/* -*- mode: C++; indent-tabs-mode: nil; -*-
*
* This file is a part of LEMON, a generic C++ optimization library.
*
* Copyright (C) 2003-2008
* Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
* (Egervary Research Group on Combinatorial Optimization, EGRES).
*
* Permission to use, modify and distribute this software is granted
* provided that this copyright notice appears in all copies. For
* precise terms see the accompanying LICENSE file.
*
* This software is provided "AS IS" with no warranty of any kind,
* express or implied, and with no claim as to its suitability for any
* purpose.
*
*/
namespace lemon {
/**
@defgroup datas Data Structures
This group describes the several data structures implemented in LEMON.
*/
/**
@defgroup graphs Graph Structures
@ingroup datas
\brief Graph structures implemented in LEMON.
The implementation of combinatorial algorithms heavily relies on
efficient graph implementations. LEMON offers data structures which are
planned to be easily used in an experimental phase of implementation studies,
and thereafter the program code can be made efficient by small modifications.
The most efficient implementation of diverse applications require the
usage of different physical graph implementations. These differences
appear in the size of graph we require to handle, memory or time usage
limitations or in the set of operations through which the graph can be
accessed. LEMON provides several physical graph structures to meet
the diverging requirements of the possible users. In order to save on
running time or on memory usage, some structures may fail to provide
some graph features like arc/edge or node deletion.
Alteration of standard containers need a very limited number of
operations, these together satisfy the everyday requirements.
In the case of graph structures, different operations are needed which do
not alter the physical graph, but gives another view. If some nodes or
arcs have to be hidden or the reverse oriented graph have to be used, then
this is the case. It also may happen that in a flow implementation
the residual graph can be accessed by another algorithm, or a node-set
is to be shrunk for another algorithm.
LEMON also provides a variety of graphs for these requirements called
\ref graph_adaptors "graph adaptors". Adaptors cannot be used alone but only
in conjunction with other graph representations.
You are free to use the graph structure that fit your requirements
the best, most graph algorithms and auxiliary data structures can be used
with any graph structure.
See also: \ref graph_concepts "Graph Structure Concepts".
*/
/**
@defgroup semi_adaptors Semi-Adaptor Classes for Graphs
@ingroup graphs
\brief Graph types between real graphs and graph adaptors.
This group describes some graph types between real graphs and graph adaptors.
These classes wrap graphs to give new functionality as the adaptors do it.
On the other hand they are not light-weight structures as the adaptors.
*/
/**
@defgroup maps Maps
@ingroup datas
\brief Map structures implemented in LEMON.
This group describes the map structures implemented in LEMON.
LEMON provides several special purpose maps and map adaptors that e.g. combine
new maps from existing ones.
See also: \ref map_concepts "Map Concepts".
*/
/**
@defgroup graph_maps Graph Maps
@ingroup maps
\brief Special graph-related maps.
This group describes maps that are specifically designed to assign
values to the nodes and arcs/edges of graphs.
If you are looking for the standard graph maps (\c NodeMap, \c ArcMap,
\c EdgeMap), see the \ref graph_concepts "Graph Structure Concepts".
*/
/**
\defgroup map_adaptors Map Adaptors
\ingroup maps
\brief Tools to create new maps from existing ones
This group describes map adaptors that are used to create "implicit"
maps from other maps.
Most of them are \ref concepts::ReadMap "read-only maps".
They can make arithmetic and logical operations between one or two maps
(negation, shifting, addition, multiplication, logical 'and', 'or',
'not' etc.) or e.g. convert a map to another one of different Value type.
The typical usage of this classes is passing implicit maps to
algorithms. If a function type algorithm is called then the function
type map adaptors can be used comfortable. For example let's see the
usage of map adaptors with the \c graphToEps() function.
\code
Color nodeColor(int deg) {
if (deg >= 2) {
return Color(0.5, 0.0, 0.5);
} else if (deg == 1) {
return Color(1.0, 0.5, 1.0);
} else {
return Color(0.0, 0.0, 0.0);
}
}
Digraph::NodeMap degree_map(graph);
graphToEps(graph, "graph.eps")
.coords(coords).scaleToA4().undirected()
.nodeColors(composeMap(functorToMap(nodeColor), degree_map))
.run();
\endcode
The \c functorToMap() function makes an \c int to \c Color map from the
\c nodeColor() function. The \c composeMap() compose the \c degree_map
and the previously created map. The composed map is a proper function to
get the color of each node.
The usage with class type algorithms is little bit harder. In this
case the function type map adaptors can not be used, because the
function map adaptors give back temporary objects.
\code
Digraph graph;
typedef Digraph::ArcMap DoubleArcMap;
DoubleArcMap length(graph);
DoubleArcMap speed(graph);
typedef DivMap TimeMap;
TimeMap time(length, speed);
Dijkstra dijkstra(graph, time);
dijkstra.run(source, target);
\endcode
We have a length map and a maximum speed map on the arcs of a digraph.
The minimum time to pass the arc can be calculated as the division of
the two maps which can be done implicitly with the \c DivMap template
class. We use the implicit minimum time map as the length map of the
\c Dijkstra algorithm.
*/
/**
@defgroup matrices Matrices
@ingroup datas
\brief Two dimensional data storages implemented in LEMON.
This group describes two dimensional data storages implemented in LEMON.
*/
/**
@defgroup paths Path Structures
@ingroup datas
\brief %Path structures implemented in LEMON.
This group describes the path structures implemented in LEMON.
LEMON provides flexible data structures to work with paths.
All of them have similar interfaces and they can be copied easily with
assignment operators and copy constructors. This makes it easy and
efficient to have e.g. the Dijkstra algorithm to store its result in
any kind of path structure.
\sa lemon::concepts::Path
*/
/**
@defgroup auxdat Auxiliary Data Structures
@ingroup datas
\brief Auxiliary data structures implemented in LEMON.
This group describes some data structures implemented in LEMON in
order to make it easier to implement combinatorial algorithms.
*/
/**
@defgroup algs Algorithms
\brief This group describes the several algorithms
implemented in LEMON.
This group describes the several algorithms
implemented in LEMON.
*/
/**
@defgroup search Graph Search
@ingroup algs
\brief Common graph search algorithms.
This group describes the common graph search algorithms, namely
\e breadth-first \e search (BFS) and \e depth-first \e search (DFS).
*/
/**
@defgroup shortest_path Shortest Path Algorithms
@ingroup algs
\brief Algorithms for finding shortest paths.
This group describes the algorithms for finding shortest paths in digraphs.
- \ref Dijkstra algorithm for finding shortest paths from a source node
when all arc lengths are non-negative.
- \ref BellmanFord "Bellman-Ford" algorithm for finding shortest paths
from a source node when arc lenghts can be either positive or negative,
but the digraph should not contain directed cycles with negative total
length.
- \ref FloydWarshall "Floyd-Warshall" and \ref Johnson "Johnson" algorithms
for solving the \e all-pairs \e shortest \e paths \e problem when arc
lenghts can be either positive or negative, but the digraph should
not contain directed cycles with negative total length.
- \ref Suurballe A successive shortest path algorithm for finding
arc-disjoint paths between two nodes having minimum total length.
*/
/**
@defgroup max_flow Maximum Flow Algorithms
@ingroup algs
\brief Algorithms for finding maximum flows.
This group describes the algorithms for finding maximum flows and
feasible circulations.
The \e maximum \e flow \e problem is to find a flow of maximum value between
a single source and a single target. Formally, there is a \f$G=(V,A)\f$
digraph, a \f$cap:A\rightarrow\mathbf{R}^+_0\f$ capacity function and
\f$s, t \in V\f$ source and target nodes.
A maximum flow is an \f$f:A\rightarrow\mathbf{R}^+_0\f$ solution of the
following optimization problem.
\f[ \max\sum_{a\in\delta_{out}(s)}f(a) - \sum_{a\in\delta_{in}(s)}f(a) \f]
\f[ \sum_{a\in\delta_{out}(v)} f(a) = \sum_{a\in\delta_{in}(v)} f(a)
\qquad \forall v\in V\setminus\{s,t\} \f]
\f[ 0 \leq f(a) \leq cap(a) \qquad \forall a\in A \f]
LEMON contains several algorithms for solving maximum flow problems:
- \ref EdmondsKarp Edmonds-Karp algorithm.
- \ref Preflow Goldberg-Tarjan's preflow push-relabel algorithm.
- \ref DinitzSleatorTarjan Dinitz's blocking flow algorithm with dynamic trees.
- \ref GoldbergTarjan Preflow push-relabel algorithm with dynamic trees.
In most cases the \ref Preflow "Preflow" algorithm provides the
fastest method for computing a maximum flow. All implementations
provides functions to also query the minimum cut, which is the dual
problem of the maximum flow.
*/
/**
@defgroup min_cost_flow Minimum Cost Flow Algorithms
@ingroup algs
\brief Algorithms for finding minimum cost flows and circulations.
This group describes the algorithms for finding minimum cost flows and
circulations.
The \e minimum \e cost \e flow \e problem is to find a feasible flow of
minimum total cost from a set of supply nodes to a set of demand nodes
in a network with capacity constraints and arc costs.
Formally, let \f$G=(V,A)\f$ be a digraph,
\f$lower, upper: A\rightarrow\mathbf{Z}^+_0\f$ denote the lower and
upper bounds for the flow values on the arcs,
\f$cost: A\rightarrow\mathbf{Z}^+_0\f$ denotes the cost per unit flow
on the arcs, and
\f$supply: V\rightarrow\mathbf{Z}\f$ denotes the supply/demand values
of the nodes.
A minimum cost flow is an \f$f:A\rightarrow\mathbf{R}^+_0\f$ solution of
the following optimization problem.
\f[ \min\sum_{a\in A} f(a) cost(a) \f]
\f[ \sum_{a\in\delta_{out}(v)} f(a) - \sum_{a\in\delta_{in}(v)} f(a) =
supply(v) \qquad \forall v\in V \f]
\f[ lower(a) \leq f(a) \leq upper(a) \qquad \forall a\in A \f]
LEMON contains several algorithms for solving minimum cost flow problems:
- \ref CycleCanceling Cycle-canceling algorithms.
- \ref CapacityScaling Successive shortest path algorithm with optional
capacity scaling.
- \ref CostScaling Push-relabel and augment-relabel algorithms based on
cost scaling.
- \ref NetworkSimplex Primal network simplex algorithm with various
pivot strategies.
*/
/**
@defgroup min_cut Minimum Cut Algorithms
@ingroup algs
\brief Algorithms for finding minimum cut in graphs.
This group describes the algorithms for finding minimum cut in graphs.
The \e minimum \e cut \e problem is to find a non-empty and non-complete
\f$X\f$ subset of the nodes with minimum overall capacity on
outgoing arcs. Formally, there is a \f$G=(V,A)\f$ digraph, a
\f$cap: A\rightarrow\mathbf{R}^+_0\f$ capacity function. The minimum
cut is the \f$X\f$ solution of the next optimization problem:
\f[ \min_{X \subset V, X\not\in \{\emptyset, V\}}
\sum_{uv\in A, u\in X, v\not\in X}cap(uv) \f]
LEMON contains several algorithms related to minimum cut problems:
- \ref HaoOrlin "Hao-Orlin algorithm" for calculating minimum cut
in directed graphs.
- \ref NagamochiIbaraki "Nagamochi-Ibaraki algorithm" for
calculating minimum cut in undirected graphs.
- \ref GomoryHuTree "Gomory-Hu tree computation" for calculating
all-pairs minimum cut in undirected graphs.
If you want to find minimum cut just between two distinict nodes,
see the \ref max_flow "maximum flow problem".
*/
/**
@defgroup graph_prop Connectivity and Other Graph Properties
@ingroup algs
\brief Algorithms for discovering the graph properties
This group describes the algorithms for discovering the graph properties
like connectivity, bipartiteness, euler property, simplicity etc.
\image html edge_biconnected_components.png
\image latex edge_biconnected_components.eps "bi-edge-connected components" width=\textwidth
*/
/**
@defgroup planar Planarity Embedding and Drawing
@ingroup algs
\brief Algorithms for planarity checking, embedding and drawing
This group describes the algorithms for planarity checking,
embedding and drawing.
\image html planar.png
\image latex planar.eps "Plane graph" width=\textwidth
*/
/**
@defgroup matching Matching Algorithms
@ingroup algs
\brief Algorithms for finding matchings in graphs and bipartite graphs.
This group contains algorithm objects and functions to calculate
matchings in graphs and bipartite graphs. The general matching problem is
finding a subset of the arcs which does not shares common endpoints.
There are several different algorithms for calculate matchings in
graphs. The matching problems in bipartite graphs are generally
easier than in general graphs. The goal of the matching optimization
can be finding maximum cardinality, maximum weight or minimum cost
matching. The search can be constrained to find perfect or
maximum cardinality matching.
The matching algorithms implemented in LEMON:
- \ref MaxBipartiteMatching Hopcroft-Karp augmenting path algorithm
for calculating maximum cardinality matching in bipartite graphs.
- \ref PrBipartiteMatching Push-relabel algorithm
for calculating maximum cardinality matching in bipartite graphs.
- \ref MaxWeightedBipartiteMatching
Successive shortest path algorithm for calculating maximum weighted
matching and maximum weighted bipartite matching in bipartite graphs.
- \ref MinCostMaxBipartiteMatching
Successive shortest path algorithm for calculating minimum cost maximum
matching in bipartite graphs.
- \ref MaxMatching Edmond's blossom shrinking algorithm for calculating
maximum cardinality matching in general graphs.
- \ref MaxWeightedMatching Edmond's blossom shrinking algorithm for calculating
maximum weighted matching in general graphs.
- \ref MaxWeightedPerfectMatching
Edmond's blossom shrinking algorithm for calculating maximum weighted
perfect matching in general graphs.
\image html bipartite_matching.png
\image latex bipartite_matching.eps "Bipartite Matching" width=\textwidth
*/
/**
@defgroup spantree Minimum Spanning Tree Algorithms
@ingroup algs
\brief Algorithms for finding a minimum cost spanning tree in a graph.
This group describes the algorithms for finding a minimum cost spanning
tree in a graph.
*/
/**
@defgroup auxalg Auxiliary Algorithms
@ingroup algs
\brief Auxiliary algorithms implemented in LEMON.
This group describes some algorithms implemented in LEMON
in order to make it easier to implement complex algorithms.
*/
/**
@defgroup approx Approximation Algorithms
@ingroup algs
\brief Approximation algorithms.
This group describes the approximation and heuristic algorithms
implemented in LEMON.
*/
/**
@defgroup gen_opt_group General Optimization Tools
\brief This group describes some general optimization frameworks
implemented in LEMON.
This group describes some general optimization frameworks
implemented in LEMON.
*/
/**
@defgroup lp_group Lp and Mip Solvers
@ingroup gen_opt_group
\brief Lp and Mip solver interfaces for LEMON.
This group describes Lp and Mip solver interfaces for LEMON. The
various LP solvers could be used in the same manner with this
interface.
*/
/**
@defgroup lp_utils Tools for Lp and Mip Solvers
@ingroup lp_group
\brief Helper tools to the Lp and Mip solvers.
This group adds some helper tools to general optimization framework
implemented in LEMON.
*/
/**
@defgroup metah Metaheuristics
@ingroup gen_opt_group
\brief Metaheuristics for LEMON library.
This group describes some metaheuristic optimization tools.
*/
/**
@defgroup utils Tools and Utilities
\brief Tools and utilities for programming in LEMON
Tools and utilities for programming in LEMON.
*/
/**
@defgroup gutils Basic Graph Utilities
@ingroup utils
\brief Simple basic graph utilities.
This group describes some simple basic graph utilities.
*/
/**
@defgroup misc Miscellaneous Tools
@ingroup utils
\brief Tools for development, debugging and testing.
This group describes several useful tools for development,
debugging and testing.
*/
/**
@defgroup timecount Time Measuring and Counting
@ingroup misc
\brief Simple tools for measuring the performance of algorithms.
This group describes simple tools for measuring the performance
of algorithms.
*/
/**
@defgroup exceptions Exceptions
@ingroup utils
\brief Exceptions defined in LEMON.
This group describes the exceptions defined in LEMON.
*/
/**
@defgroup io_group Input-Output
\brief Graph Input-Output methods
This group describes the tools for importing and exporting graphs
and graph related data. Now it supports the \ref lgf-format
"LEMON Graph Format", the \c DIMACS format and the encapsulated
postscript (EPS) format.
*/
/**
@defgroup lemon_io LEMON Graph Format
@ingroup io_group
\brief Reading and writing LEMON Graph Format.
This group describes methods for reading and writing
\ref lgf-format "LEMON Graph Format".
*/
/**
@defgroup eps_io Postscript Exporting
@ingroup io_group
\brief General \c EPS drawer and graph exporter
This group describes general \c EPS drawing methods and special
graph exporting tools.
*/
/**
@defgroup dimacs_group DIMACS format
@ingroup io_group
\brief Read and write files in DIMACS format
Tools to read a digraph from or write it to a file in DIMACS format data.
*/
/**
@defgroup nauty_group NAUTY Format
@ingroup io_group
\brief Read \e Nauty format
Tool to read graphs from \e Nauty format data.
*/
/**
@defgroup concept Concepts
\brief Skeleton classes and concept checking classes
This group describes the data/algorithm skeletons and concept checking
classes implemented in LEMON.
The purpose of the classes in this group is fourfold.
- These classes contain the documentations of the %concepts. In order
to avoid document multiplications, an implementation of a concept
simply refers to the corresponding concept class.
- These classes declare every functions, typedefs etc. an
implementation of the %concepts should provide, however completely
without implementations and real data structures behind the
interface. On the other hand they should provide nothing else. All
the algorithms working on a data structure meeting a certain concept
should compile with these classes. (Though it will not run properly,
of course.) In this way it is easily to check if an algorithm
doesn't use any extra feature of a certain implementation.
- The concept descriptor classes also provide a checker class
that makes it possible to check whether a certain implementation of a
concept indeed provides all the required features.
- Finally, They can serve as a skeleton of a new implementation of a concept.
*/
/**
@defgroup graph_concepts Graph Structure Concepts
@ingroup concept
\brief Skeleton and concept checking classes for graph structures
This group describes the skeletons and concept checking classes of LEMON's
graph structures and helper classes used to implement these.
*/
/**
@defgroup map_concepts Map Concepts
@ingroup concept
\brief Skeleton and concept checking classes for maps
This group describes the skeletons and concept checking classes of maps.
*/
/**
\anchor demoprograms
@defgroup demos Demo Programs
Some demo programs are listed here. Their full source codes can be found in
the \c demo subdirectory of the source tree.
It order to compile them, use --enable-demo configure option when
build the library.
*/
/**
@defgroup tools Standalone Utility Applications
Some utility applications are listed here.
The standard compilation procedure (./configure;make) will compile
them, as well.
*/
}