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/* -*- mode: C++; indent-tabs-mode: nil; -*- |
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* |
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* This file is a part of LEMON, a generic C++ optimization library. |
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* |
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* Copyright (C) 2003-2009 |
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* Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport |
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* (Egervary Research Group on Combinatorial Optimization, EGRES). |
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* |
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* Permission to use, modify and distribute this software is granted |
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* provided that this copyright notice appears in all copies. For |
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* precise terms see the accompanying LICENSE file. |
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* |
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* This software is provided "AS IS" with no warranty of any kind, |
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* express or implied, and with no claim as to its suitability for any |
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* purpose. |
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* |
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*/ |
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|
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#ifndef LEMON_CONCEPTS_HEAP_H |
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#define LEMON_CONCEPTS_HEAP_H |
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|
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///\ingroup concept |
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///\file |
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///\brief The concept of heaps. |
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|
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#include <lemon/core.h> |
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#include <lemon/concept_check.h> |
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|
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namespace lemon { |
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|
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namespace concepts { |
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|
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/// \addtogroup concept |
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/// @{ |
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|
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/// \brief The heap concept. |
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/// |
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/// This concept class describes the main interface of heaps. |
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/// The various \ref heaps "heap structures" are efficient |
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/// implementations of the abstract data type \e priority \e queue. |
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/// They store items with specified values called \e priorities |
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/// in such a way that finding and removing the item with minimum |
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/// priority are efficient. The basic operations are adding and |
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/// erasing items, changing the priority of an item, etc. |
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/// |
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/// Heaps are crucial in several algorithms, such as Dijkstra and Prim. |
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/// Any class that conforms to this concept can be used easily in such |
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/// algorithms. |
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/// |
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/// \tparam PR Type of the priorities of the items. |
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/// \tparam IM A read-writable item map with \c int values, used |
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/// internally to handle the cross references. |
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/// \tparam CMP A functor class for comparing the priorities. |
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/// The default is \c std::less<PR>. |
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#ifdef DOXYGEN |
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template <typename PR, typename IM, typename CMP> |
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#else |
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template <typename PR, typename IM, typename CMP = std::less<PR> > |
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#endif |
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class Heap { |
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public: |
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|
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/// Type of the item-int map. |
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typedef IM ItemIntMap; |
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/// Type of the priorities. |
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typedef PR Prio; |
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/// Type of the items stored in the heap. |
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typedef typename ItemIntMap::Key Item; |
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|
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/// \brief Type to represent the states of the items. |
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/// |
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/// Each item has a state associated to it. It can be "in heap", |
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/// "pre-heap" or "post-heap". The latter two are indifferent from the |
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/// heap's point of view, but may be useful to the user. |
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/// |
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/// The item-int map must be initialized in such way that it assigns |
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/// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap. |
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enum State { |
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IN_HEAP = 0, ///< = 0. The "in heap" state constant. |
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PRE_HEAP = -1, ///< = -1. The "pre-heap" state constant. |
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POST_HEAP = -2 ///< = -2. The "post-heap" state constant. |
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}; |
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|
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/// \brief Constructor. |
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/// |
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/// Constructor. |
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/// \param map A map that assigns \c int values to keys of type |
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/// \c Item. It is used internally by the heap implementations to |
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/// handle the cross references. The assigned value must be |
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/// \c PRE_HEAP (<tt>-1</tt>) for each item. |
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#ifdef DOXYGEN |
|
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explicit Heap(ItemIntMap &map) {} |
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#else |
|
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explicit Heap(ItemIntMap&) {} |
|
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#endif |
|
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|
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/// \brief Constructor. |
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/// |
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/// Constructor. |
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/// \param map A map that assigns \c int values to keys of type |
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/// \c Item. It is used internally by the heap implementations to |
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/// handle the cross references. The assigned value must be |
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/// \c PRE_HEAP (<tt>-1</tt>) for each item. |
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/// \param comp The function object used for comparing the priorities. |
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#ifdef DOXYGEN |
|
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explicit Heap(ItemIntMap &map, const CMP &comp) {} |
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#else |
|
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explicit Heap(ItemIntMap&, const CMP&) {} |
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#endif |
|
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|
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/// \brief The number of items stored in the heap. |
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/// |
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/// This function returns the number of items stored in the heap. |
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int size() const { return 0; } |
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|
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/// \brief Check if the heap is empty. |
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/// |
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/// This function returns \c true if the heap is empty. |
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bool empty() const { return false; } |
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|
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/// \brief Make the heap empty. |
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/// |
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/// This functon makes the heap empty. |
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/// It does not change the cross reference map. If you want to reuse |
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/// a heap that is not surely empty, you should first clear it and |
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/// then you should set the cross reference map to \c PRE_HEAP |
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/// for each item. |
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void clear() {} |
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|
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/// \brief Insert an item into the heap with the given priority. |
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/// |
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/// This function inserts the given item into the heap with the |
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/// given priority. |
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/// \param i The item to insert. |
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/// \param p The priority of the item. |
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/// \pre \e i must not be stored in the heap. |
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#ifdef DOXYGEN |
|
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void push(const Item &i, const Prio &p) {} |
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#else |
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void push(const Item&, const Prio&) {} |
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#endif |
|
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|
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/// \brief Return the item having minimum priority. |
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/// |
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/// This function returns the item having minimum priority. |
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/// \pre The heap must be non-empty. |
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Item top() const {} |
|
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Item top() const { return Item(); } |
|
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|
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/// \brief The minimum priority. |
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/// |
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/// This function returns the minimum priority. |
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/// \pre The heap must be non-empty. |
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Prio prio() const {} |
|
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Prio prio() const { return Prio(); } |
|
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|
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/// \brief Remove the item having minimum priority. |
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/// |
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/// This function removes the item having minimum priority. |
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/// \pre The heap must be non-empty. |
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void pop() {} |
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|
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/// \brief Remove the given item from the heap. |
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/// |
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/// This function removes the given item from the heap if it is |
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/// already stored. |
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/// \param i The item to delete. |
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/// \pre \e i must be in the heap. |
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#ifdef DOXYGEN |
|
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void erase(const Item &i) {} |
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#else |
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void erase(const Item&) {} |
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#endif |
|
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|
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/// \brief The priority of the given item. |
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/// |
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/// This function returns the priority of the given item. |
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/// \param i The item. |
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/// \pre \e i must be in the heap. |
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#ifdef DOXYGEN |
|
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Prio operator[](const Item &i) const {} |
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#else |
|
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Prio operator[](const Item&) const { return Prio(); } |
|
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#endif |
|
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|
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/// \brief Set the priority of an item or insert it, if it is |
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/// not stored in the heap. |
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/// |
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/// This method sets the priority of the given item if it is |
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/// already stored in the heap. Otherwise it inserts the given |
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/// item into the heap with the given priority. |
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/// |
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/// \param i The item. |
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/// \param p The priority. |
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#ifdef DOXYGEN |
|
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void set(const Item &i, const Prio &p) {} |
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#else |
|
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void set(const Item&, const Prio&) {} |
|
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#endif |
|
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|
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/// \brief Decrease the priority of an item to the given value. |
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/// |
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/// This function decreases the priority of an item to the given value. |
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/// \param i The item. |
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/// \param p The priority. |
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/// \pre \e i must be stored in the heap with priority at least \e p. |
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#ifdef DOXYGEN |
|
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void decrease(const Item &i, const Prio &p) {} |
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#else |
|
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void decrease(const Item&, const Prio&) {} |
|
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#endif |
|
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|
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/// \brief Increase the priority of an item to the given value. |
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/// |
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/// This function increases the priority of an item to the given value. |
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/// \param i The item. |
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/// \param p The priority. |
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/// \pre \e i must be stored in the heap with priority at most \e p. |
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#ifdef DOXYGEN |
|
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void increase(const Item &i, const Prio &p) {} |
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#else |
|
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void increase(const Item&, const Prio&) {} |
|
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#endif |
|
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|
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/// \brief Return the state of an item. |
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/// |
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/// This method returns \c PRE_HEAP if the given item has never |
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/// been in the heap, \c IN_HEAP if it is in the heap at the moment, |
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/// and \c POST_HEAP otherwise. |
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/// In the latter case it is possible that the item will get back |
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/// to the heap again. |
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/// \param i The item. |
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#ifdef DOXYGEN |
|
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State state(const Item &i) const {} |
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#else |
|
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State state(const Item&) const { return PRE_HEAP; } |
|
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#endif |
|
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|
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/// \brief Set the state of an item in the heap. |
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/// |
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/// This function sets the state of the given item in the heap. |
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/// It can be used to manually clear the heap when it is important |
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/// to achive better time complexity. |
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/// \param i The item. |
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/// \param st The state. It should not be \c IN_HEAP. |
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#ifdef DOXYGEN |
|
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void state(const Item& i, State st) {} |
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#else |
|
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void state(const Item&, State) {} |
|
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#endif |
|
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|
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|
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template <typename _Heap> |
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struct Constraints { |
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public: |
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void constraints() { |
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typedef typename _Heap::Item OwnItem; |
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typedef typename _Heap::Prio OwnPrio; |
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typedef typename _Heap::State OwnState; |
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|
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Item item; |
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Prio prio; |
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item=Item(); |
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prio=Prio(); |
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ignore_unused_variable_warning(item); |
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ignore_unused_variable_warning(prio); |
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|
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OwnItem own_item; |
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OwnPrio own_prio; |
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OwnState own_state; |
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own_item=Item(); |
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own_prio=Prio(); |
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ignore_unused_variable_warning(own_item); |
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ignore_unused_variable_warning(own_prio); |
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ignore_unused_variable_warning(own_state); |
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|
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_Heap heap1(map); |
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_Heap heap2 = heap1; |
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ignore_unused_variable_warning(heap1); |
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ignore_unused_variable_warning(heap2); |
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|
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int s = heap.size(); |
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ignore_unused_variable_warning(s); |
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bool e = heap.empty(); |
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ignore_unused_variable_warning(e); |
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|
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prio = heap.prio(); |
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item = heap.top(); |
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prio = heap[item]; |
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own_prio = heap.prio(); |
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own_item = heap.top(); |
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own_prio = heap[own_item]; |
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|
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heap.push(item, prio); |
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heap.push(own_item, own_prio); |
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heap.pop(); |
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|
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heap.set(item, prio); |
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heap.decrease(item, prio); |
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heap.increase(item, prio); |
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heap.set(own_item, own_prio); |
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heap.decrease(own_item, own_prio); |
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heap.increase(own_item, own_prio); |
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|
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heap.erase(item); |
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heap.erase(own_item); |
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heap.clear(); |
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|
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own_state = heap.state(own_item); |
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heap.state(own_item, own_state); |
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|
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own_state = _Heap::PRE_HEAP; |
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own_state = _Heap::IN_HEAP; |
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own_state = _Heap::POST_HEAP; |
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} |
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|
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_Heap& heap; |
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ItemIntMap& map; |
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}; |
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}; |
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|
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/// @} |
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} // namespace lemon |
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} |
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#endif |
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