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deba@inf.elte.hu
deba@inf.elte.hu
Erase in the documentation of list graphs
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1 file changed with 24 insertions and 0 deletions:
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Ignore white space 32 line context
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@@ -350,32 +350,44 @@
350 350

	
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    ///Add a new node to the digraph.
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    ///Add a new node to the digraph.
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    ///\return the new node.
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    Node addNode() { return Parent::addNode(); }
356 356

	
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    ///Add a new arc to the digraph.
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    ///Add a new arc to the digraph with source node \c s
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    ///and target node \c t.
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    ///\return the new arc.
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    Arc addArc(const Node& s, const Node& t) {
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      return Parent::addArc(s, t);
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    }
365 365

	
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    ///\brief Erase a node from the digraph.
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    ///
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    ///Erase a node from the digraph.
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    ///
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    void erase(const Node& n) { Parent::erase(n); }
371

	
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    ///\brief Erase an arc from the digraph.
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    ///
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    ///Erase an arc from the digraph.
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    ///
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    void erase(const Arc& a) { Parent::erase(a); }
377

	
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    /// Node validity check
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    /// This function gives back true if the given node is valid,
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    /// ie. it is a real node of the graph.
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    ///
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    /// \warning A Node pointing to a removed item
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    /// could become valid again later if new nodes are
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    /// added to the graph.
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    bool valid(Node n) const { return Parent::valid(n); }
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    /// Arc validity check
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    /// This function gives back true if the given arc is valid,
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    /// ie. it is a real arc of the graph.
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    ///
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    /// \warning An Arc pointing to a removed item
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@@ -1194,32 +1206,44 @@
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    typedef Parent::OutArcIt IncEdgeIt;
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    /// \brief Add a new node to the graph.
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    ///
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    /// Add a new node to the graph.
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    /// \return the new node.
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    Node addNode() { return Parent::addNode(); }
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    /// \brief Add a new edge to the graph.
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    ///
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    /// Add a new edge to the graph with source node \c s
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    /// and target node \c t.
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    /// \return the new edge.
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    Edge addEdge(const Node& s, const Node& t) {
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      return Parent::addEdge(s, t);
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    }
1222

	
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    /// \brief Erase a node from the graph.
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    ///
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    /// Erase a node from the graph.
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    ///
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    void erase(const Node& n) { Parent::erase(n); }
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    /// \brief Erase an edge from the graph.
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    ///
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    /// Erase an edge from the graph.
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    ///
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    void erase(const Edge& e) { Parent::erase(e); }
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    /// Node validity check
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    /// This function gives back true if the given node is valid,
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    /// ie. it is a real node of the graph.
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    ///
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    /// \warning A Node pointing to a removed item
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    /// could become valid again later if new nodes are
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    /// added to the graph.
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    bool valid(Node n) const { return Parent::valid(n); }
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    /// Arc validity check
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    /// This function gives back true if the given arc is valid,
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    /// ie. it is a real arc of the graph.
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    ///
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    /// \warning An Arc pointing to a removed item
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    /// could become valid again later if new edges are
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