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@@ -21,49 +21,49 @@ |
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/// \brief Demo of the graph grawing function \ref graphToEps() |
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/// |
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/// This demo program shows examples how to use the function \ref |
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/// graphToEps(). It takes no input but simply creates six |
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/// <tt>.eps</tt> files demonstrating the capability of \ref |
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/// graphToEps(), and showing how to draw directed/graphs, |
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/// how to handle parallel egdes, how to change the properties (like |
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/// color, shape, size, title etc.) of nodes and arcs individually |
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/// using appropriate \ref maps-page "graph maps". |
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/// |
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/// \include graph_to_eps_demo.cc |
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|
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#include <lemon/math.h> |
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|
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#include<lemon/graph_to_eps.h> |
| 36 | 36 |
#include<lemon/list_graph.h> |
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#include<lemon/graph_utils.h> |
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|
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using namespace std; |
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using namespace lemon; |
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|
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int main() |
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{
|
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Palette palette; |
| 45 |
Palette paletteW( |
|
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Palette paletteW(true); |
|
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|
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ListDigraph g; |
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typedef ListDigraph::Node Node; |
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typedef ListDigraph::NodeIt NodeIt; |
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typedef ListDigraph::Arc Arc; |
| 51 | 51 |
typedef dim2::Point<int> Point; |
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|
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Node n1=g.addNode(); |
| 54 | 54 |
Node n2=g.addNode(); |
| 55 | 55 |
Node n3=g.addNode(); |
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Node n4=g.addNode(); |
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Node n5=g.addNode(); |
| 58 | 58 |
|
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ListDigraph::NodeMap<Point> coords(g); |
| 60 | 60 |
ListDigraph::NodeMap<double> sizes(g); |
| 61 | 61 |
ListDigraph::NodeMap<int> colors(g); |
| 62 | 62 |
ListDigraph::NodeMap<int> shapes(g); |
| 63 | 63 |
ListDigraph::ArcMap<int> ecolors(g); |
| 64 | 64 |
ListDigraph::ArcMap<int> widths(g); |
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|
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coords[n1]=Point(50,50); sizes[n1]=1; colors[n1]=1; shapes[n1]=0; |
| 67 | 67 |
coords[n2]=Point(50,70); sizes[n2]=2; colors[n2]=2; shapes[n2]=2; |
| 68 | 68 |
coords[n3]=Point(70,70); sizes[n3]=1; colors[n3]=3; shapes[n3]=0; |
| 69 | 69 |
coords[n4]=Point(70,50); sizes[n4]=2; colors[n4]=4; shapes[n4]=1; |
| ... | ... |
@@ -98,49 +98,49 @@ |
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|
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///This map assigns one of the predefined \ref Color "Color"s to |
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///each <tt>int</tt>. It is possible to change the colors as well as |
| 101 | 101 |
///their number. The integer range is cyclically mapped to the |
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///provided set of colors. |
| 103 | 103 |
/// |
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///This is a true \ref concepts::ReferenceMap "reference map", so |
| 105 | 105 |
///you can also change the actual colors. |
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|
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class Palette : public MapBase<int,Color> |
| 108 | 108 |
{
|
| 109 | 109 |
std::vector<Color> colors; |
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public: |
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///Constructor |
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|
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///Constructor |
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///\param num the number of the allocated colors. If it is \c -1, |
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///the default color configuration is set up (26 color plus the |
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///white). If \c num is less then 26/27 then the default color |
| 117 | 117 |
///list is cut. Otherwise the color list is filled repeatedly with |
| 118 | 118 |
///the default color list. (The colors can be changed later on.) |
| 119 | 119 |
///\param have_white indicates whether white is amongst the |
| 120 | 120 |
///provided color (\c true) or not (\c false). If it is true, |
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///white will be assigned to \c 0. |
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Palette(int num=-1 |
|
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Palette(bool have_white=false,int num=-1) |
|
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{
|
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if (num==0) return; |
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do {
|
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if(have_white) colors.push_back(Color(1,1,1)); |
| 127 | 127 |
|
| 128 | 128 |
colors.push_back(Color(0,0,0)); |
| 129 | 129 |
colors.push_back(Color(1,0,0)); |
| 130 | 130 |
colors.push_back(Color(0,1,0)); |
| 131 | 131 |
colors.push_back(Color(0,0,1)); |
| 132 | 132 |
colors.push_back(Color(1,1,0)); |
| 133 | 133 |
colors.push_back(Color(1,0,1)); |
| 134 | 134 |
colors.push_back(Color(0,1,1)); |
| 135 | 135 |
|
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colors.push_back(Color(.5,0,0)); |
| 137 | 137 |
colors.push_back(Color(0,.5,0)); |
| 138 | 138 |
colors.push_back(Color(0,0,.5)); |
| 139 | 139 |
colors.push_back(Color(.5,.5,0)); |
| 140 | 140 |
colors.push_back(Color(.5,0,.5)); |
| 141 | 141 |
colors.push_back(Color(0,.5,.5)); |
| 142 | 142 |
|
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colors.push_back(Color(.5,.5,.5)); |
| 144 | 144 |
colors.push_back(Color(1,.5,.5)); |
| 145 | 145 |
colors.push_back(Color(.5,1,.5)); |
| 146 | 146 |
colors.push_back(Color(.5,.5,1)); |
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