... | ... |
@@ -58,26 +58,30 @@ |
58 | 58 |
check(!box1.empty(), "Wrong empty() in dim2::BoundingBox."); |
59 | 59 |
box1.add(b); |
60 | 60 |
|
61 |
check(box1.bottomLeft().x==1 && |
|
62 |
box1.bottomLeft().y==2 && |
|
63 |
box1.topRight().x==3 && |
|
64 |
box1.topRight().y==4, |
|
61 |
check(box1.left()==1 && box1.bottom()==2 && |
|
62 |
box1.right()==3 && box1.top()==4, |
|
65 | 63 |
"Wrong addition of points to dim2::BoundingBox."); |
66 | 64 |
|
67 |
p.x=2; p.y=3; |
|
68 |
check(box1.inside(p), "Wrong inside() in dim2::BoundingBox."); |
|
65 |
check(box1.inside(Point(2,3)), "Wrong inside() in dim2::BoundingBox."); |
|
66 |
check(box1.inside(Point(1,3)), "Wrong inside() in dim2::BoundingBox."); |
|
67 |
check(!box1.inside(Point(0,3)), "Wrong inside() in dim2::BoundingBox."); |
|
69 | 68 |
|
70 |
p.x=1; p.y=3; |
|
71 |
check(box1.inside(p), "Wrong inside() in dim2::BoundingBox."); |
|
72 |
|
|
73 |
p.x=0; p.y=3; |
|
74 |
check(!box1.inside(p), "Wrong inside() in dim2::BoundingBox."); |
|
75 |
|
|
76 |
BB box2( |
|
69 |
BB box2(Point(2,2)); |
|
77 | 70 |
check(!box2.empty(), "Wrong empty() in dim2::BoundingBox."); |
78 |
|
|
79 |
box2.add(box1); |
|
80 |
|
|
71 |
|
|
72 |
box2.bottomLeft(Point(2,0)); |
|
73 |
box2.topRight(Point(5,3)); |
|
74 |
BB box3 = box1 & box2; |
|
75 |
check(!box3.empty() && |
|
76 |
box3.left()==2 && box3.bottom()==2 && |
|
77 |
box3.right()==3 && box3.top()==3, |
|
78 |
"Wrong intersection of two dim2::BoundingBox objects."); |
|
79 |
|
|
80 |
box1.add(box2); |
|
81 |
check(!box1.empty() && |
|
82 |
box1.left()==1 && box1.bottom()==0 && |
|
83 |
box1.right()==5 && box1.top()==4, |
|
84 |
"Wrong addition of two dim2::BoundingBox objects."); |
|
81 | 85 |
|
82 | 86 |
return 0; |
83 | 87 |
} |
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