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alpar (Alpar Juttner)
alpar@cs.elte.hu
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/* -*- C++ -*-
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 *
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 * This file is a part of LEMON, a generic C++ optimization library
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 *
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 * Copyright (C) 2003-2008
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 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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/*!
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\page coding_style LEMON Coding Style 
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\section naming_conv Naming Conventions
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In order to make development easier we have made some conventions
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according to coding style. These include names of types, classes,
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functions, variables, constants and exceptions. If these conventions
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are met in one's code then it is easier to read and maintain
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it. Please comply with these conventions if you want to contribute
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developing LEMON library.
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\note When the coding style requires the capitalization of an abbreviation,
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only the first letter should be upper case.
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\code
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XmlReader
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\endcode
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\warning In some cases we diverge from these rules.
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This primary done because STL uses different naming convention and
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in certain cases
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it is beneficial to provide STL compatible interface.
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\subsection cs-files File Names
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The header file names should look like the following.
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\code
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header_file.h
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\endcode
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Note that all standard LEMON headers are located in the \c lemon subdirectory,
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so you should include them from C++ source like this:
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\code
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#include <lemon/header_file.h>
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\endcode
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The source code files use the same style and they have '.cc' extension.
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\code
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source_code.cc
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\endcode
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\subsection cs-class Classes and other types
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The name of a class or any type should look like the following.
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\code
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AllWordsCapitalizedWithoutUnderscores 
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\endcode
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\subsection cs-func Methods and other functions
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The name of a function should look like the following.
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\code
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firstWordLowerCaseRestCapitalizedWithoutUnderscores 
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\endcode
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\subsection cs-funcs Constants, Macros
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The names of constants and macros should look like the following.
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\code
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ALL_UPPER_CASE_WITH_UNDERSCORES 
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\endcode
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\subsection cs-loc-var Class and instance member variables, auto variables 
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The names of class and instance member variables and auto variables (=variables used locally in methods) should look like the following.
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\code
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all_lower_case_with_underscores 
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\endcode
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\subsection cs-excep Exceptions
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When writing exceptions please comply the following naming conventions.
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\code
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ClassNameEndsWithException
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\endcode
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or
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\code
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ClassNameEndsWithError
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\endcode
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\section header-template Template Header File
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Each LEMON header file should look like this:
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\include template.h
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*/
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/* -*- C++ -*-
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 *
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 * This file is a part of LEMON, a generic C++ optimization library
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 *
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 * Copyright (C) 2003-2008
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 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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/**
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\dir demo
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\brief A collection of demo application.
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This directory contains several simple demo application, mainly
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for educational purposes.
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*/
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/**
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\dir doc
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\brief Auxiliary (and the whole generated) documentation.
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Auxiliary (and the whole generated) documentation.
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*/
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/**
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\dir test
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\brief Test programs.
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This directory contains several test programs that check the consistency
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of the code.
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*/
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/**
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\dir tools
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\brief Some useful executables
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This directory contains the sources of some useful complete executables.
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*/
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/**
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\dir lemon
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\brief Base include directory of LEMON
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This is the base directory of lemon includes, so each include file must be
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prefixed with this, e.g.
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\code
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#include<lemon/list_graph.h>
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#include<lemon/dijkstra.h>
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\endcode
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*/
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/**
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\dir concepts
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\brief Concept descriptors and checking classes
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This directory contains the concept descriptors and concept checkers. As a user
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you typically don't have to deal with these files.
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*/
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/**
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\dir bits
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\brief Implementation helper files
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This directory contains some helper classes to implement graphs, maps and
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some other classes. As a user you typically don't have to deal with these 
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files.
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*/
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/* -*- C++ -*-
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 *
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 * This file is a part of LEMON, a generic C++ optimization library
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 *
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 * Copyright (C) 2003-2008
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 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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/**
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@defgroup datas Data Structures
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This group describes the several graph structures implemented in LEMON.
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*/
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/**
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@defgroup graphs Graph Structures
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@ingroup datas
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\brief Graph structures implemented in LEMON.
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The implementation of combinatorial algorithms heavily relies on 
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efficient graph implementations. LEMON offers data structures which are 
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planned to be easily used in an experimental phase of implementation studies, 
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and thereafter the program code can be made efficient by small modifications. 
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The most efficient implementation of diverse applications require the
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usage of different physical graph implementations. These differences
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appear in the size of graph we require to handle, memory or time usage
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limitations or in the set of operations through which the graph can be
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accessed.  LEMON provides several physical graph structures to meet
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the diverging requirements of the possible users.  In order to save on
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running time or on memory usage, some structures may fail to provide
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some graph features like edge or node deletion.
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Alteration of standard containers need a very limited number of 
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operations, these together satisfy the everyday requirements. 
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In the case of graph structures, different operations are needed which do 
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not alter the physical graph, but gives another view. If some nodes or 
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edges have to be hidden or the reverse oriented graph have to be used, then 
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this is the case. It also may happen that in a flow implementation 
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the residual graph can be accessed by another algorithm, or a node-set 
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is to be shrunk for another algorithm. 
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LEMON also provides a variety of graphs for these requirements called 
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\ref graph_adaptors "graph adaptors". Adaptors cannot be used alone but only 
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in conjunction with other graph representation. 
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You are free to use the graph structure that fit your requirements
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the best, most graph algorithms and auxiliary data structures can be used
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with any graph structures. 
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*/
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/**
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@defgroup semi_adaptors Semi-Adaptors Classes for Graphs
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@ingroup graphs
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\brief Graph types between real graphs and graph adaptors.
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Graph types between real graphs and graph adaptors. These classes wrap
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graphs to give new functionality as the adaptors do it. On the other
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hand they are not light-weight structures as the adaptors.
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*/
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/**
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@defgroup maps Maps 
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@ingroup datas
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\brief Some special purpose map to make life easier.
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LEMON provides several special maps that e.g. combine
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new maps from existing ones.
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*/
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/**
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@defgroup graph_maps Graph Maps 
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@ingroup maps
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\brief Special Graph-Related Maps.
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These maps are specifically designed to assign values to the nodes and edges of
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graphs.
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*/
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/**
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\defgroup map_adaptors Map Adaptors
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\ingroup maps
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\brief Tools to create new maps from existing ones
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Map adaptors are used to create "implicit" maps from other maps.
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Most of them are \ref lemon::concepts::ReadMap "ReadMap"s. They can
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make arithmetic operations between one or two maps (negation, scaling,
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addition, multiplication etc.) or e.g. convert a map to another one
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of different Value type.
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The typical usage of this classes is the passing implicit maps to
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algorithms.  If a function type algorithm is called then the function
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type map adaptors can be used comfortable. For example let's see the
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usage of map adaptors with the \c graphToEps() function:
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\code
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  Color nodeColor(int deg) {
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    if (deg >= 2) {
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      return Color(0.5, 0.0, 0.5);
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    } else if (deg == 1) {
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      return Color(1.0, 0.5, 1.0);
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    } else {
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      return Color(0.0, 0.0, 0.0);
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    }
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  }
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  Graph::NodeMap<int> degree_map(graph);
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  graphToEps(graph, "graph.eps")
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    .coords(coords).scaleToA4().undirected()
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    .nodeColors(composeMap(functorMap(nodeColor), degree_map)) 
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    .run();
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\endcode 
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The \c functorMap() function makes an \c int to \c Color map from the
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\e nodeColor() function. The \c composeMap() compose the \e degree_map
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and the previous created map. The composed map is proper function to
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get color of each node.
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The usage with class type algorithms is little bit harder. In this
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case the function type map adaptors can not be used, because the
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function map adaptors give back temporarly objects.
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\code
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  Graph graph;
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  typedef Graph::EdgeMap<double> DoubleEdgeMap;
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  DoubleEdgeMap length(graph);
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  DoubleEdgeMap speed(graph);
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  typedef DivMap<DoubleEdgeMap, DoubleEdgeMap> TimeMap;
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  TimeMap time(length, speed);
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  Dijkstra<Graph, TimeMap> dijkstra(graph, time);
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  dijkstra.run(source, target);
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\endcode
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We have a length map and a maximum speed map on a graph. The minimum
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time to pass the edge can be calculated as the division of the two
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maps which can be done implicitly with the \c DivMap template
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class. We use the implicit minimum time map as the length map of the
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\c Dijkstra algorithm.
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*/
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/**
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@defgroup matrices Matrices 
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@ingroup datas
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\brief Two dimensional data storages.
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Two dimensional data storages.
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*/
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/**
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@defgroup paths Path Structures
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@ingroup datas
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\brief Path structures implemented in LEMON.
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LEMON provides flexible data structures
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to work with paths.
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All of them have similar interfaces, and it can be copied easily with
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assignment operator and copy constructor. This make it easy and
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efficient to have e.g. the Dijkstra algorithm to store its result in
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any kind of path structure.
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\sa lemon::concepts::Path
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*/
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/**
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@defgroup auxdat Auxiliary Data Structures
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@ingroup datas
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\brief Some data structures implemented in LEMON.
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This group describes the data structures implemented in LEMON in
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order to make it easier to implement combinatorial algorithms.
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*/
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/**
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@defgroup algs Algorithms
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\brief This group describes the several algorithms
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implemented in LEMON.
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This group describes the several algorithms
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implemented in LEMON.
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*/
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/**
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@defgroup search Graph Search
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@ingroup algs
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\brief This group contains the common graph
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search algorithms.
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This group contains the common graph
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search algorithms like Bfs and Dfs.
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*/
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/**
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@defgroup shortest_path Shortest Path algorithms
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@ingroup algs
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\brief This group describes the algorithms
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for finding shortest paths.
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This group describes the algorithms for finding shortest paths in
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graphs.
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*/
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/** 
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@defgroup max_flow Maximum Flow algorithms 
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@ingroup algs 
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\brief This group describes the algorithms for finding maximum flows.
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This group describes the algorithms for finding maximum flows and
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feasible circulations.
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The maximum flow problem is to find a flow between a single-source and
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single-target that is maximum. Formally, there is \f$G=(V,A)\f$
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directed graph, an \f$c_a:A\rightarrow\mathbf{R}^+_0\f$ capacity
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function and given \f$s, t \in V\f$ source and target node. The
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maximum flow is the solution of the next optimization problem:
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\f[ 0 \le f_a \le c_a \f]
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\f[ \sum_{v\in\delta^{-}(u)}f_{vu}=\sum_{v\in\delta^{+}(u)}f_{uv} \quad u \in V \setminus \{s,t\}\f]
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\f[ \max \sum_{v\in\delta^{+}(s)}f_{uv} - \sum_{v\in\delta^{-}(s)}f_{vu}\f]
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The lemon contains several algorithms for solve maximum flow problems:
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- \ref lemon::EdmondsKarp "Edmonds-Karp" 
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- \ref lemon::Preflow "Goldberg's Preflow algorithm"
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- \ref lemon::DinitzSleatorTarjan "Dinitz's blocking flow algorithm with dynamic tree"
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- \ref lemon::GoldbergTarjan "Preflow algorithm with dynamic trees"
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In most cases the \ref lemon::Preflow "preflow" algorithm provides the
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fastest method to compute the maximum flow. All impelementations
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provides functions for query the minimum cut, which is the dual linear
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programming probelm of the maximum flow.
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*/
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/**
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@defgroup min_cost_flow Minimum Cost Flow algorithms
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@ingroup algs
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\brief This group describes the algorithms
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for finding minimum cost flows and circulations.
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This group describes the algorithms for finding minimum cost flows and
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circulations.  
258
*/
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/**
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@defgroup min_cut Minimum Cut algorithms 
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@ingroup algs 
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\brief This group describes the algorithms for finding minimum cut in
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graphs.
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This group describes the algorithms for finding minimum cut in graphs.
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The minimum cut problem is to find a non-empty and non-complete
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\f$X\f$ subset of the vertices with minimum overall capacity on
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outgoing arcs. Formally, there is \f$G=(V,A)\f$ directed graph, an
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\f$c_a:A\rightarrow\mathbf{R}^+_0\f$ capacity function. The minimum
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cut is the solution of the next optimization problem:
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\f[ \min_{X \subset V, X\not\in \{\emptyset, V\}}\sum_{uv\in A, u\in X, v\not\in X}c_{uv}\f]
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The lemon contains several algorithms related to minimum cut problems:
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279
- \ref lemon::HaoOrlin "Hao-Orlin algorithm" for calculate minimum cut
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  in directed graphs  
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- \ref lemon::NagamochiIbaraki "Nagamochi-Ibaraki algorithm" for
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  calculate minimum cut in undirected graphs
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- \ref lemon::GomoryHuTree "Gomory-Hu tree computation" for calculate all
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  pairs minimum cut in undirected graphs
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If you want to find minimum cut just between two distinict nodes,
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please see the \ref max_flow "Maximum Flow page".
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*/
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/**
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@defgroup graph_prop Connectivity and other graph properties
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@ingroup algs
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\brief This group describes the algorithms
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for discover the graph properties
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This group describes the algorithms for discover the graph properties
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like connectivity, bipartiteness, euler property, simplicity, etc...
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\image html edge_biconnected_components.png
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\image latex edge_biconnected_components.eps "bi-edge-connected components" width=\textwidth
302
*/
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/**
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@defgroup planar Planarity embedding and drawing
306
@ingroup algs
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\brief This group contains algorithms for planarity embedding and drawing
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This group contains algorithms for planarity checking, embedding and drawing.
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311
\image html planar.png
312
\image latex planar.eps "Plane graph" width=\textwidth
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*/
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/**
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@defgroup matching Matching algorithms 
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@ingroup algs
318
\brief This group describes the algorithms
319
for find matchings in graphs and bipartite graphs.
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321
This group provides some algorithm objects and function to calculate
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matchings in graphs and bipartite graphs. The general matching problem is
323
finding a subset of the edges which does not shares common endpoints.
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325
There are several different algorithms for calculate matchings in
326
graphs.  The matching problems in bipartite graphs are generally
327
easier than in general graphs. The goal of the matching optimization
328
can be the finding maximum cardinality, maximum weight or minimum cost
329
matching. The search can be constrained to find perfect or
330
maximum cardinality matching.
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332
Lemon contains the next algorithms:
333
- \ref lemon::MaxBipartiteMatching "MaxBipartiteMatching" Hopcroft-Karp 
334
  augmenting path algorithm for calculate maximum cardinality matching in 
335
  bipartite graphs
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- \ref lemon::PrBipartiteMatching "PrBipartiteMatching" Push-Relabel 
337
  algorithm for calculate maximum cardinality matching in bipartite graphs 
338
- \ref lemon::MaxWeightedBipartiteMatching "MaxWeightedBipartiteMatching" 
339
  Successive shortest path algorithm for calculate maximum weighted matching 
340
  and maximum weighted bipartite matching in bipartite graph
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- \ref lemon::MinCostMaxBipartiteMatching "MinCostMaxBipartiteMatching" 
342
  Successive shortest path algorithm for calculate minimum cost maximum 
343
  matching in bipartite graph
344
- \ref lemon::MaxMatching "MaxMatching" Edmond's blossom shrinking algorithm
345
  for calculate maximum cardinality matching in general graph
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- \ref lemon::MaxWeightedMatching "MaxWeightedMatching" Edmond's blossom
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  shrinking algorithm for calculate maximum weighted matching in general
348
  graph
349
- \ref lemon::MaxWeightedPerfectMatching "MaxWeightedPerfectMatching"
350
  Edmond's blossom shrinking algorithm for calculate maximum weighted
351
  perfect matching in general graph
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353
\image html bipartite_matching.png
354
\image latex bipartite_matching.eps "Bipartite Matching" width=\textwidth
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356
*/
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358
/**
359
@defgroup spantree Minimum Spanning Tree algorithms
360
@ingroup algs
361
\brief This group contains the algorithms for finding a minimum cost spanning
362
tree in a graph
363

	
364
This group contains the algorithms for finding a minimum cost spanning
365
tree in a graph
366
*/
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368

	
369
/**
370
@defgroup auxalg Auxiliary algorithms
371
@ingroup algs
372
\brief Some algorithms implemented in LEMON.
373

	
374
This group describes the algorithms in LEMON in order to make 
375
it easier to implement complex algorithms.
376
*/
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378
/**
379
@defgroup approx Approximation algorithms
380
\brief Approximation algorithms
381

	
382
Approximation and heuristic algorithms
383
*/
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385
/**
386
@defgroup gen_opt_group General Optimization Tools
387
\brief This group describes some general optimization frameworks
388
implemented in LEMON.
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390
This group describes some general optimization frameworks
391
implemented in LEMON.
392

	
393
*/
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395
/**
396
@defgroup lp_group Lp and Mip solvers
397
@ingroup gen_opt_group
398
\brief Lp and Mip solver interfaces for LEMON.
399

	
400
This group describes Lp and Mip solver interfaces for LEMON. The
401
various LP solvers could be used in the same manner with this
402
interface.
403

	
404
*/
405

	
406
/** 
407
@defgroup lp_utils Tools for Lp and Mip solvers 
408
@ingroup lp_group
409
\brief This group adds some helper tools to the Lp and Mip solvers
410
implemented in LEMON.
411

	
412
This group adds some helper tools to general optimization framework
413
implemented in LEMON.
414
*/
415

	
416
/**
417
@defgroup metah Metaheuristics
418
@ingroup gen_opt_group
419
\brief Metaheuristics for LEMON library.
420

	
421
This group contains some metaheuristic optimization tools.
422
*/
423

	
424
/**
425
@defgroup utils Tools and Utilities 
426
\brief Tools and Utilities for Programming in LEMON
427

	
428
Tools and Utilities for Programming in LEMON
429
*/
430

	
431
/**
432
@defgroup gutils Basic Graph Utilities
433
@ingroup utils
434
\brief This group describes some simple basic graph utilities.
435

	
436
This group describes some simple basic graph utilities.
437
*/
438

	
439
/**
440
@defgroup misc Miscellaneous Tools
441
@ingroup utils
442
Here you can find several useful tools for development,
443
debugging and testing.
444
*/
445

	
446

	
447
/**
448
@defgroup timecount Time measuring and Counting
449
@ingroup misc
450
Here you can find simple tools for measuring the performance
451
of algorithms.
452
*/
453

	
454
/**
455
@defgroup graphbits Tools for Graph Implementation
456
@ingroup utils
457
\brief Tools to Make It Easier to Make Graphs.
458

	
459
This group describes the tools that makes it easier to make graphs and
460
the maps that dynamically update with the graph changes.
461
*/
462

	
463
/**
464
@defgroup exceptions Exceptions
465
@ingroup utils
466
This group contains the exceptions thrown by LEMON library
467
*/
468

	
469
/**
470
@defgroup io_group Input-Output
471
\brief Several Graph Input-Output methods
472

	
473
Here you can find tools for importing and exporting graphs 
474
and graph related data. Now it supports the LEMON format, the
475
\c DIMACS format and the encapsulated postscript format.
476
*/
477

	
478
/**
479
@defgroup lemon_io Lemon Input-Output
480
@ingroup io_group
481
\brief Reading and writing LEMON format
482

	
483
Methods for reading and writing LEMON format. More about this
484
format you can find on the \ref graph-io-page "Graph Input-Output"
485
tutorial pages.
486
*/
487

	
488
/**
489
@defgroup section_io Section readers and writers
490
@ingroup lemon_io
491
\brief Section readers and writers for lemon Input-Output.
492

	
493
Here you can find which section readers and writers can attach to
494
the LemonReader and LemonWriter.
495
*/
496

	
497
/**
498
@defgroup item_io Item Readers and Writers
499
@ingroup lemon_io
500
\brief Item readers and writers for lemon Input-Output.
501

	
502
The Input-Output classes can handle more data type by example
503
as map or attribute value. Each of these should be written and
504
read some way. The module make possible to do this.  
505
*/
506

	
507
/**
508
@defgroup eps_io Postscript exporting
509
@ingroup io_group
510
\brief General \c EPS drawer and graph exporter
511

	
512
This group contains general \c EPS drawing methods and special
513
graph exporting tools. 
514
*/
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/**
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@defgroup concept Concepts
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\brief Skeleton classes and concept checking classes
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This group describes the data/algorithm skeletons and concept checking
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classes implemented in LEMON.
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The purpose of the classes in this group is fourfold.
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- These classes contain the documentations of the concepts. In order
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  to avoid document multiplications, an implementation of a concept
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  simply refers to the corresponding concept class.
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- These classes declare every functions, <tt>typedef</tt>s etc. an
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  implementation of the concepts should provide, however completely
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  without implementations and real data structures behind the
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  interface. On the other hand they should provide nothing else. All
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  the algorithms working on a data structure meeting a certain concept
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  should compile with these classes. (Though it will not run properly,
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  of course.) In this way it is easily to check if an algorithm
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  doesn't use any extra feature of a certain implementation.
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- The concept descriptor classes also provide a <em>checker class</em>
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  that makes it possible check whether a certain implementation of a
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  concept indeed provides all the required features.
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- Finally, They can serve as a skeleton of a new implementation of a concept.
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*/
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/**
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@defgroup graph_concepts Graph Structure Concepts
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@ingroup concept
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\brief Skeleton and concept checking classes for graph structures
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This group contains the skeletons and concept checking classes of LEMON's
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graph structures and helper classes used to implement these.
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*/
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/* --- Unused group
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@defgroup experimental Experimental Structures and Algorithms
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This group contains some Experimental structures and algorithms.
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The stuff here is subject to change.
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*/
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/**
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\anchor demoprograms
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@defgroup demos Demo programs
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Some demo programs are listed here. Their full source codes can be found in
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the \c demo subdirectory of the source tree.
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The standard compilation procedure (<tt>./configure;make</tt>) will compile
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them, as well. 
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*/
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/**
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@defgroup tools Standalone utility applications
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Some utility applications are listed here. 
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The standard compilation procedure (<tt>./configure;make</tt>) will compile
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them, as well. 
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*/
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/* -*- C++ -*-
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 *
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 * This file is a part of LEMON, a generic C++ optimization library
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 *
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 * Copyright (C) 2003-2008
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 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
11
 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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/**
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\page license License Terms
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\verbinclude LICENSE
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*/
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/* -*- C++ -*-
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 *
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 * This file is a part of LEMON, a generic C++ optimization library
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 *
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 * Copyright (C) 2003-2008
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 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
10
 * provided that this copyright notice appears in all copies. For
11
 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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/**
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\mainpage LEMON Documentation
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\section intro Introduction
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\subsection whatis What is LEMON
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LEMON stands for
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<b>L</b>ibrary of <b>E</b>fficient <b>M</b>odels
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and <b>O</b>ptimization in <b>N</b>etworks.
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It is a C++ template
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library aimed at combinatorial optimization tasks which
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often involve in working
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with graphs.
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<b>
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LEMON is an <a class="el" href="http://opensource.org/">open&nbsp;source</a>
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project.
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You are free to use it in your commercial or
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non-commercial applications under very permissive
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\ref license "license terms".
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</b>
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\subsection howtoread How to read the documentation
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If you want to get a quick start and see the most important features then 
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take a look at our \ref quicktour
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"Quick Tour to LEMON" which will guide you along.
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If you already feel like using our library, see the page that tells you 
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\ref getstart "How to start using LEMON".
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If you 
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want to see how LEMON works, see 
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some \ref demoprograms "demo programs"!
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If you know what you are looking for then try to find it under the
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<a class="el" href="modules.html">Modules</a>
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section.
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*/
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/* -*- C++ -*-
2
 *
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 * This file is a part of LEMON, a generic C++ optimization library
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 *
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 * Copyright (C) 2003-2008
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 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
11
 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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/// The namespace of LEMON
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/// The namespace of LEMON
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///
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namespace lemon {
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  /// The namespace of LEMON concepts and concept checking classes
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  /// The namespace of LEMON concepts and concept checking classes
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  ///
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  namespace concepts {}
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}
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/* -*- C++ -*-
2
 *
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 * This file is a part of LEMON, a generic C++ optimization library
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 *
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 * Copyright (C) 2003-2008
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 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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#ifndef LEMON_TEMPLATE_H
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#define LEMON_TEMPLATE_H
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#endif // LEMON_TEMPLATE_H
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