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@@ -566,24 +566,44 @@
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///
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/// Assign operator. The generated sequence will be identical to
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/// the other sequence. It can be used to save the current state
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/// of the generator and later use it to generate the same
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/// sequence.
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Random& operator=(const Random& other) {
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if (&other != this) {
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core.copyState(other.core);
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}
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return *this;
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}
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/// \brief Seeding random sequence
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///
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/// Seeding the random sequence. The current number type will be
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/// converted to the architecture word type.
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template <typename Number>
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void seed(Number seed) {
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_random_bits::Initializer<Number, Word>::init(core, seed);
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}
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/// \brief Seeding random sequence
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///
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/// Seeding the random sequence. The given range should contain
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/// any number type and the numbers will be converted to the
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/// architecture word type.
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template <typename Iterator>
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void seed(Iterator begin, Iterator end) {
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typedef typename std::iterator_traits<Iterator>::value_type Number;
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_random_bits::Initializer<Number, Word>::init(core, begin, end);
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}
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/// \brief Returns a random real number from the range [0, 1)
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///
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/// It returns a random real number from the range [0, 1). The
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/// default Number type is \c double.
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template <typename Number>
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Number real() {
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return _random_bits::RealConversion<Number, Word>::convert(core);
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}
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double real() {
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return real<double>();
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}
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