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alpar (Alpar Juttner)
alpar@cs.elte.hu
Merge #306
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#else
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  template <typename GR,
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            typename CAP = typename GR::template ArcMap<int>,
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            typename TOL = Tolerance<typename CAP::Value> >
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#endif
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  class HaoOrlin {
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  public:
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    /// The digraph type of the algorithm
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    typedef GR Digraph;
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    /// The capacity map type of the algorithm
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    typedef CAP CapacityMap;
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    /// The tolerance type of the algorithm
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    typedef TOL Tolerance;
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  private:
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    typedef typename CapacityMap::Value Value;
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    TEMPLATE_DIGRAPH_TYPEDEFS(Digraph);
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    const Digraph& _graph;
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    const CapacityMap* _capacity;
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    typedef typename Digraph::template ArcMap<Value> FlowMap;
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    FlowMap* _flow;
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    Node _source;
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    int _node_num;
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    // Bucketing structure
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    std::vector<Node> _first, _last;
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    typename Digraph::template NodeMap<Node>* _next;
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    typename Digraph::template NodeMap<Node>* _prev;
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    typename Digraph::template NodeMap<bool>* _active;
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    typename Digraph::template NodeMap<int>* _bucket;
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    std::vector<bool> _dormant;
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    std::list<std::list<int> > _sets;
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    std::list<int>::iterator _highest;
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    typedef typename Digraph::template NodeMap<Value> ExcessMap;
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    ExcessMap* _excess;
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    typedef typename Digraph::template NodeMap<bool> SourceSetMap;
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    SourceSetMap* _source_set;
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    Value _min_cut;
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    typedef typename Digraph::template NodeMap<bool> MinCutMap;
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    MinCutMap* _min_cut_map;
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    Tolerance _tolerance;
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  public:
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    /// \brief Constructor
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    ///
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    /// Constructor of the algorithm class.
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    HaoOrlin(const Digraph& graph, const CapacityMap& capacity,
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             const Tolerance& tolerance = Tolerance()) :
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      _graph(graph), _capacity(&capacity), _flow(0), _source(),
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      _node_num(), _first(), _last(), _next(0), _prev(0),
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      _active(0), _bucket(0), _dormant(), _sets(), _highest(),
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      _excess(0), _source_set(0), _min_cut(), _min_cut_map(0),
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      _tolerance(tolerance) {}
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    ~HaoOrlin() {
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      if (_min_cut_map) {
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        delete _min_cut_map;
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      }
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      if (_source_set) {
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        delete _source_set;
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      }
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      if (_excess) {
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        delete _excess;
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      }
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      if (_next) {
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        delete _next;
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      }
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      if (_prev) {
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        delete _prev;
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      }
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      if (_active) {
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        delete _active;
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      }
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      if (_bucket) {
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        delete _bucket;
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      }
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      if (_flow) {
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        delete _flow;
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      }
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    }
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    /// \brief Set the tolerance used by the algorithm.
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    ///
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    /// This function sets the tolerance object used by the algorithm.
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    /// \return <tt>(*this)</tt>
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    HaoOrlin& tolerance(const Tolerance& tolerance) {
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      _tolerance = tolerance;
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      return *this;
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    }
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    /// \brief Returns a const reference to the tolerance.
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    ///
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    /// This function returns a const reference to the tolerance object
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    /// used by the algorithm.
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    const Tolerance& tolerance() const {
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      return _tolerance;
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    }
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  private:
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    void activate(const Node& i) {
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      (*_active)[i] = true;
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      int bucket = (*_bucket)[i];
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      if ((*_prev)[i] == INVALID || (*_active)[(*_prev)[i]]) return;
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      //unlace
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      (*_next)[(*_prev)[i]] = (*_next)[i];
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      if ((*_next)[i] != INVALID) {
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        (*_prev)[(*_next)[i]] = (*_prev)[i];
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      } else {
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        _last[bucket] = (*_prev)[i];
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      }
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      //lace
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      (*_next)[i] = _first[bucket];
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      (*_prev)[_first[bucket]] = i;
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      (*_prev)[i] = INVALID;
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      _first[bucket] = i;
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    }
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    void deactivate(const Node& i) {
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      (*_active)[i] = false;
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      int bucket = (*_bucket)[i];
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      if ((*_next)[i] == INVALID || !(*_active)[(*_next)[i]]) return;
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      //unlace
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      (*_prev)[(*_next)[i]] = (*_prev)[i];
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      if ((*_prev)[i] != INVALID) {
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        (*_next)[(*_prev)[i]] = (*_next)[i];
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      } else {
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        _first[bucket] = (*_next)[i];
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      }
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      //lace
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      (*_prev)[i] = _last[bucket];
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      (*_next)[_last[bucket]] = i;
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      (*_next)[i] = INVALID;
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      _last[bucket] = i;
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    }
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    void addItem(const Node& i, int bucket) {
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      (*_bucket)[i] = bucket;
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      if (_last[bucket] != INVALID) {
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        (*_prev)[i] = _last[bucket];
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        (*_next)[_last[bucket]] = i;
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        (*_next)[i] = INVALID;
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        _last[bucket] = i;
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      } else {
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        (*_prev)[i] = INVALID;
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        _first[bucket] = i;
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        (*_next)[i] = INVALID;
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        _last[bucket] = i;
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      }
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    }
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    void findMinCutOut() {
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      for (NodeIt n(_graph); n != INVALID; ++n) {
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        (*_excess)[n] = 0;
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        (*_source_set)[n] = false;
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      }
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      for (ArcIt a(_graph); a != INVALID; ++a) {
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        (*_flow)[a] = 0;
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      }
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      int bucket_num = 0;
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      std::vector<Node> queue(_node_num);
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      int qfirst = 0, qlast = 0, qsep = 0;
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      {
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        typename Digraph::template NodeMap<bool> reached(_graph, false);
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        reached[_source] = true;
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        bool first_set = true;
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        for (NodeIt t(_graph); t != INVALID; ++t) {
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          if (reached[t]) continue;
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          _sets.push_front(std::list<int>());
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          queue[qlast++] = t;
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          reached[t] = true;
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          while (qfirst != qlast) {
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            if (qsep == qfirst) {
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              ++bucket_num;
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              _sets.front().push_front(bucket_num);
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              _dormant[bucket_num] = !first_set;
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              _first[bucket_num] = _last[bucket_num] = INVALID;
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              qsep = qlast;
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            }
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            Node n = queue[qfirst++];
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            addItem(n, bucket_num);
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