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kpeter (Peter Kovacs)
kpeter@inf.elte.hu
Use DEBUG instead of ASSERT in graph extenders (ticket #17)
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1 file changed with 8 insertions and 8 deletions:
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Ignore white space 768 line context
1 1
/* -*- mode: C++; indent-tabs-mode: nil; -*-
2 2
 *
3 3
 * This file is a part of LEMON, a generic C++ optimization library.
4 4
 *
5 5
 * Copyright (C) 2003-2008
6 6
 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
7 7
 * (Egervary Research Group on Combinatorial Optimization, EGRES).
8 8
 *
9 9
 * Permission to use, modify and distribute this software is granted
10 10
 * provided that this copyright notice appears in all copies. For
11 11
 * precise terms see the accompanying LICENSE file.
12 12
 *
13 13
 * This software is provided "AS IS" with no warranty of any kind,
14 14
 * express or implied, and with no claim as to its suitability for any
15 15
 * purpose.
16 16
 *
17 17
 */
18 18

	
19 19
#ifndef LEMON_BITS_BASE_EXTENDER_H
20 20
#define LEMON_BITS_BASE_EXTENDER_H
21 21

	
22 22
#include <lemon/core.h>
23 23
#include <lemon/error.h>
24 24

	
25 25
#include <lemon/bits/map_extender.h>
26 26
#include <lemon/bits/default_map.h>
27 27

	
28 28
#include <lemon/concept_check.h>
29 29
#include <lemon/concepts/maps.h>
30 30

	
31 31
///\ingroup digraphbits
32 32
///\file
33 33
///\brief Extenders for the digraph types
34 34
namespace lemon {
35 35

	
36 36
  /// \ingroup digraphbits
37 37
  ///
38 38
  /// \brief BaseDigraph to BaseGraph extender
39 39
  template <typename Base>
40 40
  class UndirDigraphExtender : public Base {
41 41

	
42 42
  public:
43 43

	
44 44
    typedef Base Parent;
45 45
    typedef typename Parent::Arc Edge;
46 46
    typedef typename Parent::Node Node;
47 47

	
48 48
    typedef True UndirectedTag;
49 49

	
50 50
    class Arc : public Edge {
51 51
      friend class UndirDigraphExtender;
52 52

	
53 53
    protected:
54 54
      bool forward;
55 55

	
56 56
      Arc(const Edge &ue, bool _forward) :
57 57
        Edge(ue), forward(_forward) {}
58 58

	
59 59
    public:
60 60
      Arc() {}
61 61

	
62 62
      // Invalid arc constructor
63 63
      Arc(Invalid i) : Edge(i), forward(true) {}
64 64

	
65 65
      bool operator==(const Arc &that) const {
66 66
        return forward==that.forward && Edge(*this)==Edge(that);
67 67
      }
68 68
      bool operator!=(const Arc &that) const {
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        return forward!=that.forward || Edge(*this)!=Edge(that);
70 70
      }
71 71
      bool operator<(const Arc &that) const {
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        return forward<that.forward ||
73 73
          (!(that.forward<forward) && Edge(*this)<Edge(that));
74 74
      }
75 75
    };
76 76

	
77 77
    /// First node of the edge
78 78
    Node u(const Edge &e) const {
79 79
      return Parent::source(e);
80 80
    }
81 81

	
82 82
    /// Source of the given arc
83 83
    Node source(const Arc &e) const {
84 84
      return e.forward ? Parent::source(e) : Parent::target(e);
85 85
    }
86 86

	
87 87
    /// Second node of the edge
88 88
    Node v(const Edge &e) const {
89 89
      return Parent::target(e);
90 90
    }
91 91

	
92 92
    /// Target of the given arc
93 93
    Node target(const Arc &e) const {
94 94
      return e.forward ? Parent::target(e) : Parent::source(e);
95 95
    }
96 96

	
97 97
    /// \brief Directed arc from an edge.
98 98
    ///
99 99
    /// Returns a directed arc corresponding to the specified edge.
100 100
    /// If the given bool is true, the first node of the given edge and
101 101
    /// the source node of the returned arc are the same.
102 102
    static Arc direct(const Edge &e, bool d) {
103 103
      return Arc(e, d);
104 104
    }
105 105

	
106 106
    /// Returns whether the given directed arc has the same orientation
107 107
    /// as the corresponding edge.
108 108
    static bool direction(const Arc &a) { return a.forward; }
109 109

	
110 110
    using Parent::first;
111 111
    using Parent::next;
112 112

	
113 113
    void first(Arc &e) const {
114 114
      Parent::first(e);
115 115
      e.forward=true;
116 116
    }
117 117

	
118 118
    void next(Arc &e) const {
119 119
      if( e.forward ) {
120 120
        e.forward = false;
121 121
      }
122 122
      else {
123 123
        Parent::next(e);
124 124
        e.forward = true;
125 125
      }
126 126
    }
127 127

	
128 128
    void firstOut(Arc &e, const Node &n) const {
129 129
      Parent::firstIn(e,n);
130 130
      if( Edge(e) != INVALID ) {
131 131
        e.forward = false;
132 132
      }
133 133
      else {
134 134
        Parent::firstOut(e,n);
135 135
        e.forward = true;
136 136
      }
137 137
    }
138 138
    void nextOut(Arc &e) const {
139 139
      if( ! e.forward ) {
140 140
        Node n = Parent::target(e);
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        Parent::nextIn(e);
142 142
        if( Edge(e) == INVALID ) {
143 143
          Parent::firstOut(e, n);
144 144
          e.forward = true;
145 145
        }
146 146
      }
147 147
      else {
148 148
        Parent::nextOut(e);
149 149
      }
150 150
    }
151 151

	
152 152
    void firstIn(Arc &e, const Node &n) const {
153 153
      Parent::firstOut(e,n);
154 154
      if( Edge(e) != INVALID ) {
155 155
        e.forward = false;
156 156
      }
157 157
      else {
158 158
        Parent::firstIn(e,n);
159 159
        e.forward = true;
160 160
      }
161 161
    }
162 162
    void nextIn(Arc &e) const {
163 163
      if( ! e.forward ) {
164 164
        Node n = Parent::source(e);
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        Parent::nextOut(e);
166 166
        if( Edge(e) == INVALID ) {
167 167
          Parent::firstIn(e, n);
168 168
          e.forward = true;
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        }
170 170
      }
171 171
      else {
172 172
        Parent::nextIn(e);
173 173
      }
174 174
    }
175 175

	
176 176
    void firstInc(Edge &e, bool &d, const Node &n) const {
177 177
      d = true;
178 178
      Parent::firstOut(e, n);
179 179
      if (e != INVALID) return;
180 180
      d = false;
181 181
      Parent::firstIn(e, n);
182 182
    }
183 183

	
184 184
    void nextInc(Edge &e, bool &d) const {
185 185
      if (d) {
186 186
        Node s = Parent::source(e);
187 187
        Parent::nextOut(e);
188 188
        if (e != INVALID) return;
189 189
        d = false;
190 190
        Parent::firstIn(e, s);
191 191
      } else {
192 192
        Parent::nextIn(e);
193 193
      }
194 194
    }
195 195

	
196 196
    Node nodeFromId(int ix) const {
197 197
      return Parent::nodeFromId(ix);
198 198
    }
199 199

	
200 200
    Arc arcFromId(int ix) const {
201 201
      return direct(Parent::arcFromId(ix >> 1), bool(ix & 1));
202 202
    }
203 203

	
204 204
    Edge edgeFromId(int ix) const {
205 205
      return Parent::arcFromId(ix);
206 206
    }
207 207

	
208 208
    int id(const Node &n) const {
209 209
      return Parent::id(n);
210 210
    }
211 211

	
212 212
    int id(const Edge &e) const {
213 213
      return Parent::id(e);
214 214
    }
215 215

	
216 216
    int id(const Arc &e) const {
217 217
      return 2 * Parent::id(e) + int(e.forward);
218 218
    }
219 219

	
220 220
    int maxNodeId() const {
221 221
      return Parent::maxNodeId();
222 222
    }
223 223

	
224 224
    int maxArcId() const {
225 225
      return 2 * Parent::maxArcId() + 1;
226 226
    }
227 227

	
228 228
    int maxEdgeId() const {
229 229
      return Parent::maxArcId();
230 230
    }
231 231

	
232 232
    int arcNum() const {
233 233
      return 2 * Parent::arcNum();
234 234
    }
235 235

	
236 236
    int edgeNum() const {
237 237
      return Parent::arcNum();
238 238
    }
239 239

	
240 240
    Arc findArc(Node s, Node t, Arc p = INVALID) const {
241 241
      if (p == INVALID) {
242 242
        Edge arc = Parent::findArc(s, t);
243 243
        if (arc != INVALID) return direct(arc, true);
244 244
        arc = Parent::findArc(t, s);
245 245
        if (arc != INVALID) return direct(arc, false);
246 246
      } else if (direction(p)) {
247 247
        Edge arc = Parent::findArc(s, t, p);
248 248
        if (arc != INVALID) return direct(arc, true);
249 249
        arc = Parent::findArc(t, s);
250 250
        if (arc != INVALID) return direct(arc, false);
251 251
      } else {
252 252
        Edge arc = Parent::findArc(t, s, p);
253 253
        if (arc != INVALID) return direct(arc, false);
254 254
      }
255 255
      return INVALID;
256 256
    }
257 257

	
258 258
    Edge findEdge(Node s, Node t, Edge p = INVALID) const {
259 259
      if (s != t) {
260 260
        if (p == INVALID) {
261 261
          Edge arc = Parent::findArc(s, t);
262 262
          if (arc != INVALID) return arc;
263 263
          arc = Parent::findArc(t, s);
264 264
          if (arc != INVALID) return arc;
265 265
        } else if (Parent::s(p) == s) {
266 266
          Edge arc = Parent::findArc(s, t, p);
267 267
          if (arc != INVALID) return arc;
268 268
          arc = Parent::findArc(t, s);
269 269
          if (arc != INVALID) return arc;
270 270
        } else {
271 271
          Edge arc = Parent::findArc(t, s, p);
272 272
          if (arc != INVALID) return arc;
273 273
        }
274 274
      } else {
275 275
        return Parent::findArc(s, t, p);
276 276
      }
277 277
      return INVALID;
278 278
    }
279 279
  };
280 280

	
281 281
  template <typename Base>
282 282
  class BidirBpGraphExtender : public Base {
283 283
  public:
284 284
    typedef Base Parent;
285 285
    typedef BidirBpGraphExtender Digraph;
286 286

	
287 287
    typedef typename Parent::Node Node;
288 288
    typedef typename Parent::Edge Edge;
289 289

	
290 290

	
291 291
    using Parent::first;
292 292
    using Parent::next;
293 293

	
294 294
    using Parent::id;
295 295

	
296 296
    class Red : public Node {
297 297
      friend class BidirBpGraphExtender;
298 298
    public:
299 299
      Red() {}
300 300
      Red(const Node& node) : Node(node) {
301
        LEMON_ASSERT(Parent::red(node) || node == INVALID,
302
                     typename Parent::NodeSetError());
301
        LEMON_DEBUG(Parent::red(node) || node == INVALID,
302
                    typename Parent::NodeSetError());
303 303
      }
304 304
      Red& operator=(const Node& node) {
305
        LEMON_ASSERT(Parent::red(node) || node == INVALID,
306
                     typename Parent::NodeSetError());
305
        LEMON_DEBUG(Parent::red(node) || node == INVALID,
306
                    typename Parent::NodeSetError());
307 307
        Node::operator=(node);
308 308
        return *this;
309 309
      }
310 310
      Red(Invalid) : Node(INVALID) {}
311 311
      Red& operator=(Invalid) {
312 312
        Node::operator=(INVALID);
313 313
        return *this;
314 314
      }
315 315
    };
316 316

	
317 317
    void first(Red& node) const {
318 318
      Parent::firstRed(static_cast<Node&>(node));
319 319
    }
320 320
    void next(Red& node) const {
321 321
      Parent::nextRed(static_cast<Node&>(node));
322 322
    }
323 323

	
324 324
    int id(const Red& node) const {
325 325
      return Parent::redId(node);
326 326
    }
327 327

	
328 328
    class Blue : public Node {
329 329
      friend class BidirBpGraphExtender;
330 330
    public:
331 331
      Blue() {}
332 332
      Blue(const Node& node) : Node(node) {
333
        LEMON_ASSERT(Parent::blue(node) || node == INVALID,
334
                     typename Parent::NodeSetError());
333
        LEMON_DEBUG(Parent::blue(node) || node == INVALID,
334
                    typename Parent::NodeSetError());
335 335
      }
336 336
      Blue& operator=(const Node& node) {
337
        LEMON_ASSERT(Parent::blue(node) || node == INVALID,
338
                     typename Parent::NodeSetError());
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        LEMON_DEBUG(Parent::blue(node) || node == INVALID,
338
                    typename Parent::NodeSetError());
339 339
        Node::operator=(node);
340 340
        return *this;
341 341
      }
342 342
      Blue(Invalid) : Node(INVALID) {}
343 343
      Blue& operator=(Invalid) {
344 344
        Node::operator=(INVALID);
345 345
        return *this;
346 346
      }
347 347
    };
348 348

	
349 349
    void first(Blue& node) const {
350 350
      Parent::firstBlue(static_cast<Node&>(node));
351 351
    }
352 352
    void next(Blue& node) const {
353 353
      Parent::nextBlue(static_cast<Node&>(node));
354 354
    }
355 355

	
356 356
    int id(const Blue& node) const {
357 357
      return Parent::redId(node);
358 358
    }
359 359

	
360 360
    Node source(const Edge& arc) const {
361 361
      return red(arc);
362 362
    }
363 363
    Node target(const Edge& arc) const {
364 364
      return blue(arc);
365 365
    }
366 366

	
367 367
    void firstInc(Edge& arc, bool& dir, const Node& node) const {
368 368
      if (Parent::red(node)) {
369 369
        Parent::firstFromRed(arc, node);
370 370
        dir = true;
371 371
      } else {
372 372
        Parent::firstFromBlue(arc, node);
373 373
        dir = static_cast<Edge&>(arc) == INVALID;
374 374
      }
375 375
    }
376 376
    void nextInc(Edge& arc, bool& dir) const {
377 377
      if (dir) {
378 378
        Parent::nextFromRed(arc);
379 379
      } else {
380 380
        Parent::nextFromBlue(arc);
381 381
        if (arc == INVALID) dir = true;
382 382
      }
383 383
    }
384 384

	
385 385
    class Arc : public Edge {
386 386
      friend class BidirBpGraphExtender;
387 387
    protected:
388 388
      bool forward;
389 389

	
390 390
      Arc(const Edge& arc, bool _forward)
391 391
        : Edge(arc), forward(_forward) {}
392 392

	
393 393
    public:
394 394
      Arc() {}
395 395
      Arc (Invalid) : Edge(INVALID), forward(true) {}
396 396
      bool operator==(const Arc& i) const {
397 397
        return Edge::operator==(i) && forward == i.forward;
398 398
      }
399 399
      bool operator!=(const Arc& i) const {
400 400
        return Edge::operator!=(i) || forward != i.forward;
401 401
      }
402 402
      bool operator<(const Arc& i) const {
403 403
        return Edge::operator<(i) ||
404 404
          (!(i.forward<forward) && Edge(*this)<Edge(i));
405 405
      }
406 406
    };
407 407

	
408 408
    void first(Arc& arc) const {
409 409
      Parent::first(static_cast<Edge&>(arc));
410 410
      arc.forward = true;
411 411
    }
412 412

	
413 413
    void next(Arc& arc) const {
414 414
      if (!arc.forward) {
415 415
        Parent::next(static_cast<Edge&>(arc));
416 416
      }
417 417
      arc.forward = !arc.forward;
418 418
    }
419 419

	
420 420
    void firstOut(Arc& arc, const Node& node) const {
421 421
      if (Parent::red(node)) {
422 422
        Parent::firstFromRed(arc, node);
423 423
        arc.forward = true;
424 424
      } else {
425 425
        Parent::firstFromBlue(arc, node);
426 426
        arc.forward = static_cast<Edge&>(arc) == INVALID;
427 427
      }
428 428
    }
429 429
    void nextOut(Arc& arc) const {
430 430
      if (arc.forward) {
431 431
        Parent::nextFromRed(arc);
432 432
      } else {
433 433
        Parent::nextFromBlue(arc);
434 434
        arc.forward = static_cast<Edge&>(arc) == INVALID;
435 435
      }
436 436
    }
437 437

	
438 438
    void firstIn(Arc& arc, const Node& node) const {
439 439
      if (Parent::blue(node)) {
440 440
        Parent::firstFromBlue(arc, node);
441 441
        arc.forward = true;
442 442
      } else {
443 443
        Parent::firstFromRed(arc, node);
444 444
        arc.forward = static_cast<Edge&>(arc) == INVALID;
445 445
      }
446 446
    }
447 447
    void nextIn(Arc& arc) const {
448 448
      if (arc.forward) {
449 449
        Parent::nextFromBlue(arc);
450 450
      } else {
451 451
        Parent::nextFromRed(arc);
452 452
        arc.forward = static_cast<Edge&>(arc) == INVALID;
453 453
      }
454 454
    }
455 455

	
456 456
    Node source(const Arc& arc) const {
457 457
      return arc.forward ? Parent::red(arc) : Parent::blue(arc);
458 458
    }
459 459
    Node target(const Arc& arc) const {
460 460
      return arc.forward ? Parent::blue(arc) : Parent::red(arc);
461 461
    }
462 462

	
463 463
    int id(const Arc& arc) const {
464 464
      return (Parent::id(static_cast<const Edge&>(arc)) << 1) +
465 465
        (arc.forward ? 0 : 1);
466 466
    }
467 467
    Arc arcFromId(int ix) const {
468 468
      return Arc(Parent::fromEdgeId(ix >> 1), (ix & 1) == 0);
469 469
    }
470 470
    int maxArcId() const {
471 471
      return (Parent::maxEdgeId() << 1) + 1;
472 472
    }
473 473

	
474 474
    bool direction(const Arc& arc) const {
475 475
      return arc.forward;
476 476
    }
477 477

	
478 478
    Arc direct(const Edge& arc, bool dir) const {
479 479
      return Arc(arc, dir);
480 480
    }
481 481

	
482 482
    int arcNum() const {
483 483
      return 2 * Parent::edgeNum();
484 484
    }
485 485

	
486 486
    int edgeNum() const {
487 487
      return Parent::edgeNum();
488 488
    }
489 489

	
490 490

	
491 491
  };
492 492
}
493 493

	
494 494
#endif
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