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alpar (Alpar Juttner)
alpar@cs.elte.hu
Port random.h & Co. from svn -r3422 + some cleanups - gauss(double std_dev) has been remove for clarity
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5 files changed with 923 insertions and 3 deletions:
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/* -*- C++ -*-
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 *
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 * This file is a part of LEMON, a generic C++ optimization library
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 *
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 * Copyright (C) 2003-2007
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 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
11
 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
18

	
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///\file
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///\brief Instantiation of the Random class.
21

	
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#include <lemon/random.h>
23

	
24
namespace lemon {
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  /// \brief Global random number generator instance
26
  ///
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  /// A global mersenne twister random number generator instance
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  Random rnd;
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}
Ignore white space 4 line context
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/* -*- C++ -*-
2
 *
3
 * This file is a part of LEMON, a generic C++ optimization library
4
 *
5
 * Copyright (C) 2003-2007
6
 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
7
 * (Egervary Research Group on Combinatorial Optimization, EGRES).
8
 *
9
 * Permission to use, modify and distribute this software is granted
10
 * provided that this copyright notice appears in all copies. For
11
 * precise terms see the accompanying LICENSE file.
12
 *
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 * This software is provided "AS IS" with no warranty of any kind,
14
 * express or implied, and with no claim as to its suitability for any
15
 * purpose.
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 *
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 */
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/*
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 * This file contains the reimplemented version of the Mersenne Twister
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 * Generator of Matsumoto and Nishimura.
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 *
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 * See the appropriate copyright notice below.
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 * 
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 * Copyright (C) 1997 - 2002, Makoto Matsumoto and Takuji Nishimura,
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 * All rights reserved.                          
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 *
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 * Redistribution and use in source and binary forms, with or without
29
 * modification, are permitted provided that the following conditions
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 * are met:
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 *
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 * 1. Redistributions of source code must retain the above copyright
33
 *    notice, this list of conditions and the following disclaimer.
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 *
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 * 2. Redistributions in binary form must reproduce the above copyright
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 *    notice, this list of conditions and the following disclaimer in the
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 *    documentation and/or other materials provided with the distribution.
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 *
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 * 3. The names of its contributors may not be used to endorse or promote 
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 *    products derived from this software without specific prior written 
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 *    permission.
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 *
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 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
45
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
46
 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE
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 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
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 * OF THE POSSIBILITY OF SUCH DAMAGE.
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 *
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 *
57
 * Any feedback is very welcome.
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 * http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/emt.html
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 * email: m-mat @ math.sci.hiroshima-u.ac.jp (remove space)
60
 */
61

	
62
#ifndef LEMON_RANDOM_H
63
#define LEMON_RANDOM_H
64

	
65
#include <algorithm>
66
#include <iterator>
67
#include <vector>
68

	
69
#include <ctime>
70
#include <cmath>
71

	
72
#include <lemon/dim2.h>
73
///\ingroup misc
74
///\file
75
///\brief Mersenne Twister random number generator
76
///
77
///\author Balazs Dezso
78

	
79
namespace lemon {
80

	
81
  namespace _random_bits {
82
    
83
    template <typename _Word, int _bits = std::numeric_limits<_Word>::digits>
84
    struct RandomTraits {};
85

	
86
    template <typename _Word>
87
    struct RandomTraits<_Word, 32> {
88

	
89
      typedef _Word Word;
90
      static const int bits = 32;
91

	
92
      static const int length = 624;
93
      static const int shift = 397;
94
      
95
      static const Word mul = 0x6c078965u;
96
      static const Word arrayInit = 0x012BD6AAu;
97
      static const Word arrayMul1 = 0x0019660Du;
98
      static const Word arrayMul2 = 0x5D588B65u;
99

	
100
      static const Word mask = 0x9908B0DFu;
101
      static const Word loMask = (1u << 31) - 1;
102
      static const Word hiMask = ~loMask;
103

	
104

	
105
      static Word tempering(Word rnd) {
106
        rnd ^= (rnd >> 11);
107
        rnd ^= (rnd << 7) & 0x9D2C5680u;
108
        rnd ^= (rnd << 15) & 0xEFC60000u;
109
        rnd ^= (rnd >> 18);
110
        return rnd;
111
      }
112

	
113
    };
114

	
115
    template <typename _Word>
116
    struct RandomTraits<_Word, 64> {
117

	
118
      typedef _Word Word;
119
      static const int bits = 64;
120

	
121
      static const int length = 312;
122
      static const int shift = 156;
123

	
124
      static const Word mul = Word(0x5851F42Du) << 32 | Word(0x4C957F2Du);
125
      static const Word arrayInit = Word(0x00000000u) << 32 |Word(0x012BD6AAu);
126
      static const Word arrayMul1 = Word(0x369DEA0Fu) << 32 |Word(0x31A53F85u);
127
      static const Word arrayMul2 = Word(0x27BB2EE6u) << 32 |Word(0x87B0B0FDu);
128

	
129
      static const Word mask = Word(0xB5026F5Au) << 32 | Word(0xA96619E9u);
130
      static const Word loMask = (Word(1u) << 31) - 1;
131
      static const Word hiMask = ~loMask;
132

	
133
      static Word tempering(Word rnd) {
134
        rnd ^= (rnd >> 29) & (Word(0x55555555u) << 32 | Word(0x55555555u));
135
        rnd ^= (rnd << 17) & (Word(0x71D67FFFu) << 32 | Word(0xEDA60000u));
136
        rnd ^= (rnd << 37) & (Word(0xFFF7EEE0u) << 32 | Word(0x00000000u));
137
        rnd ^= (rnd >> 43);
138
        return rnd;
139
      }
140

	
141
    };
142

	
143
    template <typename _Word>
144
    class RandomCore {
145
    public:
146

	
147
      typedef _Word Word;
148

	
149
    private:
150

	
151
      static const int bits = RandomTraits<Word>::bits;
152

	
153
      static const int length = RandomTraits<Word>::length;
154
      static const int shift = RandomTraits<Word>::shift;
155

	
156
    public:
157

	
158
      void initState() {
159
        static const Word seedArray[4] = {
160
          0x12345u, 0x23456u, 0x34567u, 0x45678u
161
        };
162
    
163
        initState(seedArray, seedArray + 4);
164
      }
165

	
166
      void initState(Word seed) {
167

	
168
        static const Word mul = RandomTraits<Word>::mul;
169

	
170
        current = state; 
171

	
172
        Word *curr = state + length - 1;
173
        curr[0] = seed; --curr;
174
        for (int i = 1; i < length; ++i) {
175
          curr[0] = (mul * ( curr[1] ^ (curr[1] >> (bits - 2)) ) + i);
176
          --curr;
177
        }
178
      }
179

	
180
      template <typename Iterator>
181
      void initState(Iterator begin, Iterator end) {
182

	
183
        static const Word init = RandomTraits<Word>::arrayInit;
184
        static const Word mul1 = RandomTraits<Word>::arrayMul1;
185
        static const Word mul2 = RandomTraits<Word>::arrayMul2;
186

	
187

	
188
        Word *curr = state + length - 1; --curr;
189
        Iterator it = begin; int cnt = 0;
190
        int num;
191

	
192
        initState(init);
193

	
194
        num = length > end - begin ? length : end - begin;
195
        while (num--) {
196
          curr[0] = (curr[0] ^ ((curr[1] ^ (curr[1] >> (bits - 2))) * mul1)) 
197
            + *it + cnt;
198
          ++it; ++cnt;
199
          if (it == end) {
200
            it = begin; cnt = 0;
201
          }
202
          if (curr == state) {
203
            curr = state + length - 1; curr[0] = state[0];
204
          }
205
          --curr;
206
        }
207

	
208
        num = length - 1; cnt = length - (curr - state) - 1;
209
        while (num--) {
210
          curr[0] = (curr[0] ^ ((curr[1] ^ (curr[1] >> (bits - 2))) * mul2))
211
            - cnt;
212
          --curr; ++cnt;
213
          if (curr == state) {
214
            curr = state + length - 1; curr[0] = state[0]; --curr;
215
            cnt = 1;
216
          }
217
        }
218
        
219
        state[length - 1] = Word(1) << (bits - 1);
220
      }
221
      
222
      void copyState(const RandomCore& other) {
223
        std::copy(other.state, other.state + length, state);
224
        current = state + (other.current - other.state);
225
      }
226

	
227
      Word operator()() {
228
        if (current == state) fillState();
229
        --current;
230
        Word rnd = *current;
231
        return RandomTraits<Word>::tempering(rnd);
232
      }
233

	
234
    private:
235

	
236
  
237
      void fillState() {
238
        static const Word mask[2] = { 0x0ul, RandomTraits<Word>::mask };
239
        static const Word loMask = RandomTraits<Word>::loMask;
240
        static const Word hiMask = RandomTraits<Word>::hiMask;
241

	
242
        current = state + length; 
243

	
244
        register Word *curr = state + length - 1;
245
        register long num;
246
      
247
        num = length - shift;
248
        while (num--) {
249
          curr[0] = (((curr[0] & hiMask) | (curr[-1] & loMask)) >> 1) ^
250
            curr[- shift] ^ mask[curr[-1] & 1ul];
251
          --curr;
252
        }
253
        num = shift - 1;
254
        while (num--) {
255
          curr[0] = (((curr[0] & hiMask) | (curr[-1] & loMask)) >> 1) ^
256
            curr[length - shift] ^ mask[curr[-1] & 1ul];
257
          --curr;
258
        }
259
        curr[0] = (((curr[0] & hiMask) | (curr[length - 1] & loMask)) >> 1) ^
260
          curr[length - shift] ^ mask[curr[length - 1] & 1ul];
261

	
262
      }
263

	
264
  
265
      Word *current;
266
      Word state[length];
267
      
268
    };
269

	
270

	
271
    template <typename Result, 
272
              int shift = (std::numeric_limits<Result>::digits + 1) / 2>
273
    struct Masker {
274
      static Result mask(const Result& result) {
275
        return Masker<Result, (shift + 1) / 2>::
276
          mask(static_cast<Result>(result | (result >> shift)));
277
      }
278
    };
279
    
280
    template <typename Result>
281
    struct Masker<Result, 1> {
282
      static Result mask(const Result& result) {
283
        return static_cast<Result>(result | (result >> 1));
284
      }
285
    };
286

	
287
    template <typename Result, typename Word, 
288
              int rest = std::numeric_limits<Result>::digits, int shift = 0, 
289
              bool last = rest <= std::numeric_limits<Word>::digits>
290
    struct IntConversion {
291
      static const int bits = std::numeric_limits<Word>::digits;
292
    
293
      static Result convert(RandomCore<Word>& rnd) {
294
        return static_cast<Result>(rnd() >> (bits - rest)) << shift;
295
      }
296
      
297
    }; 
298

	
299
    template <typename Result, typename Word, int rest, int shift> 
300
    struct IntConversion<Result, Word, rest, shift, false> {
301
      static const int bits = std::numeric_limits<Word>::digits;
302

	
303
      static Result convert(RandomCore<Word>& rnd) {
304
        return (static_cast<Result>(rnd()) << shift) | 
305
          IntConversion<Result, Word, rest - bits, shift + bits>::convert(rnd);
306
      }
307
    };
308

	
309

	
310
    template <typename Result, typename Word,
311
              bool one_word = (std::numeric_limits<Word>::digits < 
312
			       std::numeric_limits<Result>::digits) >
313
    struct Mapping {
314
      static Result map(RandomCore<Word>& rnd, const Result& bound) {
315
        Word max = Word(bound - 1);
316
        Result mask = Masker<Result>::mask(bound - 1);
317
        Result num;
318
        do {
319
          num = IntConversion<Result, Word>::convert(rnd) & mask; 
320
        } while (num > max);
321
        return num;
322
      }
323
    };
324

	
325
    template <typename Result, typename Word>
326
    struct Mapping<Result, Word, false> {
327
      static Result map(RandomCore<Word>& rnd, const Result& bound) {
328
        Word max = Word(bound - 1);
329
        Word mask = Masker<Word, (std::numeric_limits<Result>::digits + 1) / 2>
330
          ::mask(max);
331
        Word num;
332
        do {
333
          num = rnd() & mask;
334
        } while (num > max);
335
        return num;
336
      }
337
    };
338

	
339
    template <typename Result, int exp, bool pos = (exp >= 0)>
340
    struct ShiftMultiplier {
341
      static const Result multiplier() {
342
        Result res = ShiftMultiplier<Result, exp / 2>::multiplier();
343
        res *= res;
344
        if ((exp & 1) == 1) res *= static_cast<Result>(2.0);
345
        return res; 
346
      }
347
    };
348

	
349
    template <typename Result, int exp>
350
    struct ShiftMultiplier<Result, exp, false> {
351
      static const Result multiplier() {
352
        Result res = ShiftMultiplier<Result, exp / 2>::multiplier();
353
        res *= res;
354
        if ((exp & 1) == 1) res *= static_cast<Result>(0.5);
355
        return res; 
356
      }
357
    };
358

	
359
    template <typename Result>
360
    struct ShiftMultiplier<Result, 0, true> {
361
      static const Result multiplier() {
362
        return static_cast<Result>(1.0); 
363
      }
364
    };
365

	
366
    template <typename Result>
367
    struct ShiftMultiplier<Result, -20, true> {
368
      static const Result multiplier() {
369
        return static_cast<Result>(1.0/1048576.0); 
370
      }
371
    };
372
    
373
    template <typename Result>
374
    struct ShiftMultiplier<Result, -32, true> {
375
      static const Result multiplier() {
376
        return static_cast<Result>(1.0/424967296.0); 
377
      }
378
    };
379

	
380
    template <typename Result>
381
    struct ShiftMultiplier<Result, -53, true> {
382
      static const Result multiplier() {
383
        return static_cast<Result>(1.0/9007199254740992.0); 
384
      }
385
    };
386

	
387
    template <typename Result>
388
    struct ShiftMultiplier<Result, -64, true> {
389
      static const Result multiplier() {
390
        return static_cast<Result>(1.0/18446744073709551616.0); 
391
      }
392
    };
393

	
394
    template <typename Result, int exp>
395
    struct Shifting {
396
      static Result shift(const Result& result) {
397
        return result * ShiftMultiplier<Result, exp>::multiplier();
398
      }
399
    };
400

	
401
    template <typename Result, typename Word,
402
              int rest = std::numeric_limits<Result>::digits, int shift = 0, 
403
              bool last = rest <= std::numeric_limits<Word>::digits>
404
    struct RealConversion{ 
405
      static const int bits = std::numeric_limits<Word>::digits;
406

	
407
      static Result convert(RandomCore<Word>& rnd) {
408
        return Shifting<Result, - shift - rest>::
409
          shift(static_cast<Result>(rnd() >> (bits - rest)));
410
      }
411
    };
412

	
413
    template <typename Result, typename Word, int rest, int shift>
414
    struct RealConversion<Result, Word, rest, shift, false> { 
415
      static const int bits = std::numeric_limits<Word>::digits;
416

	
417
      static Result convert(RandomCore<Word>& rnd) {
418
        return Shifting<Result, - shift - bits>::
419
          shift(static_cast<Result>(rnd())) +
420
          RealConversion<Result, Word, rest-bits, shift + bits>::
421
          convert(rnd);
422
      }
423
    };
424

	
425
    template <typename Result, typename Word>
426
    struct Initializer {
427

	
428
      template <typename Iterator>
429
      static void init(RandomCore<Word>& rnd, Iterator begin, Iterator end) {
430
        std::vector<Word> ws;
431
        for (Iterator it = begin; it != end; ++it) {
432
          ws.push_back(Word(*it));
433
        }
434
        rnd.initState(ws.begin(), ws.end());
435
      }
436

	
437
      static void init(RandomCore<Word>& rnd, Result seed) {
438
        rnd.initState(seed);
439
      }
440
    };
441

	
442
    template <typename Word>
443
    struct BoolConversion {
444
      static bool convert(RandomCore<Word>& rnd) {
445
        return (rnd() & 1) == 1;
446
      }
447
    };
448

	
449
    template <typename Word>
450
    struct BoolProducer {
451
      Word buffer;
452
      int num;
453
      
454
      BoolProducer() : num(0) {}
455

	
456
      bool convert(RandomCore<Word>& rnd) {
457
        if (num == 0) {
458
          buffer = rnd();
459
          num = RandomTraits<Word>::bits;
460
        }
461
        bool r = (buffer & 1);
462
        buffer >>= 1;
463
        --num;
464
        return r;
465
      }
466
    };
467

	
468
  }
469

	
470
  /// \ingroup misc
471
  ///
472
  /// \brief Mersenne Twister random number generator
473
  ///
474
  /// The Mersenne Twister is a twisted generalized feedback
475
  /// shift-register generator of Matsumoto and Nishimura. The period
476
  /// of this generator is \f$ 2^{19937} - 1 \f$ and it is
477
  /// equi-distributed in 623 dimensions for 32-bit numbers. The time
478
  /// performance of this generator is comparable to the commonly used
479
  /// generators.
480
  ///
481
  /// This implementation is specialized for both 32-bit and 64-bit
482
  /// architectures. The generators differ sligthly in the
483
  /// initialization and generation phase so they produce two
484
  /// completly different sequences.
485
  ///
486
  /// The generator gives back random numbers of serveral types. To
487
  /// get a random number from a range of a floating point type you
488
  /// can use one form of the \c operator() or the \c real() member
489
  /// function. If you want to get random number from the {0, 1, ...,
490
  /// n-1} integer range use the \c operator[] or the \c integer()
491
  /// method. And to get random number from the whole range of an
492
  /// integer type you can use the argumentless \c integer() or \c
493
  /// uinteger() functions. After all you can get random bool with
494
  /// equal chance of true and false or given probability of true
495
  /// result with the \c boolean() member functions.
496
  ///
497
  ///\code
498
  /// // The commented code is identical to the other
499
  /// double a = rnd();                     // [0.0, 1.0)
500
  /// // double a = rnd.real();             // [0.0, 1.0)
501
  /// double b = rnd(100.0);                // [0.0, 100.0)
502
  /// // double b = rnd.real(100.0);        // [0.0, 100.0)
503
  /// double c = rnd(1.0, 2.0);             // [1.0, 2.0)
504
  /// // double c = rnd.real(1.0, 2.0);     // [1.0, 2.0)
505
  /// int d = rnd[100000];                  // 0..99999
506
  /// // int d = rnd.integer(100000);       // 0..99999
507
  /// int e = rnd[6] + 1;                   // 1..6
508
  /// // int e = rnd.integer(1, 1 + 6);     // 1..6
509
  /// int b = rnd.uinteger<int>();          // 0 .. 2^31 - 1
510
  /// int c = rnd.integer<int>();           // - 2^31 .. 2^31 - 1
511
  /// bool g = rnd.boolean();               // P(g = true) = 0.5
512
  /// bool h = rnd.boolean(0.8);            // P(h = true) = 0.8
513
  ///\endcode
514
  ///
515
  /// The lemon provides a global instance of the random number
516
  /// generator which name is \ref lemon::rnd "rnd". Usually it is a
517
  /// good programming convenience to use this global generator to get
518
  /// random numbers.
519
  ///
520
  /// \author Balazs Dezso
521
  class Random {
522
  private:
523

	
524
    // architecture word
525
    typedef unsigned long Word;
526
    
527
    _random_bits::RandomCore<Word> core;
528
    _random_bits::BoolProducer<Word> bool_producer;
529
    
530

	
531
  public:
532

	
533
    /// \brief Constructor
534
    ///
535
    /// Constructor with constant seeding.
536
    Random() { core.initState(); }
537

	
538
    /// \brief Constructor
539
    ///
540
    /// Constructor with seed. The current number type will be converted
541
    /// to the architecture word type.
542
    template <typename Number>
543
    Random(Number seed) { 
544
      _random_bits::Initializer<Number, Word>::init(core, seed);
545
    }
546

	
547
    /// \brief Constructor
548
    ///
549
    /// Constructor with array seeding. The given range should contain
550
    /// any number type and the numbers will be converted to the
551
    /// architecture word type.
552
    template <typename Iterator>
553
    Random(Iterator begin, Iterator end) { 
554
      typedef typename std::iterator_traits<Iterator>::value_type Number;
555
      _random_bits::Initializer<Number, Word>::init(core, begin, end);
556
    }
557

	
558
    /// \brief Copy constructor
559
    ///
560
    /// Copy constructor. The generated sequence will be identical to
561
    /// the other sequence. It can be used to save the current state
562
    /// of the generator and later use it to generate the same
563
    /// sequence.
564
    Random(const Random& other) {
565
      core.copyState(other.core);
566
    }
567

	
568
    /// \brief Assign operator
569
    ///
570
    /// Assign operator. The generated sequence will be identical to
571
    /// the other sequence. It can be used to save the current state
572
    /// of the generator and later use it to generate the same
573
    /// sequence.
574
    Random& operator=(const Random& other) {
575
      if (&other != this) {
576
        core.copyState(other.core);
577
      }
578
      return *this;
579
    }
580

	
581
    /// \brief Returns a random real number from the range [0, 1)
582
    ///
583
    /// It returns a random real number from the range [0, 1). The
584
    /// default Number type is double.
585
    template <typename Number>
586
    Number real() {
587
      return _random_bits::RealConversion<Number, Word>::convert(core);
588
    }
589

	
590
    double real() {
591
      return real<double>();
592
    }
593

	
594
    /// \brief Returns a random real number the range [0, b)
595
    ///
596
    /// It returns a random real number from the range [0, b).
597
    template <typename Number>
598
    Number real(Number b) { 
599
      return real<Number>() * b; 
600
    }
601

	
602
    /// \brief Returns a random real number from the range [a, b)
603
    ///
604
    /// It returns a random real number from the range [a, b).
605
    template <typename Number>
606
    Number real(Number a, Number b) { 
607
      return real<Number>() * (b - a) + a; 
608
    }
609

	
610
    /// \brief Returns a random real number from the range [0, 1)
611
    ///
612
    /// It returns a random double from the range [0, 1).
613
    double operator()() {
614
      return real<double>();
615
    }
616

	
617
    /// \brief Returns a random real number from the range [0, b)
618
    ///
619
    /// It returns a random real number from the range [0, b).
620
    template <typename Number>
621
    Number operator()(Number b) { 
622
      return real<Number>() * b; 
623
    }
624

	
625
    /// \brief Returns a random real number from the range [a, b)
626
    ///
627
    /// It returns a random real number from the range [a, b).
628
    template <typename Number>
629
    Number operator()(Number a, Number b) { 
630
      return real<Number>() * (b - a) + a; 
631
    }
632

	
633
    /// \brief Returns a random integer from a range
634
    ///
635
    /// It returns a random integer from the range {0, 1, ..., b - 1}.
636
    template <typename Number>
637
    Number integer(Number b) {
638
      return _random_bits::Mapping<Number, Word>::map(core, b);
639
    }
640

	
641
    /// \brief Returns a random integer from a range
642
    ///
643
    /// It returns a random integer from the range {a, a + 1, ..., b - 1}.
644
    template <typename Number>
645
    Number integer(Number a, Number b) {
646
      return _random_bits::Mapping<Number, Word>::map(core, b - a) + a;
647
    }
648

	
649
    /// \brief Returns a random integer from a range
650
    ///
651
    /// It returns a random integer from the range {0, 1, ..., b - 1}.
652
    template <typename Number>
653
    Number operator[](Number b) {
654
      return _random_bits::Mapping<Number, Word>::map(core, b);
655
    }
656

	
657
    /// \brief Returns a random non-negative integer
658
    ///
659
    /// It returns a random non-negative integer uniformly from the
660
    /// whole range of the current \c Number type.  The default result
661
    /// type of this function is unsigned int.
662
    template <typename Number>
663
    Number uinteger() {
664
      return _random_bits::IntConversion<Number, Word>::convert(core);
665
    }
666

	
667
    unsigned int uinteger() {
668
      return uinteger<unsigned int>();
669
    }
670

	
671
    /// \brief Returns a random integer
672
    ///
673
    /// It returns a random integer uniformly from the whole range of
674
    /// the current \c Number type. The default result type of this
675
    /// function is int.
676
    template <typename Number>
677
    Number integer() {
678
      static const int nb = std::numeric_limits<Number>::digits + 
679
        (std::numeric_limits<Number>::is_signed ? 1 : 0);
680
      return _random_bits::IntConversion<Number, Word, nb>::convert(core);
681
    }
682

	
683
    int integer() {
684
      return integer<int>();
685
    }
686
    
687
    /// \brief Returns a random bool
688
    ///
689
    /// It returns a random bool. The generator holds a buffer for
690
    /// random bits. Every time when it become empty the generator makes
691
    /// a new random word and fill the buffer up.
692
    bool boolean() {
693
      return bool_producer.convert(core);
694
    }
695

	
696
    ///\name Nonuniform distributions
697
    ///
698
    
699
    ///@{
700
    
701
    /// \brief Returns a random bool
702
    ///
703
    /// It returns a random bool with given probability of true result
704
    bool boolean(double p) {
705
      return operator()() < p;
706
    }
707

	
708
    /// Standard Gauss distribution
709

	
710
    /// Standard Gauss distribution.
711
    /// \note The Cartesian form of the Box-Muller
712
    /// transformation is used to generate a random normal distribution.
713
    /// \todo Consider using the "ziggurat" method instead.
714
    double gauss() 
715
    {
716
      double V1,V2,S;
717
      do {
718
	V1=2*real<double>()-1;
719
	V2=2*real<double>()-1;
720
	S=V1*V1+V2*V2;
721
      } while(S>=1);
722
      return std::sqrt(-2*std::log(S)/S)*V1;
723
    }
724
    /// Gauss distribution with given mean and standard deviation
725

	
726
    /// \sa gauss()
727
    ///
728
    double gauss(double mean,double std_dev)
729
    {
730
      return gauss()*std_dev+mean;
731
    }
732

	
733
    /// Exponential distribution with given mean
734

	
735
    /// This function generates an exponential distribution random number
736
    /// with mean <tt>1/lambda</tt>.
737
    ///
738
    double exponential(double lambda=1.0)
739
    {
740
      return -std::log(real<double>())/lambda;
741
    }
742

	
743
    /// Gamma distribution with given integer shape
744

	
745
    /// This function generates a gamma distribution random number.
746
    /// 
747
    ///\param k shape parameter (<tt>k>0</tt> integer)
748
    double gamma(int k) 
749
    {
750
      double s = 0;
751
      for(int i=0;i<k;i++) s-=std::log(1.0-real<double>());
752
      return s;
753
    }
754
    
755
    /// Gamma distribution with given shape and scale parameter
756

	
757
    /// This function generates a gamma distribution random number.
758
    /// 
759
    ///\param k shape parameter (<tt>k>0</tt>)
760
    ///\param theta scale parameter
761
    ///
762
    double gamma(double k,double theta=1.0)
763
    {
764
      double xi,nu;
765
      const double delta = k-std::floor(k);
766
      const double v0=M_E/(M_E-delta);
767
      do {
768
	double V0=1.0-real<double>();
769
	double V1=1.0-real<double>();
770
	double V2=1.0-real<double>();
771
	if(V2<=v0) 
772
	  {
773
	    xi=std::pow(V1,1.0/delta);
774
	    nu=V0*std::pow(xi,delta-1.0);
775
	  }
776
	else 
777
	  {
778
	    xi=1.0-std::log(V1);
779
	    nu=V0*std::exp(-xi);
780
	  }
781
      } while(nu>std::pow(xi,delta-1.0)*std::exp(-xi));
782
      return theta*(xi-gamma(int(std::floor(k))));
783
    }
784
    
785
      
786
    ///@}
787
    
788
    ///\name Two dimensional distributions
789
    ///
790

	
791
    ///@{
792
    
793
    /// Uniform distribution on the full unit circle.
794
    dim2::Point<double> disc() 
795
    {
796
      double V1,V2;
797
      do {
798
	V1=2*real<double>()-1;
799
	V2=2*real<double>()-1;
800
	
801
      } while(V1*V1+V2*V2>=1);
802
      return dim2::Point<double>(V1,V2);
803
    }
804
    /// A kind of two dimensional Gauss distribution
805

	
806
    /// This function provides a turning symmetric two-dimensional distribution.
807
    /// Both coordinates are of standard normal distribution, but they are not
808
    /// independent.
809
    ///
810
    /// \note The coordinates are the two random variables provided by
811
    /// the Box-Muller method.
812
    dim2::Point<double> gauss2()
813
    {
814
      double V1,V2,S;
815
      do {
816
	V1=2*real<double>()-1;
817
	V2=2*real<double>()-1;
818
	S=V1*V1+V2*V2;
819
      } while(S>=1);
820
      double W=std::sqrt(-2*std::log(S)/S);
821
      return dim2::Point<double>(W*V1,W*V2);
822
    }
823
    /// A kind of two dimensional exponential distribution
824

	
825
    /// This function provides a turning symmetric two-dimensional distribution.
826
    /// The x-coordinate is of conditionally exponential distribution
827
    /// with the condition that x is positive and y=0. If x is negative and 
828
    /// y=0 then, -x is of exponential distribution. The same is true for the
829
    /// y-coordinate.
830
    dim2::Point<double> exponential2() 
831
    {
832
      double V1,V2,S;
833
      do {
834
	V1=2*real<double>()-1;
835
	V2=2*real<double>()-1;
836
	S=V1*V1+V2*V2;
837
      } while(S>=1);
838
      double W=-std::log(S)/S;
839
      return dim2::Point<double>(W*V1,W*V2);
840
    }
841

	
842
    ///@}    
843
  };
844

	
845

	
846
  extern Random rnd;
847

	
848
}
849

	
850
#endif
Ignore white space 4 line context
1
/* -*- C++ -*-
2
 *
3
 * This file is a part of LEMON, a generic C++ optimization library
4
 *
5
 * Copyright (C) 2003-2007
6
 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
7
 * (Egervary Research Group on Combinatorial Optimization, EGRES).
8
 *
9
 * Permission to use, modify and distribute this software is granted
10
 * provided that this copyright notice appears in all copies. For
11
 * precise terms see the accompanying LICENSE file.
12
 *
13
 * This software is provided "AS IS" with no warranty of any kind,
14
 * express or implied, and with no claim as to its suitability for any
15
 * purpose.
16
 *
17
 */
18

	
19
#include <lemon/random.h>
20
#include "test_tools.h"
21

	
22
///\file \brief Test cases for random.h
23
///
24
///\todo To be extended
25
///
26

	
27
int main()
28
{
29
  double a=lemon::rnd();
30
  check(a<1.0&&a>0.0,"This should be in [0,1)");
31
  a=lemon::rnd.gauss();
32
  a=lemon::rnd.gamma(3.45,0);
33
  a=lemon::rnd.gamma(4);
34
  //Does gamma work with integer k?
35
  a=lemon::rnd.gamma(4.0,0);
36
}
Ignore white space 4 line context
... ...
@@ -8,5 +8,7 @@
8 8

	
9 9
lemon_libemon_la_SOURCES = \
10
        lemon/base.cc
10
        lemon/base.cc \
11
        lemon/random.cc
12

	
11 13

	
12 14
lemon_libemon_la_CXXFLAGS = $(GLPK_CFLAGS) $(CPLEX_CFLAGS) $(SOPLEX_CXXFLAGS)
... ...
@@ -15,4 +17,5 @@
15 17
lemon_HEADERS += \
16 18
        lemon/dim2.h \
19
        lemon/random.h \
17 20
	lemon/list_graph.h \
18 21
        lemon/tolerance.h
Ignore white space 4 line context
... ...
@@ -4,14 +4,16 @@
4 4
noinst_HEADERS += \
5 5
        test/test_tools.h
6
 
6

	
7 7
check_PROGRAMS += \
8 8
        test/dim_test \
9
        test/random_test \
9 10
        test/test_tools_fail \
10 11
        test/test_tools_pass
11
 
12

	
12 13
TESTS += $(check_PROGRAMS)
13 14
XFAIL_TESTS += test/test_tools_fail$(EXEEXT)
14 15

	
15 16
test_dim_test_SOURCES = test/dim_test.cc
17
test_random_test_SOURCES = test/random_test.cc
16 18
test_test_tools_fail_SOURCES = test/test_tools_fail.cc
17 19
test_test_tools_pass_SOURCES = test/test_tools_pass.cc
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