | 27 |
{ |
27 |
|
|
28 |
cout << "Testing classes `dim2::Point' and `dim2::BoundingBox'." << endl; |
|
28 |
cout << "Testing classes 'dim2::Point' and 'dim2::BoundingBox'." << endl; |
|
29 | 29 |
|
30 | 30 |
typedef dim2::Point<int> Point; |
31 |
|
|
32 |
Point seged; |
|
33 |
|
|
31 |
|
|
32 |
Point p; |
|
33 |
check(p.size()==2, "Wrong vector initialization."); |
|
34 | 34 |
|
35 | 35 |
Point a(1,2); |
36 | 36 |
Point b(3,4); |
37 |
check(a[0]==1 && a[1]==2, "Wrong vector initialization."); |
|
37 | 38 |
|
38 |
|
|
39 |
p = a+b; |
|
40 |
check(p.x==4 && p.y==6, "Wrong vector addition."); |
|
39 | 41 |
|
40 |
seged = a+b; |
|
41 |
check(seged.x==4 && seged.y==6, "Wrong vector addition"); |
|
42 |
p = a-b; |
|
43 |
check(p.x==-2 && p.y==-2, "Wrong vector subtraction."); |
|
42 | 44 |
|
43 |
seged = a-b; |
|
44 |
check(seged.x==-2 && seged.y==-2, "a-b"); |
|
45 |
|
|
46 |
check(a.normSquare()==5,"Wrong norm calculation"); |
|
47 |
check(a |
|
45 |
check(a.normSquare()==5,"Wrong vector norm calculation."); |
|
46 |
check(a*b==11, "Wrong vector scalar product."); |
|
48 | 47 |
|
49 | 48 |
int l=2; |
50 |
seged = a*l; |
|
51 |
check(seged.x==2 && seged.y==4, "a*l"); |
|
49 |
p = a*l; |
|
50 |
check(p.x==2 && p.y==4, "Wrong vector multiplication by a scalar."); |
|
52 | 51 |
|
53 |
seged = b/l; |
|
54 |
check(seged.x==1 && seged.y==2, "b/l"); |
|
52 |
p = b/l; |
|
53 |
check(p.x==1 && p.y==2, "Wrong vector division by a scalar."); |
|
55 | 54 |
|
56 | 55 |
typedef dim2::BoundingBox<int> BB; |
57 |
BB doboz1; |
|
58 |
check(doboz1.empty(), "It should be empty."); |
|
59 |
|
|
60 |
doboz1.add(a); |
|
61 |
check(!doboz1.empty(), "It should not be empty."); |
|
62 |
doboz1.add(b); |
|
56 |
BB box1; |
|
57 |
check(box1.empty(), "It should be empty."); |
|
63 | 58 |
|
64 |
check(doboz1.bottomLeft().x==1 && |
|
65 |
doboz1.bottomLeft().y==2 && |
|
66 |
doboz1.topRight().x==3 && |
|
67 |
doboz1.topRight().y==4, |
|
68 |
|
|
59 |
box1.add(a); |
|
60 |
check(!box1.empty(), "It should not be empty."); |
|
61 |
box1.add(b); |
|
69 | 62 |
|
70 |
seged.x=2;seged.y=3; |
|
71 |
check(doboz1.inside(seged),"It should be inside."); |
|
63 |
check(box1.bottomLeft().x==1 && |
|
64 |
box1.bottomLeft().y==2 && |
|
65 |
box1.topRight().x==3 && |
|
66 |
box1.topRight().y==4, |
|
67 |
"Wrong addition of points to box."); |
|
72 | 68 |
|
73 |
seged.x=1;seged.y=3; |
|
74 |
check(doboz1.inside(seged),"It should be inside."); |
|
69 |
p.x=2; p.y=3; |
|
70 |
check(box1.inside(p), "It should be inside."); |
|
75 | 71 |
|
76 |
seged.x=0;seged.y=3; |
|
77 |
check(!doboz1.inside(seged),"It should not be inside."); |
|
72 |
p.x=1; p.y=3; |
|
73 |
check(box1.inside(p), "It should be inside."); |
|
78 | 74 |
|
79 |
BB doboz2(seged); |
|
80 |
check(!doboz2.empty(), |
|
75 |
p.x=0; p.y=3; |
|
76 |
check(!box1.inside(p), "It should not be inside."); |
|
77 |
|
|
78 |
BB box2(p); |
|
79 |
check(!box2.empty(), |
|
81 | 80 |
"It should not be empty. Constructed from 1 point."); |
82 | 81 |
|
83 |
doboz2.add(doboz1); |
|
84 |
check(doboz2.inside(seged), |
|
82 |
box2.add(box1); |
|
83 |
check(box2.inside(p), |
|
85 | 84 |
"It should be inside. Incremented a box with another one."); |
85 |
|
|
86 |
return 0; |
|
86 | 87 |
} |
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