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alpar (Alpar Juttner)
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1
/* -*- mode: C++; indent-tabs-mode: nil; -*-
2
 *
3
 * This file is a part of LEMON, a generic C++ optimization library.
4
 *
5
 * Copyright (C) 2003-2009
6
 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
7
 * (Egervary Research Group on Combinatorial Optimization, EGRES).
8
 *
9
 * Permission to use, modify and distribute this software is granted
10
 * provided that this copyright notice appears in all copies. For
11
 * precise terms see the accompanying LICENSE file.
12
 *
13
 * This software is provided "AS IS" with no warranty of any kind,
14
 * express or implied, and with no claim as to its suitability for any
15
 * purpose.
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 *
17
 */
18

	
19
#ifndef LEMON_BINOM_HEAP_H
20
#define LEMON_BINOM_HEAP_H
21

	
22
///\file
23
///\ingroup heaps
24
///\brief Binomial Heap implementation.
25

	
26
#include <vector>
27
#include <utility>
28
#include <functional>
29
#include <lemon/math.h>
30
#include <lemon/counter.h>
31

	
32
namespace lemon {
33

	
34
  /// \ingroup heaps
35
  ///
36
  ///\brief Binomial heap data structure.
37
  ///
38
  /// This class implements the \e binomial \e heap data structure.
39
  /// It fully conforms to the \ref concepts::Heap "heap concept".
40
  ///
41
  /// The methods \ref increase() and \ref erase() are not efficient
42
  /// in a binomial heap. In case of many calls of these operations,
43
  /// it is better to use other heap structure, e.g. \ref BinHeap
44
  /// "binary heap".
45
  ///
46
  /// \tparam PR Type of the priorities of the items.
47
  /// \tparam IM A read-writable item map with \c int values, used
48
  /// internally to handle the cross references.
49
  /// \tparam CMP A functor class for comparing the priorities.
50
  /// The default is \c std::less<PR>.
51
#ifdef DOXYGEN
52
  template <typename PR, typename IM, typename CMP>
53
#else
54
  template <typename PR, typename IM, typename CMP = std::less<PR> >
55
#endif
56
  class BinomHeap {
57
  public:
58
    /// Type of the item-int map.
59
    typedef IM ItemIntMap;
60
    /// Type of the priorities.
61
    typedef PR Prio;
62
    /// Type of the items stored in the heap.
63
    typedef typename ItemIntMap::Key Item;
64
    /// Functor type for comparing the priorities.
65
    typedef CMP Compare;
66

	
67
    /// \brief Type to represent the states of the items.
68
    ///
69
    /// Each item has a state associated to it. It can be "in heap",
70
    /// "pre-heap" or "post-heap". The latter two are indifferent from the
71
    /// heap's point of view, but may be useful to the user.
72
    ///
73
    /// The item-int map must be initialized in such way that it assigns
74
    /// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap.
75
    enum State {
76
      IN_HEAP = 0,    ///< = 0.
77
      PRE_HEAP = -1,  ///< = -1.
78
      POST_HEAP = -2  ///< = -2.
79
    };
80

	
81
  private:
82
    class Store;
83

	
84
    std::vector<Store> _data;
85
    int _min, _head;
86
    ItemIntMap &_iim;
87
    Compare _comp;
88
    int _num_items;
89

	
90
  public:
91
    /// \brief Constructor.
92
    ///
93
    /// Constructor.
94
    /// \param map A map that assigns \c int values to the items.
95
    /// It is used internally to handle the cross references.
96
    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
97
    explicit BinomHeap(ItemIntMap &map)
98
      : _min(0), _head(-1), _iim(map), _num_items(0) {}
99

	
100
    /// \brief Constructor.
101
    ///
102
    /// Constructor.
103
    /// \param map A map that assigns \c int values to the items.
104
    /// It is used internally to handle the cross references.
105
    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
106
    /// \param comp The function object used for comparing the priorities.
107
    BinomHeap(ItemIntMap &map, const Compare &comp)
108
      : _min(0), _head(-1), _iim(map), _comp(comp), _num_items(0) {}
109

	
110
    /// \brief The number of items stored in the heap.
111
    ///
112
    /// This function returns the number of items stored in the heap.
113
    int size() const { return _num_items; }
114

	
115
    /// \brief Check if the heap is empty.
116
    ///
117
    /// This function returns \c true if the heap is empty.
118
    bool empty() const { return _num_items==0; }
119

	
120
    /// \brief Make the heap empty.
121
    ///
122
    /// This functon makes the heap empty.
123
    /// It does not change the cross reference map. If you want to reuse
124
    /// a heap that is not surely empty, you should first clear it and
125
    /// then you should set the cross reference map to \c PRE_HEAP
126
    /// for each item.
127
    void clear() {
128
      _data.clear(); _min=0; _num_items=0; _head=-1;
129
    }
130

	
131
    /// \brief Set the priority of an item or insert it, if it is
132
    /// not stored in the heap.
133
    ///
134
    /// This method sets the priority of the given item if it is
135
    /// already stored in the heap. Otherwise it inserts the given
136
    /// item into the heap with the given priority.
137
    /// \param item The item.
138
    /// \param value The priority.
139
    void set (const Item& item, const Prio& value) {
140
      int i=_iim[item];
141
      if ( i >= 0 && _data[i].in ) {
142
        if ( _comp(value, _data[i].prio) ) decrease(item, value);
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        if ( _comp(_data[i].prio, value) ) increase(item, value);
144
      } else push(item, value);
145
    }
146

	
147
    /// \brief Insert an item into the heap with the given priority.
148
    ///
149
    /// This function inserts the given item into the heap with the
150
    /// given priority.
151
    /// \param item The item to insert.
152
    /// \param value The priority of the item.
153
    /// \pre \e item must not be stored in the heap.
154
    void push (const Item& item, const Prio& value) {
155
      int i=_iim[item];
156
      if ( i<0 ) {
157
        int s=_data.size();
158
        _iim.set( item,s );
159
        Store st;
160
        st.name=item;
161
        st.prio=value;
162
        _data.push_back(st);
163
        i=s;
164
      }
165
      else {
166
        _data[i].parent=_data[i].right_neighbor=_data[i].child=-1;
167
        _data[i].degree=0;
168
        _data[i].in=true;
169
        _data[i].prio=value;
170
      }
171

	
172
      if( 0==_num_items ) {
173
        _head=i;
174
        _min=i;
175
      } else {
176
        merge(i);
177
        if( _comp(_data[i].prio, _data[_min].prio) ) _min=i;
178
      }
179
      ++_num_items;
180
    }
181

	
182
    /// \brief Return the item having minimum priority.
183
    ///
184
    /// This function returns the item having minimum priority.
185
    /// \pre The heap must be non-empty.
186
    Item top() const { return _data[_min].name; }
187

	
188
    /// \brief The minimum priority.
189
    ///
190
    /// This function returns the minimum priority.
191
    /// \pre The heap must be non-empty.
192
    Prio prio() const { return _data[_min].prio; }
193

	
194
    /// \brief The priority of the given item.
195
    ///
196
    /// This function returns the priority of the given item.
197
    /// \param item The item.
198
    /// \pre \e item must be in the heap.
199
    const Prio& operator[](const Item& item) const {
200
      return _data[_iim[item]].prio;
201
    }
202

	
203
    /// \brief Remove the item having minimum priority.
204
    ///
205
    /// This function removes the item having minimum priority.
206
    /// \pre The heap must be non-empty.
207
    void pop() {
208
      _data[_min].in=false;
209

	
210
      int head_child=-1;
211
      if ( _data[_min].child!=-1 ) {
212
        int child=_data[_min].child;
213
        int neighb;
214
        while( child!=-1 ) {
215
          neighb=_data[child].right_neighbor;
216
          _data[child].parent=-1;
217
          _data[child].right_neighbor=head_child;
218
          head_child=child;
219
          child=neighb;
220
        }
221
      }
222

	
223
      if ( _data[_head].right_neighbor==-1 ) {
224
        // there was only one root
225
        _head=head_child;
226
      }
227
      else {
228
        // there were more roots
229
        if( _head!=_min )  { unlace(_min); }
230
        else { _head=_data[_head].right_neighbor; }
231
        merge(head_child);
232
      }
233
      _min=findMin();
234
      --_num_items;
235
    }
236

	
237
    /// \brief Remove the given item from the heap.
238
    ///
239
    /// This function removes the given item from the heap if it is
240
    /// already stored.
241
    /// \param item The item to delete.
242
    /// \pre \e item must be in the heap.
243
    void erase (const Item& item) {
244
      int i=_iim[item];
245
      if ( i >= 0 && _data[i].in ) {
246
        decrease( item, _data[_min].prio-1 );
247
        pop();
248
      }
249
    }
250

	
251
    /// \brief Decrease the priority of an item to the given value.
252
    ///
253
    /// This function decreases the priority of an item to the given value.
254
    /// \param item The item.
255
    /// \param value The priority.
256
    /// \pre \e item must be stored in the heap with priority at least \e value.
257
    void decrease (Item item, const Prio& value) {
258
      int i=_iim[item];
259
      int p=_data[i].parent;
260
      _data[i].prio=value;
261
      
262
      while( p!=-1 && _comp(value, _data[p].prio) ) {
263
        _data[i].name=_data[p].name;
264
        _data[i].prio=_data[p].prio;
265
        _data[p].name=item;
266
        _data[p].prio=value;
267
        _iim[_data[i].name]=i;
268
        i=p;
269
        p=_data[p].parent;
270
      }
271
      _iim[item]=i;
272
      if ( _comp(value, _data[_min].prio) ) _min=i;
273
    }
274

	
275
    /// \brief Increase the priority of an item to the given value.
276
    ///
277
    /// This function increases the priority of an item to the given value.
278
    /// \param item The item.
279
    /// \param value The priority.
280
    /// \pre \e item must be stored in the heap with priority at most \e value.
281
    void increase (Item item, const Prio& value) {
282
      erase(item);
283
      push(item, value);
284
    }
285

	
286
    /// \brief Return the state of an item.
287
    ///
288
    /// This method returns \c PRE_HEAP if the given item has never
289
    /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
290
    /// and \c POST_HEAP otherwise.
291
    /// In the latter case it is possible that the item will get back
292
    /// to the heap again.
293
    /// \param item The item.
294
    State state(const Item &item) const {
295
      int i=_iim[item];
296
      if( i>=0 ) {
297
        if ( _data[i].in ) i=0;
298
        else i=-2;
299
      }
300
      return State(i);
301
    }
302

	
303
    /// \brief Set the state of an item in the heap.
304
    ///
305
    /// This function sets the state of the given item in the heap.
306
    /// It can be used to manually clear the heap when it is important
307
    /// to achive better time complexity.
308
    /// \param i The item.
309
    /// \param st The state. It should not be \c IN_HEAP.
310
    void state(const Item& i, State st) {
311
      switch (st) {
312
      case POST_HEAP:
313
      case PRE_HEAP:
314
        if (state(i) == IN_HEAP) {
315
          erase(i);
316
        }
317
        _iim[i] = st;
318
        break;
319
      case IN_HEAP:
320
        break;
321
      }
322
    }
323

	
324
  private:
325
    
326
    // Find the minimum of the roots
327
    int findMin() {
328
      if( _head!=-1 ) {
329
        int min_loc=_head, min_val=_data[_head].prio;
330
        for( int x=_data[_head].right_neighbor; x!=-1;
331
             x=_data[x].right_neighbor ) {
332
          if( _comp( _data[x].prio,min_val ) ) {
333
            min_val=_data[x].prio;
334
            min_loc=x;
335
          }
336
        }
337
        return min_loc;
338
      }
339
      else return -1;
340
    }
341

	
342
    // Merge the heap with another heap starting at the given position
343
    void merge(int a) {
344
      if( _head==-1 || a==-1 ) return;
345
      if( _data[a].right_neighbor==-1 &&
346
          _data[a].degree<=_data[_head].degree ) {
347
        _data[a].right_neighbor=_head;
348
        _head=a;
349
      } else {
350
        interleave(a);
351
      }
352
      if( _data[_head].right_neighbor==-1 ) return;
353
      
354
      int x=_head;
355
      int x_prev=-1, x_next=_data[x].right_neighbor;
356
      while( x_next!=-1 ) {
357
        if( _data[x].degree!=_data[x_next].degree ||
358
            ( _data[x_next].right_neighbor!=-1 &&
359
              _data[_data[x_next].right_neighbor].degree==_data[x].degree ) ) {
360
          x_prev=x;
361
          x=x_next;
362
        }
363
        else {
364
          if( _comp(_data[x_next].prio,_data[x].prio) ) {
365
            if( x_prev==-1 ) {
366
              _head=x_next;
367
            } else {
368
              _data[x_prev].right_neighbor=x_next;
369
            }
370
            fuse(x,x_next);
371
            x=x_next;
372
          }
373
          else {
374
            _data[x].right_neighbor=_data[x_next].right_neighbor;
375
            fuse(x_next,x);
376
          }
377
        }
378
        x_next=_data[x].right_neighbor;
379
      }
380
    }
381

	
382
    // Interleave the elements of the given list into the list of the roots
383
    void interleave(int a) {
384
      int p=_head, q=a;
385
      int curr=_data.size();
386
      _data.push_back(Store());
387
      
388
      while( p!=-1 || q!=-1 ) {
389
        if( q==-1 || ( p!=-1 && _data[p].degree<_data[q].degree ) ) {
390
          _data[curr].right_neighbor=p;
391
          curr=p;
392
          p=_data[p].right_neighbor;
393
        }
394
        else {
395
          _data[curr].right_neighbor=q;
396
          curr=q;
397
          q=_data[q].right_neighbor;
398
        }
399
      }
400
      
401
      _head=_data.back().right_neighbor;
402
      _data.pop_back();
403
    }
404

	
405
    // Lace node a under node b
406
    void fuse(int a, int b) {
407
      _data[a].parent=b;
408
      _data[a].right_neighbor=_data[b].child;
409
      _data[b].child=a;
410

	
411
      ++_data[b].degree;
412
    }
413

	
414
    // Unlace node a (if it has siblings)
415
    void unlace(int a) {
416
      int neighb=_data[a].right_neighbor;
417
      int other=_head;
418

	
419
      while( _data[other].right_neighbor!=a )
420
        other=_data[other].right_neighbor;
421
      _data[other].right_neighbor=neighb;
422
    }
423

	
424
  private:
425

	
426
    class Store {
427
      friend class BinomHeap;
428

	
429
      Item name;
430
      int parent;
431
      int right_neighbor;
432
      int child;
433
      int degree;
434
      bool in;
435
      Prio prio;
436

	
437
      Store() : parent(-1), right_neighbor(-1), child(-1), degree(0),
438
        in(true) {}
439
    };
440
  };
441

	
442
} //namespace lemon
443

	
444
#endif //LEMON_BINOM_HEAP_H
445

	
Ignore white space 6 line context
1
/* -*- mode: C++; indent-tabs-mode: nil; -*-
2
 *
3
 * This file is a part of LEMON, a generic C++ optimization library.
4
 *
5
 * Copyright (C) 2003-2009
6
 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
7
 * (Egervary Research Group on Combinatorial Optimization, EGRES).
8
 *
9
 * Permission to use, modify and distribute this software is granted
10
 * provided that this copyright notice appears in all copies. For
11
 * precise terms see the accompanying LICENSE file.
12
 *
13
 * This software is provided "AS IS" with no warranty of any kind,
14
 * express or implied, and with no claim as to its suitability for any
15
 * purpose.
16
 *
17
 */
18

	
19
#ifndef LEMON_FOURARY_HEAP_H
20
#define LEMON_FOURARY_HEAP_H
21

	
22
///\ingroup heaps
23
///\file
24
///\brief Fourary heap implementation.
25

	
26
#include <vector>
27
#include <utility>
28
#include <functional>
29

	
30
namespace lemon {
31

	
32
  /// \ingroup heaps
33
  ///
34
  ///\brief Fourary heap data structure.
35
  ///
36
  /// This class implements the \e fourary \e heap data structure.
37
  /// It fully conforms to the \ref concepts::Heap "heap concept".
38
  ///
39
  /// The fourary heap is a specialization of the \ref KaryHeap "K-ary heap"
40
  /// for <tt>K=4</tt>. It is similar to the \ref BinHeap "binary heap",
41
  /// but its nodes have at most four children, instead of two.
42
  ///
43
  /// \tparam PR Type of the priorities of the items.
44
  /// \tparam IM A read-writable item map with \c int values, used
45
  /// internally to handle the cross references.
46
  /// \tparam CMP A functor class for comparing the priorities.
47
  /// The default is \c std::less<PR>.
48
  ///
49
  ///\sa BinHeap
50
  ///\sa KaryHeap
51
#ifdef DOXYGEN
52
  template <typename PR, typename IM, typename CMP>
53
#else
54
  template <typename PR, typename IM, typename CMP = std::less<PR> >
55
#endif
56
  class FouraryHeap {
57
  public:
58
    /// Type of the item-int map.
59
    typedef IM ItemIntMap;
60
    /// Type of the priorities.
61
    typedef PR Prio;
62
    /// Type of the items stored in the heap.
63
    typedef typename ItemIntMap::Key Item;
64
    /// Type of the item-priority pairs.
65
    typedef std::pair<Item,Prio> Pair;
66
    /// Functor type for comparing the priorities.
67
    typedef CMP Compare;
68

	
69
    /// \brief Type to represent the states of the items.
70
    ///
71
    /// Each item has a state associated to it. It can be "in heap",
72
    /// "pre-heap" or "post-heap". The latter two are indifferent from the
73
    /// heap's point of view, but may be useful to the user.
74
    ///
75
    /// The item-int map must be initialized in such way that it assigns
76
    /// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap.
77
    enum State {
78
      IN_HEAP = 0,    ///< = 0.
79
      PRE_HEAP = -1,  ///< = -1.
80
      POST_HEAP = -2  ///< = -2.
81
    };
82

	
83
  private:
84
    std::vector<Pair> _data;
85
    Compare _comp;
86
    ItemIntMap &_iim;
87

	
88
  public:
89
    /// \brief Constructor.
90
    ///
91
    /// Constructor.
92
    /// \param map A map that assigns \c int values to the items.
93
    /// It is used internally to handle the cross references.
94
    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
95
    explicit FouraryHeap(ItemIntMap &map) : _iim(map) {}
96

	
97
    /// \brief Constructor.
98
    ///
99
    /// Constructor.
100
    /// \param map A map that assigns \c int values to the items.
101
    /// It is used internally to handle the cross references.
102
    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
103
    /// \param comp The function object used for comparing the priorities.
104
    FouraryHeap(ItemIntMap &map, const Compare &comp)
105
      : _iim(map), _comp(comp) {}
106

	
107
    /// \brief The number of items stored in the heap.
108
    ///
109
    /// This function returns the number of items stored in the heap.
110
    int size() const { return _data.size(); }
111

	
112
    /// \brief Check if the heap is empty.
113
    ///
114
    /// This function returns \c true if the heap is empty.
115
    bool empty() const { return _data.empty(); }
116

	
117
    /// \brief Make the heap empty.
118
    ///
119
    /// This functon makes the heap empty.
120
    /// It does not change the cross reference map. If you want to reuse
121
    /// a heap that is not surely empty, you should first clear it and
122
    /// then you should set the cross reference map to \c PRE_HEAP
123
    /// for each item.
124
    void clear() { _data.clear(); }
125

	
126
  private:
127
    static int parent(int i) { return (i-1)/4; }
128
    static int firstChild(int i) { return 4*i+1; }
129

	
130
    bool less(const Pair &p1, const Pair &p2) const {
131
      return _comp(p1.second, p2.second);
132
    }
133

	
134
    void bubbleUp(int hole, Pair p) {
135
      int par = parent(hole);
136
      while( hole>0 && less(p,_data[par]) ) {
137
        move(_data[par],hole);
138
        hole = par;
139
        par = parent(hole);
140
      }
141
      move(p, hole);
142
    }
143

	
144
    void bubbleDown(int hole, Pair p, int length) {
145
      if( length>1 ) {
146
        int child = firstChild(hole);
147
        while( child+3<length ) {
148
          int min=child;
149
          if( less(_data[++child], _data[min]) ) min=child;
150
          if( less(_data[++child], _data[min]) ) min=child;
151
          if( less(_data[++child], _data[min]) ) min=child;
152
          if( !less(_data[min], p) )
153
            goto ok;
154
          move(_data[min], hole);
155
          hole = min;
156
          child = firstChild(hole);
157
        }
158
        if ( child<length ) {
159
          int min = child;
160
          if( ++child<length && less(_data[child], _data[min]) ) min=child;
161
          if( ++child<length && less(_data[child], _data[min]) ) min=child;
162
          if( less(_data[min], p) ) {
163
            move(_data[min], hole);
164
            hole = min;
165
          }
166
        }
167
      }
168
    ok:
169
      move(p, hole);
170
    }
171

	
172
    void move(const Pair &p, int i) {
173
      _data[i] = p;
174
      _iim.set(p.first, i);
175
    }
176

	
177
  public:
178
    /// \brief Insert a pair of item and priority into the heap.
179
    ///
180
    /// This function inserts \c p.first to the heap with priority
181
    /// \c p.second.
182
    /// \param p The pair to insert.
183
    /// \pre \c p.first must not be stored in the heap.
184
    void push(const Pair &p) {
185
      int n = _data.size();
186
      _data.resize(n+1);
187
      bubbleUp(n, p);
188
    }
189

	
190
    /// \brief Insert an item into the heap with the given priority.
191
    ///
192
    /// This function inserts the given item into the heap with the
193
    /// given priority.
194
    /// \param i The item to insert.
195
    /// \param p The priority of the item.
196
    /// \pre \e i must not be stored in the heap.
197
    void push(const Item &i, const Prio &p) { push(Pair(i,p)); }
198

	
199
    /// \brief Return the item having minimum priority.
200
    ///
201
    /// This function returns the item having minimum priority.
202
    /// \pre The heap must be non-empty.
203
    Item top() const { return _data[0].first; }
204

	
205
    /// \brief The minimum priority.
206
    ///
207
    /// This function returns the minimum priority.
208
    /// \pre The heap must be non-empty.
209
    Prio prio() const { return _data[0].second; }
210

	
211
    /// \brief Remove the item having minimum priority.
212
    ///
213
    /// This function removes the item having minimum priority.
214
    /// \pre The heap must be non-empty.
215
    void pop() {
216
      int n = _data.size()-1;
217
      _iim.set(_data[0].first, POST_HEAP);
218
      if (n>0) bubbleDown(0, _data[n], n);
219
      _data.pop_back();
220
    }
221

	
222
    /// \brief Remove the given item from the heap.
223
    ///
224
    /// This function removes the given item from the heap if it is
225
    /// already stored.
226
    /// \param i The item to delete.
227
    /// \pre \e i must be in the heap.
228
    void erase(const Item &i) {
229
      int h = _iim[i];
230
      int n = _data.size()-1;
231
      _iim.set(_data[h].first, POST_HEAP);
232
      if( h<n ) {
233
        if( less(_data[parent(h)], _data[n]) )
234
          bubbleDown(h, _data[n], n);
235
        else
236
          bubbleUp(h, _data[n]);
237
      }
238
      _data.pop_back();
239
    }
240

	
241
    /// \brief The priority of the given item.
242
    ///
243
    /// This function returns the priority of the given item.
244
    /// \param i The item.
245
    /// \pre \e i must be in the heap.
246
    Prio operator[](const Item &i) const {
247
      int idx = _iim[i];
248
      return _data[idx].second;
249
    }
250

	
251
    /// \brief Set the priority of an item or insert it, if it is
252
    /// not stored in the heap.
253
    ///
254
    /// This method sets the priority of the given item if it is
255
    /// already stored in the heap. Otherwise it inserts the given
256
    /// item into the heap with the given priority.
257
    /// \param i The item.
258
    /// \param p The priority.
259
    void set(const Item &i, const Prio &p) {
260
      int idx = _iim[i];
261
      if( idx < 0 )
262
        push(i,p);
263
      else if( _comp(p, _data[idx].second) )
264
        bubbleUp(idx, Pair(i,p));
265
      else
266
        bubbleDown(idx, Pair(i,p), _data.size());
267
    }
268

	
269
    /// \brief Decrease the priority of an item to the given value.
270
    ///
271
    /// This function decreases the priority of an item to the given value.
272
    /// \param i The item.
273
    /// \param p The priority.
274
    /// \pre \e i must be stored in the heap with priority at least \e p.
275
    void decrease(const Item &i, const Prio &p) {
276
      int idx = _iim[i];
277
      bubbleUp(idx, Pair(i,p));
278
    }
279

	
280
    /// \brief Increase the priority of an item to the given value.
281
    ///
282
    /// This function increases the priority of an item to the given value.
283
    /// \param i The item.
284
    /// \param p The priority.
285
    /// \pre \e i must be stored in the heap with priority at most \e p.
286
    void increase(const Item &i, const Prio &p) {
287
      int idx = _iim[i];
288
      bubbleDown(idx, Pair(i,p), _data.size());
289
    }
290

	
291
    /// \brief Return the state of an item.
292
    ///
293
    /// This method returns \c PRE_HEAP if the given item has never
294
    /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
295
    /// and \c POST_HEAP otherwise.
296
    /// In the latter case it is possible that the item will get back
297
    /// to the heap again.
298
    /// \param i The item.
299
    State state(const Item &i) const {
300
      int s = _iim[i];
301
      if (s>=0) s=0;
302
      return State(s);
303
    }
304

	
305
    /// \brief Set the state of an item in the heap.
306
    ///
307
    /// This function sets the state of the given item in the heap.
308
    /// It can be used to manually clear the heap when it is important
309
    /// to achive better time complexity.
310
    /// \param i The item.
311
    /// \param st The state. It should not be \c IN_HEAP.
312
    void state(const Item& i, State st) {
313
      switch (st) {
314
        case POST_HEAP:
315
        case PRE_HEAP:
316
          if (state(i) == IN_HEAP) erase(i);
317
          _iim[i] = st;
318
          break;
319
        case IN_HEAP:
320
          break;
321
      }
322
    }
323

	
324
    /// \brief Replace an item in the heap.
325
    ///
326
    /// This function replaces item \c i with item \c j.
327
    /// Item \c i must be in the heap, while \c j must be out of the heap.
328
    /// After calling this method, item \c i will be out of the
329
    /// heap and \c j will be in the heap with the same prioriority
330
    /// as item \c i had before.
331
    void replace(const Item& i, const Item& j) {
332
      int idx = _iim[i];
333
      _iim.set(i, _iim[j]);
334
      _iim.set(j, idx);
335
      _data[idx].first = j;
336
    }
337

	
338
  }; // class FouraryHeap
339

	
340
} // namespace lemon
341

	
342
#endif // LEMON_FOURARY_HEAP_H
Ignore white space 6 line context
1
/* -*- mode: C++; indent-tabs-mode: nil; -*-
2
 *
3
 * This file is a part of LEMON, a generic C++ optimization library.
4
 *
5
 * Copyright (C) 2003-2009
6
 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
7
 * (Egervary Research Group on Combinatorial Optimization, EGRES).
8
 *
9
 * Permission to use, modify and distribute this software is granted
10
 * provided that this copyright notice appears in all copies. For
11
 * precise terms see the accompanying LICENSE file.
12
 *
13
 * This software is provided "AS IS" with no warranty of any kind,
14
 * express or implied, and with no claim as to its suitability for any
15
 * purpose.
16
 *
17
 */
18

	
19
#ifndef LEMON_KARY_HEAP_H
20
#define LEMON_KARY_HEAP_H
21

	
22
///\ingroup heaps
23
///\file
24
///\brief Fourary heap implementation.
25

	
26
#include <vector>
27
#include <utility>
28
#include <functional>
29

	
30
namespace lemon {
31

	
32
  /// \ingroup heaps
33
  ///
34
  ///\brief K-ary heap data structure.
35
  ///
36
  /// This class implements the \e K-ary \e heap data structure.
37
  /// It fully conforms to the \ref concepts::Heap "heap concept".
38
  ///
39
  /// The \ref KaryHeap "K-ary heap" is a generalization of the
40
  /// \ref BinHeap "binary heap" structure, its nodes have at most
41
  /// \c K children, instead of two.
42
  /// \ref BinHeap and \ref FouraryHeap are specialized implementations
43
  /// of this structure for <tt>K=2</tt> and <tt>K=4</tt>, respectively.
44
  ///
45
  /// \tparam PR Type of the priorities of the items.
46
  /// \tparam IM A read-writable item map with \c int values, used
47
  /// internally to handle the cross references.
48
  /// \tparam K The degree of the heap, each node have at most \e K
49
  /// children. The default is 16. Powers of two are suggested to use
50
  /// so that the multiplications and divisions needed to traverse the
51
  /// nodes of the heap could be performed faster.
52
  /// \tparam CMP A functor class for comparing the priorities.
53
  /// The default is \c std::less<PR>.
54
  ///
55
  ///\sa BinHeap
56
  ///\sa FouraryHeap
57
#ifdef DOXYGEN
58
  template <typename PR, typename IM, int K, typename CMP>
59
#else
60
  template <typename PR, typename IM, int K = 16,
61
            typename CMP = std::less<PR> >
62
#endif
63
  class KaryHeap {
64
  public:
65
    /// Type of the item-int map.
66
    typedef IM ItemIntMap;
67
    /// Type of the priorities.
68
    typedef PR Prio;
69
    /// Type of the items stored in the heap.
70
    typedef typename ItemIntMap::Key Item;
71
    /// Type of the item-priority pairs.
72
    typedef std::pair<Item,Prio> Pair;
73
    /// Functor type for comparing the priorities.
74
    typedef CMP Compare;
75

	
76
    /// \brief Type to represent the states of the items.
77
    ///
78
    /// Each item has a state associated to it. It can be "in heap",
79
    /// "pre-heap" or "post-heap". The latter two are indifferent from the
80
    /// heap's point of view, but may be useful to the user.
81
    ///
82
    /// The item-int map must be initialized in such way that it assigns
83
    /// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap.
84
    enum State {
85
      IN_HEAP = 0,    ///< = 0.
86
      PRE_HEAP = -1,  ///< = -1.
87
      POST_HEAP = -2  ///< = -2.
88
    };
89

	
90
  private:
91
    std::vector<Pair> _data;
92
    Compare _comp;
93
    ItemIntMap &_iim;
94

	
95
  public:
96
    /// \brief Constructor.
97
    ///
98
    /// Constructor.
99
    /// \param map A map that assigns \c int values to the items.
100
    /// It is used internally to handle the cross references.
101
    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
102
    explicit KaryHeap(ItemIntMap &map) : _iim(map) {}
103

	
104
    /// \brief Constructor.
105
    ///
106
    /// Constructor.
107
    /// \param map A map that assigns \c int values to the items.
108
    /// It is used internally to handle the cross references.
109
    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
110
    /// \param comp The function object used for comparing the priorities.
111
    KaryHeap(ItemIntMap &map, const Compare &comp)
112
      : _iim(map), _comp(comp) {}
113

	
114
    /// \brief The number of items stored in the heap.
115
    ///
116
    /// This function returns the number of items stored in the heap.
117
    int size() const { return _data.size(); }
118

	
119
    /// \brief Check if the heap is empty.
120
    ///
121
    /// This function returns \c true if the heap is empty.
122
    bool empty() const { return _data.empty(); }
123

	
124
    /// \brief Make the heap empty.
125
    ///
126
    /// This functon makes the heap empty.
127
    /// It does not change the cross reference map. If you want to reuse
128
    /// a heap that is not surely empty, you should first clear it and
129
    /// then you should set the cross reference map to \c PRE_HEAP
130
    /// for each item.
131
    void clear() { _data.clear(); }
132

	
133
  private:
134
    int parent(int i) { return (i-1)/K; }
135
    int firstChild(int i) { return K*i+1; }
136

	
137
    bool less(const Pair &p1, const Pair &p2) const {
138
      return _comp(p1.second, p2.second);
139
    }
140

	
141
    void bubbleUp(int hole, Pair p) {
142
      int par = parent(hole);
143
      while( hole>0 && less(p,_data[par]) ) {
144
        move(_data[par],hole);
145
        hole = par;
146
        par = parent(hole);
147
      }
148
      move(p, hole);
149
    }
150

	
151
    void bubbleDown(int hole, Pair p, int length) {
152
      if( length>1 ) {
153
        int child = firstChild(hole);
154
        while( child+K<=length ) {
155
          int min=child;
156
          for (int i=1; i<K; ++i) {
157
            if( less(_data[child+i], _data[min]) )
158
              min=child+i;
159
          }
160
          if( !less(_data[min], p) )
161
            goto ok;
162
          move(_data[min], hole);
163
          hole = min;
164
          child = firstChild(hole);
165
        }
166
        if ( child<length ) {
167
          int min = child;
168
          while (++child < length) {
169
            if( less(_data[child], _data[min]) )
170
              min=child;
171
          }
172
          if( less(_data[min], p) ) {
173
            move(_data[min], hole);
174
            hole = min;
175
          }
176
        }
177
      }
178
    ok:
179
      move(p, hole);
180
    }
181

	
182
    void move(const Pair &p, int i) {
183
      _data[i] = p;
184
      _iim.set(p.first, i);
185
    }
186

	
187
  public:
188
    /// \brief Insert a pair of item and priority into the heap.
189
    ///
190
    /// This function inserts \c p.first to the heap with priority
191
    /// \c p.second.
192
    /// \param p The pair to insert.
193
    /// \pre \c p.first must not be stored in the heap.
194
    void push(const Pair &p) {
195
      int n = _data.size();
196
      _data.resize(n+1);
197
      bubbleUp(n, p);
198
    }
199

	
200
    /// \brief Insert an item into the heap with the given priority.
201
    ///
202
    /// This function inserts the given item into the heap with the
203
    /// given priority.
204
    /// \param i The item to insert.
205
    /// \param p The priority of the item.
206
    /// \pre \e i must not be stored in the heap.
207
    void push(const Item &i, const Prio &p) { push(Pair(i,p)); }
208

	
209
    /// \brief Return the item having minimum priority.
210
    ///
211
    /// This function returns the item having minimum priority.
212
    /// \pre The heap must be non-empty.
213
    Item top() const { return _data[0].first; }
214

	
215
    /// \brief The minimum priority.
216
    ///
217
    /// This function returns the minimum priority.
218
    /// \pre The heap must be non-empty.
219
    Prio prio() const { return _data[0].second; }
220

	
221
    /// \brief Remove the item having minimum priority.
222
    ///
223
    /// This function removes the item having minimum priority.
224
    /// \pre The heap must be non-empty.
225
    void pop() {
226
      int n = _data.size()-1;
227
      _iim.set(_data[0].first, POST_HEAP);
228
      if (n>0) bubbleDown(0, _data[n], n);
229
      _data.pop_back();
230
    }
231

	
232
    /// \brief Remove the given item from the heap.
233
    ///
234
    /// This function removes the given item from the heap if it is
235
    /// already stored.
236
    /// \param i The item to delete.
237
    /// \pre \e i must be in the heap.
238
    void erase(const Item &i) {
239
      int h = _iim[i];
240
      int n = _data.size()-1;
241
      _iim.set(_data[h].first, POST_HEAP);
242
      if( h<n ) {
243
        if( less(_data[parent(h)], _data[n]) )
244
          bubbleDown(h, _data[n], n);
245
        else
246
          bubbleUp(h, _data[n]);
247
      }
248
      _data.pop_back();
249
    }
250

	
251
    /// \brief The priority of the given item.
252
    ///
253
    /// This function returns the priority of the given item.
254
    /// \param i The item.
255
    /// \pre \e i must be in the heap.
256
    Prio operator[](const Item &i) const {
257
      int idx = _iim[i];
258
      return _data[idx].second;
259
    }
260

	
261
    /// \brief Set the priority of an item or insert it, if it is
262
    /// not stored in the heap.
263
    ///
264
    /// This method sets the priority of the given item if it is
265
    /// already stored in the heap. Otherwise it inserts the given
266
    /// item into the heap with the given priority.
267
    /// \param i The item.
268
    /// \param p The priority.
269
    void set(const Item &i, const Prio &p) {
270
      int idx = _iim[i];
271
      if( idx<0 )
272
        push(i,p);
273
      else if( _comp(p, _data[idx].second) )
274
        bubbleUp(idx, Pair(i,p));
275
      else
276
        bubbleDown(idx, Pair(i,p), _data.size());
277
    }
278

	
279
    /// \brief Decrease the priority of an item to the given value.
280
    ///
281
    /// This function decreases the priority of an item to the given value.
282
    /// \param i The item.
283
    /// \param p The priority.
284
    /// \pre \e i must be stored in the heap with priority at least \e p.
285
    void decrease(const Item &i, const Prio &p) {
286
      int idx = _iim[i];
287
      bubbleUp(idx, Pair(i,p));
288
    }
289

	
290
    /// \brief Increase the priority of an item to the given value.
291
    ///
292
    /// This function increases the priority of an item to the given value.
293
    /// \param i The item.
294
    /// \param p The priority.
295
    /// \pre \e i must be stored in the heap with priority at most \e p.
296
    void increase(const Item &i, const Prio &p) {
297
      int idx = _iim[i];
298
      bubbleDown(idx, Pair(i,p), _data.size());
299
    }
300

	
301
    /// \brief Return the state of an item.
302
    ///
303
    /// This method returns \c PRE_HEAP if the given item has never
304
    /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
305
    /// and \c POST_HEAP otherwise.
306
    /// In the latter case it is possible that the item will get back
307
    /// to the heap again.
308
    /// \param i The item.
309
    State state(const Item &i) const {
310
      int s = _iim[i];
311
      if (s>=0) s=0;
312
      return State(s);
313
    }
314

	
315
    /// \brief Set the state of an item in the heap.
316
    ///
317
    /// This function sets the state of the given item in the heap.
318
    /// It can be used to manually clear the heap when it is important
319
    /// to achive better time complexity.
320
    /// \param i The item.
321
    /// \param st The state. It should not be \c IN_HEAP.
322
    void state(const Item& i, State st) {
323
      switch (st) {
324
        case POST_HEAP:
325
        case PRE_HEAP:
326
          if (state(i) == IN_HEAP) erase(i);
327
          _iim[i] = st;
328
          break;
329
        case IN_HEAP:
330
          break;
331
      }
332
    }
333

	
334
    /// \brief Replace an item in the heap.
335
    ///
336
    /// This function replaces item \c i with item \c j.
337
    /// Item \c i must be in the heap, while \c j must be out of the heap.
338
    /// After calling this method, item \c i will be out of the
339
    /// heap and \c j will be in the heap with the same prioriority
340
    /// as item \c i had before.
341
    void replace(const Item& i, const Item& j) {
342
      int idx=_iim[i];
343
      _iim.set(i, _iim[j]);
344
      _iim.set(j, idx);
345
      _data[idx].first=j;
346
    }
347

	
348
  }; // class KaryHeap
349

	
350
} // namespace lemon
351

	
352
#endif // LEMON_KARY_HEAP_H
Ignore white space 6 line context
1
/* -*- mode: C++; indent-tabs-mode: nil; -*-
2
 *
3
 * This file is a part of LEMON, a generic C++ optimization library.
4
 *
5
 * Copyright (C) 2003-2009
6
 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
7
 * (Egervary Research Group on Combinatorial Optimization, EGRES).
8
 *
9
 * Permission to use, modify and distribute this software is granted
10
 * provided that this copyright notice appears in all copies. For
11
 * precise terms see the accompanying LICENSE file.
12
 *
13
 * This software is provided "AS IS" with no warranty of any kind,
14
 * express or implied, and with no claim as to its suitability for any
15
 * purpose.
16
 *
17
 */
18

	
19
#ifndef LEMON_PAIRING_HEAP_H
20
#define LEMON_PAIRING_HEAP_H
21

	
22
///\file
23
///\ingroup heaps
24
///\brief Pairing heap implementation.
25

	
26
#include <vector>
27
#include <utility>
28
#include <functional>
29
#include <lemon/math.h>
30

	
31
namespace lemon {
32

	
33
  /// \ingroup heaps
34
  ///
35
  ///\brief Pairing Heap.
36
  ///
37
  /// This class implements the \e pairing \e heap data structure.
38
  /// It fully conforms to the \ref concepts::Heap "heap concept".
39
  ///
40
  /// The methods \ref increase() and \ref erase() are not efficient
41
  /// in a pairing heap. In case of many calls of these operations,
42
  /// it is better to use other heap structure, e.g. \ref BinHeap
43
  /// "binary heap".
44
  ///
45
  /// \tparam PR Type of the priorities of the items.
46
  /// \tparam IM A read-writable item map with \c int values, used
47
  /// internally to handle the cross references.
48
  /// \tparam CMP A functor class for comparing the priorities.
49
  /// The default is \c std::less<PR>.
50
#ifdef DOXYGEN
51
  template <typename PR, typename IM, typename CMP>
52
#else
53
  template <typename PR, typename IM, typename CMP = std::less<PR> >
54
#endif
55
  class PairingHeap {
56
  public:
57
    /// Type of the item-int map.
58
    typedef IM ItemIntMap;
59
    /// Type of the priorities.
60
    typedef PR Prio;
61
    /// Type of the items stored in the heap.
62
    typedef typename ItemIntMap::Key Item;
63
    /// Functor type for comparing the priorities.
64
    typedef CMP Compare;
65

	
66
    /// \brief Type to represent the states of the items.
67
    ///
68
    /// Each item has a state associated to it. It can be "in heap",
69
    /// "pre-heap" or "post-heap". The latter two are indifferent from the
70
    /// heap's point of view, but may be useful to the user.
71
    ///
72
    /// The item-int map must be initialized in such way that it assigns
73
    /// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap.
74
    enum State {
75
      IN_HEAP = 0,    ///< = 0.
76
      PRE_HEAP = -1,  ///< = -1.
77
      POST_HEAP = -2  ///< = -2.
78
    };
79

	
80
  private:
81
    class store;
82

	
83
    std::vector<store> _data;
84
    int _min;
85
    ItemIntMap &_iim;
86
    Compare _comp;
87
    int _num_items;
88

	
89
  public:
90
    /// \brief Constructor.
91
    ///
92
    /// Constructor.
93
    /// \param map A map that assigns \c int values to the items.
94
    /// It is used internally to handle the cross references.
95
    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
96
    explicit PairingHeap(ItemIntMap &map)
97
      : _min(0), _iim(map), _num_items(0) {}
98

	
99
    /// \brief Constructor.
100
    ///
101
    /// Constructor.
102
    /// \param map A map that assigns \c int values to the items.
103
    /// It is used internally to handle the cross references.
104
    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
105
    /// \param comp The function object used for comparing the priorities.
106
    PairingHeap(ItemIntMap &map, const Compare &comp)
107
      : _min(0), _iim(map), _comp(comp), _num_items(0) {}
108

	
109
    /// \brief The number of items stored in the heap.
110
    ///
111
    /// This function returns the number of items stored in the heap.
112
    int size() const { return _num_items; }
113

	
114
    /// \brief Check if the heap is empty.
115
    ///
116
    /// This function returns \c true if the heap is empty.
117
    bool empty() const { return _num_items==0; }
118

	
119
    /// \brief Make the heap empty.
120
    ///
121
    /// This functon makes the heap empty.
122
    /// It does not change the cross reference map. If you want to reuse
123
    /// a heap that is not surely empty, you should first clear it and
124
    /// then you should set the cross reference map to \c PRE_HEAP
125
    /// for each item.
126
    void clear() {
127
      _data.clear();
128
      _min = 0;
129
      _num_items = 0;
130
    }
131

	
132
    /// \brief Set the priority of an item or insert it, if it is
133
    /// not stored in the heap.
134
    ///
135
    /// This method sets the priority of the given item if it is
136
    /// already stored in the heap. Otherwise it inserts the given
137
    /// item into the heap with the given priority.
138
    /// \param item The item.
139
    /// \param value The priority.
140
    void set (const Item& item, const Prio& value) {
141
      int i=_iim[item];
142
      if ( i>=0 && _data[i].in ) {
143
        if ( _comp(value, _data[i].prio) ) decrease(item, value);
144
        if ( _comp(_data[i].prio, value) ) increase(item, value);
145
      } else push(item, value);
146
    }
147

	
148
    /// \brief Insert an item into the heap with the given priority.
149
    ///
150
    /// This function inserts the given item into the heap with the
151
    /// given priority.
152
    /// \param item The item to insert.
153
    /// \param value The priority of the item.
154
    /// \pre \e item must not be stored in the heap.
155
    void push (const Item& item, const Prio& value) {
156
      int i=_iim[item];
157
      if( i<0 ) {
158
        int s=_data.size();
159
        _iim.set(item, s);
160
        store st;
161
        st.name=item;
162
        _data.push_back(st);
163
        i=s;
164
      } else {
165
        _data[i].parent=_data[i].child=-1;
166
        _data[i].left_child=false;
167
        _data[i].degree=0;
168
        _data[i].in=true;
169
      }
170

	
171
      _data[i].prio=value;
172

	
173
      if ( _num_items!=0 ) {
174
        if ( _comp( value, _data[_min].prio) ) {
175
          fuse(i,_min);
176
          _min=i;
177
        }
178
        else fuse(_min,i);
179
      }
180
      else _min=i;
181

	
182
      ++_num_items;
183
    }
184

	
185
    /// \brief Return the item having minimum priority.
186
    ///
187
    /// This function returns the item having minimum priority.
188
    /// \pre The heap must be non-empty.
189
    Item top() const { return _data[_min].name; }
190

	
191
    /// \brief The minimum priority.
192
    ///
193
    /// This function returns the minimum priority.
194
    /// \pre The heap must be non-empty.
195
    const Prio& prio() const { return _data[_min].prio; }
196

	
197
    /// \brief The priority of the given item.
198
    ///
199
    /// This function returns the priority of the given item.
200
    /// \param item The item.
201
    /// \pre \e item must be in the heap.
202
    const Prio& operator[](const Item& item) const {
203
      return _data[_iim[item]].prio;
204
    }
205

	
206
    /// \brief Remove the item having minimum priority.
207
    ///
208
    /// This function removes the item having minimum priority.
209
    /// \pre The heap must be non-empty.
210
    void pop() {
211
      std::vector<int> trees;
212
      int i=0, child_right = 0;
213
      _data[_min].in=false;
214

	
215
      if( -1!=_data[_min].child ) {
216
        i=_data[_min].child;
217
        trees.push_back(i);
218
        _data[i].parent = -1;
219
        _data[_min].child = -1;
220

	
221
        int ch=-1;
222
        while( _data[i].child!=-1 ) {
223
          ch=_data[i].child;
224
          if( _data[ch].left_child && i==_data[ch].parent ) {
225
            break;
226
          } else {
227
            if( _data[ch].left_child ) {
228
              child_right=_data[ch].parent;
229
              _data[ch].parent = i;
230
              --_data[i].degree;
231
            }
232
            else {
233
              child_right=ch;
234
              _data[i].child=-1;
235
              _data[i].degree=0;
236
            }
237
            _data[child_right].parent = -1;
238
            trees.push_back(child_right);
239
            i = child_right;
240
          }
241
        }
242

	
243
        int num_child = trees.size();
244
        int other;
245
        for( i=0; i<num_child-1; i+=2 ) {
246
          if ( !_comp(_data[trees[i]].prio, _data[trees[i+1]].prio) ) {
247
            other=trees[i];
248
            trees[i]=trees[i+1];
249
            trees[i+1]=other;
250
          }
251
          fuse( trees[i], trees[i+1] );
252
        }
253

	
254
        i = (0==(num_child % 2)) ? num_child-2 : num_child-1;
255
        while(i>=2) {
256
          if ( _comp(_data[trees[i]].prio, _data[trees[i-2]].prio) ) {
257
            other=trees[i];
258
            trees[i]=trees[i-2];
259
            trees[i-2]=other;
260
          }
261
          fuse( trees[i-2], trees[i] );
262
          i-=2;
263
        }
264
        _min = trees[0];
265
      }
266
      else {
267
        _min = _data[_min].child;
268
      }
269

	
270
      if (_min >= 0) _data[_min].left_child = false;
271
      --_num_items;
272
    }
273

	
274
    /// \brief Remove the given item from the heap.
275
    ///
276
    /// This function removes the given item from the heap if it is
277
    /// already stored.
278
    /// \param item The item to delete.
279
    /// \pre \e item must be in the heap.
280
    void erase (const Item& item) {
281
      int i=_iim[item];
282
      if ( i>=0 && _data[i].in ) {
283
        decrease( item, _data[_min].prio-1 );
284
        pop();
285
      }
286
    }
287

	
288
    /// \brief Decrease the priority of an item to the given value.
289
    ///
290
    /// This function decreases the priority of an item to the given value.
291
    /// \param item The item.
292
    /// \param value The priority.
293
    /// \pre \e item must be stored in the heap with priority at least \e value.
294
    void decrease (Item item, const Prio& value) {
295
      int i=_iim[item];
296
      _data[i].prio=value;
297
      int p=_data[i].parent;
298

	
299
      if( _data[i].left_child && i!=_data[p].child ) {
300
        p=_data[p].parent;
301
      }
302

	
303
      if ( p!=-1 && _comp(value,_data[p].prio) ) {
304
        cut(i,p);
305
        if ( _comp(_data[_min].prio,value) ) {
306
          fuse(_min,i);
307
        } else {
308
          fuse(i,_min);
309
          _min=i;
310
        }
311
      }
312
    }
313

	
314
    /// \brief Increase the priority of an item to the given value.
315
    ///
316
    /// This function increases the priority of an item to the given value.
317
    /// \param item The item.
318
    /// \param value The priority.
319
    /// \pre \e item must be stored in the heap with priority at most \e value.
320
    void increase (Item item, const Prio& value) {
321
      erase(item);
322
      push(item,value);
323
    }
324

	
325
    /// \brief Return the state of an item.
326
    ///
327
    /// This method returns \c PRE_HEAP if the given item has never
328
    /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
329
    /// and \c POST_HEAP otherwise.
330
    /// In the latter case it is possible that the item will get back
331
    /// to the heap again.
332
    /// \param item The item.
333
    State state(const Item &item) const {
334
      int i=_iim[item];
335
      if( i>=0 ) {
336
        if( _data[i].in ) i=0;
337
        else i=-2;
338
      }
339
      return State(i);
340
    }
341

	
342
    /// \brief Set the state of an item in the heap.
343
    ///
344
    /// This function sets the state of the given item in the heap.
345
    /// It can be used to manually clear the heap when it is important
346
    /// to achive better time complexity.
347
    /// \param i The item.
348
    /// \param st The state. It should not be \c IN_HEAP.
349
    void state(const Item& i, State st) {
350
      switch (st) {
351
      case POST_HEAP:
352
      case PRE_HEAP:
353
        if (state(i) == IN_HEAP) erase(i);
354
        _iim[i]=st;
355
        break;
356
      case IN_HEAP:
357
        break;
358
      }
359
    }
360

	
361
  private:
362

	
363
    void cut(int a, int b) {
364
      int child_a;
365
      switch (_data[a].degree) {
366
        case 2:
367
          child_a = _data[_data[a].child].parent;
368
          if( _data[a].left_child ) {
369
            _data[child_a].left_child=true;
370
            _data[b].child=child_a;
371
            _data[child_a].parent=_data[a].parent;
372
          }
373
          else {
374
            _data[child_a].left_child=false;
375
            _data[child_a].parent=b;
376
            if( a!=_data[b].child )
377
              _data[_data[b].child].parent=child_a;
378
            else
379
              _data[b].child=child_a;
380
          }
381
          --_data[a].degree;
382
          _data[_data[a].child].parent=a;
383
          break;
384

	
385
        case 1:
386
          child_a = _data[a].child;
387
          if( !_data[child_a].left_child ) {
388
            --_data[a].degree;
389
            if( _data[a].left_child ) {
390
              _data[child_a].left_child=true;
391
              _data[child_a].parent=_data[a].parent;
392
              _data[b].child=child_a;
393
            }
394
            else {
395
              _data[child_a].left_child=false;
396
              _data[child_a].parent=b;
397
              if( a!=_data[b].child )
398
                _data[_data[b].child].parent=child_a;
399
              else
400
                _data[b].child=child_a;
401
            }
402
            _data[a].child=-1;
403
          }
404
          else {
405
            --_data[b].degree;
406
            if( _data[a].left_child ) {
407
              _data[b].child =
408
                (1==_data[b].degree) ? _data[a].parent : -1;
409
            } else {
410
              if (1==_data[b].degree)
411
                _data[_data[b].child].parent=b;
412
              else
413
                _data[b].child=-1;
414
            }
415
          }
416
          break;
417

	
418
        case 0:
419
          --_data[b].degree;
420
          if( _data[a].left_child ) {
421
            _data[b].child =
422
              (0!=_data[b].degree) ? _data[a].parent : -1;
423
          } else {
424
            if( 0!=_data[b].degree )
425
              _data[_data[b].child].parent=b;
426
            else
427
              _data[b].child=-1;
428
          }
429
          break;
430
      }
431
      _data[a].parent=-1;
432
      _data[a].left_child=false;
433
    }
434

	
435
    void fuse(int a, int b) {
436
      int child_a = _data[a].child;
437
      int child_b = _data[b].child;
438
      _data[a].child=b;
439
      _data[b].parent=a;
440
      _data[b].left_child=true;
441

	
442
      if( -1!=child_a ) {
443
        _data[b].child=child_a;
444
        _data[child_a].parent=b;
445
        _data[child_a].left_child=false;
446
        ++_data[b].degree;
447

	
448
        if( -1!=child_b ) {
449
           _data[b].child=child_b;
450
           _data[child_b].parent=child_a;
451
        }
452
      }
453
      else { ++_data[a].degree; }
454
    }
455

	
456
    class store {
457
      friend class PairingHeap;
458

	
459
      Item name;
460
      int parent;
461
      int child;
462
      bool left_child;
463
      int degree;
464
      bool in;
465
      Prio prio;
466

	
467
      store() : parent(-1), child(-1), left_child(false), degree(0), in(true) {}
468
    };
469
  };
470

	
471
} //namespace lemon
472

	
473
#endif //LEMON_PAIRING_HEAP_H
474

	
Ignore white space 6 line context
... ...
@@ -60,6 +60,7 @@
60 60
	lemon/bellman_ford.h \
61 61
	lemon/bfs.h \
62 62
	lemon/bin_heap.h \
63
	lemon/binom_heap.h \
63 64
	lemon/bucket_heap.h \
64 65
	lemon/cbc.h \
65 66
	lemon/circulation.h \
... ...
@@ -79,12 +80,14 @@
79 80
	lemon/error.h \
80 81
	lemon/euler.h \
81 82
	lemon/fib_heap.h \
83
	lemon/fourary_heap.h \
82 84
	lemon/full_graph.h \
83 85
	lemon/glpk.h \
84 86
	lemon/gomory_hu.h \
85 87
	lemon/graph_to_eps.h \
86 88
	lemon/grid_graph.h \
87 89
	lemon/hypercube_graph.h \
90
	lemon/kary_heap.h \
88 91
	lemon/kruskal.h \
89 92
	lemon/hao_orlin.h \
90 93
	lemon/lgf_reader.h \
... ...
@@ -99,6 +102,7 @@
99 102
	lemon/min_cost_arborescence.h \
100 103
	lemon/nauty_reader.h \
101 104
	lemon/network_simplex.h \
105
	lemon/pairing_heap.h \
102 106
	lemon/path.h \
103 107
	lemon/preflow.h \
104 108
	lemon/radix_heap.h \
Ignore white space 6 line context
... ...
@@ -25,14 +25,17 @@
25 25
#include <lemon/concepts/heap.h>
26 26

	
27 27
#include <lemon/smart_graph.h>
28

	
29 28
#include <lemon/lgf_reader.h>
30 29
#include <lemon/dijkstra.h>
31 30
#include <lemon/maps.h>
32 31

	
33 32
#include <lemon/bin_heap.h>
33
#include <lemon/fourary_heap.h>
34
#include <lemon/kary_heap.h>
34 35
#include <lemon/fib_heap.h>
36
#include <lemon/pairing_heap.h>
35 37
#include <lemon/radix_heap.h>
38
#include <lemon/binom_heap.h>
36 39
#include <lemon/bucket_heap.h>
37 40

	
38 41
#include "test_tools.h"
... ...
@@ -89,18 +92,16 @@
89 92
template <typename Heap>
90 93
void heapSortTest() {
91 94
  RangeMap<int> map(test_len, -1);
92

	
93 95
  Heap heap(map);
94 96

	
95 97
  std::vector<int> v(test_len);
96

	
97 98
  for (int i = 0; i < test_len; ++i) {
98 99
    v[i] = test_seq[i];
99 100
    heap.push(i, v[i]);
100 101
  }
101 102
  std::sort(v.begin(), v.end());
102 103
  for (int i = 0; i < test_len; ++i) {
103
    check(v[i] == heap.prio() ,"Wrong order in heap sort.");
104
    check(v[i] == heap.prio(), "Wrong order in heap sort.");
104 105
    heap.pop();
105 106
  }
106 107
}
... ...
@@ -112,7 +113,6 @@
112 113
  Heap heap(map);
113 114

	
114 115
  std::vector<int> v(test_len);
115

	
116 116
  for (int i = 0; i < test_len; ++i) {
117 117
    v[i] = test_seq[i];
118 118
    heap.push(i, v[i]);
... ...
@@ -123,13 +123,11 @@
123 123
  }
124 124
  std::sort(v.begin(), v.end());
125 125
  for (int i = 0; i < test_len; ++i) {
126
    check(v[i] == heap.prio() ,"Wrong order in heap increase test.");
126
    check(v[i] == heap.prio(), "Wrong order in heap increase test.");
127 127
    heap.pop();
128 128
  }
129 129
}
130 130

	
131

	
132

	
133 131
template <typename Heap>
134 132
void dijkstraHeapTest(const Digraph& digraph, const IntArcMap& length,
135 133
                      Node source) {
... ...
@@ -144,7 +142,7 @@
144 142
    Node t = digraph.target(a);
145 143
    if (dijkstra.reached(s)) {
146 144
      check( dijkstra.dist(t) - dijkstra.dist(s) <= length[a],
147
             "Error in a shortest path tree!");
145
             "Error in shortest path tree.");
148 146
    }
149 147
  }
150 148

	
... ...
@@ -153,7 +151,7 @@
153 151
      Arc a = dijkstra.predArc(n);
154 152
      Node s = digraph.source(a);
155 153
      check( dijkstra.dist(n) - dijkstra.dist(s) == length[a],
156
             "Error in a shortest path tree!");
154
             "Error in shortest path tree.");
157 155
    }
158 156
  }
159 157

	
... ...
@@ -175,6 +173,7 @@
175 173
    node("source", source).
176 174
    run();
177 175

	
176
  // BinHeap
178 177
  {
179 178
    typedef BinHeap<Prio, ItemIntMap> IntHeap;
180 179
    checkConcept<Heap<Prio, ItemIntMap>, IntHeap>();
... ...
@@ -186,6 +185,31 @@
186 185
    dijkstraHeapTest<NodeHeap>(digraph, length, source);
187 186
  }
188 187

	
188
  // FouraryHeap
189
  {
190
    typedef FouraryHeap<Prio, ItemIntMap> IntHeap;
191
    checkConcept<Heap<Prio, ItemIntMap>, IntHeap>();
192
    heapSortTest<IntHeap>();
193
    heapIncreaseTest<IntHeap>();
194

	
195
    typedef FouraryHeap<Prio, IntNodeMap > NodeHeap;
196
    checkConcept<Heap<Prio, IntNodeMap >, NodeHeap>();
197
    dijkstraHeapTest<NodeHeap>(digraph, length, source);
198
  }
199

	
200
  // KaryHeap
201
  {
202
    typedef KaryHeap<Prio, ItemIntMap> IntHeap;
203
    checkConcept<Heap<Prio, ItemIntMap>, IntHeap>();
204
    heapSortTest<IntHeap>();
205
    heapIncreaseTest<IntHeap>();
206

	
207
    typedef KaryHeap<Prio, IntNodeMap > NodeHeap;
208
    checkConcept<Heap<Prio, IntNodeMap >, NodeHeap>();
209
    dijkstraHeapTest<NodeHeap>(digraph, length, source);
210
  }
211

	
212
  // FibHeap
189 213
  {
190 214
    typedef FibHeap<Prio, ItemIntMap> IntHeap;
191 215
    checkConcept<Heap<Prio, ItemIntMap>, IntHeap>();
... ...
@@ -197,6 +221,19 @@
197 221
    dijkstraHeapTest<NodeHeap>(digraph, length, source);
198 222
  }
199 223

	
224
  // PairingHeap
225
  {
226
    typedef PairingHeap<Prio, ItemIntMap> IntHeap;
227
    checkConcept<Heap<Prio, ItemIntMap>, IntHeap>();
228
    heapSortTest<IntHeap>();
229
    heapIncreaseTest<IntHeap>();
230

	
231
    typedef PairingHeap<Prio, IntNodeMap > NodeHeap;
232
    checkConcept<Heap<Prio, IntNodeMap >, NodeHeap>();
233
    dijkstraHeapTest<NodeHeap>(digraph, length, source);
234
  }
235

	
236
  // RadixHeap
200 237
  {
201 238
    typedef RadixHeap<ItemIntMap> IntHeap;
202 239
    checkConcept<Heap<Prio, ItemIntMap>, IntHeap>();
... ...
@@ -208,6 +245,19 @@
208 245
    dijkstraHeapTest<NodeHeap>(digraph, length, source);
209 246
  }
210 247

	
248
  // BinomHeap
249
  {
250
    typedef BinomHeap<Prio, ItemIntMap> IntHeap;
251
    checkConcept<Heap<Prio, ItemIntMap>, IntHeap>();
252
    heapSortTest<IntHeap>();
253
    heapIncreaseTest<IntHeap>();
254

	
255
    typedef BinomHeap<Prio, IntNodeMap > NodeHeap;
256
    checkConcept<Heap<Prio, IntNodeMap >, NodeHeap>();
257
    dijkstraHeapTest<NodeHeap>(digraph, length, source);
258
  }
259

	
260
  // BucketHeap, SimpleBucketHeap
211 261
  {
212 262
    typedef BucketHeap<ItemIntMap> IntHeap;
213 263
    checkConcept<Heap<Prio, ItemIntMap>, IntHeap>();
... ...
@@ -217,8 +267,10 @@
217 267
    typedef BucketHeap<IntNodeMap > NodeHeap;
218 268
    checkConcept<Heap<Prio, IntNodeMap >, NodeHeap>();
219 269
    dijkstraHeapTest<NodeHeap>(digraph, length, source);
270

	
271
    typedef SimpleBucketHeap<ItemIntMap> SimpleIntHeap;
272
    heapSortTest<SimpleIntHeap>();
220 273
  }
221 274

	
222

	
223 275
  return 0;
224 276
}
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