Location: LEMON/LEMON-official/lemon/CMakeLists.txt - annotation
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${PROJECT_SOURCE_DIR}
${PROJECT_BINARY_DIR}
)
CONFIGURE_FILE(
${CMAKE_CURRENT_SOURCE_DIR}/config.h.cmake
${CMAKE_CURRENT_BINARY_DIR}/config.h
)
CONFIGURE_FILE(
${CMAKE_CURRENT_SOURCE_DIR}/lemon.pc.cmake
${CMAKE_CURRENT_BINARY_DIR}/lemon.pc
@ONLY
)
SET(LEMON_SOURCES
arg_parser.cc
base.cc
color.cc
lp_base.cc
lp_skeleton.cc
random.cc
bits/windows.cc
)
IF(LEMON_HAVE_GLPK)
SET(LEMON_SOURCES ${LEMON_SOURCES} glpk.cc)
INCLUDE_DIRECTORIES(${GLPK_INCLUDE_DIRS})
IF(WIN32)
INSTALL(FILES ${GLPK_BIN_DIR}/glpk.dll DESTINATION bin)
INSTALL(FILES ${GLPK_BIN_DIR}/libltdl3.dll DESTINATION bin)
INSTALL(FILES ${GLPK_BIN_DIR}/zlib1.dll DESTINATION bin)
ENDIF()
ENDIF()
IF(LEMON_HAVE_CPLEX)
SET(LEMON_SOURCES ${LEMON_SOURCES} cplex.cc)
INCLUDE_DIRECTORIES(${CPLEX_INCLUDE_DIRS})
ENDIF()
IF(LEMON_HAVE_CLP)
SET(LEMON_SOURCES ${LEMON_SOURCES} clp.cc)
INCLUDE_DIRECTORIES(${COIN_INCLUDE_DIRS})
ENDIF()
IF(LEMON_HAVE_CBC)
SET(LEMON_SOURCES ${LEMON_SOURCES} cbc.cc)
INCLUDE_DIRECTORIES(${COIN_INCLUDE_DIRS})
ENDIF()
ADD_LIBRARY(lemon ${LEMON_SOURCES})
IF(UNIX)
SET_TARGET_PROPERTIES(lemon PROPERTIES OUTPUT_NAME emon)
ENDIF()
INSTALL(
TARGETS lemon
ARCHIVE DESTINATION lib
COMPONENT library
)
INSTALL(
DIRECTORY . bits concepts
DESTINATION include/lemon
COMPONENT headers
FILES_MATCHING PATTERN "*.h"
)
INSTALL(
FILES ${CMAKE_CURRENT_BINARY_DIR}/config.h
DESTINATION include/lemon
COMPONENT headers
)
INSTALL(
FILES ${CMAKE_CURRENT_BINARY_DIR}/lemon.pc
DESTINATION lib/pkgconfig
)
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