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/* -*- C++ -*- |
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* |
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* This file is a part of LEMON, a generic C++ optimization library |
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* |
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* Copyright (C) 2003-2007 |
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* Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport |
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* (Egervary Research Group on Combinatorial Optimization, EGRES). |
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* |
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* Permission to use, modify and distribute this software is granted |
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* provided that this copyright notice appears in all copies. For |
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* precise terms see the accompanying LICENSE file. |
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* |
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* This software is provided "AS IS" with no warranty of any kind, |
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* express or implied, and with no claim as to its suitability for any |
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* purpose. |
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* |
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*/ |
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#ifndef LEMON_DIM2_H |
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#define LEMON_DIM2_H |
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#include <iostream> |
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#include <lemon/bits/utility.h> |
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///\ingroup misc |
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///\file |
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///\brief A simple two dimensional vector and a bounding box implementation |
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/// |
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/// The class \ref lemon::dim2::Point "dim2::Point" implements |
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///a two dimensional vector with the usual |
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/// operations. |
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/// |
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/// The class \ref lemon::dim2::BoundingBox "dim2::BoundingBox" |
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/// can be used to determine |
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/// the rectangular bounding box of a set of |
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/// \ref lemon::dim2::Point "dim2::Point"'s. |
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/// |
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///\author Attila Bernath |
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namespace lemon { |
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///Tools for handling two dimensional coordinates |
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///This namespace is a storage of several |
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///tools for handling two dimensional coordinates |
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namespace dim2 { |
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/// \addtogroup misc |
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/// @{ |
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|
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/// A simple two dimensional vector (plainvector) implementation |
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|
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/// A simple two dimensional vector (plainvector) implementation |
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///with the usual vector |
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/// operators. |
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/// |
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template<typename T> |
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class Point { |
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public: |
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typedef T Value; |
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///First co-ordinate |
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T x; |
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///Second co-ordinate |
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T y; |
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|
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///Default constructor |
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Point() {} |
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///Construct an instance from coordinates |
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Point(T a, T b) : x(a), y(b) { } |
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///The dimension of the vector. |
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///This class give back always 2. |
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/// |
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int size() const { return 2; } |
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///Subscripting operator |
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|
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///\c p[0] is \c p.x and \c p[1] is \c p.y |
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/// |
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T& operator[](int idx) { return idx == 0 ? x : y; } |
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///Const subscripting operator |
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|
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///\c p[0] is \c p.x and \c p[1] is \c p.y |
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/// |
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const T& operator[](int idx) const { return idx == 0 ? x : y; } |
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///Conversion constructor |
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template<class TT> Point(const Point<TT> &p) : x(p.x), y(p.y) {} |
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///Give back the square of the norm of the vector |
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T normSquare() const { |
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return x*x+y*y; |
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} |
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///Increment the left hand side by u |
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Point<T>& operator +=(const Point<T>& u) { |
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x += u.x; |
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y += u.y; |
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return *this; |
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} |
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///Decrement the left hand side by u |
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Point<T>& operator -=(const Point<T>& u) { |
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x -= u.x; |
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y -= u.y; |
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return *this; |
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} |
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///Multiply the left hand side with a scalar |
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Point<T>& operator *=(const T &u) { |
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x *= u; |
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y *= u; |
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return *this; |
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} |
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///Divide the left hand side by a scalar |
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Point<T>& operator /=(const T &u) { |
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x /= u; |
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y /= u; |
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return *this; |
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} |
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///Return the scalar product of two vectors |
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T operator *(const Point<T>& u) const { |
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return x*u.x+y*u.y; |
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} |
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///Return the sum of two vectors |
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Point<T> operator+(const Point<T> &u) const { |
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Point<T> b=*this; |
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return b+=u; |
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} |
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///Return the neg of the vectors |
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Point<T> operator-() const { |
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Point<T> b=*this; |
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b.x=-b.x; b.y=-b.y; |
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return b; |
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} |
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///Return the difference of two vectors |
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Point<T> operator-(const Point<T> &u) const { |
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Point<T> b=*this; |
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return b-=u; |
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} |
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///Return a vector multiplied by a scalar |
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Point<T> operator*(const T &u) const { |
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Point<T> b=*this; |
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return b*=u; |
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} |
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///Return a vector divided by a scalar |
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Point<T> operator/(const T &u) const { |
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Point<T> b=*this; |
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return b/=u; |
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} |
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///Test equality |
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bool operator==(const Point<T> &u) const { |
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return (x==u.x) && (y==u.y); |
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} |
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///Test inequality |
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bool operator!=(Point u) const { |
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return (x!=u.x) || (y!=u.y); |
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} |
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}; |
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///Return an Point |
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///Return an Point |
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///\relates Point |
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template <typename T> |
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inline Point<T> makePoint(const T& x, const T& y) { |
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return Point<T>(x, y); |
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} |
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///Return a vector multiplied by a scalar |
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///Return a vector multiplied by a scalar |
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///\relates Point |
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template<typename T> Point<T> operator*(const T &u,const Point<T> &x) { |
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return x*u; |
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} |
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///Read a plainvector from a stream |
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///Read a plainvector from a stream |
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///\relates Point |
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/// |
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template<typename T> |
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inline std::istream& operator>>(std::istream &is, Point<T> &z) { |
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char c; |
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if (is >> c) { |
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if (c != '(') is.putback(c); |
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} else { |
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is.clear(); |
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} |
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if (!(is >> z.x)) return is; |
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if (is >> c) { |
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if (c != ',') is.putback(c); |
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} else { |
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is.clear(); |
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} |
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if (!(is >> z.y)) return is; |
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if (is >> c) { |
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if (c != ')') is.putback(c); |
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} else { |
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is.clear(); |
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} |
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return is; |
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} |
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///Write a plainvector to a stream |
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///Write a plainvector to a stream |
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///\relates Point |
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/// |
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template<typename T> |
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inline std::ostream& operator<<(std::ostream &os, const Point<T>& z) |
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{ |
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os << "(" << z.x << ", " << z.y << ")"; |
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return os; |
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} |
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///Rotate by 90 degrees |
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///Returns its parameter rotated by 90 degrees in positive direction. |
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///\relates Point |
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/// |
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template<typename T> |
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inline Point<T> rot90(const Point<T> &z) |
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{ |
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return Point<T>(-z.y,z.x); |
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} |
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///Rotate by 180 degrees |
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///Returns its parameter rotated by 180 degrees. |
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///\relates Point |
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/// |
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template<typename T> |
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inline Point<T> rot180(const Point<T> &z) |
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{ |
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return Point<T>(-z.x,-z.y); |
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} |
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///Rotate by 270 degrees |
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///Returns its parameter rotated by 90 degrees in negative direction. |
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///\relates Point |
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/// |
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template<typename T> |
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inline Point<T> rot270(const Point<T> &z) |
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{ |
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return Point<T>(z.y,-z.x); |
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} |
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/// A class to calculate or store the bounding box of plainvectors. |
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/// A class to calculate or store the bounding box of plainvectors. |
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/// |
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///\author Attila Bernath |
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template<typename T> |
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class BoundingBox { |
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Point<T> bottom_left, top_right; |
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bool _empty; |
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public: |
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///Default constructor: creates an empty bounding box |
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BoundingBox() { _empty = true; } |
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///Construct an instance from one point |
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BoundingBox(Point<T> a) { bottom_left=top_right=a; _empty = false; } |
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///Construct an instance from two points |
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///Construct an instance from two points |
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///\warning The coordinates of the bottom-left corner must be no more |
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///than those of the top-right one |
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BoundingBox(Point<T> a,Point<T> b) |
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{ |
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bottom_left=a; |
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top_right=b; |
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_empty = false; |
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} |
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///Construct an instance from four numbers |
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///Construct an instance from four numbers |
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///\warning The coordinates of the bottom-left corner must be no more |
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///than those of the top-right one |
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BoundingBox(T l,T b,T r,T t) |
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{ |
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bottom_left=Point<T>(l,b); |
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top_right=Point<T>(r,t); |
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_empty = false; |
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} |
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///Were any points added? |
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bool empty() const { |
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return _empty; |
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} |
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///Make the BoundingBox empty |
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void clear() { |
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_empty=1; |
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} |
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///Give back the bottom left corner |
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///Give back the bottom left corner. |
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///If the bounding box is empty, then the return value is not defined. |
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Point<T> bottomLeft() const { |
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return bottom_left; |
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} |
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///Set the bottom left corner |
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///Set the bottom left corner. |
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///It should only bee used for non-empty box. |
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void bottomLeft(Point<T> p) { |
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bottom_left = p; |
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} |
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///Give back the top right corner |
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///Give back the top right corner. |
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///If the bounding box is empty, then the return value is not defined. |
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Point<T> topRight() const { |
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return top_right; |
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} |
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///Set the top right corner |
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///Set the top right corner. |
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///It should only bee used for non-empty box. |
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void topRight(Point<T> p) { |
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top_right = p; |
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} |
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///Give back the bottom right corner |
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///Give back the bottom right corner. |
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///If the bounding box is empty, then the return value is not defined. |
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Point<T> bottomRight() const { |
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return Point<T>(top_right.x,bottom_left.y); |
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} |
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///Set the bottom right corner |
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///Set the bottom right corner. |
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///It should only bee used for non-empty box. |
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void bottomRight(Point<T> p) { |
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top_right.x = p.x; |
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bottom_left.y = p.y; |
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} |
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///Give back the top left corner |
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///Give back the top left corner. |
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///If the bounding box is empty, then the return value is not defined. |
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Point<T> topLeft() const { |
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return Point<T>(bottom_left.x,top_right.y); |
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} |
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///Set the top left corner |
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///Set the top left corner. |
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///It should only bee used for non-empty box. |
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void topLeft(Point<T> p) { |
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top_right.y = p.y; |
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bottom_left.x = p.x; |
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} |
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|
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///Give back the bottom of the box |
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///Give back the bottom of the box. |
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///If the bounding box is empty, then the return value is not defined. |
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T bottom() const { |
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return bottom_left.y; |
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} |
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|
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///Set the bottom of the box |
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|
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///Set the bottom of the box. |
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///It should only bee used for non-empty box. |
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void bottom(T t) { |
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bottom_left.y = t; |
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} |
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|
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///Give back the top of the box |
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|
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///Give back the top of the box. |
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///If the bounding box is empty, then the return value is not defined. |
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T top() const { |
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return top_right.y; |
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} |
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|
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///Set the top of the box |
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|
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///Set the top of the box. |
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///It should only bee used for non-empty box. |
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void top(T t) { |
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top_right.y = t; |
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} |
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|
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///Give back the left side of the box |
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|
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///Give back the left side of the box. |
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///If the bounding box is empty, then the return value is not defined. |
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T left() const { |
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return bottom_left.x; |
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} |
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|
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///Set the left side of the box |
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|
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///Set the left side of the box. |
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///It should only bee used for non-empty box |
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void left(T t) { |
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bottom_left.x = t; |
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} |
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|
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/// Give back the right side of the box |
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|
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/// Give back the right side of the box. |
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///If the bounding box is empty, then the return value is not defined. |
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T right() const { |
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return top_right.x; |
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} |
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|
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///Set the right side of the box |
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|
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///Set the right side of the box. |
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///It should only bee used for non-empty box |
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void right(T t) { |
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top_right.x = t; |
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} |
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|
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///Give back the height of the box |
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452 |
|
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///Give back the height of the box. |
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///If the bounding box is empty, then the return value is not defined. |
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T height() const { |
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return top_right.y-bottom_left.y; |
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} |
|
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|
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///Give back the width of the box |
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460 |
|
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///Give back the width of the box. |
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///If the bounding box is empty, then the return value is not defined. |
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463 |
T width() const { |
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return top_right.x-bottom_left.x; |
|
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} |
|
466 |
|
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///Checks whether a point is inside a bounding box |
|
468 |
bool inside(const Point<T>& u){ |
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if (_empty) |
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return false; |
|
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else{ |
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return ((u.x-bottom_left.x)*(top_right.x-u.x) >= 0 && |
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(u.y-bottom_left.y)*(top_right.y-u.y) >= 0 ); |
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} |
|
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} |
|
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|
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///Increments a bounding box with a point |
|
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BoundingBox& add(const Point<T>& u){ |
|
479 |
if (_empty){ |
|
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bottom_left=top_right=u; |
|
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_empty = false; |
|
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} |
|
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else{ |
|
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if (bottom_left.x > u.x) bottom_left.x = u.x; |
|
485 |
if (bottom_left.y > u.y) bottom_left.y = u.y; |
|
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if (top_right.x < u.x) top_right.x = u.x; |
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if (top_right.y < u.y) top_right.y = u.y; |
|
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} |
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return *this; |
|
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} |
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|
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///Increments a bounding to contain another bounding box |
|
493 |
BoundingBox& add(const BoundingBox &u){ |
|
494 |
if ( !u.empty() ){ |
|
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this->add(u.bottomLeft()); |
|
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this->add(u.topRight()); |
|
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} |
|
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return *this; |
|
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} |
|
500 |
|
|
501 |
///Intersection of two bounding boxes |
|
502 |
BoundingBox operator &(const BoundingBox& u){ |
|
503 |
BoundingBox b; |
|
504 |
b.bottom_left.x=std::max(this->bottom_left.x,u.bottom_left.x); |
|
505 |
b.bottom_left.y=std::max(this->bottom_left.y,u.bottom_left.y); |
|
506 |
b.top_right.x=std::min(this->top_right.x,u.top_right.x); |
|
507 |
b.top_right.y=std::min(this->top_right.y,u.top_right.y); |
|
508 |
b._empty = this->_empty || u._empty || |
|
509 |
b.bottom_left.x>top_right.x && b.bottom_left.y>top_right.y; |
|
510 |
return b; |
|
511 |
} |
|
512 |
|
|
513 |
};//class Boundingbox |
|
514 |
|
|
515 |
|
|
516 |
///Map of x-coordinates of a dim2::Point<>-map |
|
517 |
|
|
518 |
///\ingroup maps |
|
519 |
///Map of x-coordinates of a dim2::Point<>-map |
|
520 |
/// |
|
521 |
template<class M> |
|
522 |
class XMap |
|
523 |
{ |
|
524 |
M& _map; |
|
525 |
public: |
|
526 |
|
|
527 |
typedef typename M::Value::Value Value; |
|
528 |
typedef typename M::Key Key; |
|
529 |
///\e |
|
530 |
XMap(M& map) : _map(map) {} |
|
531 |
Value operator[](Key k) const {return _map[k].x;} |
|
532 |
void set(Key k,Value v) {_map.set(k,typename M::Value(v,_map[k].y));} |
|
533 |
}; |
|
534 |
|
|
535 |
///Returns an \ref XMap class |
|
536 |
|
|
537 |
///This function just returns an \ref XMap class. |
|
538 |
/// |
|
539 |
///\ingroup maps |
|
540 |
///\relates XMap |
|
541 |
template<class M> |
|
542 |
inline XMap<M> xMap(M &m) |
|
543 |
{ |
|
544 |
return XMap<M>(m); |
|
545 |
} |
|
546 |
|
|
547 |
template<class M> |
|
548 |
inline XMap<M> xMap(const M &m) |
|
549 |
{ |
|
550 |
return XMap<M>(m); |
|
551 |
} |
|
552 |
|
|
553 |
///Constant (read only) version of \ref XMap |
|
554 |
|
|
555 |
///\ingroup maps |
|
556 |
///Constant (read only) version of \ref XMap |
|
557 |
/// |
|
558 |
template<class M> |
|
559 |
class ConstXMap |
|
560 |
{ |
|
561 |
const M& _map; |
|
562 |
public: |
|
563 |
|
|
564 |
typedef typename M::Value::Value Value; |
|
565 |
typedef typename M::Key Key; |
|
566 |
///\e |
|
567 |
ConstXMap(const M &map) : _map(map) {} |
|
568 |
Value operator[](Key k) const {return _map[k].x;} |
|
569 |
}; |
|
570 |
|
|
571 |
///Returns a \ref ConstXMap class |
|
572 |
|
|
573 |
///This function just returns an \ref ConstXMap class. |
|
574 |
/// |
|
575 |
///\ingroup maps |
|
576 |
///\relates ConstXMap |
|
577 |
template<class M> |
|
578 |
inline ConstXMap<M> xMap(const M &m) |
|
579 |
{ |
|
580 |
return ConstXMap<M>(m); |
|
581 |
} |
|
582 |
|
|
583 |
///Map of y-coordinates of a dim2::Point<>-map |
|
584 |
|
|
585 |
///\ingroup maps |
|
586 |
///Map of y-coordinates of a dim2::Point<>-map |
|
587 |
/// |
|
588 |
template<class M> |
|
589 |
class YMap |
|
590 |
{ |
|
591 |
M& _map; |
|
592 |
public: |
|
593 |
|
|
594 |
typedef typename M::Value::Value Value; |
|
595 |
typedef typename M::Key Key; |
|
596 |
///\e |
|
597 |
YMap(M& map) : _map(map) {} |
|
598 |
Value operator[](Key k) const {return _map[k].y;} |
|
599 |
void set(Key k,Value v) {_map.set(k,typename M::Value(_map[k].x,v));} |
|
600 |
}; |
|
601 |
|
|
602 |
///Returns an \ref YMap class |
|
603 |
|
|
604 |
///This function just returns an \ref YMap class. |
|
605 |
/// |
|
606 |
///\ingroup maps |
|
607 |
///\relates YMap |
|
608 |
template<class M> |
|
609 |
inline YMap<M> yMap(M &m) |
|
610 |
{ |
|
611 |
return YMap<M>(m); |
|
612 |
} |
|
613 |
|
|
614 |
template<class M> |
|
615 |
inline YMap<M> yMap(const M &m) |
|
616 |
{ |
|
617 |
return YMap<M>(m); |
|
618 |
} |
|
619 |
|
|
620 |
///Constant (read only) version of \ref YMap |
|
621 |
|
|
622 |
///\ingroup maps |
|
623 |
///Constant (read only) version of \ref YMap |
|
624 |
/// |
|
625 |
template<class M> |
|
626 |
class ConstYMap |
|
627 |
{ |
|
628 |
const M& _map; |
|
629 |
public: |
|
630 |
|
|
631 |
typedef typename M::Value::Value Value; |
|
632 |
typedef typename M::Key Key; |
|
633 |
///\e |
|
634 |
ConstYMap(const M &map) : _map(map) {} |
|
635 |
Value operator[](Key k) const {return _map[k].y;} |
|
636 |
}; |
|
637 |
|
|
638 |
///Returns a \ref ConstYMap class |
|
639 |
|
|
640 |
///This function just returns an \ref ConstYMap class. |
|
641 |
/// |
|
642 |
///\ingroup maps |
|
643 |
///\relates ConstYMap |
|
644 |
template<class M> |
|
645 |
inline ConstYMap<M> yMap(const M &m) |
|
646 |
{ |
|
647 |
return ConstYMap<M>(m); |
|
648 |
} |
|
649 |
|
|
650 |
|
|
651 |
///\brief Map of the \ref Point::normSquare() "normSquare()" |
|
652 |
///of an \ref Point "Point"-map |
|
653 |
/// |
|
654 |
///Map of the \ref Point::normSquare() "normSquare()" |
|
655 |
///of an \ref Point "Point"-map |
|
656 |
///\ingroup maps |
|
657 |
/// |
|
658 |
template<class M> |
|
659 |
class NormSquareMap |
|
660 |
{ |
|
661 |
const M& _map; |
|
662 |
public: |
|
663 |
|
|
664 |
typedef typename M::Value::Value Value; |
|
665 |
typedef typename M::Key Key; |
|
666 |
///\e |
|
667 |
NormSquareMap(const M &map) : _map(map) {} |
|
668 |
Value operator[](Key k) const {return _map[k].normSquare();} |
|
669 |
}; |
|
670 |
|
|
671 |
///Returns a \ref NormSquareMap class |
|
672 |
|
|
673 |
///This function just returns an \ref NormSquareMap class. |
|
674 |
/// |
|
675 |
///\ingroup maps |
|
676 |
///\relates NormSquareMap |
|
677 |
template<class M> |
|
678 |
inline NormSquareMap<M> normSquareMap(const M &m) |
|
679 |
{ |
|
680 |
return NormSquareMap<M>(m); |
|
681 |
} |
|
682 |
|
|
683 |
/// @} |
|
684 |
|
|
685 |
} //namespce dim2 |
|
686 |
|
|
687 |
} //namespace lemon |
|
688 |
|
|
689 |
#endif //LEMON_DIM2_H |
1 |
/* -*- C++ -*- |
|
2 |
* |
|
3 |
* This file is a part of LEMON, a generic C++ optimization library |
|
4 |
* |
|
5 |
* Copyright (C) 2003-2007 |
|
6 |
* Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport |
|
7 |
* (Egervary Research Group on Combinatorial Optimization, EGRES). |
|
8 |
* |
|
9 |
* Permission to use, modify and distribute this software is granted |
|
10 |
* provided that this copyright notice appears in all copies. For |
|
11 |
* precise terms see the accompanying LICENSE file. |
|
12 |
* |
|
13 |
* This software is provided "AS IS" with no warranty of any kind, |
|
14 |
* express or implied, and with no claim as to its suitability for any |
|
15 |
* purpose. |
|
16 |
* |
|
17 |
*/ |
|
18 |
|
|
19 |
#include <lemon/dim2.h> |
|
20 |
#include <iostream> |
|
21 |
#include "test_tools.h" |
|
22 |
|
|
23 |
using namespace std; |
|
24 |
using namespace lemon; |
|
25 |
int main() |
|
26 |
{ |
|
27 |
|
|
28 |
cout << "Testing classes `dim2::Point' and `dim2::BoundingBox'." << endl; |
|
29 |
|
|
30 |
typedef dim2::Point<int> Point; |
|
31 |
|
|
32 |
Point seged; |
|
33 |
check(seged.size()==2, "Wrong vector addition"); |
|
34 |
|
|
35 |
Point a(1,2); |
|
36 |
Point b(3,4); |
|
37 |
|
|
38 |
check(a[0]==1 && a[1]==2, "Wrong vector addition"); |
|
39 |
|
|
40 |
seged = a+b; |
|
41 |
check(seged.x==4 && seged.y==6, "Wrong vector addition"); |
|
42 |
|
|
43 |
seged = a-b; |
|
44 |
check(seged.x==-2 && seged.y==-2, "a-b"); |
|
45 |
|
|
46 |
check(a.normSquare()==5,"Wrong norm calculation"); |
|
47 |
check(a*b==11, "a*b"); |
|
48 |
|
|
49 |
int l=2; |
|
50 |
seged = a*l; |
|
51 |
check(seged.x==2 && seged.y==4, "a*l"); |
|
52 |
|
|
53 |
seged = b/l; |
|
54 |
check(seged.x==1 && seged.y==2, "b/l"); |
|
55 |
|
|
56 |
typedef dim2::BoundingBox<int> BB; |
|
57 |
BB doboz1; |
|
58 |
check(doboz1.empty(), "It should be empty."); |
|
59 |
|
|
60 |
doboz1.add(a); |
|
61 |
check(!doboz1.empty(), "It should not be empty."); |
|
62 |
doboz1.add(b); |
|
63 |
|
|
64 |
check(doboz1.bottomLeft().x==1 && |
|
65 |
doboz1.bottomLeft().y==2 && |
|
66 |
doboz1.topRight().x==3 && |
|
67 |
doboz1.topRight().y==4, |
|
68 |
"added points to box"); |
|
69 |
|
|
70 |
seged.x=2;seged.y=3; |
|
71 |
check(doboz1.inside(seged),"It should be inside."); |
|
72 |
|
|
73 |
seged.x=1;seged.y=3; |
|
74 |
check(doboz1.inside(seged),"It should be inside."); |
|
75 |
|
|
76 |
seged.x=0;seged.y=3; |
|
77 |
check(!doboz1.inside(seged),"It should not be inside."); |
|
78 |
|
|
79 |
BB doboz2(seged); |
|
80 |
check(!doboz2.empty(), |
|
81 |
"It should not be empty. Constructed from 1 point."); |
|
82 |
|
|
83 |
doboz2.add(doboz1); |
|
84 |
check(doboz2.inside(seged), |
|
85 |
"It should be inside. Incremented a box with another one."); |
|
86 |
} |
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