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1
%%%%% Defining LEMON %%%%%
2

	
3
@misc{lemon,
4
  key =          {LEMON},
5
  title =        {{LEMON} -- {L}ibrary for {E}fficient {M}odeling and
6
                  {O}ptimization in {N}etworks},
7
  howpublished = {\url{http://lemon.cs.elte.hu/}},
8
  year =         2009
9
}
10

	
11
@misc{egres,
12
  key =          {EGRES},
13
  title =        {{EGRES} -- {E}gerv{\'a}ry {R}esearch {G}roup on
14
                  {C}ombinatorial {O}ptimization},
15
  url =          {http://www.cs.elte.hu/egres/}
16
}
17

	
18
@misc{coinor,
19
  key =          {COIN-OR},
20
  title =        {{COIN-OR} -- {C}omputational {I}nfrastructure for
21
                  {O}perations {R}esearch},
22
  url =          {http://www.coin-or.org/}
23
}
24

	
25

	
26
%%%%% Other libraries %%%%%%
27

	
28
@misc{boost,
29
  key =          {Boost},
30
  title =        {{B}oost {C++} {L}ibraries},
31
  url =          {http://www.boost.org/}
32
}
33

	
34
@book{bglbook,
35
  author =       {Jeremy G. Siek and Lee-Quan Lee and Andrew
36
                  Lumsdaine},
37
  title =        {The Boost Graph Library: User Guide and Reference
38
                  Manual},
39
  publisher =    {Addison-Wesley},
40
  year =         2002
41
}
42

	
43
@misc{leda,
44
  key =          {LEDA},
45
  title =        {{LEDA} -- {L}ibrary of {E}fficient {D}ata {T}ypes and
46
                  {A}lgorithms},
47
  url =          {http://www.algorithmic-solutions.com/}
48
}
49

	
50
@book{ledabook,
51
  author =       {Kurt Mehlhorn and Stefan N{\"a}her},
52
  title =        {{LEDA}: {A} platform for combinatorial and geometric
53
                  computing},
54
  isbn =         {0-521-56329-1},
55
  publisher =    {Cambridge University Press},
56
  address =      {New York, NY, USA},
57
  year =         1999
58
}
59

	
60

	
61
%%%%% Tools that LEMON depends on %%%%%
62

	
63
@misc{cmake,
64
  key =          {CMake},
65
  title =        {{CMake} -- {C}ross {P}latform {M}ake},
66
  url =          {http://www.cmake.org/}
67
}
68

	
69
@misc{doxygen,
70
  key =          {Doxygen},
71
  title =        {{Doxygen} -- {S}ource code documentation generator
72
                  tool},
73
  url =          {http://www.doxygen.org/}
74
}
75

	
76

	
77
%%%%% LP/MIP libraries %%%%%
78

	
79
@misc{glpk,
80
  key =          {GLPK},
81
  title =        {{GLPK} -- {GNU} {L}inear {P}rogramming {K}it},
82
  url =          {http://www.gnu.org/software/glpk/}
83
}
84

	
85
@misc{clp,
86
  key =          {Clp},
87
  title =        {{Clp} -- {Coin-Or} {L}inear {P}rogramming},
88
  url =          {http://projects.coin-or.org/Clp/}
89
}
90

	
91
@misc{cbc,
92
  key =          {Cbc},
93
  title =        {{Cbc} -- {Coin-Or} {B}ranch and {C}ut},
94
  url =          {http://projects.coin-or.org/Cbc/}
95
}
96

	
97
@misc{cplex,
98
  key =          {CPLEX},
99
  title =        {{ILOG} {CPLEX}},
100
  url =          {http://www.ilog.com/}
101
}
102

	
103
@misc{soplex,
104
  key =          {SoPlex},
105
  title =        {{SoPlex} -- {T}he {S}equential {O}bject-{O}riented
106
                  {S}implex},
107
  url =          {http://soplex.zib.de/}
108
}
109

	
110

	
111
%%%%% General books %%%%%
112

	
113
@book{amo93networkflows,
114
  author =       {Ravindra K. Ahuja and Thomas L. Magnanti and James
115
                  B. Orlin},
116
  title =        {Network Flows: Theory, Algorithms, and Applications},
117
  publisher =    {Prentice-Hall, Inc.},
118
  year =         1993,
119
  month =        feb,
120
  isbn =         {978-0136175490}
121
}
122

	
123
@book{schrijver03combinatorial,
124
  author =       {Alexander Schrijver},
125
  title =        {Combinatorial Optimization: Polyhedra and Efficiency},
126
  publisher =    {Springer-Verlag},
127
  year =         2003,
128
  isbn =         {978-3540443896}
129
}
130

	
131
@book{clrs01algorithms,
132
  author =       {Thomas H. Cormen and Charles E. Leiserson and Ronald
133
                  L. Rivest and Clifford Stein},
134
  title =        {Introduction to Algorithms},
135
  publisher =    {The MIT Press},
136
  year =         2001,
137
  edition =      {2nd}
138
}
139

	
140
@book{stroustrup00cpp,
141
  author =       {Bjarne Stroustrup},
142
  title =        {The C++ Programming Language},
143
  edition =      {3rd},
144
  publisher =    {Addison-Wesley Professional},
145
  isbn =         0201700735,
146
  month =        {February},
147
  year =         2000
148
}
149

	
150

	
151
%%%%% Maximum flow algorithms %%%%%
152

	
153
@article{edmondskarp72theoretical,
154
  author =       {Jack Edmonds and Richard M. Karp},
155
  title =        {Theoretical improvements in algorithmic efficiency
156
                  for network flow problems},
157
  journal =      {Journal of the ACM},
158
  year =         1972,
159
  volume =       19,
160
  number =       2,
161
  pages =        {248-264}
162
}
163

	
164
@article{goldberg88newapproach,
165
  author =       {Andrew V. Goldberg and Robert E. Tarjan},
166
  title =        {A new approach to the maximum flow problem},
167
  journal =      {Journal of the ACM},
168
  year =         1988,
169
  volume =       35,
170
  number =       4,
171
  pages =        {921-940}
172
}
173

	
174
@article{dinic70algorithm,
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  author =       {E. A. Dinic},
176
  title =        {Algorithm for solution of a problem of maximum flow
177
                  in a network with power estimation},
178
  journal =      {Soviet Math. Doklady},
179
  year =         1970,
180
  volume =       11,
181
  pages =        {1277-1280}
182
}
183

	
184
@article{goldberg08partial,
185
  author =       {Andrew V. Goldberg},
186
  title =        {The Partial Augment-Relabel Algorithm for the
187
                  Maximum Flow Problem},
188
  journal =      {16th Annual European Symposium on Algorithms},
189
  year =         2008,
190
  pages =        {466-477}
191
}
192

	
193
@article{sleator83dynamic,
194
  author =       {Daniel D. Sleator and Robert E. Tarjan},
195
  title =        {A data structure for dynamic trees},
196
  journal =      {Journal of Computer and System Sciences},
197
  year =         1983,
198
  volume =       26,
199
  number =       3,
200
  pages =        {362-391}
201
}
202

	
203

	
204
%%%%% Minimum mean cycle algorithms %%%%%
205

	
206
@article{karp78characterization,
207
  author =       {Richard M. Karp},
208
  title =        {A characterization of the minimum cycle mean in a
209
                  digraph},
210
  journal =      {Discrete Math.},
211
  year =         1978,
212
  volume =       23,
213
  pages =        {309-311}
214
}
215

	
216
@article{dasdan98minmeancycle,
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  author =       {Ali Dasdan and Rajesh K. Gupta},
218
  title =        {Faster Maximum and Minimum Mean Cycle Alogrithms for
219
                  System Performance Analysis},
220
  journal =      {IEEE Transactions on Computer-Aided Design of
221
                  Integrated Circuits and Systems},
222
  year =         1998,
223
  volume =       17,
224
  number =       10,
225
  pages =        {889-899}
226
}
227

	
228

	
229
%%%%% Minimum cost flow algorithms %%%%%
230

	
231
@article{klein67primal,
232
  author =       {Morton Klein},
233
  title =        {A primal method for minimal cost flows with
234
                  applications to the assignment and transportation
235
                  problems},
236
  journal =      {Management Science},
237
  year =         1967,
238
  volume =       14,
239
  pages =        {205-220}
240
}
241

	
242
@article{goldberg89cyclecanceling,
243
  author =       {Andrew V. Goldberg and Robert E. Tarjan},
244
  title =        {Finding minimum-cost circulations by canceling
245
                  negative cycles},
246
  journal =      {Journal of the ACM},
247
  year =         1989,
248
  volume =       36,
249
  number =       4,
250
  pages =        {873-886}
251
}
252

	
253
@article{goldberg90approximation,
254
  author =       {Andrew V. Goldberg and Robert E. Tarjan},
255
  title =        {Finding Minimum-Cost Circulations by Successive
256
                  Approximation},
257
  journal =      {Mathematics of Operations Research},
258
  year =         1990,
259
  volume =       15,
260
  number =       3,
261
  pages =        {430-466}
262
}
263

	
264
@article{goldberg97efficient,
265
  author =       {Andrew V. Goldberg},
266
  title =        {An Efficient Implementation of a Scaling
267
                  Minimum-Cost Flow Algorithm},
268
  journal =      {Journal of Algorithms},
269
  year =         1997,
270
  volume =       22,
271
  number =       1,
272
  pages =        {1-29}
273
}
274

	
275
@article{bunnagel98efficient,
276
  author =       {Ursula B{\"u}nnagel and Bernhard Korte and Jens
277
                  Vygen},
278
  title =        {Efficient implementation of the {G}oldberg-{T}arjan
279
                  minimum-cost flow algorithm},
280
  journal =      {Optimization Methods and Software},
281
  year =         1998,
282
  volume =       10,
283
  pages =        {157-174}
284
}
285

	
286
@book{dantzig63linearprog,
287
  author =       {George B. Dantzig},
288
  title =        {Linear Programming and Extensions},
289
  publisher =    {Princeton University Press},
290
  year =         1963
291
}
292

	
293
@mastersthesis{kellyoneill91netsimplex,
294
  author =       {Damian J. Kelly and Garrett M. O'Neill},
295
  title =        {The Minimum Cost Flow Problem and The Network
296
                  Simplex Method},
297
  school =       {University College},
298
  address =      {Dublin, Ireland},
299
  year =         1991,
300
  month =        sep,
301
}
Show white space 6 line context
1
/* -*- C++ -*-
2
 *
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 * This file is a part of LEMON, a generic C++ optimization library
4
 *
5
 * Copyright (C) 2003-2008
6
 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
7
 * (Egervary Research Group on Combinatorial Optimization, EGRES).
8
 *
9
 * Permission to use, modify and distribute this software is granted
10
 * provided that this copyright notice appears in all copies. For
11
 * precise terms see the accompanying LICENSE file.
12
 *
13
 * This software is provided "AS IS" with no warranty of any kind,
14
 * express or implied, and with no claim as to its suitability for any
15
 * purpose.
16
 *
17
 */
18

	
19
#ifndef LEMON_BELLMAN_FORD_H
20
#define LEMON_BELLMAN_FORD_H
21

	
22
/// \ingroup shortest_path
23
/// \file
24
/// \brief Bellman-Ford algorithm.
25

	
26
#include <lemon/list_graph.h>
27
#include <lemon/bits/path_dump.h>
28
#include <lemon/core.h>
29
#include <lemon/error.h>
30
#include <lemon/maps.h>
31
#include <lemon/path.h>
32

	
33
#include <limits>
34

	
35
namespace lemon {
36

	
37
  /// \brief Default OperationTraits for the BellmanFord algorithm class.
38
  ///  
39
  /// This operation traits class defines all computational operations
40
  /// and constants that are used in the Bellman-Ford algorithm.
41
  /// The default implementation is based on the \c numeric_limits class.
42
  /// If the numeric type does not have infinity value, then the maximum
43
  /// value is used as extremal infinity value.
44
  template <
45
    typename V, 
46
    bool has_inf = std::numeric_limits<V>::has_infinity>
47
  struct BellmanFordDefaultOperationTraits {
48
    /// \e
49
    typedef V Value;
50
    /// \brief Gives back the zero value of the type.
51
    static Value zero() {
52
      return static_cast<Value>(0);
53
    }
54
    /// \brief Gives back the positive infinity value of the type.
55
    static Value infinity() {
56
      return std::numeric_limits<Value>::infinity();
57
    }
58
    /// \brief Gives back the sum of the given two elements.
59
    static Value plus(const Value& left, const Value& right) {
60
      return left + right;
61
    }
62
    /// \brief Gives back \c true only if the first value is less than
63
    /// the second.
64
    static bool less(const Value& left, const Value& right) {
65
      return left < right;
66
    }
67
  };
68

	
69
  template <typename V>
70
  struct BellmanFordDefaultOperationTraits<V, false> {
71
    typedef V Value;
72
    static Value zero() {
73
      return static_cast<Value>(0);
74
    }
75
    static Value infinity() {
76
      return std::numeric_limits<Value>::max();
77
    }
78
    static Value plus(const Value& left, const Value& right) {
79
      if (left == infinity() || right == infinity()) return infinity();
80
      return left + right;
81
    }
82
    static bool less(const Value& left, const Value& right) {
83
      return left < right;
84
    }
85
  };
86
  
87
  /// \brief Default traits class of BellmanFord class.
88
  ///
89
  /// Default traits class of BellmanFord class.
90
  /// \param GR The type of the digraph.
91
  /// \param LEN The type of the length map.
92
  template<typename GR, typename LEN>
93
  struct BellmanFordDefaultTraits {
94
    /// The type of the digraph the algorithm runs on. 
95
    typedef GR Digraph;
96

	
97
    /// \brief The type of the map that stores the arc lengths.
98
    ///
99
    /// The type of the map that stores the arc lengths.
100
    /// It must conform to the \ref concepts::ReadMap "ReadMap" concept.
101
    typedef LEN LengthMap;
102

	
103
    /// The type of the arc lengths.
104
    typedef typename LEN::Value Value;
105

	
106
    /// \brief Operation traits for Bellman-Ford algorithm.
107
    ///
108
    /// It defines the used operations and the infinity value for the
109
    /// given \c Value type.
110
    /// \see BellmanFordDefaultOperationTraits
111
    typedef BellmanFordDefaultOperationTraits<Value> OperationTraits;
112
 
113
    /// \brief The type of the map that stores the last arcs of the 
114
    /// shortest paths.
115
    /// 
116
    /// The type of the map that stores the last
117
    /// arcs of the shortest paths.
118
    /// It must conform to the \ref concepts::WriteMap "WriteMap" concept.
119
    typedef typename GR::template NodeMap<typename GR::Arc> PredMap;
120

	
121
    /// \brief Instantiates a \c PredMap.
122
    /// 
123
    /// This function instantiates a \ref PredMap. 
124
    /// \param g is the digraph to which we would like to define the
125
    /// \ref PredMap.
126
    static PredMap *createPredMap(const GR& g) {
127
      return new PredMap(g);
128
    }
129

	
130
    /// \brief The type of the map that stores the distances of the nodes.
131
    ///
132
    /// The type of the map that stores the distances of the nodes.
133
    /// It must conform to the \ref concepts::WriteMap "WriteMap" concept.
134
    typedef typename GR::template NodeMap<typename LEN::Value> DistMap;
135

	
136
    /// \brief Instantiates a \c DistMap.
137
    ///
138
    /// This function instantiates a \ref DistMap. 
139
    /// \param g is the digraph to which we would like to define the 
140
    /// \ref DistMap.
141
    static DistMap *createDistMap(const GR& g) {
142
      return new DistMap(g);
143
    }
144

	
145
  };
146
  
147
  /// \brief %BellmanFord algorithm class.
148
  ///
149
  /// \ingroup shortest_path
150
  /// This class provides an efficient implementation of the Bellman-Ford 
151
  /// algorithm. The maximum time complexity of the algorithm is
152
  /// <tt>O(ne)</tt>.
153
  ///
154
  /// The Bellman-Ford algorithm solves the single-source shortest path
155
  /// problem when the arcs can have negative lengths, but the digraph
156
  /// should not contain directed cycles with negative total length.
157
  /// If all arc costs are non-negative, consider to use the Dijkstra
158
  /// algorithm instead, since it is more efficient.
159
  ///
160
  /// The arc lengths are passed to the algorithm using a
161
  /// \ref concepts::ReadMap "ReadMap", so it is easy to change it to any 
162
  /// kind of length. The type of the length values is determined by the
163
  /// \ref concepts::ReadMap::Value "Value" type of the length map.
164
  ///
165
  /// There is also a \ref bellmanFord() "function-type interface" for the
166
  /// Bellman-Ford algorithm, which is convenient in the simplier cases and
167
  /// it can be used easier.
168
  ///
169
  /// \tparam GR The type of the digraph the algorithm runs on.
170
  /// The default type is \ref ListDigraph.
171
  /// \tparam LEN A \ref concepts::ReadMap "readable" arc map that specifies
172
  /// the lengths of the arcs. The default map type is
173
  /// \ref concepts::Digraph::ArcMap "GR::ArcMap<int>".
174
#ifdef DOXYGEN
175
  template <typename GR, typename LEN, typename TR>
176
#else
177
  template <typename GR=ListDigraph,
178
            typename LEN=typename GR::template ArcMap<int>,
179
            typename TR=BellmanFordDefaultTraits<GR,LEN> >
180
#endif
181
  class BellmanFord {
182
  public:
183

	
184
    ///The type of the underlying digraph.
185
    typedef typename TR::Digraph Digraph;
186
    
187
    /// \brief The type of the arc lengths.
188
    typedef typename TR::LengthMap::Value Value;
189
    /// \brief The type of the map that stores the arc lengths.
190
    typedef typename TR::LengthMap LengthMap;
191
    /// \brief The type of the map that stores the last
192
    /// arcs of the shortest paths.
193
    typedef typename TR::PredMap PredMap;
194
    /// \brief The type of the map that stores the distances of the nodes.
195
    typedef typename TR::DistMap DistMap;
196
    /// The type of the paths.
197
    typedef PredMapPath<Digraph, PredMap> Path;
198
    ///\brief The \ref BellmanFordDefaultOperationTraits
199
    /// "operation traits class" of the algorithm.
200
    typedef typename TR::OperationTraits OperationTraits;
201

	
202
    ///The \ref BellmanFordDefaultTraits "traits class" of the algorithm.
203
    typedef TR Traits;
204

	
205
  private:
206

	
207
    typedef typename Digraph::Node Node;
208
    typedef typename Digraph::NodeIt NodeIt;
209
    typedef typename Digraph::Arc Arc;
210
    typedef typename Digraph::OutArcIt OutArcIt;
211

	
212
    // Pointer to the underlying digraph.
213
    const Digraph *_gr;
214
    // Pointer to the length map
215
    const LengthMap *_length;
216
    // Pointer to the map of predecessors arcs.
217
    PredMap *_pred;
218
    // Indicates if _pred is locally allocated (true) or not.
219
    bool _local_pred;
220
    // Pointer to the map of distances.
221
    DistMap *_dist;
222
    // Indicates if _dist is locally allocated (true) or not.
223
    bool _local_dist;
224

	
225
    typedef typename Digraph::template NodeMap<bool> MaskMap;
226
    MaskMap *_mask;
227

	
228
    std::vector<Node> _process;
229

	
230
    // Creates the maps if necessary.
231
    void create_maps() {
232
      if(!_pred) {
233
	_local_pred = true;
234
	_pred = Traits::createPredMap(*_gr);
235
      }
236
      if(!_dist) {
237
	_local_dist = true;
238
	_dist = Traits::createDistMap(*_gr);
239
      }
240
      _mask = new MaskMap(*_gr, false);
241
    }
242
    
243
  public :
244
 
245
    typedef BellmanFord Create;
246

	
247
    /// \name Named Template Parameters
248

	
249
    ///@{
250

	
251
    template <class T>
252
    struct SetPredMapTraits : public Traits {
253
      typedef T PredMap;
254
      static PredMap *createPredMap(const Digraph&) {
255
        LEMON_ASSERT(false, "PredMap is not initialized");
256
        return 0; // ignore warnings
257
      }
258
    };
259

	
260
    /// \brief \ref named-templ-param "Named parameter" for setting
261
    /// \c PredMap type.
262
    ///
263
    /// \ref named-templ-param "Named parameter" for setting
264
    /// \c PredMap type.
265
    /// It must conform to the \ref concepts::WriteMap "WriteMap" concept.
266
    template <class T>
267
    struct SetPredMap 
268
      : public BellmanFord< Digraph, LengthMap, SetPredMapTraits<T> > {
269
      typedef BellmanFord< Digraph, LengthMap, SetPredMapTraits<T> > Create;
270
    };
271
    
272
    template <class T>
273
    struct SetDistMapTraits : public Traits {
274
      typedef T DistMap;
275
      static DistMap *createDistMap(const Digraph&) {
276
        LEMON_ASSERT(false, "DistMap is not initialized");
277
        return 0; // ignore warnings
278
      }
279
    };
280

	
281
    /// \brief \ref named-templ-param "Named parameter" for setting
282
    /// \c DistMap type.
283
    ///
284
    /// \ref named-templ-param "Named parameter" for setting
285
    /// \c DistMap type.
286
    /// It must conform to the \ref concepts::WriteMap "WriteMap" concept.
287
    template <class T>
288
    struct SetDistMap 
289
      : public BellmanFord< Digraph, LengthMap, SetDistMapTraits<T> > {
290
      typedef BellmanFord< Digraph, LengthMap, SetDistMapTraits<T> > Create;
291
    };
292

	
293
    template <class T>
294
    struct SetOperationTraitsTraits : public Traits {
295
      typedef T OperationTraits;
296
    };
297
    
298
    /// \brief \ref named-templ-param "Named parameter" for setting 
299
    /// \c OperationTraits type.
300
    ///
301
    /// \ref named-templ-param "Named parameter" for setting
302
    /// \c OperationTraits type.
303
    /// For more information, see \ref BellmanFordDefaultOperationTraits.
304
    template <class T>
305
    struct SetOperationTraits
306
      : public BellmanFord< Digraph, LengthMap, SetOperationTraitsTraits<T> > {
307
      typedef BellmanFord< Digraph, LengthMap, SetOperationTraitsTraits<T> >
308
      Create;
309
    };
310
    
311
    ///@}
312

	
313
  protected:
314
    
315
    BellmanFord() {}
316

	
317
  public:      
318
    
319
    /// \brief Constructor.
320
    ///
321
    /// Constructor.
322
    /// \param g The digraph the algorithm runs on.
323
    /// \param length The length map used by the algorithm.
324
    BellmanFord(const Digraph& g, const LengthMap& length) :
325
      _gr(&g), _length(&length),
326
      _pred(0), _local_pred(false),
327
      _dist(0), _local_dist(false), _mask(0) {}
328
    
329
    ///Destructor.
330
    ~BellmanFord() {
331
      if(_local_pred) delete _pred;
332
      if(_local_dist) delete _dist;
333
      if(_mask) delete _mask;
334
    }
335

	
336
    /// \brief Sets the length map.
337
    ///
338
    /// Sets the length map.
339
    /// \return <tt>(*this)</tt>
340
    BellmanFord &lengthMap(const LengthMap &map) {
341
      _length = &map;
342
      return *this;
343
    }
344

	
345
    /// \brief Sets the map that stores the predecessor arcs.
346
    ///
347
    /// Sets the map that stores the predecessor arcs.
348
    /// If you don't use this function before calling \ref run()
349
    /// or \ref init(), an instance will be allocated automatically.
350
    /// The destructor deallocates this automatically allocated map,
351
    /// of course.
352
    /// \return <tt>(*this)</tt>
353
    BellmanFord &predMap(PredMap &map) {
354
      if(_local_pred) {
355
	delete _pred;
356
	_local_pred=false;
357
      }
358
      _pred = &map;
359
      return *this;
360
    }
361

	
362
    /// \brief Sets the map that stores the distances of the nodes.
363
    ///
364
    /// Sets the map that stores the distances of the nodes calculated
365
    /// by the algorithm.
366
    /// If you don't use this function before calling \ref run()
367
    /// or \ref init(), an instance will be allocated automatically.
368
    /// The destructor deallocates this automatically allocated map,
369
    /// of course.
370
    /// \return <tt>(*this)</tt>
371
    BellmanFord &distMap(DistMap &map) {
372
      if(_local_dist) {
373
	delete _dist;
374
	_local_dist=false;
375
      }
376
      _dist = &map;
377
      return *this;
378
    }
379

	
380
    /// \name Execution Control
381
    /// The simplest way to execute the Bellman-Ford algorithm is to use
382
    /// one of the member functions called \ref run().\n
383
    /// If you need better control on the execution, you have to call
384
    /// \ref init() first, then you can add several source nodes
385
    /// with \ref addSource(). Finally the actual path computation can be
386
    /// performed with \ref start(), \ref checkedStart() or
387
    /// \ref limitedStart().
388

	
389
    ///@{
390

	
391
    /// \brief Initializes the internal data structures.
392
    /// 
393
    /// Initializes the internal data structures. The optional parameter
394
    /// is the initial distance of each node.
395
    void init(const Value value = OperationTraits::infinity()) {
396
      create_maps();
397
      for (NodeIt it(*_gr); it != INVALID; ++it) {
398
	_pred->set(it, INVALID);
399
	_dist->set(it, value);
400
      }
401
      _process.clear();
402
      if (OperationTraits::less(value, OperationTraits::infinity())) {
403
	for (NodeIt it(*_gr); it != INVALID; ++it) {
404
	  _process.push_back(it);
405
	  _mask->set(it, true);
406
	}
407
      }
408
    }
409
    
410
    /// \brief Adds a new source node.
411
    ///
412
    /// This function adds a new source node. The optional second parameter
413
    /// is the initial distance of the node.
414
    void addSource(Node source, Value dst = OperationTraits::zero()) {
415
      _dist->set(source, dst);
416
      if (!(*_mask)[source]) {
417
	_process.push_back(source);
418
	_mask->set(source, true);
419
      }
420
    }
421

	
422
    /// \brief Executes one round from the Bellman-Ford algorithm.
423
    ///
424
    /// If the algoritm calculated the distances in the previous round
425
    /// exactly for the paths of at most \c k arcs, then this function
426
    /// will calculate the distances exactly for the paths of at most
427
    /// <tt>k+1</tt> arcs. Performing \c k iterations using this function
428
    /// calculates the shortest path distances exactly for the paths
429
    /// consisting of at most \c k arcs.
430
    ///
431
    /// \warning The paths with limited arc number cannot be retrieved
432
    /// easily with \ref path() or \ref predArc() functions. If you also
433
    /// need the shortest paths and not only the distances, you should
434
    /// store the \ref predMap() "predecessor map" after each iteration
435
    /// and build the path manually.
436
    ///
437
    /// \return \c true when the algorithm have not found more shorter
438
    /// paths.
439
    ///
440
    /// \see ActiveIt
441
    bool processNextRound() {
442
      for (int i = 0; i < int(_process.size()); ++i) {
443
	_mask->set(_process[i], false);
444
      }
445
      std::vector<Node> nextProcess;
446
      std::vector<Value> values(_process.size());
447
      for (int i = 0; i < int(_process.size()); ++i) {
448
	values[i] = (*_dist)[_process[i]];
449
      }
450
      for (int i = 0; i < int(_process.size()); ++i) {
451
	for (OutArcIt it(*_gr, _process[i]); it != INVALID; ++it) {
452
	  Node target = _gr->target(it);
453
	  Value relaxed = OperationTraits::plus(values[i], (*_length)[it]);
454
	  if (OperationTraits::less(relaxed, (*_dist)[target])) {
455
	    _pred->set(target, it);
456
	    _dist->set(target, relaxed);
457
	    if (!(*_mask)[target]) {
458
	      _mask->set(target, true);
459
	      nextProcess.push_back(target);
460
	    }
461
	  }	  
462
	}
463
      }
464
      _process.swap(nextProcess);
465
      return _process.empty();
466
    }
467

	
468
    /// \brief Executes one weak round from the Bellman-Ford algorithm.
469
    ///
470
    /// If the algorithm calculated the distances in the previous round
471
    /// at least for the paths of at most \c k arcs, then this function
472
    /// will calculate the distances at least for the paths of at most
473
    /// <tt>k+1</tt> arcs.
474
    /// This function does not make it possible to calculate the shortest
475
    /// path distances exactly for paths consisting of at most \c k arcs,
476
    /// this is why it is called weak round.
477
    ///
478
    /// \return \c true when the algorithm have not found more shorter
479
    /// paths.
480
    ///
481
    /// \see ActiveIt
482
    bool processNextWeakRound() {
483
      for (int i = 0; i < int(_process.size()); ++i) {
484
	_mask->set(_process[i], false);
485
      }
486
      std::vector<Node> nextProcess;
487
      for (int i = 0; i < int(_process.size()); ++i) {
488
	for (OutArcIt it(*_gr, _process[i]); it != INVALID; ++it) {
489
	  Node target = _gr->target(it);
490
	  Value relaxed = 
491
	    OperationTraits::plus((*_dist)[_process[i]], (*_length)[it]);
492
	  if (OperationTraits::less(relaxed, (*_dist)[target])) {
493
	    _pred->set(target, it);
494
	    _dist->set(target, relaxed);
495
	    if (!(*_mask)[target]) {
496
	      _mask->set(target, true);
497
	      nextProcess.push_back(target);
498
	    }
499
	  }	  
500
	}
501
      }
502
      _process.swap(nextProcess);
503
      return _process.empty();
504
    }
505

	
506
    /// \brief Executes the algorithm.
507
    ///
508
    /// Executes the algorithm.
509
    ///
510
    /// This method runs the Bellman-Ford algorithm from the root node(s)
511
    /// in order to compute the shortest path to each node.
512
    ///
513
    /// The algorithm computes
514
    /// - the shortest path tree (forest),
515
    /// - the distance of each node from the root(s).
516
    ///
517
    /// \pre init() must be called and at least one root node should be
518
    /// added with addSource() before using this function.
519
    void start() {
520
      int num = countNodes(*_gr) - 1;
521
      for (int i = 0; i < num; ++i) {
522
	if (processNextWeakRound()) break;
523
      }
524
    }
525

	
526
    /// \brief Executes the algorithm and checks the negative cycles.
527
    ///
528
    /// Executes the algorithm and checks the negative cycles.
529
    ///
530
    /// This method runs the Bellman-Ford algorithm from the root node(s)
531
    /// in order to compute the shortest path to each node and also checks
532
    /// if the digraph contains cycles with negative total length.
533
    ///
534
    /// The algorithm computes 
535
    /// - the shortest path tree (forest),
536
    /// - the distance of each node from the root(s).
537
    /// 
538
    /// \return \c false if there is a negative cycle in the digraph.
539
    ///
540
    /// \pre init() must be called and at least one root node should be
541
    /// added with addSource() before using this function. 
542
    bool checkedStart() {
543
      int num = countNodes(*_gr);
544
      for (int i = 0; i < num; ++i) {
545
	if (processNextWeakRound()) return true;
546
      }
547
      return _process.empty();
548
    }
549

	
550
    /// \brief Executes the algorithm with arc number limit.
551
    ///
552
    /// Executes the algorithm with arc number limit.
553
    ///
554
    /// This method runs the Bellman-Ford algorithm from the root node(s)
555
    /// in order to compute the shortest path distance for each node
556
    /// using only the paths consisting of at most \c num arcs.
557
    ///
558
    /// The algorithm computes
559
    /// - the limited distance of each node from the root(s),
560
    /// - the predecessor arc for each node.
561
    ///
562
    /// \warning The paths with limited arc number cannot be retrieved
563
    /// easily with \ref path() or \ref predArc() functions. If you also
564
    /// need the shortest paths and not only the distances, you should
565
    /// store the \ref predMap() "predecessor map" after each iteration
566
    /// and build the path manually.
567
    ///
568
    /// \pre init() must be called and at least one root node should be
569
    /// added with addSource() before using this function. 
570
    void limitedStart(int num) {
571
      for (int i = 0; i < num; ++i) {
572
	if (processNextRound()) break;
573
      }
574
    }
575
    
576
    /// \brief Runs the algorithm from the given root node.
577
    ///    
578
    /// This method runs the Bellman-Ford algorithm from the given root
579
    /// node \c s in order to compute the shortest path to each node.
580
    ///
581
    /// The algorithm computes
582
    /// - the shortest path tree (forest),
583
    /// - the distance of each node from the root(s).
584
    ///
585
    /// \note bf.run(s) is just a shortcut of the following code.
586
    /// \code
587
    ///   bf.init();
588
    ///   bf.addSource(s);
589
    ///   bf.start();
590
    /// \endcode
591
    void run(Node s) {
592
      init();
593
      addSource(s);
594
      start();
595
    }
596
    
597
    /// \brief Runs the algorithm from the given root node with arc
598
    /// number limit.
599
    ///    
600
    /// This method runs the Bellman-Ford algorithm from the given root
601
    /// node \c s in order to compute the shortest path distance for each
602
    /// node using only the paths consisting of at most \c num arcs.
603
    ///
604
    /// The algorithm computes
605
    /// - the limited distance of each node from the root(s),
606
    /// - the predecessor arc for each node.
607
    ///
608
    /// \warning The paths with limited arc number cannot be retrieved
609
    /// easily with \ref path() or \ref predArc() functions. If you also
610
    /// need the shortest paths and not only the distances, you should
611
    /// store the \ref predMap() "predecessor map" after each iteration
612
    /// and build the path manually.
613
    ///
614
    /// \note bf.run(s, num) is just a shortcut of the following code.
615
    /// \code
616
    ///   bf.init();
617
    ///   bf.addSource(s);
618
    ///   bf.limitedStart(num);
619
    /// \endcode
620
    void run(Node s, int num) {
621
      init();
622
      addSource(s);
623
      limitedStart(num);
624
    }
625
    
626
    ///@}
627

	
628
    /// \brief LEMON iterator for getting the active nodes.
629
    ///
630
    /// This class provides a common style LEMON iterator that traverses
631
    /// the active nodes of the Bellman-Ford algorithm after the last
632
    /// phase. These nodes should be checked in the next phase to
633
    /// find augmenting arcs outgoing from them.
634
    class ActiveIt {
635
    public:
636

	
637
      /// \brief Constructor.
638
      ///
639
      /// Constructor for getting the active nodes of the given BellmanFord
640
      /// instance. 
641
      ActiveIt(const BellmanFord& algorithm) : _algorithm(&algorithm)
642
      {
643
        _index = _algorithm->_process.size() - 1;
644
      }
645

	
646
      /// \brief Invalid constructor.
647
      ///
648
      /// Invalid constructor.
649
      ActiveIt(Invalid) : _algorithm(0), _index(-1) {}
650

	
651
      /// \brief Conversion to \c Node.
652
      ///
653
      /// Conversion to \c Node.
654
      operator Node() const { 
655
        return _index >= 0 ? _algorithm->_process[_index] : INVALID;
656
      }
657

	
658
      /// \brief Increment operator.
659
      ///
660
      /// Increment operator.
661
      ActiveIt& operator++() {
662
        --_index;
663
        return *this; 
664
      }
665

	
666
      bool operator==(const ActiveIt& it) const { 
667
        return static_cast<Node>(*this) == static_cast<Node>(it); 
668
      }
669
      bool operator!=(const ActiveIt& it) const { 
670
        return static_cast<Node>(*this) != static_cast<Node>(it); 
671
      }
672
      bool operator<(const ActiveIt& it) const { 
673
        return static_cast<Node>(*this) < static_cast<Node>(it); 
674
      }
675
      
676
    private:
677
      const BellmanFord* _algorithm;
678
      int _index;
679
    };
680
    
681
    /// \name Query Functions
682
    /// The result of the Bellman-Ford algorithm can be obtained using these
683
    /// functions.\n
684
    /// Either \ref run() or \ref init() should be called before using them.
685
    
686
    ///@{
687

	
688
    /// \brief The shortest path to the given node.
689
    ///    
690
    /// Gives back the shortest path to the given node from the root(s).
691
    ///
692
    /// \warning \c t should be reached from the root(s).
693
    ///
694
    /// \pre Either \ref run() or \ref init() must be called before
695
    /// using this function.
696
    Path path(Node t) const
697
    {
698
      return Path(*_gr, *_pred, t);
699
    }
700
	  
701
    /// \brief The distance of the given node from the root(s).
702
    ///
703
    /// Returns the distance of the given node from the root(s).
704
    ///
705
    /// \warning If node \c v is not reached from the root(s), then
706
    /// the return value of this function is undefined.
707
    ///
708
    /// \pre Either \ref run() or \ref init() must be called before
709
    /// using this function.
710
    Value dist(Node v) const { return (*_dist)[v]; }
711

	
712
    /// \brief Returns the 'previous arc' of the shortest path tree for
713
    /// the given node.
714
    ///
715
    /// This function returns the 'previous arc' of the shortest path
716
    /// tree for node \c v, i.e. it returns the last arc of a
717
    /// shortest path from a root to \c v. It is \c INVALID if \c v
718
    /// is not reached from the root(s) or if \c v is a root.
719
    ///
720
    /// The shortest path tree used here is equal to the shortest path
721
    /// tree used in \ref predNode() and \ref predMap().
722
    ///
723
    /// \pre Either \ref run() or \ref init() must be called before
724
    /// using this function.
725
    Arc predArc(Node v) const { return (*_pred)[v]; }
726

	
727
    /// \brief Returns the 'previous node' of the shortest path tree for
728
    /// the given node.
729
    ///
730
    /// This function returns the 'previous node' of the shortest path
731
    /// tree for node \c v, i.e. it returns the last but one node of
732
    /// a shortest path from a root to \c v. It is \c INVALID if \c v
733
    /// is not reached from the root(s) or if \c v is a root.
734
    ///
735
    /// The shortest path tree used here is equal to the shortest path
736
    /// tree used in \ref predArc() and \ref predMap().
737
    ///
738
    /// \pre Either \ref run() or \ref init() must be called before
739
    /// using this function.
740
    Node predNode(Node v) const { 
741
      return (*_pred)[v] == INVALID ? INVALID : _gr->source((*_pred)[v]); 
742
    }
743
    
744
    /// \brief Returns a const reference to the node map that stores the
745
    /// distances of the nodes.
746
    ///
747
    /// Returns a const reference to the node map that stores the distances
748
    /// of the nodes calculated by the algorithm.
749
    ///
750
    /// \pre Either \ref run() or \ref init() must be called before
751
    /// using this function.
752
    const DistMap &distMap() const { return *_dist;}
753
 
754
    /// \brief Returns a const reference to the node map that stores the
755
    /// predecessor arcs.
756
    ///
757
    /// Returns a const reference to the node map that stores the predecessor
758
    /// arcs, which form the shortest path tree (forest).
759
    ///
760
    /// \pre Either \ref run() or \ref init() must be called before
761
    /// using this function.
762
    const PredMap &predMap() const { return *_pred; }
763
 
764
    /// \brief Checks if a node is reached from the root(s).
765
    ///
766
    /// Returns \c true if \c v is reached from the root(s).
767
    ///
768
    /// \pre Either \ref run() or \ref init() must be called before
769
    /// using this function.
770
    bool reached(Node v) const {
771
      return (*_dist)[v] != OperationTraits::infinity();
772
    }
773

	
774
    /// \brief Gives back a negative cycle.
775
    ///    
776
    /// This function gives back a directed cycle with negative total
777
    /// length if the algorithm has already found one.
778
    /// Otherwise it gives back an empty path.
779
    lemon::Path<Digraph> negativeCycle() const {
780
      typename Digraph::template NodeMap<int> state(*_gr, -1);
781
      lemon::Path<Digraph> cycle;
782
      for (int i = 0; i < int(_process.size()); ++i) {
783
        if (state[_process[i]] != -1) continue;
784
        for (Node v = _process[i]; (*_pred)[v] != INVALID;
785
             v = _gr->source((*_pred)[v])) {
786
          if (state[v] == i) {
787
            cycle.addFront((*_pred)[v]);
788
            for (Node u = _gr->source((*_pred)[v]); u != v;
789
                 u = _gr->source((*_pred)[u])) {
790
              cycle.addFront((*_pred)[u]);
791
            }
792
            return cycle;
793
          }
794
          else if (state[v] >= 0) {
795
            break;
796
          }
797
          state[v] = i;
798
        }
799
      }
800
      return cycle;
801
    }
802
    
803
    ///@}
804
  };
805
 
806
  /// \brief Default traits class of bellmanFord() function.
807
  ///
808
  /// Default traits class of bellmanFord() function.
809
  /// \tparam GR The type of the digraph.
810
  /// \tparam LEN The type of the length map.
811
  template <typename GR, typename LEN>
812
  struct BellmanFordWizardDefaultTraits {
813
    /// The type of the digraph the algorithm runs on. 
814
    typedef GR Digraph;
815

	
816
    /// \brief The type of the map that stores the arc lengths.
817
    ///
818
    /// The type of the map that stores the arc lengths.
819
    /// It must meet the \ref concepts::ReadMap "ReadMap" concept.
820
    typedef LEN LengthMap;
821

	
822
    /// The type of the arc lengths.
823
    typedef typename LEN::Value Value;
824

	
825
    /// \brief Operation traits for Bellman-Ford algorithm.
826
    ///
827
    /// It defines the used operations and the infinity value for the
828
    /// given \c Value type.
829
    /// \see BellmanFordDefaultOperationTraits
830
    typedef BellmanFordDefaultOperationTraits<Value> OperationTraits;
831

	
832
    /// \brief The type of the map that stores the last
833
    /// arcs of the shortest paths.
834
    /// 
835
    /// The type of the map that stores the last arcs of the shortest paths.
836
    /// It must conform to the \ref concepts::WriteMap "WriteMap" concept.
837
    typedef typename GR::template NodeMap<typename GR::Arc> PredMap;
838

	
839
    /// \brief Instantiates a \c PredMap.
840
    /// 
841
    /// This function instantiates a \ref PredMap.
842
    /// \param g is the digraph to which we would like to define the
843
    /// \ref PredMap.
844
    static PredMap *createPredMap(const GR &g) {
845
      return new PredMap(g);
846
    }
847

	
848
    /// \brief The type of the map that stores the distances of the nodes.
849
    ///
850
    /// The type of the map that stores the distances of the nodes.
851
    /// It must conform to the \ref concepts::WriteMap "WriteMap" concept.
852
    typedef typename GR::template NodeMap<Value> DistMap;
853

	
854
    /// \brief Instantiates a \c DistMap.
855
    ///
856
    /// This function instantiates a \ref DistMap. 
857
    /// \param g is the digraph to which we would like to define the
858
    /// \ref DistMap.
859
    static DistMap *createDistMap(const GR &g) {
860
      return new DistMap(g);
861
    }
862

	
863
    ///The type of the shortest paths.
864

	
865
    ///The type of the shortest paths.
866
    ///It must meet the \ref concepts::Path "Path" concept.
867
    typedef lemon::Path<Digraph> Path;
868
  };
869
  
870
  /// \brief Default traits class used by BellmanFordWizard.
871
  ///
872
  /// Default traits class used by BellmanFordWizard.
873
  /// \tparam GR The type of the digraph.
874
  /// \tparam LEN The type of the length map.
875
  template <typename GR, typename LEN>
876
  class BellmanFordWizardBase 
877
    : public BellmanFordWizardDefaultTraits<GR, LEN> {
878

	
879
    typedef BellmanFordWizardDefaultTraits<GR, LEN> Base;
880
  protected:
881
    // Type of the nodes in the digraph.
882
    typedef typename Base::Digraph::Node Node;
883

	
884
    // Pointer to the underlying digraph.
885
    void *_graph;
886
    // Pointer to the length map
887
    void *_length;
888
    // Pointer to the map of predecessors arcs.
889
    void *_pred;
890
    // Pointer to the map of distances.
891
    void *_dist;
892
    //Pointer to the shortest path to the target node.
893
    void *_path;
894
    //Pointer to the distance of the target node.
895
    void *_di;
896

	
897
    public:
898
    /// Constructor.
899
    
900
    /// This constructor does not require parameters, it initiates
901
    /// all of the attributes to default values \c 0.
902
    BellmanFordWizardBase() :
903
      _graph(0), _length(0), _pred(0), _dist(0), _path(0), _di(0) {}
904

	
905
    /// Constructor.
906
    
907
    /// This constructor requires two parameters,
908
    /// others are initiated to \c 0.
909
    /// \param gr The digraph the algorithm runs on.
910
    /// \param len The length map.
911
    BellmanFordWizardBase(const GR& gr, 
912
			  const LEN& len) :
913
      _graph(reinterpret_cast<void*>(const_cast<GR*>(&gr))), 
914
      _length(reinterpret_cast<void*>(const_cast<LEN*>(&len))), 
915
      _pred(0), _dist(0), _path(0), _di(0) {}
916

	
917
  };
918
  
919
  /// \brief Auxiliary class for the function-type interface of the
920
  /// \ref BellmanFord "Bellman-Ford" algorithm.
921
  ///
922
  /// This auxiliary class is created to implement the
923
  /// \ref bellmanFord() "function-type interface" of the
924
  /// \ref BellmanFord "Bellman-Ford" algorithm.
925
  /// It does not have own \ref run() method, it uses the
926
  /// functions and features of the plain \ref BellmanFord.
927
  ///
928
  /// This class should only be used through the \ref bellmanFord()
929
  /// function, which makes it easier to use the algorithm.
930
  template<class TR>
931
  class BellmanFordWizard : public TR {
932
    typedef TR Base;
933

	
934
    typedef typename TR::Digraph Digraph;
935

	
936
    typedef typename Digraph::Node Node;
937
    typedef typename Digraph::NodeIt NodeIt;
938
    typedef typename Digraph::Arc Arc;
939
    typedef typename Digraph::OutArcIt ArcIt;
940
    
941
    typedef typename TR::LengthMap LengthMap;
942
    typedef typename LengthMap::Value Value;
943
    typedef typename TR::PredMap PredMap;
944
    typedef typename TR::DistMap DistMap;
945
    typedef typename TR::Path Path;
946

	
947
  public:
948
    /// Constructor.
949
    BellmanFordWizard() : TR() {}
950

	
951
    /// \brief Constructor that requires parameters.
952
    ///
953
    /// Constructor that requires parameters.
954
    /// These parameters will be the default values for the traits class.
955
    /// \param gr The digraph the algorithm runs on.
956
    /// \param len The length map.
957
    BellmanFordWizard(const Digraph& gr, const LengthMap& len) 
958
      : TR(gr, len) {}
959

	
960
    /// \brief Copy constructor
961
    BellmanFordWizard(const TR &b) : TR(b) {}
962

	
963
    ~BellmanFordWizard() {}
964

	
965
    /// \brief Runs the Bellman-Ford algorithm from the given source node.
966
    ///    
967
    /// This method runs the Bellman-Ford algorithm from the given source
968
    /// node in order to compute the shortest path to each node.
969
    void run(Node s) {
970
      BellmanFord<Digraph,LengthMap,TR> 
971
	bf(*reinterpret_cast<const Digraph*>(Base::_graph), 
972
           *reinterpret_cast<const LengthMap*>(Base::_length));
973
      if (Base::_pred) bf.predMap(*reinterpret_cast<PredMap*>(Base::_pred));
974
      if (Base::_dist) bf.distMap(*reinterpret_cast<DistMap*>(Base::_dist));
975
      bf.run(s);
976
    }
977

	
978
    /// \brief Runs the Bellman-Ford algorithm to find the shortest path
979
    /// between \c s and \c t.
980
    ///
981
    /// This method runs the Bellman-Ford algorithm from node \c s
982
    /// in order to compute the shortest path to node \c t.
983
    /// Actually, it computes the shortest path to each node, but using
984
    /// this function you can retrieve the distance and the shortest path
985
    /// for a single target node easier.
986
    ///
987
    /// \return \c true if \c t is reachable form \c s.
988
    bool run(Node s, Node t) {
989
      BellmanFord<Digraph,LengthMap,TR>
990
        bf(*reinterpret_cast<const Digraph*>(Base::_graph),
991
           *reinterpret_cast<const LengthMap*>(Base::_length));
992
      if (Base::_pred) bf.predMap(*reinterpret_cast<PredMap*>(Base::_pred));
993
      if (Base::_dist) bf.distMap(*reinterpret_cast<DistMap*>(Base::_dist));
994
      bf.run(s);
995
      if (Base::_path) *reinterpret_cast<Path*>(Base::_path) = bf.path(t);
996
      if (Base::_di) *reinterpret_cast<Value*>(Base::_di) = bf.dist(t);
997
      return bf.reached(t);
998
    }
999

	
1000
    template<class T>
1001
    struct SetPredMapBase : public Base {
1002
      typedef T PredMap;
1003
      static PredMap *createPredMap(const Digraph &) { return 0; };
1004
      SetPredMapBase(const TR &b) : TR(b) {}
1005
    };
1006
    
1007
    /// \brief \ref named-templ-param "Named parameter" for setting
1008
    /// the predecessor map.
1009
    ///
1010
    /// \ref named-templ-param "Named parameter" for setting
1011
    /// the map that stores the predecessor arcs of the nodes.
1012
    template<class T>
1013
    BellmanFordWizard<SetPredMapBase<T> > predMap(const T &t) {
1014
      Base::_pred=reinterpret_cast<void*>(const_cast<T*>(&t));
1015
      return BellmanFordWizard<SetPredMapBase<T> >(*this);
1016
    }
1017
    
1018
    template<class T>
1019
    struct SetDistMapBase : public Base {
1020
      typedef T DistMap;
1021
      static DistMap *createDistMap(const Digraph &) { return 0; };
1022
      SetDistMapBase(const TR &b) : TR(b) {}
1023
    };
1024
    
1025
    /// \brief \ref named-templ-param "Named parameter" for setting
1026
    /// the distance map.
1027
    ///
1028
    /// \ref named-templ-param "Named parameter" for setting
1029
    /// the map that stores the distances of the nodes calculated
1030
    /// by the algorithm.
1031
    template<class T>
1032
    BellmanFordWizard<SetDistMapBase<T> > distMap(const T &t) {
1033
      Base::_dist=reinterpret_cast<void*>(const_cast<T*>(&t));
1034
      return BellmanFordWizard<SetDistMapBase<T> >(*this);
1035
    }
1036

	
1037
    template<class T>
1038
    struct SetPathBase : public Base {
1039
      typedef T Path;
1040
      SetPathBase(const TR &b) : TR(b) {}
1041
    };
1042

	
1043
    /// \brief \ref named-func-param "Named parameter" for getting
1044
    /// the shortest path to the target node.
1045
    ///
1046
    /// \ref named-func-param "Named parameter" for getting
1047
    /// the shortest path to the target node.
1048
    template<class T>
1049
    BellmanFordWizard<SetPathBase<T> > path(const T &t)
1050
    {
1051
      Base::_path=reinterpret_cast<void*>(const_cast<T*>(&t));
1052
      return BellmanFordWizard<SetPathBase<T> >(*this);
1053
    }
1054

	
1055
    /// \brief \ref named-func-param "Named parameter" for getting
1056
    /// the distance of the target node.
1057
    ///
1058
    /// \ref named-func-param "Named parameter" for getting
1059
    /// the distance of the target node.
1060
    BellmanFordWizard dist(const Value &d)
1061
    {
1062
      Base::_di=reinterpret_cast<void*>(const_cast<Value*>(&d));
1063
      return *this;
1064
    }
1065
    
1066
  };
1067
  
1068
  /// \brief Function type interface for the \ref BellmanFord "Bellman-Ford"
1069
  /// algorithm.
1070
  ///
1071
  /// \ingroup shortest_path
1072
  /// Function type interface for the \ref BellmanFord "Bellman-Ford"
1073
  /// algorithm.
1074
  ///
1075
  /// This function also has several \ref named-templ-func-param 
1076
  /// "named parameters", they are declared as the members of class 
1077
  /// \ref BellmanFordWizard.
1078
  /// The following examples show how to use these parameters.
1079
  /// \code
1080
  ///   // Compute shortest path from node s to each node
1081
  ///   bellmanFord(g,length).predMap(preds).distMap(dists).run(s);
1082
  ///
1083
  ///   // Compute shortest path from s to t
1084
  ///   bool reached = bellmanFord(g,length).path(p).dist(d).run(s,t);
1085
  /// \endcode
1086
  /// \warning Don't forget to put the \ref BellmanFordWizard::run() "run()"
1087
  /// to the end of the parameter list.
1088
  /// \sa BellmanFordWizard
1089
  /// \sa BellmanFord
1090
  template<typename GR, typename LEN>
1091
  BellmanFordWizard<BellmanFordWizardBase<GR,LEN> >
1092
  bellmanFord(const GR& digraph,
1093
	      const LEN& length)
1094
  {
1095
    return BellmanFordWizard<BellmanFordWizardBase<GR,LEN> >(digraph, length);
1096
  }
1097

	
1098
} //END OF NAMESPACE LEMON
1099

	
1100
#endif
1101

	
Ignore white space 6 line context
1
/* -*- mode: C++; indent-tabs-mode: nil; -*-
2
 *
3
 * This file is a part of LEMON, a generic C++ optimization library.
4
 *
5
 * Copyright (C) 2003-2009
6
 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
7
 * (Egervary Research Group on Combinatorial Optimization, EGRES).
8
 *
9
 * Permission to use, modify and distribute this software is granted
10
 * provided that this copyright notice appears in all copies. For
11
 * precise terms see the accompanying LICENSE file.
12
 *
13
 * This software is provided "AS IS" with no warranty of any kind,
14
 * express or implied, and with no claim as to its suitability for any
15
 * purpose.
16
 *
17
 */
18

	
19
#ifndef LEMON_BINOM_HEAP_H
20
#define LEMON_BINOM_HEAP_H
21

	
22
///\file
23
///\ingroup heaps
24
///\brief Binomial Heap implementation.
25

	
26
#include <vector>
27
#include <utility>
28
#include <functional>
29
#include <lemon/math.h>
30
#include <lemon/counter.h>
31

	
32
namespace lemon {
33

	
34
  /// \ingroup heaps
35
  ///
36
  ///\brief Binomial heap data structure.
37
  ///
38
  /// This class implements the \e binomial \e heap data structure.
39
  /// It fully conforms to the \ref concepts::Heap "heap concept".
40
  ///
41
  /// The methods \ref increase() and \ref erase() are not efficient
42
  /// in a binomial heap. In case of many calls of these operations,
43
  /// it is better to use other heap structure, e.g. \ref BinHeap
44
  /// "binary heap".
45
  ///
46
  /// \tparam PR Type of the priorities of the items.
47
  /// \tparam IM A read-writable item map with \c int values, used
48
  /// internally to handle the cross references.
49
  /// \tparam CMP A functor class for comparing the priorities.
50
  /// The default is \c std::less<PR>.
51
#ifdef DOXYGEN
52
  template <typename PR, typename IM, typename CMP>
53
#else
54
  template <typename PR, typename IM, typename CMP = std::less<PR> >
55
#endif
56
  class BinomHeap {
57
  public:
58
    /// Type of the item-int map.
59
    typedef IM ItemIntMap;
60
    /// Type of the priorities.
61
    typedef PR Prio;
62
    /// Type of the items stored in the heap.
63
    typedef typename ItemIntMap::Key Item;
64
    /// Functor type for comparing the priorities.
65
    typedef CMP Compare;
66

	
67
    /// \brief Type to represent the states of the items.
68
    ///
69
    /// Each item has a state associated to it. It can be "in heap",
70
    /// "pre-heap" or "post-heap". The latter two are indifferent from the
71
    /// heap's point of view, but may be useful to the user.
72
    ///
73
    /// The item-int map must be initialized in such way that it assigns
74
    /// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap.
75
    enum State {
76
      IN_HEAP = 0,    ///< = 0.
77
      PRE_HEAP = -1,  ///< = -1.
78
      POST_HEAP = -2  ///< = -2.
79
    };
80

	
81
  private:
82
    class Store;
83

	
84
    std::vector<Store> _data;
85
    int _min, _head;
86
    ItemIntMap &_iim;
87
    Compare _comp;
88
    int _num_items;
89

	
90
  public:
91
    /// \brief Constructor.
92
    ///
93
    /// Constructor.
94
    /// \param map A map that assigns \c int values to the items.
95
    /// It is used internally to handle the cross references.
96
    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
97
    explicit BinomHeap(ItemIntMap &map)
98
      : _min(0), _head(-1), _iim(map), _num_items(0) {}
99

	
100
    /// \brief Constructor.
101
    ///
102
    /// Constructor.
103
    /// \param map A map that assigns \c int values to the items.
104
    /// It is used internally to handle the cross references.
105
    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
106
    /// \param comp The function object used for comparing the priorities.
107
    BinomHeap(ItemIntMap &map, const Compare &comp)
108
      : _min(0), _head(-1), _iim(map), _comp(comp), _num_items(0) {}
109

	
110
    /// \brief The number of items stored in the heap.
111
    ///
112
    /// This function returns the number of items stored in the heap.
113
    int size() const { return _num_items; }
114

	
115
    /// \brief Check if the heap is empty.
116
    ///
117
    /// This function returns \c true if the heap is empty.
118
    bool empty() const { return _num_items==0; }
119

	
120
    /// \brief Make the heap empty.
121
    ///
122
    /// This functon makes the heap empty.
123
    /// It does not change the cross reference map. If you want to reuse
124
    /// a heap that is not surely empty, you should first clear it and
125
    /// then you should set the cross reference map to \c PRE_HEAP
126
    /// for each item.
127
    void clear() {
128
      _data.clear(); _min=0; _num_items=0; _head=-1;
129
    }
130

	
131
    /// \brief Set the priority of an item or insert it, if it is
132
    /// not stored in the heap.
133
    ///
134
    /// This method sets the priority of the given item if it is
135
    /// already stored in the heap. Otherwise it inserts the given
136
    /// item into the heap with the given priority.
137
    /// \param item The item.
138
    /// \param value The priority.
139
    void set (const Item& item, const Prio& value) {
140
      int i=_iim[item];
141
      if ( i >= 0 && _data[i].in ) {
142
        if ( _comp(value, _data[i].prio) ) decrease(item, value);
143
        if ( _comp(_data[i].prio, value) ) increase(item, value);
144
      } else push(item, value);
145
    }
146

	
147
    /// \brief Insert an item into the heap with the given priority.
148
    ///
149
    /// This function inserts the given item into the heap with the
150
    /// given priority.
151
    /// \param item The item to insert.
152
    /// \param value The priority of the item.
153
    /// \pre \e item must not be stored in the heap.
154
    void push (const Item& item, const Prio& value) {
155
      int i=_iim[item];
156
      if ( i<0 ) {
157
        int s=_data.size();
158
        _iim.set( item,s );
159
        Store st;
160
        st.name=item;
161
        st.prio=value;
162
        _data.push_back(st);
163
        i=s;
164
      }
165
      else {
166
        _data[i].parent=_data[i].right_neighbor=_data[i].child=-1;
167
        _data[i].degree=0;
168
        _data[i].in=true;
169
        _data[i].prio=value;
170
      }
171

	
172
      if( 0==_num_items ) {
173
        _head=i;
174
        _min=i;
175
      } else {
176
        merge(i);
177
        if( _comp(_data[i].prio, _data[_min].prio) ) _min=i;
178
      }
179
      ++_num_items;
180
    }
181

	
182
    /// \brief Return the item having minimum priority.
183
    ///
184
    /// This function returns the item having minimum priority.
185
    /// \pre The heap must be non-empty.
186
    Item top() const { return _data[_min].name; }
187

	
188
    /// \brief The minimum priority.
189
    ///
190
    /// This function returns the minimum priority.
191
    /// \pre The heap must be non-empty.
192
    Prio prio() const { return _data[_min].prio; }
193

	
194
    /// \brief The priority of the given item.
195
    ///
196
    /// This function returns the priority of the given item.
197
    /// \param item The item.
198
    /// \pre \e item must be in the heap.
199
    const Prio& operator[](const Item& item) const {
200
      return _data[_iim[item]].prio;
201
    }
202

	
203
    /// \brief Remove the item having minimum priority.
204
    ///
205
    /// This function removes the item having minimum priority.
206
    /// \pre The heap must be non-empty.
207
    void pop() {
208
      _data[_min].in=false;
209

	
210
      int head_child=-1;
211
      if ( _data[_min].child!=-1 ) {
212
        int child=_data[_min].child;
213
        int neighb;
214
        while( child!=-1 ) {
215
          neighb=_data[child].right_neighbor;
216
          _data[child].parent=-1;
217
          _data[child].right_neighbor=head_child;
218
          head_child=child;
219
          child=neighb;
220
        }
221
      }
222

	
223
      if ( _data[_head].right_neighbor==-1 ) {
224
        // there was only one root
225
        _head=head_child;
226
      }
227
      else {
228
        // there were more roots
229
        if( _head!=_min )  { unlace(_min); }
230
        else { _head=_data[_head].right_neighbor; }
231
        merge(head_child);
232
      }
233
      _min=findMin();
234
      --_num_items;
235
    }
236

	
237
    /// \brief Remove the given item from the heap.
238
    ///
239
    /// This function removes the given item from the heap if it is
240
    /// already stored.
241
    /// \param item The item to delete.
242
    /// \pre \e item must be in the heap.
243
    void erase (const Item& item) {
244
      int i=_iim[item];
245
      if ( i >= 0 && _data[i].in ) {
246
        decrease( item, _data[_min].prio-1 );
247
        pop();
248
      }
249
    }
250

	
251
    /// \brief Decrease the priority of an item to the given value.
252
    ///
253
    /// This function decreases the priority of an item to the given value.
254
    /// \param item The item.
255
    /// \param value The priority.
256
    /// \pre \e item must be stored in the heap with priority at least \e value.
257
    void decrease (Item item, const Prio& value) {
258
      int i=_iim[item];
259
      int p=_data[i].parent;
260
      _data[i].prio=value;
261
      
262
      while( p!=-1 && _comp(value, _data[p].prio) ) {
263
        _data[i].name=_data[p].name;
264
        _data[i].prio=_data[p].prio;
265
        _data[p].name=item;
266
        _data[p].prio=value;
267
        _iim[_data[i].name]=i;
268
        i=p;
269
        p=_data[p].parent;
270
      }
271
      _iim[item]=i;
272
      if ( _comp(value, _data[_min].prio) ) _min=i;
273
    }
274

	
275
    /// \brief Increase the priority of an item to the given value.
276
    ///
277
    /// This function increases the priority of an item to the given value.
278
    /// \param item The item.
279
    /// \param value The priority.
280
    /// \pre \e item must be stored in the heap with priority at most \e value.
281
    void increase (Item item, const Prio& value) {
282
      erase(item);
283
      push(item, value);
284
    }
285

	
286
    /// \brief Return the state of an item.
287
    ///
288
    /// This method returns \c PRE_HEAP if the given item has never
289
    /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
290
    /// and \c POST_HEAP otherwise.
291
    /// In the latter case it is possible that the item will get back
292
    /// to the heap again.
293
    /// \param item The item.
294
    State state(const Item &item) const {
295
      int i=_iim[item];
296
      if( i>=0 ) {
297
        if ( _data[i].in ) i=0;
298
        else i=-2;
299
      }
300
      return State(i);
301
    }
302

	
303
    /// \brief Set the state of an item in the heap.
304
    ///
305
    /// This function sets the state of the given item in the heap.
306
    /// It can be used to manually clear the heap when it is important
307
    /// to achive better time complexity.
308
    /// \param i The item.
309
    /// \param st The state. It should not be \c IN_HEAP.
310
    void state(const Item& i, State st) {
311
      switch (st) {
312
      case POST_HEAP:
313
      case PRE_HEAP:
314
        if (state(i) == IN_HEAP) {
315
          erase(i);
316
        }
317
        _iim[i] = st;
318
        break;
319
      case IN_HEAP:
320
        break;
321
      }
322
    }
323

	
324
  private:
325
    
326
    // Find the minimum of the roots
327
    int findMin() {
328
      if( _head!=-1 ) {
329
        int min_loc=_head, min_val=_data[_head].prio;
330
        for( int x=_data[_head].right_neighbor; x!=-1;
331
             x=_data[x].right_neighbor ) {
332
          if( _comp( _data[x].prio,min_val ) ) {
333
            min_val=_data[x].prio;
334
            min_loc=x;
335
          }
336
        }
337
        return min_loc;
338
      }
339
      else return -1;
340
    }
341

	
342
    // Merge the heap with another heap starting at the given position
343
    void merge(int a) {
344
      if( _head==-1 || a==-1 ) return;
345
      if( _data[a].right_neighbor==-1 &&
346
          _data[a].degree<=_data[_head].degree ) {
347
        _data[a].right_neighbor=_head;
348
        _head=a;
349
      } else {
350
        interleave(a);
351
      }
352
      if( _data[_head].right_neighbor==-1 ) return;
353
      
354
      int x=_head;
355
      int x_prev=-1, x_next=_data[x].right_neighbor;
356
      while( x_next!=-1 ) {
357
        if( _data[x].degree!=_data[x_next].degree ||
358
            ( _data[x_next].right_neighbor!=-1 &&
359
              _data[_data[x_next].right_neighbor].degree==_data[x].degree ) ) {
360
          x_prev=x;
361
          x=x_next;
362
        }
363
        else {
364
          if( _comp(_data[x_next].prio,_data[x].prio) ) {
365
            if( x_prev==-1 ) {
366
              _head=x_next;
367
            } else {
368
              _data[x_prev].right_neighbor=x_next;
369
            }
370
            fuse(x,x_next);
371
            x=x_next;
372
          }
373
          else {
374
            _data[x].right_neighbor=_data[x_next].right_neighbor;
375
            fuse(x_next,x);
376
          }
377
        }
378
        x_next=_data[x].right_neighbor;
379
      }
380
    }
381

	
382
    // Interleave the elements of the given list into the list of the roots
383
    void interleave(int a) {
384
      int p=_head, q=a;
385
      int curr=_data.size();
386
      _data.push_back(Store());
387
      
388
      while( p!=-1 || q!=-1 ) {
389
        if( q==-1 || ( p!=-1 && _data[p].degree<_data[q].degree ) ) {
390
          _data[curr].right_neighbor=p;
391
          curr=p;
392
          p=_data[p].right_neighbor;
393
        }
394
        else {
395
          _data[curr].right_neighbor=q;
396
          curr=q;
397
          q=_data[q].right_neighbor;
398
        }
399
      }
400
      
401
      _head=_data.back().right_neighbor;
402
      _data.pop_back();
403
    }
404

	
405
    // Lace node a under node b
406
    void fuse(int a, int b) {
407
      _data[a].parent=b;
408
      _data[a].right_neighbor=_data[b].child;
409
      _data[b].child=a;
410

	
411
      ++_data[b].degree;
412
    }
413

	
414
    // Unlace node a (if it has siblings)
415
    void unlace(int a) {
416
      int neighb=_data[a].right_neighbor;
417
      int other=_head;
418

	
419
      while( _data[other].right_neighbor!=a )
420
        other=_data[other].right_neighbor;
421
      _data[other].right_neighbor=neighb;
422
    }
423

	
424
  private:
425

	
426
    class Store {
427
      friend class BinomHeap;
428

	
429
      Item name;
430
      int parent;
431
      int right_neighbor;
432
      int child;
433
      int degree;
434
      bool in;
435
      Prio prio;
436

	
437
      Store() : parent(-1), right_neighbor(-1), child(-1), degree(0),
438
        in(true) {}
439
    };
440
  };
441

	
442
} //namespace lemon
443

	
444
#endif //LEMON_BINOM_HEAP_H
445

	
Ignore white space 6 line context
1
/* -*- mode: C++; indent-tabs-mode: nil; -*-
2
 *
3
 * This file is a part of LEMON, a generic C++ optimization library.
4
 *
5
 * Copyright (C) 2003-2009
6
 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
7
 * (Egervary Research Group on Combinatorial Optimization, EGRES).
8
 *
9
 * Permission to use, modify and distribute this software is granted
10
 * provided that this copyright notice appears in all copies. For
11
 * precise terms see the accompanying LICENSE file.
12
 *
13
 * This software is provided "AS IS" with no warranty of any kind,
14
 * express or implied, and with no claim as to its suitability for any
15
 * purpose.
16
 *
17
 */
18

	
19
#ifndef LEMON_FOURARY_HEAP_H
20
#define LEMON_FOURARY_HEAP_H
21

	
22
///\ingroup heaps
23
///\file
24
///\brief Fourary heap implementation.
25

	
26
#include <vector>
27
#include <utility>
28
#include <functional>
29

	
30
namespace lemon {
31

	
32
  /// \ingroup heaps
33
  ///
34
  ///\brief Fourary heap data structure.
35
  ///
36
  /// This class implements the \e fourary \e heap data structure.
37
  /// It fully conforms to the \ref concepts::Heap "heap concept".
38
  ///
39
  /// The fourary heap is a specialization of the \ref KaryHeap "K-ary heap"
40
  /// for <tt>K=4</tt>. It is similar to the \ref BinHeap "binary heap",
41
  /// but its nodes have at most four children, instead of two.
42
  ///
43
  /// \tparam PR Type of the priorities of the items.
44
  /// \tparam IM A read-writable item map with \c int values, used
45
  /// internally to handle the cross references.
46
  /// \tparam CMP A functor class for comparing the priorities.
47
  /// The default is \c std::less<PR>.
48
  ///
49
  ///\sa BinHeap
50
  ///\sa KaryHeap
51
#ifdef DOXYGEN
52
  template <typename PR, typename IM, typename CMP>
53
#else
54
  template <typename PR, typename IM, typename CMP = std::less<PR> >
55
#endif
56
  class FouraryHeap {
57
  public:
58
    /// Type of the item-int map.
59
    typedef IM ItemIntMap;
60
    /// Type of the priorities.
61
    typedef PR Prio;
62
    /// Type of the items stored in the heap.
63
    typedef typename ItemIntMap::Key Item;
64
    /// Type of the item-priority pairs.
65
    typedef std::pair<Item,Prio> Pair;
66
    /// Functor type for comparing the priorities.
67
    typedef CMP Compare;
68

	
69
    /// \brief Type to represent the states of the items.
70
    ///
71
    /// Each item has a state associated to it. It can be "in heap",
72
    /// "pre-heap" or "post-heap". The latter two are indifferent from the
73
    /// heap's point of view, but may be useful to the user.
74
    ///
75
    /// The item-int map must be initialized in such way that it assigns
76
    /// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap.
77
    enum State {
78
      IN_HEAP = 0,    ///< = 0.
79
      PRE_HEAP = -1,  ///< = -1.
80
      POST_HEAP = -2  ///< = -2.
81
    };
82

	
83
  private:
84
    std::vector<Pair> _data;
85
    Compare _comp;
86
    ItemIntMap &_iim;
87

	
88
  public:
89
    /// \brief Constructor.
90
    ///
91
    /// Constructor.
92
    /// \param map A map that assigns \c int values to the items.
93
    /// It is used internally to handle the cross references.
94
    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
95
    explicit FouraryHeap(ItemIntMap &map) : _iim(map) {}
96

	
97
    /// \brief Constructor.
98
    ///
99
    /// Constructor.
100
    /// \param map A map that assigns \c int values to the items.
101
    /// It is used internally to handle the cross references.
102
    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
103
    /// \param comp The function object used for comparing the priorities.
104
    FouraryHeap(ItemIntMap &map, const Compare &comp)
105
      : _iim(map), _comp(comp) {}
106

	
107
    /// \brief The number of items stored in the heap.
108
    ///
109
    /// This function returns the number of items stored in the heap.
110
    int size() const { return _data.size(); }
111

	
112
    /// \brief Check if the heap is empty.
113
    ///
114
    /// This function returns \c true if the heap is empty.
115
    bool empty() const { return _data.empty(); }
116

	
117
    /// \brief Make the heap empty.
118
    ///
119
    /// This functon makes the heap empty.
120
    /// It does not change the cross reference map. If you want to reuse
121
    /// a heap that is not surely empty, you should first clear it and
122
    /// then you should set the cross reference map to \c PRE_HEAP
123
    /// for each item.
124
    void clear() { _data.clear(); }
125

	
126
  private:
127
    static int parent(int i) { return (i-1)/4; }
128
    static int firstChild(int i) { return 4*i+1; }
129

	
130
    bool less(const Pair &p1, const Pair &p2) const {
131
      return _comp(p1.second, p2.second);
132
    }
133

	
134
    void bubbleUp(int hole, Pair p) {
135
      int par = parent(hole);
136
      while( hole>0 && less(p,_data[par]) ) {
137
        move(_data[par],hole);
138
        hole = par;
139
        par = parent(hole);
140
      }
141
      move(p, hole);
142
    }
143

	
144
    void bubbleDown(int hole, Pair p, int length) {
145
      if( length>1 ) {
146
        int child = firstChild(hole);
147
        while( child+3<length ) {
148
          int min=child;
149
          if( less(_data[++child], _data[min]) ) min=child;
150
          if( less(_data[++child], _data[min]) ) min=child;
151
          if( less(_data[++child], _data[min]) ) min=child;
152
          if( !less(_data[min], p) )
153
            goto ok;
154
          move(_data[min], hole);
155
          hole = min;
156
          child = firstChild(hole);
157
        }
158
        if ( child<length ) {
159
          int min = child;
160
          if( ++child<length && less(_data[child], _data[min]) ) min=child;
161
          if( ++child<length && less(_data[child], _data[min]) ) min=child;
162
          if( less(_data[min], p) ) {
163
            move(_data[min], hole);
164
            hole = min;
165
          }
166
        }
167
      }
168
    ok:
169
      move(p, hole);
170
    }
171

	
172
    void move(const Pair &p, int i) {
173
      _data[i] = p;
174
      _iim.set(p.first, i);
175
    }
176

	
177
  public:
178
    /// \brief Insert a pair of item and priority into the heap.
179
    ///
180
    /// This function inserts \c p.first to the heap with priority
181
    /// \c p.second.
182
    /// \param p The pair to insert.
183
    /// \pre \c p.first must not be stored in the heap.
184
    void push(const Pair &p) {
185
      int n = _data.size();
186
      _data.resize(n+1);
187
      bubbleUp(n, p);
188
    }
189

	
190
    /// \brief Insert an item into the heap with the given priority.
191
    ///
192
    /// This function inserts the given item into the heap with the
193
    /// given priority.
194
    /// \param i The item to insert.
195
    /// \param p The priority of the item.
196
    /// \pre \e i must not be stored in the heap.
197
    void push(const Item &i, const Prio &p) { push(Pair(i,p)); }
198

	
199
    /// \brief Return the item having minimum priority.
200
    ///
201
    /// This function returns the item having minimum priority.
202
    /// \pre The heap must be non-empty.
203
    Item top() const { return _data[0].first; }
204

	
205
    /// \brief The minimum priority.
206
    ///
207
    /// This function returns the minimum priority.
208
    /// \pre The heap must be non-empty.
209
    Prio prio() const { return _data[0].second; }
210

	
211
    /// \brief Remove the item having minimum priority.
212
    ///
213
    /// This function removes the item having minimum priority.
214
    /// \pre The heap must be non-empty.
215
    void pop() {
216
      int n = _data.size()-1;
217
      _iim.set(_data[0].first, POST_HEAP);
218
      if (n>0) bubbleDown(0, _data[n], n);
219
      _data.pop_back();
220
    }
221

	
222
    /// \brief Remove the given item from the heap.
223
    ///
224
    /// This function removes the given item from the heap if it is
225
    /// already stored.
226
    /// \param i The item to delete.
227
    /// \pre \e i must be in the heap.
228
    void erase(const Item &i) {
229
      int h = _iim[i];
230
      int n = _data.size()-1;
231
      _iim.set(_data[h].first, POST_HEAP);
232
      if( h<n ) {
233
        if( less(_data[parent(h)], _data[n]) )
234
          bubbleDown(h, _data[n], n);
235
        else
236
          bubbleUp(h, _data[n]);
237
      }
238
      _data.pop_back();
239
    }
240

	
241
    /// \brief The priority of the given item.
242
    ///
243
    /// This function returns the priority of the given item.
244
    /// \param i The item.
245
    /// \pre \e i must be in the heap.
246
    Prio operator[](const Item &i) const {
247
      int idx = _iim[i];
248
      return _data[idx].second;
249
    }
250

	
251
    /// \brief Set the priority of an item or insert it, if it is
252
    /// not stored in the heap.
253
    ///
254
    /// This method sets the priority of the given item if it is
255
    /// already stored in the heap. Otherwise it inserts the given
256
    /// item into the heap with the given priority.
257
    /// \param i The item.
258
    /// \param p The priority.
259
    void set(const Item &i, const Prio &p) {
260
      int idx = _iim[i];
261
      if( idx < 0 )
262
        push(i,p);
263
      else if( _comp(p, _data[idx].second) )
264
        bubbleUp(idx, Pair(i,p));
265
      else
266
        bubbleDown(idx, Pair(i,p), _data.size());
267
    }
268

	
269
    /// \brief Decrease the priority of an item to the given value.
270
    ///
271
    /// This function decreases the priority of an item to the given value.
272
    /// \param i The item.
273
    /// \param p The priority.
274
    /// \pre \e i must be stored in the heap with priority at least \e p.
275
    void decrease(const Item &i, const Prio &p) {
276
      int idx = _iim[i];
277
      bubbleUp(idx, Pair(i,p));
278
    }
279

	
280
    /// \brief Increase the priority of an item to the given value.
281
    ///
282
    /// This function increases the priority of an item to the given value.
283
    /// \param i The item.
284
    /// \param p The priority.
285
    /// \pre \e i must be stored in the heap with priority at most \e p.
286
    void increase(const Item &i, const Prio &p) {
287
      int idx = _iim[i];
288
      bubbleDown(idx, Pair(i,p), _data.size());
289
    }
290

	
291
    /// \brief Return the state of an item.
292
    ///
293
    /// This method returns \c PRE_HEAP if the given item has never
294
    /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
295
    /// and \c POST_HEAP otherwise.
296
    /// In the latter case it is possible that the item will get back
297
    /// to the heap again.
298
    /// \param i The item.
299
    State state(const Item &i) const {
300
      int s = _iim[i];
301
      if (s>=0) s=0;
302
      return State(s);
303
    }
304

	
305
    /// \brief Set the state of an item in the heap.
306
    ///
307
    /// This function sets the state of the given item in the heap.
308
    /// It can be used to manually clear the heap when it is important
309
    /// to achive better time complexity.
310
    /// \param i The item.
311
    /// \param st The state. It should not be \c IN_HEAP.
312
    void state(const Item& i, State st) {
313
      switch (st) {
314
        case POST_HEAP:
315
        case PRE_HEAP:
316
          if (state(i) == IN_HEAP) erase(i);
317
          _iim[i] = st;
318
          break;
319
        case IN_HEAP:
320
          break;
321
      }
322
    }
323

	
324
    /// \brief Replace an item in the heap.
325
    ///
326
    /// This function replaces item \c i with item \c j.
327
    /// Item \c i must be in the heap, while \c j must be out of the heap.
328
    /// After calling this method, item \c i will be out of the
329
    /// heap and \c j will be in the heap with the same prioriority
330
    /// as item \c i had before.
331
    void replace(const Item& i, const Item& j) {
332
      int idx = _iim[i];
333
      _iim.set(i, _iim[j]);
334
      _iim.set(j, idx);
335
      _data[idx].first = j;
336
    }
337

	
338
  }; // class FouraryHeap
339

	
340
} // namespace lemon
341

	
342
#endif // LEMON_FOURARY_HEAP_H
Ignore white space 6 line context
... ...
@@ -37,2 +37,4 @@
37 37

	
38
INCLUDE(FindPythonInterp)
39

	
38 40
ENABLE_TESTING()
Ignore white space 6 line context
... ...
@@ -19,2 +19,3 @@
19 19
	cmake/FindCOIN.cmake \
20
	cmake/LEMONConfig.cmake.in \
20 21
	cmake/version.cmake.in \
... ...
@@ -45,2 +46,3 @@
45 46
include tools/Makefile.am
47
include scripts/Makefile.am
46 48

	
Ignore white space 6 line context
... ...
@@ -43,2 +43,3 @@
43 43
AC_CHECK_PROG([doxygen_found],[doxygen],[yes],[no])
44
AC_CHECK_PROG([python_found],[python],[yes],[no])
44 45
AC_CHECK_PROG([gs_found],[gs],[yes],[no])
... ...
@@ -84,2 +85,17 @@
84 85

	
86
dnl Support for running test cases using valgrind.
87
use_valgrind=no
88
AC_ARG_ENABLE([valgrind],
89
AS_HELP_STRING([--enable-valgrind], [use valgrind when running tests]),
90
              [use_valgrind=yes])
91

	
92
if [[ "$use_valgrind" = "yes" ]]; then
93
  AC_CHECK_PROG(HAVE_VALGRIND, valgrind, yes, no)
94

	
95
  if [[ "$HAVE_VALGRIND" = "no" ]]; then
96
    AC_MSG_ERROR([Valgrind not found in PATH.])
97
  fi
98
fi
99
AM_CONDITIONAL(USE_VALGRIND, [test "$use_valgrind" = "yes"])
100

	
85 101
dnl Checks for header files.
... ...
@@ -129,2 +145,3 @@
129 145
echo Build additional tools........ : $enable_tools
146
echo Use valgrind for tests........ : $use_valgrind
130 147
echo
Ignore white space 6 line context
... ...
@@ -11,3 +11,3 @@
11 11

	
12
IF(DOXYGEN_EXECUTABLE AND GHOSTSCRIPT_EXECUTABLE)
12
IF(DOXYGEN_EXECUTABLE AND PYTHONINTERP_FOUND AND GHOSTSCRIPT_EXECUTABLE)
13 13
  FILE(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/html/)
... ...
@@ -30,2 +30,3 @@
30 30
    COMMAND ${CMAKE_COMMAND} -E remove_directory html
31
    COMMAND ${PYTHON_EXECUTABLE} ${PROJECT_SOURCE_DIR}/scripts/bib2dox.py ${CMAKE_CURRENT_SOURCE_DIR}/references.bib >references.dox
31 32
    COMMAND ${DOXYGEN_EXECUTABLE} Doxyfile
Ignore white space 6 line context
1
# Doxyfile 1.5.7.1
1
# Doxyfile 1.5.9
2 2

	
... ...
@@ -23,3 +23,2 @@
23 23
MULTILINE_CPP_IS_BRIEF = NO
24
DETAILS_AT_TOP         = YES
25 24
INHERIT_DOCS           = NO
... ...
@@ -93,3 +92,4 @@
93 92
                         "@abs_top_srcdir@/tools" \
94
                         "@abs_top_srcdir@/test/test_tools.h"
93
                         "@abs_top_srcdir@/test/test_tools.h" \
94
                         "@abs_top_builddir@/doc/references.dox"
95 95
INPUT_ENCODING         = UTF-8
... ...
@@ -225,3 +225,3 @@
225 225
#---------------------------------------------------------------------------
226
# Configuration::additions related to external references   
226
# Options related to the search engine   
227 227
#---------------------------------------------------------------------------
Ignore white space 6 line context
... ...
@@ -68,3 +68,15 @@
68 68

	
69
html-local: $(DOC_PNG_IMAGES)
69
references.dox: doc/references.bib
70
	if test ${python_found} = yes; then \
71
	  cd doc; \
72
	  python @abs_top_srcdir@/scripts/bib2dox.py @abs_top_builddir@/$< >$@; \
73
	  cd ..; \
74
	else \
75
	  echo; \
76
	  echo "Python not found."; \
77
	  echo; \
78
	  exit 1; \
79
	fi
80

	
81
html-local: $(DOC_PNG_IMAGES) references.dox
70 82
	if test ${doxygen_found} = yes; then \
Ignore white space 6 line context
... ...
@@ -228,10 +228,2 @@
228 228
/**
229
@defgroup matrices Matrices
230
@ingroup datas
231
\brief Two dimensional data storages implemented in LEMON.
232

	
233
This group contains two dimensional data storages implemented in LEMON.
234
*/
235

	
236
/**
237 229
@defgroup paths Path Structures
... ...
@@ -248,3 +240,32 @@
248 240

	
249
\sa lemon::concepts::Path
241
\sa \ref concepts::Path "Path concept"
242
*/
243

	
244
/**
245
@defgroup heaps Heap Structures
246
@ingroup datas
247
\brief %Heap structures implemented in LEMON.
248

	
249
This group contains the heap structures implemented in LEMON.
250

	
251
LEMON provides several heap classes. They are efficient implementations
252
of the abstract data type \e priority \e queue. They store items with
253
specified values called \e priorities in such a way that finding and
254
removing the item with minimum priority are efficient.
255
The basic operations are adding and erasing items, changing the priority
256
of an item, etc.
257

	
258
Heaps are crucial in several algorithms, such as Dijkstra and Prim.
259
The heap implementations have the same interface, thus any of them can be
260
used easily in such algorithms.
261

	
262
\sa \ref concepts::Heap "Heap concept"
263
*/
264

	
265
/**
266
@defgroup matrices Matrices
267
@ingroup datas
268
\brief Two dimensional data storages implemented in LEMON.
269

	
270
This group contains two dimensional data storages implemented in LEMON.
250 271
*/
... ...
@@ -261,2 +282,24 @@
261 282
/**
283
@defgroup geomdat Geometric Data Structures
284
@ingroup auxdat
285
\brief Geometric data structures implemented in LEMON.
286

	
287
This group contains geometric data structures implemented in LEMON.
288

	
289
 - \ref lemon::dim2::Point "dim2::Point" implements a two dimensional
290
   vector with the usual operations.
291
 - \ref lemon::dim2::Box "dim2::Box" can be used to determine the
292
   rectangular bounding box of a set of \ref lemon::dim2::Point
293
   "dim2::Point"'s.
294
*/
295

	
296
/**
297
@defgroup matrices Matrices
298
@ingroup auxdat
299
\brief Two dimensional data storages implemented in LEMON.
300

	
301
This group contains two dimensional data storages implemented in LEMON.
302
*/
303

	
304
/**
262 305
@defgroup algs Algorithms
... ...
@@ -275,3 +318,4 @@
275 318
This group contains the common graph search algorithms, namely
276
\e breadth-first \e search (BFS) and \e depth-first \e search (DFS).
319
\e breadth-first \e search (BFS) and \e depth-first \e search (DFS)
320
\ref clrs01algorithms.
277 321
*/
... ...
@@ -283,3 +327,4 @@
283 327

	
284
This group contains the algorithms for finding shortest paths in digraphs.
328
This group contains the algorithms for finding shortest paths in digraphs
329
\ref clrs01algorithms.
285 330

	
... ...
@@ -300,2 +345,11 @@
300 345
/**
346
@defgroup spantree Minimum Spanning Tree Algorithms
347
@ingroup algs
348
\brief Algorithms for finding minimum cost spanning trees and arborescences.
349

	
350
This group contains the algorithms for finding minimum cost spanning
351
trees and arborescences \ref clrs01algorithms.
352
*/
353

	
354
/**
301 355
@defgroup max_flow Maximum Flow Algorithms
... ...
@@ -305,3 +359,3 @@
305 359
This group contains the algorithms for finding maximum flows and
306
feasible circulations.
360
feasible circulations \ref clrs01algorithms, \ref amo93networkflows.
307 361

	
... ...
@@ -320,8 +374,12 @@
320 374
LEMON contains several algorithms for solving maximum flow problems:
321
- \ref EdmondsKarp Edmonds-Karp algorithm.
322
- \ref Preflow Goldberg-Tarjan's preflow push-relabel algorithm.
323
- \ref DinitzSleatorTarjan Dinitz's blocking flow algorithm with dynamic trees.
324
- \ref GoldbergTarjan Preflow push-relabel algorithm with dynamic trees.
375
- \ref EdmondsKarp Edmonds-Karp algorithm
376
  \ref edmondskarp72theoretical.
377
- \ref Preflow Goldberg-Tarjan's preflow push-relabel algorithm
378
  \ref goldberg88newapproach.
379
- \ref DinitzSleatorTarjan Dinitz's blocking flow algorithm with dynamic trees
380
  \ref dinic70algorithm, \ref sleator83dynamic.
381
- \ref GoldbergTarjan !Preflow push-relabel algorithm with dynamic trees
382
  \ref goldberg88newapproach, \ref sleator83dynamic.
325 383

	
326
In most cases the \ref Preflow "Preflow" algorithm provides the
384
In most cases the \ref Preflow algorithm provides the
327 385
fastest method for computing a maximum flow. All implementations
... ...
@@ -343,4 +401,5 @@
343 401
This group contains the algorithms for finding minimum cost flows and
344
circulations. For more information about this problem and its dual
345
solution see \ref min_cost_flow "Minimum Cost Flow Problem".
402
circulations \ref amo93networkflows. For more information about this
403
problem and its dual solution, see \ref min_cost_flow
404
"Minimum Cost Flow Problem".
346 405

	
... ...
@@ -348,9 +407,12 @@
348 407
 - \ref NetworkSimplex Primal Network Simplex algorithm with various
349
   pivot strategies.
408
   pivot strategies \ref dantzig63linearprog, \ref kellyoneill91netsimplex.
350 409
 - \ref CostScaling Push-Relabel and Augment-Relabel algorithms based on
351
   cost scaling.
410
   cost scaling \ref goldberg90approximation, \ref goldberg97efficient,
411
   \ref bunnagel98efficient.
352 412
 - \ref CapacityScaling Successive Shortest %Path algorithm with optional
353
   capacity scaling.
354
 - \ref CancelAndTighten The Cancel and Tighten algorithm.
355
 - \ref CycleCanceling Cycle-Canceling algorithms.
413
   capacity scaling \ref edmondskarp72theoretical.
414
 - \ref CancelAndTighten The Cancel and Tighten algorithm
415
   \ref goldberg89cyclecanceling.
416
 - \ref CycleCanceling Cycle-Canceling algorithms
417
   \ref klein67primal, \ref goldberg89cyclecanceling.
356 418

	
... ...
@@ -377,3 +439,3 @@
377 439
\f[ \min_{X \subset V, X\not\in \{\emptyset, V\}}
378
    \sum_{uv\in A, u\in X, v\not\in X}cap(uv) \f]
440
    \sum_{uv\in A: u\in X, v\not\in X}cap(uv) \f]
379 441

	
... ...
@@ -393,23 +455,36 @@
393 455
/**
394
@defgroup graph_properties Connectivity and Other Graph Properties
456
@defgroup min_mean_cycle Minimum Mean Cycle Algorithms
395 457
@ingroup algs
396
\brief Algorithms for discovering the graph properties
458
\brief Algorithms for finding minimum mean cycles.
397 459

	
398
This group contains the algorithms for discovering the graph properties
399
like connectivity, bipartiteness, euler property, simplicity etc.
460
This group contains the algorithms for finding minimum mean cycles
461
\ref clrs01algorithms, \ref amo93networkflows.
400 462

	
401
\image html edge_biconnected_components.png
402
\image latex edge_biconnected_components.eps "bi-edge-connected components" width=\textwidth
403
*/
463
The \e minimum \e mean \e cycle \e problem is to find a directed cycle
464
of minimum mean length (cost) in a digraph.
465
The mean length of a cycle is the average length of its arcs, i.e. the
466
ratio between the total length of the cycle and the number of arcs on it.
404 467

	
405
/**
406
@defgroup planar Planarity Embedding and Drawing
407
@ingroup algs
408
\brief Algorithms for planarity checking, embedding and drawing
468
This problem has an important connection to \e conservative \e length
469
\e functions, too. A length function on the arcs of a digraph is called
470
conservative if and only if there is no directed cycle of negative total
471
length. For an arbitrary length function, the negative of the minimum
472
cycle mean is the smallest \f$\epsilon\f$ value so that increasing the
473
arc lengths uniformly by \f$\epsilon\f$ results in a conservative length
474
function.
409 475

	
410
This group contains the algorithms for planarity checking,
411
embedding and drawing.
476
LEMON contains three algorithms for solving the minimum mean cycle problem:
477
- \ref Karp "Karp"'s original algorithm \ref amo93networkflows,
478
  \ref dasdan98minmeancycle.
479
- \ref HartmannOrlin "Hartmann-Orlin"'s algorithm, which is an improved
480
  version of Karp's algorithm \ref dasdan98minmeancycle.
481
- \ref Howard "Howard"'s policy iteration algorithm
482
  \ref dasdan98minmeancycle.
412 483

	
413
\image html planar.png
414
\image latex planar.eps "Plane graph" width=\textwidth
484
In practice, the Howard algorithm proved to be by far the most efficient
485
one, though the best known theoretical bound on its running time is
486
exponential.
487
Both Karp and HartmannOrlin algorithms run in time O(ne) and use space
488
O(n<sup>2</sup>+e), but the latter one is typically faster due to the
489
applied early termination scheme.
415 490
*/
... ...
@@ -457,8 +532,32 @@
457 532
/**
458
@defgroup spantree Minimum Spanning Tree Algorithms
533
@defgroup graph_properties Connectivity and Other Graph Properties
459 534
@ingroup algs
460
\brief Algorithms for finding minimum cost spanning trees and arborescences.
535
\brief Algorithms for discovering the graph properties
461 536

	
462
This group contains the algorithms for finding minimum cost spanning
463
trees and arborescences.
537
This group contains the algorithms for discovering the graph properties
538
like connectivity, bipartiteness, euler property, simplicity etc.
539

	
540
\image html connected_components.png
541
\image latex connected_components.eps "Connected components" width=\textwidth
542
*/
543

	
544
/**
545
@defgroup planar Planarity Embedding and Drawing
546
@ingroup algs
547
\brief Algorithms for planarity checking, embedding and drawing
548

	
549
This group contains the algorithms for planarity checking,
550
embedding and drawing.
551

	
552
\image html planar.png
553
\image latex planar.eps "Plane graph" width=\textwidth
554
*/
555

	
556
/**
557
@defgroup approx Approximation Algorithms
558
@ingroup algs
559
\brief Approximation algorithms.
560

	
561
This group contains the approximation and heuristic algorithms
562
implemented in LEMON.
464 563
*/
... ...
@@ -475,11 +574,2 @@
475 574
/**
476
@defgroup approx Approximation Algorithms
477
@ingroup algs
478
\brief Approximation algorithms.
479

	
480
This group contains the approximation and heuristic algorithms
481
implemented in LEMON.
482
*/
483

	
484
/**
485 575
@defgroup gen_opt_group General Optimization Tools
... ...
@@ -493,9 +583,12 @@
493 583
/**
494
@defgroup lp_group Lp and Mip Solvers
584
@defgroup lp_group LP and MIP Solvers
495 585
@ingroup gen_opt_group
496
\brief Lp and Mip solver interfaces for LEMON.
586
\brief LP and MIP solver interfaces for LEMON.
497 587

	
498
This group contains Lp and Mip solver interfaces for LEMON. The
499
various LP solvers could be used in the same manner with this
500
interface.
588
This group contains LP and MIP solver interfaces for LEMON.
589
Various LP solvers could be used in the same manner with this
590
high-level interface.
591

	
592
The currently supported solvers are \ref glpk, \ref clp, \ref cbc,
593
\ref cplex, \ref soplex.
501 594
*/
... ...
@@ -589,3 +682,3 @@
589 682
/**
590
@defgroup dimacs_group DIMACS format
683
@defgroup dimacs_group DIMACS Format
591 684
@ingroup io_group
... ...
@@ -638,4 +731,4 @@
638 731

	
639
This group contains the skeletons and concept checking classes of LEMON's
640
graph structures and helper classes used to implement these.
732
This group contains the skeletons and concept checking classes of
733
graph structures.
641 734
*/
... ...
@@ -651,2 +744,11 @@
651 744
/**
745
@defgroup tools Standalone Utility Applications
746

	
747
Some utility applications are listed here.
748

	
749
The standard compilation procedure (<tt>./configure;make</tt>) will compile
750
them, as well.
751
*/
752

	
753
/**
652 754
\anchor demoprograms
... ...
@@ -662,11 +764,2 @@
662 764

	
663
/**
664
@defgroup tools Standalone Utility Applications
665

	
666
Some utility applications are listed here.
667

	
668
The standard compilation procedure (<tt>./configure;make</tt>) will compile
669
them, as well.
670
*/
671

	
672 765
}
Ignore white space 6 line context
... ...
@@ -23,10 +23,7 @@
23 23

	
24
\subsection whatis What is LEMON
25

	
26
LEMON stands for <b>L</b>ibrary for <b>E</b>fficient <b>M</b>odeling
27
and <b>O</b>ptimization in <b>N</b>etworks.
28
It is a C++ template
29
library aimed at combinatorial optimization tasks which
30
often involve in working
31
with graphs.
24
<b>LEMON</b> stands for <i><b>L</b>ibrary for <b>E</b>fficient <b>M</b>odeling
25
and <b>O</b>ptimization in <b>N</b>etworks</i>.
26
It is a C++ template library providing efficient implementation of common
27
data structures and algorithms with focus on combinatorial optimization
28
problems in graphs and networks.
32 29

	
... ...
@@ -40,3 +37,12 @@
40 37

	
41
\subsection howtoread How to read the documentation
38
The project is maintained by the 
39
<a href="http://www.cs.elte.hu/egres/">Egerv&aacute;ry Research Group on
40
Combinatorial Optimization</a> \ref egres
41
at the Operations Research Department of the
42
<a href="http://www.elte.hu/">E&ouml;tv&ouml;s Lor&aacute;nd University,
43
Budapest</a>, Hungary.
44
LEMON is also a member of the <a href="http://www.coin-or.org/">COIN-OR</a>
45
initiative \ref coinor.
46

	
47
\section howtoread How to Read the Documentation
42 48

	
Ignore white space 6 line context
... ...
@@ -28,3 +28,3 @@
28 28
in a network with capacity constraints (lower and upper bounds)
29
and arc costs.
29
and arc costs \ref amo93networkflows.
30 30

	
... ...
@@ -80,3 +80,3 @@
80 80
 - For all \f$u\in V\f$ nodes:
81
   - \f$\pi(u)<=0\f$;
81
   - \f$\pi(u)\leq 0\f$;
82 82
   - if \f$\sum_{uv\in A} f(uv) - \sum_{vu\in A} f(vu) \neq sup(u)\f$,
... ...
@@ -147,3 +147,3 @@
147 147
 - For all \f$u\in V\f$ nodes:
148
   - \f$\pi(u)>=0\f$;
148
   - \f$\pi(u)\geq 0\f$;
149 149
   - if \f$\sum_{uv\in A} f(uv) - \sum_{vu\in A} f(vu) \neq sup(u)\f$,
Ignore white space 6 line context
... ...
@@ -59,4 +59,6 @@
59 59
	lemon/assert.h \
60
	lemon/bellman_ford.h \
60 61
	lemon/bfs.h \
61 62
	lemon/bin_heap.h \
63
	lemon/binom_heap.h \
62 64
	lemon/bucket_heap.h \
... ...
@@ -80,2 +82,3 @@
80 82
	lemon/fib_heap.h \
83
	lemon/fourary_heap.h \
81 84
	lemon/full_graph.h \
... ...
@@ -85,3 +88,7 @@
85 88
	lemon/grid_graph.h \
89
	lemon/hartmann_orlin.h \
90
	lemon/howard.h \
86 91
	lemon/hypercube_graph.h \
92
	lemon/karp.h \
93
	lemon/kary_heap.h \
87 94
	lemon/kruskal.h \
... ...
@@ -94,3 +101,2 @@
94 101
	lemon/lp_skeleton.h \
95
	lemon/list_graph.h \
96 102
	lemon/maps.h \
... ...
@@ -101,3 +107,5 @@
101 107
	lemon/network_simplex.h \
108
	lemon/pairing_heap.h \
102 109
	lemon/path.h \
110
	lemon/planarity.h \
103 111
	lemon/preflow.h \
... ...
@@ -108,2 +116,3 @@
108 116
	lemon/soplex.h \
117
	lemon/static_graph.h \
109 118
	lemon/suurballe.h \
Ignore white space 6 line context
... ...
@@ -362,2 +362,5 @@
362 362
  ///
363
  /// This class provides item counting in the same time as the adapted
364
  /// digraph structure.
365
  ///
363 366
  /// \tparam DGR The type of the adapted digraph.
... ...
@@ -721,2 +724,4 @@
721 724
  ///
725
  /// This class provides only linear time counting for nodes and arcs.
726
  ///
722 727
  /// \tparam DGR The type of the adapted digraph.
... ...
@@ -1316,2 +1321,4 @@
1316 1321
  ///
1322
  /// This class provides only linear time counting for nodes, edges and arcs.
1323
  ///
1317 1324
  /// \tparam GR The type of the adapted graph.
... ...
@@ -1473,2 +1480,4 @@
1473 1480
  ///
1481
  /// This class provides only linear time item counting.
1482
  ///
1474 1483
  /// \tparam GR The type of the adapted digraph or graph.
... ...
@@ -1621,2 +1630,4 @@
1621 1630
  ///
1631
  /// This class provides only linear time counting for nodes and arcs.
1632
  ///
1622 1633
  /// \tparam DGR The type of the adapted digraph.
... ...
@@ -1731,2 +1742,4 @@
1731 1742
  ///
1743
  /// This class provides only linear time counting for nodes, edges and arcs.
1744
  ///
1732 1745
  /// \tparam GR The type of the adapted graph.
... ...
@@ -2234,2 +2247,5 @@
2234 2247
  ///
2248
  /// This class provides item counting in the same time as the adapted
2249
  /// digraph structure.
2250
  ///
2235 2251
  /// \tparam DGR The type of the adapted digraph.
... ...
@@ -2537,2 +2553,5 @@
2537 2553
  ///
2554
  /// This class provides item counting in the same time as the adapted
2555
  /// graph structure.
2556
  ///
2538 2557
  /// \tparam GR The type of the adapted graph.
... ...
@@ -2680,2 +2699,4 @@
2680 2699
  ///
2700
  /// This class provides only linear time counting for nodes and arcs.
2701
  ///
2681 2702
  /// \tparam DGR The type of the adapted digraph.
... ...
@@ -3327,2 +3348,5 @@
3327 3348
  ///
3349
  /// This class provides item counting in the same time as the adapted
3350
  /// digraph structure.
3351
  ///
3328 3352
  /// \tparam DGR The type of the adapted digraph.
Ignore white space 6 line context
... ...
@@ -49,3 +49,3 @@
49 49
    ///arcs of the shortest paths.
50
    ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
50
    ///It must conform to the \ref concepts::WriteMap "WriteMap" concept.
51 51
    typedef typename Digraph::template NodeMap<typename Digraph::Arc> PredMap;
... ...
@@ -64,3 +64,4 @@
64 64
    ///The type of the map that indicates which nodes are processed.
65
    ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
65
    ///It must conform to the \ref concepts::WriteMap "WriteMap" concept.
66
    ///By default, it is a NullMap.
66 67
    typedef NullMap<typename Digraph::Node,bool> ProcessedMap;
... ...
@@ -83,3 +84,3 @@
83 84
    ///The type of the map that indicates which nodes are reached.
84
    ///It must meet the \ref concepts::ReadWriteMap "ReadWriteMap" concept.
85
    ///It must conform to the \ref concepts::ReadWriteMap "ReadWriteMap" concept.
85 86
    typedef typename Digraph::template NodeMap<bool> ReachedMap;
... ...
@@ -98,3 +99,3 @@
98 99
    ///The type of the map that stores the distances of the nodes.
99
    ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
100
    ///It must conform to the \ref concepts::WriteMap "WriteMap" concept.
100 101
    typedef typename Digraph::template NodeMap<int> DistMap;
... ...
@@ -227,3 +228,3 @@
227 228
    ///\c PredMap type.
228
    ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
229
    ///It must conform to the \ref concepts::WriteMap "WriteMap" concept.
229 230
    template <class T>
... ...
@@ -247,3 +248,3 @@
247 248
    ///\c DistMap type.
248
    ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
249
    ///It must conform to the \ref concepts::WriteMap "WriteMap" concept.
249 250
    template <class T>
... ...
@@ -267,3 +268,3 @@
267 268
    ///\c ReachedMap type.
268
    ///It must meet the \ref concepts::ReadWriteMap "ReadWriteMap" concept.
269
    ///It must conform to the \ref concepts::ReadWriteMap "ReadWriteMap" concept.
269 270
    template <class T>
... ...
@@ -287,3 +288,3 @@
287 288
    ///\c ProcessedMap type.
288
    ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
289
    ///It must conform to the \ref concepts::WriteMap "WriteMap" concept.
289 290
    template <class T>
... ...
@@ -415,4 +416,4 @@
415 416
    ///member functions called \ref run(Node) "run()".\n
416
    ///If you need more control on the execution, first you have to call
417
    ///\ref init(), then you can add several source nodes with
417
    ///If you need better control on the execution, you have to call
418
    ///\ref init() first, then you can add several source nodes with
418 419
    ///\ref addSource(). Finally the actual path computation can be
... ...
@@ -702,8 +703,4 @@
702 703

	
703
    ///This method runs the %BFS algorithm in order to
704
    ///compute the shortest path to each node.
705
    ///
706
    ///The algorithm computes
707
    ///- the shortest path tree (forest),
708
    ///- the distance of each node from the root(s).
704
    ///This method runs the %BFS algorithm in order to visit all nodes
705
    ///in the digraph.
709 706
    ///
... ...
@@ -739,5 +736,5 @@
739 736

	
740
    ///The shortest path to a node.
737
    ///The shortest path to the given node.
741 738

	
742
    ///Returns the shortest path to a node.
739
    ///Returns the shortest path to the given node from the root(s).
743 740
    ///
... ...
@@ -749,5 +746,5 @@
749 746

	
750
    ///The distance of a node from the root(s).
747
    ///The distance of the given node from the root(s).
751 748

	
752
    ///Returns the distance of a node from the root(s).
749
    ///Returns the distance of the given node from the root(s).
753 750
    ///
... ...
@@ -760,4 +757,5 @@
760 757

	
761
    ///Returns the 'previous arc' of the shortest path tree for a node.
762

	
758
    ///\brief Returns the 'previous arc' of the shortest path tree for
759
    ///the given node.
760
    ///
763 761
    ///This function returns the 'previous arc' of the shortest path
... ...
@@ -768,3 +766,3 @@
768 766
    ///The shortest path tree used here is equal to the shortest path
769
    ///tree used in \ref predNode().
767
    ///tree used in \ref predNode() and \ref predMap().
770 768
    ///
... ...
@@ -774,7 +772,8 @@
774 772

	
775
    ///Returns the 'previous node' of the shortest path tree for a node.
776

	
773
    ///\brief Returns the 'previous node' of the shortest path tree for
774
    ///the given node.
775
    ///
777 776
    ///This function returns the 'previous node' of the shortest path
778 777
    ///tree for the node \c v, i.e. it returns the last but one node
779
    ///from a shortest path from a root to \c v. It is \c INVALID
778
    ///of a shortest path from a root to \c v. It is \c INVALID
780 779
    ///if \c v is not reached from the root(s) or if \c v is a root.
... ...
@@ -782,3 +781,3 @@
782 781
    ///The shortest path tree used here is equal to the shortest path
783
    ///tree used in \ref predArc().
782
    ///tree used in \ref predArc() and \ref predMap().
784 783
    ///
... ...
@@ -803,3 +802,3 @@
803 802
    ///Returns a const reference to the node map that stores the predecessor
804
    ///arcs, which form the shortest path tree.
803
    ///arcs, which form the shortest path tree (forest).
805 804
    ///
... ...
@@ -809,3 +808,3 @@
809 808

	
810
    ///Checks if a node is reached from the root(s).
809
    ///Checks if the given node is reached from the root(s).
811 810

	
... ...
@@ -835,3 +834,3 @@
835 834
    ///arcs of the shortest paths.
836
    ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
835
    ///It must conform to the \ref concepts::WriteMap "WriteMap" concept.
837 836
    typedef typename Digraph::template NodeMap<typename Digraph::Arc> PredMap;
... ...
@@ -850,4 +849,4 @@
850 849
    ///The type of the map that indicates which nodes are processed.
851
    ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
852
    ///By default it is a NullMap.
850
    ///It must conform to the \ref concepts::WriteMap "WriteMap" concept.
851
    ///By default, it is a NullMap.
853 852
    typedef NullMap<typename Digraph::Node,bool> ProcessedMap;
... ...
@@ -870,3 +869,3 @@
870 869
    ///The type of the map that indicates which nodes are reached.
871
    ///It must meet the \ref concepts::ReadWriteMap "ReadWriteMap" concept.
870
    ///It must conform to the \ref concepts::ReadWriteMap "ReadWriteMap" concept.
872 871
    typedef typename Digraph::template NodeMap<bool> ReachedMap;
... ...
@@ -885,3 +884,3 @@
885 884
    ///The type of the map that stores the distances of the nodes.
886
    ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
885
    ///It must conform to the \ref concepts::WriteMap "WriteMap" concept.
887 886
    typedef typename Digraph::template NodeMap<int> DistMap;
... ...
@@ -900,3 +899,3 @@
900 899
    ///The type of the shortest paths.
901
    ///It must meet the \ref concepts::Path "Path" concept.
900
    ///It must conform to the \ref concepts::Path "Path" concept.
902 901
    typedef lemon::Path<Digraph> Path;
... ...
@@ -906,8 +905,4 @@
906 905

	
907
  /// To make it easier to use Bfs algorithm
908
  /// we have created a wizard class.
909
  /// This \ref BfsWizard class needs default traits,
910
  /// as well as the \ref Bfs class.
911
  /// The \ref BfsWizardBase is a class to be the default traits of the
912
  /// \ref BfsWizard class.
906
  /// Default traits class used by BfsWizard.
907
  /// \tparam GR The type of the digraph.
913 908
  template<class GR>
... ...
@@ -939,3 +934,3 @@
939 934

	
940
    /// This constructor does not require parameters, therefore it initiates
935
    /// This constructor does not require parameters, it initiates
941 936
    /// all of the attributes to \c 0.
... ...
@@ -969,3 +964,2 @@
969 964

	
970
    ///The type of the digraph the algorithm runs on.
971 965
    typedef typename TR::Digraph Digraph;
... ...
@@ -977,12 +971,6 @@
977 971

	
978
    ///\brief The type of the map that stores the predecessor
979
    ///arcs of the shortest paths.
980 972
    typedef typename TR::PredMap PredMap;
981
    ///\brief The type of the map that stores the distances of the nodes.
982 973
    typedef typename TR::DistMap DistMap;
983
    ///\brief The type of the map that indicates which nodes are reached.
984 974
    typedef typename TR::ReachedMap ReachedMap;
985
    ///\brief The type of the map that indicates which nodes are processed.
986 975
    typedef typename TR::ProcessedMap ProcessedMap;
987
    ///The type of the shortest paths
988 976
    typedef typename TR::Path Path;
... ...
@@ -1056,4 +1044,4 @@
1056 1044

	
1057
    ///This method runs BFS algorithm in order to compute
1058
    ///the shortest path to each node.
1045
    ///This method runs BFS algorithm in order to visit all nodes
1046
    ///in the digraph.
1059 1047
    void run()
... ...
@@ -1069,7 +1057,8 @@
1069 1057
    };
1070
    ///\brief \ref named-func-param "Named parameter"
1071
    ///for setting PredMap object.
1058

	
1059
    ///\brief \ref named-templ-param "Named parameter" for setting
1060
    ///the predecessor map.
1072 1061
    ///
1073
    ///\ref named-func-param "Named parameter"
1074
    ///for setting PredMap object.
1062
    ///\ref named-templ-param "Named parameter" function for setting
1063
    ///the map that stores the predecessor arcs of the nodes.
1075 1064
    template<class T>
... ...
@@ -1087,7 +1076,8 @@
1087 1076
    };
1088
    ///\brief \ref named-func-param "Named parameter"
1089
    ///for setting ReachedMap object.
1077

	
1078
    ///\brief \ref named-templ-param "Named parameter" for setting
1079
    ///the reached map.
1090 1080
    ///
1091
    /// \ref named-func-param "Named parameter"
1092
    ///for setting ReachedMap object.
1081
    ///\ref named-templ-param "Named parameter" function for setting
1082
    ///the map that indicates which nodes are reached.
1093 1083
    template<class T>
... ...
@@ -1105,7 +1095,9 @@
1105 1095
    };
1106
    ///\brief \ref named-func-param "Named parameter"
1107
    ///for setting DistMap object.
1096

	
1097
    ///\brief \ref named-templ-param "Named parameter" for setting
1098
    ///the distance map.
1108 1099
    ///
1109
    /// \ref named-func-param "Named parameter"
1110
    ///for setting DistMap object.
1100
    ///\ref named-templ-param "Named parameter" function for setting
1101
    ///the map that stores the distances of the nodes calculated
1102
    ///by the algorithm.
1111 1103
    template<class T>
... ...
@@ -1123,7 +1115,8 @@
1123 1115
    };
1124
    ///\brief \ref named-func-param "Named parameter"
1125
    ///for setting ProcessedMap object.
1116

	
1117
    ///\brief \ref named-func-param "Named parameter" for setting
1118
    ///the processed map.
1126 1119
    ///
1127
    /// \ref named-func-param "Named parameter"
1128
    ///for setting ProcessedMap object.
1120
    ///\ref named-templ-param "Named parameter" function for setting
1121
    ///the map that indicates which nodes are processed.
1129 1122
    template<class T>
... ...
@@ -1266,3 +1259,3 @@
1266 1259
    /// The type of the map that indicates which nodes are reached.
1267
    /// It must meet the \ref concepts::ReadWriteMap "ReadWriteMap" concept.
1260
    /// It must conform to the \ref concepts::ReadWriteMap "ReadWriteMap" concept.
1268 1261
    typedef typename Digraph::template NodeMap<bool> ReachedMap;
... ...
@@ -1427,4 +1420,4 @@
1427 1420
    /// member functions called \ref run(Node) "run()".\n
1428
    /// If you need more control on the execution, first you have to call
1429
    /// \ref init(), then you can add several source nodes with
1421
    /// If you need better control on the execution, you have to call
1422
    /// \ref init() first, then you can add several source nodes with
1430 1423
    /// \ref addSource(). Finally the actual path computation can be
... ...
@@ -1700,8 +1693,4 @@
1700 1693
    ///
1701
    /// This method runs the %BFS algorithm in order to
1702
    /// compute the shortest path to each node.
1703
    ///
1704
    /// The algorithm computes
1705
    /// - the shortest path tree (forest),
1706
    /// - the distance of each node from the root(s).
1694
    /// This method runs the %BFS algorithm in order to visit all nodes
1695
    /// in the digraph.
1707 1696
    ///
... ...
@@ -1737,3 +1726,3 @@
1737 1726

	
1738
    /// \brief Checks if a node is reached from the root(s).
1727
    /// \brief Checks if the given node is reached from the root(s).
1739 1728
    ///
Ignore white space 6 line context
... ...
@@ -21,5 +21,5 @@
21 21

	
22
///\ingroup auxdat
22
///\ingroup heaps
23 23
///\file
24
///\brief Binary Heap implementation.
24
///\brief Binary heap implementation.
25 25

	
... ...
@@ -31,41 +31,37 @@
31 31

	
32
  ///\ingroup auxdat
32
  /// \ingroup heaps
33 33
  ///
34
  ///\brief A Binary Heap implementation.
34
  /// \brief Binary heap data structure.
35 35
  ///
36
  ///This class implements the \e binary \e heap data structure.
36
  /// This class implements the \e binary \e heap data structure.
37
  /// It fully conforms to the \ref concepts::Heap "heap concept".
37 38
  ///
38
  ///A \e heap is a data structure for storing items with specified values
39
  ///called \e priorities in such a way that finding the item with minimum
40
  ///priority is efficient. \c CMP specifies the ordering of the priorities.
41
  ///In a heap one can change the priority of an item, add or erase an
42
  ///item, etc.
43
  ///
44
  ///\tparam PR Type of the priority of the items.
45
  ///\tparam IM A read and writable item map with int values, used internally
46
  ///to handle the cross references.
47
  ///\tparam CMP A functor class for the ordering of the priorities.
48
  ///The default is \c std::less<PR>.
49
  ///
50
  ///\sa FibHeap
51
  ///\sa Dijkstra
39
  /// \tparam PR Type of the priorities of the items.
40
  /// \tparam IM A read-writable item map with \c int values, used
41
  /// internally to handle the cross references.
42
  /// \tparam CMP A functor class for comparing the priorities.
43
  /// The default is \c std::less<PR>.
44
#ifdef DOXYGEN
45
  template <typename PR, typename IM, typename CMP>
46
#else
52 47
  template <typename PR, typename IM, typename CMP = std::less<PR> >
48
#endif
53 49
  class BinHeap {
50
  public:
54 51

	
55
  public:
56
    ///\e
52
    /// Type of the item-int map.
57 53
    typedef IM ItemIntMap;
58
    ///\e
54
    /// Type of the priorities.
59 55
    typedef PR Prio;
60
    ///\e
56
    /// Type of the items stored in the heap.
61 57
    typedef typename ItemIntMap::Key Item;
62
    ///\e
58
    /// Type of the item-priority pairs.
63 59
    typedef std::pair<Item,Prio> Pair;
64
    ///\e
60
    /// Functor type for comparing the priorities.
65 61
    typedef CMP Compare;
66 62

	
67
    /// \brief Type to represent the items states.
63
    /// \brief Type to represent the states of the items.
68 64
    ///
69
    /// Each Item element have a state associated to it. It may be "in heap",
70
    /// "pre heap" or "post heap". The latter two are indifferent from the
65
    /// Each item has a state associated to it. It can be "in heap",
66
    /// "pre-heap" or "post-heap". The latter two are indifferent from the
71 67
    /// heap's point of view, but may be useful to the user.
... ...
@@ -86,18 +82,18 @@
86 82
  public:
87
    /// \brief The constructor.
83

	
84
    /// \brief Constructor.
88 85
    ///
89
    /// The constructor.
90
    /// \param map should be given to the constructor, since it is used
91
    /// internally to handle the cross references. The value of the map
92
    /// must be \c PRE_HEAP (<tt>-1</tt>) for every item.
86
    /// Constructor.
87
    /// \param map A map that assigns \c int values to the items.
88
    /// It is used internally to handle the cross references.
89
    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
93 90
    explicit BinHeap(ItemIntMap &map) : _iim(map) {}
94 91

	
95
    /// \brief The constructor.
92
    /// \brief Constructor.
96 93
    ///
97
    /// The constructor.
98
    /// \param map should be given to the constructor, since it is used
99
    /// internally to handle the cross references. The value of the map
100
    /// should be PRE_HEAP (-1) for each element.
101
    ///
102
    /// \param comp The comparator function object.
94
    /// Constructor.
95
    /// \param map A map that assigns \c int values to the items.
96
    /// It is used internally to handle the cross references.
97
    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
98
    /// \param comp The function object used for comparing the priorities.
103 99
    BinHeap(ItemIntMap &map, const Compare &comp)
... ...
@@ -106,18 +102,19 @@
106 102

	
107
    /// The number of items stored in the heap.
103
    /// \brief The number of items stored in the heap.
108 104
    ///
109
    /// \brief Returns the number of items stored in the heap.
105
    /// This function returns the number of items stored in the heap.
110 106
    int size() const { return _data.size(); }
111 107

	
112
    /// \brief Checks if the heap stores no items.
108
    /// \brief Check if the heap is empty.
113 109
    ///
114
    /// Returns \c true if and only if the heap stores no items.
110
    /// This function returns \c true if the heap is empty.
115 111
    bool empty() const { return _data.empty(); }
116 112

	
117
    /// \brief Make empty this heap.
113
    /// \brief Make the heap empty.
118 114
    ///
119
    /// Make empty this heap. It does not change the cross reference map.
120
    /// If you want to reuse what is not surely empty you should first clear
121
    /// the heap and after that you should set the cross reference map for
122
    /// each item to \c PRE_HEAP.
115
    /// This functon makes the heap empty.
116
    /// It does not change the cross reference map. If you want to reuse
117
    /// a heap that is not surely empty, you should first clear it and
118
    /// then you should set the cross reference map to \c PRE_HEAP
119
    /// for each item.
123 120
    void clear() {
... ...
@@ -129,3 +126,3 @@
129 126

	
130
    static int second_child(int i) { return 2*i+2; }
127
    static int secondChild(int i) { return 2*i+2; }
131 128
    bool less(const Pair &p1, const Pair &p2) const {
... ...
@@ -134,3 +131,3 @@
134 131

	
135
    int bubble_up(int hole, Pair p) {
132
    int bubbleUp(int hole, Pair p) {
136 133
      int par = parent(hole);
... ...
@@ -145,4 +142,4 @@
145 142

	
146
    int bubble_down(int hole, Pair p, int length) {
147
      int child = second_child(hole);
143
    int bubbleDown(int hole, Pair p, int length) {
144
      int child = secondChild(hole);
148 145
      while(child < length) {
... ...
@@ -155,3 +152,3 @@
155 152
        hole = child;
156
        child = second_child(hole);
153
        child = secondChild(hole);
157 154
      }
... ...
@@ -173,6 +170,9 @@
173 170
  public:
171

	
174 172
    /// \brief Insert a pair of item and priority into the heap.
175 173
    ///
176
    /// Adds \c p.first to the heap with priority \c p.second.
174
    /// This function inserts \c p.first to the heap with priority
175
    /// \c p.second.
177 176
    /// \param p The pair to insert.
177
    /// \pre \c p.first must not be stored in the heap.
178 178
    void push(const Pair &p) {
... ...
@@ -180,17 +180,18 @@
180 180
      _data.resize(n+1);
181
      bubble_up(n, p);
181
      bubbleUp(n, p);
182 182
    }
183 183

	
184
    /// \brief Insert an item into the heap with the given heap.
184
    /// \brief Insert an item into the heap with the given priority.
185 185
    ///
186
    /// Adds \c i to the heap with priority \c p.
186
    /// This function inserts the given item into the heap with the
187
    /// given priority.
187 188
    /// \param i The item to insert.
188 189
    /// \param p The priority of the item.
190
    /// \pre \e i must not be stored in the heap.
189 191
    void push(const Item &i, const Prio &p) { push(Pair(i,p)); }
190 192

	
191
    /// \brief Returns the item with minimum priority relative to \c Compare.
193
    /// \brief Return the item having minimum priority.
192 194
    ///
193
    /// This method returns the item with minimum priority relative to \c
194
    /// Compare.
195
    /// \pre The heap must be nonempty.
195
    /// This function returns the item having minimum priority.
196
    /// \pre The heap must be non-empty.
196 197
    Item top() const {
... ...
@@ -199,6 +200,6 @@
199 200

	
200
    /// \brief Returns the minimum priority relative to \c Compare.
201
    /// \brief The minimum priority.
201 202
    ///
202
    /// It returns the minimum priority relative to \c Compare.
203
    /// \pre The heap must be nonempty.
203
    /// This function returns the minimum priority.
204
    /// \pre The heap must be non-empty.
204 205
    Prio prio() const {
... ...
@@ -207,6 +208,5 @@
207 208

	
208
    /// \brief Deletes the item with minimum priority relative to \c Compare.
209
    /// \brief Remove the item having minimum priority.
209 210
    ///
210
    /// This method deletes the item with minimum priority relative to \c
211
    /// Compare from the heap.
211
    /// This function removes the item having minimum priority.
212 212
    /// \pre The heap must be non-empty.
... ...
@@ -216,3 +216,3 @@
216 216
      if (n > 0) {
217
        bubble_down(0, _data[n], n);
217
        bubbleDown(0, _data[n], n);
218 218
      }
... ...
@@ -221,7 +221,8 @@
221 221

	
222
    /// \brief Deletes \c i from the heap.
222
    /// \brief Remove the given item from the heap.
223 223
    ///
224
    /// This method deletes item \c i from the heap.
225
    /// \param i The item to erase.
226
    /// \pre The item should be in the heap.
224
    /// This function removes the given item from the heap if it is
225
    /// already stored.
226
    /// \param i The item to delete.
227
    /// \pre \e i must be in the heap.
227 228
    void erase(const Item &i) {
... ...
@@ -231,4 +232,4 @@
231 232
      if( h < n ) {
232
        if ( bubble_up(h, _data[n]) == h) {
233
          bubble_down(h, _data[n], n);
233
        if ( bubbleUp(h, _data[n]) == h) {
234
          bubbleDown(h, _data[n], n);
234 235
        }
... ...
@@ -238,8 +239,7 @@
238 239

	
239

	
240
    /// \brief Returns the priority of \c i.
240
    /// \brief The priority of the given item.
241 241
    ///
242
    /// This function returns the priority of item \c i.
242
    /// This function returns the priority of the given item.
243 243
    /// \param i The item.
244
    /// \pre \c i must be in the heap.
244
    /// \pre \e i must be in the heap.
245 245
    Prio operator[](const Item &i) const {
... ...
@@ -249,7 +249,8 @@
249 249

	
250
    /// \brief \c i gets to the heap with priority \c p independently
251
    /// if \c i was already there.
250
    /// \brief Set the priority of an item or insert it, if it is
251
    /// not stored in the heap.
252 252
    ///
253
    /// This method calls \ref push(\c i, \c p) if \c i is not stored
254
    /// in the heap and sets the priority of \c i to \c p otherwise.
253
    /// This method sets the priority of the given item if it is
254
    /// already stored in the heap. Otherwise it inserts the given
255
    /// item into the heap with the given priority.
255 256
    /// \param i The item.
... ...
@@ -262,6 +263,6 @@
262 263
      else if( _comp(p, _data[idx].second) ) {
263
        bubble_up(idx, Pair(i,p));
264
        bubbleUp(idx, Pair(i,p));
264 265
      }
265 266
      else {
266
        bubble_down(idx, Pair(i,p), _data.size());
267
        bubbleDown(idx, Pair(i,p), _data.size());
267 268
      }
... ...
@@ -269,33 +270,31 @@
269 270

	
270
    /// \brief Decreases the priority of \c i to \c p.
271
    /// \brief Decrease the priority of an item to the given value.
271 272
    ///
272
    /// This method decreases the priority of item \c i to \c p.
273
    /// This function decreases the priority of an item to the given value.
273 274
    /// \param i The item.
274 275
    /// \param p The priority.
275
    /// \pre \c i must be stored in the heap with priority at least \c
276
    /// p relative to \c Compare.
276
    /// \pre \e i must be stored in the heap with priority at least \e p.
277 277
    void decrease(const Item &i, const Prio &p) {
278 278
      int idx = _iim[i];
279
      bubble_up(idx, Pair(i,p));
279
      bubbleUp(idx, Pair(i,p));
280 280
    }
281 281

	
282
    /// \brief Increases the priority of \c i to \c p.
282
    /// \brief Increase the priority of an item to the given value.
283 283
    ///
284
    /// This method sets the priority of item \c i to \c p.
284
    /// This function increases the priority of an item to the given value.
285 285
    /// \param i The item.
286 286
    /// \param p The priority.
287
    /// \pre \c i must be stored in the heap with priority at most \c
288
    /// p relative to \c Compare.
287
    /// \pre \e i must be stored in the heap with priority at most \e p.
289 288
    void increase(const Item &i, const Prio &p) {
290 289
      int idx = _iim[i];
291
      bubble_down(idx, Pair(i,p), _data.size());
290
      bubbleDown(idx, Pair(i,p), _data.size());
292 291
    }
293 292

	
294
    /// \brief Returns if \c item is in, has already been in, or has
295
    /// never been in the heap.
293
    /// \brief Return the state of an item.
296 294
    ///
297
    /// This method returns PRE_HEAP if \c item has never been in the
298
    /// heap, IN_HEAP if it is in the heap at the moment, and POST_HEAP
299
    /// otherwise. In the latter case it is possible that \c item will
300
    /// get back to the heap again.
295
    /// This method returns \c PRE_HEAP if the given item has never
296
    /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
297
    /// and \c POST_HEAP otherwise.
298
    /// In the latter case it is possible that the item will get back
299
    /// to the heap again.
301 300
    /// \param i The item.
... ...
@@ -308,7 +307,7 @@
308 307

	
309
    /// \brief Sets the state of the \c item in the heap.
308
    /// \brief Set the state of an item in the heap.
310 309
    ///
311
    /// Sets the state of the \c item in the heap. It can be used to
312
    /// manually clear the heap when it is important to achive the
313
    /// better time complexity.
310
    /// This function sets the state of the given item in the heap.
311
    /// It can be used to manually clear the heap when it is important
312
    /// to achive better time complexity.
314 313
    /// \param i The item.
... ...
@@ -329,8 +328,9 @@
329 328

	
330
    /// \brief Replaces an item in the heap.
329
    /// \brief Replace an item in the heap.
331 330
    ///
332
    /// The \c i item is replaced with \c j item. The \c i item should
333
    /// be in the heap, while the \c j should be out of the heap. The
334
    /// \c i item will out of the heap and \c j will be in the heap
335
    /// with the same prioriority as prevoiusly the \c i item.
331
    /// This function replaces item \c i with item \c j.
332
    /// Item \c i must be in the heap, while \c j must be out of the heap.
333
    /// After calling this method, item \c i will be out of the
334
    /// heap and \c j will be in the heap with the same prioriority
335
    /// as item \c i had before.
336 336
    void replace(const Item& i, const Item& j) {
Ignore white space 6 line context
... ...
@@ -539,3 +539,3 @@
539 539
    public:
540
      ArcMap(const Graph& _g) 
540
      explicit ArcMap(const Graph& _g) 
541 541
	: Parent(_g) {}
... ...
@@ -563,3 +563,3 @@
563 563
    public:
564
      EdgeMap(const Graph& _g) 
564
      explicit EdgeMap(const Graph& _g) 
565 565
	: Parent(_g) {}
Ignore white space 6 line context
... ...
@@ -58,3 +58,3 @@
58 58

	
59
    Node fromId(int id, Node) const {
59
    static Node fromId(int id, Node) {
60 60
      return Parent::nodeFromId(id);
... ...
@@ -62,3 +62,3 @@
62 62

	
63
    Arc fromId(int id, Arc) const {
63
    static Arc fromId(int id, Arc) {
64 64
      return Parent::arcFromId(id);
... ...
@@ -357,3 +357,3 @@
357 357

	
358
    Node fromId(int id, Node) const {
358
    static Node fromId(int id, Node) {
359 359
      return Parent::nodeFromId(id);
... ...
@@ -361,3 +361,3 @@
361 361

	
362
    Arc fromId(int id, Arc) const {
362
    static Arc fromId(int id, Arc) {
363 363
      return Parent::arcFromId(id);
... ...
@@ -365,3 +365,3 @@
365 365

	
366
    Edge fromId(int id, Edge) const {
366
    static Edge fromId(int id, Edge) {
367 367
      return Parent::edgeFromId(id);
... ...
@@ -606,3 +606,3 @@
606 606
    public:
607
      NodeMap(const Graph& graph)
607
      explicit NodeMap(const Graph& graph)
608 608
        : Parent(graph) {}
... ...
@@ -630,3 +630,3 @@
630 630
    public:
631
      ArcMap(const Graph& graph)
631
      explicit ArcMap(const Graph& graph)
632 632
        : Parent(graph) {}
... ...
@@ -654,3 +654,3 @@
654 654
    public:
655
      EdgeMap(const Graph& graph)
655
      explicit EdgeMap(const Graph& graph)
656 656
        : Parent(graph) {}
Ignore white space 6 line context
... ...
@@ -21,5 +21,5 @@
21 21

	
22
///\ingroup auxdat
22
///\ingroup heaps
23 23
///\file
24
///\brief Bucket Heap implementation.
24
///\brief Bucket heap implementation.
25 25

	
... ...
@@ -55,19 +55,24 @@
55 55

	
56
  /// \ingroup auxdat
56
  /// \ingroup heaps
57 57
  ///
58
  /// \brief A Bucket Heap implementation.
58
  /// \brief Bucket heap data structure.
59 59
  ///
60
  /// This class implements the \e bucket \e heap data structure. A \e heap
61
  /// is a data structure for storing items with specified values called \e
62
  /// priorities in such a way that finding the item with minimum priority is
63
  /// efficient. The bucket heap is very simple implementation, it can store
64
  /// only integer priorities and it stores for each priority in the
65
  /// \f$ [0..C) \f$ range a list of items. So it should be used only when
66
  /// the priorities are small. It is not intended to use as dijkstra heap.
60
  /// This class implements the \e bucket \e heap data structure.
61
  /// It practically conforms to the \ref concepts::Heap "heap concept",
62
  /// but it has some limitations.
67 63
  ///
68
  /// \param IM A read and write Item int map, used internally
69
  /// to handle the cross references.
70
  /// \param MIN If the given parameter is false then instead of the
71
  /// minimum value the maximum can be retrivied with the top() and
72
  /// prio() member functions.
64
  /// The bucket heap is a very simple structure. It can store only
65
  /// \c int priorities and it maintains a list of items for each priority
66
  /// in the range <tt>[0..C)</tt>. So it should only be used when the
67
  /// priorities are small. It is not intended to use as a Dijkstra heap.
68
  ///
69
  /// \tparam IM A read-writable item map with \c int values, used
70
  /// internally to handle the cross references.
71
  /// \tparam MIN Indicate if the heap is a \e min-heap or a \e max-heap.
72
  /// The default is \e min-heap. If this parameter is set to \c false,
73
  /// then the comparison is reversed, so the top(), prio() and pop()
74
  /// functions deal with the item having maximum priority instead of the
75
  /// minimum.
76
  ///
77
  /// \sa SimpleBucketHeap
73 78
  template <typename IM, bool MIN = true>
... ...
@@ -76,10 +81,11 @@
76 81
  public:
77
    /// \e
78
    typedef typename IM::Key Item;
79
    /// \e
82

	
83
    /// Type of the item-int map.
84
    typedef IM ItemIntMap;
85
    /// Type of the priorities.
80 86
    typedef int Prio;
81
    /// \e
82
    typedef std::pair<Item, Prio> Pair;
83
    /// \e
84
    typedef IM ItemIntMap;
87
    /// Type of the items stored in the heap.
88
    typedef typename ItemIntMap::Key Item;
89
    /// Type of the item-priority pairs.
90
    typedef std::pair<Item,Prio> Pair;
85 91

	
... ...
@@ -91,6 +97,6 @@
91 97

	
92
    /// \brief Type to represent the items states.
98
    /// \brief Type to represent the states of the items.
93 99
    ///
94
    /// Each Item element have a state associated to it. It may be "in heap",
95
    /// "pre heap" or "post heap". The latter two are indifferent from the
100
    /// Each item has a state associated to it. It can be "in heap",
101
    /// "pre-heap" or "post-heap". The latter two are indifferent from the
96 102
    /// heap's point of view, but may be useful to the user.
... ...
@@ -106,26 +112,28 @@
106 112
  public:
107
    /// \brief The constructor.
113

	
114
    /// \brief Constructor.
108 115
    ///
109
    /// The constructor.
110
    /// \param map should be given to the constructor, since it is used
111
    /// internally to handle the cross references. The value of the map
112
    /// should be PRE_HEAP (-1) for each element.
116
    /// Constructor.
117
    /// \param map A map that assigns \c int values to the items.
118
    /// It is used internally to handle the cross references.
119
    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
113 120
    explicit BucketHeap(ItemIntMap &map) : _iim(map), _minimum(0) {}
114 121

	
115
    /// The number of items stored in the heap.
122
    /// \brief The number of items stored in the heap.
116 123
    ///
117
    /// \brief Returns the number of items stored in the heap.
124
    /// This function returns the number of items stored in the heap.
118 125
    int size() const { return _data.size(); }
119 126

	
120
    /// \brief Checks if the heap stores no items.
127
    /// \brief Check if the heap is empty.
121 128
    ///
122
    /// Returns \c true if and only if the heap stores no items.
129
    /// This function returns \c true if the heap is empty.
123 130
    bool empty() const { return _data.empty(); }
124 131

	
125
    /// \brief Make empty this heap.
132
    /// \brief Make the heap empty.
126 133
    ///
127
    /// Make empty this heap. It does not change the cross reference
128
    /// map.  If you want to reuse a heap what is not surely empty you
129
    /// should first clear the heap and after that you should set the
130
    /// cross reference map for each item to \c PRE_HEAP.
134
    /// This functon makes the heap empty.
135
    /// It does not change the cross reference map. If you want to reuse
136
    /// a heap that is not surely empty, you should first clear it and
137
    /// then you should set the cross reference map to \c PRE_HEAP
138
    /// for each item.
131 139
    void clear() {
... ...
@@ -136,3 +144,3 @@
136 144

	
137
    void relocate_last(int idx) {
145
    void relocateLast(int idx) {
138 146
      if (idx + 1 < int(_data.size())) {
... ...
@@ -176,6 +184,9 @@
176 184
  public:
185

	
177 186
    /// \brief Insert a pair of item and priority into the heap.
178 187
    ///
179
    /// Adds \c p.first to the heap with priority \c p.second.
188
    /// This function inserts \c p.first to the heap with priority
189
    /// \c p.second.
180 190
    /// \param p The pair to insert.
191
    /// \pre \c p.first must not be stored in the heap.
181 192
    void push(const Pair& p) {
... ...
@@ -186,5 +197,7 @@
186 197
    ///
187
    /// Adds \c i to the heap with priority \c p.
198
    /// This function inserts the given item into the heap with the
199
    /// given priority.
188 200
    /// \param i The item to insert.
189 201
    /// \param p The priority of the item.
202
    /// \pre \e i must not be stored in the heap.
190 203
    void push(const Item &i, const Prio &p) {
... ...
@@ -199,6 +212,6 @@
199 212

	
200
    /// \brief Returns the item with minimum priority.
213
    /// \brief Return the item having minimum priority.
201 214
    ///
202
    /// This method returns the item with minimum priority.
203
    /// \pre The heap must be nonempty.
215
    /// This function returns the item having minimum priority.
216
    /// \pre The heap must be non-empty.
204 217
    Item top() const {
... ...
@@ -210,6 +223,6 @@
210 223

	
211
    /// \brief Returns the minimum priority.
224
    /// \brief The minimum priority.
212 225
    ///
213
    /// It returns the minimum priority.
214
    /// \pre The heap must be nonempty.
226
    /// This function returns the minimum priority.
227
    /// \pre The heap must be non-empty.
215 228
    Prio prio() const {
... ...
@@ -221,5 +234,5 @@
221 234

	
222
    /// \brief Deletes the item with minimum priority.
235
    /// \brief Remove the item having minimum priority.
223 236
    ///
224
    /// This method deletes the item with minimum priority from the heap.
237
    /// This function removes the item having minimum priority.
225 238
    /// \pre The heap must be non-empty.
... ...
@@ -232,10 +245,11 @@
232 245
      unlace(idx);
233
      relocate_last(idx);
246
      relocateLast(idx);
234 247
    }
235 248

	
236
    /// \brief Deletes \c i from the heap.
249
    /// \brief Remove the given item from the heap.
237 250
    ///
238
    /// This method deletes item \c i from the heap, if \c i was
239
    /// already stored in the heap.
240
    /// \param i The item to erase.
251
    /// This function removes the given item from the heap if it is
252
    /// already stored.
253
    /// \param i The item to delete.
254
    /// \pre \e i must be in the heap.
241 255
    void erase(const Item &i) {
... ...
@@ -244,11 +258,10 @@
244 258
      unlace(idx);
245
      relocate_last(idx);
259
      relocateLast(idx);
246 260
    }
247 261

	
248

	
249
    /// \brief Returns the priority of \c i.
262
    /// \brief The priority of the given item.
250 263
    ///
251
    /// This function returns the priority of item \c i.
252
    /// \pre \c i must be in the heap.
264
    /// This function returns the priority of the given item.
253 265
    /// \param i The item.
266
    /// \pre \e i must be in the heap.
254 267
    Prio operator[](const Item &i) const {
... ...
@@ -258,7 +271,8 @@
258 271

	
259
    /// \brief \c i gets to the heap with priority \c p independently
260
    /// if \c i was already there.
272
    /// \brief Set the priority of an item or insert it, if it is
273
    /// not stored in the heap.
261 274
    ///
262
    /// This method calls \ref push(\c i, \c p) if \c i is not stored
263
    /// in the heap and sets the priority of \c i to \c p otherwise.
275
    /// This method sets the priority of the given item if it is
276
    /// already stored in the heap. Otherwise it inserts the given
277
    /// item into the heap with the given priority.
264 278
    /// \param i The item.
... ...
@@ -276,9 +290,8 @@
276 290

	
277
    /// \brief Decreases the priority of \c i to \c p.
291
    /// \brief Decrease the priority of an item to the given value.
278 292
    ///
279
    /// This method decreases the priority of item \c i to \c p.
280
    /// \pre \c i must be stored in the heap with priority at least \c
281
    /// p relative to \c Compare.
293
    /// This function decreases the priority of an item to the given value.
282 294
    /// \param i The item.
283 295
    /// \param p The priority.
296
    /// \pre \e i must be stored in the heap with priority at least \e p.
284 297
    void decrease(const Item &i, const Prio &p) {
... ...
@@ -293,9 +306,8 @@
293 306

	
294
    /// \brief Increases the priority of \c i to \c p.
307
    /// \brief Increase the priority of an item to the given value.
295 308
    ///
296
    /// This method sets the priority of item \c i to \c p.
297
    /// \pre \c i must be stored in the heap with priority at most \c
298
    /// p relative to \c Compare.
309
    /// This function increases the priority of an item to the given value.
299 310
    /// \param i The item.
300 311
    /// \param p The priority.
312
    /// \pre \e i must be stored in the heap with priority at most \e p.
301 313
    void increase(const Item &i, const Prio &p) {
... ...
@@ -307,9 +319,9 @@
307 319

	
308
    /// \brief Returns if \c item is in, has already been in, or has
309
    /// never been in the heap.
320
    /// \brief Return the state of an item.
310 321
    ///
311
    /// This method returns PRE_HEAP if \c item has never been in the
312
    /// heap, IN_HEAP if it is in the heap at the moment, and POST_HEAP
313
    /// otherwise. In the latter case it is possible that \c item will
314
    /// get back to the heap again.
322
    /// This method returns \c PRE_HEAP if the given item has never
323
    /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
324
    /// and \c POST_HEAP otherwise.
325
    /// In the latter case it is possible that the item will get back
326
    /// to the heap again.
315 327
    /// \param i The item.
... ...
@@ -321,7 +333,7 @@
321 333

	
322
    /// \brief Sets the state of the \c item in the heap.
334
    /// \brief Set the state of an item in the heap.
323 335
    ///
324
    /// Sets the state of the \c item in the heap. It can be used to
325
    /// manually clear the heap when it is important to achive the
326
    /// better time complexity.
336
    /// This function sets the state of the given item in the heap.
337
    /// It can be used to manually clear the heap when it is important
338
    /// to achive better time complexity.
327 339
    /// \param i The item.
... ...
@@ -361,19 +373,25 @@
361 373

	
362
  /// \ingroup auxdat
374
  /// \ingroup heaps
363 375
  ///
364
  /// \brief A Simplified Bucket Heap implementation.
376
  /// \brief Simplified bucket heap data structure.
365 377
  ///
366 378
  /// This class implements a simplified \e bucket \e heap data
367
  /// structure.  It does not provide some functionality but it faster
368
  /// and simplier data structure than the BucketHeap. The main
369
  /// difference is that the BucketHeap stores for every key a double
370
  /// linked list while this class stores just simple lists. In the
371
  /// other way it does not support erasing each elements just the
372
  /// minimal and it does not supports key increasing, decreasing.
379
  /// structure. It does not provide some functionality, but it is
380
  /// faster and simpler than BucketHeap. The main difference is
381
  /// that BucketHeap stores a doubly-linked list for each key while
382
  /// this class stores only simply-linked lists. It supports erasing
383
  /// only for the item having minimum priority and it does not support
384
  /// key increasing and decreasing.
373 385
  ///
374
  /// \param IM A read and write Item int map, used internally
375
  /// to handle the cross references.
376
  /// \param MIN If the given parameter is false then instead of the
377
  /// minimum value the maximum can be retrivied with the top() and
378
  /// prio() member functions.
386
  /// Note that this implementation does not conform to the
387
  /// \ref concepts::Heap "heap concept" due to the lack of some 
388
  /// functionality.
389
  ///
390
  /// \tparam IM A read-writable item map with \c int values, used
391
  /// internally to handle the cross references.
392
  /// \tparam MIN Indicate if the heap is a \e min-heap or a \e max-heap.
393
  /// The default is \e min-heap. If this parameter is set to \c false,
394
  /// then the comparison is reversed, so the top(), prio() and pop()
395
  /// functions deal with the item having maximum priority instead of the
396
  /// minimum.
379 397
  ///
... ...
@@ -384,6 +402,11 @@
384 402
  public:
385
    typedef typename IM::Key Item;
403

	
404
    /// Type of the item-int map.
405
    typedef IM ItemIntMap;
406
    /// Type of the priorities.
386 407
    typedef int Prio;
387
    typedef std::pair<Item, Prio> Pair;
388
    typedef IM ItemIntMap;
408
    /// Type of the items stored in the heap.
409
    typedef typename ItemIntMap::Key Item;
410
    /// Type of the item-priority pairs.
411
    typedef std::pair<Item,Prio> Pair;
389 412

	
... ...
@@ -395,6 +418,6 @@
395 418

	
396
    /// \brief Type to represent the items states.
419
    /// \brief Type to represent the states of the items.
397 420
    ///
398
    /// Each Item element have a state associated to it. It may be "in heap",
399
    /// "pre heap" or "post heap". The latter two are indifferent from the
421
    /// Each item has a state associated to it. It can be "in heap",
422
    /// "pre-heap" or "post-heap". The latter two are indifferent from the
400 423
    /// heap's point of view, but may be useful to the user.
... ...
@@ -411,8 +434,8 @@
411 434

	
412
    /// \brief The constructor.
435
    /// \brief Constructor.
413 436
    ///
414
    /// The constructor.
415
    /// \param map should be given to the constructor, since it is used
416
    /// internally to handle the cross references. The value of the map
417
    /// should be PRE_HEAP (-1) for each element.
437
    /// Constructor.
438
    /// \param map A map that assigns \c int values to the items.
439
    /// It is used internally to handle the cross references.
440
    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
418 441
    explicit SimpleBucketHeap(ItemIntMap &map)
... ...
@@ -420,18 +443,19 @@
420 443

	
421
    /// \brief Returns the number of items stored in the heap.
444
    /// \brief The number of items stored in the heap.
422 445
    ///
423
    /// The number of items stored in the heap.
446
    /// This function returns the number of items stored in the heap.
424 447
    int size() const { return _num; }
425 448

	
426
    /// \brief Checks if the heap stores no items.
449
    /// \brief Check if the heap is empty.
427 450
    ///
428
    /// Returns \c true if and only if the heap stores no items.
451
    /// This function returns \c true if the heap is empty.
429 452
    bool empty() const { return _num == 0; }
430 453

	
431
    /// \brief Make empty this heap.
454
    /// \brief Make the heap empty.
432 455
    ///
433
    /// Make empty this heap. It does not change the cross reference
434
    /// map.  If you want to reuse a heap what is not surely empty you
435
    /// should first clear the heap and after that you should set the
436
    /// cross reference map for each item to \c PRE_HEAP.
456
    /// This functon makes the heap empty.
457
    /// It does not change the cross reference map. If you want to reuse
458
    /// a heap that is not surely empty, you should first clear it and
459
    /// then you should set the cross reference map to \c PRE_HEAP
460
    /// for each item.
437 461
    void clear() {
... ...
@@ -442,4 +466,6 @@
442 466
    ///
443
    /// Adds \c p.first to the heap with priority \c p.second.
467
    /// This function inserts \c p.first to the heap with priority
468
    /// \c p.second.
444 469
    /// \param p The pair to insert.
470
    /// \pre \c p.first must not be stored in the heap.
445 471
    void push(const Pair& p) {
... ...
@@ -450,5 +476,7 @@
450 476
    ///
451
    /// Adds \c i to the heap with priority \c p.
477
    /// This function inserts the given item into the heap with the
478
    /// given priority.
452 479
    /// \param i The item to insert.
453 480
    /// \param p The priority of the item.
481
    /// \pre \e i must not be stored in the heap.
454 482
    void push(const Item &i, const Prio &p) {
... ...
@@ -473,6 +501,6 @@
473 501

	
474
    /// \brief Returns the item with minimum priority.
502
    /// \brief Return the item having minimum priority.
475 503
    ///
476
    /// This method returns the item with minimum priority.
477
    /// \pre The heap must be nonempty.
504
    /// This function returns the item having minimum priority.
505
    /// \pre The heap must be non-empty.
478 506
    Item top() const {
... ...
@@ -484,6 +512,6 @@
484 512

	
485
    /// \brief Returns the minimum priority.
513
    /// \brief The minimum priority.
486 514
    ///
487
    /// It returns the minimum priority.
488
    /// \pre The heap must be nonempty.
515
    /// This function returns the minimum priority.
516
    /// \pre The heap must be non-empty.
489 517
    Prio prio() const {
... ...
@@ -495,5 +523,5 @@
495 523

	
496
    /// \brief Deletes the item with minimum priority.
524
    /// \brief Remove the item having minimum priority.
497 525
    ///
498
    /// This method deletes the item with minimum priority from the heap.
526
    /// This function removes the item having minimum priority.
499 527
    /// \pre The heap must be non-empty.
... ...
@@ -511,12 +539,11 @@
511 539

	
512
    /// \brief Returns the priority of \c i.
540
    /// \brief The priority of the given item.
513 541
    ///
514
    /// This function returns the priority of item \c i.
515
    /// \warning This operator is not a constant time function
516
    /// because it scans the whole data structure to find the proper
517
    /// value.
518
    /// \pre \c i must be in the heap.
542
    /// This function returns the priority of the given item.
519 543
    /// \param i The item.
544
    /// \pre \e i must be in the heap.
545
    /// \warning This operator is not a constant time function because
546
    /// it scans the whole data structure to find the proper value.
520 547
    Prio operator[](const Item &i) const {
521
      for (int k = 0; k < _first.size(); ++k) {
548
      for (int k = 0; k < int(_first.size()); ++k) {
522 549
        int idx = _first[k];
... ...
@@ -532,9 +559,9 @@
532 559

	
533
    /// \brief Returns if \c item is in, has already been in, or has
534
    /// never been in the heap.
560
    /// \brief Return the state of an item.
535 561
    ///
536
    /// This method returns PRE_HEAP if \c item has never been in the
537
    /// heap, IN_HEAP if it is in the heap at the moment, and POST_HEAP
538
    /// otherwise. In the latter case it is possible that \c item will
539
    /// get back to the heap again.
562
    /// This method returns \c PRE_HEAP if the given item has never
563
    /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
564
    /// and \c POST_HEAP otherwise.
565
    /// In the latter case it is possible that the item will get back
566
    /// to the heap again.
540 567
    /// \param i The item.
Ignore white space 6 line context
... ...
@@ -96,2 +96,14 @@
96 96

	
97
  int CbcMip::_addRow(Value l, ExprIterator b, ExprIterator e, Value u) {
98
    std::vector<int> indexes;
99
    std::vector<Value> values;
100

	
101
    for(ExprIterator it = b; it != e; ++it) {
102
      indexes.push_back(it->first);
103
      values.push_back(it->second);
104
    }
105

	
106
    _prob->addRow(values.size(), &indexes.front(), &values.front(), l, u);
107
    return _prob->numberRows() - 1;
108
  }
97 109

	
Ignore white space 6 line context
... ...
@@ -64,2 +64,3 @@
64 64
    virtual int _addRow();
65
    virtual int _addRow(Value l, ExprIterator b, ExprIterator e, Value u);
65 66

	
Ignore white space 6 line context
... ...
@@ -74,3 +74,7 @@
74 74
    /// concept.
75
#ifdef DOXYGEN
76
    typedef GR::ArcMap<Value> FlowMap;
77
#else
75 78
    typedef typename Digraph::template ArcMap<Value> FlowMap;
79
#endif
76 80

	
... ...
@@ -89,5 +93,8 @@
89 93
    ///
90
    /// \sa Elevator
91
    /// \sa LinkedElevator
94
    /// \sa Elevator, LinkedElevator
95
#ifdef DOXYGEN
96
    typedef lemon::Elevator<GR, GR::Node> Elevator;
97
#else
92 98
    typedef lemon::Elevator<Digraph, typename Digraph::Node> Elevator;
99
#endif
93 100

	
... ...
@@ -301,3 +308,3 @@
301 308
    /// digraph and the maximum level should be passed to it).
302
    /// However an external elevator object could also be passed to the
309
    /// However, an external elevator object could also be passed to the
303 310
    /// algorithm with the \ref elevator(Elevator&) "elevator()" function
... ...
@@ -452,6 +459,7 @@
452 459

	
453
    /// \brief Sets the tolerance used by algorithm.
460
    /// \brief Sets the tolerance used by the algorithm.
454 461
    ///
455
    /// Sets the tolerance used by algorithm.
456
    Circulation& tolerance(const Tolerance& tolerance) const {
462
    /// Sets the tolerance object used by the algorithm.
463
    /// \return <tt>(*this)</tt>
464
    Circulation& tolerance(const Tolerance& tolerance) {
457 465
      _tol = tolerance;
... ...
@@ -462,5 +470,6 @@
462 470
    ///
463
    /// Returns a const reference to the tolerance.
471
    /// Returns a const reference to the tolerance object used by
472
    /// the algorithm.
464 473
    const Tolerance& tolerance() const {
465
      return tolerance;
474
      return _tol;
466 475
    }
... ...
@@ -469,4 +478,4 @@
469 478
    /// The simplest way to execute the algorithm is to call \ref run().\n
470
    /// If you need more control on the initial solution or the execution,
471
    /// first you have to call one of the \ref init() functions, then
479
    /// If you need better control on the initial solution or the execution,
480
    /// you have to call one of the \ref init() functions first, then
472 481
    /// the \ref start() function.
Ignore white space 6 line context
... ...
@@ -80,2 +80,15 @@
80 80

	
81
  int ClpLp::_addRow(Value l, ExprIterator b, ExprIterator e, Value u) {
82
    std::vector<int> indexes;
83
    std::vector<Value> values;
84

	
85
    for(ExprIterator it = b; it != e; ++it) {
86
      indexes.push_back(it->first);
87
      values.push_back(it->second);
88
    }
89

	
90
    _prob->addRow(values.size(), &indexes.front(), &values.front(), l, u);
91
    return _prob->numberRows() - 1;
92
  }
93

	
81 94

	
Ignore white space 6 line context
... ...
@@ -77,2 +77,3 @@
77 77
    virtual int _addRow();
78
    virtual int _addRow(Value l, ExprIterator b, ExprIterator e, Value u);
78 79

	
Ignore white space 6 line context
... ...
@@ -37,32 +37,26 @@
37 37
    ///
38
    /// This class describes the \ref concept "concept" of the
39
    /// immutable directed digraphs.
38
    /// This class describes the common interface of all directed
39
    /// graphs (digraphs).
40 40
    ///
41
    /// Note that actual digraph implementation like @ref ListDigraph or
42
    /// @ref SmartDigraph may have several additional functionality.
41
    /// Like all concept classes, it only provides an interface
42
    /// without any sensible implementation. So any general algorithm for
43
    /// directed graphs should compile with this class, but it will not
44
    /// run properly, of course.
45
    /// An actual digraph implementation like \ref ListDigraph or
46
    /// \ref SmartDigraph may have additional functionality.
43 47
    ///
44
    /// \sa concept
48
    /// \sa Graph
45 49
    class Digraph {
46 50
    private:
47
      ///Digraphs are \e not copy constructible. Use DigraphCopy() instead.
51
      /// Diraphs are \e not copy constructible. Use DigraphCopy instead.
52
      Digraph(const Digraph &) {}
53
      /// \brief Assignment of a digraph to another one is \e not allowed.
54
      /// Use DigraphCopy instead.
55
      void operator=(const Digraph &) {}
48 56

	
49
      ///Digraphs are \e not copy constructible. Use DigraphCopy() instead.
50
      ///
51
      Digraph(const Digraph &) {};
52
      ///\brief Assignment of \ref Digraph "Digraph"s to another ones are
53
      ///\e not allowed. Use DigraphCopy() instead.
57
    public:
58
      /// Default constructor.
59
      Digraph() { }
54 60

	
55
      ///Assignment of \ref Digraph "Digraph"s to another ones are
56
      ///\e not allowed.  Use DigraphCopy() instead.
57

	
58
      void operator=(const Digraph &) {}
59
    public:
60
      ///\e
61

	
62
      /// Defalult constructor.
63

	
64
      /// Defalult constructor.
65
      ///
66
      Digraph() { }
67
      /// Class for identifying a node of the digraph
61
      /// The node type of the digraph
68 62

	
... ...
@@ -70,3 +64,3 @@
70 64
      /// as a base class of the node iterators,
71
      /// thus they will convert to this type.
65
      /// thus they convert to this type.
72 66
      class Node {
... ...
@@ -75,4 +69,4 @@
75 69

	
76
        /// @warning The default constructor sets the iterator
77
        /// to an undefined value.
70
        /// Default constructor.
71
        /// \warning It sets the object to an undefined value.
78 72
        Node() { }
... ...
@@ -84,5 +78,5 @@
84 78

	
85
        /// Invalid constructor \& conversion.
79
        /// %Invalid constructor \& conversion.
86 80

	
87
        /// This constructor initializes the iterator to be invalid.
81
        /// Initializes the object to be invalid.
88 82
        /// \sa Invalid for more details.
... ...
@@ -91,4 +85,6 @@
91 85

	
86
        /// Equality operator.
87
        ///
92 88
        /// Two iterators are equal if and only if they point to the
93
        /// same object or both are invalid.
89
        /// same object or both are \c INVALID.
94 90
        bool operator==(Node) const { return true; }
... ...
@@ -97,4 +93,3 @@
97 93

	
98
        /// \sa operator==(Node n)
99
        ///
94
        /// Inequality operator.
100 95
        bool operator!=(Node) const { return true; }
... ...
@@ -103,17 +98,15 @@
103 98

	
104
        /// To allow the use of digraph descriptors as key type in std::map or
105
        /// similar associative container we require this.
99
        /// Artificial ordering operator.
106 100
        ///
107
        /// \note This operator only have to define some strict ordering of
108
        /// the items; this order has nothing to do with the iteration
109
        /// ordering of the items.
101
        /// \note This operator only has to define some strict ordering of
102
        /// the nodes; this order has nothing to do with the iteration
103
        /// ordering of the nodes.
110 104
        bool operator<(Node) const { return false; }
111

	
112 105
      };
113 106

	
114
      /// This iterator goes through each node.
107
      /// Iterator class for the nodes.
115 108

	
116
      /// This iterator goes through each node.
117
      /// Its usage is quite simple, for example you can count the number
118
      /// of nodes in digraph \c g of type \c Digraph like this:
109
      /// This iterator goes through each node of the digraph.
110
      /// Its usage is quite simple, for example, you can count the number
111
      /// of nodes in a digraph \c g of type \c %Digraph like this:
119 112
      ///\code
... ...
@@ -126,4 +119,4 @@
126 119

	
127
        /// @warning The default constructor sets the iterator
128
        /// to an undefined value.
120
        /// Default constructor.
121
        /// \warning It sets the iterator to an undefined value.
129 122
        NodeIt() { }
... ...
@@ -134,5 +127,5 @@
134 127
        NodeIt(const NodeIt& n) : Node(n) { }
135
        /// Invalid constructor \& conversion.
128
        /// %Invalid constructor \& conversion.
136 129

	
137
        /// Initialize the iterator to be invalid.
130
        /// Initializes the iterator to be invalid.
138 131
        /// \sa Invalid for more details.
... ...
@@ -141,11 +134,9 @@
141 134

	
142
        /// Sets the iterator to the first node of \c g.
135
        /// Sets the iterator to the first node of the given digraph.
143 136
        ///
144
        NodeIt(const Digraph&) { }
145
        /// Node -> NodeIt conversion.
137
        explicit NodeIt(const Digraph&) { }
138
        /// Sets the iterator to the given node.
146 139

	
147
        /// Sets the iterator to the node of \c the digraph pointed by
148
        /// the trivial iterator.
149
        /// This feature necessitates that each time we
150
        /// iterate the arc-set, the iteration order is the same.
140
        /// Sets the iterator to the given node of the given digraph.
141
        ///
151 142
        NodeIt(const Digraph&, const Node&) { }
... ...
@@ -159,3 +150,3 @@
159 150

	
160
      /// Class for identifying an arc of the digraph
151
      /// The arc type of the digraph
161 152

	
... ...
@@ -168,4 +159,4 @@
168 159

	
169
        /// @warning The default constructor sets the iterator
170
        /// to an undefined value.
160
        /// Default constructor.
161
        /// \warning It sets the object to an undefined value.
171 162
        Arc() { }
... ...
@@ -176,6 +167,6 @@
176 167
        Arc(const Arc&) { }
177
        /// Initialize the iterator to be invalid.
168
        /// %Invalid constructor \& conversion.
178 169

	
179
        /// Initialize the iterator to be invalid.
180
        ///
170
        /// Initializes the object to be invalid.
171
        /// \sa Invalid for more details.
181 172
        Arc(Invalid) { }
... ...
@@ -183,4 +174,6 @@
183 174

	
175
        /// Equality operator.
176
        ///
184 177
        /// Two iterators are equal if and only if they point to the
185
        /// same object or both are invalid.
178
        /// same object or both are \c INVALID.
186 179
        bool operator==(Arc) const { return true; }
... ...
@@ -188,4 +181,3 @@
188 181

	
189
        /// \sa operator==(Arc n)
190
        ///
182
        /// Inequality operator.
191 183
        bool operator!=(Arc) const { return true; }
... ...
@@ -194,8 +186,7 @@
194 186

	
195
        /// To allow the use of digraph descriptors as key type in std::map or
196
        /// similar associative container we require this.
187
        /// Artificial ordering operator.
197 188
        ///
198
        /// \note This operator only have to define some strict ordering of
199
        /// the items; this order has nothing to do with the iteration
200
        /// ordering of the items.
189
        /// \note This operator only has to define some strict ordering of
190
        /// the arcs; this order has nothing to do with the iteration
191
        /// ordering of the arcs.
201 192
        bool operator<(Arc) const { return false; }
... ...
@@ -203,3 +194,3 @@
203 194

	
204
      /// This iterator goes trough the outgoing arcs of a node.
195
      /// Iterator class for the outgoing arcs of a node.
205 196

	
... ...
@@ -207,10 +198,9 @@
207 198
      /// of a digraph.
208
      /// Its usage is quite simple, for example you can count the number
199
      /// Its usage is quite simple, for example, you can count the number
209 200
      /// of outgoing arcs of a node \c n
210
      /// in digraph \c g of type \c Digraph as follows.
201
      /// in a digraph \c g of type \c %Digraph as follows.
211 202
      ///\code
212 203
      /// int count=0;
213
      /// for (Digraph::OutArcIt e(g, n); e!=INVALID; ++e) ++count;
204
      /// for (Digraph::OutArcIt a(g, n); a!=INVALID; ++a) ++count;
214 205
      ///\endcode
215

	
216 206
      class OutArcIt : public Arc {
... ...
@@ -219,4 +209,4 @@
219 209

	
220
        /// @warning The default constructor sets the iterator
221
        /// to an undefined value.
210
        /// Default constructor.
211
        /// \warning It sets the iterator to an undefined value.
222 212
        OutArcIt() { }
... ...
@@ -227,19 +217,18 @@
227 217
        OutArcIt(const OutArcIt& e) : Arc(e) { }
228
        /// Initialize the iterator to be invalid.
218
        /// %Invalid constructor \& conversion.
229 219

	
230
        /// Initialize the iterator to be invalid.
220
        /// Initializes the iterator to be invalid.
221
        /// \sa Invalid for more details.
222
        OutArcIt(Invalid) { }
223
        /// Sets the iterator to the first outgoing arc.
224

	
225
        /// Sets the iterator to the first outgoing arc of the given node.
231 226
        ///
232
        OutArcIt(Invalid) { }
233
        /// This constructor sets the iterator to the first outgoing arc.
227
        OutArcIt(const Digraph&, const Node&) { }
228
        /// Sets the iterator to the given arc.
234 229

	
235
        /// This constructor sets the iterator to the first outgoing arc of
236
        /// the node.
237
        OutArcIt(const Digraph&, const Node&) { }
238
        /// Arc -> OutArcIt conversion
239

	
240
        /// Sets the iterator to the value of the trivial iterator.
241
        /// This feature necessitates that each time we
242
        /// iterate the arc-set, the iteration order is the same.
230
        /// Sets the iterator to the given arc of the given digraph.
231
        ///
243 232
        OutArcIt(const Digraph&, const Arc&) { }
244
        ///Next outgoing arc
233
        /// Next outgoing arc
245 234

	
... ...
@@ -250,3 +239,3 @@
250 239

	
251
      /// This iterator goes trough the incoming arcs of a node.
240
      /// Iterator class for the incoming arcs of a node.
252 241

	
... ...
@@ -254,10 +243,9 @@
254 243
      /// of a digraph.
255
      /// Its usage is quite simple, for example you can count the number
256
      /// of outgoing arcs of a node \c n
257
      /// in digraph \c g of type \c Digraph as follows.
244
      /// Its usage is quite simple, for example, you can count the number
245
      /// of incoming arcs of a node \c n
246
      /// in a digraph \c g of type \c %Digraph as follows.
258 247
      ///\code
259 248
      /// int count=0;
260
      /// for(Digraph::InArcIt e(g, n); e!=INVALID; ++e) ++count;
249
      /// for(Digraph::InArcIt a(g, n); a!=INVALID; ++a) ++count;
261 250
      ///\endcode
262

	
263 251
      class InArcIt : public Arc {
... ...
@@ -266,4 +254,4 @@
266 254

	
267
        /// @warning The default constructor sets the iterator
268
        /// to an undefined value.
255
        /// Default constructor.
256
        /// \warning It sets the iterator to an undefined value.
269 257
        InArcIt() { }
... ...
@@ -274,17 +262,16 @@
274 262
        InArcIt(const InArcIt& e) : Arc(e) { }
275
        /// Initialize the iterator to be invalid.
263
        /// %Invalid constructor \& conversion.
276 264

	
277
        /// Initialize the iterator to be invalid.
265
        /// Initializes the iterator to be invalid.
266
        /// \sa Invalid for more details.
267
        InArcIt(Invalid) { }
268
        /// Sets the iterator to the first incoming arc.
269

	
270
        /// Sets the iterator to the first incoming arc of the given node.
278 271
        ///
279
        InArcIt(Invalid) { }
280
        /// This constructor sets the iterator to first incoming arc.
272
        InArcIt(const Digraph&, const Node&) { }
273
        /// Sets the iterator to the given arc.
281 274

	
282
        /// This constructor set the iterator to the first incoming arc of
283
        /// the node.
284
        InArcIt(const Digraph&, const Node&) { }
285
        /// Arc -> InArcIt conversion
286

	
287
        /// Sets the iterator to the value of the trivial iterator \c e.
288
        /// This feature necessitates that each time we
289
        /// iterate the arc-set, the iteration order is the same.
275
        /// Sets the iterator to the given arc of the given digraph.
276
        ///
290 277
        InArcIt(const Digraph&, const Arc&) { }
... ...
@@ -292,14 +279,15 @@
292 279

	
293
        /// Assign the iterator to the next inarc of the corresponding node.
294
        ///
280
        /// Assign the iterator to the next
281
        /// incoming arc of the corresponding node.
295 282
        InArcIt& operator++() { return *this; }
296 283
      };
297
      /// This iterator goes through each arc.
298 284

	
299
      /// This iterator goes through each arc of a digraph.
300
      /// Its usage is quite simple, for example you can count the number
301
      /// of arcs in a digraph \c g of type \c Digraph as follows:
285
      /// Iterator class for the arcs.
286

	
287
      /// This iterator goes through each arc of the digraph.
288
      /// Its usage is quite simple, for example, you can count the number
289
      /// of arcs in a digraph \c g of type \c %Digraph as follows:
302 290
      ///\code
303 291
      /// int count=0;
304
      /// for(Digraph::ArcIt e(g); e!=INVALID; ++e) ++count;
292
      /// for(Digraph::ArcIt a(g); a!=INVALID; ++a) ++count;
305 293
      ///\endcode
... ...
@@ -309,4 +297,4 @@
309 297

	
310
        /// @warning The default constructor sets the iterator
311
        /// to an undefined value.
298
        /// Default constructor.
299
        /// \warning It sets the iterator to an undefined value.
312 300
        ArcIt() { }
... ...
@@ -317,54 +305,64 @@
317 305
        ArcIt(const ArcIt& e) : Arc(e) { }
318
        /// Initialize the iterator to be invalid.
306
        /// %Invalid constructor \& conversion.
319 307

	
320
        /// Initialize the iterator to be invalid.
308
        /// Initializes the iterator to be invalid.
309
        /// \sa Invalid for more details.
310
        ArcIt(Invalid) { }
311
        /// Sets the iterator to the first arc.
312

	
313
        /// Sets the iterator to the first arc of the given digraph.
321 314
        ///
322
        ArcIt(Invalid) { }
323
        /// This constructor sets the iterator to the first arc.
315
        explicit ArcIt(const Digraph& g) { ignore_unused_variable_warning(g); }
316
        /// Sets the iterator to the given arc.
324 317

	
325
        /// This constructor sets the iterator to the first arc of \c g.
326
        ///@param g the digraph
327
        ArcIt(const Digraph& g) { ignore_unused_variable_warning(g); }
328
        /// Arc -> ArcIt conversion
329

	
330
        /// Sets the iterator to the value of the trivial iterator \c e.
331
        /// This feature necessitates that each time we
332
        /// iterate the arc-set, the iteration order is the same.
318
        /// Sets the iterator to the given arc of the given digraph.
319
        ///
333 320
        ArcIt(const Digraph&, const Arc&) { }
334
        ///Next arc
321
        /// Next arc
335 322

	
336 323
        /// Assign the iterator to the next arc.
324
        ///
337 325
        ArcIt& operator++() { return *this; }
338 326
      };
339
      ///Gives back the target node of an arc.
340 327

	
341
      ///Gives back the target node of an arc.
328
      /// \brief The source node of the arc.
342 329
      ///
343
      Node target(Arc) const { return INVALID; }
344
      ///Gives back the source node of an arc.
345

	
346
      ///Gives back the source node of an arc.
347
      ///
330
      /// Returns the source node of the given arc.
348 331
      Node source(Arc) const { return INVALID; }
349 332

	
350
      /// \brief Returns the ID of the node.
333
      /// \brief The target node of the arc.
334
      ///
335
      /// Returns the target node of the given arc.
336
      Node target(Arc) const { return INVALID; }
337

	
338
      /// \brief The ID of the node.
339
      ///
340
      /// Returns the ID of the given node.
351 341
      int id(Node) const { return -1; }
352 342

	
353
      /// \brief Returns the ID of the arc.
343
      /// \brief The ID of the arc.
344
      ///
345
      /// Returns the ID of the given arc.
354 346
      int id(Arc) const { return -1; }
355 347

	
356
      /// \brief Returns the node with the given ID.
348
      /// \brief The node with the given ID.
357 349
      ///
358
      /// \pre The argument should be a valid node ID in the graph.
350
      /// Returns the node with the given ID.
351
      /// \pre The argument should be a valid node ID in the digraph.
359 352
      Node nodeFromId(int) const { return INVALID; }
360 353

	
361
      /// \brief Returns the arc with the given ID.
354
      /// \brief The arc with the given ID.
362 355
      ///
363
      /// \pre The argument should be a valid arc ID in the graph.
356
      /// Returns the arc with the given ID.
357
      /// \pre The argument should be a valid arc ID in the digraph.
364 358
      Arc arcFromId(int) const { return INVALID; }
365 359

	
366
      /// \brief Returns an upper bound on the node IDs.
360
      /// \brief An upper bound on the node IDs.
361
      ///
362
      /// Returns an upper bound on the node IDs.
367 363
      int maxNodeId() const { return -1; }
368 364

	
369
      /// \brief Returns an upper bound on the arc IDs.
365
      /// \brief An upper bound on the arc IDs.
366
      ///
367
      /// Returns an upper bound on the arc IDs.
370 368
      int maxArcId() const { return -1; }
... ...
@@ -394,7 +392,12 @@
394 392

	
393
      /// \brief The opposite node on the arc.
394
      ///
395
      /// Returns the opposite node on the given arc.
396
      Node oppositeNode(Node, Arc) const { return INVALID; }
397

	
395 398
      /// \brief The base node of the iterator.
396 399
      ///
397
      /// Gives back the base node of the iterator.
398
      /// It is always the target of the pointed arc.
399
      Node baseNode(const InArcIt&) const { return INVALID; }
400
      /// Returns the base node of the given outgoing arc iterator
401
      /// (i.e. the source node of the corresponding arc).
402
      Node baseNode(OutArcIt) const { return INVALID; }
400 403

	
... ...
@@ -402,5 +405,5 @@
402 405
      ///
403
      /// Gives back the running node of the iterator.
404
      /// It is always the source of the pointed arc.
405
      Node runningNode(const InArcIt&) const { return INVALID; }
406
      /// Returns the running node of the given outgoing arc iterator
407
      /// (i.e. the target node of the corresponding arc).
408
      Node runningNode(OutArcIt) const { return INVALID; }
406 409

	
... ...
@@ -408,5 +411,5 @@
408 411
      ///
409
      /// Gives back the base node of the iterator.
410
      /// It is always the source of the pointed arc.
411
      Node baseNode(const OutArcIt&) const { return INVALID; }
412
      /// Returns the base node of the given incomming arc iterator
413
      /// (i.e. the target node of the corresponding arc).
414
      Node baseNode(InArcIt) const { return INVALID; }
412 415

	
... ...
@@ -414,14 +417,10 @@
414 417
      ///
415
      /// Gives back the running node of the iterator.
416
      /// It is always the target of the pointed arc.
417
      Node runningNode(const OutArcIt&) const { return INVALID; }
418
      /// Returns the running node of the given incomming arc iterator
419
      /// (i.e. the source node of the corresponding arc).
420
      Node runningNode(InArcIt) const { return INVALID; }
418 421

	
419
      /// \brief The opposite node on the given arc.
422
      /// \brief Standard graph map type for the nodes.
420 423
      ///
421
      /// Gives back the opposite node on the given arc.
422
      Node oppositeNode(const Node&, const Arc&) const { return INVALID; }
423

	
424
      /// \brief Reference map of the nodes to type \c T.
425
      ///
426
      /// Reference map of the nodes to type \c T.
424
      /// Standard graph map type for the nodes.
425
      /// It conforms to the ReferenceMap concept.
427 426
      template<class T>
... ...
@@ -430,5 +429,5 @@
430 429

	
431
        ///\e
432
        NodeMap(const Digraph&) { }
433
        ///\e
430
        /// Constructor
431
        explicit NodeMap(const Digraph&) { }
432
        /// Constructor with given initial value
434 433
        NodeMap(const Digraph&, T) { }
... ...
@@ -447,5 +446,6 @@
447 446

	
448
      /// \brief Reference map of the arcs to type \c T.
447
      /// \brief Standard graph map type for the arcs.
449 448
      ///
450
      /// Reference map of the arcs to type \c T.
449
      /// Standard graph map type for the arcs.
450
      /// It conforms to the ReferenceMap concept.
451 451
      template<class T>
... ...
@@ -454,6 +454,7 @@
454 454

	
455
        ///\e
456
        ArcMap(const Digraph&) { }
457
        ///\e
455
        /// Constructor
456
        explicit ArcMap(const Digraph&) { }
457
        /// Constructor with given initial value
458 458
        ArcMap(const Digraph&, T) { }
459

	
459 460
      private:
Ignore white space 6 line context
... ...
@@ -20,3 +20,3 @@
20 20
///\file
21
///\brief The concept of Undirected Graphs.
21
///\brief The concept of undirected graphs.
22 22

	
... ...
@@ -26,2 +26,4 @@
26 26
#include <lemon/concepts/graph_components.h>
27
#include <lemon/concepts/maps.h>
28
#include <lemon/concept_check.h>
27 29
#include <lemon/core.h>
... ...
@@ -33,43 +35,56 @@
33 35
    ///
34
    /// \brief Class describing the concept of Undirected Graphs.
36
    /// \brief Class describing the concept of undirected graphs.
35 37
    ///
36
    /// This class describes the common interface of all Undirected
37
    /// Graphs.
38
    /// This class describes the common interface of all undirected
39
    /// graphs.
38 40
    ///
39
    /// As all concept describing classes it provides only interface
40
    /// without any sensible implementation. So any algorithm for
41
    /// undirected graph should compile with this class, but it will not
41
    /// Like all concept classes, it only provides an interface
42
    /// without any sensible implementation. So any general algorithm for
43
    /// undirected graphs should compile with this class, but it will not
42 44
    /// run properly, of course.
45
    /// An actual graph implementation like \ref ListGraph or
46
    /// \ref SmartGraph may have additional functionality.    
43 47
    ///
44
    /// The LEMON undirected graphs also fulfill the concept of
45
    /// directed graphs (\ref lemon::concepts::Digraph "Digraph
46
    /// Concept"). Each edges can be seen as two opposite
47
    /// directed arc and consequently the undirected graph can be
48
    /// seen as the direceted graph of these directed arcs. The
49
    /// Graph has the Edge inner class for the edges and
50
    /// the Arc type for the directed arcs. The Arc type is
51
    /// convertible to Edge or inherited from it so from a directed
52
    /// arc we can get the represented edge.
48
    /// The undirected graphs also fulfill the concept of \ref Digraph
49
    /// "directed graphs", since each edge can also be regarded as two
50
    /// oppositely directed arcs.
51
    /// Undirected graphs provide an Edge type for the undirected edges and
52
    /// an Arc type for the directed arcs. The Arc type is convertible to
53
    /// Edge or inherited from it, i.e. the corresponding edge can be
54
    /// obtained from an arc.
55
    /// EdgeIt and EdgeMap classes can be used for the edges, while ArcIt
56
    /// and ArcMap classes can be used for the arcs (just like in digraphs).
57
    /// Both InArcIt and OutArcIt iterates on the same edges but with
58
    /// opposite direction. IncEdgeIt also iterates on the same edges
59
    /// as OutArcIt and InArcIt, but it is not convertible to Arc,
60
    /// only to Edge.
53 61
    ///
54
    /// In the sense of the LEMON each edge has a default
55
    /// direction (it should be in every computer implementation,
56
    /// because the order of edge's nodes defines an
57
    /// orientation). With the default orientation we can define that
58
    /// the directed arc is forward or backward directed. With the \c
59
    /// direction() and \c direct() function we can get the direction
60
    /// of the directed arc and we can direct an edge.
62
    /// In LEMON, each undirected edge has an inherent orientation.
63
    /// Thus it can defined if an arc is forward or backward oriented in
64
    /// an undirected graph with respect to this default oriantation of
65
    /// the represented edge.
66
    /// With the direction() and direct() functions the direction
67
    /// of an arc can be obtained and set, respectively.
61 68
    ///
62
    /// The EdgeIt is an iterator for the edges. We can use
63
    /// the EdgeMap to map values for the edges. The InArcIt and
64
    /// OutArcIt iterates on the same edges but with opposite
65
    /// direction. The IncEdgeIt iterates also on the same edges
66
    /// as the OutArcIt and InArcIt but it is not convertible to Arc just
67
    /// to Edge.
69
    /// Only nodes and edges can be added to or removed from an undirected
70
    /// graph and the corresponding arcs are added or removed automatically.
71
    ///
72
    /// \sa Digraph
68 73
    class Graph {
74
    private:
75
      /// Graphs are \e not copy constructible. Use DigraphCopy instead.
76
      Graph(const Graph&) {}
77
      /// \brief Assignment of a graph to another one is \e not allowed.
78
      /// Use DigraphCopy instead.
79
      void operator=(const Graph&) {}
80

	
69 81
    public:
70
      /// \brief The undirected graph should be tagged by the
71
      /// UndirectedTag.
82
      /// Default constructor.
83
      Graph() {}
84

	
85
      /// \brief Undirected graphs should be tagged with \c UndirectedTag.
72 86
      ///
73
      /// The undirected graph should be tagged by the UndirectedTag. This
74
      /// tag helps the enable_if technics to make compile time
87
      /// Undirected graphs should be tagged with \c UndirectedTag.
88
      /// 
89
      /// This tag helps the \c enable_if technics to make compile time
75 90
      /// specializations for undirected graphs.
... ...
@@ -77,9 +92,7 @@
77 92

	
78
      /// \brief The base type of node iterators,
79
      /// or in other words, the trivial node iterator.
80
      ///
81
      /// This is the base type of each node iterator,
82
      /// thus each kind of node iterator converts to this.
83
      /// More precisely each kind of node iterator should be inherited
84
      /// from the trivial node iterator.
93
      /// The node type of the graph
94

	
95
      /// This class identifies a node of the graph. It also serves
96
      /// as a base class of the node iterators,
97
      /// thus they convert to this type.
85 98
      class Node {
... ...
@@ -88,4 +101,4 @@
88 101

	
89
        /// @warning The default constructor sets the iterator
90
        /// to an undefined value.
102
        /// Default constructor.
103
        /// \warning It sets the object to an undefined value.
91 104
        Node() { }
... ...
@@ -97,5 +110,5 @@
97 110

	
98
        /// Invalid constructor \& conversion.
111
        /// %Invalid constructor \& conversion.
99 112

	
100
        /// This constructor initializes the iterator to be invalid.
113
        /// Initializes the object to be invalid.
101 114
        /// \sa Invalid for more details.
... ...
@@ -104,4 +117,6 @@
104 117

	
118
        /// Equality operator.
119
        ///
105 120
        /// Two iterators are equal if and only if they point to the
106
        /// same object or both are invalid.
121
        /// same object or both are \c INVALID.
107 122
        bool operator==(Node) const { return true; }
... ...
@@ -110,4 +125,3 @@
110 125

	
111
        /// \sa operator==(Node n)
112
        ///
126
        /// Inequality operator.
113 127
        bool operator!=(Node) const { return true; }
... ...
@@ -116,6 +130,5 @@
116 130

	
117
        /// To allow the use of graph descriptors as key type in std::map or
118
        /// similar associative container we require this.
131
        /// Artificial ordering operator.
119 132
        ///
120
        /// \note This operator only have to define some strict ordering of
133
        /// \note This operator only has to define some strict ordering of
121 134
        /// the items; this order has nothing to do with the iteration
... ...
@@ -126,7 +139,7 @@
126 139

	
127
      /// This iterator goes through each node.
140
      /// Iterator class for the nodes.
128 141

	
129
      /// This iterator goes through each node.
130
      /// Its usage is quite simple, for example you can count the number
131
      /// of nodes in graph \c g of type \c Graph like this:
142
      /// This iterator goes through each node of the graph.
143
      /// Its usage is quite simple, for example, you can count the number
144
      /// of nodes in a graph \c g of type \c %Graph like this:
132 145
      ///\code
... ...
@@ -139,4 +152,4 @@
139 152

	
140
        /// @warning The default constructor sets the iterator
141
        /// to an undefined value.
153
        /// Default constructor.
154
        /// \warning It sets the iterator to an undefined value.
142 155
        NodeIt() { }
... ...
@@ -147,5 +160,5 @@
147 160
        NodeIt(const NodeIt& n) : Node(n) { }
148
        /// Invalid constructor \& conversion.
161
        /// %Invalid constructor \& conversion.
149 162

	
150
        /// Initialize the iterator to be invalid.
163
        /// Initializes the iterator to be invalid.
151 164
        /// \sa Invalid for more details.
... ...
@@ -154,11 +167,9 @@
154 167

	
155
        /// Sets the iterator to the first node of \c g.
168
        /// Sets the iterator to the first node of the given digraph.
156 169
        ///
157
        NodeIt(const Graph&) { }
158
        /// Node -> NodeIt conversion.
170
        explicit NodeIt(const Graph&) { }
171
        /// Sets the iterator to the given node.
159 172

	
160
        /// Sets the iterator to the node of \c the graph pointed by
161
        /// the trivial iterator.
162
        /// This feature necessitates that each time we
163
        /// iterate the arc-set, the iteration order is the same.
173
        /// Sets the iterator to the given node of the given digraph.
174
        ///
164 175
        NodeIt(const Graph&, const Node&) { }
... ...
@@ -172,6 +183,7 @@
172 183

	
173
      /// The base type of the edge iterators.
184
      /// The edge type of the graph
174 185

	
175
      /// The base type of the edge iterators.
176
      ///
186
      /// This class identifies an edge of the graph. It also serves
187
      /// as a base class of the edge iterators,
188
      /// thus they will convert to this type.
177 189
      class Edge {
... ...
@@ -180,4 +192,4 @@
180 192

	
181
        /// @warning The default constructor sets the iterator
182
        /// to an undefined value.
193
        /// Default constructor.
194
        /// \warning It sets the object to an undefined value.
183 195
        Edge() { }
... ...
@@ -188,6 +200,6 @@
188 200
        Edge(const Edge&) { }
189
        /// Initialize the iterator to be invalid.
201
        /// %Invalid constructor \& conversion.
190 202

	
191
        /// Initialize the iterator to be invalid.
192
        ///
203
        /// Initializes the object to be invalid.
204
        /// \sa Invalid for more details.
193 205
        Edge(Invalid) { }
... ...
@@ -195,4 +207,6 @@
195 207

	
208
        /// Equality operator.
209
        ///
196 210
        /// Two iterators are equal if and only if they point to the
197
        /// same object or both are invalid.
211
        /// same object or both are \c INVALID.
198 212
        bool operator==(Edge) const { return true; }
... ...
@@ -200,4 +214,3 @@
200 214

	
201
        /// \sa operator==(Edge n)
202
        ///
215
        /// Inequality operator.
203 216
        bool operator!=(Edge) const { return true; }
... ...
@@ -206,8 +219,7 @@
206 219

	
207
        /// To allow the use of graph descriptors as key type in std::map or
208
        /// similar associative container we require this.
220
        /// Artificial ordering operator.
209 221
        ///
210
        /// \note This operator only have to define some strict ordering of
211
        /// the items; this order has nothing to do with the iteration
212
        /// ordering of the items.
222
        /// \note This operator only has to define some strict ordering of
223
        /// the edges; this order has nothing to do with the iteration
224
        /// ordering of the edges.
213 225
        bool operator<(Edge) const { return false; }
... ...
@@ -215,7 +227,7 @@
215 227

	
216
      /// This iterator goes through each edge.
228
      /// Iterator class for the edges.
217 229

	
218
      /// This iterator goes through each edge of a graph.
219
      /// Its usage is quite simple, for example you can count the number
220
      /// of edges in a graph \c g of type \c Graph as follows:
230
      /// This iterator goes through each edge of the graph.
231
      /// Its usage is quite simple, for example, you can count the number
232
      /// of edges in a graph \c g of type \c %Graph as follows:
221 233
      ///\code
... ...
@@ -228,4 +240,4 @@
228 240

	
229
        /// @warning The default constructor sets the iterator
230
        /// to an undefined value.
241
        /// Default constructor.
242
        /// \warning It sets the iterator to an undefined value.
231 243
        EdgeIt() { }
... ...
@@ -236,17 +248,16 @@
236 248
        EdgeIt(const EdgeIt& e) : Edge(e) { }
237
        /// Initialize the iterator to be invalid.
249
        /// %Invalid constructor \& conversion.
238 250

	
239
        /// Initialize the iterator to be invalid.
251
        /// Initializes the iterator to be invalid.
252
        /// \sa Invalid for more details.
253
        EdgeIt(Invalid) { }
254
        /// Sets the iterator to the first edge.
255

	
256
        /// Sets the iterator to the first edge of the given graph.
240 257
        ///
241
        EdgeIt(Invalid) { }
242
        /// This constructor sets the iterator to the first edge.
258
        explicit EdgeIt(const Graph&) { }
259
        /// Sets the iterator to the given edge.
243 260

	
244
        /// This constructor sets the iterator to the first edge.
245
        EdgeIt(const Graph&) { }
246
        /// Edge -> EdgeIt conversion
247

	
248
        /// Sets the iterator to the value of the trivial iterator.
249
        /// This feature necessitates that each time we
250
        /// iterate the edge-set, the iteration order is the
251
        /// same.
261
        /// Sets the iterator to the given edge of the given graph.
262
        ///
252 263
        EdgeIt(const Graph&, const Edge&) { }
... ...
@@ -255,2 +266,3 @@
255 266
        /// Assign the iterator to the next edge.
267
        ///
256 268
        EdgeIt& operator++() { return *this; }
... ...
@@ -258,12 +270,9 @@
258 270

	
259
      /// \brief This iterator goes trough the incident undirected
260
      /// arcs of a node.
261
      ///
262
      /// This iterator goes trough the incident edges
263
      /// of a certain node of a graph. You should assume that the
264
      /// loop arcs will be iterated twice.
265
      ///
266
      /// Its usage is quite simple, for example you can compute the
267
      /// degree (i.e. count the number of incident arcs of a node \c n
268
      /// in graph \c g of type \c Graph as follows.
271
      /// Iterator class for the incident edges of a node.
272

	
273
      /// This iterator goes trough the incident undirected edges
274
      /// of a certain node of a graph.
275
      /// Its usage is quite simple, for example, you can compute the
276
      /// degree (i.e. the number of incident edges) of a node \c n
277
      /// in a graph \c g of type \c %Graph as follows.
269 278
      ///
... ...
@@ -273,2 +282,4 @@
273 282
      ///\endcode
283
      ///
284
      /// \warning Loop edges will be iterated twice.
274 285
      class IncEdgeIt : public Edge {
... ...
@@ -277,4 +288,4 @@
277 288

	
278
        /// @warning The default constructor sets the iterator
279
        /// to an undefined value.
289
        /// Default constructor.
290
        /// \warning It sets the iterator to an undefined value.
280 291
        IncEdgeIt() { }
... ...
@@ -285,21 +296,20 @@
285 296
        IncEdgeIt(const IncEdgeIt& e) : Edge(e) { }
286
        /// Initialize the iterator to be invalid.
297
        /// %Invalid constructor \& conversion.
287 298

	
288
        /// Initialize the iterator to be invalid.
299
        /// Initializes the iterator to be invalid.
300
        /// \sa Invalid for more details.
301
        IncEdgeIt(Invalid) { }
302
        /// Sets the iterator to the first incident edge.
303

	
304
        /// Sets the iterator to the first incident edge of the given node.
289 305
        ///
290
        IncEdgeIt(Invalid) { }
291
        /// This constructor sets the iterator to first incident arc.
306
        IncEdgeIt(const Graph&, const Node&) { }
307
        /// Sets the iterator to the given edge.
292 308

	
293
        /// This constructor set the iterator to the first incident arc of
294
        /// the node.
295
        IncEdgeIt(const Graph&, const Node&) { }
296
        /// Edge -> IncEdgeIt conversion
309
        /// Sets the iterator to the given edge of the given graph.
310
        ///
311
        IncEdgeIt(const Graph&, const Edge&) { }
312
        /// Next incident edge
297 313

	
298
        /// Sets the iterator to the value of the trivial iterator \c e.
299
        /// This feature necessitates that each time we
300
        /// iterate the arc-set, the iteration order is the same.
301
        IncEdgeIt(const Graph&, const Edge&) { }
302
        /// Next incident arc
303

	
304
        /// Assign the iterator to the next incident arc
314
        /// Assign the iterator to the next incident edge
305 315
        /// of the corresponding node.
... ...
@@ -308,7 +318,7 @@
308 318

	
309
      /// The directed arc type.
319
      /// The arc type of the graph
310 320

	
311
      /// The directed arc type. It can be converted to the
312
      /// edge or it should be inherited from the undirected
313
      /// edge.
321
      /// This class identifies a directed arc of the graph. It also serves
322
      /// as a base class of the arc iterators,
323
      /// thus they will convert to this type.
314 324
      class Arc {
... ...
@@ -317,4 +327,4 @@
317 327

	
318
        /// @warning The default constructor sets the iterator
319
        /// to an undefined value.
328
        /// Default constructor.
329
        /// \warning It sets the object to an undefined value.
320 330
        Arc() { }
... ...
@@ -325,6 +335,6 @@
325 335
        Arc(const Arc&) { }
326
        /// Initialize the iterator to be invalid.
336
        /// %Invalid constructor \& conversion.
327 337

	
328
        /// Initialize the iterator to be invalid.
329
        ///
338
        /// Initializes the object to be invalid.
339
        /// \sa Invalid for more details.
330 340
        Arc(Invalid) { }
... ...
@@ -332,4 +342,6 @@
332 342

	
343
        /// Equality operator.
344
        ///
333 345
        /// Two iterators are equal if and only if they point to the
334
        /// same object or both are invalid.
346
        /// same object or both are \c INVALID.
335 347
        bool operator==(Arc) const { return true; }
... ...
@@ -337,4 +349,3 @@
337 349

	
338
        /// \sa operator==(Arc n)
339
        ///
350
        /// Inequality operator.
340 351
        bool operator!=(Arc) const { return true; }
... ...
@@ -343,21 +354,24 @@
343 354

	
344
        /// To allow the use of graph descriptors as key type in std::map or
345
        /// similar associative container we require this.
355
        /// Artificial ordering operator.
346 356
        ///
347
        /// \note This operator only have to define some strict ordering of
348
        /// the items; this order has nothing to do with the iteration
349
        /// ordering of the items.
357
        /// \note This operator only has to define some strict ordering of
358
        /// the arcs; this order has nothing to do with the iteration
359
        /// ordering of the arcs.
350 360
        bool operator<(Arc) const { return false; }
351 361

	
352
        /// Converison to Edge
362
        /// Converison to \c Edge
363
        
364
        /// Converison to \c Edge.
365
        ///
353 366
        operator Edge() const { return Edge(); }
354 367
      };
355
      /// This iterator goes through each directed arc.
356 368

	
357
      /// This iterator goes through each arc of a graph.
358
      /// Its usage is quite simple, for example you can count the number
359
      /// of arcs in a graph \c g of type \c Graph as follows:
369
      /// Iterator class for the arcs.
370

	
371
      /// This iterator goes through each directed arc of the graph.
372
      /// Its usage is quite simple, for example, you can count the number
373
      /// of arcs in a graph \c g of type \c %Graph as follows:
360 374
      ///\code
361 375
      /// int count=0;
362
      /// for(Graph::ArcIt e(g); e!=INVALID; ++e) ++count;
376
      /// for(Graph::ArcIt a(g); a!=INVALID; ++a) ++count;
363 377
      ///\endcode
... ...
@@ -367,4 +381,4 @@
367 381

	
368
        /// @warning The default constructor sets the iterator
369
        /// to an undefined value.
382
        /// Default constructor.
383
        /// \warning It sets the iterator to an undefined value.
370 384
        ArcIt() { }
... ...
@@ -375,21 +389,21 @@
375 389
        ArcIt(const ArcIt& e) : Arc(e) { }
376
        /// Initialize the iterator to be invalid.
390
        /// %Invalid constructor \& conversion.
377 391

	
378
        /// Initialize the iterator to be invalid.
392
        /// Initializes the iterator to be invalid.
393
        /// \sa Invalid for more details.
394
        ArcIt(Invalid) { }
395
        /// Sets the iterator to the first arc.
396

	
397
        /// Sets the iterator to the first arc of the given graph.
379 398
        ///
380
        ArcIt(Invalid) { }
381
        /// This constructor sets the iterator to the first arc.
399
        explicit ArcIt(const Graph &g) { ignore_unused_variable_warning(g); }
400
        /// Sets the iterator to the given arc.
382 401

	
383
        /// This constructor sets the iterator to the first arc of \c g.
384
        ///@param g the graph
385
        ArcIt(const Graph &g) { ignore_unused_variable_warning(g); }
386
        /// Arc -> ArcIt conversion
387

	
388
        /// Sets the iterator to the value of the trivial iterator \c e.
389
        /// This feature necessitates that each time we
390
        /// iterate the arc-set, the iteration order is the same.
402
        /// Sets the iterator to the given arc of the given graph.
403
        ///
391 404
        ArcIt(const Graph&, const Arc&) { }
392
        ///Next arc
405
        /// Next arc
393 406

	
394 407
        /// Assign the iterator to the next arc.
408
        ///
395 409
        ArcIt& operator++() { return *this; }
... ...
@@ -397,14 +411,13 @@
397 411

	
398
      /// This iterator goes trough the outgoing directed arcs of a node.
412
      /// Iterator class for the outgoing arcs of a node.
399 413

	
400
      /// This iterator goes trough the \e outgoing arcs of a certain node
401
      /// of a graph.
402
      /// Its usage is quite simple, for example you can count the number
414
      /// This iterator goes trough the \e outgoing directed arcs of a
415
      /// certain node of a graph.
416
      /// Its usage is quite simple, for example, you can count the number
403 417
      /// of outgoing arcs of a node \c n
404
      /// in graph \c g of type \c Graph as follows.
418
      /// in a graph \c g of type \c %Graph as follows.
405 419
      ///\code
406 420
      /// int count=0;
407
      /// for (Graph::OutArcIt e(g, n); e!=INVALID; ++e) ++count;
421
      /// for (Digraph::OutArcIt a(g, n); a!=INVALID; ++a) ++count;
408 422
      ///\endcode
409

	
410 423
      class OutArcIt : public Arc {
... ...
@@ -413,4 +426,4 @@
413 426

	
414
        /// @warning The default constructor sets the iterator
415
        /// to an undefined value.
427
        /// Default constructor.
428
        /// \warning It sets the iterator to an undefined value.
416 429
        OutArcIt() { }
... ...
@@ -421,13 +434,11 @@
421 434
        OutArcIt(const OutArcIt& e) : Arc(e) { }
422
        /// Initialize the iterator to be invalid.
435
        /// %Invalid constructor \& conversion.
423 436

	
424
        /// Initialize the iterator to be invalid.
437
        /// Initializes the iterator to be invalid.
438
        /// \sa Invalid for more details.
439
        OutArcIt(Invalid) { }
440
        /// Sets the iterator to the first outgoing arc.
441

	
442
        /// Sets the iterator to the first outgoing arc of the given node.
425 443
        ///
426
        OutArcIt(Invalid) { }
427
        /// This constructor sets the iterator to the first outgoing arc.
428

	
429
        /// This constructor sets the iterator to the first outgoing arc of
430
        /// the node.
431
        ///@param n the node
432
        ///@param g the graph
433 444
        OutArcIt(const Graph& n, const Node& g) {
... ...
@@ -436,9 +447,8 @@
436 447
        }
437
        /// Arc -> OutArcIt conversion
448
        /// Sets the iterator to the given arc.
438 449

	
439
        /// Sets the iterator to the value of the trivial iterator.
440
        /// This feature necessitates that each time we
441
        /// iterate the arc-set, the iteration order is the same.
450
        /// Sets the iterator to the given arc of the given graph.
451
        ///
442 452
        OutArcIt(const Graph&, const Arc&) { }
443
        ///Next outgoing arc
453
        /// Next outgoing arc
444 454

	
... ...
@@ -449,14 +459,13 @@
449 459

	
450
      /// This iterator goes trough the incoming directed arcs of a node.
460
      /// Iterator class for the incoming arcs of a node.
451 461

	
452
      /// This iterator goes trough the \e incoming arcs of a certain node
453
      /// of a graph.
454
      /// Its usage is quite simple, for example you can count the number
455
      /// of outgoing arcs of a node \c n
456
      /// in graph \c g of type \c Graph as follows.
462
      /// This iterator goes trough the \e incoming directed arcs of a
463
      /// certain node of a graph.
464
      /// Its usage is quite simple, for example, you can count the number
465
      /// of incoming arcs of a node \c n
466
      /// in a graph \c g of type \c %Graph as follows.
457 467
      ///\code
458 468
      /// int count=0;
459
      /// for(Graph::InArcIt e(g, n); e!=INVALID; ++e) ++count;
469
      /// for (Digraph::InArcIt a(g, n); a!=INVALID; ++a) ++count;
460 470
      ///\endcode
461

	
462 471
      class InArcIt : public Arc {
... ...
@@ -465,4 +474,4 @@
465 474

	
466
        /// @warning The default constructor sets the iterator
467
        /// to an undefined value.
475
        /// Default constructor.
476
        /// \warning It sets the iterator to an undefined value.
468 477
        InArcIt() { }
... ...
@@ -473,13 +482,11 @@
473 482
        InArcIt(const InArcIt& e) : Arc(e) { }
474
        /// Initialize the iterator to be invalid.
483
        /// %Invalid constructor \& conversion.
475 484

	
476
        /// Initialize the iterator to be invalid.
485
        /// Initializes the iterator to be invalid.
486
        /// \sa Invalid for more details.
487
        InArcIt(Invalid) { }
488
        /// Sets the iterator to the first incoming arc.
489

	
490
        /// Sets the iterator to the first incoming arc of the given node.
477 491
        ///
478
        InArcIt(Invalid) { }
479
        /// This constructor sets the iterator to first incoming arc.
480

	
481
        /// This constructor set the iterator to the first incoming arc of
482
        /// the node.
483
        ///@param n the node
484
        ///@param g the graph
485 492
        InArcIt(const Graph& g, const Node& n) {
... ...
@@ -488,7 +495,6 @@
488 495
        }
489
        /// Arc -> InArcIt conversion
496
        /// Sets the iterator to the given arc.
490 497

	
491
        /// Sets the iterator to the value of the trivial iterator \c e.
492
        /// This feature necessitates that each time we
493
        /// iterate the arc-set, the iteration order is the same.
498
        /// Sets the iterator to the given arc of the given graph.
499
        ///
494 500
        InArcIt(const Graph&, const Arc&) { }
... ...
@@ -496,4 +502,4 @@
496 502

	
497
        /// Assign the iterator to the next inarc of the corresponding node.
498
        ///
503
        /// Assign the iterator to the next
504
        /// incoming arc of the corresponding node.
499 505
        InArcIt& operator++() { return *this; }
... ...
@@ -501,5 +507,6 @@
501 507

	
502
      /// \brief Reference map of the nodes to type \c T.
508
      /// \brief Standard graph map type for the nodes.
503 509
      ///
504
      /// Reference map of the nodes to type \c T.
510
      /// Standard graph map type for the nodes.
511
      /// It conforms to the ReferenceMap concept.
505 512
      template<class T>
... ...
@@ -509,5 +516,5 @@
509 516

	
510
        ///\e
511
        NodeMap(const Graph&) { }
512
        ///\e
517
        /// Constructor
518
        explicit NodeMap(const Graph&) { }
519
        /// Constructor with given initial value
513 520
        NodeMap(const Graph&, T) { }
... ...
@@ -526,5 +533,6 @@
526 533

	
527
      /// \brief Reference map of the arcs to type \c T.
534
      /// \brief Standard graph map type for the arcs.
528 535
      ///
529
      /// Reference map of the arcs to type \c T.
536
      /// Standard graph map type for the arcs.
537
      /// It conforms to the ReferenceMap concept.
530 538
      template<class T>
... ...
@@ -534,6 +542,7 @@
534 542

	
535
        ///\e
536
        ArcMap(const Graph&) { }
537
        ///\e
543
        /// Constructor
544
        explicit ArcMap(const Graph&) { }
545
        /// Constructor with given initial value
538 546
        ArcMap(const Graph&, T) { }
547

	
539 548
      private:
... ...
@@ -550,5 +559,6 @@
550 559

	
551
      /// Reference map of the edges to type \c T.
552

	
553
      /// Reference map of the edges to type \c T.
560
      /// \brief Standard graph map type for the edges.
561
      ///
562
      /// Standard graph map type for the edges.
563
      /// It conforms to the ReferenceMap concept.
554 564
      template<class T>
... ...
@@ -558,6 +568,7 @@
558 568

	
559
        ///\e
560
        EdgeMap(const Graph&) { }
561
        ///\e
569
        /// Constructor
570
        explicit EdgeMap(const Graph&) { }
571
        /// Constructor with given initial value
562 572
        EdgeMap(const Graph&, T) { }
573

	
563 574
      private:
... ...
@@ -574,46 +585,11 @@
574 585

	
575
      /// \brief Direct the given edge.
586
      /// \brief The first node of the edge.
576 587
      ///
577
      /// Direct the given edge. The returned arc source
578
      /// will be the given node.
579
      Arc direct(const Edge&, const Node&) const {
580
        return INVALID;
581
      }
582

	
583
      /// \brief Direct the given edge.
588
      /// Returns the first node of the given edge.
584 589
      ///
585
      /// Direct the given edge. The returned arc
586
      /// represents the given edge and the direction comes
587
      /// from the bool parameter. The source of the edge and
588
      /// the directed arc is the same when the given bool is true.
589
      Arc direct(const Edge&, bool) const {
590
        return INVALID;
591
      }
592

	
593
      /// \brief Returns true if the arc has default orientation.
594
      ///
595
      /// Returns whether the given directed arc is same orientation as
596
      /// the corresponding edge's default orientation.
597
      bool direction(Arc) const { return true; }
598

	
599
      /// \brief Returns the opposite directed arc.
600
      ///
601
      /// Returns the opposite directed arc.
602
      Arc oppositeArc(Arc) const { return INVALID; }
603

	
604
      /// \brief Opposite node on an arc
605
      ///
606
      /// \return The opposite of the given node on the given edge.
607
      Node oppositeNode(Node, Edge) const { return INVALID; }
608

	
609
      /// \brief First node of the edge.
610
      ///
611
      /// \return The first node of the given edge.
612
      ///
613
      /// Naturally edges don't have direction and thus
614
      /// don't have source and target node. However we use \c u() and \c v()
615
      /// methods to query the two nodes of the arc. The direction of the
616
      /// arc which arises this way is called the inherent direction of the
617
      /// edge, and is used to define the "default" direction
618
      /// of the directed versions of the arcs.
590
      /// Edges don't have source and target nodes, however, methods
591
      /// u() and v() are used to query the two end-nodes of an edge.
592
      /// The orientation of an edge that arises this way is called
593
      /// the inherent direction, it is used to define the default
594
      /// direction for the corresponding arcs.
619 595
      /// \sa v()
... ...
@@ -622,12 +598,11 @@
622 598

	
623
      /// \brief Second node of the edge.
599
      /// \brief The second node of the edge.
624 600
      ///
625
      /// \return The second node of the given edge.
601
      /// Returns the second node of the given edge.
626 602
      ///
627
      /// Naturally edges don't have direction and thus
628
      /// don't have source and target node. However we use \c u() and \c v()
629
      /// methods to query the two nodes of the arc. The direction of the
630
      /// arc which arises this way is called the inherent direction of the
631
      /// edge, and is used to define the "default" direction
632
      /// of the directed versions of the arcs.
603
      /// Edges don't have source and target nodes, however, methods
604
      /// u() and v() are used to query the two end-nodes of an edge.
605
      /// The orientation of an edge that arises this way is called
606
      /// the inherent direction, it is used to define the default
607
      /// direction for the corresponding arcs.
633 608
      /// \sa u()
... ...
@@ -636,41 +611,94 @@
636 611

	
637
      /// \brief Source node of the directed arc.
612
      /// \brief The source node of the arc.
613
      ///
614
      /// Returns the source node of the given arc.
638 615
      Node source(Arc) const { return INVALID; }
639 616

	
640
      /// \brief Target node of the directed arc.
617
      /// \brief The target node of the arc.
618
      ///
619
      /// Returns the target node of the given arc.
641 620
      Node target(Arc) const { return INVALID; }
642 621

	
643
      /// \brief Returns the id of the node.
622
      /// \brief The ID of the node.
623
      ///
624
      /// Returns the ID of the given node.
644 625
      int id(Node) const { return -1; }
645 626

	
646
      /// \brief Returns the id of the edge.
627
      /// \brief The ID of the edge.
628
      ///
629
      /// Returns the ID of the given edge.
647 630
      int id(Edge) const { return -1; }
648 631

	
649
      /// \brief Returns the id of the arc.
632
      /// \brief The ID of the arc.
633
      ///
634
      /// Returns the ID of the given arc.
650 635
      int id(Arc) const { return -1; }
651 636

	
652
      /// \brief Returns the node with the given id.
637
      /// \brief The node with the given ID.
653 638
      ///
654
      /// \pre The argument should be a valid node id in the graph.
639
      /// Returns the node with the given ID.
640
      /// \pre The argument should be a valid node ID in the graph.
655 641
      Node nodeFromId(int) const { return INVALID; }
656 642

	
657
      /// \brief Returns the edge with the given id.
643
      /// \brief The edge with the given ID.
658 644
      ///
659
      /// \pre The argument should be a valid edge id in the graph.
645
      /// Returns the edge with the given ID.
646
      /// \pre The argument should be a valid edge ID in the graph.
660 647
      Edge edgeFromId(int) const { return INVALID; }
661 648

	
662
      /// \brief Returns the arc with the given id.
649
      /// \brief The arc with the given ID.
663 650
      ///
664
      /// \pre The argument should be a valid arc id in the graph.
651
      /// Returns the arc with the given ID.
652
      /// \pre The argument should be a valid arc ID in the graph.
665 653
      Arc arcFromId(int) const { return INVALID; }
666 654

	
667
      /// \brief Returns an upper bound on the node IDs.
655
      /// \brief An upper bound on the node IDs.
656
      ///
657
      /// Returns an upper bound on the node IDs.
668 658
      int maxNodeId() const { return -1; }
669 659

	
670
      /// \brief Returns an upper bound on the edge IDs.
660
      /// \brief An upper bound on the edge IDs.
661
      ///
662
      /// Returns an upper bound on the edge IDs.
671 663
      int maxEdgeId() const { return -1; }
672 664

	
673
      /// \brief Returns an upper bound on the arc IDs.
665
      /// \brief An upper bound on the arc IDs.
666
      ///
667
      /// Returns an upper bound on the arc IDs.
674 668
      int maxArcId() const { return -1; }
675 669

	
670
      /// \brief The direction of the arc.
671
      ///
672
      /// Returns \c true if the direction of the given arc is the same as
673
      /// the inherent orientation of the represented edge.
674
      bool direction(Arc) const { return true; }
675

	
676
      /// \brief Direct the edge.
677
      ///
678
      /// Direct the given edge. The returned arc
679
      /// represents the given edge and its direction comes
680
      /// from the bool parameter. If it is \c true, then the direction
681
      /// of the arc is the same as the inherent orientation of the edge.
682
      Arc direct(Edge, bool) const {
683
        return INVALID;
684
      }
685

	
686
      /// \brief Direct the edge.
687
      ///
688
      /// Direct the given edge. The returned arc represents the given
689
      /// edge and its source node is the given node.
690
      Arc direct(Edge, Node) const {
691
        return INVALID;
692
      }
693

	
694
      /// \brief The oppositely directed arc.
695
      ///
696
      /// Returns the oppositely directed arc representing the same edge.
697
      Arc oppositeArc(Arc) const { return INVALID; }
698

	
699
      /// \brief The opposite node on the edge.
700
      ///
701
      /// Returns the opposite node on the given edge.
702
      Node oppositeNode(Node, Edge) const { return INVALID; }
703

	
676 704
      void first(Node&) const {}
... ...
@@ -707,43 +735,35 @@
707 735

	
708
      /// \brief Base node of the iterator
736
      /// \brief The base node of the iterator.
709 737
      ///
710
      /// Returns the base node (the source in this case) of the iterator
711
      Node baseNode(OutArcIt e) const {
712
        return source(e);
713
      }
714
      /// \brief Running node of the iterator
738
      /// Returns the base node of the given incident edge iterator.
739
      Node baseNode(IncEdgeIt) const { return INVALID; }
740

	
741
      /// \brief The running node of the iterator.
715 742
      ///
716
      /// Returns the running node (the target in this case) of the
717
      /// iterator
718
      Node runningNode(OutArcIt e) const {
719
        return target(e);
720
      }
743
      /// Returns the running node of the given incident edge iterator.
744
      Node runningNode(IncEdgeIt) const { return INVALID; }
721 745

	
722
      /// \brief Base node of the iterator
746
      /// \brief The base node of the iterator.
723 747
      ///
724
      /// Returns the base node (the target in this case) of the iterator
725
      Node baseNode(InArcIt e) const {
726
        return target(e);
727
      }
728
      /// \brief Running node of the iterator
748
      /// Returns the base node of the given outgoing arc iterator
749
      /// (i.e. the source node of the corresponding arc).
750
      Node baseNode(OutArcIt) const { return INVALID; }
751

	
752
      /// \brief The running node of the iterator.
729 753
      ///
730
      /// Returns the running node (the source in this case) of the
731
      /// iterator
732
      Node runningNode(InArcIt e) const {
733
        return source(e);
734
      }
754
      /// Returns the running node of the given outgoing arc iterator
755
      /// (i.e. the target node of the corresponding arc).
756
      Node runningNode(OutArcIt) const { return INVALID; }
735 757

	
736
      /// \brief Base node of the iterator
758
      /// \brief The base node of the iterator.
737 759
      ///
738
      /// Returns the base node of the iterator
739
      Node baseNode(IncEdgeIt) const {
740
        return INVALID;
741
      }
760
      /// Returns the base node of the given incomming arc iterator
761
      /// (i.e. the target node of the corresponding arc).
762
      Node baseNode(InArcIt) const { return INVALID; }
742 763

	
743
      /// \brief Running node of the iterator
764
      /// \brief The running node of the iterator.
744 765
      ///
745
      /// Returns the running node of the iterator
746
      Node runningNode(IncEdgeIt) const {
747
        return INVALID;
748
      }
766
      /// Returns the running node of the given incomming arc iterator
767
      /// (i.e. the source node of the corresponding arc).
768
      Node runningNode(InArcIt) const { return INVALID; }
749 769

	
Ignore white space 6 line context
... ...
@@ -20,3 +20,3 @@
20 20
///\file
21
///\brief The concept of graph components.
21
///\brief The concepts of graph components.
22 22

	
... ...
@@ -94,3 +94,3 @@
94 94
      ///
95
      /// \note This operator only have to define some strict ordering of
95
      /// \note This operator only has to define some strict ordering of
96 96
      /// the items; this order has nothing to do with the iteration
Ignore white space 6 line context
... ...
@@ -18,2 +18,5 @@
18 18

	
19
#ifndef LEMON_CONCEPTS_HEAP_H
20
#define LEMON_CONCEPTS_HEAP_H
21

	
19 22
///\ingroup concept
... ...
@@ -22,5 +25,2 @@
22 25

	
23
#ifndef LEMON_CONCEPTS_HEAP_H
24
#define LEMON_CONCEPTS_HEAP_H
25

	
26 26
#include <lemon/core.h>
... ...
@@ -37,17 +37,23 @@
37 37
    ///
38
    /// Concept class describing the main interface of heaps. A \e heap
39
    /// is a data structure for storing items with specified values called
40
    /// \e priorities in such a way that finding the item with minimum
41
    /// priority is efficient. In a heap one can change the priority of an
42
    /// item, add or erase an item, etc.
38
    /// This concept class describes the main interface of heaps.
39
    /// The various \ref heaps "heap structures" are efficient
40
    /// implementations of the abstract data type \e priority \e queue.
41
    /// They store items with specified values called \e priorities
42
    /// in such a way that finding and removing the item with minimum
43
    /// priority are efficient. The basic operations are adding and
44
    /// erasing items, changing the priority of an item, etc.
43 45
    ///
44
    /// \tparam PR Type of the priority of the items.
45
    /// \tparam IM A read and writable item map with int values, used
46
    /// Heaps are crucial in several algorithms, such as Dijkstra and Prim.
47
    /// Any class that conforms to this concept can be used easily in such
48
    /// algorithms.
49
    ///
50
    /// \tparam PR Type of the priorities of the items.
51
    /// \tparam IM A read-writable item map with \c int values, used
46 52
    /// internally to handle the cross references.
47
    /// \tparam Comp A functor class for the ordering of the priorities.
53
    /// \tparam CMP A functor class for comparing the priorities.
48 54
    /// The default is \c std::less<PR>.
49 55
#ifdef DOXYGEN
50
    template <typename PR, typename IM, typename Comp = std::less<PR> >
56
    template <typename PR, typename IM, typename CMP>
51 57
#else
52
    template <typename PR, typename IM>
58
    template <typename PR, typename IM, typename CMP = std::less<PR> >
53 59
#endif
... ...
@@ -66,5 +72,4 @@
66 72
      /// Each item has a state associated to it. It can be "in heap",
67
      /// "pre heap" or "post heap". The later two are indifferent
68
      /// from the point of view of the heap, but may be useful for
69
      /// the user.
73
      /// "pre-heap" or "post-heap". The latter two are indifferent from the
74
      /// heap's point of view, but may be useful to the user.
70 75
      ///
... ...
@@ -74,9 +79,9 @@
74 79
        IN_HEAP = 0,    ///< = 0. The "in heap" state constant.
75
        PRE_HEAP = -1,  ///< = -1. The "pre heap" state constant.
76
        POST_HEAP = -2  ///< = -2. The "post heap" state constant.
80
        PRE_HEAP = -1,  ///< = -1. The "pre-heap" state constant.
81
        POST_HEAP = -2  ///< = -2. The "post-heap" state constant.
77 82
      };
78 83

	
79
      /// \brief The constructor.
84
      /// \brief Constructor.
80 85
      ///
81
      /// The constructor.
86
      /// Constructor.
82 87
      /// \param map A map that assigns \c int values to keys of type
... ...
@@ -84,30 +89,46 @@
84 89
      /// handle the cross references. The assigned value must be
85
      /// \c PRE_HEAP (<tt>-1</tt>) for every item.
90
      /// \c PRE_HEAP (<tt>-1</tt>) for each item.
86 91
      explicit Heap(ItemIntMap &map) {}
87 92

	
93
      /// \brief Constructor.
94
      ///
95
      /// Constructor.
96
      /// \param map A map that assigns \c int values to keys of type
97
      /// \c Item. It is used internally by the heap implementations to
98
      /// handle the cross references. The assigned value must be
99
      /// \c PRE_HEAP (<tt>-1</tt>) for each item.
100
      /// \param comp The function object used for comparing the priorities.
101
      explicit Heap(ItemIntMap &map, const CMP &comp) {}
102

	
88 103
      /// \brief The number of items stored in the heap.
89 104
      ///
90
      /// Returns the number of items stored in the heap.
105
      /// This function returns the number of items stored in the heap.
91 106
      int size() const { return 0; }
92 107

	
93
      /// \brief Checks if the heap is empty.
108
      /// \brief Check if the heap is empty.
94 109
      ///
95
      /// Returns \c true if the heap is empty.
110
      /// This function returns \c true if the heap is empty.
96 111
      bool empty() const { return false; }
97 112

	
98
      /// \brief Makes the heap empty.
113
      /// \brief Make the heap empty.
99 114
      ///
100
      /// Makes the heap empty.
101
      void clear();
115
      /// This functon makes the heap empty.
116
      /// It does not change the cross reference map. If you want to reuse
117
      /// a heap that is not surely empty, you should first clear it and
118
      /// then you should set the cross reference map to \c PRE_HEAP
119
      /// for each item.
120
      void clear() {}
102 121

	
103
      /// \brief Inserts an item into the heap with the given priority.
122
      /// \brief Insert an item into the heap with the given priority.
104 123
      ///
105
      /// Inserts the given item into the heap with the given priority.
124
      /// This function inserts the given item into the heap with the
125
      /// given priority.
106 126
      /// \param i The item to insert.
107 127
      /// \param p The priority of the item.
128
      /// \pre \e i must not be stored in the heap.
108 129
      void push(const Item &i, const Prio &p) {}
109 130

	
110
      /// \brief Returns the item having minimum priority.
131
      /// \brief Return the item having minimum priority.
111 132
      ///
112
      /// Returns the item having minimum priority.
133
      /// This function returns the item having minimum priority.
113 134
      /// \pre The heap must be non-empty.
... ...
@@ -117,3 +138,3 @@
117 138
      ///
118
      /// Returns the minimum priority.
139
      /// This function returns the minimum priority.
119 140
      /// \pre The heap must be non-empty.
... ...
@@ -121,5 +142,5 @@
121 142

	
122
      /// \brief Removes the item having minimum priority.
143
      /// \brief Remove the item having minimum priority.
123 144
      ///
124
      /// Removes the item having minimum priority.
145
      /// This function removes the item having minimum priority.
125 146
      /// \pre The heap must be non-empty.
... ...
@@ -127,16 +148,18 @@
127 148

	
128
      /// \brief Removes an item from the heap.
149
      /// \brief Remove the given item from the heap.
129 150
      ///
130
      /// Removes the given item from the heap if it is already stored.
151
      /// This function removes the given item from the heap if it is
152
      /// already stored.
131 153
      /// \param i The item to delete.
154
      /// \pre \e i must be in the heap.
132 155
      void erase(const Item &i) {}
133 156

	
134
      /// \brief The priority of an item.
157
      /// \brief The priority of the given item.
135 158
      ///
136
      /// Returns the priority of the given item.
159
      /// This function returns the priority of the given item.
137 160
      /// \param i The item.
138
      /// \pre \c i must be in the heap.
161
      /// \pre \e i must be in the heap.
139 162
      Prio operator[](const Item &i) const {}
140 163

	
141
      /// \brief Sets the priority of an item or inserts it, if it is
164
      /// \brief Set the priority of an item or insert it, if it is
142 165
      /// not stored in the heap.
... ...
@@ -144,4 +167,4 @@
144 167
      /// This method sets the priority of the given item if it is
145
      /// already stored in the heap.
146
      /// Otherwise it inserts the given item with the given priority.
168
      /// already stored in the heap. Otherwise it inserts the given
169
      /// item into the heap with the given priority.
147 170
      ///
... ...
@@ -151,20 +174,19 @@
151 174

	
152
      /// \brief Decreases the priority of an item to the given value.
175
      /// \brief Decrease the priority of an item to the given value.
153 176
      ///
154
      /// Decreases the priority of an item to the given value.
177
      /// This function decreases the priority of an item to the given value.
155 178
      /// \param i The item.
156 179
      /// \param p The priority.
157
      /// \pre \c i must be stored in the heap with priority at least \c p.
180
      /// \pre \e i must be stored in the heap with priority at least \e p.
158 181
      void decrease(const Item &i, const Prio &p) {}
159 182

	
160
      /// \brief Increases the priority of an item to the given value.
183
      /// \brief Increase the priority of an item to the given value.
161 184
      ///
162
      /// Increases the priority of an item to the given value.
185
      /// This function increases the priority of an item to the given value.
163 186
      /// \param i The item.
164 187
      /// \param p The priority.
165
      /// \pre \c i must be stored in the heap with priority at most \c p.
188
      /// \pre \e i must be stored in the heap with priority at most \e p.
166 189
      void increase(const Item &i, const Prio &p) {}
167 190

	
168
      /// \brief Returns if an item is in, has already been in, or has
169
      /// never been in the heap.
191
      /// \brief Return the state of an item.
170 192
      ///
... ...
@@ -178,7 +200,7 @@
178 200

	
179
      /// \brief Sets the state of an item in the heap.
201
      /// \brief Set the state of an item in the heap.
180 202
      ///
181
      /// Sets the state of the given item in the heap. It can be used
182
      /// to manually clear the heap when it is important to achive the
183
      /// better time complexity.
203
      /// This function sets the state of the given item in the heap.
204
      /// It can be used to manually clear the heap when it is important
205
      /// to achive better time complexity.
184 206
      /// \param i The item.
Ignore white space 6 line context
... ...
@@ -20,3 +20,3 @@
20 20
///\file
21
///\brief Classes for representing paths in digraphs.
21
///\brief The concept of paths
22 22
///
... ...
@@ -40,9 +40,18 @@
40 40
    /// digraph.
41
    /// In a sense, a path can be treated as a list of arcs.
42
    /// LEMON path types just store this list. As a consequence, they cannot
43
    /// enumerate the nodes on the path directly and a zero length path
44
    /// cannot store its source node.
45
    ///
46
    /// The arcs of a path should be stored in the order of their directions,
47
    /// i.e. the target node of each arc should be the same as the source
48
    /// node of the next arc. This consistency could be checked using
49
    /// \ref checkPath().
50
    /// The source and target nodes of a (consistent) path can be obtained
51
    /// using \ref pathSource() and \ref pathTarget().
52
    ///
53
    /// A path can be constructed from another path of any type using the
54
    /// copy constructor or the assignment operator.
55
    ///
41 56
    /// \tparam GR The digraph type in which the path is.
42
    ///
43
    /// In a sense, the path can be treated as a list of arcs. The
44
    /// lemon path type stores just this list. As a consequence it
45
    /// cannot enumerate the nodes in the path and the zero length
46
    /// paths cannot store the source.
47
    ///
48 57
    template <typename GR>
... ...
@@ -61,3 +70,3 @@
61 70

	
62
      /// \brief Template constructor
71
      /// \brief Template copy constructor
63 72
      template <typename CPath>
... ...
@@ -65,3 +74,3 @@
65 74

	
66
      /// \brief Template assigment
75
      /// \brief Template assigment operator
67 76
      template <typename CPath>
... ...
@@ -72,3 +81,3 @@
72 81

	
73
      /// Length of the path ie. the number of arcs in the path.
82
      /// Length of the path, i.e. the number of arcs on the path.
74 83
      int length() const { return 0;}
... ...
@@ -81,5 +90,5 @@
81 90

	
82
      /// \brief LEMON style iterator for path arcs
91
      /// \brief LEMON style iterator for enumerating the arcs of a path.
83 92
      ///
84
      /// This class is used to iterate on the arcs of the paths.
93
      /// LEMON style iterator class for enumerating the arcs of a path.
85 94
      class ArcIt {
... ...
@@ -90,6 +99,6 @@
90 99
        ArcIt(Invalid) {}
91
        /// Constructor for first arc
100
        /// Sets the iterator to the first arc of the given path
92 101
        ArcIt(const Path &) {}
93 102

	
94
        /// Conversion to Arc
103
        /// Conversion to \c Arc
95 104
        operator Arc() const { return INVALID; }
... ...
@@ -194,14 +203,11 @@
194 203
    /// A skeleton structure for path dumpers. The path dumpers are
195
    /// the generalization of the paths. The path dumpers can
196
    /// enumerate the arcs of the path wheter in forward or in
197
    /// backward order.  In most time these classes are not used
198
    /// directly rather it used to assign a dumped class to a real
199
    /// path type.
204
    /// the generalization of the paths, they can enumerate the arcs
205
    /// of the path either in forward or in backward order.
206
    /// These classes are typically not used directly, they are rather
207
    /// used to be assigned to a real path type.
200 208
    ///
201 209
    /// The main purpose of this concept is that the shortest path
202
    /// algorithms can enumerate easily the arcs in reverse order.
203
    /// If we would like to give back a real path from these
204
    /// algorithms then we should create a temporarly path object. In
205
    /// LEMON such algorithms gives back a path dumper what can
206
    /// assigned to a real path and the dumpers can be implemented as
210
    /// algorithms can enumerate the arcs easily in reverse order.
211
    /// In LEMON, such algorithms give back a (reverse) path dumper that
212
    /// can be assigned to a real path. The dumpers can be implemented as
207 213
    /// an adaptor class to the predecessor map.
... ...
@@ -209,5 +215,2 @@
209 215
    /// \tparam GR The digraph type in which the path is.
210
    ///
211
    /// The paths can be constructed from any path type by a
212
    /// template constructor or a template assignment operator.
213 216
    template <typename GR>
... ...
@@ -221,3 +224,3 @@
221 224

	
222
      /// Length of the path ie. the number of arcs in the path.
225
      /// Length of the path, i.e. the number of arcs on the path.
223 226
      int length() const { return 0;}
... ...
@@ -229,11 +232,10 @@
229 232
      ///
230
      /// If the RevPathTag is defined and true then reverse dumping
231
      /// is provided in the path dumper. In this case instead of the
232
      /// ArcIt the RevArcIt iterator should be implemented in the
233
      /// dumper.
233
      /// If this tag is defined to be \c True, then reverse dumping
234
      /// is provided in the path dumper. In this case, \c RevArcIt
235
      /// iterator should be implemented instead of \c ArcIt iterator.
234 236
      typedef False RevPathTag;
235 237

	
236
      /// \brief LEMON style iterator for path arcs
238
      /// \brief LEMON style iterator for enumerating the arcs of a path.
237 239
      ///
238
      /// This class is used to iterate on the arcs of the paths.
240
      /// LEMON style iterator class for enumerating the arcs of a path.
239 241
      class ArcIt {
... ...
@@ -244,6 +246,6 @@
244 246
        ArcIt(Invalid) {}
245
        /// Constructor for first arc
247
        /// Sets the iterator to the first arc of the given path
246 248
        ArcIt(const PathDumper&) {}
247 249

	
248
        /// Conversion to Arc
250
        /// Conversion to \c Arc
249 251
        operator Arc() const { return INVALID; }
... ...
@@ -262,6 +264,7 @@
262 264

	
263
      /// \brief LEMON style iterator for path arcs
265
      /// \brief LEMON style iterator for enumerating the arcs of a path
266
      /// in reverse direction.
264 267
      ///
265
      /// This class is used to iterate on the arcs of the paths in
266
      /// reverse direction.
268
      /// LEMON style iterator class for enumerating the arcs of a path
269
      /// in reverse direction.
267 270
      class RevArcIt {
... ...
@@ -272,6 +275,6 @@
272 275
        RevArcIt(Invalid) {}
273
        /// Constructor for first arc
276
        /// Sets the iterator to the last arc of the given path
274 277
        RevArcIt(const PathDumper &) {}
275 278

	
276
        /// Conversion to Arc
279
        /// Conversion to \c Arc
277 280
        operator Arc() const { return INVALID; }
Ignore white space 6 line context
... ...
@@ -214,3 +214,3 @@
214 214

	
215
  /// This class can be used in the same way as \ref Counter however it
215
  /// This class can be used in the same way as \ref Counter, but it
216 216
  /// does not count at all and does not print report on destruction.
Ignore white space 6 line context
... ...
@@ -113,2 +113,35 @@
113 113

	
114
  int CplexBase::_addRow(Value lb, ExprIterator b, 
115
                         ExprIterator e, Value ub) {
116
    int i = CPXgetnumrows(cplexEnv(), _prob);
117
    if (lb == -INF) {
118
      const char s = 'L';
119
      CPXnewrows(cplexEnv(), _prob, 1, &ub, &s, 0, 0);
120
    } else if (ub == INF) {
121
      const char s = 'G';
122
      CPXnewrows(cplexEnv(), _prob, 1, &lb, &s, 0, 0);
123
    } else if (lb == ub){
124
      const char s = 'E';
125
      CPXnewrows(cplexEnv(), _prob, 1, &lb, &s, 0, 0);
126
    } else {
127
      const char s = 'R';
128
      double len = ub - lb;
129
      CPXnewrows(cplexEnv(), _prob, 1, &lb, &s, &len, 0);
130
    }
131

	
132
    std::vector<int> indices;
133
    std::vector<int> rowlist;
134
    std::vector<Value> values;
135

	
136
    for(ExprIterator it=b; it!=e; ++it) {
137
      indices.push_back(it->first);
138
      values.push_back(it->second);
139
      rowlist.push_back(i);
140
    }
141

	
142
    CPXchgcoeflist(cplexEnv(), _prob, values.size(),
143
                   &rowlist.front(), &indices.front(), &values.front());
144

	
145
    return i;
146
  }
114 147

	
Ignore white space 6 line context
... ...
@@ -95,2 +95,3 @@
95 95
    virtual int _addRow();
96
    virtual int _addRow(Value l, ExprIterator b, ExprIterator e, Value u);
96 97

	
Ignore white space 6 line context
... ...
@@ -49,3 +49,3 @@
49 49
    ///arcs of the %DFS paths.
50
    ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
50
    ///It must conform to the \ref concepts::WriteMap "WriteMap" concept.
51 51
    typedef typename Digraph::template NodeMap<typename Digraph::Arc> PredMap;
... ...
@@ -64,3 +64,4 @@
64 64
    ///The type of the map that indicates which nodes are processed.
65
    ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
65
    ///It must conform to the \ref concepts::WriteMap "WriteMap" concept.
66
    ///By default, it is a NullMap.
66 67
    typedef NullMap<typename Digraph::Node,bool> ProcessedMap;
... ...
@@ -83,3 +84,3 @@
83 84
    ///The type of the map that indicates which nodes are reached.
84
    ///It must meet the \ref concepts::ReadWriteMap "ReadWriteMap" concept.
85
    ///It must conform to the \ref concepts::ReadWriteMap "ReadWriteMap" concept.
85 86
    typedef typename Digraph::template NodeMap<bool> ReachedMap;
... ...
@@ -98,3 +99,3 @@
98 99
    ///The type of the map that stores the distances of the nodes.
99
    ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
100
    ///It must conform to the \ref concepts::WriteMap "WriteMap" concept.
100 101
    typedef typename Digraph::template NodeMap<int> DistMap;
... ...
@@ -226,3 +227,3 @@
226 227
    ///\c PredMap type.
227
    ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
228
    ///It must conform to the \ref concepts::WriteMap "WriteMap" concept.
228 229
    template <class T>
... ...
@@ -246,3 +247,3 @@
246 247
    ///\c DistMap type.
247
    ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
248
    ///It must conform to the \ref concepts::WriteMap "WriteMap" concept.
248 249
    template <class T>
... ...
@@ -266,3 +267,3 @@
266 267
    ///\c ReachedMap type.
267
    ///It must meet the \ref concepts::ReadWriteMap "ReadWriteMap" concept.
268
    ///It must conform to the \ref concepts::ReadWriteMap "ReadWriteMap" concept.
268 269
    template <class T>
... ...
@@ -286,3 +287,3 @@
286 287
    ///\c ProcessedMap type.
287
    ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
288
    ///It must conform to the \ref concepts::WriteMap "WriteMap" concept.
288 289
    template <class T>
... ...
@@ -413,4 +414,4 @@
413 414
    ///member functions called \ref run(Node) "run()".\n
414
    ///If you need more control on the execution, first you have to call
415
    ///\ref init(), then you can add a source node with \ref addSource()
415
    ///If you need better control on the execution, you have to call
416
    ///\ref init() first, then you can add a source node with \ref addSource()
416 417
    ///and perform the actual computation with \ref start().
... ...
@@ -634,8 +635,4 @@
634 635

	
635
    ///This method runs the %DFS algorithm in order to compute the
636
    ///%DFS path to each node.
637
    ///
638
    ///The algorithm computes
639
    ///- the %DFS tree (forest),
640
    ///- the distance of each node from the root(s) in the %DFS tree.
636
    ///This method runs the %DFS algorithm in order to visit all nodes
637
    ///in the digraph.
641 638
    ///
... ...
@@ -671,5 +668,5 @@
671 668

	
672
    ///The DFS path to a node.
669
    ///The DFS path to the given node.
673 670

	
674
    ///Returns the DFS path to a node.
671
    ///Returns the DFS path to the given node from the root(s).
675 672
    ///
... ...
@@ -681,5 +678,5 @@
681 678

	
682
    ///The distance of a node from the root(s).
679
    ///The distance of the given node from the root(s).
683 680

	
684
    ///Returns the distance of a node from the root(s).
681
    ///Returns the distance of the given node from the root(s).
685 682
    ///
... ...
@@ -692,3 +689,3 @@
692 689

	
693
    ///Returns the 'previous arc' of the %DFS tree for a node.
690
    ///Returns the 'previous arc' of the %DFS tree for the given node.
694 691

	
... ...
@@ -700,3 +697,3 @@
700 697
    ///The %DFS tree used here is equal to the %DFS tree used in
701
    ///\ref predNode().
698
    ///\ref predNode() and \ref predMap().
702 699
    ///
... ...
@@ -706,3 +703,3 @@
706 703

	
707
    ///Returns the 'previous node' of the %DFS tree.
704
    ///Returns the 'previous node' of the %DFS tree for the given node.
708 705

	
... ...
@@ -710,3 +707,3 @@
710 707
    ///tree for the node \c v, i.e. it returns the last but one node
711
    ///from a %DFS path from a root to \c v. It is \c INVALID
708
    ///of a %DFS path from a root to \c v. It is \c INVALID
712 709
    ///if \c v is not reached from the root(s) or if \c v is a root.
... ...
@@ -714,3 +711,3 @@
714 711
    ///The %DFS tree used here is equal to the %DFS tree used in
715
    ///\ref predArc().
712
    ///\ref predArc() and \ref predMap().
716 713
    ///
... ...
@@ -735,3 +732,3 @@
735 732
    ///Returns a const reference to the node map that stores the predecessor
736
    ///arcs, which form the DFS tree.
733
    ///arcs, which form the DFS tree (forest).
737 734
    ///
... ...
@@ -741,3 +738,3 @@
741 738

	
742
    ///Checks if a node is reached from the root(s).
739
    ///Checks if the given node. node is reached from the root(s).
743 740

	
... ...
@@ -767,3 +764,3 @@
767 764
    ///arcs of the %DFS paths.
768
    ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
765
    ///It must conform to the \ref concepts::WriteMap "WriteMap" concept.
769 766
    typedef typename Digraph::template NodeMap<typename Digraph::Arc> PredMap;
... ...
@@ -782,4 +779,4 @@
782 779
    ///The type of the map that indicates which nodes are processed.
783
    ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
784
    ///By default it is a NullMap.
780
    ///It must conform to the \ref concepts::WriteMap "WriteMap" concept.
781
    ///By default, it is a NullMap.
785 782
    typedef NullMap<typename Digraph::Node,bool> ProcessedMap;
... ...
@@ -802,3 +799,3 @@
802 799
    ///The type of the map that indicates which nodes are reached.
803
    ///It must meet the \ref concepts::ReadWriteMap "ReadWriteMap" concept.
800
    ///It must conform to the \ref concepts::ReadWriteMap "ReadWriteMap" concept.
804 801
    typedef typename Digraph::template NodeMap<bool> ReachedMap;
... ...
@@ -817,3 +814,3 @@
817 814
    ///The type of the map that stores the distances of the nodes.
818
    ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
815
    ///It must conform to the \ref concepts::WriteMap "WriteMap" concept.
819 816
    typedef typename Digraph::template NodeMap<int> DistMap;
... ...
@@ -832,3 +829,3 @@
832 829
    ///The type of the DFS paths.
833
    ///It must meet the \ref concepts::Path "Path" concept.
830
    ///It must conform to the \ref concepts::Path "Path" concept.
834 831
    typedef lemon::Path<Digraph> Path;
... ...
@@ -838,8 +835,4 @@
838 835

	
839
  /// To make it easier to use Dfs algorithm
840
  /// we have created a wizard class.
841
  /// This \ref DfsWizard class needs default traits,
842
  /// as well as the \ref Dfs class.
843
  /// The \ref DfsWizardBase is a class to be the default traits of the
844
  /// \ref DfsWizard class.
836
  /// Default traits class used by DfsWizard.
837
  /// \tparam GR The type of the digraph.
845 838
  template<class GR>
... ...
@@ -871,3 +864,3 @@
871 864

	
872
    /// This constructor does not require parameters, therefore it initiates
865
    /// This constructor does not require parameters, it initiates
873 866
    /// all of the attributes to \c 0.
... ...
@@ -901,3 +894,2 @@
901 894

	
902
    ///The type of the digraph the algorithm runs on.
903 895
    typedef typename TR::Digraph Digraph;
... ...
@@ -909,12 +901,6 @@
909 901

	
910
    ///\brief The type of the map that stores the predecessor
911
    ///arcs of the DFS paths.
912 902
    typedef typename TR::PredMap PredMap;
913
    ///\brief The type of the map that stores the distances of the nodes.
914 903
    typedef typename TR::DistMap DistMap;
915
    ///\brief The type of the map that indicates which nodes are reached.
916 904
    typedef typename TR::ReachedMap ReachedMap;
917
    ///\brief The type of the map that indicates which nodes are processed.
918 905
    typedef typename TR::ProcessedMap ProcessedMap;
919
    ///The type of the DFS paths
920 906
    typedef typename TR::Path Path;
... ...
@@ -988,4 +974,4 @@
988 974

	
989
    ///This method runs DFS algorithm in order to compute
990
    ///the DFS path to each node.
975
    ///This method runs DFS algorithm in order to visit all nodes
976
    ///in the digraph.
991 977
    void run()
... ...
@@ -1001,7 +987,8 @@
1001 987
    };
1002
    ///\brief \ref named-func-param "Named parameter"
1003
    ///for setting PredMap object.
988

	
989
    ///\brief \ref named-templ-param "Named parameter" for setting
990
    ///the predecessor map.
1004 991
    ///
1005
    ///\ref named-func-param "Named parameter"
1006
    ///for setting PredMap object.
992
    ///\ref named-templ-param "Named parameter" function for setting
993
    ///the map that stores the predecessor arcs of the nodes.
1007 994
    template<class T>
... ...
@@ -1019,7 +1006,8 @@
1019 1006
    };
1020
    ///\brief \ref named-func-param "Named parameter"
1021
    ///for setting ReachedMap object.
1007

	
1008
    ///\brief \ref named-templ-param "Named parameter" for setting
1009
    ///the reached map.
1022 1010
    ///
1023
    /// \ref named-func-param "Named parameter"
1024
    ///for setting ReachedMap object.
1011
    ///\ref named-templ-param "Named parameter" function for setting
1012
    ///the map that indicates which nodes are reached.
1025 1013
    template<class T>
... ...
@@ -1037,7 +1025,9 @@
1037 1025
    };
1038
    ///\brief \ref named-func-param "Named parameter"
1039
    ///for setting DistMap object.
1026

	
1027
    ///\brief \ref named-templ-param "Named parameter" for setting
1028
    ///the distance map.
1040 1029
    ///
1041
    /// \ref named-func-param "Named parameter"
1042
    ///for setting DistMap object.
1030
    ///\ref named-templ-param "Named parameter" function for setting
1031
    ///the map that stores the distances of the nodes calculated
1032
    ///by the algorithm.
1043 1033
    template<class T>
... ...
@@ -1055,7 +1045,8 @@
1055 1045
    };
1056
    ///\brief \ref named-func-param "Named parameter"
1057
    ///for setting ProcessedMap object.
1046

	
1047
    ///\brief \ref named-func-param "Named parameter" for setting
1048
    ///the processed map.
1058 1049
    ///
1059
    /// \ref named-func-param "Named parameter"
1060
    ///for setting ProcessedMap object.
1050
    ///\ref named-templ-param "Named parameter" function for setting
1051
    ///the map that indicates which nodes are processed.
1061 1052
    template<class T>
... ...
@@ -1210,3 +1201,3 @@
1210 1201
    /// The type of the map that indicates which nodes are reached.
1211
    /// It must meet the \ref concepts::ReadWriteMap "ReadWriteMap" concept.
1202
    /// It must conform to the \ref concepts::ReadWriteMap "ReadWriteMap" concept.
1212 1203
    typedef typename Digraph::template NodeMap<bool> ReachedMap;
... ...
@@ -1371,4 +1362,4 @@
1371 1362
    /// member functions called \ref run(Node) "run()".\n
1372
    /// If you need more control on the execution, first you have to call
1373
    /// \ref init(), then you can add a source node with \ref addSource()
1363
    /// If you need better control on the execution, you have to call
1364
    /// \ref init() first, then you can add a source node with \ref addSource()
1374 1365
    /// and perform the actual computation with \ref start().
... ...
@@ -1585,8 +1576,4 @@
1585 1576

	
1586
    /// This method runs the %DFS algorithm in order to
1587
    /// compute the %DFS path to each node.
1588
    ///
1589
    /// The algorithm computes
1590
    /// - the %DFS tree (forest),
1591
    /// - the distance of each node from the root(s) in the %DFS tree.
1577
    /// This method runs the %DFS algorithm in order to visit all nodes
1578
    /// in the digraph.
1592 1579
    ///
... ...
@@ -1622,3 +1609,3 @@
1622 1609

	
1623
    /// \brief Checks if a node is reached from the root(s).
1610
    /// \brief Checks if the given node is reached from the root(s).
1624 1611
    ///
Ignore white space 6 line context
... ...
@@ -72,5 +72,5 @@
72 72
    ///The type of the map that stores the arc lengths.
73
    ///It must meet the \ref concepts::ReadMap "ReadMap" concept.
73
    ///It must conform to the \ref concepts::ReadMap "ReadMap" concept.
74 74
    typedef LEN LengthMap;
75
    ///The type of the length of the arcs.
75
    ///The type of the arc lengths.
76 76
    typedef typename LEN::Value Value;
... ...
@@ -118,3 +118,3 @@
118 118
    ///arcs of the shortest paths.
119
    ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
119
    ///It must conform to the \ref concepts::WriteMap "WriteMap" concept.
120 120
    typedef typename Digraph::template NodeMap<typename Digraph::Arc> PredMap;
... ...
@@ -133,4 +133,4 @@
133 133
    ///The type of the map that indicates which nodes are processed.
134
    ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
135
    ///By default it is a NullMap.
134
    ///It must conform to the \ref concepts::WriteMap "WriteMap" concept.
135
    ///By default, it is a NullMap.
136 136
    typedef NullMap<typename Digraph::Node,bool> ProcessedMap;
... ...
@@ -153,3 +153,3 @@
153 153
    ///The type of the map that stores the distances of the nodes.
154
    ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
154
    ///It must conform to the \ref concepts::WriteMap "WriteMap" concept.
155 155
    typedef typename Digraph::template NodeMap<typename LEN::Value> DistMap;
... ...
@@ -171,2 +171,6 @@
171 171
  ///
172
  ///The %Dijkstra algorithm solves the single-source shortest path problem
173
  ///when all arc lengths are non-negative. If there are negative lengths,
174
  ///the BellmanFord algorithm should be used instead.
175
  ///
172 176
  ///The arc lengths are passed to the algorithm using a
... ...
@@ -203,4 +207,4 @@
203 207

	
204
    ///The type of the length of the arcs.
205
    typedef typename TR::LengthMap::Value Value;
208
    ///The type of the arc lengths.
209
    typedef typename TR::Value Value;
206 210
    ///The type of the map that stores the arc lengths.
... ...
@@ -306,3 +310,3 @@
306 310
    ///\c PredMap type.
307
    ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
311
    ///It must conform to the \ref concepts::WriteMap "WriteMap" concept.
308 312
    template <class T>
... ...
@@ -327,3 +331,3 @@
327 331
    ///\c DistMap type.
328
    ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
332
    ///It must conform to the \ref concepts::WriteMap "WriteMap" concept.
329 333
    template <class T>
... ...
@@ -348,3 +352,3 @@
348 352
    ///\c ProcessedMap type.
349
    ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
353
    ///It must conform to the \ref concepts::WriteMap "WriteMap" concept.
350 354
    template <class T>
... ...
@@ -424,3 +428,3 @@
424 428
    ///reference should be passed to the constructor of the heap).
425
    ///However external heap and cross reference objects could also be
429
    ///However, external heap and cross reference objects could also be
426 430
    ///passed to the algorithm using the \ref heap() function before
... ...
@@ -445,2 +449,3 @@
445 449
    ///\c OperationTraits type.
450
    /// For more information, see \ref DijkstraDefaultOperationTraits.
446 451
    template <class T>
... ...
@@ -586,4 +591,4 @@
586 591
    ///one of the member functions called \ref run(Node) "run()".\n
587
    ///If you need more control on the execution, first you have to call
588
    ///\ref init(), then you can add several source nodes with
592
    ///If you need better control on the execution, you have to call
593
    ///\ref init() first, then you can add several source nodes with
589 594
    ///\ref addSource(). Finally the actual path computation can be
... ...
@@ -803,3 +808,3 @@
803 808
    ///functions.\n
804
    ///Either \ref run(Node) "run()" or \ref start() should be called
809
    ///Either \ref run(Node) "run()" or \ref init() should be called
805 810
    ///before using them.
... ...
@@ -808,5 +813,5 @@
808 813

	
809
    ///The shortest path to a node.
814
    ///The shortest path to the given node.
810 815

	
811
    ///Returns the shortest path to a node.
816
    ///Returns the shortest path to the given node from the root(s).
812 817
    ///
... ...
@@ -818,5 +823,5 @@
818 823

	
819
    ///The distance of a node from the root(s).
824
    ///The distance of the given node from the root(s).
820 825

	
821
    ///Returns the distance of a node from the root(s).
826
    ///Returns the distance of the given node from the root(s).
822 827
    ///
... ...
@@ -829,4 +834,5 @@
829 834

	
830
    ///Returns the 'previous arc' of the shortest path tree for a node.
831

	
835
    ///\brief Returns the 'previous arc' of the shortest path tree for
836
    ///the given node.
837
    ///
832 838
    ///This function returns the 'previous arc' of the shortest path
... ...
@@ -837,3 +843,3 @@
837 843
    ///The shortest path tree used here is equal to the shortest path
838
    ///tree used in \ref predNode().
844
    ///tree used in \ref predNode() and \ref predMap().
839 845
    ///
... ...
@@ -843,7 +849,8 @@
843 849

	
844
    ///Returns the 'previous node' of the shortest path tree for a node.
845

	
850
    ///\brief Returns the 'previous node' of the shortest path tree for
851
    ///the given node.
852
    ///
846 853
    ///This function returns the 'previous node' of the shortest path
847 854
    ///tree for the node \c v, i.e. it returns the last but one node
848
    ///from a shortest path from a root to \c v. It is \c INVALID
855
    ///of a shortest path from a root to \c v. It is \c INVALID
849 856
    ///if \c v is not reached from the root(s) or if \c v is a root.
... ...
@@ -851,3 +858,3 @@
851 858
    ///The shortest path tree used here is equal to the shortest path
852
    ///tree used in \ref predArc().
859
    ///tree used in \ref predArc() and \ref predMap().
853 860
    ///
... ...
@@ -872,3 +879,3 @@
872 879
    ///Returns a const reference to the node map that stores the predecessor
873
    ///arcs, which form the shortest path tree.
880
    ///arcs, which form the shortest path tree (forest).
874 881
    ///
... ...
@@ -878,3 +885,3 @@
878 885

	
879
    ///Checks if a node is reached from the root(s).
886
    ///Checks if the given node is reached from the root(s).
880 887

	
... ...
@@ -897,5 +904,5 @@
897 904

	
898
    ///The current distance of a node from the root(s).
905
    ///The current distance of the given node from the root(s).
899 906

	
900
    ///Returns the current distance of a node from the root(s).
907
    ///Returns the current distance of the given node from the root(s).
901 908
    ///It may be decreased in the following processes.
... ...
@@ -926,5 +933,5 @@
926 933
    ///The type of the map that stores the arc lengths.
927
    ///It must meet the \ref concepts::ReadMap "ReadMap" concept.
934
    ///It must conform to the \ref concepts::ReadMap "ReadMap" concept.
928 935
    typedef LEN LengthMap;
929
    ///The type of the length of the arcs.
936
    ///The type of the arc lengths.
930 937
    typedef typename LEN::Value Value;
... ...
@@ -975,3 +982,3 @@
975 982
    ///arcs of the shortest paths.
976
    ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
983
    ///It must conform to the \ref concepts::WriteMap "WriteMap" concept.
977 984
    typedef typename Digraph::template NodeMap<typename Digraph::Arc> PredMap;
... ...
@@ -990,4 +997,4 @@
990 997
    ///The type of the map that indicates which nodes are processed.
991
    ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
992
    ///By default it is a NullMap.
998
    ///It must conform to the \ref concepts::WriteMap "WriteMap" concept.
999
    ///By default, it is a NullMap.
993 1000
    typedef NullMap<typename Digraph::Node,bool> ProcessedMap;
... ...
@@ -1010,3 +1017,3 @@
1010 1017
    ///The type of the map that stores the distances of the nodes.
1011
    ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
1018
    ///It must conform to the \ref concepts::WriteMap "WriteMap" concept.
1012 1019
    typedef typename Digraph::template NodeMap<typename LEN::Value> DistMap;
... ...
@@ -1025,3 +1032,3 @@
1025 1032
    ///The type of the shortest paths.
1026
    ///It must meet the \ref concepts::Path "Path" concept.
1033
    ///It must conform to the \ref concepts::Path "Path" concept.
1027 1034
    typedef lemon::Path<Digraph> Path;
... ...
@@ -1031,8 +1038,5 @@
1031 1038

	
1032
  /// To make it easier to use Dijkstra algorithm
1033
  /// we have created a wizard class.
1034
  /// This \ref DijkstraWizard class needs default traits,
1035
  /// as well as the \ref Dijkstra class.
1036
  /// The \ref DijkstraWizardBase is a class to be the default traits of the
1037
  /// \ref DijkstraWizard class.
1039
  /// Default traits class used by DijkstraWizard.
1040
  /// \tparam GR The type of the digraph.
1041
  /// \tparam LEN The type of the length map.
1038 1042
  template<typename GR, typename LEN>
... ...
@@ -1095,3 +1099,2 @@
1095 1099

	
1096
    ///The type of the digraph the algorithm runs on.
1097 1100
    typedef typename TR::Digraph Digraph;
... ...
@@ -1103,16 +1106,8 @@
1103 1106

	
1104
    ///The type of the map that stores the arc lengths.
1105 1107
    typedef typename TR::LengthMap LengthMap;
1106
    ///The type of the length of the arcs.
1107 1108
    typedef typename LengthMap::Value Value;
1108
    ///\brief The type of the map that stores the predecessor
1109
    ///arcs of the shortest paths.
1110 1109
    typedef typename TR::PredMap PredMap;
1111
    ///The type of the map that stores the distances of the nodes.
1112 1110
    typedef typename TR::DistMap DistMap;
1113
    ///The type of the map that indicates which nodes are processed.
1114 1111
    typedef typename TR::ProcessedMap ProcessedMap;
1115
    ///The type of the shortest paths
1116 1112
    typedef typename TR::Path Path;
1117
    ///The heap type used by the dijkstra algorithm.
1118 1113
    typedef typename TR::Heap Heap;
... ...
@@ -1188,7 +1183,8 @@
1188 1183
    };
1189
    ///\brief \ref named-func-param "Named parameter"
1190
    ///for setting PredMap object.
1184

	
1185
    ///\brief \ref named-templ-param "Named parameter" for setting
1186
    ///the predecessor map.
1191 1187
    ///
1192
    ///\ref named-func-param "Named parameter"
1193
    ///for setting PredMap object.
1188
    ///\ref named-templ-param "Named parameter" function for setting
1189
    ///the map that stores the predecessor arcs of the nodes.
1194 1190
    template<class T>
... ...
@@ -1206,7 +1202,9 @@
1206 1202
    };
1207
    ///\brief \ref named-func-param "Named parameter"
1208
    ///for setting DistMap object.
1203

	
1204
    ///\brief \ref named-templ-param "Named parameter" for setting
1205
    ///the distance map.
1209 1206
    ///
1210
    ///\ref named-func-param "Named parameter"
1211
    ///for setting DistMap object.
1207
    ///\ref named-templ-param "Named parameter" function for setting
1208
    ///the map that stores the distances of the nodes calculated
1209
    ///by the algorithm.
1212 1210
    template<class T>
... ...
@@ -1224,7 +1222,8 @@
1224 1222
    };
1225
    ///\brief \ref named-func-param "Named parameter"
1226
    ///for setting ProcessedMap object.
1223

	
1224
    ///\brief \ref named-func-param "Named parameter" for setting
1225
    ///the processed map.
1227 1226
    ///
1228
    /// \ref named-func-param "Named parameter"
1229
    ///for setting ProcessedMap object.
1227
    ///\ref named-templ-param "Named parameter" function for setting
1228
    ///the map that indicates which nodes are processed.
1230 1229
    template<class T>
... ...
@@ -1241,2 +1240,3 @@
1241 1240
    };
1241

	
1242 1242
    ///\brief \ref named-func-param "Named parameter"
Ignore white space 6 line context
... ...
@@ -23,12 +23,5 @@
23 23

	
24
///\ingroup misc
24
///\ingroup geomdat
25 25
///\file
26 26
///\brief A simple two dimensional vector and a bounding box implementation
27
///
28
/// The class \ref lemon::dim2::Point "dim2::Point" implements
29
/// a two dimensional vector with the usual operations.
30
///
31
/// The class \ref lemon::dim2::Box "dim2::Box" can be used to determine
32
/// the rectangular bounding box of a set of
33
/// \ref lemon::dim2::Point "dim2::Point"'s.
34 27

	
... ...
@@ -42,3 +35,3 @@
42 35

	
43
  /// \addtogroup misc
36
  /// \addtogroup geomdat
44 37
  /// @{
Ignore white space 6 line context
... ...
@@ -257,2 +257,6 @@
257 257
  ///
258
  /// This class fully conforms to the \ref concepts::Digraph
259
  /// "Digraph" concept.
260
  /// It provides only linear time counting for nodes and arcs.
261
  ///
258 262
  /// \param GR The type of the graph which shares its node set with
... ...
@@ -261,5 +265,2 @@
261 265
  /// concept.
262
  ///
263
  /// This class fully conforms to the \ref concepts::Digraph
264
  /// "Digraph" concept.
265 266
  template <typename GR>
... ...
@@ -687,2 +688,6 @@
687 688
  ///
689
  /// This class fully conforms to the \ref concepts::Graph "Graph"
690
  /// concept.
691
  /// It provides only linear time counting for nodes, edges and arcs.
692
  ///
688 693
  /// \param GR The type of the graph which shares its node set
... ...
@@ -691,5 +696,2 @@
691 696
  /// concept.
692
  ///
693
  /// This class fully conforms to the \ref concepts::Graph "Graph"
694
  /// concept.
695 697
  template <typename GR>
... ...
@@ -869,3 +871,3 @@
869 871

	
870
    void next(Arc& arc) const {
872
    static void next(Arc& arc) {
871 873
      --arc.id;
... ...
@@ -956,2 +958,6 @@
956 958
  ///
959
  /// This class fully conforms to the \ref concepts::Digraph "Digraph"
960
  /// concept.
961
  /// It provides only linear time counting for nodes and arcs.
962
  ///
957 963
  /// \warning If a node is erased from the underlying graph and this
... ...
@@ -960,5 +966,2 @@
960 966
  /// validity can be checked with the \c valid() member function.
961
  ///
962
  /// This class fully conforms to the \ref concepts::Digraph
963
  /// "Digraph" concept.
964 967
  template <typename GR>
... ...
@@ -1175,3 +1178,3 @@
1175 1178

	
1176
    void next(Arc& arc) const {
1179
    static void next(Arc& arc) {
1177 1180
      --arc.id;
... ...
@@ -1183,3 +1186,3 @@
1183 1186

	
1184
    void next(Edge& arc) const {
1187
    static void next(Edge& arc) {
1185 1188
      --arc.id;
... ...
@@ -1306,2 +1309,6 @@
1306 1309
  ///
1310
  /// This class fully conforms to the \ref concepts::Graph "Graph"
1311
  /// concept.
1312
  /// It provides only linear time counting for nodes, edges and arcs.
1313
  ///
1307 1314
  /// \warning If a node is erased from the underlying graph and this
... ...
@@ -1310,5 +1317,2 @@
1310 1317
  /// be checked with the \c valid() member function.
1311
  ///
1312
  /// This class fully conforms to the \ref concepts::Graph
1313
  /// "Graph" concept.
1314 1318
  template <typename GR>
Ignore white space 6 line context
... ...
@@ -22,6 +22,7 @@
22 22
///\file
23
///\ingroup auxdat
24
///\brief Fibonacci Heap implementation.
23
///\ingroup heaps
24
///\brief Fibonacci heap implementation.
25 25

	
26 26
#include <vector>
27
#include <utility>
27 28
#include <functional>
... ...
@@ -31,28 +32,22 @@
31 32

	
32
  /// \ingroup auxdat
33
  /// \ingroup heaps
33 34
  ///
34
  ///\brief Fibonacci Heap.
35
  /// \brief Fibonacci heap data structure.
35 36
  ///
36
  ///This class implements the \e Fibonacci \e heap data structure. A \e heap
37
  ///is a data structure for storing items with specified values called \e
38
  ///priorities in such a way that finding the item with minimum priority is
39
  ///efficient. \c CMP specifies the ordering of the priorities. In a heap
40
  ///one can change the priority of an item, add or erase an item, etc.
37
  /// This class implements the \e Fibonacci \e heap data structure.
38
  /// It fully conforms to the \ref concepts::Heap "heap concept".
41 39
  ///
42
  ///The methods \ref increase and \ref erase are not efficient in a Fibonacci
43
  ///heap. In case of many calls to these operations, it is better to use a
44
  ///\ref BinHeap "binary heap".
40
  /// The methods \ref increase() and \ref erase() are not efficient in a
41
  /// Fibonacci heap. In case of many calls of these operations, it is
42
  /// better to use other heap structure, e.g. \ref BinHeap "binary heap".
45 43
  ///
46
  ///\param PRIO Type of the priority of the items.
47
  ///\param IM A read and writable Item int map, used internally
48
  ///to handle the cross references.
49
  ///\param CMP A class for the ordering of the priorities. The
50
  ///default is \c std::less<PRIO>.
51
  ///
52
  ///\sa BinHeap
53
  ///\sa Dijkstra
44
  /// \tparam PR Type of the priorities of the items.
45
  /// \tparam IM A read-writable item map with \c int values, used
46
  /// internally to handle the cross references.
47
  /// \tparam CMP A functor class for comparing the priorities.
48
  /// The default is \c std::less<PR>.
54 49
#ifdef DOXYGEN
55
  template <typename PRIO, typename IM, typename CMP>
50
  template <typename PR, typename IM, typename CMP>
56 51
#else
57
  template <typename PRIO, typename IM, typename CMP = std::less<PRIO> >
52
  template <typename PR, typename IM, typename CMP = std::less<PR> >
58 53
#endif
... ...
@@ -60,11 +55,12 @@
60 55
  public:
61
    ///\e
56

	
57
    /// Type of the item-int map.
62 58
    typedef IM ItemIntMap;
63
    ///\e
64
    typedef PRIO Prio;
65
    ///\e
59
    /// Type of the priorities.
60
    typedef PR Prio;
61
    /// Type of the items stored in the heap.
66 62
    typedef typename ItemIntMap::Key Item;
67
    ///\e
63
    /// Type of the item-priority pairs.
68 64
    typedef std::pair<Item,Prio> Pair;
69
    ///\e
65
    /// Functor type for comparing the priorities.
70 66
    typedef CMP Compare;
... ...
@@ -82,6 +78,6 @@
82 78

	
83
    /// \brief Type to represent the items states.
79
    /// \brief Type to represent the states of the items.
84 80
    ///
85
    /// Each Item element have a state associated to it. It may be "in heap",
86
    /// "pre heap" or "post heap". The latter two are indifferent from the
81
    /// Each item has a state associated to it. It can be "in heap",
82
    /// "pre-heap" or "post-heap". The latter two are indifferent from the
87 83
    /// heap's point of view, but may be useful to the user.
... ...
@@ -96,6 +92,8 @@
96 92

	
97
    /// \brief The constructor
93
    /// \brief Constructor.
98 94
    ///
99
    /// \c map should be given to the constructor, since it is
100
    ///   used internally to handle the cross references.
95
    /// Constructor.
96
    /// \param map A map that assigns \c int values to the items.
97
    /// It is used internally to handle the cross references.
98
    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
101 99
    explicit FibHeap(ItemIntMap &map)
... ...
@@ -103,7 +101,9 @@
103 101

	
104
    /// \brief The constructor
102
    /// \brief Constructor.
105 103
    ///
106
    /// \c map should be given to the constructor, since it is used
107
    /// internally to handle the cross references. \c comp is an
108
    /// object for ordering of the priorities.
104
    /// Constructor.
105
    /// \param map A map that assigns \c int values to the items.
106
    /// It is used internally to handle the cross references.
107
    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
108
    /// \param comp The function object used for comparing the priorities.
109 109
    FibHeap(ItemIntMap &map, const Compare &comp)
... ...
@@ -113,16 +113,17 @@
113 113
    ///
114
    /// Returns the number of items stored in the heap.
114
    /// This function returns the number of items stored in the heap.
115 115
    int size() const { return _num; }
116 116

	
117
    /// \brief Checks if the heap stores no items.
117
    /// \brief Check if the heap is empty.
118 118
    ///
119
    ///   Returns \c true if and only if the heap stores no items.
119
    /// This function returns \c true if the heap is empty.
120 120
    bool empty() const { return _num==0; }
121 121

	
122
    /// \brief Make empty this heap.
122
    /// \brief Make the heap empty.
123 123
    ///
124
    /// Make empty this heap. It does not change the cross reference
125
    /// map.  If you want to reuse a heap what is not surely empty you
126
    /// should first clear the heap and after that you should set the
127
    /// cross reference map for each item to \c PRE_HEAP.
124
    /// This functon makes the heap empty.
125
    /// It does not change the cross reference map. If you want to reuse
126
    /// a heap that is not surely empty, you should first clear it and
127
    /// then you should set the cross reference map to \c PRE_HEAP
128
    /// for each item.
128 129
    void clear() {
... ...
@@ -131,21 +132,10 @@
131 132

	
132
    /// \brief \c item gets to the heap with priority \c value independently
133
    /// if \c item was already there.
133
    /// \brief Insert an item into the heap with the given priority.
134 134
    ///
135
    /// This method calls \ref push(\c item, \c value) if \c item is not
136
    /// stored in the heap and it calls \ref decrease(\c item, \c value) or
137
    /// \ref increase(\c item, \c value) otherwise.
138
    void set (const Item& item, const Prio& value) {
139
      int i=_iim[item];
140
      if ( i >= 0 && _data[i].in ) {
141
        if ( _comp(value, _data[i].prio) ) decrease(item, value);
142
        if ( _comp(_data[i].prio, value) ) increase(item, value);
143
      } else push(item, value);
144
    }
145

	
146
    /// \brief Adds \c item to the heap with priority \c value.
147
    ///
148
    /// Adds \c item to the heap with priority \c value.
149
    /// \pre \c item must not be stored in the heap.
150
    void push (const Item& item, const Prio& value) {
135
    /// This function inserts the given item into the heap with the
136
    /// given priority.
137
    /// \param item The item to insert.
138
    /// \param prio The priority of the item.
139
    /// \pre \e item must not be stored in the heap.
140
    void push (const Item& item, const Prio& prio) {
151 141
      int i=_iim[item];
... ...
@@ -170,3 +160,3 @@
170 160
        _data[i].left_neighbor=_minimum;
171
        if ( _comp( value, _data[_minimum].prio) ) _minimum=i;
161
        if ( _comp( prio, _data[_minimum].prio) ) _minimum=i;
172 162
      } else {
... ...
@@ -175,3 +165,3 @@
175 165
      }
176
      _data[i].prio=value;
166
      _data[i].prio=prio;
177 167
      ++_num;
... ...
@@ -179,27 +169,17 @@
179 169

	
180
    /// \brief Returns the item with minimum priority relative to \c Compare.
170
    /// \brief Return the item having minimum priority.
181 171
    ///
182
    /// This method returns the item with minimum priority relative to \c
183
    /// Compare.
184
    /// \pre The heap must be nonempty.
172
    /// This function returns the item having minimum priority.
173
    /// \pre The heap must be non-empty.
185 174
    Item top() const { return _data[_minimum].name; }
186 175

	
187
    /// \brief Returns the minimum priority relative to \c Compare.
176
    /// \brief The minimum priority.
188 177
    ///
189
    /// It returns the minimum priority relative to \c Compare.
190
    /// \pre The heap must be nonempty.
191
    const Prio& prio() const { return _data[_minimum].prio; }
178
    /// This function returns the minimum priority.
179
    /// \pre The heap must be non-empty.
180
    Prio prio() const { return _data[_minimum].prio; }
192 181

	
193
    /// \brief Returns the priority of \c item.
182
    /// \brief Remove the item having minimum priority.
194 183
    ///
195
    /// It returns the priority of \c item.
196
    /// \pre \c item must be in the heap.
197
    const Prio& operator[](const Item& item) const {
198
      return _data[_iim[item]].prio;
199
    }
200

	
201
    /// \brief Deletes the item with minimum priority relative to \c Compare.
202
    ///
203
    /// This method deletes the item with minimum priority relative to \c
204
    /// Compare from the heap.
184
    /// This function removes the item having minimum priority.
205 185
    /// \pre The heap must be non-empty.
... ...
@@ -210,3 +190,3 @@
210 190
        if ( _data[_minimum].degree!=0 ) {
211
          makeroot(_data[_minimum].child);
191
          makeRoot(_data[_minimum].child);
212 192
          _minimum=_data[_minimum].child;
... ...
@@ -223,3 +203,3 @@
223 203

	
224
          makeroot(child);
204
          makeRoot(child);
225 205

	
... ...
@@ -236,6 +216,8 @@
236 216

	
237
    /// \brief Deletes \c item from the heap.
217
    /// \brief Remove the given item from the heap.
238 218
    ///
239
    /// This method deletes \c item from the heap, if \c item was already
240
    /// stored in the heap. It is quite inefficient in Fibonacci heaps.
219
    /// This function removes the given item from the heap if it is
220
    /// already stored.
221
    /// \param item The item to delete.
222
    /// \pre \e item must be in the heap.
241 223
    void erase (const Item& item) {
... ...
@@ -254,13 +236,39 @@
254 236

	
255
    /// \brief Decreases the priority of \c item to \c value.
237
    /// \brief The priority of the given item.
256 238
    ///
257
    /// This method decreases the priority of \c item to \c value.
258
    /// \pre \c item must be stored in the heap with priority at least \c
259
    ///   value relative to \c Compare.
260
    void decrease (Item item, const Prio& value) {
239
    /// This function returns the priority of the given item.
240
    /// \param item The item.
241
    /// \pre \e item must be in the heap.
242
    Prio operator[](const Item& item) const {
243
      return _data[_iim[item]].prio;
244
    }
245

	
246
    /// \brief Set the priority of an item or insert it, if it is
247
    /// not stored in the heap.
248
    ///
249
    /// This method sets the priority of the given item if it is
250
    /// already stored in the heap. Otherwise it inserts the given
251
    /// item into the heap with the given priority.
252
    /// \param item The item.
253
    /// \param prio The priority.
254
    void set (const Item& item, const Prio& prio) {
261 255
      int i=_iim[item];
262
      _data[i].prio=value;
256
      if ( i >= 0 && _data[i].in ) {
257
        if ( _comp(prio, _data[i].prio) ) decrease(item, prio);
258
        if ( _comp(_data[i].prio, prio) ) increase(item, prio);
259
      } else push(item, prio);
260
    }
261

	
262
    /// \brief Decrease the priority of an item to the given value.
263
    ///
264
    /// This function decreases the priority of an item to the given value.
265
    /// \param item The item.
266
    /// \param prio The priority.
267
    /// \pre \e item must be stored in the heap with priority at least \e prio.
268
    void decrease (const Item& item, const Prio& prio) {
269
      int i=_iim[item];
270
      _data[i].prio=prio;
263 271
      int p=_data[i].parent;
264 272

	
265
      if ( p!=-1 && _comp(value, _data[p].prio) ) {
273
      if ( p!=-1 && _comp(prio, _data[p].prio) ) {
266 274
        cut(i,p);
... ...
@@ -268,25 +276,24 @@
268 276
      }
269
      if ( _comp(value, _data[_minimum].prio) ) _minimum=i;
277
      if ( _comp(prio, _data[_minimum].prio) ) _minimum=i;
270 278
    }
271 279

	
272
    /// \brief Increases the priority of \c item to \c value.
280
    /// \brief Increase the priority of an item to the given value.
273 281
    ///
274
    /// This method sets the priority of \c item to \c value. Though
275
    /// there is no precondition on the priority of \c item, this
276
    /// method should be used only if it is indeed necessary to increase
277
    /// (relative to \c Compare) the priority of \c item, because this
278
    /// method is inefficient.
279
    void increase (Item item, const Prio& value) {
282
    /// This function increases the priority of an item to the given value.
283
    /// \param item The item.
284
    /// \param prio The priority.
285
    /// \pre \e item must be stored in the heap with priority at most \e prio.
286
    void increase (const Item& item, const Prio& prio) {
280 287
      erase(item);
281
      push(item, value);
288
      push(item, prio);
282 289
    }
283 290

	
284

	
285
    /// \brief Returns if \c item is in, has already been in, or has never
286
    /// been in the heap.
291
    /// \brief Return the state of an item.
287 292
    ///
288
    /// This method returns PRE_HEAP if \c item has never been in the
289
    /// heap, IN_HEAP if it is in the heap at the moment, and POST_HEAP
290
    /// otherwise. In the latter case it is possible that \c item will
291
    /// get back to the heap again.
293
    /// This method returns \c PRE_HEAP if the given item has never
294
    /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
295
    /// and \c POST_HEAP otherwise.
296
    /// In the latter case it is possible that the item will get back
297
    /// to the heap again.
298
    /// \param item The item.
292 299
    State state(const Item &item) const {
... ...
@@ -300,7 +307,7 @@
300 307

	
301
    /// \brief Sets the state of the \c item in the heap.
308
    /// \brief Set the state of an item in the heap.
302 309
    ///
303
    /// Sets the state of the \c item in the heap. It can be used to
304
    /// manually clear the heap when it is important to achive the
305
    /// better time _complexity.
310
    /// This function sets the state of the given item in the heap.
311
    /// It can be used to manually clear the heap when it is important
312
    /// to achive better time complexity.
306 313
    /// \param i The item.
... ...
@@ -367,3 +374,3 @@
367 374

	
368
    void makeroot(int c) {
375
    void makeRoot(int c) {
369 376
      int s=c;

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