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alpar (Alpar Juttner)
alpar@cs.elte.hu
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/* -*- C++ -*-
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 *
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 * This file is a part of LEMON, a generic C++ optimization library
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 *
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 * Copyright (C) 2003-2008
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 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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/*!
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\page coding_style LEMON Coding Style 
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\section naming_conv Naming Conventions
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In order to make development easier we have made some conventions
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according to coding style. These include names of types, classes,
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functions, variables, constants and exceptions. If these conventions
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are met in one's code then it is easier to read and maintain
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it. Please comply with these conventions if you want to contribute
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developing LEMON library.
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\note When the coding style requires the capitalization of an abbreviation,
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only the first letter should be upper case.
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\code
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XmlReader
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\endcode
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\warning In some cases we diverge from these rules.
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This primary done because STL uses different naming convention and
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This is primary done because STL uses different naming convention and
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in certain cases
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it is beneficial to provide STL compatible interface.
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\subsection cs-files File Names
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The header file names should look like the following.
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\code
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header_file.h
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\endcode
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Note that all standard LEMON headers are located in the \c lemon subdirectory,
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so you should include them from C++ source like this:
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\code
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#include <lemon/header_file.h>
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\endcode
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The source code files use the same style and they have '.cc' extension.
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\code
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source_code.cc
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\endcode
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\subsection cs-class Classes and other types
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The name of a class or any type should look like the following.
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\code
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AllWordsCapitalizedWithoutUnderscores 
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\endcode
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\subsection cs-func Methods and other functions
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The name of a function should look like the following.
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\code
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firstWordLowerCaseRestCapitalizedWithoutUnderscores 
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\endcode
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\subsection cs-funcs Constants, Macros
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The names of constants and macros should look like the following.
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\code
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ALL_UPPER_CASE_WITH_UNDERSCORES 
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\endcode
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\subsection cs-loc-var Class and instance member variables, auto variables 
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The names of class and instance member variables and auto variables (=variables used locally in methods) should look like the following.
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\code
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all_lower_case_with_underscores 
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\endcode
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\subsection pri-loc-var Private member variables
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Private member variables should start with underscore
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\code
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_start_with_underscores
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\endcode
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\subsection cs-excep Exceptions
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When writing exceptions please comply the following naming conventions.
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\code
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ClassNameEndsWithException
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\endcode
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or
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\code
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ClassNameEndsWithError
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\endcode
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\section header-template Template Header File
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Each LEMON header file should look like this:
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\include template.h
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*/
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/**
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@defgroup semi_adaptors Semi-Adaptors Classes for Graphs
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@ingroup graphs
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\brief Graph types between real graphs and graph adaptors.
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Graph types between real graphs and graph adaptors. These classes wrap
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graphs to give new functionality as the adaptors do it. On the other
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hand they are not light-weight structures as the adaptors.
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*/
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/**
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@defgroup maps Maps 
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@ingroup datas
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\brief Some special purpose map to make life easier.
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LEMON provides several special maps that e.g. combine
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new maps from existing ones.
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*/
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/**
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@defgroup graph_maps Graph Maps 
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@ingroup maps
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\brief Special Graph-Related Maps.
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These maps are specifically designed to assign values to the nodes and edges of
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graphs.
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*/
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/**
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\defgroup map_adaptors Map Adaptors
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\ingroup maps
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\brief Tools to create new maps from existing ones
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Map adaptors are used to create "implicit" maps from other maps.
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Most of them are \ref lemon::concepts::ReadMap "ReadMap"s. They can
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make arithmetic operations between one or two maps (negation, scaling,
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addition, multiplication etc.) or e.g. convert a map to another one
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of different Value type.
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The typical usage of this classes is the passing implicit maps to
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algorithms.  If a function type algorithm is called then the function
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type map adaptors can be used comfortable. For example let's see the
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usage of map adaptors with the \c graphToEps() function:
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\code
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  Color nodeColor(int deg) {
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    if (deg >= 2) {
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      return Color(0.5, 0.0, 0.5);
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    } else if (deg == 1) {
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      return Color(1.0, 0.5, 1.0);
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    } else {
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      return Color(0.0, 0.0, 0.0);
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    }
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  }
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  Graph::NodeMap<int> degree_map(graph);
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  graphToEps(graph, "graph.eps")
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    .coords(coords).scaleToA4().undirected()
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    .nodeColors(composeMap(functorMap(nodeColor), degree_map)) 
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    .run();
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\endcode 
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The \c functorMap() function makes an \c int to \c Color map from the
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\e nodeColor() function. The \c composeMap() compose the \e degree_map
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and the previous created map. The composed map is proper function to
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get color of each node.
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The usage with class type algorithms is little bit harder. In this
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case the function type map adaptors can not be used, because the
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function map adaptors give back temporarly objects.
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\code
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  Graph graph;
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  typedef Graph::EdgeMap<double> DoubleEdgeMap;
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  DoubleEdgeMap length(graph);
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  DoubleEdgeMap speed(graph);
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  typedef DivMap<DoubleEdgeMap, DoubleEdgeMap> TimeMap;
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  TimeMap time(length, speed);
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  Dijkstra<Graph, TimeMap> dijkstra(graph, time);
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  dijkstra.run(source, target);
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\endcode
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We have a length map and a maximum speed map on a graph. The minimum
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time to pass the edge can be calculated as the division of the two
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maps which can be done implicitly with the \c DivMap template
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class. We use the implicit minimum time map as the length map of the
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\c Dijkstra algorithm.
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*/
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/**
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@defgroup matrices Matrices 
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@ingroup datas
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\brief Two dimensional data storages.
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Two dimensional data storages.
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*/
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/**
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@defgroup paths Path Structures
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@ingroup datas
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\brief Path structures implemented in LEMON.
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LEMON provides flexible data structures
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to work with paths.
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All of them have similar interfaces, and it can be copied easily with
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assignment operator and copy constructor. This make it easy and
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efficient to have e.g. the Dijkstra algorithm to store its result in
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any kind of path structure.
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\sa lemon::concepts::Path
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*/
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178 178
/**
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@defgroup auxdat Auxiliary Data Structures
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@ingroup datas
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\brief Some data structures implemented in LEMON.
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This group describes the data structures implemented in LEMON in
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order to make it easier to implement combinatorial algorithms.
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*/
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/**
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@defgroup algs Algorithms
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\brief This group describes the several algorithms
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implemented in LEMON.
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This group describes the several algorithms
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implemented in LEMON.
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*/
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/**
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@defgroup search Graph Search
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@ingroup algs
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\brief This group contains the common graph
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search algorithms.
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This group contains the common graph
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search algorithms like Bfs and Dfs.
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*/
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/**
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@defgroup shortest_path Shortest Path algorithms
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@ingroup algs
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\brief This group describes the algorithms
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for finding shortest paths.
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This group describes the algorithms for finding shortest paths in
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graphs.
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216 216
*/
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/** 
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@defgroup max_flow Maximum Flow algorithms 
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@ingroup algs 
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\brief This group describes the algorithms for finding maximum flows.
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This group describes the algorithms for finding maximum flows and
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feasible circulations.
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The maximum flow problem is to find a flow between a single-source and
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single-target that is maximum. Formally, there is \f$G=(V,A)\f$
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directed graph, an \f$c_a:A\rightarrow\mathbf{R}^+_0\f$ capacity
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function and given \f$s, t \in V\f$ source and target node. The
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maximum flow is the solution of the next optimization problem:
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\f[ 0 \le f_a \le c_a \f]
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\f[ \sum_{v\in\delta^{-}(u)}f_{vu}=\sum_{v\in\delta^{+}(u)}f_{uv} \quad u \in V \setminus \{s,t\}\f]
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\f[ \max \sum_{v\in\delta^{+}(s)}f_{uv} - \sum_{v\in\delta^{-}(s)}f_{vu}\f]
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The lemon contains several algorithms for solve maximum flow problems:
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- \ref lemon::EdmondsKarp "Edmonds-Karp" 
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- \ref lemon::Preflow "Goldberg's Preflow algorithm"
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- \ref lemon::DinitzSleatorTarjan "Dinitz's blocking flow algorithm with dynamic tree"
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- \ref lemon::GoldbergTarjan "Preflow algorithm with dynamic trees"
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242 242
In most cases the \ref lemon::Preflow "preflow" algorithm provides the
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fastest method to compute the maximum flow. All impelementations
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provides functions for query the minimum cut, which is the dual linear
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programming probelm of the maximum flow.
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247 247
*/
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/**
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@defgroup min_cost_flow Minimum Cost Flow algorithms
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@ingroup algs
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253 253
\brief This group describes the algorithms
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for finding minimum cost flows and circulations.
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256 256
This group describes the algorithms for finding minimum cost flows and
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circulations.  
258 258
*/
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260 260
/**
261 261
@defgroup min_cut Minimum Cut algorithms 
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@ingroup algs 
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264 264
\brief This group describes the algorithms for finding minimum cut in
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graphs.
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This group describes the algorithms for finding minimum cut in graphs.
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269 269
The minimum cut problem is to find a non-empty and non-complete
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\f$X\f$ subset of the vertices with minimum overall capacity on
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outgoing arcs. Formally, there is \f$G=(V,A)\f$ directed graph, an
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\f$c_a:A\rightarrow\mathbf{R}^+_0\f$ capacity function. The minimum
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cut is the solution of the next optimization problem:
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275 275
\f[ \min_{X \subset V, X\not\in \{\emptyset, V\}}\sum_{uv\in A, u\in X, v\not\in X}c_{uv}\f]
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277 277
The lemon contains several algorithms related to minimum cut problems:
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- \ref lemon::HaoOrlin "Hao-Orlin algorithm" for calculate minimum cut
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  in directed graphs  
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- \ref lemon::NagamochiIbaraki "Nagamochi-Ibaraki algorithm" for
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  calculate minimum cut in undirected graphs
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- \ref lemon::GomoryHuTree "Gomory-Hu tree computation" for calculate all
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  pairs minimum cut in undirected graphs
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If you want to find minimum cut just between two distinict nodes,
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please see the \ref max_flow "Maximum Flow page".
288 288

	
289 289
*/
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/**
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@defgroup graph_prop Connectivity and other graph properties
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@ingroup algs
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\brief This group describes the algorithms
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for discover the graph properties
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This group describes the algorithms for discover the graph properties
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like connectivity, bipartiteness, euler property, simplicity, etc...
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\image html edge_biconnected_components.png
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\image latex edge_biconnected_components.eps "bi-edge-connected components" width=\textwidth
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*/
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/**
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@defgroup planar Planarity embedding and drawing
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@ingroup algs
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\brief This group contains algorithms for planarity embedding and drawing
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This group contains algorithms for planarity checking, embedding and drawing.
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\image html planar.png
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\image latex planar.eps "Plane graph" width=\textwidth
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*/
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/**
316 316
@defgroup matching Matching algorithms 
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@ingroup algs
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\brief This group describes the algorithms
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for find matchings in graphs and bipartite graphs.
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This group provides some algorithm objects and function to calculate
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matchings in graphs and bipartite graphs. The general matching problem is
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finding a subset of the edges which does not shares common endpoints.
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325 325
There are several different algorithms for calculate matchings in
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graphs.  The matching problems in bipartite graphs are generally
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easier than in general graphs. The goal of the matching optimization
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can be the finding maximum cardinality, maximum weight or minimum cost
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matching. The search can be constrained to find perfect or
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maximum cardinality matching.
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332 332
Lemon contains the next algorithms:
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- \ref lemon::MaxBipartiteMatching "MaxBipartiteMatching" Hopcroft-Karp 
334 334
  augmenting path algorithm for calculate maximum cardinality matching in 
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  bipartite graphs
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- \ref lemon::PrBipartiteMatching "PrBipartiteMatching" Push-Relabel 
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  algorithm for calculate maximum cardinality matching in bipartite graphs 
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- \ref lemon::MaxWeightedBipartiteMatching "MaxWeightedBipartiteMatching" 
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  Successive shortest path algorithm for calculate maximum weighted matching 
340 340
  and maximum weighted bipartite matching in bipartite graph
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- \ref lemon::MinCostMaxBipartiteMatching "MinCostMaxBipartiteMatching" 
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  Successive shortest path algorithm for calculate minimum cost maximum 
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  matching in bipartite graph
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- \ref lemon::MaxMatching "MaxMatching" Edmond's blossom shrinking algorithm
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  for calculate maximum cardinality matching in general graph
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- \ref lemon::MaxWeightedMatching "MaxWeightedMatching" Edmond's blossom
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  shrinking algorithm for calculate maximum weighted matching in general
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  graph
349 349
- \ref lemon::MaxWeightedPerfectMatching "MaxWeightedPerfectMatching"
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  Edmond's blossom shrinking algorithm for calculate maximum weighted
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  perfect matching in general graph
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353 353
\image html bipartite_matching.png
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\image latex bipartite_matching.eps "Bipartite Matching" width=\textwidth
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356 356
*/
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/**
359 359
@defgroup spantree Minimum Spanning Tree algorithms
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@ingroup algs
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\brief This group contains the algorithms for finding a minimum cost spanning
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tree in a graph
363 363

	
364 364
This group contains the algorithms for finding a minimum cost spanning
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tree in a graph
366 366
*/
367 367

	
368 368

	
369 369
/**
370 370
@defgroup auxalg Auxiliary algorithms
371 371
@ingroup algs
372 372
\brief Some algorithms implemented in LEMON.
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374 374
This group describes the algorithms in LEMON in order to make 
375 375
it easier to implement complex algorithms.
376 376
*/
377 377

	
378 378
/**
379 379
@defgroup approx Approximation algorithms
380 380
\brief Approximation algorithms
381 381

	
382 382
Approximation and heuristic algorithms
383 383
*/
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/**
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@defgroup gen_opt_group General Optimization Tools
387 387
\brief This group describes some general optimization frameworks
388 388
implemented in LEMON.
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390 390
This group describes some general optimization frameworks
391 391
implemented in LEMON.
392 392

	
393 393
*/
394 394

	
395 395
/**
396 396
@defgroup lp_group Lp and Mip solvers
397 397
@ingroup gen_opt_group
398 398
\brief Lp and Mip solver interfaces for LEMON.
399 399

	
400 400
This group describes Lp and Mip solver interfaces for LEMON. The
401 401
various LP solvers could be used in the same manner with this
402 402
interface.
403 403

	
404 404
*/
405 405

	
406 406
/** 
407 407
@defgroup lp_utils Tools for Lp and Mip solvers 
408 408
@ingroup lp_group
409 409
\brief This group adds some helper tools to the Lp and Mip solvers
410 410
implemented in LEMON.
411 411

	
412 412
This group adds some helper tools to general optimization framework
413 413
implemented in LEMON.
414 414
*/
415 415

	
416 416
/**
417 417
@defgroup metah Metaheuristics
418 418
@ingroup gen_opt_group
419 419
\brief Metaheuristics for LEMON library.
420 420

	
421 421
This group contains some metaheuristic optimization tools.
422 422
*/
423 423

	
424 424
/**
425 425
@defgroup utils Tools and Utilities 
426 426
\brief Tools and Utilities for Programming in LEMON
427 427

	
428 428
Tools and Utilities for Programming in LEMON
429 429
*/
430 430

	
431 431
/**
432 432
@defgroup gutils Basic Graph Utilities
433 433
@ingroup utils
434 434
\brief This group describes some simple basic graph utilities.
435 435

	
436 436
This group describes some simple basic graph utilities.
437 437
*/
438 438

	
439 439
/**
440 440
@defgroup misc Miscellaneous Tools
441 441
@ingroup utils
442 442
Here you can find several useful tools for development,
443 443
debugging and testing.
444 444
*/
445 445

	
446 446

	
447 447
/**
448 448
@defgroup timecount Time measuring and Counting
449 449
@ingroup misc
450 450
Here you can find simple tools for measuring the performance
451 451
of algorithms.
452 452
*/
453 453

	
454 454
/**
455 455
@defgroup graphbits Tools for Graph Implementation
456 456
@ingroup utils
457 457
\brief Tools to Make It Easier to Make Graphs.
458 458

	
459 459
This group describes the tools that makes it easier to make graphs and
460 460
the maps that dynamically update with the graph changes.
461 461
*/
462 462

	
463 463
/**
464 464
@defgroup exceptions Exceptions
465 465
@ingroup utils
466 466
This group contains the exceptions thrown by LEMON library
467 467
*/
468 468

	
469 469
/**
470 470
@defgroup io_group Input-Output
471 471
\brief Several Graph Input-Output methods
472 472

	
473 473
Here you can find tools for importing and exporting graphs 
474 474
and graph related data. Now it supports the LEMON format, the
475 475
\c DIMACS format and the encapsulated postscript format.
476 476
*/
477 477

	
478 478
/**
479 479
@defgroup lemon_io Lemon Input-Output
480 480
@ingroup io_group
481 481
\brief Reading and writing LEMON format
482 482

	
483 483
Methods for reading and writing LEMON format. More about this
484 484
format you can find on the \ref graph-io-page "Graph Input-Output"
485 485
tutorial pages.
486 486
*/
487 487

	
488 488
/**
489 489
@defgroup section_io Section readers and writers
490 490
@ingroup lemon_io
491 491
\brief Section readers and writers for lemon Input-Output.
492 492

	
493 493
Here you can find which section readers and writers can attach to
494 494
the LemonReader and LemonWriter.
495 495
*/
496 496

	
497 497
/**
498 498
@defgroup item_io Item Readers and Writers
499 499
@ingroup lemon_io
500 500
\brief Item readers and writers for lemon Input-Output.
501 501

	
502 502
The Input-Output classes can handle more data type by example
503 503
as map or attribute value. Each of these should be written and
504 504
read some way. The module make possible to do this.  
505 505
*/
506 506

	
507 507
/**
508 508
@defgroup eps_io Postscript exporting
509 509
@ingroup io_group
510 510
\brief General \c EPS drawer and graph exporter
511 511

	
512 512
This group contains general \c EPS drawing methods and special
513 513
graph exporting tools. 
514 514
*/
515 515

	
516 516

	
517 517
/**
518 518
@defgroup concept Concepts
519 519
\brief Skeleton classes and concept checking classes
520 520

	
521 521
This group describes the data/algorithm skeletons and concept checking
522 522
classes implemented in LEMON.
523 523

	
524 524
The purpose of the classes in this group is fourfold.
525 525
 
526 526
- These classes contain the documentations of the concepts. In order
527 527
  to avoid document multiplications, an implementation of a concept
528 528
  simply refers to the corresponding concept class.
529 529

	
530 530
- These classes declare every functions, <tt>typedef</tt>s etc. an
531 531
  implementation of the concepts should provide, however completely
532 532
  without implementations and real data structures behind the
533 533
  interface. On the other hand they should provide nothing else. All
534 534
  the algorithms working on a data structure meeting a certain concept
535 535
  should compile with these classes. (Though it will not run properly,
536 536
  of course.) In this way it is easily to check if an algorithm
537 537
  doesn't use any extra feature of a certain implementation.
538 538

	
539 539
- The concept descriptor classes also provide a <em>checker class</em>
540 540
  that makes it possible check whether a certain implementation of a
541 541
  concept indeed provides all the required features.
542 542

	
543 543
- Finally, They can serve as a skeleton of a new implementation of a concept.
544 544

	
545 545
*/
546 546

	
547 547

	
548 548
/**
549 549
@defgroup graph_concepts Graph Structure Concepts
550 550
@ingroup concept
551 551
\brief Skeleton and concept checking classes for graph structures
552 552

	
553 553
This group contains the skeletons and concept checking classes of LEMON's
554 554
graph structures and helper classes used to implement these.
555 555
*/
556 556

	
557 557
/* --- Unused group
558 558
@defgroup experimental Experimental Structures and Algorithms
559 559
This group contains some Experimental structures and algorithms.
560 560
The stuff here is subject to change.
561 561
*/
562 562

	
563 563
/**
564 564
\anchor demoprograms
565 565

	
566 566
@defgroup demos Demo programs
567 567

	
568 568
Some demo programs are listed here. Their full source codes can be found in
569 569
the \c demo subdirectory of the source tree.
570 570

	
571
The standard compilation procedure (<tt>./configure;make</tt>) will compile
572
them, as well. 
571
It order to compile them, use <tt>--enable-demo</tt> configure option when
572
build the library.
573 573

	
574 574
*/
575 575

	
576 576
/**
577 577
@defgroup tools Standalone utility applications
578 578

	
579 579
Some utility applications are listed here. 
580 580

	
581 581
The standard compilation procedure (<tt>./configure;make</tt>) will compile
582 582
them, as well. 
583 583

	
584 584
*/
585 585

	
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