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kpeter (Peter Kovacs)
kpeter@inf.elte.hu
Move the heaps to a separate group (#299)
0 6 0
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6 files changed with 40 insertions and 19 deletions:
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Ignore white space 6 line context
... ...
@@ -165,149 +165,170 @@
165 165
/**
166 166
\defgroup map_adaptors Map Adaptors
167 167
\ingroup maps
168 168
\brief Tools to create new maps from existing ones
169 169

	
170 170
This group contains map adaptors that are used to create "implicit"
171 171
maps from other maps.
172 172

	
173 173
Most of them are \ref concepts::ReadMap "read-only maps".
174 174
They can make arithmetic and logical operations between one or two maps
175 175
(negation, shifting, addition, multiplication, logical 'and', 'or',
176 176
'not' etc.) or e.g. convert a map to another one of different Value type.
177 177

	
178 178
The typical usage of this classes is passing implicit maps to
179 179
algorithms.  If a function type algorithm is called then the function
180 180
type map adaptors can be used comfortable. For example let's see the
181 181
usage of map adaptors with the \c graphToEps() function.
182 182
\code
183 183
  Color nodeColor(int deg) {
184 184
    if (deg >= 2) {
185 185
      return Color(0.5, 0.0, 0.5);
186 186
    } else if (deg == 1) {
187 187
      return Color(1.0, 0.5, 1.0);
188 188
    } else {
189 189
      return Color(0.0, 0.0, 0.0);
190 190
    }
191 191
  }
192 192

	
193 193
  Digraph::NodeMap<int> degree_map(graph);
194 194

	
195 195
  graphToEps(graph, "graph.eps")
196 196
    .coords(coords).scaleToA4().undirected()
197 197
    .nodeColors(composeMap(functorToMap(nodeColor), degree_map))
198 198
    .run();
199 199
\endcode
200 200
The \c functorToMap() function makes an \c int to \c Color map from the
201 201
\c nodeColor() function. The \c composeMap() compose the \c degree_map
202 202
and the previously created map. The composed map is a proper function to
203 203
get the color of each node.
204 204

	
205 205
The usage with class type algorithms is little bit harder. In this
206 206
case the function type map adaptors can not be used, because the
207 207
function map adaptors give back temporary objects.
208 208
\code
209 209
  Digraph graph;
210 210

	
211 211
  typedef Digraph::ArcMap<double> DoubleArcMap;
212 212
  DoubleArcMap length(graph);
213 213
  DoubleArcMap speed(graph);
214 214

	
215 215
  typedef DivMap<DoubleArcMap, DoubleArcMap> TimeMap;
216 216
  TimeMap time(length, speed);
217 217

	
218 218
  Dijkstra<Digraph, TimeMap> dijkstra(graph, time);
219 219
  dijkstra.run(source, target);
220 220
\endcode
221 221
We have a length map and a maximum speed map on the arcs of a digraph.
222 222
The minimum time to pass the arc can be calculated as the division of
223 223
the two maps which can be done implicitly with the \c DivMap template
224 224
class. We use the implicit minimum time map as the length map of the
225 225
\c Dijkstra algorithm.
226 226
*/
227 227

	
228 228
/**
229
@defgroup matrices Matrices
230
@ingroup datas
231
\brief Two dimensional data storages implemented in LEMON.
232

	
233
This group contains two dimensional data storages implemented in LEMON.
234
*/
235

	
236
/**
237 229
@defgroup paths Path Structures
238 230
@ingroup datas
239 231
\brief %Path structures implemented in LEMON.
240 232

	
241 233
This group contains the path structures implemented in LEMON.
242 234

	
243 235
LEMON provides flexible data structures to work with paths.
244 236
All of them have similar interfaces and they can be copied easily with
245 237
assignment operators and copy constructors. This makes it easy and
246 238
efficient to have e.g. the Dijkstra algorithm to store its result in
247 239
any kind of path structure.
248 240

	
249
\sa lemon::concepts::Path
241
\sa \ref concepts::Path "Path concept"
242
*/
243

	
244
/**
245
@defgroup heaps Heap Structures
246
@ingroup datas
247
\brief %Heap structures implemented in LEMON.
248

	
249
This group contains the heap structures implemented in LEMON.
250

	
251
LEMON provides several heap classes. They are efficient implementations
252
of the abstract data type \e priority \e queue. They store items with
253
specified values called \e priorities in such a way that finding and
254
removing the item with minimum priority are efficient.
255
The basic operations are adding and erasing items, changing the priority
256
of an item, etc.
257

	
258
Heaps are crucial in several algorithms, such as Dijkstra and Prim.
259
The heap implementations have the same interface, thus any of them can be
260
used easily in such algorithms.
261

	
262
\sa \ref concepts::Heap "Heap concept"
263
*/
264

	
265
/**
266
@defgroup matrices Matrices
267
@ingroup datas
268
\brief Two dimensional data storages implemented in LEMON.
269

	
270
This group contains two dimensional data storages implemented in LEMON.
250 271
*/
251 272

	
252 273
/**
253 274
@defgroup auxdat Auxiliary Data Structures
254 275
@ingroup datas
255 276
\brief Auxiliary data structures implemented in LEMON.
256 277

	
257 278
This group contains some data structures implemented in LEMON in
258 279
order to make it easier to implement combinatorial algorithms.
259 280
*/
260 281

	
261 282
/**
262 283
@defgroup algs Algorithms
263 284
\brief This group contains the several algorithms
264 285
implemented in LEMON.
265 286

	
266 287
This group contains the several algorithms
267 288
implemented in LEMON.
268 289
*/
269 290

	
270 291
/**
271 292
@defgroup search Graph Search
272 293
@ingroup algs
273 294
\brief Common graph search algorithms.
274 295

	
275 296
This group contains the common graph search algorithms, namely
276 297
\e breadth-first \e search (BFS) and \e depth-first \e search (DFS).
277 298
*/
278 299

	
279 300
/**
280 301
@defgroup shortest_path Shortest Path Algorithms
281 302
@ingroup algs
282 303
\brief Algorithms for finding shortest paths.
283 304

	
284 305
This group contains the algorithms for finding shortest paths in digraphs.
285 306

	
286 307
 - \ref Dijkstra algorithm for finding shortest paths from a source node
287 308
   when all arc lengths are non-negative.
288 309
 - \ref BellmanFord "Bellman-Ford" algorithm for finding shortest paths
289 310
   from a source node when arc lenghts can be either positive or negative,
290 311
   but the digraph should not contain directed cycles with negative total
291 312
   length.
292 313
 - \ref FloydWarshall "Floyd-Warshall" and \ref Johnson "Johnson" algorithms
293 314
   for solving the \e all-pairs \e shortest \e paths \e problem when arc
294 315
   lenghts can be either positive or negative, but the digraph should
295 316
   not contain directed cycles with negative total length.
296 317
 - \ref Suurballe A successive shortest path algorithm for finding
297 318
   arc-disjoint paths between two nodes having minimum total length.
298 319
*/
299 320

	
300 321
/**
301 322
@defgroup max_flow Maximum Flow Algorithms
302 323
@ingroup algs
303 324
\brief Algorithms for finding maximum flows.
304 325

	
305 326
This group contains the algorithms for finding maximum flows and
306 327
feasible circulations.
307 328

	
308 329
The \e maximum \e flow \e problem is to find a flow of maximum value between
309 330
a single source and a single target. Formally, there is a \f$G=(V,A)\f$
310 331
digraph, a \f$cap: A\rightarrow\mathbf{R}^+_0\f$ capacity function and
311 332
\f$s, t \in V\f$ source and target nodes.
312 333
A maximum flow is an \f$f: A\rightarrow\mathbf{R}^+_0\f$ solution of the
313 334
following optimization problem.
Ignore white space 6 line context
1 1
/* -*- mode: C++; indent-tabs-mode: nil; -*-
2 2
 *
3 3
 * This file is a part of LEMON, a generic C++ optimization library.
4 4
 *
5 5
 * Copyright (C) 2003-2009
6 6
 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
7 7
 * (Egervary Research Group on Combinatorial Optimization, EGRES).
8 8
 *
9 9
 * Permission to use, modify and distribute this software is granted
10 10
 * provided that this copyright notice appears in all copies. For
11 11
 * precise terms see the accompanying LICENSE file.
12 12
 *
13 13
 * This software is provided "AS IS" with no warranty of any kind,
14 14
 * express or implied, and with no claim as to its suitability for any
15 15
 * purpose.
16 16
 *
17 17
 */
18 18

	
19 19
#ifndef LEMON_BIN_HEAP_H
20 20
#define LEMON_BIN_HEAP_H
21 21

	
22
///\ingroup auxdat
22
///\ingroup heaps
23 23
///\file
24 24
///\brief Binary heap implementation.
25 25

	
26 26
#include <vector>
27 27
#include <utility>
28 28
#include <functional>
29 29

	
30 30
namespace lemon {
31 31

	
32
  /// \ingroup auxdat
32
  /// \ingroup heaps
33 33
  ///
34 34
  /// \brief Binary heap data structure.
35 35
  ///
36 36
  /// This class implements the \e binary \e heap data structure.
37 37
  /// It fully conforms to the \ref concepts::Heap "heap concept".
38 38
  ///
39 39
  /// \tparam PR Type of the priorities of the items.
40 40
  /// \tparam IM A read-writable item map with \c int values, used
41 41
  /// internally to handle the cross references.
42 42
  /// \tparam CMP A functor class for comparing the priorities.
43 43
  /// The default is \c std::less<PR>.
44 44
#ifdef DOXYGEN
45 45
  template <typename PR, typename IM, typename CMP>
46 46
#else
47 47
  template <typename PR, typename IM, typename CMP = std::less<PR> >
48 48
#endif
49 49
  class BinHeap {
50 50
  public:
51 51

	
52 52
    /// Type of the item-int map.
53 53
    typedef IM ItemIntMap;
54 54
    /// Type of the priorities.
55 55
    typedef PR Prio;
56 56
    /// Type of the items stored in the heap.
57 57
    typedef typename ItemIntMap::Key Item;
58 58
    /// Type of the item-priority pairs.
59 59
    typedef std::pair<Item,Prio> Pair;
60 60
    /// Functor type for comparing the priorities.
61 61
    typedef CMP Compare;
62 62

	
63 63
    /// \brief Type to represent the states of the items.
64 64
    ///
65 65
    /// Each item has a state associated to it. It can be "in heap",
66 66
    /// "pre-heap" or "post-heap". The latter two are indifferent from the
67 67
    /// heap's point of view, but may be useful to the user.
68 68
    ///
69 69
    /// The item-int map must be initialized in such way that it assigns
70 70
    /// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap.
71 71
    enum State {
72 72
      IN_HEAP = 0,    ///< = 0.
73 73
      PRE_HEAP = -1,  ///< = -1.
74 74
      POST_HEAP = -2  ///< = -2.
75 75
    };
76 76

	
77 77
  private:
78 78
    std::vector<Pair> _data;
79 79
    Compare _comp;
80 80
    ItemIntMap &_iim;
81 81

	
82 82
  public:
83 83

	
84 84
    /// \brief Constructor.
85 85
    ///
86 86
    /// Constructor.
87 87
    /// \param map A map that assigns \c int values to the items.
88 88
    /// It is used internally to handle the cross references.
89 89
    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
90 90
    explicit BinHeap(ItemIntMap &map) : _iim(map) {}
91 91

	
92 92
    /// \brief Constructor.
93 93
    ///
94 94
    /// Constructor.
95 95
    /// \param map A map that assigns \c int values to the items.
96 96
    /// It is used internally to handle the cross references.
Ignore white space 128 line context
1 1
/* -*- mode: C++; indent-tabs-mode: nil; -*-
2 2
 *
3 3
 * This file is a part of LEMON, a generic C++ optimization library.
4 4
 *
5 5
 * Copyright (C) 2003-2009
6 6
 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
7 7
 * (Egervary Research Group on Combinatorial Optimization, EGRES).
8 8
 *
9 9
 * Permission to use, modify and distribute this software is granted
10 10
 * provided that this copyright notice appears in all copies. For
11 11
 * precise terms see the accompanying LICENSE file.
12 12
 *
13 13
 * This software is provided "AS IS" with no warranty of any kind,
14 14
 * express or implied, and with no claim as to its suitability for any
15 15
 * purpose.
16 16
 *
17 17
 */
18 18

	
19 19
#ifndef LEMON_BUCKET_HEAP_H
20 20
#define LEMON_BUCKET_HEAP_H
21 21

	
22
///\ingroup auxdat
22
///\ingroup heaps
23 23
///\file
24 24
///\brief Bucket heap implementation.
25 25

	
26 26
#include <vector>
27 27
#include <utility>
28 28
#include <functional>
29 29

	
30 30
namespace lemon {
31 31

	
32 32
  namespace _bucket_heap_bits {
33 33

	
34 34
    template <bool MIN>
35 35
    struct DirectionTraits {
36 36
      static bool less(int left, int right) {
37 37
        return left < right;
38 38
      }
39 39
      static void increase(int& value) {
40 40
        ++value;
41 41
      }
42 42
    };
43 43

	
44 44
    template <>
45 45
    struct DirectionTraits<false> {
46 46
      static bool less(int left, int right) {
47 47
        return left > right;
48 48
      }
49 49
      static void increase(int& value) {
50 50
        --value;
51 51
      }
52 52
    };
53 53

	
54 54
  }
55 55

	
56
  /// \ingroup auxdat
56
  /// \ingroup heaps
57 57
  ///
58 58
  /// \brief Bucket heap data structure.
59 59
  ///
60 60
  /// This class implements the \e bucket \e heap data structure.
61 61
  /// It practically conforms to the \ref concepts::Heap "heap concept",
62 62
  /// but it has some limitations.
63 63
  ///
64 64
  /// The bucket heap is a very simple structure. It can store only
65 65
  /// \c int priorities and it maintains a list of items for each priority
66 66
  /// in the range <tt>[0..C)</tt>. So it should only be used when the
67 67
  /// priorities are small. It is not intended to use as a Dijkstra heap.
68 68
  ///
69 69
  /// \tparam IM A read-writable item map with \c int values, used
70 70
  /// internally to handle the cross references.
71 71
  /// \tparam MIN Indicate if the heap is a \e min-heap or a \e max-heap.
72 72
  /// The default is \e min-heap. If this parameter is set to \c false,
73 73
  /// then the comparison is reversed, so the top(), prio() and pop()
74 74
  /// functions deal with the item having maximum priority instead of the
75 75
  /// minimum.
76 76
  ///
77 77
  /// \sa SimpleBucketHeap
78 78
  template <typename IM, bool MIN = true>
79 79
  class BucketHeap {
80 80

	
81 81
  public:
82 82

	
83 83
    /// Type of the item-int map.
84 84
    typedef IM ItemIntMap;
85 85
    /// Type of the priorities.
86 86
    typedef int Prio;
87 87
    /// Type of the items stored in the heap.
88 88
    typedef typename ItemIntMap::Key Item;
89 89
    /// Type of the item-priority pairs.
90 90
    typedef std::pair<Item,Prio> Pair;
91 91

	
92 92
  private:
93 93

	
94 94
    typedef _bucket_heap_bits::DirectionTraits<MIN> Direction;
95 95

	
96 96
  public:
97 97

	
98 98
    /// \brief Type to represent the states of the items.
99 99
    ///
100 100
    /// Each item has a state associated to it. It can be "in heap",
101 101
    /// "pre-heap" or "post-heap". The latter two are indifferent from the
102 102
    /// heap's point of view, but may be useful to the user.
103 103
    ///
104 104
    /// The item-int map must be initialized in such way that it assigns
105 105
    /// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap.
106 106
    enum State {
107 107
      IN_HEAP = 0,    ///< = 0.
108 108
      PRE_HEAP = -1,  ///< = -1.
109 109
      POST_HEAP = -2  ///< = -2.
110 110
    };
111 111

	
112 112
  public:
113 113

	
114 114
    /// \brief Constructor.
115 115
    ///
116 116
    /// Constructor.
117 117
    /// \param map A map that assigns \c int values to the items.
118 118
    /// It is used internally to handle the cross references.
119 119
    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
120 120
    explicit BucketHeap(ItemIntMap &map) : _iim(map), _minimum(0) {}
... ...
@@ -310,129 +310,129 @@
310 310
    /// \param i The item.
311 311
    /// \param p The priority.
312 312
    /// \pre \e i must be stored in the heap with priority at most \e p.
313 313
    void increase(const Item &i, const Prio &p) {
314 314
      int idx = _iim[i];
315 315
      unlace(idx);
316 316
      _data[idx].value = p;
317 317
      lace(idx);
318 318
    }
319 319

	
320 320
    /// \brief Return the state of an item.
321 321
    ///
322 322
    /// This method returns \c PRE_HEAP if the given item has never
323 323
    /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
324 324
    /// and \c POST_HEAP otherwise.
325 325
    /// In the latter case it is possible that the item will get back
326 326
    /// to the heap again.
327 327
    /// \param i The item.
328 328
    State state(const Item &i) const {
329 329
      int idx = _iim[i];
330 330
      if (idx >= 0) idx = 0;
331 331
      return State(idx);
332 332
    }
333 333

	
334 334
    /// \brief Set the state of an item in the heap.
335 335
    ///
336 336
    /// This function sets the state of the given item in the heap.
337 337
    /// It can be used to manually clear the heap when it is important
338 338
    /// to achive better time complexity.
339 339
    /// \param i The item.
340 340
    /// \param st The state. It should not be \c IN_HEAP.
341 341
    void state(const Item& i, State st) {
342 342
      switch (st) {
343 343
      case POST_HEAP:
344 344
      case PRE_HEAP:
345 345
        if (state(i) == IN_HEAP) {
346 346
          erase(i);
347 347
        }
348 348
        _iim[i] = st;
349 349
        break;
350 350
      case IN_HEAP:
351 351
        break;
352 352
      }
353 353
    }
354 354

	
355 355
  private:
356 356

	
357 357
    struct BucketItem {
358 358
      BucketItem(const Item& _item, int _value)
359 359
        : item(_item), value(_value) {}
360 360

	
361 361
      Item item;
362 362
      int value;
363 363

	
364 364
      int prev, next;
365 365
    };
366 366

	
367 367
    ItemIntMap& _iim;
368 368
    std::vector<int> _first;
369 369
    std::vector<BucketItem> _data;
370 370
    mutable int _minimum;
371 371

	
372 372
  }; // class BucketHeap
373 373

	
374
  /// \ingroup auxdat
374
  /// \ingroup heaps
375 375
  ///
376 376
  /// \brief Simplified bucket heap data structure.
377 377
  ///
378 378
  /// This class implements a simplified \e bucket \e heap data
379 379
  /// structure. It does not provide some functionality, but it is
380 380
  /// faster and simpler than BucketHeap. The main difference is
381 381
  /// that BucketHeap stores a doubly-linked list for each key while
382 382
  /// this class stores only simply-linked lists. It supports erasing
383 383
  /// only for the item having minimum priority and it does not support
384 384
  /// key increasing and decreasing.
385 385
  ///
386 386
  /// Note that this implementation does not conform to the
387 387
  /// \ref concepts::Heap "heap concept" due to the lack of some 
388 388
  /// functionality.
389 389
  ///
390 390
  /// \tparam IM A read-writable item map with \c int values, used
391 391
  /// internally to handle the cross references.
392 392
  /// \tparam MIN Indicate if the heap is a \e min-heap or a \e max-heap.
393 393
  /// The default is \e min-heap. If this parameter is set to \c false,
394 394
  /// then the comparison is reversed, so the top(), prio() and pop()
395 395
  /// functions deal with the item having maximum priority instead of the
396 396
  /// minimum.
397 397
  ///
398 398
  /// \sa BucketHeap
399 399
  template <typename IM, bool MIN = true >
400 400
  class SimpleBucketHeap {
401 401

	
402 402
  public:
403 403

	
404 404
    /// Type of the item-int map.
405 405
    typedef IM ItemIntMap;
406 406
    /// Type of the priorities.
407 407
    typedef int Prio;
408 408
    /// Type of the items stored in the heap.
409 409
    typedef typename ItemIntMap::Key Item;
410 410
    /// Type of the item-priority pairs.
411 411
    typedef std::pair<Item,Prio> Pair;
412 412

	
413 413
  private:
414 414

	
415 415
    typedef _bucket_heap_bits::DirectionTraits<MIN> Direction;
416 416

	
417 417
  public:
418 418

	
419 419
    /// \brief Type to represent the states of the items.
420 420
    ///
421 421
    /// Each item has a state associated to it. It can be "in heap",
422 422
    /// "pre-heap" or "post-heap". The latter two are indifferent from the
423 423
    /// heap's point of view, but may be useful to the user.
424 424
    ///
425 425
    /// The item-int map must be initialized in such way that it assigns
426 426
    /// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap.
427 427
    enum State {
428 428
      IN_HEAP = 0,    ///< = 0.
429 429
      PRE_HEAP = -1,  ///< = -1.
430 430
      POST_HEAP = -2  ///< = -2.
431 431
    };
432 432

	
433 433
  public:
434 434

	
435 435
    /// \brief Constructor.
436 436
    ///
437 437
    /// Constructor.
438 438
    /// \param map A map that assigns \c int values to the items.
Ignore white space 6 line context
1 1
/* -*- mode: C++; indent-tabs-mode: nil; -*-
2 2
 *
3 3
 * This file is a part of LEMON, a generic C++ optimization library.
4 4
 *
5 5
 * Copyright (C) 2003-2009
6 6
 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
7 7
 * (Egervary Research Group on Combinatorial Optimization, EGRES).
8 8
 *
9 9
 * Permission to use, modify and distribute this software is granted
10 10
 * provided that this copyright notice appears in all copies. For
11 11
 * precise terms see the accompanying LICENSE file.
12 12
 *
13 13
 * This software is provided "AS IS" with no warranty of any kind,
14 14
 * express or implied, and with no claim as to its suitability for any
15 15
 * purpose.
16 16
 *
17 17
 */
18 18

	
19 19
#ifndef LEMON_CONCEPTS_HEAP_H
20 20
#define LEMON_CONCEPTS_HEAP_H
21 21

	
22 22
///\ingroup concept
23 23
///\file
24 24
///\brief The concept of heaps.
25 25

	
26 26
#include <lemon/core.h>
27 27
#include <lemon/concept_check.h>
28 28

	
29 29
namespace lemon {
30 30

	
31 31
  namespace concepts {
32 32

	
33 33
    /// \addtogroup concept
34 34
    /// @{
35 35

	
36 36
    /// \brief The heap concept.
37 37
    ///
38 38
    /// This concept class describes the main interface of heaps.
39
    /// The various heap structures are efficient
39
    /// The various \ref heaps "heap structures" are efficient
40 40
    /// implementations of the abstract data type \e priority \e queue.
41 41
    /// They store items with specified values called \e priorities
42 42
    /// in such a way that finding and removing the item with minimum
43 43
    /// priority are efficient. The basic operations are adding and
44 44
    /// erasing items, changing the priority of an item, etc.
45 45
    ///
46 46
    /// Heaps are crucial in several algorithms, such as Dijkstra and Prim.
47 47
    /// Any class that conforms to this concept can be used easily in such
48 48
    /// algorithms.
49 49
    ///
50 50
    /// \tparam PR Type of the priorities of the items.
51 51
    /// \tparam IM A read-writable item map with \c int values, used
52 52
    /// internally to handle the cross references.
53 53
    /// \tparam CMP A functor class for comparing the priorities.
54 54
    /// The default is \c std::less<PR>.
55 55
#ifdef DOXYGEN
56 56
    template <typename PR, typename IM, typename CMP>
57 57
#else
58 58
    template <typename PR, typename IM, typename CMP = std::less<PR> >
59 59
#endif
60 60
    class Heap {
61 61
    public:
62 62

	
63 63
      /// Type of the item-int map.
64 64
      typedef IM ItemIntMap;
65 65
      /// Type of the priorities.
66 66
      typedef PR Prio;
67 67
      /// Type of the items stored in the heap.
68 68
      typedef typename ItemIntMap::Key Item;
69 69

	
70 70
      /// \brief Type to represent the states of the items.
71 71
      ///
72 72
      /// Each item has a state associated to it. It can be "in heap",
73 73
      /// "pre-heap" or "post-heap". The latter two are indifferent from the
74 74
      /// heap's point of view, but may be useful to the user.
75 75
      ///
76 76
      /// The item-int map must be initialized in such way that it assigns
77 77
      /// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap.
78 78
      enum State {
79 79
        IN_HEAP = 0,    ///< = 0. The "in heap" state constant.
80 80
        PRE_HEAP = -1,  ///< = -1. The "pre-heap" state constant.
81 81
        POST_HEAP = -2  ///< = -2. The "post-heap" state constant.
82 82
      };
83 83

	
84 84
      /// \brief Constructor.
85 85
      ///
86 86
      /// Constructor.
87 87
      /// \param map A map that assigns \c int values to keys of type
88 88
      /// \c Item. It is used internally by the heap implementations to
89 89
      /// handle the cross references. The assigned value must be
90 90
      /// \c PRE_HEAP (<tt>-1</tt>) for each item.
91 91
      explicit Heap(ItemIntMap &map) {}
92 92

	
93 93
      /// \brief Constructor.
94 94
      ///
95 95
      /// Constructor.
96 96
      /// \param map A map that assigns \c int values to keys of type
97 97
      /// \c Item. It is used internally by the heap implementations to
98 98
      /// handle the cross references. The assigned value must be
99 99
      /// \c PRE_HEAP (<tt>-1</tt>) for each item.
100 100
      /// \param comp The function object used for comparing the priorities.
101 101
      explicit Heap(ItemIntMap &map, const CMP &comp) {}
102 102

	
103 103
      /// \brief The number of items stored in the heap.
Ignore white space 6 line context
1 1
/* -*- mode: C++; indent-tabs-mode: nil; -*-
2 2
 *
3 3
 * This file is a part of LEMON, a generic C++ optimization library.
4 4
 *
5 5
 * Copyright (C) 2003-2009
6 6
 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
7 7
 * (Egervary Research Group on Combinatorial Optimization, EGRES).
8 8
 *
9 9
 * Permission to use, modify and distribute this software is granted
10 10
 * provided that this copyright notice appears in all copies. For
11 11
 * precise terms see the accompanying LICENSE file.
12 12
 *
13 13
 * This software is provided "AS IS" with no warranty of any kind,
14 14
 * express or implied, and with no claim as to its suitability for any
15 15
 * purpose.
16 16
 *
17 17
 */
18 18

	
19 19
#ifndef LEMON_FIB_HEAP_H
20 20
#define LEMON_FIB_HEAP_H
21 21

	
22 22
///\file
23
///\ingroup auxdat
23
///\ingroup heaps
24 24
///\brief Fibonacci heap implementation.
25 25

	
26 26
#include <vector>
27 27
#include <utility>
28 28
#include <functional>
29 29
#include <lemon/math.h>
30 30

	
31 31
namespace lemon {
32 32

	
33
  /// \ingroup auxdat
33
  /// \ingroup heaps
34 34
  ///
35 35
  /// \brief Fibonacci heap data structure.
36 36
  ///
37 37
  /// This class implements the \e Fibonacci \e heap data structure.
38 38
  /// It fully conforms to the \ref concepts::Heap "heap concept".
39 39
  ///
40 40
  /// The methods \ref increase() and \ref erase() are not efficient in a
41 41
  /// Fibonacci heap. In case of many calls of these operations, it is
42 42
  /// better to use other heap structure, e.g. \ref BinHeap "binary heap".
43 43
  ///
44 44
  /// \tparam PR Type of the priorities of the items.
45 45
  /// \tparam IM A read-writable item map with \c int values, used
46 46
  /// internally to handle the cross references.
47 47
  /// \tparam CMP A functor class for comparing the priorities.
48 48
  /// The default is \c std::less<PR>.
49 49
#ifdef DOXYGEN
50 50
  template <typename PR, typename IM, typename CMP>
51 51
#else
52 52
  template <typename PR, typename IM, typename CMP = std::less<PR> >
53 53
#endif
54 54
  class FibHeap {
55 55
  public:
56 56

	
57 57
    /// Type of the item-int map.
58 58
    typedef IM ItemIntMap;
59 59
    /// Type of the priorities.
60 60
    typedef PR Prio;
61 61
    /// Type of the items stored in the heap.
62 62
    typedef typename ItemIntMap::Key Item;
63 63
    /// Type of the item-priority pairs.
64 64
    typedef std::pair<Item,Prio> Pair;
65 65
    /// Functor type for comparing the priorities.
66 66
    typedef CMP Compare;
67 67

	
68 68
  private:
69 69
    class Store;
70 70

	
71 71
    std::vector<Store> _data;
72 72
    int _minimum;
73 73
    ItemIntMap &_iim;
74 74
    Compare _comp;
75 75
    int _num;
76 76

	
77 77
  public:
78 78

	
79 79
    /// \brief Type to represent the states of the items.
80 80
    ///
81 81
    /// Each item has a state associated to it. It can be "in heap",
82 82
    /// "pre-heap" or "post-heap". The latter two are indifferent from the
83 83
    /// heap's point of view, but may be useful to the user.
84 84
    ///
85 85
    /// The item-int map must be initialized in such way that it assigns
86 86
    /// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap.
87 87
    enum State {
88 88
      IN_HEAP = 0,    ///< = 0.
89 89
      PRE_HEAP = -1,  ///< = -1.
90 90
      POST_HEAP = -2  ///< = -2.
91 91
    };
92 92

	
93 93
    /// \brief Constructor.
94 94
    ///
95 95
    /// Constructor.
96 96
    /// \param map A map that assigns \c int values to the items.
97 97
    /// It is used internally to handle the cross references.
Ignore white space 6 line context
1 1
/* -*- mode: C++; indent-tabs-mode: nil; -*-
2 2
 *
3 3
 * This file is a part of LEMON, a generic C++ optimization library.
4 4
 *
5 5
 * Copyright (C) 2003-2009
6 6
 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
7 7
 * (Egervary Research Group on Combinatorial Optimization, EGRES).
8 8
 *
9 9
 * Permission to use, modify and distribute this software is granted
10 10
 * provided that this copyright notice appears in all copies. For
11 11
 * precise terms see the accompanying LICENSE file.
12 12
 *
13 13
 * This software is provided "AS IS" with no warranty of any kind,
14 14
 * express or implied, and with no claim as to its suitability for any
15 15
 * purpose.
16 16
 *
17 17
 */
18 18

	
19 19
#ifndef LEMON_RADIX_HEAP_H
20 20
#define LEMON_RADIX_HEAP_H
21 21

	
22
///\ingroup auxdat
22
///\ingroup heaps
23 23
///\file
24 24
///\brief Radix heap implementation.
25 25

	
26 26
#include <vector>
27 27
#include <lemon/error.h>
28 28

	
29 29
namespace lemon {
30 30

	
31 31

	
32
  /// \ingroup auxdat
32
  /// \ingroup heaps
33 33
  ///
34 34
  /// \brief Radix heap data structure.
35 35
  ///
36 36
  /// This class implements the \e radix \e heap data structure.
37 37
  /// It practically conforms to the \ref concepts::Heap "heap concept",
38 38
  /// but it has some limitations due its special implementation.
39 39
  /// The type of the priorities must be \c int and the priority of an
40 40
  /// item cannot be decreased under the priority of the last removed item.
41 41
  ///
42 42
  /// \tparam IM A read-writable item map with \c int values, used
43 43
  /// internally to handle the cross references.
44 44
  template <typename IM>
45 45
  class RadixHeap {
46 46

	
47 47
  public:
48 48

	
49 49
    /// Type of the item-int map.
50 50
    typedef IM ItemIntMap;
51 51
    /// Type of the priorities.
52 52
    typedef int Prio;
53 53
    /// Type of the items stored in the heap.
54 54
    typedef typename ItemIntMap::Key Item;
55 55

	
56 56
    /// \brief Exception thrown by RadixHeap.
57 57
    ///
58 58
    /// This exception is thrown when an item is inserted into a
59 59
    /// RadixHeap with a priority smaller than the last erased one.
60 60
    /// \see RadixHeap
61 61
    class UnderFlowPriorityError : public Exception {
62 62
    public:
63 63
      virtual const char* what() const throw() {
64 64
        return "lemon::RadixHeap::UnderFlowPriorityError";
65 65
      }
66 66
    };
67 67

	
68 68
    /// \brief Type to represent the states of the items.
69 69
    ///
70 70
    /// Each item has a state associated to it. It can be "in heap",
71 71
    /// "pre-heap" or "post-heap". The latter two are indifferent from the
72 72
    /// heap's point of view, but may be useful to the user.
73 73
    ///
74 74
    /// The item-int map must be initialized in such way that it assigns
75 75
    /// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap.
76 76
    enum State {
77 77
      IN_HEAP = 0,    ///< = 0.
78 78
      PRE_HEAP = -1,  ///< = -1.
79 79
      POST_HEAP = -2  ///< = -2.
80 80
    };
81 81

	
82 82
  private:
83 83

	
84 84
    struct RadixItem {
85 85
      int prev, next, box;
86 86
      Item item;
87 87
      int prio;
88 88
      RadixItem(Item _item, int _prio) : item(_item), prio(_prio) {}
89 89
    };
90 90

	
91 91
    struct RadixBox {
92 92
      int first;
93 93
      int min, size;
94 94
      RadixBox(int _min, int _size) : first(-1), min(_min), size(_size) {}
95 95
    };
96 96

	
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