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/* -*- C++ -*- |
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* |
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* This file is a part of LEMON, a generic C++ optimization library |
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* |
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* Copyright (C) 2003-2008 |
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* Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport |
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* (Egervary Research Group on Combinatorial Optimization, EGRES). |
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* |
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* Permission to use, modify and distribute this software is granted |
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* provided that this copyright notice appears in all copies. For |
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* precise terms see the accompanying LICENSE file. |
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* |
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* This software is provided "AS IS" with no warranty of any kind, |
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* express or implied, and with no claim as to its suitability for any |
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* purpose. |
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* |
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*/ |
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#ifndef LEMON_BELLMAN_FORD_H |
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#define LEMON_BELLMAN_FORD_H |
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/// \ingroup shortest_path |
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/// \file |
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/// \brief Bellman-Ford algorithm. |
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|
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#include <lemon/bits/path_dump.h> |
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#include <lemon/core.h> |
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#include <lemon/error.h> |
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#include <lemon/maps.h> |
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#include <lemon/path.h> |
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|
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#include <limits> |
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namespace lemon { |
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/// \brief Default OperationTraits for the BellmanFord algorithm class. |
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/// |
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/// This operation traits class defines all computational operations |
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/// and constants that are used in the Bellman-Ford algorithm. |
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/// The default implementation is based on the \c numeric_limits class. |
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/// If the numeric type does not have infinity value, then the maximum |
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/// value is used as extremal infinity value. |
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template < |
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typename V, |
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bool has_inf = std::numeric_limits<V>::has_infinity> |
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struct BellmanFordDefaultOperationTraits { |
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/// \e |
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typedef V Value; |
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/// \brief Gives back the zero value of the type. |
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static Value zero() { |
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return static_cast<Value>(0); |
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} |
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/// \brief Gives back the positive infinity value of the type. |
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static Value infinity() { |
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return std::numeric_limits<Value>::infinity(); |
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} |
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/// \brief Gives back the sum of the given two elements. |
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static Value plus(const Value& left, const Value& right) { |
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return left + right; |
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} |
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/// \brief Gives back \c true only if the first value is less than |
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/// the second. |
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static bool less(const Value& left, const Value& right) { |
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return left < right; |
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} |
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}; |
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|
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template <typename V> |
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struct BellmanFordDefaultOperationTraits<V, false> { |
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typedef V Value; |
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static Value zero() { |
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return static_cast<Value>(0); |
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} |
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static Value infinity() { |
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return std::numeric_limits<Value>::max(); |
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} |
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static Value plus(const Value& left, const Value& right) { |
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if (left == infinity() || right == infinity()) return infinity(); |
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return left + right; |
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} |
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static bool less(const Value& left, const Value& right) { |
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return left < right; |
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} |
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}; |
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|
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/// \brief Default traits class of BellmanFord class. |
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/// |
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/// Default traits class of BellmanFord class. |
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/// \param GR The type of the digraph. |
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/// \param LEN The type of the length map. |
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template<typename GR, typename LEN> |
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struct BellmanFordDefaultTraits { |
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/// The type of the digraph the algorithm runs on. |
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typedef GR Digraph; |
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|
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/// \brief The type of the map that stores the arc lengths. |
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/// |
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/// The type of the map that stores the arc lengths. |
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/// It must conform to the \ref concepts::ReadMap "ReadMap" concept. |
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typedef LEN LengthMap; |
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|
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/// The type of the arc lengths. |
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typedef typename LEN::Value Value; |
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|
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/// \brief Operation traits for Bellman-Ford algorithm. |
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/// |
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/// It defines the used operations and the infinity value for the |
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/// given \c Value type. |
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/// \see BellmanFordDefaultOperationTraits |
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typedef BellmanFordDefaultOperationTraits<Value> OperationTraits; |
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|
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/// \brief The type of the map that stores the last arcs of the |
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/// shortest paths. |
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/// |
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/// The type of the map that stores the last |
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/// arcs of the shortest paths. |
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/// It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
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typedef typename GR::template NodeMap<typename GR::Arc> PredMap; |
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|
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/// \brief Instantiates a \c PredMap. |
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/// |
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/// This function instantiates a \ref PredMap. |
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/// \param g is the digraph to which we would like to define the |
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/// \ref PredMap. |
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static PredMap *createPredMap(const GR& g) { |
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return new PredMap(g); |
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} |
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|
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/// \brief The type of the map that stores the distances of the nodes. |
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/// |
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/// The type of the map that stores the distances of the nodes. |
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/// It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
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typedef typename GR::template NodeMap<typename LEN::Value> DistMap; |
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|
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/// \brief Instantiates a \c DistMap. |
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/// |
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/// This function instantiates a \ref DistMap. |
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/// \param g is the digraph to which we would like to define the |
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/// \ref DistMap. |
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static DistMap *createDistMap(const GR& g) { |
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return new DistMap(g); |
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} |
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|
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}; |
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|
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/// \brief %BellmanFord algorithm class. |
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/// |
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/// \ingroup shortest_path |
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/// This class provides an efficient implementation of the Bellman-Ford |
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/// algorithm. The maximum time complexity of the algorithm is |
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/// <tt>O(ne)</tt>. |
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/// |
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/// The Bellman-Ford algorithm solves the single-source shortest path |
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/// problem when the arcs can have negative lengths, but the digraph |
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/// should not contain directed cycles with negative total length. |
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/// If all arc costs are non-negative, consider to use the Dijkstra |
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/// algorithm instead, since it is more efficient. |
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/// |
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/// The arc lengths are passed to the algorithm using a |
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/// \ref concepts::ReadMap "ReadMap", so it is easy to change it to any |
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/// kind of length. The type of the length values is determined by the |
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/// \ref concepts::ReadMap::Value "Value" type of the length map. |
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/// |
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/// There is also a \ref bellmanFord() "function-type interface" for the |
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/// Bellman-Ford algorithm, which is convenient in the simplier cases and |
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/// it can be used easier. |
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/// |
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/// \tparam GR The type of the digraph the algorithm runs on. |
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/// The default type is \ref ListDigraph. |
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/// \tparam LEN A \ref concepts::ReadMap "readable" arc map that specifies |
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/// the lengths of the arcs. The default map type is |
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/// \ref concepts::Digraph::ArcMap "GR::ArcMap<int>". |
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#ifdef DOXYGEN |
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template <typename GR, typename LEN, typename TR> |
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#else |
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template <typename GR=ListDigraph, |
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typename LEN=typename GR::template ArcMap<int>, |
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typename TR=BellmanFordDefaultTraits<GR,LEN> > |
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#endif |
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class BellmanFord { |
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public: |
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|
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///The type of the underlying digraph. |
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typedef typename TR::Digraph Digraph; |
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|
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/// \brief The type of the arc lengths. |
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typedef typename TR::LengthMap::Value Value; |
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/// \brief The type of the map that stores the arc lengths. |
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typedef typename TR::LengthMap LengthMap; |
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/// \brief The type of the map that stores the last |
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/// arcs of the shortest paths. |
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typedef typename TR::PredMap PredMap; |
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/// \brief The type of the map that stores the distances of the nodes. |
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typedef typename TR::DistMap DistMap; |
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/// The type of the paths. |
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typedef PredMapPath<Digraph, PredMap> Path; |
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///\brief The \ref BellmanFordDefaultOperationTraits |
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/// "operation traits class" of the algorithm. |
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typedef typename TR::OperationTraits OperationTraits; |
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|
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///The \ref BellmanFordDefaultTraits "traits class" of the algorithm. |
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typedef TR Traits; |
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private: |
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|
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typedef typename Digraph::Node Node; |
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typedef typename Digraph::NodeIt NodeIt; |
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typedef typename Digraph::Arc Arc; |
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typedef typename Digraph::OutArcIt OutArcIt; |
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|
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// Pointer to the underlying digraph. |
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const Digraph *_gr; |
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// Pointer to the length map |
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const LengthMap *_length; |
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// Pointer to the map of predecessors arcs. |
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PredMap *_pred; |
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// Indicates if _pred is locally allocated (true) or not. |
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bool _local_pred; |
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// Pointer to the map of distances. |
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DistMap *_dist; |
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// Indicates if _dist is locally allocated (true) or not. |
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bool _local_dist; |
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|
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typedef typename Digraph::template NodeMap<bool> MaskMap; |
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MaskMap *_mask; |
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|
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std::vector<Node> _process; |
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|
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// Creates the maps if necessary. |
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void create_maps() { |
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if(!_pred) { |
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_local_pred = true; |
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_pred = Traits::createPredMap(*_gr); |
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} |
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if(!_dist) { |
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_local_dist = true; |
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_dist = Traits::createDistMap(*_gr); |
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} |
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_mask = new MaskMap(*_gr, false); |
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} |
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public : |
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|
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typedef BellmanFord Create; |
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|
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/// \name Named Template Parameters |
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|
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///@{ |
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|
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template <class T> |
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struct SetPredMapTraits : public Traits { |
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typedef T PredMap; |
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static PredMap *createPredMap(const Digraph&) { |
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LEMON_ASSERT(false, "PredMap is not initialized"); |
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return 0; // ignore warnings |
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} |
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}; |
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|
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/// \brief \ref named-templ-param "Named parameter" for setting |
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/// \c PredMap type. |
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/// |
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/// \ref named-templ-param "Named parameter" for setting |
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/// \c PredMap type. |
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/// It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
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template <class T> |
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struct SetPredMap |
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: public BellmanFord< Digraph, LengthMap, SetPredMapTraits<T> > { |
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typedef BellmanFord< Digraph, LengthMap, SetPredMapTraits<T> > Create; |
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}; |
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|
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template <class T> |
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struct SetDistMapTraits : public Traits { |
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typedef T DistMap; |
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static DistMap *createDistMap(const Digraph&) { |
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LEMON_ASSERT(false, "DistMap is not initialized"); |
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return 0; // ignore warnings |
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} |
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}; |
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|
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/// \brief \ref named-templ-param "Named parameter" for setting |
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/// \c DistMap type. |
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/// |
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/// \ref named-templ-param "Named parameter" for setting |
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/// \c DistMap type. |
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/// It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
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template <class T> |
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struct SetDistMap |
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: public BellmanFord< Digraph, LengthMap, SetDistMapTraits<T> > { |
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typedef BellmanFord< Digraph, LengthMap, SetDistMapTraits<T> > Create; |
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}; |
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|
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template <class T> |
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struct SetOperationTraitsTraits : public Traits { |
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typedef T OperationTraits; |
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}; |
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|
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/// \brief \ref named-templ-param "Named parameter" for setting |
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/// \c OperationTraits type. |
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/// |
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/// \ref named-templ-param "Named parameter" for setting |
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/// \c OperationTraits type. |
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/// For more information see \ref BellmanFordDefaultOperationTraits. |
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template <class T> |
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struct SetOperationTraits |
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: public BellmanFord< Digraph, LengthMap, SetOperationTraitsTraits<T> > { |
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typedef BellmanFord< Digraph, LengthMap, SetOperationTraitsTraits<T> > |
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Create; |
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}; |
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|
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///@} |
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protected: |
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|
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BellmanFord() {} |
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|
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public: |
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|
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/// \brief Constructor. |
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/// |
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/// Constructor. |
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/// \param g The digraph the algorithm runs on. |
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/// \param length The length map used by the algorithm. |
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BellmanFord(const Digraph& g, const LengthMap& length) : |
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_gr(&g), _length(&length), |
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_pred(0), _local_pred(false), |
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_dist(0), _local_dist(false), _mask(0) {} |
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|
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///Destructor. |
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~BellmanFord() { |
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if(_local_pred) delete _pred; |
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if(_local_dist) delete _dist; |
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if(_mask) delete _mask; |
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} |
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|
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/// \brief Sets the length map. |
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/// |
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/// Sets the length map. |
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/// \return <tt>(*this)</tt> |
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BellmanFord &lengthMap(const LengthMap &map) { |
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_length = ↦ |
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return *this; |
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} |
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|
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/// \brief Sets the map that stores the predecessor arcs. |
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/// |
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/// Sets the map that stores the predecessor arcs. |
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/// If you don't use this function before calling \ref run() |
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348 |
/// or \ref init(), an instance will be allocated automatically. |
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/// The destructor deallocates this automatically allocated map, |
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/// of course. |
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/// \return <tt>(*this)</tt> |
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BellmanFord &predMap(PredMap &map) { |
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if(_local_pred) { |
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delete _pred; |
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_local_pred=false; |
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} |
|
357 |
_pred = ↦ |
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return *this; |
|
359 |
} |
|
360 |
|
|
361 |
/// \brief Sets the map that stores the distances of the nodes. |
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362 |
/// |
|
363 |
/// Sets the map that stores the distances of the nodes calculated |
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/// by the algorithm. |
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/// If you don't use this function before calling \ref run() |
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366 |
/// or \ref init(), an instance will be allocated automatically. |
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/// The destructor deallocates this automatically allocated map, |
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368 |
/// of course. |
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369 |
/// \return <tt>(*this)</tt> |
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BellmanFord &distMap(DistMap &map) { |
|
371 |
if(_local_dist) { |
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372 |
delete _dist; |
|
373 |
_local_dist=false; |
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374 |
} |
|
375 |
_dist = ↦ |
|
376 |
return *this; |
|
377 |
} |
|
378 |
|
|
379 |
/// \name Execution Control |
|
380 |
/// The simplest way to execute the Bellman-Ford algorithm is to use |
|
381 |
/// one of the member functions called \ref run().\n |
|
382 |
/// If you need better control on the execution, you have to call |
|
383 |
/// \ref init() first, then you can add several source nodes |
|
384 |
/// with \ref addSource(). Finally the actual path computation can be |
|
385 |
/// performed with \ref start(), \ref checkedStart() or |
|
386 |
/// \ref limitedStart(). |
|
387 |
|
|
388 |
///@{ |
|
389 |
|
|
390 |
/// \brief Initializes the internal data structures. |
|
391 |
/// |
|
392 |
/// Initializes the internal data structures. The optional parameter |
|
393 |
/// is the initial distance of each node. |
|
394 |
void init(const Value value = OperationTraits::infinity()) { |
|
395 |
create_maps(); |
|
396 |
for (NodeIt it(*_gr); it != INVALID; ++it) { |
|
397 |
_pred->set(it, INVALID); |
|
398 |
_dist->set(it, value); |
|
399 |
} |
|
400 |
_process.clear(); |
|
401 |
if (OperationTraits::less(value, OperationTraits::infinity())) { |
|
402 |
for (NodeIt it(*_gr); it != INVALID; ++it) { |
|
403 |
_process.push_back(it); |
|
404 |
_mask->set(it, true); |
|
405 |
} |
|
406 |
} |
|
407 |
} |
|
408 |
|
|
409 |
/// \brief Adds a new source node. |
|
410 |
/// |
|
411 |
/// This function adds a new source node. The optional second parameter |
|
412 |
/// is the initial distance of the node. |
|
413 |
void addSource(Node source, Value dst = OperationTraits::zero()) { |
|
414 |
_dist->set(source, dst); |
|
415 |
if (!(*_mask)[source]) { |
|
416 |
_process.push_back(source); |
|
417 |
_mask->set(source, true); |
|
418 |
} |
|
419 |
} |
|
420 |
|
|
421 |
/// \brief Executes one round from the Bellman-Ford algorithm. |
|
422 |
/// |
|
423 |
/// If the algoritm calculated the distances in the previous round |
|
424 |
/// exactly for the paths of at most \c k arcs, then this function |
|
425 |
/// will calculate the distances exactly for the paths of at most |
|
426 |
/// <tt>k+1</tt> arcs. Performing \c k iterations using this function |
|
427 |
/// calculates the shortest path distances exactly for the paths |
|
428 |
/// consisting of at most \c k arcs. |
|
429 |
/// |
|
430 |
/// \warning The paths with limited arc number cannot be retrieved |
|
431 |
/// easily with \ref path() or \ref predArc() functions. If you also |
|
432 |
/// need the shortest paths and not only the distances, you should |
|
433 |
/// store the \ref predMap() "predecessor map" after each iteration |
|
434 |
/// and build the path manually. |
|
435 |
/// |
|
436 |
/// \return \c true when the algorithm have not found more shorter |
|
437 |
/// paths. |
|
438 |
/// |
|
439 |
/// \see ActiveIt |
|
440 |
bool processNextRound() { |
|
441 |
for (int i = 0; i < int(_process.size()); ++i) { |
|
442 |
_mask->set(_process[i], false); |
|
443 |
} |
|
444 |
std::vector<Node> nextProcess; |
|
445 |
std::vector<Value> values(_process.size()); |
|
446 |
for (int i = 0; i < int(_process.size()); ++i) { |
|
447 |
values[i] = (*_dist)[_process[i]]; |
|
448 |
} |
|
449 |
for (int i = 0; i < int(_process.size()); ++i) { |
|
450 |
for (OutArcIt it(*_gr, _process[i]); it != INVALID; ++it) { |
|
451 |
Node target = _gr->target(it); |
|
452 |
Value relaxed = OperationTraits::plus(values[i], (*_length)[it]); |
|
453 |
if (OperationTraits::less(relaxed, (*_dist)[target])) { |
|
454 |
_pred->set(target, it); |
|
455 |
_dist->set(target, relaxed); |
|
456 |
if (!(*_mask)[target]) { |
|
457 |
_mask->set(target, true); |
|
458 |
nextProcess.push_back(target); |
|
459 |
} |
|
460 |
} |
|
461 |
} |
|
462 |
} |
|
463 |
_process.swap(nextProcess); |
|
464 |
return _process.empty(); |
|
465 |
} |
|
466 |
|
|
467 |
/// \brief Executes one weak round from the Bellman-Ford algorithm. |
|
468 |
/// |
|
469 |
/// If the algorithm calculated the distances in the previous round |
|
470 |
/// at least for the paths of at most \c k arcs, then this function |
|
471 |
/// will calculate the distances at least for the paths of at most |
|
472 |
/// <tt>k+1</tt> arcs. |
|
473 |
/// This function does not make it possible to calculate the shortest |
|
474 |
/// path distances exactly for paths consisting of at most \c k arcs, |
|
475 |
/// this is why it is called weak round. |
|
476 |
/// |
|
477 |
/// \return \c true when the algorithm have not found more shorter |
|
478 |
/// paths. |
|
479 |
/// |
|
480 |
/// \see ActiveIt |
|
481 |
bool processNextWeakRound() { |
|
482 |
for (int i = 0; i < int(_process.size()); ++i) { |
|
483 |
_mask->set(_process[i], false); |
|
484 |
} |
|
485 |
std::vector<Node> nextProcess; |
|
486 |
for (int i = 0; i < int(_process.size()); ++i) { |
|
487 |
for (OutArcIt it(*_gr, _process[i]); it != INVALID; ++it) { |
|
488 |
Node target = _gr->target(it); |
|
489 |
Value relaxed = |
|
490 |
OperationTraits::plus((*_dist)[_process[i]], (*_length)[it]); |
|
491 |
if (OperationTraits::less(relaxed, (*_dist)[target])) { |
|
492 |
_pred->set(target, it); |
|
493 |
_dist->set(target, relaxed); |
|
494 |
if (!(*_mask)[target]) { |
|
495 |
_mask->set(target, true); |
|
496 |
nextProcess.push_back(target); |
|
497 |
} |
|
498 |
} |
|
499 |
} |
|
500 |
} |
|
501 |
_process.swap(nextProcess); |
|
502 |
return _process.empty(); |
|
503 |
} |
|
504 |
|
|
505 |
/// \brief Executes the algorithm. |
|
506 |
/// |
|
507 |
/// Executes the algorithm. |
|
508 |
/// |
|
509 |
/// This method runs the Bellman-Ford algorithm from the root node(s) |
|
510 |
/// in order to compute the shortest path to each node. |
|
511 |
/// |
|
512 |
/// The algorithm computes |
|
513 |
/// - the shortest path tree (forest), |
|
514 |
/// - the distance of each node from the root(s). |
|
515 |
/// |
|
516 |
/// \pre init() must be called and at least one root node should be |
|
517 |
/// added with addSource() before using this function. |
|
518 |
void start() { |
|
519 |
int num = countNodes(*_gr) - 1; |
|
520 |
for (int i = 0; i < num; ++i) { |
|
521 |
if (processNextWeakRound()) break; |
|
522 |
} |
|
523 |
} |
|
524 |
|
|
525 |
/// \brief Executes the algorithm and checks the negative cycles. |
|
526 |
/// |
|
527 |
/// Executes the algorithm and checks the negative cycles. |
|
528 |
/// |
|
529 |
/// This method runs the Bellman-Ford algorithm from the root node(s) |
|
530 |
/// in order to compute the shortest path to each node and also checks |
|
531 |
/// if the digraph contains cycles with negative total length. |
|
532 |
/// |
|
533 |
/// The algorithm computes |
|
534 |
/// - the shortest path tree (forest), |
|
535 |
/// - the distance of each node from the root(s). |
|
536 |
/// |
|
537 |
/// \return \c false if there is a negative cycle in the digraph. |
|
538 |
/// |
|
539 |
/// \pre init() must be called and at least one root node should be |
|
540 |
/// added with addSource() before using this function. |
|
541 |
bool checkedStart() { |
|
542 |
int num = countNodes(*_gr); |
|
543 |
for (int i = 0; i < num; ++i) { |
|
544 |
if (processNextWeakRound()) return true; |
|
545 |
} |
|
546 |
return _process.empty(); |
|
547 |
} |
|
548 |
|
|
549 |
/// \brief Executes the algorithm with arc number limit. |
|
550 |
/// |
|
551 |
/// Executes the algorithm with arc number limit. |
|
552 |
/// |
|
553 |
/// This method runs the Bellman-Ford algorithm from the root node(s) |
|
554 |
/// in order to compute the shortest path distance for each node |
|
555 |
/// using only the paths consisting of at most \c num arcs. |
|
556 |
/// |
|
557 |
/// The algorithm computes |
|
558 |
/// - the limited distance of each node from the root(s), |
|
559 |
/// - the predecessor arc for each node. |
|
560 |
/// |
|
561 |
/// \warning The paths with limited arc number cannot be retrieved |
|
562 |
/// easily with \ref path() or \ref predArc() functions. If you also |
|
563 |
/// need the shortest paths and not only the distances, you should |
|
564 |
/// store the \ref predMap() "predecessor map" after each iteration |
|
565 |
/// and build the path manually. |
|
566 |
/// |
|
567 |
/// \pre init() must be called and at least one root node should be |
|
568 |
/// added with addSource() before using this function. |
|
569 |
void limitedStart(int num) { |
|
570 |
for (int i = 0; i < num; ++i) { |
|
571 |
if (processNextRound()) break; |
|
572 |
} |
|
573 |
} |
|
574 |
|
|
575 |
/// \brief Runs the algorithm from the given root node. |
|
576 |
/// |
|
577 |
/// This method runs the Bellman-Ford algorithm from the given root |
|
578 |
/// node \c s in order to compute the shortest path to each node. |
|
579 |
/// |
|
580 |
/// The algorithm computes |
|
581 |
/// - the shortest path tree (forest), |
|
582 |
/// - the distance of each node from the root(s). |
|
583 |
/// |
|
584 |
/// \note bf.run(s) is just a shortcut of the following code. |
|
585 |
/// \code |
|
586 |
/// bf.init(); |
|
587 |
/// bf.addSource(s); |
|
588 |
/// bf.start(); |
|
589 |
/// \endcode |
|
590 |
void run(Node s) { |
|
591 |
init(); |
|
592 |
addSource(s); |
|
593 |
start(); |
|
594 |
} |
|
595 |
|
|
596 |
/// \brief Runs the algorithm from the given root node with arc |
|
597 |
/// number limit. |
|
598 |
/// |
|
599 |
/// This method runs the Bellman-Ford algorithm from the given root |
|
600 |
/// node \c s in order to compute the shortest path distance for each |
|
601 |
/// node using only the paths consisting of at most \c num arcs. |
|
602 |
/// |
|
603 |
/// The algorithm computes |
|
604 |
/// - the limited distance of each node from the root(s), |
|
605 |
/// - the predecessor arc for each node. |
|
606 |
/// |
|
607 |
/// \warning The paths with limited arc number cannot be retrieved |
|
608 |
/// easily with \ref path() or \ref predArc() functions. If you also |
|
609 |
/// need the shortest paths and not only the distances, you should |
|
610 |
/// store the \ref predMap() "predecessor map" after each iteration |
|
611 |
/// and build the path manually. |
|
612 |
/// |
|
613 |
/// \note bf.run(s, num) is just a shortcut of the following code. |
|
614 |
/// \code |
|
615 |
/// bf.init(); |
|
616 |
/// bf.addSource(s); |
|
617 |
/// bf.limitedStart(num); |
|
618 |
/// \endcode |
|
619 |
void run(Node s, int num) { |
|
620 |
init(); |
|
621 |
addSource(s); |
|
622 |
limitedStart(num); |
|
623 |
} |
|
624 |
|
|
625 |
///@} |
|
626 |
|
|
627 |
/// \brief LEMON iterator for getting the active nodes. |
|
628 |
/// |
|
629 |
/// This class provides a common style LEMON iterator that traverses |
|
630 |
/// the active nodes of the Bellman-Ford algorithm after the last |
|
631 |
/// phase. These nodes should be checked in the next phase to |
|
632 |
/// find augmenting arcs outgoing from them. |
|
633 |
class ActiveIt { |
|
634 |
public: |
|
635 |
|
|
636 |
/// \brief Constructor. |
|
637 |
/// |
|
638 |
/// Constructor for getting the active nodes of the given BellmanFord |
|
639 |
/// instance. |
|
640 |
ActiveIt(const BellmanFord& algorithm) : _algorithm(&algorithm) |
|
641 |
{ |
|
642 |
_index = _algorithm->_process.size() - 1; |
|
643 |
} |
|
644 |
|
|
645 |
/// \brief Invalid constructor. |
|
646 |
/// |
|
647 |
/// Invalid constructor. |
|
648 |
ActiveIt(Invalid) : _algorithm(0), _index(-1) {} |
|
649 |
|
|
650 |
/// \brief Conversion to \c Node. |
|
651 |
/// |
|
652 |
/// Conversion to \c Node. |
|
653 |
operator Node() const { |
|
654 |
return _index >= 0 ? _algorithm->_process[_index] : INVALID; |
|
655 |
} |
|
656 |
|
|
657 |
/// \brief Increment operator. |
|
658 |
/// |
|
659 |
/// Increment operator. |
|
660 |
ActiveIt& operator++() { |
|
661 |
--_index; |
|
662 |
return *this; |
|
663 |
} |
|
664 |
|
|
665 |
bool operator==(const ActiveIt& it) const { |
|
666 |
return static_cast<Node>(*this) == static_cast<Node>(it); |
|
667 |
} |
|
668 |
bool operator!=(const ActiveIt& it) const { |
|
669 |
return static_cast<Node>(*this) != static_cast<Node>(it); |
|
670 |
} |
|
671 |
bool operator<(const ActiveIt& it) const { |
|
672 |
return static_cast<Node>(*this) < static_cast<Node>(it); |
|
673 |
} |
|
674 |
|
|
675 |
private: |
|
676 |
const BellmanFord* _algorithm; |
|
677 |
int _index; |
|
678 |
}; |
|
679 |
|
|
680 |
/// \name Query Functions |
|
681 |
/// The result of the Bellman-Ford algorithm can be obtained using these |
|
682 |
/// functions.\n |
|
683 |
/// Either \ref run() or \ref init() should be called before using them. |
|
684 |
|
|
685 |
///@{ |
|
686 |
|
|
687 |
/// \brief The shortest path to the given node. |
|
688 |
/// |
|
689 |
/// Gives back the shortest path to the given node from the root(s). |
|
690 |
/// |
|
691 |
/// \warning \c t should be reached from the root(s). |
|
692 |
/// |
|
693 |
/// \pre Either \ref run() or \ref init() must be called before |
|
694 |
/// using this function. |
|
695 |
Path path(Node t) const |
|
696 |
{ |
|
697 |
return Path(*_gr, *_pred, t); |
|
698 |
} |
|
699 |
|
|
700 |
/// \brief The distance of the given node from the root(s). |
|
701 |
/// |
|
702 |
/// Returns the distance of the given node from the root(s). |
|
703 |
/// |
|
704 |
/// \warning If node \c v is not reached from the root(s), then |
|
705 |
/// the return value of this function is undefined. |
|
706 |
/// |
|
707 |
/// \pre Either \ref run() or \ref init() must be called before |
|
708 |
/// using this function. |
|
709 |
Value dist(Node v) const { return (*_dist)[v]; } |
|
710 |
|
|
711 |
/// \brief Returns the 'previous arc' of the shortest path tree for |
|
712 |
/// the given node. |
|
713 |
/// |
|
714 |
/// This function returns the 'previous arc' of the shortest path |
|
715 |
/// tree for node \c v, i.e. it returns the last arc of a |
|
716 |
/// shortest path from a root to \c v. It is \c INVALID if \c v |
|
717 |
/// is not reached from the root(s) or if \c v is a root. |
|
718 |
/// |
|
719 |
/// The shortest path tree used here is equal to the shortest path |
|
720 |
/// tree used in \ref predNode() and \predMap(). |
|
721 |
/// |
|
722 |
/// \pre Either \ref run() or \ref init() must be called before |
|
723 |
/// using this function. |
|
724 |
Arc predArc(Node v) const { return (*_pred)[v]; } |
|
725 |
|
|
726 |
/// \brief Returns the 'previous node' of the shortest path tree for |
|
727 |
/// the given node. |
|
728 |
/// |
|
729 |
/// This function returns the 'previous node' of the shortest path |
|
730 |
/// tree for node \c v, i.e. it returns the last but one node of |
|
731 |
/// a shortest path from a root to \c v. It is \c INVALID if \c v |
|
732 |
/// is not reached from the root(s) or if \c v is a root. |
|
733 |
/// |
|
734 |
/// The shortest path tree used here is equal to the shortest path |
|
735 |
/// tree used in \ref predArc() and \predMap(). |
|
736 |
/// |
|
737 |
/// \pre Either \ref run() or \ref init() must be called before |
|
738 |
/// using this function. |
|
739 |
Node predNode(Node v) const { |
|
740 |
return (*_pred)[v] == INVALID ? INVALID : _gr->source((*_pred)[v]); |
|
741 |
} |
|
742 |
|
|
743 |
/// \brief Returns a const reference to the node map that stores the |
|
744 |
/// distances of the nodes. |
|
745 |
/// |
|
746 |
/// Returns a const reference to the node map that stores the distances |
|
747 |
/// of the nodes calculated by the algorithm. |
|
748 |
/// |
|
749 |
/// \pre Either \ref run() or \ref init() must be called before |
|
750 |
/// using this function. |
|
751 |
const DistMap &distMap() const { return *_dist;} |
|
752 |
|
|
753 |
/// \brief Returns a const reference to the node map that stores the |
|
754 |
/// predecessor arcs. |
|
755 |
/// |
|
756 |
/// Returns a const reference to the node map that stores the predecessor |
|
757 |
/// arcs, which form the shortest path tree (forest). |
|
758 |
/// |
|
759 |
/// \pre Either \ref run() or \ref init() must be called before |
|
760 |
/// using this function. |
|
761 |
const PredMap &predMap() const { return *_pred; } |
|
762 |
|
|
763 |
/// \brief Checks if a node is reached from the root(s). |
|
764 |
/// |
|
765 |
/// Returns \c true if \c v is reached from the root(s). |
|
766 |
/// |
|
767 |
/// \pre Either \ref run() or \ref init() must be called before |
|
768 |
/// using this function. |
|
769 |
bool reached(Node v) const { |
|
770 |
return (*_dist)[v] != OperationTraits::infinity(); |
|
771 |
} |
|
772 |
|
|
773 |
/// \brief Gives back a negative cycle. |
|
774 |
/// |
|
775 |
/// This function gives back a directed cycle with negative total |
|
776 |
/// length if the algorithm has already found one. |
|
777 |
/// Otherwise it gives back an empty path. |
|
778 |
lemon::Path<Digraph> negativeCycle() { |
|
779 |
typename Digraph::template NodeMap<int> state(*_gr, -1); |
|
780 |
lemon::Path<Digraph> cycle; |
|
781 |
for (int i = 0; i < int(_process.size()); ++i) { |
|
782 |
if (state[_process[i]] != -1) continue; |
|
783 |
for (Node v = _process[i]; (*_pred)[v] != INVALID; |
|
784 |
v = _gr->source((*_pred)[v])) { |
|
785 |
if (state[v] == i) { |
|
786 |
cycle.addFront((*_pred)[v]); |
|
787 |
for (Node u = _gr->source((*_pred)[v]); u != v; |
|
788 |
u = _gr->source((*_pred)[u])) { |
|
789 |
cycle.addFront((*_pred)[u]); |
|
790 |
} |
|
791 |
return cycle; |
|
792 |
} |
|
793 |
else if (state[v] >= 0) { |
|
794 |
break; |
|
795 |
} |
|
796 |
state[v] = i; |
|
797 |
} |
|
798 |
} |
|
799 |
return cycle; |
|
800 |
} |
|
801 |
|
|
802 |
///@} |
|
803 |
}; |
|
804 |
|
|
805 |
/// \brief Default traits class of bellmanFord() function. |
|
806 |
/// |
|
807 |
/// Default traits class of bellmanFord() function. |
|
808 |
/// \tparam GR The type of the digraph. |
|
809 |
/// \tparam LEN The type of the length map. |
|
810 |
template <typename GR, typename LEN> |
|
811 |
struct BellmanFordWizardDefaultTraits { |
|
812 |
/// The type of the digraph the algorithm runs on. |
|
813 |
typedef GR Digraph; |
|
814 |
|
|
815 |
/// \brief The type of the map that stores the arc lengths. |
|
816 |
/// |
|
817 |
/// The type of the map that stores the arc lengths. |
|
818 |
/// It must meet the \ref concepts::ReadMap "ReadMap" concept. |
|
819 |
typedef LEN LengthMap; |
|
820 |
|
|
821 |
/// The type of the arc lengths. |
|
822 |
typedef typename LEN::Value Value; |
|
823 |
|
|
824 |
/// \brief Operation traits for Bellman-Ford algorithm. |
|
825 |
/// |
|
826 |
/// It defines the used operations and the infinity value for the |
|
827 |
/// given \c Value type. |
|
828 |
/// \see BellmanFordDefaultOperationTraits |
|
829 |
typedef BellmanFordDefaultOperationTraits<Value> OperationTraits; |
|
830 |
|
|
831 |
/// \brief The type of the map that stores the last |
|
832 |
/// arcs of the shortest paths. |
|
833 |
/// |
|
834 |
/// The type of the map that stores the last arcs of the shortest paths. |
|
835 |
/// It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
836 |
typedef typename GR::template NodeMap<typename GR::Arc> PredMap; |
|
837 |
|
|
838 |
/// \brief Instantiates a \c PredMap. |
|
839 |
/// |
|
840 |
/// This function instantiates a \ref PredMap. |
|
841 |
/// \param g is the digraph to which we would like to define the |
|
842 |
/// \ref PredMap. |
|
843 |
static PredMap *createPredMap(const GR &g) { |
|
844 |
return new PredMap(g); |
|
845 |
} |
|
846 |
|
|
847 |
/// \brief The type of the map that stores the distances of the nodes. |
|
848 |
/// |
|
849 |
/// The type of the map that stores the distances of the nodes. |
|
850 |
/// It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
851 |
typedef typename GR::template NodeMap<Value> DistMap; |
|
852 |
|
|
853 |
/// \brief Instantiates a \c DistMap. |
|
854 |
/// |
|
855 |
/// This function instantiates a \ref DistMap. |
|
856 |
/// \param g is the digraph to which we would like to define the |
|
857 |
/// \ref DistMap. |
|
858 |
static DistMap *createDistMap(const GR &g) { |
|
859 |
return new DistMap(g); |
|
860 |
} |
|
861 |
|
|
862 |
///The type of the shortest paths. |
|
863 |
|
|
864 |
///The type of the shortest paths. |
|
865 |
///It must meet the \ref concepts::Path "Path" concept. |
|
866 |
typedef lemon::Path<Digraph> Path; |
|
867 |
}; |
|
868 |
|
|
869 |
/// \brief Default traits class used by BellmanFordWizard. |
|
870 |
/// |
|
871 |
/// Default traits class used by BellmanFordWizard. |
|
872 |
/// \tparam GR The type of the digraph. |
|
873 |
/// \tparam LEN The type of the length map. |
|
874 |
template <typename GR, typename LEN> |
|
875 |
class BellmanFordWizardBase |
|
876 |
: public BellmanFordWizardDefaultTraits<GR, LEN> { |
|
877 |
|
|
878 |
typedef BellmanFordWizardDefaultTraits<GR, LEN> Base; |
|
879 |
protected: |
|
880 |
// Type of the nodes in the digraph. |
|
881 |
typedef typename Base::Digraph::Node Node; |
|
882 |
|
|
883 |
// Pointer to the underlying digraph. |
|
884 |
void *_graph; |
|
885 |
// Pointer to the length map |
|
886 |
void *_length; |
|
887 |
// Pointer to the map of predecessors arcs. |
|
888 |
void *_pred; |
|
889 |
// Pointer to the map of distances. |
|
890 |
void *_dist; |
|
891 |
//Pointer to the shortest path to the target node. |
|
892 |
void *_path; |
|
893 |
//Pointer to the distance of the target node. |
|
894 |
void *_di; |
|
895 |
|
|
896 |
public: |
|
897 |
/// Constructor. |
|
898 |
|
|
899 |
/// This constructor does not require parameters, it initiates |
|
900 |
/// all of the attributes to default values \c 0. |
|
901 |
BellmanFordWizardBase() : |
|
902 |
_graph(0), _length(0), _pred(0), _dist(0), _path(0), _di(0) {} |
|
903 |
|
|
904 |
/// Constructor. |
|
905 |
|
|
906 |
/// This constructor requires two parameters, |
|
907 |
/// others are initiated to \c 0. |
|
908 |
/// \param gr The digraph the algorithm runs on. |
|
909 |
/// \param len The length map. |
|
910 |
BellmanFordWizardBase(const GR& gr, |
|
911 |
const LEN& len) : |
|
912 |
_graph(reinterpret_cast<void*>(const_cast<GR*>(&gr))), |
|
913 |
_length(reinterpret_cast<void*>(const_cast<LEN*>(&len))), |
|
914 |
_pred(0), _dist(0), _path(0), _di(0) {} |
|
915 |
|
|
916 |
}; |
|
917 |
|
|
918 |
/// \brief Auxiliary class for the function-type interface of the |
|
919 |
/// \ref BellmanFord "Bellman-Ford" algorithm. |
|
920 |
/// |
|
921 |
/// This auxiliary class is created to implement the |
|
922 |
/// \ref bellmanFord() "function-type interface" of the |
|
923 |
/// \ref BellmanFord "Bellman-Ford" algorithm. |
|
924 |
/// It does not have own \ref run() method, it uses the |
|
925 |
/// functions and features of the plain \ref BellmanFord. |
|
926 |
/// |
|
927 |
/// This class should only be used through the \ref bellmanFord() |
|
928 |
/// function, which makes it easier to use the algorithm. |
|
929 |
template<class TR> |
|
930 |
class BellmanFordWizard : public TR { |
|
931 |
typedef TR Base; |
|
932 |
|
|
933 |
typedef typename TR::Digraph Digraph; |
|
934 |
|
|
935 |
typedef typename Digraph::Node Node; |
|
936 |
typedef typename Digraph::NodeIt NodeIt; |
|
937 |
typedef typename Digraph::Arc Arc; |
|
938 |
typedef typename Digraph::OutArcIt ArcIt; |
|
939 |
|
|
940 |
typedef typename TR::LengthMap LengthMap; |
|
941 |
typedef typename LengthMap::Value Value; |
|
942 |
typedef typename TR::PredMap PredMap; |
|
943 |
typedef typename TR::DistMap DistMap; |
|
944 |
typedef typename TR::Path Path; |
|
945 |
|
|
946 |
public: |
|
947 |
/// Constructor. |
|
948 |
BellmanFordWizard() : TR() {} |
|
949 |
|
|
950 |
/// \brief Constructor that requires parameters. |
|
951 |
/// |
|
952 |
/// Constructor that requires parameters. |
|
953 |
/// These parameters will be the default values for the traits class. |
|
954 |
/// \param gr The digraph the algorithm runs on. |
|
955 |
/// \param len The length map. |
|
956 |
BellmanFordWizard(const Digraph& gr, const LengthMap& len) |
|
957 |
: TR(gr, len) {} |
|
958 |
|
|
959 |
/// \brief Copy constructor |
|
960 |
BellmanFordWizard(const TR &b) : TR(b) {} |
|
961 |
|
|
962 |
~BellmanFordWizard() {} |
|
963 |
|
|
964 |
/// \brief Runs the Bellman-Ford algorithm from the given source node. |
|
965 |
/// |
|
966 |
/// This method runs the Bellman-Ford algorithm from the given source |
|
967 |
/// node in order to compute the shortest path to each node. |
|
968 |
void run(Node s) { |
|
969 |
BellmanFord<Digraph,LengthMap,TR> |
|
970 |
bf(*reinterpret_cast<const Digraph*>(Base::_graph), |
|
971 |
*reinterpret_cast<const LengthMap*>(Base::_length)); |
|
972 |
if (Base::_pred) bf.predMap(*reinterpret_cast<PredMap*>(Base::_pred)); |
|
973 |
if (Base::_dist) bf.distMap(*reinterpret_cast<DistMap*>(Base::_dist)); |
|
974 |
bf.run(s); |
|
975 |
} |
|
976 |
|
|
977 |
/// \brief Runs the Bellman-Ford algorithm to find the shortest path |
|
978 |
/// between \c s and \c t. |
|
979 |
/// |
|
980 |
/// This method runs the Bellman-Ford algorithm from node \c s |
|
981 |
/// in order to compute the shortest path to node \c t. |
|
982 |
/// Actually, it computes the shortest path to each node, but using |
|
983 |
/// this function you can retrieve the distance and the shortest path |
|
984 |
/// for a single target node easier. |
|
985 |
/// |
|
986 |
/// \return \c true if \c t is reachable form \c s. |
|
987 |
bool run(Node s, Node t) { |
|
988 |
BellmanFord<Digraph,LengthMap,TR> |
|
989 |
bf(*reinterpret_cast<const Digraph*>(Base::_graph), |
|
990 |
*reinterpret_cast<const LengthMap*>(Base::_length)); |
|
991 |
if (Base::_pred) bf.predMap(*reinterpret_cast<PredMap*>(Base::_pred)); |
|
992 |
if (Base::_dist) bf.distMap(*reinterpret_cast<DistMap*>(Base::_dist)); |
|
993 |
bf.run(s); |
|
994 |
if (Base::_path) *reinterpret_cast<Path*>(Base::_path) = bf.path(t); |
|
995 |
if (Base::_di) *reinterpret_cast<Value*>(Base::_di) = bf.dist(t); |
|
996 |
return bf.reached(t); |
|
997 |
} |
|
998 |
|
|
999 |
template<class T> |
|
1000 |
struct SetPredMapBase : public Base { |
|
1001 |
typedef T PredMap; |
|
1002 |
static PredMap *createPredMap(const Digraph &) { return 0; }; |
|
1003 |
SetPredMapBase(const TR &b) : TR(b) {} |
|
1004 |
}; |
|
1005 |
|
|
1006 |
/// \brief \ref named-templ-param "Named parameter" for setting |
|
1007 |
/// the predecessor map. |
|
1008 |
/// |
|
1009 |
/// \ref named-templ-param "Named parameter" for setting |
|
1010 |
/// the map that stores the predecessor arcs of the nodes. |
|
1011 |
template<class T> |
|
1012 |
BellmanFordWizard<SetPredMapBase<T> > predMap(const T &t) { |
|
1013 |
Base::_pred=reinterpret_cast<void*>(const_cast<T*>(&t)); |
|
1014 |
return BellmanFordWizard<SetPredMapBase<T> >(*this); |
|
1015 |
} |
|
1016 |
|
|
1017 |
template<class T> |
|
1018 |
struct SetDistMapBase : public Base { |
|
1019 |
typedef T DistMap; |
|
1020 |
static DistMap *createDistMap(const Digraph &) { return 0; }; |
|
1021 |
SetDistMapBase(const TR &b) : TR(b) {} |
|
1022 |
}; |
|
1023 |
|
|
1024 |
/// \brief \ref named-templ-param "Named parameter" for setting |
|
1025 |
/// the distance map. |
|
1026 |
/// |
|
1027 |
/// \ref named-templ-param "Named parameter" for setting |
|
1028 |
/// the map that stores the distances of the nodes calculated |
|
1029 |
/// by the algorithm. |
|
1030 |
template<class T> |
|
1031 |
BellmanFordWizard<SetDistMapBase<T> > distMap(const T &t) { |
|
1032 |
Base::_dist=reinterpret_cast<void*>(const_cast<T*>(&t)); |
|
1033 |
return BellmanFordWizard<SetDistMapBase<T> >(*this); |
|
1034 |
} |
|
1035 |
|
|
1036 |
template<class T> |
|
1037 |
struct SetPathBase : public Base { |
|
1038 |
typedef T Path; |
|
1039 |
SetPathBase(const TR &b) : TR(b) {} |
|
1040 |
}; |
|
1041 |
|
|
1042 |
/// \brief \ref named-func-param "Named parameter" for getting |
|
1043 |
/// the shortest path to the target node. |
|
1044 |
/// |
|
1045 |
/// \ref named-func-param "Named parameter" for getting |
|
1046 |
/// the shortest path to the target node. |
|
1047 |
template<class T> |
|
1048 |
BellmanFordWizard<SetPathBase<T> > path(const T &t) |
|
1049 |
{ |
|
1050 |
Base::_path=reinterpret_cast<void*>(const_cast<T*>(&t)); |
|
1051 |
return BellmanFordWizard<SetPathBase<T> >(*this); |
|
1052 |
} |
|
1053 |
|
|
1054 |
/// \brief \ref named-func-param "Named parameter" for getting |
|
1055 |
/// the distance of the target node. |
|
1056 |
/// |
|
1057 |
/// \ref named-func-param "Named parameter" for getting |
|
1058 |
/// the distance of the target node. |
|
1059 |
BellmanFordWizard dist(const Value &d) |
|
1060 |
{ |
|
1061 |
Base::_di=reinterpret_cast<void*>(const_cast<Value*>(&d)); |
|
1062 |
return *this; |
|
1063 |
} |
|
1064 |
|
|
1065 |
}; |
|
1066 |
|
|
1067 |
/// \brief Function type interface for the \ref BellmanFord "Bellman-Ford" |
|
1068 |
/// algorithm. |
|
1069 |
/// |
|
1070 |
/// \ingroup shortest_path |
|
1071 |
/// Function type interface for the \ref BellmanFord "Bellman-Ford" |
|
1072 |
/// algorithm. |
|
1073 |
/// |
|
1074 |
/// This function also has several \ref named-templ-func-param |
|
1075 |
/// "named parameters", they are declared as the members of class |
|
1076 |
/// \ref BellmanFordWizard. |
|
1077 |
/// The following examples show how to use these parameters. |
|
1078 |
/// \code |
|
1079 |
/// // Compute shortest path from node s to each node |
|
1080 |
/// bellmanFord(g,length).predMap(preds).distMap(dists).run(s); |
|
1081 |
/// |
|
1082 |
/// // Compute shortest path from s to t |
|
1083 |
/// bool reached = bellmanFord(g,length).path(p).dist(d).run(s,t); |
|
1084 |
/// \endcode |
|
1085 |
/// \warning Don't forget to put the \ref BellmanFordWizard::run() "run()" |
|
1086 |
/// to the end of the parameter list. |
|
1087 |
/// \sa BellmanFordWizard |
|
1088 |
/// \sa BellmanFord |
|
1089 |
template<typename GR, typename LEN> |
|
1090 |
BellmanFordWizard<BellmanFordWizardBase<GR,LEN> > |
|
1091 |
bellmanFord(const GR& digraph, |
|
1092 |
const LEN& length) |
|
1093 |
{ |
|
1094 |
return BellmanFordWizard<BellmanFordWizardBase<GR,LEN> >(digraph, length); |
|
1095 |
} |
|
1096 |
|
|
1097 |
} //END OF NAMESPACE LEMON |
|
1098 |
|
|
1099 |
#endif |
|
1100 |
1 |
/* -*- mode: C++; indent-tabs-mode: nil; -*- |
|
2 |
* |
|
3 |
* This file is a part of LEMON, a generic C++ optimization library. |
|
4 |
* |
|
5 |
* Copyright (C) 2003-2009 |
|
6 |
* Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport |
|
7 |
* (Egervary Research Group on Combinatorial Optimization, EGRES). |
|
8 |
* |
|
9 |
* Permission to use, modify and distribute this software is granted |
|
10 |
* provided that this copyright notice appears in all copies. For |
|
11 |
* precise terms see the accompanying LICENSE file. |
|
12 |
* |
|
13 |
* This software is provided "AS IS" with no warranty of any kind, |
|
14 |
* express or implied, and with no claim as to its suitability for any |
|
15 |
* purpose. |
|
16 |
* |
|
17 |
*/ |
|
18 |
|
|
19 |
#ifndef LEMON_BINOM_HEAP_H |
|
20 |
#define LEMON_BINOM_HEAP_H |
|
21 |
|
|
22 |
///\file |
|
23 |
///\ingroup heaps |
|
24 |
///\brief Binomial Heap implementation. |
|
25 |
|
|
26 |
#include <vector> |
|
27 |
#include <utility> |
|
28 |
#include <functional> |
|
29 |
#include <lemon/math.h> |
|
30 |
#include <lemon/counter.h> |
|
31 |
|
|
32 |
namespace lemon { |
|
33 |
|
|
34 |
/// \ingroup heaps |
|
35 |
/// |
|
36 |
///\brief Binomial heap data structure. |
|
37 |
/// |
|
38 |
/// This class implements the \e binomial \e heap data structure. |
|
39 |
/// It fully conforms to the \ref concepts::Heap "heap concept". |
|
40 |
/// |
|
41 |
/// The methods \ref increase() and \ref erase() are not efficient |
|
42 |
/// in a binomial heap. In case of many calls of these operations, |
|
43 |
/// it is better to use other heap structure, e.g. \ref BinHeap |
|
44 |
/// "binary heap". |
|
45 |
/// |
|
46 |
/// \tparam PR Type of the priorities of the items. |
|
47 |
/// \tparam IM A read-writable item map with \c int values, used |
|
48 |
/// internally to handle the cross references. |
|
49 |
/// \tparam CMP A functor class for comparing the priorities. |
|
50 |
/// The default is \c std::less<PR>. |
|
51 |
#ifdef DOXYGEN |
|
52 |
template <typename PR, typename IM, typename CMP> |
|
53 |
#else |
|
54 |
template <typename PR, typename IM, typename CMP = std::less<PR> > |
|
55 |
#endif |
|
56 |
class BinomHeap { |
|
57 |
public: |
|
58 |
/// Type of the item-int map. |
|
59 |
typedef IM ItemIntMap; |
|
60 |
/// Type of the priorities. |
|
61 |
typedef PR Prio; |
|
62 |
/// Type of the items stored in the heap. |
|
63 |
typedef typename ItemIntMap::Key Item; |
|
64 |
/// Functor type for comparing the priorities. |
|
65 |
typedef CMP Compare; |
|
66 |
|
|
67 |
/// \brief Type to represent the states of the items. |
|
68 |
/// |
|
69 |
/// Each item has a state associated to it. It can be "in heap", |
|
70 |
/// "pre-heap" or "post-heap". The latter two are indifferent from the |
|
71 |
/// heap's point of view, but may be useful to the user. |
|
72 |
/// |
|
73 |
/// The item-int map must be initialized in such way that it assigns |
|
74 |
/// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap. |
|
75 |
enum State { |
|
76 |
IN_HEAP = 0, ///< = 0. |
|
77 |
PRE_HEAP = -1, ///< = -1. |
|
78 |
POST_HEAP = -2 ///< = -2. |
|
79 |
}; |
|
80 |
|
|
81 |
private: |
|
82 |
class Store; |
|
83 |
|
|
84 |
std::vector<Store> _data; |
|
85 |
int _min, _head; |
|
86 |
ItemIntMap &_iim; |
|
87 |
Compare _comp; |
|
88 |
int _num_items; |
|
89 |
|
|
90 |
public: |
|
91 |
/// \brief Constructor. |
|
92 |
/// |
|
93 |
/// Constructor. |
|
94 |
/// \param map A map that assigns \c int values to the items. |
|
95 |
/// It is used internally to handle the cross references. |
|
96 |
/// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item. |
|
97 |
explicit BinomHeap(ItemIntMap &map) |
|
98 |
: _min(0), _head(-1), _iim(map), _num_items(0) {} |
|
99 |
|
|
100 |
/// \brief Constructor. |
|
101 |
/// |
|
102 |
/// Constructor. |
|
103 |
/// \param map A map that assigns \c int values to the items. |
|
104 |
/// It is used internally to handle the cross references. |
|
105 |
/// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item. |
|
106 |
/// \param comp The function object used for comparing the priorities. |
|
107 |
BinomHeap(ItemIntMap &map, const Compare &comp) |
|
108 |
: _min(0), _head(-1), _iim(map), _comp(comp), _num_items(0) {} |
|
109 |
|
|
110 |
/// \brief The number of items stored in the heap. |
|
111 |
/// |
|
112 |
/// This function returns the number of items stored in the heap. |
|
113 |
int size() const { return _num_items; } |
|
114 |
|
|
115 |
/// \brief Check if the heap is empty. |
|
116 |
/// |
|
117 |
/// This function returns \c true if the heap is empty. |
|
118 |
bool empty() const { return _num_items==0; } |
|
119 |
|
|
120 |
/// \brief Make the heap empty. |
|
121 |
/// |
|
122 |
/// This functon makes the heap empty. |
|
123 |
/// It does not change the cross reference map. If you want to reuse |
|
124 |
/// a heap that is not surely empty, you should first clear it and |
|
125 |
/// then you should set the cross reference map to \c PRE_HEAP |
|
126 |
/// for each item. |
|
127 |
void clear() { |
|
128 |
_data.clear(); _min=0; _num_items=0; _head=-1; |
|
129 |
} |
|
130 |
|
|
131 |
/// \brief Set the priority of an item or insert it, if it is |
|
132 |
/// not stored in the heap. |
|
133 |
/// |
|
134 |
/// This method sets the priority of the given item if it is |
|
135 |
/// already stored in the heap. Otherwise it inserts the given |
|
136 |
/// item into the heap with the given priority. |
|
137 |
/// \param item The item. |
|
138 |
/// \param value The priority. |
|
139 |
void set (const Item& item, const Prio& value) { |
|
140 |
int i=_iim[item]; |
|
141 |
if ( i >= 0 && _data[i].in ) { |
|
142 |
if ( _comp(value, _data[i].prio) ) decrease(item, value); |
|
143 |
if ( _comp(_data[i].prio, value) ) increase(item, value); |
|
144 |
} else push(item, value); |
|
145 |
} |
|
146 |
|
|
147 |
/// \brief Insert an item into the heap with the given priority. |
|
148 |
/// |
|
149 |
/// This function inserts the given item into the heap with the |
|
150 |
/// given priority. |
|
151 |
/// \param item The item to insert. |
|
152 |
/// \param value The priority of the item. |
|
153 |
/// \pre \e item must not be stored in the heap. |
|
154 |
void push (const Item& item, const Prio& value) { |
|
155 |
int i=_iim[item]; |
|
156 |
if ( i<0 ) { |
|
157 |
int s=_data.size(); |
|
158 |
_iim.set( item,s ); |
|
159 |
Store st; |
|
160 |
st.name=item; |
|
161 |
st.prio=value; |
|
162 |
_data.push_back(st); |
|
163 |
i=s; |
|
164 |
} |
|
165 |
else { |
|
166 |
_data[i].parent=_data[i].right_neighbor=_data[i].child=-1; |
|
167 |
_data[i].degree=0; |
|
168 |
_data[i].in=true; |
|
169 |
_data[i].prio=value; |
|
170 |
} |
|
171 |
|
|
172 |
if( 0==_num_items ) { |
|
173 |
_head=i; |
|
174 |
_min=i; |
|
175 |
} else { |
|
176 |
merge(i); |
|
177 |
if( _comp(_data[i].prio, _data[_min].prio) ) _min=i; |
|
178 |
} |
|
179 |
++_num_items; |
|
180 |
} |
|
181 |
|
|
182 |
/// \brief Return the item having minimum priority. |
|
183 |
/// |
|
184 |
/// This function returns the item having minimum priority. |
|
185 |
/// \pre The heap must be non-empty. |
|
186 |
Item top() const { return _data[_min].name; } |
|
187 |
|
|
188 |
/// \brief The minimum priority. |
|
189 |
/// |
|
190 |
/// This function returns the minimum priority. |
|
191 |
/// \pre The heap must be non-empty. |
|
192 |
Prio prio() const { return _data[_min].prio; } |
|
193 |
|
|
194 |
/// \brief The priority of the given item. |
|
195 |
/// |
|
196 |
/// This function returns the priority of the given item. |
|
197 |
/// \param item The item. |
|
198 |
/// \pre \e item must be in the heap. |
|
199 |
const Prio& operator[](const Item& item) const { |
|
200 |
return _data[_iim[item]].prio; |
|
201 |
} |
|
202 |
|
|
203 |
/// \brief Remove the item having minimum priority. |
|
204 |
/// |
|
205 |
/// This function removes the item having minimum priority. |
|
206 |
/// \pre The heap must be non-empty. |
|
207 |
void pop() { |
|
208 |
_data[_min].in=false; |
|
209 |
|
|
210 |
int head_child=-1; |
|
211 |
if ( _data[_min].child!=-1 ) { |
|
212 |
int child=_data[_min].child; |
|
213 |
int neighb; |
|
214 |
while( child!=-1 ) { |
|
215 |
neighb=_data[child].right_neighbor; |
|
216 |
_data[child].parent=-1; |
|
217 |
_data[child].right_neighbor=head_child; |
|
218 |
head_child=child; |
|
219 |
child=neighb; |
|
220 |
} |
|
221 |
} |
|
222 |
|
|
223 |
if ( _data[_head].right_neighbor==-1 ) { |
|
224 |
// there was only one root |
|
225 |
_head=head_child; |
|
226 |
} |
|
227 |
else { |
|
228 |
// there were more roots |
|
229 |
if( _head!=_min ) { unlace(_min); } |
|
230 |
else { _head=_data[_head].right_neighbor; } |
|
231 |
merge(head_child); |
|
232 |
} |
|
233 |
_min=findMin(); |
|
234 |
--_num_items; |
|
235 |
} |
|
236 |
|
|
237 |
/// \brief Remove the given item from the heap. |
|
238 |
/// |
|
239 |
/// This function removes the given item from the heap if it is |
|
240 |
/// already stored. |
|
241 |
/// \param item The item to delete. |
|
242 |
/// \pre \e item must be in the heap. |
|
243 |
void erase (const Item& item) { |
|
244 |
int i=_iim[item]; |
|
245 |
if ( i >= 0 && _data[i].in ) { |
|
246 |
decrease( item, _data[_min].prio-1 ); |
|
247 |
pop(); |
|
248 |
} |
|
249 |
} |
|
250 |
|
|
251 |
/// \brief Decrease the priority of an item to the given value. |
|
252 |
/// |
|
253 |
/// This function decreases the priority of an item to the given value. |
|
254 |
/// \param item The item. |
|
255 |
/// \param value The priority. |
|
256 |
/// \pre \e item must be stored in the heap with priority at least \e value. |
|
257 |
void decrease (Item item, const Prio& value) { |
|
258 |
int i=_iim[item]; |
|
259 |
int p=_data[i].parent; |
|
260 |
_data[i].prio=value; |
|
261 |
|
|
262 |
while( p!=-1 && _comp(value, _data[p].prio) ) { |
|
263 |
_data[i].name=_data[p].name; |
|
264 |
_data[i].prio=_data[p].prio; |
|
265 |
_data[p].name=item; |
|
266 |
_data[p].prio=value; |
|
267 |
_iim[_data[i].name]=i; |
|
268 |
i=p; |
|
269 |
p=_data[p].parent; |
|
270 |
} |
|
271 |
_iim[item]=i; |
|
272 |
if ( _comp(value, _data[_min].prio) ) _min=i; |
|
273 |
} |
|
274 |
|
|
275 |
/// \brief Increase the priority of an item to the given value. |
|
276 |
/// |
|
277 |
/// This function increases the priority of an item to the given value. |
|
278 |
/// \param item The item. |
|
279 |
/// \param value The priority. |
|
280 |
/// \pre \e item must be stored in the heap with priority at most \e value. |
|
281 |
void increase (Item item, const Prio& value) { |
|
282 |
erase(item); |
|
283 |
push(item, value); |
|
284 |
} |
|
285 |
|
|
286 |
/// \brief Return the state of an item. |
|
287 |
/// |
|
288 |
/// This method returns \c PRE_HEAP if the given item has never |
|
289 |
/// been in the heap, \c IN_HEAP if it is in the heap at the moment, |
|
290 |
/// and \c POST_HEAP otherwise. |
|
291 |
/// In the latter case it is possible that the item will get back |
|
292 |
/// to the heap again. |
|
293 |
/// \param item The item. |
|
294 |
State state(const Item &item) const { |
|
295 |
int i=_iim[item]; |
|
296 |
if( i>=0 ) { |
|
297 |
if ( _data[i].in ) i=0; |
|
298 |
else i=-2; |
|
299 |
} |
|
300 |
return State(i); |
|
301 |
} |
|
302 |
|
|
303 |
/// \brief Set the state of an item in the heap. |
|
304 |
/// |
|
305 |
/// This function sets the state of the given item in the heap. |
|
306 |
/// It can be used to manually clear the heap when it is important |
|
307 |
/// to achive better time complexity. |
|
308 |
/// \param i The item. |
|
309 |
/// \param st The state. It should not be \c IN_HEAP. |
|
310 |
void state(const Item& i, State st) { |
|
311 |
switch (st) { |
|
312 |
case POST_HEAP: |
|
313 |
case PRE_HEAP: |
|
314 |
if (state(i) == IN_HEAP) { |
|
315 |
erase(i); |
|
316 |
} |
|
317 |
_iim[i] = st; |
|
318 |
break; |
|
319 |
case IN_HEAP: |
|
320 |
break; |
|
321 |
} |
|
322 |
} |
|
323 |
|
|
324 |
private: |
|
325 |
|
|
326 |
// Find the minimum of the roots |
|
327 |
int findMin() { |
|
328 |
if( _head!=-1 ) { |
|
329 |
int min_loc=_head, min_val=_data[_head].prio; |
|
330 |
for( int x=_data[_head].right_neighbor; x!=-1; |
|
331 |
x=_data[x].right_neighbor ) { |
|
332 |
if( _comp( _data[x].prio,min_val ) ) { |
|
333 |
min_val=_data[x].prio; |
|
334 |
min_loc=x; |
|
335 |
} |
|
336 |
} |
|
337 |
return min_loc; |
|
338 |
} |
|
339 |
else return -1; |
|
340 |
} |
|
341 |
|
|
342 |
// Merge the heap with another heap starting at the given position |
|
343 |
void merge(int a) { |
|
344 |
if( _head==-1 || a==-1 ) return; |
|
345 |
if( _data[a].right_neighbor==-1 && |
|
346 |
_data[a].degree<=_data[_head].degree ) { |
|
347 |
_data[a].right_neighbor=_head; |
|
348 |
_head=a; |
|
349 |
} else { |
|
350 |
interleave(a); |
|
351 |
} |
|
352 |
if( _data[_head].right_neighbor==-1 ) return; |
|
353 |
|
|
354 |
int x=_head; |
|
355 |
int x_prev=-1, x_next=_data[x].right_neighbor; |
|
356 |
while( x_next!=-1 ) { |
|
357 |
if( _data[x].degree!=_data[x_next].degree || |
|
358 |
( _data[x_next].right_neighbor!=-1 && |
|
359 |
_data[_data[x_next].right_neighbor].degree==_data[x].degree ) ) { |
|
360 |
x_prev=x; |
|
361 |
x=x_next; |
|
362 |
} |
|
363 |
else { |
|
364 |
if( _comp(_data[x_next].prio,_data[x].prio) ) { |
|
365 |
if( x_prev==-1 ) { |
|
366 |
_head=x_next; |
|
367 |
} else { |
|
368 |
_data[x_prev].right_neighbor=x_next; |
|
369 |
} |
|
370 |
fuse(x,x_next); |
|
371 |
x=x_next; |
|
372 |
} |
|
373 |
else { |
|
374 |
_data[x].right_neighbor=_data[x_next].right_neighbor; |
|
375 |
fuse(x_next,x); |
|
376 |
} |
|
377 |
} |
|
378 |
x_next=_data[x].right_neighbor; |
|
379 |
} |
|
380 |
} |
|
381 |
|
|
382 |
// Interleave the elements of the given list into the list of the roots |
|
383 |
void interleave(int a) { |
|
384 |
int p=_head, q=a; |
|
385 |
int curr=_data.size(); |
|
386 |
_data.push_back(Store()); |
|
387 |
|
|
388 |
while( p!=-1 || q!=-1 ) { |
|
389 |
if( q==-1 || ( p!=-1 && _data[p].degree<_data[q].degree ) ) { |
|
390 |
_data[curr].right_neighbor=p; |
|
391 |
curr=p; |
|
392 |
p=_data[p].right_neighbor; |
|
393 |
} |
|
394 |
else { |
|
395 |
_data[curr].right_neighbor=q; |
|
396 |
curr=q; |
|
397 |
q=_data[q].right_neighbor; |
|
398 |
} |
|
399 |
} |
|
400 |
|
|
401 |
_head=_data.back().right_neighbor; |
|
402 |
_data.pop_back(); |
|
403 |
} |
|
404 |
|
|
405 |
// Lace node a under node b |
|
406 |
void fuse(int a, int b) { |
|
407 |
_data[a].parent=b; |
|
408 |
_data[a].right_neighbor=_data[b].child; |
|
409 |
_data[b].child=a; |
|
410 |
|
|
411 |
++_data[b].degree; |
|
412 |
} |
|
413 |
|
|
414 |
// Unlace node a (if it has siblings) |
|
415 |
void unlace(int a) { |
|
416 |
int neighb=_data[a].right_neighbor; |
|
417 |
int other=_head; |
|
418 |
|
|
419 |
while( _data[other].right_neighbor!=a ) |
|
420 |
other=_data[other].right_neighbor; |
|
421 |
_data[other].right_neighbor=neighb; |
|
422 |
} |
|
423 |
|
|
424 |
private: |
|
425 |
|
|
426 |
class Store { |
|
427 |
friend class BinomHeap; |
|
428 |
|
|
429 |
Item name; |
|
430 |
int parent; |
|
431 |
int right_neighbor; |
|
432 |
int child; |
|
433 |
int degree; |
|
434 |
bool in; |
|
435 |
Prio prio; |
|
436 |
|
|
437 |
Store() : parent(-1), right_neighbor(-1), child(-1), degree(0), |
|
438 |
in(true) {} |
|
439 |
}; |
|
440 |
}; |
|
441 |
|
|
442 |
} //namespace lemon |
|
443 |
|
|
444 |
#endif //LEMON_BINOM_HEAP_H |
|
445 |
1 |
/* -*- mode: C++; indent-tabs-mode: nil; -*- |
|
2 |
* |
|
3 |
* This file is a part of LEMON, a generic C++ optimization library. |
|
4 |
* |
|
5 |
* Copyright (C) 2003-2009 |
|
6 |
* Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport |
|
7 |
* (Egervary Research Group on Combinatorial Optimization, EGRES). |
|
8 |
* |
|
9 |
* Permission to use, modify and distribute this software is granted |
|
10 |
* provided that this copyright notice appears in all copies. For |
|
11 |
* precise terms see the accompanying LICENSE file. |
|
12 |
* |
|
13 |
* This software is provided "AS IS" with no warranty of any kind, |
|
14 |
* express or implied, and with no claim as to its suitability for any |
|
15 |
* purpose. |
|
16 |
* |
|
17 |
*/ |
|
18 |
|
|
19 |
#ifndef LEMON_FOURARY_HEAP_H |
|
20 |
#define LEMON_FOURARY_HEAP_H |
|
21 |
|
|
22 |
///\ingroup heaps |
|
23 |
///\file |
|
24 |
///\brief Fourary heap implementation. |
|
25 |
|
|
26 |
#include <vector> |
|
27 |
#include <utility> |
|
28 |
#include <functional> |
|
29 |
|
|
30 |
namespace lemon { |
|
31 |
|
|
32 |
/// \ingroup heaps |
|
33 |
/// |
|
34 |
///\brief Fourary heap data structure. |
|
35 |
/// |
|
36 |
/// This class implements the \e fourary \e heap data structure. |
|
37 |
/// It fully conforms to the \ref concepts::Heap "heap concept". |
|
38 |
/// |
|
39 |
/// The fourary heap is a specialization of the \ref KaryHeap "K-ary heap" |
|
40 |
/// for <tt>K=4</tt>. It is similar to the \ref BinHeap "binary heap", |
|
41 |
/// but its nodes have at most four children, instead of two. |
|
42 |
/// |
|
43 |
/// \tparam PR Type of the priorities of the items. |
|
44 |
/// \tparam IM A read-writable item map with \c int values, used |
|
45 |
/// internally to handle the cross references. |
|
46 |
/// \tparam CMP A functor class for comparing the priorities. |
|
47 |
/// The default is \c std::less<PR>. |
|
48 |
/// |
|
49 |
///\sa BinHeap |
|
50 |
///\sa KaryHeap |
|
51 |
#ifdef DOXYGEN |
|
52 |
template <typename PR, typename IM, typename CMP> |
|
53 |
#else |
|
54 |
template <typename PR, typename IM, typename CMP = std::less<PR> > |
|
55 |
#endif |
|
56 |
class FouraryHeap { |
|
57 |
public: |
|
58 |
/// Type of the item-int map. |
|
59 |
typedef IM ItemIntMap; |
|
60 |
/// Type of the priorities. |
|
61 |
typedef PR Prio; |
|
62 |
/// Type of the items stored in the heap. |
|
63 |
typedef typename ItemIntMap::Key Item; |
|
64 |
/// Type of the item-priority pairs. |
|
65 |
typedef std::pair<Item,Prio> Pair; |
|
66 |
/// Functor type for comparing the priorities. |
|
67 |
typedef CMP Compare; |
|
68 |
|
|
69 |
/// \brief Type to represent the states of the items. |
|
70 |
/// |
|
71 |
/// Each item has a state associated to it. It can be "in heap", |
|
72 |
/// "pre-heap" or "post-heap". The latter two are indifferent from the |
|
73 |
/// heap's point of view, but may be useful to the user. |
|
74 |
/// |
|
75 |
/// The item-int map must be initialized in such way that it assigns |
|
76 |
/// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap. |
|
77 |
enum State { |
|
78 |
IN_HEAP = 0, ///< = 0. |
|
79 |
PRE_HEAP = -1, ///< = -1. |
|
80 |
POST_HEAP = -2 ///< = -2. |
|
81 |
}; |
|
82 |
|
|
83 |
private: |
|
84 |
std::vector<Pair> _data; |
|
85 |
Compare _comp; |
|
86 |
ItemIntMap &_iim; |
|
87 |
|
|
88 |
public: |
|
89 |
/// \brief Constructor. |
|
90 |
/// |
|
91 |
/// Constructor. |
|
92 |
/// \param map A map that assigns \c int values to the items. |
|
93 |
/// It is used internally to handle the cross references. |
|
94 |
/// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item. |
|
95 |
explicit FouraryHeap(ItemIntMap &map) : _iim(map) {} |
|
96 |
|
|
97 |
/// \brief Constructor. |
|
98 |
/// |
|
99 |
/// Constructor. |
|
100 |
/// \param map A map that assigns \c int values to the items. |
|
101 |
/// It is used internally to handle the cross references. |
|
102 |
/// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item. |
|
103 |
/// \param comp The function object used for comparing the priorities. |
|
104 |
FouraryHeap(ItemIntMap &map, const Compare &comp) |
|
105 |
: _iim(map), _comp(comp) {} |
|
106 |
|
|
107 |
/// \brief The number of items stored in the heap. |
|
108 |
/// |
|
109 |
/// This function returns the number of items stored in the heap. |
|
110 |
int size() const { return _data.size(); } |
|
111 |
|
|
112 |
/// \brief Check if the heap is empty. |
|
113 |
/// |
|
114 |
/// This function returns \c true if the heap is empty. |
|
115 |
bool empty() const { return _data.empty(); } |
|
116 |
|
|
117 |
/// \brief Make the heap empty. |
|
118 |
/// |
|
119 |
/// This functon makes the heap empty. |
|
120 |
/// It does not change the cross reference map. If you want to reuse |
|
121 |
/// a heap that is not surely empty, you should first clear it and |
|
122 |
/// then you should set the cross reference map to \c PRE_HEAP |
|
123 |
/// for each item. |
|
124 |
void clear() { _data.clear(); } |
|
125 |
|
|
126 |
private: |
|
127 |
static int parent(int i) { return (i-1)/4; } |
|
128 |
static int firstChild(int i) { return 4*i+1; } |
|
129 |
|
|
130 |
bool less(const Pair &p1, const Pair &p2) const { |
|
131 |
return _comp(p1.second, p2.second); |
|
132 |
} |
|
133 |
|
|
134 |
void bubbleUp(int hole, Pair p) { |
|
135 |
int par = parent(hole); |
|
136 |
while( hole>0 && less(p,_data[par]) ) { |
|
137 |
move(_data[par],hole); |
|
138 |
hole = par; |
|
139 |
par = parent(hole); |
|
140 |
} |
|
141 |
move(p, hole); |
|
142 |
} |
|
143 |
|
|
144 |
void bubbleDown(int hole, Pair p, int length) { |
|
145 |
if( length>1 ) { |
|
146 |
int child = firstChild(hole); |
|
147 |
while( child+3<length ) { |
|
148 |
int min=child; |
|
149 |
if( less(_data[++child], _data[min]) ) min=child; |
|
150 |
if( less(_data[++child], _data[min]) ) min=child; |
|
151 |
if( less(_data[++child], _data[min]) ) min=child; |
|
152 |
if( !less(_data[min], p) ) |
|
153 |
goto ok; |
|
154 |
move(_data[min], hole); |
|
155 |
hole = min; |
|
156 |
child = firstChild(hole); |
|
157 |
} |
|
158 |
if ( child<length ) { |
|
159 |
int min = child; |
|
160 |
if( ++child<length && less(_data[child], _data[min]) ) min=child; |
|
161 |
if( ++child<length && less(_data[child], _data[min]) ) min=child; |
|
162 |
if( less(_data[min], p) ) { |
|
163 |
move(_data[min], hole); |
|
164 |
hole = min; |
|
165 |
} |
|
166 |
} |
|
167 |
} |
|
168 |
ok: |
|
169 |
move(p, hole); |
|
170 |
} |
|
171 |
|
|
172 |
void move(const Pair &p, int i) { |
|
173 |
_data[i] = p; |
|
174 |
_iim.set(p.first, i); |
|
175 |
} |
|
176 |
|
|
177 |
public: |
|
178 |
/// \brief Insert a pair of item and priority into the heap. |
|
179 |
/// |
|
180 |
/// This function inserts \c p.first to the heap with priority |
|
181 |
/// \c p.second. |
|
182 |
/// \param p The pair to insert. |
|
183 |
/// \pre \c p.first must not be stored in the heap. |
|
184 |
void push(const Pair &p) { |
|
185 |
int n = _data.size(); |
|
186 |
_data.resize(n+1); |
|
187 |
bubbleUp(n, p); |
|
188 |
} |
|
189 |
|
|
190 |
/// \brief Insert an item into the heap with the given priority. |
|
191 |
/// |
|
192 |
/// This function inserts the given item into the heap with the |
|
193 |
/// given priority. |
|
194 |
/// \param i The item to insert. |
|
195 |
/// \param p The priority of the item. |
|
196 |
/// \pre \e i must not be stored in the heap. |
|
197 |
void push(const Item &i, const Prio &p) { push(Pair(i,p)); } |
|
198 |
|
|
199 |
/// \brief Return the item having minimum priority. |
|
200 |
/// |
|
201 |
/// This function returns the item having minimum priority. |
|
202 |
/// \pre The heap must be non-empty. |
|
203 |
Item top() const { return _data[0].first; } |
|
204 |
|
|
205 |
/// \brief The minimum priority. |
|
206 |
/// |
|
207 |
/// This function returns the minimum priority. |
|
208 |
/// \pre The heap must be non-empty. |
|
209 |
Prio prio() const { return _data[0].second; } |
|
210 |
|
|
211 |
/// \brief Remove the item having minimum priority. |
|
212 |
/// |
|
213 |
/// This function removes the item having minimum priority. |
|
214 |
/// \pre The heap must be non-empty. |
|
215 |
void pop() { |
|
216 |
int n = _data.size()-1; |
|
217 |
_iim.set(_data[0].first, POST_HEAP); |
|
218 |
if (n>0) bubbleDown(0, _data[n], n); |
|
219 |
_data.pop_back(); |
|
220 |
} |
|
221 |
|
|
222 |
/// \brief Remove the given item from the heap. |
|
223 |
/// |
|
224 |
/// This function removes the given item from the heap if it is |
|
225 |
/// already stored. |
|
226 |
/// \param i The item to delete. |
|
227 |
/// \pre \e i must be in the heap. |
|
228 |
void erase(const Item &i) { |
|
229 |
int h = _iim[i]; |
|
230 |
int n = _data.size()-1; |
|
231 |
_iim.set(_data[h].first, POST_HEAP); |
|
232 |
if( h<n ) { |
|
233 |
if( less(_data[parent(h)], _data[n]) ) |
|
234 |
bubbleDown(h, _data[n], n); |
|
235 |
else |
|
236 |
bubbleUp(h, _data[n]); |
|
237 |
} |
|
238 |
_data.pop_back(); |
|
239 |
} |
|
240 |
|
|
241 |
/// \brief The priority of the given item. |
|
242 |
/// |
|
243 |
/// This function returns the priority of the given item. |
|
244 |
/// \param i The item. |
|
245 |
/// \pre \e i must be in the heap. |
|
246 |
Prio operator[](const Item &i) const { |
|
247 |
int idx = _iim[i]; |
|
248 |
return _data[idx].second; |
|
249 |
} |
|
250 |
|
|
251 |
/// \brief Set the priority of an item or insert it, if it is |
|
252 |
/// not stored in the heap. |
|
253 |
/// |
|
254 |
/// This method sets the priority of the given item if it is |
|
255 |
/// already stored in the heap. Otherwise it inserts the given |
|
256 |
/// item into the heap with the given priority. |
|
257 |
/// \param i The item. |
|
258 |
/// \param p The priority. |
|
259 |
void set(const Item &i, const Prio &p) { |
|
260 |
int idx = _iim[i]; |
|
261 |
if( idx < 0 ) |
|
262 |
push(i,p); |
|
263 |
else if( _comp(p, _data[idx].second) ) |
|
264 |
bubbleUp(idx, Pair(i,p)); |
|
265 |
else |
|
266 |
bubbleDown(idx, Pair(i,p), _data.size()); |
|
267 |
} |
|
268 |
|
|
269 |
/// \brief Decrease the priority of an item to the given value. |
|
270 |
/// |
|
271 |
/// This function decreases the priority of an item to the given value. |
|
272 |
/// \param i The item. |
|
273 |
/// \param p The priority. |
|
274 |
/// \pre \e i must be stored in the heap with priority at least \e p. |
|
275 |
void decrease(const Item &i, const Prio &p) { |
|
276 |
int idx = _iim[i]; |
|
277 |
bubbleUp(idx, Pair(i,p)); |
|
278 |
} |
|
279 |
|
|
280 |
/// \brief Increase the priority of an item to the given value. |
|
281 |
/// |
|
282 |
/// This function increases the priority of an item to the given value. |
|
283 |
/// \param i The item. |
|
284 |
/// \param p The priority. |
|
285 |
/// \pre \e i must be stored in the heap with priority at most \e p. |
|
286 |
void increase(const Item &i, const Prio &p) { |
|
287 |
int idx = _iim[i]; |
|
288 |
bubbleDown(idx, Pair(i,p), _data.size()); |
|
289 |
} |
|
290 |
|
|
291 |
/// \brief Return the state of an item. |
|
292 |
/// |
|
293 |
/// This method returns \c PRE_HEAP if the given item has never |
|
294 |
/// been in the heap, \c IN_HEAP if it is in the heap at the moment, |
|
295 |
/// and \c POST_HEAP otherwise. |
|
296 |
/// In the latter case it is possible that the item will get back |
|
297 |
/// to the heap again. |
|
298 |
/// \param i The item. |
|
299 |
State state(const Item &i) const { |
|
300 |
int s = _iim[i]; |
|
301 |
if (s>=0) s=0; |
|
302 |
return State(s); |
|
303 |
} |
|
304 |
|
|
305 |
/// \brief Set the state of an item in the heap. |
|
306 |
/// |
|
307 |
/// This function sets the state of the given item in the heap. |
|
308 |
/// It can be used to manually clear the heap when it is important |
|
309 |
/// to achive better time complexity. |
|
310 |
/// \param i The item. |
|
311 |
/// \param st The state. It should not be \c IN_HEAP. |
|
312 |
void state(const Item& i, State st) { |
|
313 |
switch (st) { |
|
314 |
case POST_HEAP: |
|
315 |
case PRE_HEAP: |
|
316 |
if (state(i) == IN_HEAP) erase(i); |
|
317 |
_iim[i] = st; |
|
318 |
break; |
|
319 |
case IN_HEAP: |
|
320 |
break; |
|
321 |
} |
|
322 |
} |
|
323 |
|
|
324 |
/// \brief Replace an item in the heap. |
|
325 |
/// |
|
326 |
/// This function replaces item \c i with item \c j. |
|
327 |
/// Item \c i must be in the heap, while \c j must be out of the heap. |
|
328 |
/// After calling this method, item \c i will be out of the |
|
329 |
/// heap and \c j will be in the heap with the same prioriority |
|
330 |
/// as item \c i had before. |
|
331 |
void replace(const Item& i, const Item& j) { |
|
332 |
int idx = _iim[i]; |
|
333 |
_iim.set(i, _iim[j]); |
|
334 |
_iim.set(j, idx); |
|
335 |
_data[idx].first = j; |
|
336 |
} |
|
337 |
|
|
338 |
}; // class FouraryHeap |
|
339 |
|
|
340 |
} // namespace lemon |
|
341 |
|
|
342 |
#endif // LEMON_FOURARY_HEAP_H |
1 |
/* -*- mode: C++; indent-tabs-mode: nil; -*- |
|
2 |
* |
|
3 |
* This file is a part of LEMON, a generic C++ optimization library. |
|
4 |
* |
|
5 |
* Copyright (C) 2003-2009 |
|
6 |
* Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport |
|
7 |
* (Egervary Research Group on Combinatorial Optimization, EGRES). |
|
8 |
* |
|
9 |
* Permission to use, modify and distribute this software is granted |
|
10 |
* provided that this copyright notice appears in all copies. For |
|
11 |
* precise terms see the accompanying LICENSE file. |
|
12 |
* |
|
13 |
* This software is provided "AS IS" with no warranty of any kind, |
|
14 |
* express or implied, and with no claim as to its suitability for any |
|
15 |
* purpose. |
|
16 |
* |
|
17 |
*/ |
|
18 |
|
|
19 |
#ifndef LEMON_KARY_HEAP_H |
|
20 |
#define LEMON_KARY_HEAP_H |
|
21 |
|
|
22 |
///\ingroup heaps |
|
23 |
///\file |
|
24 |
///\brief Fourary heap implementation. |
|
25 |
|
|
26 |
#include <vector> |
|
27 |
#include <utility> |
|
28 |
#include <functional> |
|
29 |
|
|
30 |
namespace lemon { |
|
31 |
|
|
32 |
/// \ingroup heaps |
|
33 |
/// |
|
34 |
///\brief K-ary heap data structure. |
|
35 |
/// |
|
36 |
/// This class implements the \e K-ary \e heap data structure. |
|
37 |
/// It fully conforms to the \ref concepts::Heap "heap concept". |
|
38 |
/// |
|
39 |
/// The \ref KaryHeap "K-ary heap" is a generalization of the |
|
40 |
/// \ref BinHeap "binary heap" structure, its nodes have at most |
|
41 |
/// \c K children, instead of two. |
|
42 |
/// \ref BinHeap and \ref FouraryHeap are specialized implementations |
|
43 |
/// of this structure for <tt>K=2</tt> and <tt>K=4</tt>, respectively. |
|
44 |
/// |
|
45 |
/// \tparam PR Type of the priorities of the items. |
|
46 |
/// \tparam IM A read-writable item map with \c int values, used |
|
47 |
/// internally to handle the cross references. |
|
48 |
/// \tparam K The degree of the heap, each node have at most \e K |
|
49 |
/// children. The default is 16. Powers of two are suggested to use |
|
50 |
/// so that the multiplications and divisions needed to traverse the |
|
51 |
/// nodes of the heap could be performed faster. |
|
52 |
/// \tparam CMP A functor class for comparing the priorities. |
|
53 |
/// The default is \c std::less<PR>. |
|
54 |
/// |
|
55 |
///\sa BinHeap |
|
56 |
///\sa FouraryHeap |
|
57 |
#ifdef DOXYGEN |
|
58 |
template <typename PR, typename IM, int K, typename CMP> |
|
59 |
#else |
|
60 |
template <typename PR, typename IM, int K = 16, |
|
61 |
typename CMP = std::less<PR> > |
|
62 |
#endif |
|
63 |
class KaryHeap { |
|
64 |
public: |
|
65 |
/// Type of the item-int map. |
|
66 |
typedef IM ItemIntMap; |
|
67 |
/// Type of the priorities. |
|
68 |
typedef PR Prio; |
|
69 |
/// Type of the items stored in the heap. |
|
70 |
typedef typename ItemIntMap::Key Item; |
|
71 |
/// Type of the item-priority pairs. |
|
72 |
typedef std::pair<Item,Prio> Pair; |
|
73 |
/// Functor type for comparing the priorities. |
|
74 |
typedef CMP Compare; |
|
75 |
|
|
76 |
/// \brief Type to represent the states of the items. |
|
77 |
/// |
|
78 |
/// Each item has a state associated to it. It can be "in heap", |
|
79 |
/// "pre-heap" or "post-heap". The latter two are indifferent from the |
|
80 |
/// heap's point of view, but may be useful to the user. |
|
81 |
/// |
|
82 |
/// The item-int map must be initialized in such way that it assigns |
|
83 |
/// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap. |
|
84 |
enum State { |
|
85 |
IN_HEAP = 0, ///< = 0. |
|
86 |
PRE_HEAP = -1, ///< = -1. |
|
87 |
POST_HEAP = -2 ///< = -2. |
|
88 |
}; |
|
89 |
|
|
90 |
private: |
|
91 |
std::vector<Pair> _data; |
|
92 |
Compare _comp; |
|
93 |
ItemIntMap &_iim; |
|
94 |
|
|
95 |
public: |
|
96 |
/// \brief Constructor. |
|
97 |
/// |
|
98 |
/// Constructor. |
|
99 |
/// \param map A map that assigns \c int values to the items. |
|
100 |
/// It is used internally to handle the cross references. |
|
101 |
/// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item. |
|
102 |
explicit KaryHeap(ItemIntMap &map) : _iim(map) {} |
|
103 |
|
|
104 |
/// \brief Constructor. |
|
105 |
/// |
|
106 |
/// Constructor. |
|
107 |
/// \param map A map that assigns \c int values to the items. |
|
108 |
/// It is used internally to handle the cross references. |
|
109 |
/// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item. |
|
110 |
/// \param comp The function object used for comparing the priorities. |
|
111 |
KaryHeap(ItemIntMap &map, const Compare &comp) |
|
112 |
: _iim(map), _comp(comp) {} |
|
113 |
|
|
114 |
/// \brief The number of items stored in the heap. |
|
115 |
/// |
|
116 |
/// This function returns the number of items stored in the heap. |
|
117 |
int size() const { return _data.size(); } |
|
118 |
|
|
119 |
/// \brief Check if the heap is empty. |
|
120 |
/// |
|
121 |
/// This function returns \c true if the heap is empty. |
|
122 |
bool empty() const { return _data.empty(); } |
|
123 |
|
|
124 |
/// \brief Make the heap empty. |
|
125 |
/// |
|
126 |
/// This functon makes the heap empty. |
|
127 |
/// It does not change the cross reference map. If you want to reuse |
|
128 |
/// a heap that is not surely empty, you should first clear it and |
|
129 |
/// then you should set the cross reference map to \c PRE_HEAP |
|
130 |
/// for each item. |
|
131 |
void clear() { _data.clear(); } |
|
132 |
|
|
133 |
private: |
|
134 |
int parent(int i) { return (i-1)/K; } |
|
135 |
int firstChild(int i) { return K*i+1; } |
|
136 |
|
|
137 |
bool less(const Pair &p1, const Pair &p2) const { |
|
138 |
return _comp(p1.second, p2.second); |
|
139 |
} |
|
140 |
|
|
141 |
void bubbleUp(int hole, Pair p) { |
|
142 |
int par = parent(hole); |
|
143 |
while( hole>0 && less(p,_data[par]) ) { |
|
144 |
move(_data[par],hole); |
|
145 |
hole = par; |
|
146 |
par = parent(hole); |
|
147 |
} |
|
148 |
move(p, hole); |
|
149 |
} |
|
150 |
|
|
151 |
void bubbleDown(int hole, Pair p, int length) { |
|
152 |
if( length>1 ) { |
|
153 |
int child = firstChild(hole); |
|
154 |
while( child+K<=length ) { |
|
155 |
int min=child; |
|
156 |
for (int i=1; i<K; ++i) { |
|
157 |
if( less(_data[child+i], _data[min]) ) |
|
158 |
min=child+i; |
|
159 |
} |
|
160 |
if( !less(_data[min], p) ) |
|
161 |
goto ok; |
|
162 |
move(_data[min], hole); |
|
163 |
hole = min; |
|
164 |
child = firstChild(hole); |
|
165 |
} |
|
166 |
if ( child<length ) { |
|
167 |
int min = child; |
|
168 |
while (++child < length) { |
|
169 |
if( less(_data[child], _data[min]) ) |
|
170 |
min=child; |
|
171 |
} |
|
172 |
if( less(_data[min], p) ) { |
|
173 |
move(_data[min], hole); |
|
174 |
hole = min; |
|
175 |
} |
|
176 |
} |
|
177 |
} |
|
178 |
ok: |
|
179 |
move(p, hole); |
|
180 |
} |
|
181 |
|
|
182 |
void move(const Pair &p, int i) { |
|
183 |
_data[i] = p; |
|
184 |
_iim.set(p.first, i); |
|
185 |
} |
|
186 |
|
|
187 |
public: |
|
188 |
/// \brief Insert a pair of item and priority into the heap. |
|
189 |
/// |
|
190 |
/// This function inserts \c p.first to the heap with priority |
|
191 |
/// \c p.second. |
|
192 |
/// \param p The pair to insert. |
|
193 |
/// \pre \c p.first must not be stored in the heap. |
|
194 |
void push(const Pair &p) { |
|
195 |
int n = _data.size(); |
|
196 |
_data.resize(n+1); |
|
197 |
bubbleUp(n, p); |
|
198 |
} |
|
199 |
|
|
200 |
/// \brief Insert an item into the heap with the given priority. |
|
201 |
/// |
|
202 |
/// This function inserts the given item into the heap with the |
|
203 |
/// given priority. |
|
204 |
/// \param i The item to insert. |
|
205 |
/// \param p The priority of the item. |
|
206 |
/// \pre \e i must not be stored in the heap. |
|
207 |
void push(const Item &i, const Prio &p) { push(Pair(i,p)); } |
|
208 |
|
|
209 |
/// \brief Return the item having minimum priority. |
|
210 |
/// |
|
211 |
/// This function returns the item having minimum priority. |
|
212 |
/// \pre The heap must be non-empty. |
|
213 |
Item top() const { return _data[0].first; } |
|
214 |
|
|
215 |
/// \brief The minimum priority. |
|
216 |
/// |
|
217 |
/// This function returns the minimum priority. |
|
218 |
/// \pre The heap must be non-empty. |
|
219 |
Prio prio() const { return _data[0].second; } |
|
220 |
|
|
221 |
/// \brief Remove the item having minimum priority. |
|
222 |
/// |
|
223 |
/// This function removes the item having minimum priority. |
|
224 |
/// \pre The heap must be non-empty. |
|
225 |
void pop() { |
|
226 |
int n = _data.size()-1; |
|
227 |
_iim.set(_data[0].first, POST_HEAP); |
|
228 |
if (n>0) bubbleDown(0, _data[n], n); |
|
229 |
_data.pop_back(); |
|
230 |
} |
|
231 |
|
|
232 |
/// \brief Remove the given item from the heap. |
|
233 |
/// |
|
234 |
/// This function removes the given item from the heap if it is |
|
235 |
/// already stored. |
|
236 |
/// \param i The item to delete. |
|
237 |
/// \pre \e i must be in the heap. |
|
238 |
void erase(const Item &i) { |
|
239 |
int h = _iim[i]; |
|
240 |
int n = _data.size()-1; |
|
241 |
_iim.set(_data[h].first, POST_HEAP); |
|
242 |
if( h<n ) { |
|
243 |
if( less(_data[parent(h)], _data[n]) ) |
|
244 |
bubbleDown(h, _data[n], n); |
|
245 |
else |
|
246 |
bubbleUp(h, _data[n]); |
|
247 |
} |
|
248 |
_data.pop_back(); |
|
249 |
} |
|
250 |
|
|
251 |
/// \brief The priority of the given item. |
|
252 |
/// |
|
253 |
/// This function returns the priority of the given item. |
|
254 |
/// \param i The item. |
|
255 |
/// \pre \e i must be in the heap. |
|
256 |
Prio operator[](const Item &i) const { |
|
257 |
int idx = _iim[i]; |
|
258 |
return _data[idx].second; |
|
259 |
} |
|
260 |
|
|
261 |
/// \brief Set the priority of an item or insert it, if it is |
|
262 |
/// not stored in the heap. |
|
263 |
/// |
|
264 |
/// This method sets the priority of the given item if it is |
|
265 |
/// already stored in the heap. Otherwise it inserts the given |
|
266 |
/// item into the heap with the given priority. |
|
267 |
/// \param i The item. |
|
268 |
/// \param p The priority. |
|
269 |
void set(const Item &i, const Prio &p) { |
|
270 |
int idx = _iim[i]; |
|
271 |
if( idx<0 ) |
|
272 |
push(i,p); |
|
273 |
else if( _comp(p, _data[idx].second) ) |
|
274 |
bubbleUp(idx, Pair(i,p)); |
|
275 |
else |
|
276 |
bubbleDown(idx, Pair(i,p), _data.size()); |
|
277 |
} |
|
278 |
|
|
279 |
/// \brief Decrease the priority of an item to the given value. |
|
280 |
/// |
|
281 |
/// This function decreases the priority of an item to the given value. |
|
282 |
/// \param i The item. |
|
283 |
/// \param p The priority. |
|
284 |
/// \pre \e i must be stored in the heap with priority at least \e p. |
|
285 |
void decrease(const Item &i, const Prio &p) { |
|
286 |
int idx = _iim[i]; |
|
287 |
bubbleUp(idx, Pair(i,p)); |
|
288 |
} |
|
289 |
|
|
290 |
/// \brief Increase the priority of an item to the given value. |
|
291 |
/// |
|
292 |
/// This function increases the priority of an item to the given value. |
|
293 |
/// \param i The item. |
|
294 |
/// \param p The priority. |
|
295 |
/// \pre \e i must be stored in the heap with priority at most \e p. |
|
296 |
void increase(const Item &i, const Prio &p) { |
|
297 |
int idx = _iim[i]; |
|
298 |
bubbleDown(idx, Pair(i,p), _data.size()); |
|
299 |
} |
|
300 |
|
|
301 |
/// \brief Return the state of an item. |
|
302 |
/// |
|
303 |
/// This method returns \c PRE_HEAP if the given item has never |
|
304 |
/// been in the heap, \c IN_HEAP if it is in the heap at the moment, |
|
305 |
/// and \c POST_HEAP otherwise. |
|
306 |
/// In the latter case it is possible that the item will get back |
|
307 |
/// to the heap again. |
|
308 |
/// \param i The item. |
|
309 |
State state(const Item &i) const { |
|
310 |
int s = _iim[i]; |
|
311 |
if (s>=0) s=0; |
|
312 |
return State(s); |
|
313 |
} |
|
314 |
|
|
315 |
/// \brief Set the state of an item in the heap. |
|
316 |
/// |
|
317 |
/// This function sets the state of the given item in the heap. |
|
318 |
/// It can be used to manually clear the heap when it is important |
|
319 |
/// to achive better time complexity. |
|
320 |
/// \param i The item. |
|
321 |
/// \param st The state. It should not be \c IN_HEAP. |
|
322 |
void state(const Item& i, State st) { |
|
323 |
switch (st) { |
|
324 |
case POST_HEAP: |
|
325 |
case PRE_HEAP: |
|
326 |
if (state(i) == IN_HEAP) erase(i); |
|
327 |
_iim[i] = st; |
|
328 |
break; |
|
329 |
case IN_HEAP: |
|
330 |
break; |
|
331 |
} |
|
332 |
} |
|
333 |
|
|
334 |
/// \brief Replace an item in the heap. |
|
335 |
/// |
|
336 |
/// This function replaces item \c i with item \c j. |
|
337 |
/// Item \c i must be in the heap, while \c j must be out of the heap. |
|
338 |
/// After calling this method, item \c i will be out of the |
|
339 |
/// heap and \c j will be in the heap with the same prioriority |
|
340 |
/// as item \c i had before. |
|
341 |
void replace(const Item& i, const Item& j) { |
|
342 |
int idx=_iim[i]; |
|
343 |
_iim.set(i, _iim[j]); |
|
344 |
_iim.set(j, idx); |
|
345 |
_data[idx].first=j; |
|
346 |
} |
|
347 |
|
|
348 |
}; // class KaryHeap |
|
349 |
|
|
350 |
} // namespace lemon |
|
351 |
|
|
352 |
#endif // LEMON_KARY_HEAP_H |
1 |
/* -*- mode: C++; indent-tabs-mode: nil; -*- |
|
2 |
* |
|
3 |
* This file is a part of LEMON, a generic C++ optimization library. |
|
4 |
* |
|
5 |
* Copyright (C) 2003-2009 |
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* Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport |
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* (Egervary Research Group on Combinatorial Optimization, EGRES). |
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* |
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* Permission to use, modify and distribute this software is granted |
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* provided that this copyright notice appears in all copies. For |
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* precise terms see the accompanying LICENSE file. |
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* |
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* This software is provided "AS IS" with no warranty of any kind, |
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* express or implied, and with no claim as to its suitability for any |
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* purpose. |
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* |
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*/ |
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|
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#ifndef LEMON_PAIRING_HEAP_H |
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#define LEMON_PAIRING_HEAP_H |
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|
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///\file |
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///\ingroup heaps |
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///\brief Pairing heap implementation. |
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|
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#include <vector> |
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#include <utility> |
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#include <functional> |
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#include <lemon/math.h> |
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|
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namespace lemon { |
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|
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/// \ingroup heaps |
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/// |
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///\brief Pairing Heap. |
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/// |
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/// This class implements the \e pairing \e heap data structure. |
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/// It fully conforms to the \ref concepts::Heap "heap concept". |
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/// |
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/// The methods \ref increase() and \ref erase() are not efficient |
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/// in a pairing heap. In case of many calls of these operations, |
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/// it is better to use other heap structure, e.g. \ref BinHeap |
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/// "binary heap". |
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/// |
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/// \tparam PR Type of the priorities of the items. |
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/// \tparam IM A read-writable item map with \c int values, used |
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/// internally to handle the cross references. |
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/// \tparam CMP A functor class for comparing the priorities. |
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/// The default is \c std::less<PR>. |
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#ifdef DOXYGEN |
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template <typename PR, typename IM, typename CMP> |
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#else |
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template <typename PR, typename IM, typename CMP = std::less<PR> > |
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#endif |
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class PairingHeap { |
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public: |
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/// Type of the item-int map. |
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typedef IM ItemIntMap; |
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/// Type of the priorities. |
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typedef PR Prio; |
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/// Type of the items stored in the heap. |
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typedef typename ItemIntMap::Key Item; |
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/// Functor type for comparing the priorities. |
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typedef CMP Compare; |
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|
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/// \brief Type to represent the states of the items. |
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/// |
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/// Each item has a state associated to it. It can be "in heap", |
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/// "pre-heap" or "post-heap". The latter two are indifferent from the |
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/// heap's point of view, but may be useful to the user. |
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/// |
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/// The item-int map must be initialized in such way that it assigns |
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/// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap. |
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enum State { |
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IN_HEAP = 0, ///< = 0. |
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PRE_HEAP = -1, ///< = -1. |
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POST_HEAP = -2 ///< = -2. |
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}; |
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|
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private: |
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class store; |
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|
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std::vector<store> _data; |
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int _min; |
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ItemIntMap &_iim; |
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Compare _comp; |
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int _num_items; |
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|
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public: |
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/// \brief Constructor. |
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/// |
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/// Constructor. |
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/// \param map A map that assigns \c int values to the items. |
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/// It is used internally to handle the cross references. |
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/// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item. |
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explicit PairingHeap(ItemIntMap &map) |
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: _min(0), _iim(map), _num_items(0) {} |
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|
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/// \brief Constructor. |
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/// |
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/// Constructor. |
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/// \param map A map that assigns \c int values to the items. |
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/// It is used internally to handle the cross references. |
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/// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item. |
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/// \param comp The function object used for comparing the priorities. |
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PairingHeap(ItemIntMap &map, const Compare &comp) |
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: _min(0), _iim(map), _comp(comp), _num_items(0) {} |
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|
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/// \brief The number of items stored in the heap. |
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/// |
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/// This function returns the number of items stored in the heap. |
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int size() const { return _num_items; } |
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|
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/// \brief Check if the heap is empty. |
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/// |
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/// This function returns \c true if the heap is empty. |
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bool empty() const { return _num_items==0; } |
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|
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/// \brief Make the heap empty. |
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/// |
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/// This functon makes the heap empty. |
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/// It does not change the cross reference map. If you want to reuse |
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/// a heap that is not surely empty, you should first clear it and |
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/// then you should set the cross reference map to \c PRE_HEAP |
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/// for each item. |
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void clear() { |
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_data.clear(); |
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_min = 0; |
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_num_items = 0; |
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} |
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|
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/// \brief Set the priority of an item or insert it, if it is |
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/// not stored in the heap. |
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/// |
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/// This method sets the priority of the given item if it is |
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/// already stored in the heap. Otherwise it inserts the given |
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/// item into the heap with the given priority. |
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/// \param item The item. |
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/// \param value The priority. |
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void set (const Item& item, const Prio& value) { |
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int i=_iim[item]; |
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if ( i>=0 && _data[i].in ) { |
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if ( _comp(value, _data[i].prio) ) decrease(item, value); |
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if ( _comp(_data[i].prio, value) ) increase(item, value); |
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} else push(item, value); |
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} |
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|
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/// \brief Insert an item into the heap with the given priority. |
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/// |
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/// This function inserts the given item into the heap with the |
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/// given priority. |
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/// \param item The item to insert. |
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/// \param value The priority of the item. |
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/// \pre \e item must not be stored in the heap. |
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void push (const Item& item, const Prio& value) { |
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int i=_iim[item]; |
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if( i<0 ) { |
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int s=_data.size(); |
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_iim.set(item, s); |
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store st; |
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st.name=item; |
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_data.push_back(st); |
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i=s; |
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} else { |
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_data[i].parent=_data[i].child=-1; |
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_data[i].left_child=false; |
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_data[i].degree=0; |
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_data[i].in=true; |
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} |
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|
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_data[i].prio=value; |
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|
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if ( _num_items!=0 ) { |
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if ( _comp( value, _data[_min].prio) ) { |
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fuse(i,_min); |
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_min=i; |
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} |
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else fuse(_min,i); |
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} |
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else _min=i; |
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|
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++_num_items; |
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} |
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|
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/// \brief Return the item having minimum priority. |
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/// |
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/// This function returns the item having minimum priority. |
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/// \pre The heap must be non-empty. |
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Item top() const { return _data[_min].name; } |
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|
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/// \brief The minimum priority. |
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/// |
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/// This function returns the minimum priority. |
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/// \pre The heap must be non-empty. |
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const Prio& prio() const { return _data[_min].prio; } |
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|
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/// \brief The priority of the given item. |
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/// |
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/// This function returns the priority of the given item. |
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/// \param item The item. |
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/// \pre \e item must be in the heap. |
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const Prio& operator[](const Item& item) const { |
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return _data[_iim[item]].prio; |
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} |
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|
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/// \brief Remove the item having minimum priority. |
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/// |
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/// This function removes the item having minimum priority. |
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/// \pre The heap must be non-empty. |
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void pop() { |
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std::vector<int> trees; |
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int i=0, child_right = 0; |
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_data[_min].in=false; |
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|
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if( -1!=_data[_min].child ) { |
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i=_data[_min].child; |
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trees.push_back(i); |
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_data[i].parent = -1; |
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_data[_min].child = -1; |
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|
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int ch=-1; |
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while( _data[i].child!=-1 ) { |
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ch=_data[i].child; |
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if( _data[ch].left_child && i==_data[ch].parent ) { |
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break; |
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} else { |
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if( _data[ch].left_child ) { |
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child_right=_data[ch].parent; |
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_data[ch].parent = i; |
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--_data[i].degree; |
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} |
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else { |
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child_right=ch; |
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_data[i].child=-1; |
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_data[i].degree=0; |
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} |
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_data[child_right].parent = -1; |
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trees.push_back(child_right); |
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i = child_right; |
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} |
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} |
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|
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int num_child = trees.size(); |
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int other; |
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for( i=0; i<num_child-1; i+=2 ) { |
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if ( !_comp(_data[trees[i]].prio, _data[trees[i+1]].prio) ) { |
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other=trees[i]; |
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trees[i]=trees[i+1]; |
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trees[i+1]=other; |
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} |
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fuse( trees[i], trees[i+1] ); |
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} |
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|
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i = (0==(num_child % 2)) ? num_child-2 : num_child-1; |
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while(i>=2) { |
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if ( _comp(_data[trees[i]].prio, _data[trees[i-2]].prio) ) { |
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other=trees[i]; |
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trees[i]=trees[i-2]; |
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trees[i-2]=other; |
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} |
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fuse( trees[i-2], trees[i] ); |
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i-=2; |
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} |
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_min = trees[0]; |
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} |
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else { |
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_min = _data[_min].child; |
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} |
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269 |
|
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if (_min >= 0) _data[_min].left_child = false; |
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--_num_items; |
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272 |
} |
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273 |
|
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/// \brief Remove the given item from the heap. |
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275 |
/// |
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276 |
/// This function removes the given item from the heap if it is |
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277 |
/// already stored. |
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278 |
/// \param item The item to delete. |
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279 |
/// \pre \e item must be in the heap. |
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280 |
void erase (const Item& item) { |
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281 |
int i=_iim[item]; |
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282 |
if ( i>=0 && _data[i].in ) { |
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283 |
decrease( item, _data[_min].prio-1 ); |
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284 |
pop(); |
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285 |
} |
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286 |
} |
|
287 |
|
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288 |
/// \brief Decrease the priority of an item to the given value. |
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289 |
/// |
|
290 |
/// This function decreases the priority of an item to the given value. |
|
291 |
/// \param item The item. |
|
292 |
/// \param value The priority. |
|
293 |
/// \pre \e item must be stored in the heap with priority at least \e value. |
|
294 |
void decrease (Item item, const Prio& value) { |
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295 |
int i=_iim[item]; |
|
296 |
_data[i].prio=value; |
|
297 |
int p=_data[i].parent; |
|
298 |
|
|
299 |
if( _data[i].left_child && i!=_data[p].child ) { |
|
300 |
p=_data[p].parent; |
|
301 |
} |
|
302 |
|
|
303 |
if ( p!=-1 && _comp(value,_data[p].prio) ) { |
|
304 |
cut(i,p); |
|
305 |
if ( _comp(_data[_min].prio,value) ) { |
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306 |
fuse(_min,i); |
|
307 |
} else { |
|
308 |
fuse(i,_min); |
|
309 |
_min=i; |
|
310 |
} |
|
311 |
} |
|
312 |
} |
|
313 |
|
|
314 |
/// \brief Increase the priority of an item to the given value. |
|
315 |
/// |
|
316 |
/// This function increases the priority of an item to the given value. |
|
317 |
/// \param item The item. |
|
318 |
/// \param value The priority. |
|
319 |
/// \pre \e item must be stored in the heap with priority at most \e value. |
|
320 |
void increase (Item item, const Prio& value) { |
|
321 |
erase(item); |
|
322 |
push(item,value); |
|
323 |
} |
|
324 |
|
|
325 |
/// \brief Return the state of an item. |
|
326 |
/// |
|
327 |
/// This method returns \c PRE_HEAP if the given item has never |
|
328 |
/// been in the heap, \c IN_HEAP if it is in the heap at the moment, |
|
329 |
/// and \c POST_HEAP otherwise. |
|
330 |
/// In the latter case it is possible that the item will get back |
|
331 |
/// to the heap again. |
|
332 |
/// \param item The item. |
|
333 |
State state(const Item &item) const { |
|
334 |
int i=_iim[item]; |
|
335 |
if( i>=0 ) { |
|
336 |
if( _data[i].in ) i=0; |
|
337 |
else i=-2; |
|
338 |
} |
|
339 |
return State(i); |
|
340 |
} |
|
341 |
|
|
342 |
/// \brief Set the state of an item in the heap. |
|
343 |
/// |
|
344 |
/// This function sets the state of the given item in the heap. |
|
345 |
/// It can be used to manually clear the heap when it is important |
|
346 |
/// to achive better time complexity. |
|
347 |
/// \param i The item. |
|
348 |
/// \param st The state. It should not be \c IN_HEAP. |
|
349 |
void state(const Item& i, State st) { |
|
350 |
switch (st) { |
|
351 |
case POST_HEAP: |
|
352 |
case PRE_HEAP: |
|
353 |
if (state(i) == IN_HEAP) erase(i); |
|
354 |
_iim[i]=st; |
|
355 |
break; |
|
356 |
case IN_HEAP: |
|
357 |
break; |
|
358 |
} |
|
359 |
} |
|
360 |
|
|
361 |
private: |
|
362 |
|
|
363 |
void cut(int a, int b) { |
|
364 |
int child_a; |
|
365 |
switch (_data[a].degree) { |
|
366 |
case 2: |
|
367 |
child_a = _data[_data[a].child].parent; |
|
368 |
if( _data[a].left_child ) { |
|
369 |
_data[child_a].left_child=true; |
|
370 |
_data[b].child=child_a; |
|
371 |
_data[child_a].parent=_data[a].parent; |
|
372 |
} |
|
373 |
else { |
|
374 |
_data[child_a].left_child=false; |
|
375 |
_data[child_a].parent=b; |
|
376 |
if( a!=_data[b].child ) |
|
377 |
_data[_data[b].child].parent=child_a; |
|
378 |
else |
|
379 |
_data[b].child=child_a; |
|
380 |
} |
|
381 |
--_data[a].degree; |
|
382 |
_data[_data[a].child].parent=a; |
|
383 |
break; |
|
384 |
|
|
385 |
case 1: |
|
386 |
child_a = _data[a].child; |
|
387 |
if( !_data[child_a].left_child ) { |
|
388 |
--_data[a].degree; |
|
389 |
if( _data[a].left_child ) { |
|
390 |
_data[child_a].left_child=true; |
|
391 |
_data[child_a].parent=_data[a].parent; |
|
392 |
_data[b].child=child_a; |
|
393 |
} |
|
394 |
else { |
|
395 |
_data[child_a].left_child=false; |
|
396 |
_data[child_a].parent=b; |
|
397 |
if( a!=_data[b].child ) |
|
398 |
_data[_data[b].child].parent=child_a; |
|
399 |
else |
|
400 |
_data[b].child=child_a; |
|
401 |
} |
|
402 |
_data[a].child=-1; |
|
403 |
} |
|
404 |
else { |
|
405 |
--_data[b].degree; |
|
406 |
if( _data[a].left_child ) { |
|
407 |
_data[b].child = |
|
408 |
(1==_data[b].degree) ? _data[a].parent : -1; |
|
409 |
} else { |
|
410 |
if (1==_data[b].degree) |
|
411 |
_data[_data[b].child].parent=b; |
|
412 |
else |
|
413 |
_data[b].child=-1; |
|
414 |
} |
|
415 |
} |
|
416 |
break; |
|
417 |
|
|
418 |
case 0: |
|
419 |
--_data[b].degree; |
|
420 |
if( _data[a].left_child ) { |
|
421 |
_data[b].child = |
|
422 |
(0!=_data[b].degree) ? _data[a].parent : -1; |
|
423 |
} else { |
|
424 |
if( 0!=_data[b].degree ) |
|
425 |
_data[_data[b].child].parent=b; |
|
426 |
else |
|
427 |
_data[b].child=-1; |
|
428 |
} |
|
429 |
break; |
|
430 |
} |
|
431 |
_data[a].parent=-1; |
|
432 |
_data[a].left_child=false; |
|
433 |
} |
|
434 |
|
|
435 |
void fuse(int a, int b) { |
|
436 |
int child_a = _data[a].child; |
|
437 |
int child_b = _data[b].child; |
|
438 |
_data[a].child=b; |
|
439 |
_data[b].parent=a; |
|
440 |
_data[b].left_child=true; |
|
441 |
|
|
442 |
if( -1!=child_a ) { |
|
443 |
_data[b].child=child_a; |
|
444 |
_data[child_a].parent=b; |
|
445 |
_data[child_a].left_child=false; |
|
446 |
++_data[b].degree; |
|
447 |
|
|
448 |
if( -1!=child_b ) { |
|
449 |
_data[b].child=child_b; |
|
450 |
_data[child_b].parent=child_a; |
|
451 |
} |
|
452 |
} |
|
453 |
else { ++_data[a].degree; } |
|
454 |
} |
|
455 |
|
|
456 |
class store { |
|
457 |
friend class PairingHeap; |
|
458 |
|
|
459 |
Item name; |
|
460 |
int parent; |
|
461 |
int child; |
|
462 |
bool left_child; |
|
463 |
int degree; |
|
464 |
bool in; |
|
465 |
Prio prio; |
|
466 |
|
|
467 |
store() : parent(-1), child(-1), left_child(false), degree(0), in(true) {} |
|
468 |
}; |
|
469 |
}; |
|
470 |
|
|
471 |
} //namespace lemon |
|
472 |
|
|
473 |
#endif //LEMON_PAIRING_HEAP_H |
|
474 |
... | ... |
@@ -226,14 +226,6 @@ |
226 | 226 |
*/ |
227 | 227 |
|
228 | 228 |
/** |
229 |
@defgroup matrices Matrices |
|
230 |
@ingroup datas |
|
231 |
\brief Two dimensional data storages implemented in LEMON. |
|
232 |
|
|
233 |
This group contains two dimensional data storages implemented in LEMON. |
|
234 |
*/ |
|
235 |
|
|
236 |
/** |
|
237 | 229 |
@defgroup paths Path Structures |
238 | 230 |
@ingroup datas |
239 | 231 |
\brief %Path structures implemented in LEMON. |
... | ... |
@@ -246,7 +238,36 @@ |
246 | 238 |
efficient to have e.g. the Dijkstra algorithm to store its result in |
247 | 239 |
any kind of path structure. |
248 | 240 |
|
249 |
\sa |
|
241 |
\sa \ref concepts::Path "Path concept" |
|
242 |
*/ |
|
243 |
|
|
244 |
/** |
|
245 |
@defgroup heaps Heap Structures |
|
246 |
@ingroup datas |
|
247 |
\brief %Heap structures implemented in LEMON. |
|
248 |
|
|
249 |
This group contains the heap structures implemented in LEMON. |
|
250 |
|
|
251 |
LEMON provides several heap classes. They are efficient implementations |
|
252 |
of the abstract data type \e priority \e queue. They store items with |
|
253 |
specified values called \e priorities in such a way that finding and |
|
254 |
removing the item with minimum priority are efficient. |
|
255 |
The basic operations are adding and erasing items, changing the priority |
|
256 |
of an item, etc. |
|
257 |
|
|
258 |
Heaps are crucial in several algorithms, such as Dijkstra and Prim. |
|
259 |
The heap implementations have the same interface, thus any of them can be |
|
260 |
used easily in such algorithms. |
|
261 |
|
|
262 |
\sa \ref concepts::Heap "Heap concept" |
|
263 |
*/ |
|
264 |
|
|
265 |
/** |
|
266 |
@defgroup matrices Matrices |
|
267 |
@ingroup datas |
|
268 |
\brief Two dimensional data storages implemented in LEMON. |
|
269 |
|
|
270 |
This group contains two dimensional data storages implemented in LEMON. |
|
250 | 271 |
*/ |
251 | 272 |
|
252 | 273 |
/** |
... | ... |
@@ -259,6 +280,28 @@ |
259 | 280 |
*/ |
260 | 281 |
|
261 | 282 |
/** |
283 |
@defgroup geomdat Geometric Data Structures |
|
284 |
@ingroup auxdat |
|
285 |
\brief Geometric data structures implemented in LEMON. |
|
286 |
|
|
287 |
This group contains geometric data structures implemented in LEMON. |
|
288 |
|
|
289 |
- \ref lemon::dim2::Point "dim2::Point" implements a two dimensional |
|
290 |
vector with the usual operations. |
|
291 |
- \ref lemon::dim2::Box "dim2::Box" can be used to determine the |
|
292 |
rectangular bounding box of a set of \ref lemon::dim2::Point |
|
293 |
"dim2::Point"'s. |
|
294 |
*/ |
|
295 |
|
|
296 |
/** |
|
297 |
@defgroup matrices Matrices |
|
298 |
@ingroup auxdat |
|
299 |
\brief Two dimensional data storages implemented in LEMON. |
|
300 |
|
|
301 |
This group contains two dimensional data storages implemented in LEMON. |
|
302 |
*/ |
|
303 |
|
|
304 |
/** |
|
262 | 305 |
@defgroup algs Algorithms |
263 | 306 |
\brief This group contains the several algorithms |
264 | 307 |
implemented in LEMON. |
... | ... |
@@ -298,6 +341,15 @@ |
298 | 341 |
*/ |
299 | 342 |
|
300 | 343 |
/** |
344 |
@defgroup spantree Minimum Spanning Tree Algorithms |
|
345 |
@ingroup algs |
|
346 |
\brief Algorithms for finding minimum cost spanning trees and arborescences. |
|
347 |
|
|
348 |
This group contains the algorithms for finding minimum cost spanning |
|
349 |
trees and arborescences. |
|
350 |
*/ |
|
351 |
|
|
352 |
/** |
|
301 | 353 |
@defgroup max_flow Maximum Flow Algorithms |
302 | 354 |
@ingroup algs |
303 | 355 |
\brief Algorithms for finding maximum flows. |
... | ... |
@@ -375,7 +427,7 @@ |
375 | 427 |
cut is the \f$X\f$ solution of the next optimization problem: |
376 | 428 |
|
377 | 429 |
\f[ \min_{X \subset V, X\not\in \{\emptyset, V\}} |
378 |
\sum_{uv\in A |
|
430 |
\sum_{uv\in A: u\in X, v\not\in X}cap(uv) \f] |
|
379 | 431 |
|
380 | 432 |
LEMON contains several algorithms related to minimum cut problems: |
381 | 433 |
|
... | ... |
@@ -391,30 +443,6 @@ |
391 | 443 |
*/ |
392 | 444 |
|
393 | 445 |
/** |
394 |
@defgroup graph_properties Connectivity and Other Graph Properties |
|
395 |
@ingroup algs |
|
396 |
\brief Algorithms for discovering the graph properties |
|
397 |
|
|
398 |
This group contains the algorithms for discovering the graph properties |
|
399 |
like connectivity, bipartiteness, euler property, simplicity etc. |
|
400 |
|
|
401 |
\image html edge_biconnected_components.png |
|
402 |
\image latex edge_biconnected_components.eps "bi-edge-connected components" width=\textwidth |
|
403 |
*/ |
|
404 |
|
|
405 |
/** |
|
406 |
@defgroup planar Planarity Embedding and Drawing |
|
407 |
@ingroup algs |
|
408 |
\brief Algorithms for planarity checking, embedding and drawing |
|
409 |
|
|
410 |
This group contains the algorithms for planarity checking, |
|
411 |
embedding and drawing. |
|
412 |
|
|
413 |
\image html planar.png |
|
414 |
\image latex planar.eps "Plane graph" width=\textwidth |
|
415 |
*/ |
|
416 |
|
|
417 |
/** |
|
418 | 446 |
@defgroup matching Matching Algorithms |
419 | 447 |
@ingroup algs |
420 | 448 |
\brief Algorithms for finding matchings in graphs and bipartite graphs. |
... | ... |
@@ -455,12 +483,36 @@ |
455 | 483 |
*/ |
456 | 484 |
|
457 | 485 |
/** |
458 |
@defgroup |
|
486 |
@defgroup graph_properties Connectivity and Other Graph Properties |
|
459 | 487 |
@ingroup algs |
460 |
\brief Algorithms for |
|
488 |
\brief Algorithms for discovering the graph properties |
|
461 | 489 |
|
462 |
This group contains the algorithms for finding minimum cost spanning |
|
463 |
trees and arborescences. |
|
490 |
This group contains the algorithms for discovering the graph properties |
|
491 |
like connectivity, bipartiteness, euler property, simplicity etc. |
|
492 |
|
|
493 |
\image html connected_components.png |
|
494 |
\image latex connected_components.eps "Connected components" width=\textwidth |
|
495 |
*/ |
|
496 |
|
|
497 |
/** |
|
498 |
@defgroup planar Planarity Embedding and Drawing |
|
499 |
@ingroup algs |
|
500 |
\brief Algorithms for planarity checking, embedding and drawing |
|
501 |
|
|
502 |
This group contains the algorithms for planarity checking, |
|
503 |
embedding and drawing. |
|
504 |
|
|
505 |
\image html planar.png |
|
506 |
\image latex planar.eps "Plane graph" width=\textwidth |
|
507 |
*/ |
|
508 |
|
|
509 |
/** |
|
510 |
@defgroup approx Approximation Algorithms |
|
511 |
@ingroup algs |
|
512 |
\brief Approximation algorithms. |
|
513 |
|
|
514 |
This group contains the approximation and heuristic algorithms |
|
515 |
implemented in LEMON. |
|
464 | 516 |
*/ |
465 | 517 |
|
466 | 518 |
/** |
... | ... |
@@ -473,15 +525,6 @@ |
473 | 525 |
*/ |
474 | 526 |
|
475 | 527 |
/** |
476 |
@defgroup approx Approximation Algorithms |
|
477 |
@ingroup algs |
|
478 |
\brief Approximation algorithms. |
|
479 |
|
|
480 |
This group contains the approximation and heuristic algorithms |
|
481 |
implemented in LEMON. |
|
482 |
*/ |
|
483 |
|
|
484 |
/** |
|
485 | 528 |
@defgroup gen_opt_group General Optimization Tools |
486 | 529 |
\brief This group contains some general optimization frameworks |
487 | 530 |
implemented in LEMON. |
... | ... |
@@ -587,7 +630,7 @@ |
587 | 630 |
*/ |
588 | 631 |
|
589 | 632 |
/** |
590 |
@defgroup dimacs_group DIMACS |
|
633 |
@defgroup dimacs_group DIMACS Format |
|
591 | 634 |
@ingroup io_group |
592 | 635 |
\brief Read and write files in DIMACS format |
593 | 636 |
|
... | ... |
@@ -649,6 +692,15 @@ |
649 | 692 |
*/ |
650 | 693 |
|
651 | 694 |
/** |
695 |
@defgroup tools Standalone Utility Applications |
|
696 |
|
|
697 |
Some utility applications are listed here. |
|
698 |
|
|
699 |
The standard compilation procedure (<tt>./configure;make</tt>) will compile |
|
700 |
them, as well. |
|
701 |
*/ |
|
702 |
|
|
703 |
/** |
|
652 | 704 |
\anchor demoprograms |
653 | 705 |
|
654 | 706 |
@defgroup demos Demo Programs |
... | ... |
@@ -660,13 +712,4 @@ |
660 | 712 |
<tt>make check</tt> commands. |
661 | 713 |
*/ |
662 | 714 |
|
663 |
/** |
|
664 |
@defgroup tools Standalone Utility Applications |
|
665 |
|
|
666 |
Some utility applications are listed here. |
|
667 |
|
|
668 |
The standard compilation procedure (<tt>./configure;make</tt>) will compile |
|
669 |
them, as well. |
|
670 |
*/ |
|
671 |
|
|
672 | 715 |
} |
... | ... |
@@ -57,8 +57,10 @@ |
57 | 57 |
lemon/adaptors.h \ |
58 | 58 |
lemon/arg_parser.h \ |
59 | 59 |
lemon/assert.h \ |
60 |
lemon/bellman_ford.h \ |
|
60 | 61 |
lemon/bfs.h \ |
61 | 62 |
lemon/bin_heap.h \ |
63 |
lemon/binom_heap.h \ |
|
62 | 64 |
lemon/bucket_heap.h \ |
63 | 65 |
lemon/cbc.h \ |
64 | 66 |
lemon/circulation.h \ |
... | ... |
@@ -78,12 +80,14 @@ |
78 | 80 |
lemon/error.h \ |
79 | 81 |
lemon/euler.h \ |
80 | 82 |
lemon/fib_heap.h \ |
83 |
lemon/fourary_heap.h \ |
|
81 | 84 |
lemon/full_graph.h \ |
82 | 85 |
lemon/glpk.h \ |
83 | 86 |
lemon/gomory_hu.h \ |
84 | 87 |
lemon/graph_to_eps.h \ |
85 | 88 |
lemon/grid_graph.h \ |
86 | 89 |
lemon/hypercube_graph.h \ |
90 |
lemon/kary_heap.h \ |
|
87 | 91 |
lemon/kruskal.h \ |
88 | 92 |
lemon/hao_orlin.h \ |
89 | 93 |
lemon/lgf_reader.h \ |
... | ... |
@@ -92,13 +96,13 @@ |
92 | 96 |
lemon/lp.h \ |
93 | 97 |
lemon/lp_base.h \ |
94 | 98 |
lemon/lp_skeleton.h \ |
95 |
lemon/list_graph.h \ |
|
96 | 99 |
lemon/maps.h \ |
97 | 100 |
lemon/matching.h \ |
98 | 101 |
lemon/math.h \ |
99 | 102 |
lemon/min_cost_arborescence.h \ |
100 | 103 |
lemon/nauty_reader.h \ |
101 | 104 |
lemon/network_simplex.h \ |
105 |
lemon/pairing_heap.h \ |
|
102 | 106 |
lemon/path.h \ |
103 | 107 |
lemon/preflow.h \ |
104 | 108 |
lemon/radix_heap.h \ |
... | ... |
@@ -47,7 +47,7 @@ |
47 | 47 |
/// |
48 | 48 |
///The type of the map that stores the predecessor |
49 | 49 |
///arcs of the shortest paths. |
50 |
///It must |
|
50 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
51 | 51 |
typedef typename Digraph::template NodeMap<typename Digraph::Arc> PredMap; |
52 | 52 |
///Instantiates a \c PredMap. |
53 | 53 |
|
... | ... |
@@ -62,7 +62,8 @@ |
62 | 62 |
///The type of the map that indicates which nodes are processed. |
63 | 63 |
|
64 | 64 |
///The type of the map that indicates which nodes are processed. |
65 |
///It must |
|
65 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
66 |
///By default it is a NullMap. |
|
66 | 67 |
typedef NullMap<typename Digraph::Node,bool> ProcessedMap; |
67 | 68 |
///Instantiates a \c ProcessedMap. |
68 | 69 |
|
... | ... |
@@ -81,7 +82,7 @@ |
81 | 82 |
///The type of the map that indicates which nodes are reached. |
82 | 83 |
|
83 | 84 |
///The type of the map that indicates which nodes are reached. |
84 |
///It must |
|
85 |
///It must conform to the \ref concepts::ReadWriteMap "ReadWriteMap" concept. |
|
85 | 86 |
typedef typename Digraph::template NodeMap<bool> ReachedMap; |
86 | 87 |
///Instantiates a \c ReachedMap. |
87 | 88 |
|
... | ... |
@@ -96,7 +97,7 @@ |
96 | 97 |
///The type of the map that stores the distances of the nodes. |
97 | 98 |
|
98 | 99 |
///The type of the map that stores the distances of the nodes. |
99 |
///It must |
|
100 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
100 | 101 |
typedef typename Digraph::template NodeMap<int> DistMap; |
101 | 102 |
///Instantiates a \c DistMap. |
102 | 103 |
|
... | ... |
@@ -225,7 +226,7 @@ |
225 | 226 |
/// |
226 | 227 |
///\ref named-templ-param "Named parameter" for setting |
227 | 228 |
///\c PredMap type. |
228 |
///It must |
|
229 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
229 | 230 |
template <class T> |
230 | 231 |
struct SetPredMap : public Bfs< Digraph, SetPredMapTraits<T> > { |
231 | 232 |
typedef Bfs< Digraph, SetPredMapTraits<T> > Create; |
... | ... |
@@ -245,7 +246,7 @@ |
245 | 246 |
/// |
246 | 247 |
///\ref named-templ-param "Named parameter" for setting |
247 | 248 |
///\c DistMap type. |
248 |
///It must |
|
249 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
249 | 250 |
template <class T> |
250 | 251 |
struct SetDistMap : public Bfs< Digraph, SetDistMapTraits<T> > { |
251 | 252 |
typedef Bfs< Digraph, SetDistMapTraits<T> > Create; |
... | ... |
@@ -265,7 +266,7 @@ |
265 | 266 |
/// |
266 | 267 |
///\ref named-templ-param "Named parameter" for setting |
267 | 268 |
///\c ReachedMap type. |
268 |
///It must |
|
269 |
///It must conform to the \ref concepts::ReadWriteMap "ReadWriteMap" concept. |
|
269 | 270 |
template <class T> |
270 | 271 |
struct SetReachedMap : public Bfs< Digraph, SetReachedMapTraits<T> > { |
271 | 272 |
typedef Bfs< Digraph, SetReachedMapTraits<T> > Create; |
... | ... |
@@ -285,7 +286,7 @@ |
285 | 286 |
/// |
286 | 287 |
///\ref named-templ-param "Named parameter" for setting |
287 | 288 |
///\c ProcessedMap type. |
288 |
///It must |
|
289 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
289 | 290 |
template <class T> |
290 | 291 |
struct SetProcessedMap : public Bfs< Digraph, SetProcessedMapTraits<T> > { |
291 | 292 |
typedef Bfs< Digraph, SetProcessedMapTraits<T> > Create; |
... | ... |
@@ -413,8 +414,8 @@ |
413 | 414 |
///\name Execution Control |
414 | 415 |
///The simplest way to execute the BFS algorithm is to use one of the |
415 | 416 |
///member functions called \ref run(Node) "run()".\n |
416 |
///If you need more control on the execution, first you have to call |
|
417 |
///\ref init(), then you can add several source nodes with |
|
417 |
///If you need better control on the execution, you have to call |
|
418 |
///\ref init() first, then you can add several source nodes with |
|
418 | 419 |
///\ref addSource(). Finally the actual path computation can be |
419 | 420 |
///performed with one of the \ref start() functions. |
420 | 421 |
|
... | ... |
@@ -737,9 +738,9 @@ |
737 | 738 |
|
738 | 739 |
///@{ |
739 | 740 |
|
740 |
///The shortest path to |
|
741 |
///The shortest path to the given node. |
|
741 | 742 |
|
742 |
///Returns the shortest path to |
|
743 |
///Returns the shortest path to the given node from the root(s). |
|
743 | 744 |
/// |
744 | 745 |
///\warning \c t should be reached from the root(s). |
745 | 746 |
/// |
... | ... |
@@ -747,9 +748,9 @@ |
747 | 748 |
///must be called before using this function. |
748 | 749 |
Path path(Node t) const { return Path(*G, *_pred, t); } |
749 | 750 |
|
750 |
///The distance of |
|
751 |
///The distance of the given node from the root(s). |
|
751 | 752 |
|
752 |
///Returns the distance of |
|
753 |
///Returns the distance of the given node from the root(s). |
|
753 | 754 |
/// |
754 | 755 |
///\warning If node \c v is not reached from the root(s), then |
755 | 756 |
///the return value of this function is undefined. |
... | ... |
@@ -758,29 +759,31 @@ |
758 | 759 |
///must be called before using this function. |
759 | 760 |
int dist(Node v) const { return (*_dist)[v]; } |
760 | 761 |
|
761 |
///Returns the 'previous arc' of the shortest path tree for a node. |
|
762 |
|
|
762 |
///\brief Returns the 'previous arc' of the shortest path tree for |
|
763 |
///the given node. |
|
764 |
/// |
|
763 | 765 |
///This function returns the 'previous arc' of the shortest path |
764 | 766 |
///tree for the node \c v, i.e. it returns the last arc of a |
765 | 767 |
///shortest path from a root to \c v. It is \c INVALID if \c v |
766 | 768 |
///is not reached from the root(s) or if \c v is a root. |
767 | 769 |
/// |
768 | 770 |
///The shortest path tree used here is equal to the shortest path |
769 |
///tree used in \ref predNode(). |
|
771 |
///tree used in \ref predNode() and \ref predMap(). |
|
770 | 772 |
/// |
771 | 773 |
///\pre Either \ref run(Node) "run()" or \ref init() |
772 | 774 |
///must be called before using this function. |
773 | 775 |
Arc predArc(Node v) const { return (*_pred)[v];} |
774 | 776 |
|
775 |
///Returns the 'previous node' of the shortest path tree for a node. |
|
776 |
|
|
777 |
///\brief Returns the 'previous node' of the shortest path tree for |
|
778 |
///the given node. |
|
779 |
/// |
|
777 | 780 |
///This function returns the 'previous node' of the shortest path |
778 | 781 |
///tree for the node \c v, i.e. it returns the last but one node |
779 |
/// |
|
782 |
///of a shortest path from a root to \c v. It is \c INVALID |
|
780 | 783 |
///if \c v is not reached from the root(s) or if \c v is a root. |
781 | 784 |
/// |
782 | 785 |
///The shortest path tree used here is equal to the shortest path |
783 |
///tree used in \ref predArc(). |
|
786 |
///tree used in \ref predArc() and \ref predMap(). |
|
784 | 787 |
/// |
785 | 788 |
///\pre Either \ref run(Node) "run()" or \ref init() |
786 | 789 |
///must be called before using this function. |
... | ... |
@@ -801,13 +804,13 @@ |
801 | 804 |
///predecessor arcs. |
802 | 805 |
/// |
803 | 806 |
///Returns a const reference to the node map that stores the predecessor |
804 |
///arcs, which form the shortest path tree. |
|
807 |
///arcs, which form the shortest path tree (forest). |
|
805 | 808 |
/// |
806 | 809 |
///\pre Either \ref run(Node) "run()" or \ref init() |
807 | 810 |
///must be called before using this function. |
808 | 811 |
const PredMap &predMap() const { return *_pred;} |
809 | 812 |
|
810 |
///Checks if |
|
813 |
///Checks if the given node is reached from the root(s). |
|
811 | 814 |
|
812 | 815 |
///Returns \c true if \c v is reached from the root(s). |
813 | 816 |
/// |
... | ... |
@@ -833,7 +836,7 @@ |
833 | 836 |
/// |
834 | 837 |
///The type of the map that stores the predecessor |
835 | 838 |
///arcs of the shortest paths. |
836 |
///It must |
|
839 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
837 | 840 |
typedef typename Digraph::template NodeMap<typename Digraph::Arc> PredMap; |
838 | 841 |
///Instantiates a PredMap. |
839 | 842 |
|
... | ... |
@@ -848,7 +851,7 @@ |
848 | 851 |
///The type of the map that indicates which nodes are processed. |
849 | 852 |
|
850 | 853 |
///The type of the map that indicates which nodes are processed. |
851 |
///It must |
|
854 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
852 | 855 |
///By default it is a NullMap. |
853 | 856 |
typedef NullMap<typename Digraph::Node,bool> ProcessedMap; |
854 | 857 |
///Instantiates a ProcessedMap. |
... | ... |
@@ -868,7 +871,7 @@ |
868 | 871 |
///The type of the map that indicates which nodes are reached. |
869 | 872 |
|
870 | 873 |
///The type of the map that indicates which nodes are reached. |
871 |
///It must |
|
874 |
///It must conform to the \ref concepts::ReadWriteMap "ReadWriteMap" concept. |
|
872 | 875 |
typedef typename Digraph::template NodeMap<bool> ReachedMap; |
873 | 876 |
///Instantiates a ReachedMap. |
874 | 877 |
|
... | ... |
@@ -883,7 +886,7 @@ |
883 | 886 |
///The type of the map that stores the distances of the nodes. |
884 | 887 |
|
885 | 888 |
///The type of the map that stores the distances of the nodes. |
886 |
///It must |
|
889 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
887 | 890 |
typedef typename Digraph::template NodeMap<int> DistMap; |
888 | 891 |
///Instantiates a DistMap. |
889 | 892 |
|
... | ... |
@@ -898,18 +901,14 @@ |
898 | 901 |
///The type of the shortest paths. |
899 | 902 |
|
900 | 903 |
///The type of the shortest paths. |
901 |
///It must |
|
904 |
///It must conform to the \ref concepts::Path "Path" concept. |
|
902 | 905 |
typedef lemon::Path<Digraph> Path; |
903 | 906 |
}; |
904 | 907 |
|
905 | 908 |
/// Default traits class used by BfsWizard |
906 | 909 |
|
907 |
/// To make it easier to use Bfs algorithm |
|
908 |
/// we have created a wizard class. |
|
909 |
/// This \ref BfsWizard class needs default traits, |
|
910 |
/// as well as the \ref Bfs class. |
|
911 |
/// The \ref BfsWizardBase is a class to be the default traits of the |
|
912 |
/// \ref BfsWizard class. |
|
910 |
/// Default traits class used by BfsWizard. |
|
911 |
/// \tparam GR The type of the digraph. |
|
913 | 912 |
template<class GR> |
914 | 913 |
class BfsWizardBase : public BfsWizardDefaultTraits<GR> |
915 | 914 |
{ |
... | ... |
@@ -937,7 +936,7 @@ |
937 | 936 |
public: |
938 | 937 |
/// Constructor. |
939 | 938 |
|
940 |
/// This constructor does not require parameters, |
|
939 |
/// This constructor does not require parameters, it initiates |
|
941 | 940 |
/// all of the attributes to \c 0. |
942 | 941 |
BfsWizardBase() : _g(0), _reached(0), _processed(0), _pred(0), |
943 | 942 |
_dist(0), _path(0), _di(0) {} |
... | ... |
@@ -967,7 +966,6 @@ |
967 | 966 |
{ |
968 | 967 |
typedef TR Base; |
969 | 968 |
|
970 |
///The type of the digraph the algorithm runs on. |
|
971 | 969 |
typedef typename TR::Digraph Digraph; |
972 | 970 |
|
973 | 971 |
typedef typename Digraph::Node Node; |
... | ... |
@@ -975,16 +973,10 @@ |
975 | 973 |
typedef typename Digraph::Arc Arc; |
976 | 974 |
typedef typename Digraph::OutArcIt OutArcIt; |
977 | 975 |
|
978 |
///\brief The type of the map that stores the predecessor |
|
979 |
///arcs of the shortest paths. |
|
980 | 976 |
typedef typename TR::PredMap PredMap; |
981 |
///\brief The type of the map that stores the distances of the nodes. |
|
982 | 977 |
typedef typename TR::DistMap DistMap; |
983 |
///\brief The type of the map that indicates which nodes are reached. |
|
984 | 978 |
typedef typename TR::ReachedMap ReachedMap; |
985 |
///\brief The type of the map that indicates which nodes are processed. |
|
986 | 979 |
typedef typename TR::ProcessedMap ProcessedMap; |
987 |
///The type of the shortest paths |
|
988 | 980 |
typedef typename TR::Path Path; |
989 | 981 |
|
990 | 982 |
public: |
... | ... |
@@ -1067,11 +1059,12 @@ |
1067 | 1059 |
static PredMap *createPredMap(const Digraph &) { return 0; }; |
1068 | 1060 |
SetPredMapBase(const TR &b) : TR(b) {} |
1069 | 1061 |
}; |
1070 |
///\brief \ref named-func-param "Named parameter" |
|
1071 |
///for setting PredMap object. |
|
1062 |
|
|
1063 |
///\brief \ref named-templ-param "Named parameter" for setting |
|
1064 |
///the predecessor map. |
|
1072 | 1065 |
/// |
1073 |
///\ref named-func-param "Named parameter" |
|
1074 |
///for setting PredMap object. |
|
1066 |
///\ref named-templ-param "Named parameter" function for setting |
|
1067 |
///the map that stores the predecessor arcs of the nodes. |
|
1075 | 1068 |
template<class T> |
1076 | 1069 |
BfsWizard<SetPredMapBase<T> > predMap(const T &t) |
1077 | 1070 |
{ |
... | ... |
@@ -1085,11 +1078,12 @@ |
1085 | 1078 |
static ReachedMap *createReachedMap(const Digraph &) { return 0; }; |
1086 | 1079 |
SetReachedMapBase(const TR &b) : TR(b) {} |
1087 | 1080 |
}; |
1088 |
///\brief \ref named-func-param "Named parameter" |
|
1089 |
///for setting ReachedMap object. |
|
1081 |
|
|
1082 |
///\brief \ref named-templ-param "Named parameter" for setting |
|
1083 |
///the reached map. |
|
1090 | 1084 |
/// |
1091 |
/// \ref named-func-param "Named parameter" |
|
1092 |
///for setting ReachedMap object. |
|
1085 |
///\ref named-templ-param "Named parameter" function for setting |
|
1086 |
///the map that indicates which nodes are reached. |
|
1093 | 1087 |
template<class T> |
1094 | 1088 |
BfsWizard<SetReachedMapBase<T> > reachedMap(const T &t) |
1095 | 1089 |
{ |
... | ... |
@@ -1103,11 +1097,13 @@ |
1103 | 1097 |
static DistMap *createDistMap(const Digraph &) { return 0; }; |
1104 | 1098 |
SetDistMapBase(const TR &b) : TR(b) {} |
1105 | 1099 |
}; |
1106 |
///\brief \ref named-func-param "Named parameter" |
|
1107 |
///for setting DistMap object. |
|
1100 |
|
|
1101 |
///\brief \ref named-templ-param "Named parameter" for setting |
|
1102 |
///the distance map. |
|
1108 | 1103 |
/// |
1109 |
/// \ref named-func-param "Named parameter" |
|
1110 |
///for setting DistMap object. |
|
1104 |
///\ref named-templ-param "Named parameter" function for setting |
|
1105 |
///the map that stores the distances of the nodes calculated |
|
1106 |
///by the algorithm. |
|
1111 | 1107 |
template<class T> |
1112 | 1108 |
BfsWizard<SetDistMapBase<T> > distMap(const T &t) |
1113 | 1109 |
{ |
... | ... |
@@ -1121,11 +1117,12 @@ |
1121 | 1117 |
static ProcessedMap *createProcessedMap(const Digraph &) { return 0; }; |
1122 | 1118 |
SetProcessedMapBase(const TR &b) : TR(b) {} |
1123 | 1119 |
}; |
1124 |
///\brief \ref named-func-param "Named parameter" |
|
1125 |
///for setting ProcessedMap object. |
|
1120 |
|
|
1121 |
///\brief \ref named-func-param "Named parameter" for setting |
|
1122 |
///the processed map. |
|
1126 | 1123 |
/// |
1127 |
/// \ref named-func-param "Named parameter" |
|
1128 |
///for setting ProcessedMap object. |
|
1124 |
///\ref named-templ-param "Named parameter" function for setting |
|
1125 |
///the map that indicates which nodes are processed. |
|
1129 | 1126 |
template<class T> |
1130 | 1127 |
BfsWizard<SetProcessedMapBase<T> > processedMap(const T &t) |
1131 | 1128 |
{ |
... | ... |
@@ -1264,7 +1261,7 @@ |
1264 | 1261 |
/// \brief The type of the map that indicates which nodes are reached. |
1265 | 1262 |
/// |
1266 | 1263 |
/// The type of the map that indicates which nodes are reached. |
1267 |
/// It must |
|
1264 |
/// It must conform to the \ref concepts::ReadWriteMap "ReadWriteMap" concept. |
|
1268 | 1265 |
typedef typename Digraph::template NodeMap<bool> ReachedMap; |
1269 | 1266 |
|
1270 | 1267 |
/// \brief Instantiates a ReachedMap. |
... | ... |
@@ -1425,8 +1422,8 @@ |
1425 | 1422 |
/// \name Execution Control |
1426 | 1423 |
/// The simplest way to execute the BFS algorithm is to use one of the |
1427 | 1424 |
/// member functions called \ref run(Node) "run()".\n |
1428 |
/// If you need more control on the execution, first you have to call |
|
1429 |
/// \ref init(), then you can add several source nodes with |
|
1425 |
/// If you need better control on the execution, you have to call |
|
1426 |
/// \ref init() first, then you can add several source nodes with |
|
1430 | 1427 |
/// \ref addSource(). Finally the actual path computation can be |
1431 | 1428 |
/// performed with one of the \ref start() functions. |
1432 | 1429 |
|
... | ... |
@@ -1735,7 +1732,7 @@ |
1735 | 1732 |
|
1736 | 1733 |
///@{ |
1737 | 1734 |
|
1738 |
/// \brief Checks if |
|
1735 |
/// \brief Checks if the given node is reached from the root(s). |
|
1739 | 1736 |
/// |
1740 | 1737 |
/// Returns \c true if \c v is reached from the root(s). |
1741 | 1738 |
/// |
... | ... |
@@ -19,9 +19,9 @@ |
19 | 19 |
#ifndef LEMON_BIN_HEAP_H |
20 | 20 |
#define LEMON_BIN_HEAP_H |
21 | 21 |
|
22 |
///\ingroup |
|
22 |
///\ingroup heaps |
|
23 | 23 |
///\file |
24 |
///\brief Binary |
|
24 |
///\brief Binary heap implementation. |
|
25 | 25 |
|
26 | 26 |
#include <vector> |
27 | 27 |
#include <utility> |
... | ... |
@@ -29,45 +29,41 @@ |
29 | 29 |
|
30 | 30 |
namespace lemon { |
31 | 31 |
|
32 |
///\ingroup |
|
32 |
/// \ingroup heaps |
|
33 | 33 |
/// |
34 |
///\brief |
|
34 |
/// \brief Binary heap data structure. |
|
35 | 35 |
/// |
36 |
///This class implements the \e binary \e heap data structure. |
|
36 |
/// This class implements the \e binary \e heap data structure. |
|
37 |
/// It fully conforms to the \ref concepts::Heap "heap concept". |
|
37 | 38 |
/// |
38 |
///A \e heap is a data structure for storing items with specified values |
|
39 |
///called \e priorities in such a way that finding the item with minimum |
|
40 |
///priority is efficient. \c CMP specifies the ordering of the priorities. |
|
41 |
///In a heap one can change the priority of an item, add or erase an |
|
42 |
///item, etc. |
|
43 |
/// |
|
44 |
///\tparam PR Type of the priority of the items. |
|
45 |
///\tparam IM A read and writable item map with int values, used internally |
|
46 |
///to handle the cross references. |
|
47 |
///\tparam CMP A functor class for the ordering of the priorities. |
|
48 |
///The default is \c std::less<PR>. |
|
49 |
/// |
|
50 |
///\sa FibHeap |
|
51 |
///\sa Dijkstra |
|
39 |
/// \tparam PR Type of the priorities of the items. |
|
40 |
/// \tparam IM A read-writable item map with \c int values, used |
|
41 |
/// internally to handle the cross references. |
|
42 |
/// \tparam CMP A functor class for comparing the priorities. |
|
43 |
/// The default is \c std::less<PR>. |
|
44 |
#ifdef DOXYGEN |
|
45 |
template <typename PR, typename IM, typename CMP> |
|
46 |
#else |
|
52 | 47 |
template <typename PR, typename IM, typename CMP = std::less<PR> > |
48 |
#endif |
|
53 | 49 |
class BinHeap { |
50 |
public: |
|
54 | 51 |
|
55 |
public: |
|
56 |
///\e |
|
52 |
/// Type of the item-int map. |
|
57 | 53 |
typedef IM ItemIntMap; |
58 |
/// |
|
54 |
/// Type of the priorities. |
|
59 | 55 |
typedef PR Prio; |
60 |
/// |
|
56 |
/// Type of the items stored in the heap. |
|
61 | 57 |
typedef typename ItemIntMap::Key Item; |
62 |
/// |
|
58 |
/// Type of the item-priority pairs. |
|
63 | 59 |
typedef std::pair<Item,Prio> Pair; |
64 |
/// |
|
60 |
/// Functor type for comparing the priorities. |
|
65 | 61 |
typedef CMP Compare; |
66 | 62 |
|
67 |
/// \brief Type to represent the |
|
63 |
/// \brief Type to represent the states of the items. |
|
68 | 64 |
/// |
69 |
/// Each Item element have a state associated to it. It may be "in heap", |
|
70 |
/// "pre heap" or "post heap". The latter two are indifferent from the |
|
65 |
/// Each item has a state associated to it. It can be "in heap", |
|
66 |
/// "pre-heap" or "post-heap". The latter two are indifferent from the |
|
71 | 67 |
/// heap's point of view, but may be useful to the user. |
72 | 68 |
/// |
73 | 69 |
/// The item-int map must be initialized in such way that it assigns |
... | ... |
@@ -84,42 +80,43 @@ |
84 | 80 |
ItemIntMap &_iim; |
85 | 81 |
|
86 | 82 |
public: |
87 |
|
|
83 |
|
|
84 |
/// \brief Constructor. |
|
88 | 85 |
/// |
89 |
/// The constructor. |
|
90 |
/// \param map should be given to the constructor, since it is used |
|
91 |
/// internally to handle the cross references. The value of the map |
|
92 |
/// must be \c PRE_HEAP (<tt>-1</tt>) for every item. |
|
86 |
/// Constructor. |
|
87 |
/// \param map A map that assigns \c int values to the items. |
|
88 |
/// It is used internally to handle the cross references. |
|
89 |
/// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item. |
|
93 | 90 |
explicit BinHeap(ItemIntMap &map) : _iim(map) {} |
94 | 91 |
|
95 |
/// \brief |
|
92 |
/// \brief Constructor. |
|
96 | 93 |
/// |
97 |
/// The constructor. |
|
98 |
/// \param map should be given to the constructor, since it is used |
|
99 |
/// internally to handle the cross references. The value of the map |
|
100 |
/// should be PRE_HEAP (-1) for each element. |
|
101 |
/// |
|
102 |
/// \param comp The comparator function object. |
|
94 |
/// Constructor. |
|
95 |
/// \param map A map that assigns \c int values to the items. |
|
96 |
/// It is used internally to handle the cross references. |
|
97 |
/// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item. |
|
98 |
/// \param comp The function object used for comparing the priorities. |
|
103 | 99 |
BinHeap(ItemIntMap &map, const Compare &comp) |
104 | 100 |
: _iim(map), _comp(comp) {} |
105 | 101 |
|
106 | 102 |
|
107 |
/// The number of items stored in the heap. |
|
103 |
/// \brief The number of items stored in the heap. |
|
108 | 104 |
/// |
109 |
/// |
|
105 |
/// This function returns the number of items stored in the heap. |
|
110 | 106 |
int size() const { return _data.size(); } |
111 | 107 |
|
112 |
/// \brief |
|
108 |
/// \brief Check if the heap is empty. |
|
113 | 109 |
/// |
114 |
/// |
|
110 |
/// This function returns \c true if the heap is empty. |
|
115 | 111 |
bool empty() const { return _data.empty(); } |
116 | 112 |
|
117 |
/// \brief Make |
|
113 |
/// \brief Make the heap empty. |
|
118 | 114 |
/// |
119 |
/// Make empty this heap. It does not change the cross reference map. |
|
120 |
/// If you want to reuse what is not surely empty you should first clear |
|
121 |
/// the heap and after that you should set the cross reference map for |
|
122 |
/// each item to \c PRE_HEAP. |
|
115 |
/// This functon makes the heap empty. |
|
116 |
/// It does not change the cross reference map. If you want to reuse |
|
117 |
/// a heap that is not surely empty, you should first clear it and |
|
118 |
/// then you should set the cross reference map to \c PRE_HEAP |
|
119 |
/// for each item. |
|
123 | 120 |
void clear() { |
124 | 121 |
_data.clear(); |
125 | 122 |
} |
... | ... |
@@ -127,12 +124,12 @@ |
127 | 124 |
private: |
128 | 125 |
static int parent(int i) { return (i-1)/2; } |
129 | 126 |
|
130 |
static int |
|
127 |
static int secondChild(int i) { return 2*i+2; } |
|
131 | 128 |
bool less(const Pair &p1, const Pair &p2) const { |
132 | 129 |
return _comp(p1.second, p2.second); |
133 | 130 |
} |
134 | 131 |
|
135 |
int |
|
132 |
int bubbleUp(int hole, Pair p) { |
|
136 | 133 |
int par = parent(hole); |
137 | 134 |
while( hole>0 && less(p,_data[par]) ) { |
138 | 135 |
move(_data[par],hole); |
... | ... |
@@ -143,8 +140,8 @@ |
143 | 140 |
return hole; |
144 | 141 |
} |
145 | 142 |
|
146 |
int bubble_down(int hole, Pair p, int length) { |
|
147 |
int child = second_child(hole); |
|
143 |
int bubbleDown(int hole, Pair p, int length) { |
|
144 |
int child = secondChild(hole); |
|
148 | 145 |
while(child < length) { |
149 | 146 |
if( less(_data[child-1], _data[child]) ) { |
150 | 147 |
--child; |
... | ... |
@@ -153,7 +150,7 @@ |
153 | 150 |
goto ok; |
154 | 151 |
move(_data[child], hole); |
155 | 152 |
hole = child; |
156 |
child = |
|
153 |
child = secondChild(hole); |
|
157 | 154 |
} |
158 | 155 |
child--; |
159 | 156 |
if( child<length && less(_data[child], p) ) { |
... | ... |
@@ -171,87 +168,91 @@ |
171 | 168 |
} |
172 | 169 |
|
173 | 170 |
public: |
171 |
|
|
174 | 172 |
/// \brief Insert a pair of item and priority into the heap. |
175 | 173 |
/// |
176 |
/// |
|
174 |
/// This function inserts \c p.first to the heap with priority |
|
175 |
/// \c p.second. |
|
177 | 176 |
/// \param p The pair to insert. |
177 |
/// \pre \c p.first must not be stored in the heap. |
|
178 | 178 |
void push(const Pair &p) { |
179 | 179 |
int n = _data.size(); |
180 | 180 |
_data.resize(n+1); |
181 |
|
|
181 |
bubbleUp(n, p); |
|
182 | 182 |
} |
183 | 183 |
|
184 |
/// \brief Insert an item into the heap with the given |
|
184 |
/// \brief Insert an item into the heap with the given priority. |
|
185 | 185 |
/// |
186 |
/// |
|
186 |
/// This function inserts the given item into the heap with the |
|
187 |
/// given priority. |
|
187 | 188 |
/// \param i The item to insert. |
188 | 189 |
/// \param p The priority of the item. |
190 |
/// \pre \e i must not be stored in the heap. |
|
189 | 191 |
void push(const Item &i, const Prio &p) { push(Pair(i,p)); } |
190 | 192 |
|
191 |
/// \brief |
|
193 |
/// \brief Return the item having minimum priority. |
|
192 | 194 |
/// |
193 |
/// This method returns the item with minimum priority relative to \c |
|
194 |
/// Compare. |
|
195 |
/// |
|
195 |
/// This function returns the item having minimum priority. |
|
196 |
/// \pre The heap must be non-empty. |
|
196 | 197 |
Item top() const { |
197 | 198 |
return _data[0].first; |
198 | 199 |
} |
199 | 200 |
|
200 |
/// \brief |
|
201 |
/// \brief The minimum priority. |
|
201 | 202 |
/// |
202 |
/// It returns the minimum priority relative to \c Compare. |
|
203 |
/// \pre The heap must be nonempty. |
|
203 |
/// This function returns the minimum priority. |
|
204 |
/// \pre The heap must be non-empty. |
|
204 | 205 |
Prio prio() const { |
205 | 206 |
return _data[0].second; |
206 | 207 |
} |
207 | 208 |
|
208 |
/// \brief |
|
209 |
/// \brief Remove the item having minimum priority. |
|
209 | 210 |
/// |
210 |
/// This method deletes the item with minimum priority relative to \c |
|
211 |
/// Compare from the heap. |
|
211 |
/// This function removes the item having minimum priority. |
|
212 | 212 |
/// \pre The heap must be non-empty. |
213 | 213 |
void pop() { |
214 | 214 |
int n = _data.size()-1; |
215 | 215 |
_iim.set(_data[0].first, POST_HEAP); |
216 | 216 |
if (n > 0) { |
217 |
|
|
217 |
bubbleDown(0, _data[n], n); |
|
218 | 218 |
} |
219 | 219 |
_data.pop_back(); |
220 | 220 |
} |
221 | 221 |
|
222 |
/// \brief |
|
222 |
/// \brief Remove the given item from the heap. |
|
223 | 223 |
/// |
224 |
/// This method deletes item \c i from the heap. |
|
225 |
/// \param i The item to erase. |
|
226 |
/// |
|
224 |
/// This function removes the given item from the heap if it is |
|
225 |
/// already stored. |
|
226 |
/// \param i The item to delete. |
|
227 |
/// \pre \e i must be in the heap. |
|
227 | 228 |
void erase(const Item &i) { |
228 | 229 |
int h = _iim[i]; |
229 | 230 |
int n = _data.size()-1; |
230 | 231 |
_iim.set(_data[h].first, POST_HEAP); |
231 | 232 |
if( h < n ) { |
232 |
if ( bubble_up(h, _data[n]) == h) { |
|
233 |
bubble_down(h, _data[n], n); |
|
233 |
if ( bubbleUp(h, _data[n]) == h) { |
|
234 |
bubbleDown(h, _data[n], n); |
|
234 | 235 |
} |
235 | 236 |
} |
236 | 237 |
_data.pop_back(); |
237 | 238 |
} |
238 | 239 |
|
239 |
|
|
240 |
/// \brief Returns the priority of \c i. |
|
240 |
/// \brief The priority of the given item. |
|
241 | 241 |
/// |
242 |
/// This function returns the priority of |
|
242 |
/// This function returns the priority of the given item. |
|
243 | 243 |
/// \param i The item. |
244 |
/// \pre \ |
|
244 |
/// \pre \e i must be in the heap. |
|
245 | 245 |
Prio operator[](const Item &i) const { |
246 | 246 |
int idx = _iim[i]; |
247 | 247 |
return _data[idx].second; |
248 | 248 |
} |
249 | 249 |
|
250 |
/// \brief \c i gets to the heap with priority \c p independently |
|
251 |
/// if \c i was already there. |
|
250 |
/// \brief Set the priority of an item or insert it, if it is |
|
251 |
/// not stored in the heap. |
|
252 | 252 |
/// |
253 |
/// This method calls \ref push(\c i, \c p) if \c i is not stored |
|
254 |
/// in the heap and sets the priority of \c i to \c p otherwise. |
|
253 |
/// This method sets the priority of the given item if it is |
|
254 |
/// already stored in the heap. Otherwise it inserts the given |
|
255 |
/// item into the heap with the given priority. |
|
255 | 256 |
/// \param i The item. |
256 | 257 |
/// \param p The priority. |
257 | 258 |
void set(const Item &i, const Prio &p) { |
... | ... |
@@ -260,44 +261,42 @@ |
260 | 261 |
push(i,p); |
261 | 262 |
} |
262 | 263 |
else if( _comp(p, _data[idx].second) ) { |
263 |
|
|
264 |
bubbleUp(idx, Pair(i,p)); |
|
264 | 265 |
} |
265 | 266 |
else { |
266 |
|
|
267 |
bubbleDown(idx, Pair(i,p), _data.size()); |
|
267 | 268 |
} |
268 | 269 |
} |
269 | 270 |
|
270 |
/// \brief |
|
271 |
/// \brief Decrease the priority of an item to the given value. |
|
271 | 272 |
/// |
272 |
/// This |
|
273 |
/// This function decreases the priority of an item to the given value. |
|
273 | 274 |
/// \param i The item. |
274 | 275 |
/// \param p The priority. |
275 |
/// \pre \c i must be stored in the heap with priority at least \c |
|
276 |
/// p relative to \c Compare. |
|
276 |
/// \pre \e i must be stored in the heap with priority at least \e p. |
|
277 | 277 |
void decrease(const Item &i, const Prio &p) { |
278 | 278 |
int idx = _iim[i]; |
279 |
|
|
279 |
bubbleUp(idx, Pair(i,p)); |
|
280 | 280 |
} |
281 | 281 |
|
282 |
/// \brief |
|
282 |
/// \brief Increase the priority of an item to the given value. |
|
283 | 283 |
/// |
284 |
/// This |
|
284 |
/// This function increases the priority of an item to the given value. |
|
285 | 285 |
/// \param i The item. |
286 | 286 |
/// \param p The priority. |
287 |
/// \pre \c i must be stored in the heap with priority at most \c |
|
288 |
/// p relative to \c Compare. |
|
287 |
/// \pre \e i must be stored in the heap with priority at most \e p. |
|
289 | 288 |
void increase(const Item &i, const Prio &p) { |
290 | 289 |
int idx = _iim[i]; |
291 |
|
|
290 |
bubbleDown(idx, Pair(i,p), _data.size()); |
|
292 | 291 |
} |
293 | 292 |
|
294 |
/// \brief Returns if \c item is in, has already been in, or has |
|
295 |
/// never been in the heap. |
|
293 |
/// \brief Return the state of an item. |
|
296 | 294 |
/// |
297 |
/// This method returns PRE_HEAP if \c item has never been in the |
|
298 |
/// heap, IN_HEAP if it is in the heap at the moment, and POST_HEAP |
|
299 |
/// otherwise. In the latter case it is possible that \c item will |
|
300 |
/// get back to the heap again. |
|
295 |
/// This method returns \c PRE_HEAP if the given item has never |
|
296 |
/// been in the heap, \c IN_HEAP if it is in the heap at the moment, |
|
297 |
/// and \c POST_HEAP otherwise. |
|
298 |
/// In the latter case it is possible that the item will get back |
|
299 |
/// to the heap again. |
|
301 | 300 |
/// \param i The item. |
302 | 301 |
State state(const Item &i) const { |
303 | 302 |
int s = _iim[i]; |
... | ... |
@@ -306,11 +305,11 @@ |
306 | 305 |
return State(s); |
307 | 306 |
} |
308 | 307 |
|
309 |
/// \brief |
|
308 |
/// \brief Set the state of an item in the heap. |
|
310 | 309 |
/// |
311 |
/// Sets the state of the \c item in the heap. It can be used to |
|
312 |
/// manually clear the heap when it is important to achive the |
|
313 |
/// |
|
310 |
/// This function sets the state of the given item in the heap. |
|
311 |
/// It can be used to manually clear the heap when it is important |
|
312 |
/// to achive better time complexity. |
|
314 | 313 |
/// \param i The item. |
315 | 314 |
/// \param st The state. It should not be \c IN_HEAP. |
316 | 315 |
void state(const Item& i, State st) { |
... | ... |
@@ -327,12 +326,13 @@ |
327 | 326 |
} |
328 | 327 |
} |
329 | 328 |
|
330 |
/// \brief |
|
329 |
/// \brief Replace an item in the heap. |
|
331 | 330 |
/// |
332 |
/// The \c i item is replaced with \c j item. The \c i item should |
|
333 |
/// be in the heap, while the \c j should be out of the heap. The |
|
334 |
/// \c i item will out of the heap and \c j will be in the heap |
|
335 |
/// with the same prioriority as prevoiusly the \c i item. |
|
331 |
/// This function replaces item \c i with item \c j. |
|
332 |
/// Item \c i must be in the heap, while \c j must be out of the heap. |
|
333 |
/// After calling this method, item \c i will be out of the |
|
334 |
/// heap and \c j will be in the heap with the same prioriority |
|
335 |
/// as item \c i had before. |
|
336 | 336 |
void replace(const Item& i, const Item& j) { |
337 | 337 |
int idx = _iim[i]; |
338 | 338 |
_iim.set(i, _iim[j]); |
... | ... |
@@ -537,7 +537,7 @@ |
537 | 537 |
typedef MapExtender<DefaultMap<Graph, Arc, _Value> > Parent; |
538 | 538 |
|
539 | 539 |
public: |
540 |
ArcMap(const Graph& _g) |
|
540 |
explicit ArcMap(const Graph& _g) |
|
541 | 541 |
: Parent(_g) {} |
542 | 542 |
ArcMap(const Graph& _g, const _Value& _v) |
543 | 543 |
: Parent(_g, _v) {} |
... | ... |
@@ -561,7 +561,7 @@ |
561 | 561 |
typedef MapExtender<DefaultMap<Graph, Edge, _Value> > Parent; |
562 | 562 |
|
563 | 563 |
public: |
564 |
EdgeMap(const Graph& _g) |
|
564 |
explicit EdgeMap(const Graph& _g) |
|
565 | 565 |
: Parent(_g) {} |
566 | 566 |
|
567 | 567 |
EdgeMap(const Graph& _g, const _Value& _v) |
... | ... |
@@ -604,7 +604,7 @@ |
604 | 604 |
typedef MapExtender<DefaultMap<Graph, Node, _Value> > Parent; |
605 | 605 |
|
606 | 606 |
public: |
607 |
NodeMap(const Graph& graph) |
|
607 |
explicit NodeMap(const Graph& graph) |
|
608 | 608 |
: Parent(graph) {} |
609 | 609 |
NodeMap(const Graph& graph, const _Value& value) |
610 | 610 |
: Parent(graph, value) {} |
... | ... |
@@ -628,7 +628,7 @@ |
628 | 628 |
typedef MapExtender<DefaultMap<Graph, Arc, _Value> > Parent; |
629 | 629 |
|
630 | 630 |
public: |
631 |
ArcMap(const Graph& graph) |
|
631 |
explicit ArcMap(const Graph& graph) |
|
632 | 632 |
: Parent(graph) {} |
633 | 633 |
ArcMap(const Graph& graph, const _Value& value) |
634 | 634 |
: Parent(graph, value) {} |
... | ... |
@@ -652,7 +652,7 @@ |
652 | 652 |
typedef MapExtender<DefaultMap<Graph, Edge, _Value> > Parent; |
653 | 653 |
|
654 | 654 |
public: |
655 |
EdgeMap(const Graph& graph) |
|
655 |
explicit EdgeMap(const Graph& graph) |
|
656 | 656 |
: Parent(graph) {} |
657 | 657 |
|
658 | 658 |
EdgeMap(const Graph& graph, const _Value& value) |
... | ... |
@@ -19,9 +19,9 @@ |
19 | 19 |
#ifndef LEMON_BUCKET_HEAP_H |
20 | 20 |
#define LEMON_BUCKET_HEAP_H |
21 | 21 |
|
22 |
///\ingroup |
|
22 |
///\ingroup heaps |
|
23 | 23 |
///\file |
24 |
///\brief Bucket |
|
24 |
///\brief Bucket heap implementation. |
|
25 | 25 |
|
26 | 26 |
#include <vector> |
27 | 27 |
#include <utility> |
... | ... |
@@ -53,35 +53,41 @@ |
53 | 53 |
|
54 | 54 |
} |
55 | 55 |
|
56 |
/// \ingroup |
|
56 |
/// \ingroup heaps |
|
57 | 57 |
/// |
58 |
/// \brief |
|
58 |
/// \brief Bucket heap data structure. |
|
59 | 59 |
/// |
60 |
/// This class implements the \e bucket \e heap data structure. A \e heap |
|
61 |
/// is a data structure for storing items with specified values called \e |
|
62 |
/// priorities in such a way that finding the item with minimum priority is |
|
63 |
/// efficient. The bucket heap is very simple implementation, it can store |
|
64 |
/// only integer priorities and it stores for each priority in the |
|
65 |
/// \f$ [0..C) \f$ range a list of items. So it should be used only when |
|
66 |
/// the |
|
60 |
/// This class implements the \e bucket \e heap data structure. |
|
61 |
/// It practically conforms to the \ref concepts::Heap "heap concept", |
|
62 |
/// but it has some limitations. |
|
67 | 63 |
/// |
68 |
/// \param IM A read and write Item int map, used internally |
|
69 |
/// to handle the cross references. |
|
70 |
/// \param MIN If the given parameter is false then instead of the |
|
71 |
/// minimum value the maximum can be retrivied with the top() and |
|
72 |
/// |
|
64 |
/// The bucket heap is a very simple structure. It can store only |
|
65 |
/// \c int priorities and it maintains a list of items for each priority |
|
66 |
/// in the range <tt>[0..C)</tt>. So it should only be used when the |
|
67 |
/// priorities are small. It is not intended to use as a Dijkstra heap. |
|
68 |
/// |
|
69 |
/// \tparam IM A read-writable item map with \c int values, used |
|
70 |
/// internally to handle the cross references. |
|
71 |
/// \tparam MIN Indicate if the heap is a \e min-heap or a \e max-heap. |
|
72 |
/// The default is \e min-heap. If this parameter is set to \c false, |
|
73 |
/// then the comparison is reversed, so the top(), prio() and pop() |
|
74 |
/// functions deal with the item having maximum priority instead of the |
|
75 |
/// minimum. |
|
76 |
/// |
|
77 |
/// \sa SimpleBucketHeap |
|
73 | 78 |
template <typename IM, bool MIN = true> |
74 | 79 |
class BucketHeap { |
75 | 80 |
|
76 | 81 |
public: |
77 |
/// \e |
|
78 |
typedef typename IM::Key Item; |
|
79 |
|
|
82 |
|
|
83 |
/// Type of the item-int map. |
|
84 |
typedef IM ItemIntMap; |
|
85 |
/// Type of the priorities. |
|
80 | 86 |
typedef int Prio; |
81 |
/// \e |
|
82 |
typedef std::pair<Item, Prio> Pair; |
|
83 |
/// \e |
|
84 |
typedef IM ItemIntMap; |
|
87 |
/// Type of the items stored in the heap. |
|
88 |
typedef typename ItemIntMap::Key Item; |
|
89 |
/// Type of the item-priority pairs. |
|
90 |
typedef std::pair<Item,Prio> Pair; |
|
85 | 91 |
|
86 | 92 |
private: |
87 | 93 |
|
... | ... |
@@ -89,10 +95,10 @@ |
89 | 95 |
|
90 | 96 |
public: |
91 | 97 |
|
92 |
/// \brief Type to represent the |
|
98 |
/// \brief Type to represent the states of the items. |
|
93 | 99 |
/// |
94 |
/// Each Item element have a state associated to it. It may be "in heap", |
|
95 |
/// "pre heap" or "post heap". The latter two are indifferent from the |
|
100 |
/// Each item has a state associated to it. It can be "in heap", |
|
101 |
/// "pre-heap" or "post-heap". The latter two are indifferent from the |
|
96 | 102 |
/// heap's point of view, but may be useful to the user. |
97 | 103 |
/// |
98 | 104 |
/// The item-int map must be initialized in such way that it assigns |
... | ... |
@@ -104,37 +110,39 @@ |
104 | 110 |
}; |
105 | 111 |
|
106 | 112 |
public: |
107 |
|
|
113 |
|
|
114 |
/// \brief Constructor. |
|
108 | 115 |
/// |
109 |
/// The constructor. |
|
110 |
/// \param map should be given to the constructor, since it is used |
|
111 |
/// internally to handle the cross references. The value of the map |
|
112 |
/// should be PRE_HEAP (-1) for each element. |
|
116 |
/// Constructor. |
|
117 |
/// \param map A map that assigns \c int values to the items. |
|
118 |
/// It is used internally to handle the cross references. |
|
119 |
/// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item. |
|
113 | 120 |
explicit BucketHeap(ItemIntMap &map) : _iim(map), _minimum(0) {} |
114 | 121 |
|
115 |
/// The number of items stored in the heap. |
|
122 |
/// \brief The number of items stored in the heap. |
|
116 | 123 |
/// |
117 |
/// |
|
124 |
/// This function returns the number of items stored in the heap. |
|
118 | 125 |
int size() const { return _data.size(); } |
119 | 126 |
|
120 |
/// \brief |
|
127 |
/// \brief Check if the heap is empty. |
|
121 | 128 |
/// |
122 |
/// |
|
129 |
/// This function returns \c true if the heap is empty. |
|
123 | 130 |
bool empty() const { return _data.empty(); } |
124 | 131 |
|
125 |
/// \brief Make |
|
132 |
/// \brief Make the heap empty. |
|
126 | 133 |
/// |
127 |
/// Make empty this heap. It does not change the cross reference |
|
128 |
/// map. If you want to reuse a heap what is not surely empty you |
|
129 |
/// should first clear the heap and after that you should set the |
|
130 |
/// cross reference map for each item to \c PRE_HEAP. |
|
134 |
/// This functon makes the heap empty. |
|
135 |
/// It does not change the cross reference map. If you want to reuse |
|
136 |
/// a heap that is not surely empty, you should first clear it and |
|
137 |
/// then you should set the cross reference map to \c PRE_HEAP |
|
138 |
/// for each item. |
|
131 | 139 |
void clear() { |
132 | 140 |
_data.clear(); _first.clear(); _minimum = 0; |
133 | 141 |
} |
134 | 142 |
|
135 | 143 |
private: |
136 | 144 |
|
137 |
void |
|
145 |
void relocateLast(int idx) { |
|
138 | 146 |
if (idx + 1 < int(_data.size())) { |
139 | 147 |
_data[idx] = _data.back(); |
140 | 148 |
if (_data[idx].prev != -1) { |
... | ... |
@@ -174,19 +182,24 @@ |
174 | 182 |
} |
175 | 183 |
|
176 | 184 |
public: |
185 |
|
|
177 | 186 |
/// \brief Insert a pair of item and priority into the heap. |
178 | 187 |
/// |
179 |
/// |
|
188 |
/// This function inserts \c p.first to the heap with priority |
|
189 |
/// \c p.second. |
|
180 | 190 |
/// \param p The pair to insert. |
191 |
/// \pre \c p.first must not be stored in the heap. |
|
181 | 192 |
void push(const Pair& p) { |
182 | 193 |
push(p.first, p.second); |
183 | 194 |
} |
184 | 195 |
|
185 | 196 |
/// \brief Insert an item into the heap with the given priority. |
186 | 197 |
/// |
187 |
/// |
|
198 |
/// This function inserts the given item into the heap with the |
|
199 |
/// given priority. |
|
188 | 200 |
/// \param i The item to insert. |
189 | 201 |
/// \param p The priority of the item. |
202 |
/// \pre \e i must not be stored in the heap. |
|
190 | 203 |
void push(const Item &i, const Prio &p) { |
191 | 204 |
int idx = _data.size(); |
192 | 205 |
_iim[i] = idx; |
... | ... |
@@ -197,10 +210,10 @@ |
197 | 210 |
} |
198 | 211 |
} |
199 | 212 |
|
200 |
/// \brief |
|
213 |
/// \brief Return the item having minimum priority. |
|
201 | 214 |
/// |
202 |
/// This method returns the item with minimum priority. |
|
203 |
/// \pre The heap must be nonempty. |
|
215 |
/// This function returns the item having minimum priority. |
|
216 |
/// \pre The heap must be non-empty. |
|
204 | 217 |
Item top() const { |
205 | 218 |
while (_first[_minimum] == -1) { |
206 | 219 |
Direction::increase(_minimum); |
... | ... |
@@ -208,10 +221,10 @@ |
208 | 221 |
return _data[_first[_minimum]].item; |
209 | 222 |
} |
210 | 223 |
|
211 |
/// \brief |
|
224 |
/// \brief The minimum priority. |
|
212 | 225 |
/// |
213 |
/// It returns the minimum priority. |
|
214 |
/// \pre The heap must be nonempty. |
|
226 |
/// This function returns the minimum priority. |
|
227 |
/// \pre The heap must be non-empty. |
|
215 | 228 |
Prio prio() const { |
216 | 229 |
while (_first[_minimum] == -1) { |
217 | 230 |
Direction::increase(_minimum); |
... | ... |
@@ -219,9 +232,9 @@ |
219 | 232 |
return _minimum; |
220 | 233 |
} |
221 | 234 |
|
222 |
/// \brief |
|
235 |
/// \brief Remove the item having minimum priority. |
|
223 | 236 |
/// |
224 |
/// This |
|
237 |
/// This function removes the item having minimum priority. |
|
225 | 238 |
/// \pre The heap must be non-empty. |
226 | 239 |
void pop() { |
227 | 240 |
while (_first[_minimum] == -1) { |
... | ... |
@@ -230,37 +243,38 @@ |
230 | 243 |
int idx = _first[_minimum]; |
231 | 244 |
_iim[_data[idx].item] = -2; |
232 | 245 |
unlace(idx); |
233 |
|
|
246 |
relocateLast(idx); |
|
234 | 247 |
} |
235 | 248 |
|
236 |
/// \brief |
|
249 |
/// \brief Remove the given item from the heap. |
|
237 | 250 |
/// |
238 |
/// This method deletes item \c i from the heap, if \c i was |
|
239 |
/// already stored in the heap. |
|
240 |
/// |
|
251 |
/// This function removes the given item from the heap if it is |
|
252 |
/// already stored. |
|
253 |
/// \param i The item to delete. |
|
254 |
/// \pre \e i must be in the heap. |
|
241 | 255 |
void erase(const Item &i) { |
242 | 256 |
int idx = _iim[i]; |
243 | 257 |
_iim[_data[idx].item] = -2; |
244 | 258 |
unlace(idx); |
245 |
|
|
259 |
relocateLast(idx); |
|
246 | 260 |
} |
247 | 261 |
|
248 |
|
|
249 |
/// \brief Returns the priority of \c i. |
|
262 |
/// \brief The priority of the given item. |
|
250 | 263 |
/// |
251 |
/// This function returns the priority of item \c i. |
|
252 |
/// \pre \c i must be in the heap. |
|
264 |
/// This function returns the priority of the given item. |
|
253 | 265 |
/// \param i The item. |
266 |
/// \pre \e i must be in the heap. |
|
254 | 267 |
Prio operator[](const Item &i) const { |
255 | 268 |
int idx = _iim[i]; |
256 | 269 |
return _data[idx].value; |
257 | 270 |
} |
258 | 271 |
|
259 |
/// \brief \c i gets to the heap with priority \c p independently |
|
260 |
/// if \c i was already there. |
|
272 |
/// \brief Set the priority of an item or insert it, if it is |
|
273 |
/// not stored in the heap. |
|
261 | 274 |
/// |
262 |
/// This method calls \ref push(\c i, \c p) if \c i is not stored |
|
263 |
/// in the heap and sets the priority of \c i to \c p otherwise. |
|
275 |
/// This method sets the priority of the given item if it is |
|
276 |
/// already stored in the heap. Otherwise it inserts the given |
|
277 |
/// item into the heap with the given priority. |
|
264 | 278 |
/// \param i The item. |
265 | 279 |
/// \param p The priority. |
266 | 280 |
void set(const Item &i, const Prio &p) { |
... | ... |
@@ -274,13 +288,12 @@ |
274 | 288 |
} |
275 | 289 |
} |
276 | 290 |
|
277 |
/// \brief |
|
291 |
/// \brief Decrease the priority of an item to the given value. |
|
278 | 292 |
/// |
279 |
/// This method decreases the priority of item \c i to \c p. |
|
280 |
/// \pre \c i must be stored in the heap with priority at least \c |
|
281 |
/// |
|
293 |
/// This function decreases the priority of an item to the given value. |
|
282 | 294 |
/// \param i The item. |
283 | 295 |
/// \param p The priority. |
296 |
/// \pre \e i must be stored in the heap with priority at least \e p. |
|
284 | 297 |
void decrease(const Item &i, const Prio &p) { |
285 | 298 |
int idx = _iim[i]; |
286 | 299 |
unlace(idx); |
... | ... |
@@ -291,13 +304,12 @@ |
291 | 304 |
lace(idx); |
292 | 305 |
} |
293 | 306 |
|
294 |
/// \brief |
|
307 |
/// \brief Increase the priority of an item to the given value. |
|
295 | 308 |
/// |
296 |
/// This method sets the priority of item \c i to \c p. |
|
297 |
/// \pre \c i must be stored in the heap with priority at most \c |
|
298 |
/// |
|
309 |
/// This function increases the priority of an item to the given value. |
|
299 | 310 |
/// \param i The item. |
300 | 311 |
/// \param p The priority. |
312 |
/// \pre \e i must be stored in the heap with priority at most \e p. |
|
301 | 313 |
void increase(const Item &i, const Prio &p) { |
302 | 314 |
int idx = _iim[i]; |
303 | 315 |
unlace(idx); |
... | ... |
@@ -305,13 +317,13 @@ |
305 | 317 |
lace(idx); |
306 | 318 |
} |
307 | 319 |
|
308 |
/// \brief Returns if \c item is in, has already been in, or has |
|
309 |
/// never been in the heap. |
|
320 |
/// \brief Return the state of an item. |
|
310 | 321 |
/// |
311 |
/// This method returns PRE_HEAP if \c item has never been in the |
|
312 |
/// heap, IN_HEAP if it is in the heap at the moment, and POST_HEAP |
|
313 |
/// otherwise. In the latter case it is possible that \c item will |
|
314 |
/// get back to the heap again. |
|
322 |
/// This method returns \c PRE_HEAP if the given item has never |
|
323 |
/// been in the heap, \c IN_HEAP if it is in the heap at the moment, |
|
324 |
/// and \c POST_HEAP otherwise. |
|
325 |
/// In the latter case it is possible that the item will get back |
|
326 |
/// to the heap again. |
|
315 | 327 |
/// \param i The item. |
316 | 328 |
State state(const Item &i) const { |
317 | 329 |
int idx = _iim[i]; |
... | ... |
@@ -319,11 +331,11 @@ |
319 | 331 |
return State(idx); |
320 | 332 |
} |
321 | 333 |
|
322 |
/// \brief |
|
334 |
/// \brief Set the state of an item in the heap. |
|
323 | 335 |
/// |
324 |
/// Sets the state of the \c item in the heap. It can be used to |
|
325 |
/// manually clear the heap when it is important to achive the |
|
326 |
/// |
|
336 |
/// This function sets the state of the given item in the heap. |
|
337 |
/// It can be used to manually clear the heap when it is important |
|
338 |
/// to achive better time complexity. |
|
327 | 339 |
/// \param i The item. |
328 | 340 |
/// \param st The state. It should not be \c IN_HEAP. |
329 | 341 |
void state(const Item& i, State st) { |
... | ... |
@@ -359,33 +371,44 @@ |
359 | 371 |
|
360 | 372 |
}; // class BucketHeap |
361 | 373 |
|
362 |
/// \ingroup |
|
374 |
/// \ingroup heaps |
|
363 | 375 |
/// |
364 |
/// \brief |
|
376 |
/// \brief Simplified bucket heap data structure. |
|
365 | 377 |
/// |
366 | 378 |
/// This class implements a simplified \e bucket \e heap data |
367 |
/// structure. It does not provide some functionality but it faster |
|
368 |
/// and simplier data structure than the BucketHeap. The main |
|
369 |
/// difference is that the BucketHeap stores for every key a double |
|
370 |
/// linked list while this class stores just simple lists. In the |
|
371 |
/// other way it does not support erasing each elements just the |
|
372 |
/// minimal and it does not supports key increasing, decreasing. |
|
379 |
/// structure. It does not provide some functionality, but it is |
|
380 |
/// faster and simpler than BucketHeap. The main difference is |
|
381 |
/// that BucketHeap stores a doubly-linked list for each key while |
|
382 |
/// this class stores only simply-linked lists. It supports erasing |
|
383 |
/// only for the item having minimum priority and it does not support |
|
384 |
/// key increasing and decreasing. |
|
373 | 385 |
/// |
374 |
/// \param IM A read and write Item int map, used internally |
|
375 |
/// to handle the cross references. |
|
376 |
/// \param MIN If the given parameter is false then instead of the |
|
377 |
/// minimum value the maximum can be retrivied with the top() and |
|
378 |
/// |
|
386 |
/// Note that this implementation does not conform to the |
|
387 |
/// \ref concepts::Heap "heap concept" due to the lack of some |
|
388 |
/// functionality. |
|
389 |
/// |
|
390 |
/// \tparam IM A read-writable item map with \c int values, used |
|
391 |
/// internally to handle the cross references. |
|
392 |
/// \tparam MIN Indicate if the heap is a \e min-heap or a \e max-heap. |
|
393 |
/// The default is \e min-heap. If this parameter is set to \c false, |
|
394 |
/// then the comparison is reversed, so the top(), prio() and pop() |
|
395 |
/// functions deal with the item having maximum priority instead of the |
|
396 |
/// minimum. |
|
379 | 397 |
/// |
380 | 398 |
/// \sa BucketHeap |
381 | 399 |
template <typename IM, bool MIN = true > |
382 | 400 |
class SimpleBucketHeap { |
383 | 401 |
|
384 | 402 |
public: |
385 |
|
|
403 |
|
|
404 |
/// Type of the item-int map. |
|
405 |
typedef IM ItemIntMap; |
|
406 |
/// Type of the priorities. |
|
386 | 407 |
typedef int Prio; |
387 |
typedef std::pair<Item, Prio> Pair; |
|
388 |
typedef IM ItemIntMap; |
|
408 |
/// Type of the items stored in the heap. |
|
409 |
typedef typename ItemIntMap::Key Item; |
|
410 |
/// Type of the item-priority pairs. |
|
411 |
typedef std::pair<Item,Prio> Pair; |
|
389 | 412 |
|
390 | 413 |
private: |
391 | 414 |
|
... | ... |
@@ -393,10 +416,10 @@ |
393 | 416 |
|
394 | 417 |
public: |
395 | 418 |
|
396 |
/// \brief Type to represent the |
|
419 |
/// \brief Type to represent the states of the items. |
|
397 | 420 |
/// |
398 |
/// Each Item element have a state associated to it. It may be "in heap", |
|
399 |
/// "pre heap" or "post heap". The latter two are indifferent from the |
|
421 |
/// Each item has a state associated to it. It can be "in heap", |
|
422 |
/// "pre-heap" or "post-heap". The latter two are indifferent from the |
|
400 | 423 |
/// heap's point of view, but may be useful to the user. |
401 | 424 |
/// |
402 | 425 |
/// The item-int map must be initialized in such way that it assigns |
... | ... |
@@ -409,48 +432,53 @@ |
409 | 432 |
|
410 | 433 |
public: |
411 | 434 |
|
412 |
/// \brief |
|
435 |
/// \brief Constructor. |
|
413 | 436 |
/// |
414 |
/// The constructor. |
|
415 |
/// \param map should be given to the constructor, since it is used |
|
416 |
/// internally to handle the cross references. The value of the map |
|
417 |
/// should be PRE_HEAP (-1) for each element. |
|
437 |
/// Constructor. |
|
438 |
/// \param map A map that assigns \c int values to the items. |
|
439 |
/// It is used internally to handle the cross references. |
|
440 |
/// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item. |
|
418 | 441 |
explicit SimpleBucketHeap(ItemIntMap &map) |
419 | 442 |
: _iim(map), _free(-1), _num(0), _minimum(0) {} |
420 | 443 |
|
421 |
/// \brief |
|
444 |
/// \brief The number of items stored in the heap. |
|
422 | 445 |
/// |
423 |
/// |
|
446 |
/// This function returns the number of items stored in the heap. |
|
424 | 447 |
int size() const { return _num; } |
425 | 448 |
|
426 |
/// \brief |
|
449 |
/// \brief Check if the heap is empty. |
|
427 | 450 |
/// |
428 |
/// |
|
451 |
/// This function returns \c true if the heap is empty. |
|
429 | 452 |
bool empty() const { return _num == 0; } |
430 | 453 |
|
431 |
/// \brief Make |
|
454 |
/// \brief Make the heap empty. |
|
432 | 455 |
/// |
433 |
/// Make empty this heap. It does not change the cross reference |
|
434 |
/// map. If you want to reuse a heap what is not surely empty you |
|
435 |
/// should first clear the heap and after that you should set the |
|
436 |
/// cross reference map for each item to \c PRE_HEAP. |
|
456 |
/// This functon makes the heap empty. |
|
457 |
/// It does not change the cross reference map. If you want to reuse |
|
458 |
/// a heap that is not surely empty, you should first clear it and |
|
459 |
/// then you should set the cross reference map to \c PRE_HEAP |
|
460 |
/// for each item. |
|
437 | 461 |
void clear() { |
438 | 462 |
_data.clear(); _first.clear(); _free = -1; _num = 0; _minimum = 0; |
439 | 463 |
} |
440 | 464 |
|
441 | 465 |
/// \brief Insert a pair of item and priority into the heap. |
442 | 466 |
/// |
443 |
/// |
|
467 |
/// This function inserts \c p.first to the heap with priority |
|
468 |
/// \c p.second. |
|
444 | 469 |
/// \param p The pair to insert. |
470 |
/// \pre \c p.first must not be stored in the heap. |
|
445 | 471 |
void push(const Pair& p) { |
446 | 472 |
push(p.first, p.second); |
447 | 473 |
} |
448 | 474 |
|
449 | 475 |
/// \brief Insert an item into the heap with the given priority. |
450 | 476 |
/// |
451 |
/// |
|
477 |
/// This function inserts the given item into the heap with the |
|
478 |
/// given priority. |
|
452 | 479 |
/// \param i The item to insert. |
453 | 480 |
/// \param p The priority of the item. |
481 |
/// \pre \e i must not be stored in the heap. |
|
454 | 482 |
void push(const Item &i, const Prio &p) { |
455 | 483 |
int idx; |
456 | 484 |
if (_free == -1) { |
... | ... |
@@ -471,10 +499,10 @@ |
471 | 499 |
++_num; |
472 | 500 |
} |
473 | 501 |
|
474 |
/// \brief |
|
502 |
/// \brief Return the item having minimum priority. |
|
475 | 503 |
/// |
476 |
/// This method returns the item with minimum priority. |
|
477 |
/// \pre The heap must be nonempty. |
|
504 |
/// This function returns the item having minimum priority. |
|
505 |
/// \pre The heap must be non-empty. |
|
478 | 506 |
Item top() const { |
479 | 507 |
while (_first[_minimum] == -1) { |
480 | 508 |
Direction::increase(_minimum); |
... | ... |
@@ -482,10 +510,10 @@ |
482 | 510 |
return _data[_first[_minimum]].item; |
483 | 511 |
} |
484 | 512 |
|
485 |
/// \brief |
|
513 |
/// \brief The minimum priority. |
|
486 | 514 |
/// |
487 |
/// It returns the minimum priority. |
|
488 |
/// \pre The heap must be nonempty. |
|
515 |
/// This function returns the minimum priority. |
|
516 |
/// \pre The heap must be non-empty. |
|
489 | 517 |
Prio prio() const { |
490 | 518 |
while (_first[_minimum] == -1) { |
491 | 519 |
Direction::increase(_minimum); |
... | ... |
@@ -493,9 +521,9 @@ |
493 | 521 |
return _minimum; |
494 | 522 |
} |
495 | 523 |
|
496 |
/// \brief |
|
524 |
/// \brief Remove the item having minimum priority. |
|
497 | 525 |
/// |
498 |
/// This |
|
526 |
/// This function removes the item having minimum priority. |
|
499 | 527 |
/// \pre The heap must be non-empty. |
500 | 528 |
void pop() { |
501 | 529 |
while (_first[_minimum] == -1) { |
... | ... |
@@ -509,16 +537,15 @@ |
509 | 537 |
--_num; |
510 | 538 |
} |
511 | 539 |
|
512 |
/// \brief |
|
540 |
/// \brief The priority of the given item. |
|
513 | 541 |
/// |
514 |
/// This function returns the priority of item \c i. |
|
515 |
/// \warning This operator is not a constant time function |
|
516 |
/// because it scans the whole data structure to find the proper |
|
517 |
/// value. |
|
518 |
/// |
|
542 |
/// This function returns the priority of the given item. |
|
519 | 543 |
/// \param i The item. |
544 |
/// \pre \e i must be in the heap. |
|
545 |
/// \warning This operator is not a constant time function because |
|
546 |
/// it scans the whole data structure to find the proper value. |
|
520 | 547 |
Prio operator[](const Item &i) const { |
521 |
for (int k = 0; k < _first.size(); ++k) { |
|
548 |
for (int k = 0; k < int(_first.size()); ++k) { |
|
522 | 549 |
int idx = _first[k]; |
523 | 550 |
while (idx != -1) { |
524 | 551 |
if (_data[idx].item == i) { |
... | ... |
@@ -530,13 +557,13 @@ |
530 | 557 |
return -1; |
531 | 558 |
} |
532 | 559 |
|
533 |
/// \brief Returns if \c item is in, has already been in, or has |
|
534 |
/// never been in the heap. |
|
560 |
/// \brief Return the state of an item. |
|
535 | 561 |
/// |
536 |
/// This method returns PRE_HEAP if \c item has never been in the |
|
537 |
/// heap, IN_HEAP if it is in the heap at the moment, and POST_HEAP |
|
538 |
/// otherwise. In the latter case it is possible that \c item will |
|
539 |
/// get back to the heap again. |
|
562 |
/// This method returns \c PRE_HEAP if the given item has never |
|
563 |
/// been in the heap, \c IN_HEAP if it is in the heap at the moment, |
|
564 |
/// and \c POST_HEAP otherwise. |
|
565 |
/// In the latter case it is possible that the item will get back |
|
566 |
/// to the heap again. |
|
540 | 567 |
/// \param i The item. |
541 | 568 |
State state(const Item &i) const { |
542 | 569 |
int idx = _iim[i]; |
... | ... |
@@ -72,7 +72,11 @@ |
72 | 72 |
/// The type of the map that stores the flow values. |
73 | 73 |
/// It must conform to the \ref concepts::ReadWriteMap "ReadWriteMap" |
74 | 74 |
/// concept. |
75 |
#ifdef DOXYGEN |
|
76 |
typedef GR::ArcMap<Value> FlowMap; |
|
77 |
#else |
|
75 | 78 |
typedef typename Digraph::template ArcMap<Value> FlowMap; |
79 |
#endif |
|
76 | 80 |
|
77 | 81 |
/// \brief Instantiates a FlowMap. |
78 | 82 |
/// |
... | ... |
@@ -87,9 +91,12 @@ |
87 | 91 |
/// |
88 | 92 |
/// The elevator type used by the algorithm. |
89 | 93 |
/// |
90 |
/// \sa Elevator |
|
91 |
/// \sa LinkedElevator |
|
94 |
/// \sa Elevator, LinkedElevator |
|
95 |
#ifdef DOXYGEN |
|
96 |
typedef lemon::Elevator<GR, GR::Node> Elevator; |
|
97 |
#else |
|
92 | 98 |
typedef lemon::Elevator<Digraph, typename Digraph::Node> Elevator; |
99 |
#endif |
|
93 | 100 |
|
94 | 101 |
/// \brief Instantiates an Elevator. |
95 | 102 |
/// |
... | ... |
@@ -450,25 +457,27 @@ |
450 | 457 |
return *_level; |
451 | 458 |
} |
452 | 459 |
|
453 |
/// \brief Sets the tolerance used by algorithm. |
|
460 |
/// \brief Sets the tolerance used by the algorithm. |
|
454 | 461 |
/// |
455 |
/// Sets the tolerance used by algorithm. |
|
456 |
Circulation& tolerance(const Tolerance& tolerance) const { |
|
462 |
/// Sets the tolerance object used by the algorithm. |
|
463 |
/// \return <tt>(*this)</tt> |
|
464 |
Circulation& tolerance(const Tolerance& tolerance) { |
|
457 | 465 |
_tol = tolerance; |
458 | 466 |
return *this; |
459 | 467 |
} |
460 | 468 |
|
461 | 469 |
/// \brief Returns a const reference to the tolerance. |
462 | 470 |
/// |
463 |
/// Returns a const reference to the tolerance |
|
471 |
/// Returns a const reference to the tolerance object used by |
|
472 |
/// the algorithm. |
|
464 | 473 |
const Tolerance& tolerance() const { |
465 |
return |
|
474 |
return _tol; |
|
466 | 475 |
} |
467 | 476 |
|
468 | 477 |
/// \name Execution Control |
469 | 478 |
/// The simplest way to execute the algorithm is to call \ref run().\n |
470 |
/// If you need more control on the initial solution or the execution, |
|
471 |
/// first you have to call one of the \ref init() functions, then |
|
479 |
/// If you need better control on the initial solution or the execution, |
|
480 |
/// you have to call one of the \ref init() functions first, then |
|
472 | 481 |
/// the \ref start() function. |
473 | 482 |
|
474 | 483 |
///@{ |
... | ... |
@@ -16,13 +16,13 @@ |
16 | 16 |
* |
17 | 17 |
*/ |
18 | 18 |
|
19 |
#ifndef LEMON_CONCEPTS_HEAP_H |
|
20 |
#define LEMON_CONCEPTS_HEAP_H |
|
21 |
|
|
19 | 22 |
///\ingroup concept |
20 | 23 |
///\file |
21 | 24 |
///\brief The concept of heaps. |
22 | 25 |
|
23 |
#ifndef LEMON_CONCEPTS_HEAP_H |
|
24 |
#define LEMON_CONCEPTS_HEAP_H |
|
25 |
|
|
26 | 26 |
#include <lemon/core.h> |
27 | 27 |
#include <lemon/concept_check.h> |
28 | 28 |
|
... | ... |
@@ -35,21 +35,27 @@ |
35 | 35 |
|
36 | 36 |
/// \brief The heap concept. |
37 | 37 |
/// |
38 |
/// Concept class describing the main interface of heaps. A \e heap |
|
39 |
/// is a data structure for storing items with specified values called |
|
40 |
/// \e priorities in such a way that finding the item with minimum |
|
41 |
/// priority is efficient. In a heap one can change the priority of an |
|
42 |
/// |
|
38 |
/// This concept class describes the main interface of heaps. |
|
39 |
/// The various \ref heaps "heap structures" are efficient |
|
40 |
/// implementations of the abstract data type \e priority \e queue. |
|
41 |
/// They store items with specified values called \e priorities |
|
42 |
/// in such a way that finding and removing the item with minimum |
|
43 |
/// priority are efficient. The basic operations are adding and |
|
44 |
/// erasing items, changing the priority of an item, etc. |
|
43 | 45 |
/// |
44 |
/// \tparam PR Type of the priority of the items. |
|
45 |
/// \tparam IM A read and writable item map with int values, used |
|
46 |
/// Heaps are crucial in several algorithms, such as Dijkstra and Prim. |
|
47 |
/// Any class that conforms to this concept can be used easily in such |
|
48 |
/// algorithms. |
|
49 |
/// |
|
50 |
/// \tparam PR Type of the priorities of the items. |
|
51 |
/// \tparam IM A read-writable item map with \c int values, used |
|
46 | 52 |
/// internally to handle the cross references. |
47 |
/// \tparam |
|
53 |
/// \tparam CMP A functor class for comparing the priorities. |
|
48 | 54 |
/// The default is \c std::less<PR>. |
49 | 55 |
#ifdef DOXYGEN |
50 |
template <typename PR, typename IM, typename |
|
56 |
template <typename PR, typename IM, typename CMP> |
|
51 | 57 |
#else |
52 |
template <typename PR, typename IM> |
|
58 |
template <typename PR, typename IM, typename CMP = std::less<PR> > |
|
53 | 59 |
#endif |
54 | 60 |
class Heap { |
55 | 61 |
public: |
... | ... |
@@ -64,109 +70,125 @@ |
64 | 70 |
/// \brief Type to represent the states of the items. |
65 | 71 |
/// |
66 | 72 |
/// Each item has a state associated to it. It can be "in heap", |
67 |
/// "pre heap" or "post heap". The later two are indifferent |
|
68 |
/// from the point of view of the heap, but may be useful for |
|
69 |
/// |
|
73 |
/// "pre-heap" or "post-heap". The latter two are indifferent from the |
|
74 |
/// heap's point of view, but may be useful to the user. |
|
70 | 75 |
/// |
71 | 76 |
/// The item-int map must be initialized in such way that it assigns |
72 | 77 |
/// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap. |
73 | 78 |
enum State { |
74 | 79 |
IN_HEAP = 0, ///< = 0. The "in heap" state constant. |
75 |
PRE_HEAP = -1, ///< = -1. The "pre heap" state constant. |
|
76 |
POST_HEAP = -2 ///< = -2. The "post heap" state constant. |
|
80 |
PRE_HEAP = -1, ///< = -1. The "pre-heap" state constant. |
|
81 |
POST_HEAP = -2 ///< = -2. The "post-heap" state constant. |
|
77 | 82 |
}; |
78 | 83 |
|
79 |
/// \brief |
|
84 |
/// \brief Constructor. |
|
80 | 85 |
/// |
81 |
/// |
|
86 |
/// Constructor. |
|
82 | 87 |
/// \param map A map that assigns \c int values to keys of type |
83 | 88 |
/// \c Item. It is used internally by the heap implementations to |
84 | 89 |
/// handle the cross references. The assigned value must be |
85 |
/// \c PRE_HEAP (<tt>-1</tt>) for |
|
90 |
/// \c PRE_HEAP (<tt>-1</tt>) for each item. |
|
86 | 91 |
explicit Heap(ItemIntMap &map) {} |
87 | 92 |
|
93 |
/// \brief Constructor. |
|
94 |
/// |
|
95 |
/// Constructor. |
|
96 |
/// \param map A map that assigns \c int values to keys of type |
|
97 |
/// \c Item. It is used internally by the heap implementations to |
|
98 |
/// handle the cross references. The assigned value must be |
|
99 |
/// \c PRE_HEAP (<tt>-1</tt>) for each item. |
|
100 |
/// \param comp The function object used for comparing the priorities. |
|
101 |
explicit Heap(ItemIntMap &map, const CMP &comp) {} |
|
102 |
|
|
88 | 103 |
/// \brief The number of items stored in the heap. |
89 | 104 |
/// |
90 |
/// |
|
105 |
/// This function returns the number of items stored in the heap. |
|
91 | 106 |
int size() const { return 0; } |
92 | 107 |
|
93 |
/// \brief |
|
108 |
/// \brief Check if the heap is empty. |
|
94 | 109 |
/// |
95 |
/// |
|
110 |
/// This function returns \c true if the heap is empty. |
|
96 | 111 |
bool empty() const { return false; } |
97 | 112 |
|
98 |
/// \brief |
|
113 |
/// \brief Make the heap empty. |
|
99 | 114 |
/// |
100 |
/// Makes the heap empty. |
|
101 |
void clear(); |
|
115 |
/// This functon makes the heap empty. |
|
116 |
/// It does not change the cross reference map. If you want to reuse |
|
117 |
/// a heap that is not surely empty, you should first clear it and |
|
118 |
/// then you should set the cross reference map to \c PRE_HEAP |
|
119 |
/// for each item. |
|
120 |
void clear() {} |
|
102 | 121 |
|
103 |
/// \brief |
|
122 |
/// \brief Insert an item into the heap with the given priority. |
|
104 | 123 |
/// |
105 |
/// |
|
124 |
/// This function inserts the given item into the heap with the |
|
125 |
/// given priority. |
|
106 | 126 |
/// \param i The item to insert. |
107 | 127 |
/// \param p The priority of the item. |
128 |
/// \pre \e i must not be stored in the heap. |
|
108 | 129 |
void push(const Item &i, const Prio &p) {} |
109 | 130 |
|
110 |
/// \brief |
|
131 |
/// \brief Return the item having minimum priority. |
|
111 | 132 |
/// |
112 |
/// |
|
133 |
/// This function returns the item having minimum priority. |
|
113 | 134 |
/// \pre The heap must be non-empty. |
114 | 135 |
Item top() const {} |
115 | 136 |
|
116 | 137 |
/// \brief The minimum priority. |
117 | 138 |
/// |
118 |
/// |
|
139 |
/// This function returns the minimum priority. |
|
119 | 140 |
/// \pre The heap must be non-empty. |
120 | 141 |
Prio prio() const {} |
121 | 142 |
|
122 |
/// \brief |
|
143 |
/// \brief Remove the item having minimum priority. |
|
123 | 144 |
/// |
124 |
/// |
|
145 |
/// This function removes the item having minimum priority. |
|
125 | 146 |
/// \pre The heap must be non-empty. |
126 | 147 |
void pop() {} |
127 | 148 |
|
128 |
/// \brief |
|
149 |
/// \brief Remove the given item from the heap. |
|
129 | 150 |
/// |
130 |
/// |
|
151 |
/// This function removes the given item from the heap if it is |
|
152 |
/// already stored. |
|
131 | 153 |
/// \param i The item to delete. |
154 |
/// \pre \e i must be in the heap. |
|
132 | 155 |
void erase(const Item &i) {} |
133 | 156 |
|
134 |
/// \brief The priority of |
|
157 |
/// \brief The priority of the given item. |
|
135 | 158 |
/// |
136 |
/// |
|
159 |
/// This function returns the priority of the given item. |
|
137 | 160 |
/// \param i The item. |
138 |
/// \pre \ |
|
161 |
/// \pre \e i must be in the heap. |
|
139 | 162 |
Prio operator[](const Item &i) const {} |
140 | 163 |
|
141 |
/// \brief |
|
164 |
/// \brief Set the priority of an item or insert it, if it is |
|
142 | 165 |
/// not stored in the heap. |
143 | 166 |
/// |
144 | 167 |
/// This method sets the priority of the given item if it is |
145 |
/// already stored in the heap. |
|
146 |
/// Otherwise it inserts the given item with the given priority. |
|
168 |
/// already stored in the heap. Otherwise it inserts the given |
|
169 |
/// item into the heap with the given priority. |
|
147 | 170 |
/// |
148 | 171 |
/// \param i The item. |
149 | 172 |
/// \param p The priority. |
150 | 173 |
void set(const Item &i, const Prio &p) {} |
151 | 174 |
|
152 |
/// \brief |
|
175 |
/// \brief Decrease the priority of an item to the given value. |
|
153 | 176 |
/// |
154 |
/// |
|
177 |
/// This function decreases the priority of an item to the given value. |
|
155 | 178 |
/// \param i The item. |
156 | 179 |
/// \param p The priority. |
157 |
/// \pre \ |
|
180 |
/// \pre \e i must be stored in the heap with priority at least \e p. |
|
158 | 181 |
void decrease(const Item &i, const Prio &p) {} |
159 | 182 |
|
160 |
/// \brief |
|
183 |
/// \brief Increase the priority of an item to the given value. |
|
161 | 184 |
/// |
162 |
/// |
|
185 |
/// This function increases the priority of an item to the given value. |
|
163 | 186 |
/// \param i The item. |
164 | 187 |
/// \param p The priority. |
165 |
/// \pre \ |
|
188 |
/// \pre \e i must be stored in the heap with priority at most \e p. |
|
166 | 189 |
void increase(const Item &i, const Prio &p) {} |
167 | 190 |
|
168 |
/// \brief Returns if an item is in, has already been in, or has |
|
169 |
/// never been in the heap. |
|
191 |
/// \brief Return the state of an item. |
|
170 | 192 |
/// |
171 | 193 |
/// This method returns \c PRE_HEAP if the given item has never |
172 | 194 |
/// been in the heap, \c IN_HEAP if it is in the heap at the moment, |
... | ... |
@@ -176,11 +198,11 @@ |
176 | 198 |
/// \param i The item. |
177 | 199 |
State state(const Item &i) const {} |
178 | 200 |
|
179 |
/// \brief |
|
201 |
/// \brief Set the state of an item in the heap. |
|
180 | 202 |
/// |
181 |
/// Sets the state of the given item in the heap. It can be used |
|
182 |
/// to manually clear the heap when it is important to achive the |
|
183 |
/// |
|
203 |
/// This function sets the state of the given item in the heap. |
|
204 |
/// It can be used to manually clear the heap when it is important |
|
205 |
/// to achive better time complexity. |
|
184 | 206 |
/// \param i The item. |
185 | 207 |
/// \param st The state. It should not be \c IN_HEAP. |
186 | 208 |
void state(const Item& i, State st) {} |
... | ... |
@@ -47,7 +47,7 @@ |
47 | 47 |
/// |
48 | 48 |
///The type of the map that stores the predecessor |
49 | 49 |
///arcs of the %DFS paths. |
50 |
///It must |
|
50 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
51 | 51 |
typedef typename Digraph::template NodeMap<typename Digraph::Arc> PredMap; |
52 | 52 |
///Instantiates a \c PredMap. |
53 | 53 |
|
... | ... |
@@ -62,7 +62,8 @@ |
62 | 62 |
///The type of the map that indicates which nodes are processed. |
63 | 63 |
|
64 | 64 |
///The type of the map that indicates which nodes are processed. |
65 |
///It must |
|
65 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
66 |
///By default it is a NullMap. |
|
66 | 67 |
typedef NullMap<typename Digraph::Node,bool> ProcessedMap; |
67 | 68 |
///Instantiates a \c ProcessedMap. |
68 | 69 |
|
... | ... |
@@ -81,7 +82,7 @@ |
81 | 82 |
///The type of the map that indicates which nodes are reached. |
82 | 83 |
|
83 | 84 |
///The type of the map that indicates which nodes are reached. |
84 |
///It must |
|
85 |
///It must conform to the \ref concepts::ReadWriteMap "ReadWriteMap" concept. |
|
85 | 86 |
typedef typename Digraph::template NodeMap<bool> ReachedMap; |
86 | 87 |
///Instantiates a \c ReachedMap. |
87 | 88 |
|
... | ... |
@@ -96,7 +97,7 @@ |
96 | 97 |
///The type of the map that stores the distances of the nodes. |
97 | 98 |
|
98 | 99 |
///The type of the map that stores the distances of the nodes. |
99 |
///It must |
|
100 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
100 | 101 |
typedef typename Digraph::template NodeMap<int> DistMap; |
101 | 102 |
///Instantiates a \c DistMap. |
102 | 103 |
|
... | ... |
@@ -224,7 +225,7 @@ |
224 | 225 |
/// |
225 | 226 |
///\ref named-templ-param "Named parameter" for setting |
226 | 227 |
///\c PredMap type. |
227 |
///It must |
|
228 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
228 | 229 |
template <class T> |
229 | 230 |
struct SetPredMap : public Dfs<Digraph, SetPredMapTraits<T> > { |
230 | 231 |
typedef Dfs<Digraph, SetPredMapTraits<T> > Create; |
... | ... |
@@ -244,7 +245,7 @@ |
244 | 245 |
/// |
245 | 246 |
///\ref named-templ-param "Named parameter" for setting |
246 | 247 |
///\c DistMap type. |
247 |
///It must |
|
248 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
248 | 249 |
template <class T> |
249 | 250 |
struct SetDistMap : public Dfs< Digraph, SetDistMapTraits<T> > { |
250 | 251 |
typedef Dfs<Digraph, SetDistMapTraits<T> > Create; |
... | ... |
@@ -264,7 +265,7 @@ |
264 | 265 |
/// |
265 | 266 |
///\ref named-templ-param "Named parameter" for setting |
266 | 267 |
///\c ReachedMap type. |
267 |
///It must |
|
268 |
///It must conform to the \ref concepts::ReadWriteMap "ReadWriteMap" concept. |
|
268 | 269 |
template <class T> |
269 | 270 |
struct SetReachedMap : public Dfs< Digraph, SetReachedMapTraits<T> > { |
270 | 271 |
typedef Dfs< Digraph, SetReachedMapTraits<T> > Create; |
... | ... |
@@ -284,7 +285,7 @@ |
284 | 285 |
/// |
285 | 286 |
///\ref named-templ-param "Named parameter" for setting |
286 | 287 |
///\c ProcessedMap type. |
287 |
///It must |
|
288 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
288 | 289 |
template <class T> |
289 | 290 |
struct SetProcessedMap : public Dfs< Digraph, SetProcessedMapTraits<T> > { |
290 | 291 |
typedef Dfs< Digraph, SetProcessedMapTraits<T> > Create; |
... | ... |
@@ -411,8 +412,8 @@ |
411 | 412 |
///\name Execution Control |
412 | 413 |
///The simplest way to execute the DFS algorithm is to use one of the |
413 | 414 |
///member functions called \ref run(Node) "run()".\n |
414 |
///If you need more control on the execution, first you have to call |
|
415 |
///\ref init(), then you can add a source node with \ref addSource() |
|
415 |
///If you need better control on the execution, you have to call |
|
416 |
///\ref init() first, then you can add a source node with \ref addSource() |
|
416 | 417 |
///and perform the actual computation with \ref start(). |
417 | 418 |
///This procedure can be repeated if there are nodes that have not |
418 | 419 |
///been reached. |
... | ... |
@@ -669,9 +670,9 @@ |
669 | 670 |
|
670 | 671 |
///@{ |
671 | 672 |
|
672 |
///The DFS path to |
|
673 |
///The DFS path to the given node. |
|
673 | 674 |
|
674 |
///Returns the DFS path to |
|
675 |
///Returns the DFS path to the given node from the root(s). |
|
675 | 676 |
/// |
676 | 677 |
///\warning \c t should be reached from the root(s). |
677 | 678 |
/// |
... | ... |
@@ -679,9 +680,9 @@ |
679 | 680 |
///must be called before using this function. |
680 | 681 |
Path path(Node t) const { return Path(*G, *_pred, t); } |
681 | 682 |
|
682 |
///The distance of |
|
683 |
///The distance of the given node from the root(s). |
|
683 | 684 |
|
684 |
///Returns the distance of |
|
685 |
///Returns the distance of the given node from the root(s). |
|
685 | 686 |
/// |
686 | 687 |
///\warning If node \c v is not reached from the root(s), then |
687 | 688 |
///the return value of this function is undefined. |
... | ... |
@@ -690,7 +691,7 @@ |
690 | 691 |
///must be called before using this function. |
691 | 692 |
int dist(Node v) const { return (*_dist)[v]; } |
692 | 693 |
|
693 |
///Returns the 'previous arc' of the %DFS tree for |
|
694 |
///Returns the 'previous arc' of the %DFS tree for the given node. |
|
694 | 695 |
|
695 | 696 |
///This function returns the 'previous arc' of the %DFS tree for the |
696 | 697 |
///node \c v, i.e. it returns the last arc of a %DFS path from a |
... | ... |
@@ -698,21 +699,21 @@ |
698 | 699 |
///root(s) or if \c v is a root. |
699 | 700 |
/// |
700 | 701 |
///The %DFS tree used here is equal to the %DFS tree used in |
701 |
///\ref predNode(). |
|
702 |
///\ref predNode() and \ref predMap(). |
|
702 | 703 |
/// |
703 | 704 |
///\pre Either \ref run(Node) "run()" or \ref init() |
704 | 705 |
///must be called before using this function. |
705 | 706 |
Arc predArc(Node v) const { return (*_pred)[v];} |
706 | 707 |
|
707 |
///Returns the 'previous node' of the %DFS tree. |
|
708 |
///Returns the 'previous node' of the %DFS tree for the given node. |
|
708 | 709 |
|
709 | 710 |
///This function returns the 'previous node' of the %DFS |
710 | 711 |
///tree for the node \c v, i.e. it returns the last but one node |
711 |
/// |
|
712 |
///of a %DFS path from a root to \c v. It is \c INVALID |
|
712 | 713 |
///if \c v is not reached from the root(s) or if \c v is a root. |
713 | 714 |
/// |
714 | 715 |
///The %DFS tree used here is equal to the %DFS tree used in |
715 |
///\ref predArc(). |
|
716 |
///\ref predArc() and \ref predMap(). |
|
716 | 717 |
/// |
717 | 718 |
///\pre Either \ref run(Node) "run()" or \ref init() |
718 | 719 |
///must be called before using this function. |
... | ... |
@@ -733,13 +734,13 @@ |
733 | 734 |
///predecessor arcs. |
734 | 735 |
/// |
735 | 736 |
///Returns a const reference to the node map that stores the predecessor |
736 |
///arcs, which form the DFS tree. |
|
737 |
///arcs, which form the DFS tree (forest). |
|
737 | 738 |
/// |
738 | 739 |
///\pre Either \ref run(Node) "run()" or \ref init() |
739 | 740 |
///must be called before using this function. |
740 | 741 |
const PredMap &predMap() const { return *_pred;} |
741 | 742 |
|
742 |
///Checks if |
|
743 |
///Checks if the given node. node is reached from the root(s). |
|
743 | 744 |
|
744 | 745 |
///Returns \c true if \c v is reached from the root(s). |
745 | 746 |
/// |
... | ... |
@@ -765,7 +766,7 @@ |
765 | 766 |
/// |
766 | 767 |
///The type of the map that stores the predecessor |
767 | 768 |
///arcs of the %DFS paths. |
768 |
///It must |
|
769 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
769 | 770 |
typedef typename Digraph::template NodeMap<typename Digraph::Arc> PredMap; |
770 | 771 |
///Instantiates a PredMap. |
771 | 772 |
|
... | ... |
@@ -780,7 +781,7 @@ |
780 | 781 |
///The type of the map that indicates which nodes are processed. |
781 | 782 |
|
782 | 783 |
///The type of the map that indicates which nodes are processed. |
783 |
///It must |
|
784 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
784 | 785 |
///By default it is a NullMap. |
785 | 786 |
typedef NullMap<typename Digraph::Node,bool> ProcessedMap; |
786 | 787 |
///Instantiates a ProcessedMap. |
... | ... |
@@ -800,7 +801,7 @@ |
800 | 801 |
///The type of the map that indicates which nodes are reached. |
801 | 802 |
|
802 | 803 |
///The type of the map that indicates which nodes are reached. |
803 |
///It must |
|
804 |
///It must conform to the \ref concepts::ReadWriteMap "ReadWriteMap" concept. |
|
804 | 805 |
typedef typename Digraph::template NodeMap<bool> ReachedMap; |
805 | 806 |
///Instantiates a ReachedMap. |
806 | 807 |
|
... | ... |
@@ -815,7 +816,7 @@ |
815 | 816 |
///The type of the map that stores the distances of the nodes. |
816 | 817 |
|
817 | 818 |
///The type of the map that stores the distances of the nodes. |
818 |
///It must |
|
819 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
819 | 820 |
typedef typename Digraph::template NodeMap<int> DistMap; |
820 | 821 |
///Instantiates a DistMap. |
821 | 822 |
|
... | ... |
@@ -830,18 +831,14 @@ |
830 | 831 |
///The type of the DFS paths. |
831 | 832 |
|
832 | 833 |
///The type of the DFS paths. |
833 |
///It must |
|
834 |
///It must conform to the \ref concepts::Path "Path" concept. |
|
834 | 835 |
typedef lemon::Path<Digraph> Path; |
835 | 836 |
}; |
836 | 837 |
|
837 | 838 |
/// Default traits class used by DfsWizard |
838 | 839 |
|
839 |
/// To make it easier to use Dfs algorithm |
|
840 |
/// we have created a wizard class. |
|
841 |
/// This \ref DfsWizard class needs default traits, |
|
842 |
/// as well as the \ref Dfs class. |
|
843 |
/// The \ref DfsWizardBase is a class to be the default traits of the |
|
844 |
/// \ref DfsWizard class. |
|
840 |
/// Default traits class used by DfsWizard. |
|
841 |
/// \tparam GR The type of the digraph. |
|
845 | 842 |
template<class GR> |
846 | 843 |
class DfsWizardBase : public DfsWizardDefaultTraits<GR> |
847 | 844 |
{ |
... | ... |
@@ -869,7 +866,7 @@ |
869 | 866 |
public: |
870 | 867 |
/// Constructor. |
871 | 868 |
|
872 |
/// This constructor does not require parameters, |
|
869 |
/// This constructor does not require parameters, it initiates |
|
873 | 870 |
/// all of the attributes to \c 0. |
874 | 871 |
DfsWizardBase() : _g(0), _reached(0), _processed(0), _pred(0), |
875 | 872 |
_dist(0), _path(0), _di(0) {} |
... | ... |
@@ -899,7 +896,6 @@ |
899 | 896 |
{ |
900 | 897 |
typedef TR Base; |
901 | 898 |
|
902 |
///The type of the digraph the algorithm runs on. |
|
903 | 899 |
typedef typename TR::Digraph Digraph; |
904 | 900 |
|
905 | 901 |
typedef typename Digraph::Node Node; |
... | ... |
@@ -907,16 +903,10 @@ |
907 | 903 |
typedef typename Digraph::Arc Arc; |
908 | 904 |
typedef typename Digraph::OutArcIt OutArcIt; |
909 | 905 |
|
910 |
///\brief The type of the map that stores the predecessor |
|
911 |
///arcs of the DFS paths. |
|
912 | 906 |
typedef typename TR::PredMap PredMap; |
913 |
///\brief The type of the map that stores the distances of the nodes. |
|
914 | 907 |
typedef typename TR::DistMap DistMap; |
915 |
///\brief The type of the map that indicates which nodes are reached. |
|
916 | 908 |
typedef typename TR::ReachedMap ReachedMap; |
917 |
///\brief The type of the map that indicates which nodes are processed. |
|
918 | 909 |
typedef typename TR::ProcessedMap ProcessedMap; |
919 |
///The type of the DFS paths |
|
920 | 910 |
typedef typename TR::Path Path; |
921 | 911 |
|
922 | 912 |
public: |
... | ... |
@@ -999,11 +989,12 @@ |
999 | 989 |
static PredMap *createPredMap(const Digraph &) { return 0; }; |
1000 | 990 |
SetPredMapBase(const TR &b) : TR(b) {} |
1001 | 991 |
}; |
1002 |
///\brief \ref named-func-param "Named parameter" |
|
1003 |
///for setting PredMap object. |
|
992 |
|
|
993 |
///\brief \ref named-templ-param "Named parameter" for setting |
|
994 |
///the predecessor map. |
|
1004 | 995 |
/// |
1005 |
///\ref named-func-param "Named parameter" |
|
1006 |
///for setting PredMap object. |
|
996 |
///\ref named-templ-param "Named parameter" function for setting |
|
997 |
///the map that stores the predecessor arcs of the nodes. |
|
1007 | 998 |
template<class T> |
1008 | 999 |
DfsWizard<SetPredMapBase<T> > predMap(const T &t) |
1009 | 1000 |
{ |
... | ... |
@@ -1017,11 +1008,12 @@ |
1017 | 1008 |
static ReachedMap *createReachedMap(const Digraph &) { return 0; }; |
1018 | 1009 |
SetReachedMapBase(const TR &b) : TR(b) {} |
1019 | 1010 |
}; |
1020 |
///\brief \ref named-func-param "Named parameter" |
|
1021 |
///for setting ReachedMap object. |
|
1011 |
|
|
1012 |
///\brief \ref named-templ-param "Named parameter" for setting |
|
1013 |
///the reached map. |
|
1022 | 1014 |
/// |
1023 |
/// \ref named-func-param "Named parameter" |
|
1024 |
///for setting ReachedMap object. |
|
1015 |
///\ref named-templ-param "Named parameter" function for setting |
|
1016 |
///the map that indicates which nodes are reached. |
|
1025 | 1017 |
template<class T> |
1026 | 1018 |
DfsWizard<SetReachedMapBase<T> > reachedMap(const T &t) |
1027 | 1019 |
{ |
... | ... |
@@ -1035,11 +1027,13 @@ |
1035 | 1027 |
static DistMap *createDistMap(const Digraph &) { return 0; }; |
1036 | 1028 |
SetDistMapBase(const TR &b) : TR(b) {} |
1037 | 1029 |
}; |
1038 |
///\brief \ref named-func-param "Named parameter" |
|
1039 |
///for setting DistMap object. |
|
1030 |
|
|
1031 |
///\brief \ref named-templ-param "Named parameter" for setting |
|
1032 |
///the distance map. |
|
1040 | 1033 |
/// |
1041 |
/// \ref named-func-param "Named parameter" |
|
1042 |
///for setting DistMap object. |
|
1034 |
///\ref named-templ-param "Named parameter" function for setting |
|
1035 |
///the map that stores the distances of the nodes calculated |
|
1036 |
///by the algorithm. |
|
1043 | 1037 |
template<class T> |
1044 | 1038 |
DfsWizard<SetDistMapBase<T> > distMap(const T &t) |
1045 | 1039 |
{ |
... | ... |
@@ -1053,11 +1047,12 @@ |
1053 | 1047 |
static ProcessedMap *createProcessedMap(const Digraph &) { return 0; }; |
1054 | 1048 |
SetProcessedMapBase(const TR &b) : TR(b) {} |
1055 | 1049 |
}; |
1056 |
///\brief \ref named-func-param "Named parameter" |
|
1057 |
///for setting ProcessedMap object. |
|
1050 |
|
|
1051 |
///\brief \ref named-func-param "Named parameter" for setting |
|
1052 |
///the processed map. |
|
1058 | 1053 |
/// |
1059 |
/// \ref named-func-param "Named parameter" |
|
1060 |
///for setting ProcessedMap object. |
|
1054 |
///\ref named-templ-param "Named parameter" function for setting |
|
1055 |
///the map that indicates which nodes are processed. |
|
1061 | 1056 |
template<class T> |
1062 | 1057 |
DfsWizard<SetProcessedMapBase<T> > processedMap(const T &t) |
1063 | 1058 |
{ |
... | ... |
@@ -1208,7 +1203,7 @@ |
1208 | 1203 |
/// \brief The type of the map that indicates which nodes are reached. |
1209 | 1204 |
/// |
1210 | 1205 |
/// The type of the map that indicates which nodes are reached. |
1211 |
/// It must |
|
1206 |
/// It must conform to the \ref concepts::ReadWriteMap "ReadWriteMap" concept. |
|
1212 | 1207 |
typedef typename Digraph::template NodeMap<bool> ReachedMap; |
1213 | 1208 |
|
1214 | 1209 |
/// \brief Instantiates a ReachedMap. |
... | ... |
@@ -1369,8 +1364,8 @@ |
1369 | 1364 |
/// \name Execution Control |
1370 | 1365 |
/// The simplest way to execute the DFS algorithm is to use one of the |
1371 | 1366 |
/// member functions called \ref run(Node) "run()".\n |
1372 |
/// If you need more control on the execution, first you have to call |
|
1373 |
/// \ref init(), then you can add a source node with \ref addSource() |
|
1367 |
/// If you need better control on the execution, you have to call |
|
1368 |
/// \ref init() first, then you can add a source node with \ref addSource() |
|
1374 | 1369 |
/// and perform the actual computation with \ref start(). |
1375 | 1370 |
/// This procedure can be repeated if there are nodes that have not |
1376 | 1371 |
/// been reached. |
... | ... |
@@ -1620,7 +1615,7 @@ |
1620 | 1615 |
|
1621 | 1616 |
///@{ |
1622 | 1617 |
|
1623 |
/// \brief Checks if |
|
1618 |
/// \brief Checks if the given node is reached from the root(s). |
|
1624 | 1619 |
/// |
1625 | 1620 |
/// Returns \c true if \c v is reached from the root(s). |
1626 | 1621 |
/// |
... | ... |
@@ -70,9 +70,9 @@ |
70 | 70 |
///The type of the map that stores the arc lengths. |
71 | 71 |
|
72 | 72 |
///The type of the map that stores the arc lengths. |
73 |
///It must |
|
73 |
///It must conform to the \ref concepts::ReadMap "ReadMap" concept. |
|
74 | 74 |
typedef LEN LengthMap; |
75 |
///The type of the |
|
75 |
///The type of the arc lengths. |
|
76 | 76 |
typedef typename LEN::Value Value; |
77 | 77 |
|
78 | 78 |
/// Operation traits for %Dijkstra algorithm. |
... | ... |
@@ -116,7 +116,7 @@ |
116 | 116 |
/// |
117 | 117 |
///The type of the map that stores the predecessor |
118 | 118 |
///arcs of the shortest paths. |
119 |
///It must |
|
119 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
120 | 120 |
typedef typename Digraph::template NodeMap<typename Digraph::Arc> PredMap; |
121 | 121 |
///Instantiates a \c PredMap. |
122 | 122 |
|
... | ... |
@@ -131,7 +131,7 @@ |
131 | 131 |
///The type of the map that indicates which nodes are processed. |
132 | 132 |
|
133 | 133 |
///The type of the map that indicates which nodes are processed. |
134 |
///It must |
|
134 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
135 | 135 |
///By default it is a NullMap. |
136 | 136 |
typedef NullMap<typename Digraph::Node,bool> ProcessedMap; |
137 | 137 |
///Instantiates a \c ProcessedMap. |
... | ... |
@@ -151,7 +151,7 @@ |
151 | 151 |
///The type of the map that stores the distances of the nodes. |
152 | 152 |
|
153 | 153 |
///The type of the map that stores the distances of the nodes. |
154 |
///It must |
|
154 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
155 | 155 |
typedef typename Digraph::template NodeMap<typename LEN::Value> DistMap; |
156 | 156 |
///Instantiates a \c DistMap. |
157 | 157 |
|
... | ... |
@@ -169,6 +169,10 @@ |
169 | 169 |
/// \ingroup shortest_path |
170 | 170 |
///This class provides an efficient implementation of the %Dijkstra algorithm. |
171 | 171 |
/// |
172 |
///The %Dijkstra algorithm solves the single-source shortest path problem |
|
173 |
///when all arc lengths are non-negative. If there are negative lengths, |
|
174 |
///the BellmanFord algorithm should be used instead. |
|
175 |
/// |
|
172 | 176 |
///The arc lengths are passed to the algorithm using a |
173 | 177 |
///\ref concepts::ReadMap "ReadMap", |
174 | 178 |
///so it is easy to change it to any kind of length. |
... | ... |
@@ -201,7 +205,7 @@ |
201 | 205 |
///The type of the digraph the algorithm runs on. |
202 | 206 |
typedef typename TR::Digraph Digraph; |
203 | 207 |
|
204 |
///The type of the |
|
208 |
///The type of the arc lengths. |
|
205 | 209 |
typedef typename TR::LengthMap::Value Value; |
206 | 210 |
///The type of the map that stores the arc lengths. |
207 | 211 |
typedef typename TR::LengthMap LengthMap; |
... | ... |
@@ -304,7 +308,7 @@ |
304 | 308 |
/// |
305 | 309 |
///\ref named-templ-param "Named parameter" for setting |
306 | 310 |
///\c PredMap type. |
307 |
///It must |
|
311 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
308 | 312 |
template <class T> |
309 | 313 |
struct SetPredMap |
310 | 314 |
: public Dijkstra< Digraph, LengthMap, SetPredMapTraits<T> > { |
... | ... |
@@ -325,7 +329,7 @@ |
325 | 329 |
/// |
326 | 330 |
///\ref named-templ-param "Named parameter" for setting |
327 | 331 |
///\c DistMap type. |
328 |
///It must |
|
332 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
329 | 333 |
template <class T> |
330 | 334 |
struct SetDistMap |
331 | 335 |
: public Dijkstra< Digraph, LengthMap, SetDistMapTraits<T> > { |
... | ... |
@@ -346,7 +350,7 @@ |
346 | 350 |
/// |
347 | 351 |
///\ref named-templ-param "Named parameter" for setting |
348 | 352 |
///\c ProcessedMap type. |
349 |
///It must |
|
353 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
350 | 354 |
template <class T> |
351 | 355 |
struct SetProcessedMap |
352 | 356 |
: public Dijkstra< Digraph, LengthMap, SetProcessedMapTraits<T> > { |
... | ... |
@@ -443,6 +447,7 @@ |
443 | 447 |
/// |
444 | 448 |
///\ref named-templ-param "Named parameter" for setting |
445 | 449 |
///\c OperationTraits type. |
450 |
/// For more information see \ref DijkstraDefaultOperationTraits. |
|
446 | 451 |
template <class T> |
447 | 452 |
struct SetOperationTraits |
448 | 453 |
: public Dijkstra<Digraph, LengthMap, SetOperationTraitsTraits<T> > { |
... | ... |
@@ -584,8 +589,8 @@ |
584 | 589 |
///\name Execution Control |
585 | 590 |
///The simplest way to execute the %Dijkstra algorithm is to use |
586 | 591 |
///one of the member functions called \ref run(Node) "run()".\n |
587 |
///If you need more control on the execution, first you have to call |
|
588 |
///\ref init(), then you can add several source nodes with |
|
592 |
///If you need better control on the execution, you have to call |
|
593 |
///\ref init() first, then you can add several source nodes with |
|
589 | 594 |
///\ref addSource(). Finally the actual path computation can be |
590 | 595 |
///performed with one of the \ref start() functions. |
591 | 596 |
|
... | ... |
@@ -801,14 +806,14 @@ |
801 | 806 |
///\name Query Functions |
802 | 807 |
///The results of the %Dijkstra algorithm can be obtained using these |
803 | 808 |
///functions.\n |
804 |
///Either \ref run(Node) "run()" or \ref |
|
809 |
///Either \ref run(Node) "run()" or \ref init() should be called |
|
805 | 810 |
///before using them. |
806 | 811 |
|
807 | 812 |
///@{ |
808 | 813 |
|
809 |
///The shortest path to |
|
814 |
///The shortest path to the given node. |
|
810 | 815 |
|
811 |
///Returns the shortest path to |
|
816 |
///Returns the shortest path to the given node from the root(s). |
|
812 | 817 |
/// |
813 | 818 |
///\warning \c t should be reached from the root(s). |
814 | 819 |
/// |
... | ... |
@@ -816,9 +821,9 @@ |
816 | 821 |
///must be called before using this function. |
817 | 822 |
Path path(Node t) const { return Path(*G, *_pred, t); } |
818 | 823 |
|
819 |
///The distance of |
|
824 |
///The distance of the given node from the root(s). |
|
820 | 825 |
|
821 |
///Returns the distance of |
|
826 |
///Returns the distance of the given node from the root(s). |
|
822 | 827 |
/// |
823 | 828 |
///\warning If node \c v is not reached from the root(s), then |
824 | 829 |
///the return value of this function is undefined. |
... | ... |
@@ -827,29 +832,31 @@ |
827 | 832 |
///must be called before using this function. |
828 | 833 |
Value dist(Node v) const { return (*_dist)[v]; } |
829 | 834 |
|
830 |
///Returns the 'previous arc' of the shortest path tree for a node. |
|
831 |
|
|
835 |
///\brief Returns the 'previous arc' of the shortest path tree for |
|
836 |
///the given node. |
|
837 |
/// |
|
832 | 838 |
///This function returns the 'previous arc' of the shortest path |
833 | 839 |
///tree for the node \c v, i.e. it returns the last arc of a |
834 | 840 |
///shortest path from a root to \c v. It is \c INVALID if \c v |
835 | 841 |
///is not reached from the root(s) or if \c v is a root. |
836 | 842 |
/// |
837 | 843 |
///The shortest path tree used here is equal to the shortest path |
838 |
///tree used in \ref predNode(). |
|
844 |
///tree used in \ref predNode() and \ref predMap(). |
|
839 | 845 |
/// |
840 | 846 |
///\pre Either \ref run(Node) "run()" or \ref init() |
841 | 847 |
///must be called before using this function. |
842 | 848 |
Arc predArc(Node v) const { return (*_pred)[v]; } |
843 | 849 |
|
844 |
///Returns the 'previous node' of the shortest path tree for a node. |
|
845 |
|
|
850 |
///\brief Returns the 'previous node' of the shortest path tree for |
|
851 |
///the given node. |
|
852 |
/// |
|
846 | 853 |
///This function returns the 'previous node' of the shortest path |
847 | 854 |
///tree for the node \c v, i.e. it returns the last but one node |
848 |
/// |
|
855 |
///of a shortest path from a root to \c v. It is \c INVALID |
|
849 | 856 |
///if \c v is not reached from the root(s) or if \c v is a root. |
850 | 857 |
/// |
851 | 858 |
///The shortest path tree used here is equal to the shortest path |
852 |
///tree used in \ref predArc(). |
|
859 |
///tree used in \ref predArc() and \ref predMap(). |
|
853 | 860 |
/// |
854 | 861 |
///\pre Either \ref run(Node) "run()" or \ref init() |
855 | 862 |
///must be called before using this function. |
... | ... |
@@ -870,13 +877,13 @@ |
870 | 877 |
///predecessor arcs. |
871 | 878 |
/// |
872 | 879 |
///Returns a const reference to the node map that stores the predecessor |
873 |
///arcs, which form the shortest path tree. |
|
880 |
///arcs, which form the shortest path tree (forest). |
|
874 | 881 |
/// |
875 | 882 |
///\pre Either \ref run(Node) "run()" or \ref init() |
876 | 883 |
///must be called before using this function. |
877 | 884 |
const PredMap &predMap() const { return *_pred;} |
878 | 885 |
|
879 |
///Checks if |
|
886 |
///Checks if the given node is reached from the root(s). |
|
880 | 887 |
|
881 | 888 |
///Returns \c true if \c v is reached from the root(s). |
882 | 889 |
/// |
... | ... |
@@ -895,9 +902,9 @@ |
895 | 902 |
bool processed(Node v) const { return (*_heap_cross_ref)[v] == |
896 | 903 |
Heap::POST_HEAP; } |
897 | 904 |
|
898 |
///The current distance of |
|
905 |
///The current distance of the given node from the root(s). |
|
899 | 906 |
|
900 |
///Returns the current distance of |
|
907 |
///Returns the current distance of the given node from the root(s). |
|
901 | 908 |
///It may be decreased in the following processes. |
902 | 909 |
/// |
903 | 910 |
///\pre Either \ref run(Node) "run()" or \ref init() |
... | ... |
@@ -924,9 +931,9 @@ |
924 | 931 |
///The type of the map that stores the arc lengths. |
925 | 932 |
|
926 | 933 |
///The type of the map that stores the arc lengths. |
927 |
///It must |
|
934 |
///It must conform to the \ref concepts::ReadMap "ReadMap" concept. |
|
928 | 935 |
typedef LEN LengthMap; |
929 |
///The type of the |
|
936 |
///The type of the arc lengths. |
|
930 | 937 |
typedef typename LEN::Value Value; |
931 | 938 |
|
932 | 939 |
/// Operation traits for Dijkstra algorithm. |
... | ... |
@@ -973,7 +980,7 @@ |
973 | 980 |
/// |
974 | 981 |
///The type of the map that stores the predecessor |
975 | 982 |
///arcs of the shortest paths. |
976 |
///It must |
|
983 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
977 | 984 |
typedef typename Digraph::template NodeMap<typename Digraph::Arc> PredMap; |
978 | 985 |
///Instantiates a PredMap. |
979 | 986 |
|
... | ... |
@@ -988,7 +995,7 @@ |
988 | 995 |
///The type of the map that indicates which nodes are processed. |
989 | 996 |
|
990 | 997 |
///The type of the map that indicates which nodes are processed. |
991 |
///It must |
|
998 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
992 | 999 |
///By default it is a NullMap. |
993 | 1000 |
typedef NullMap<typename Digraph::Node,bool> ProcessedMap; |
994 | 1001 |
///Instantiates a ProcessedMap. |
... | ... |
@@ -1008,7 +1015,7 @@ |
1008 | 1015 |
///The type of the map that stores the distances of the nodes. |
1009 | 1016 |
|
1010 | 1017 |
///The type of the map that stores the distances of the nodes. |
1011 |
///It must |
|
1018 |
///It must conform to the \ref concepts::WriteMap "WriteMap" concept. |
|
1012 | 1019 |
typedef typename Digraph::template NodeMap<typename LEN::Value> DistMap; |
1013 | 1020 |
///Instantiates a DistMap. |
1014 | 1021 |
|
... | ... |
@@ -1023,18 +1030,15 @@ |
1023 | 1030 |
///The type of the shortest paths. |
1024 | 1031 |
|
1025 | 1032 |
///The type of the shortest paths. |
1026 |
///It must |
|
1033 |
///It must conform to the \ref concepts::Path "Path" concept. |
|
1027 | 1034 |
typedef lemon::Path<Digraph> Path; |
1028 | 1035 |
}; |
1029 | 1036 |
|
1030 | 1037 |
/// Default traits class used by DijkstraWizard |
1031 | 1038 |
|
1032 |
/// To make it easier to use Dijkstra algorithm |
|
1033 |
/// we have created a wizard class. |
|
1034 |
/// This \ref DijkstraWizard class needs default traits, |
|
1035 |
/// as well as the \ref Dijkstra class. |
|
1036 |
/// The \ref DijkstraWizardBase is a class to be the default traits of the |
|
1037 |
/// \ref DijkstraWizard class. |
|
1039 |
/// Default traits class used by DijkstraWizard. |
|
1040 |
/// \tparam GR The type of the digraph. |
|
1041 |
/// \tparam LEN The type of the length map. |
|
1038 | 1042 |
template<typename GR, typename LEN> |
1039 | 1043 |
class DijkstraWizardBase : public DijkstraWizardDefaultTraits<GR,LEN> |
1040 | 1044 |
{ |
... | ... |
@@ -1093,7 +1097,6 @@ |
1093 | 1097 |
{ |
1094 | 1098 |
typedef TR Base; |
1095 | 1099 |
|
1096 |
///The type of the digraph the algorithm runs on. |
|
1097 | 1100 |
typedef typename TR::Digraph Digraph; |
1098 | 1101 |
|
1099 | 1102 |
typedef typename Digraph::Node Node; |
... | ... |
@@ -1101,20 +1104,12 @@ |
1101 | 1104 |
typedef typename Digraph::Arc Arc; |
1102 | 1105 |
typedef typename Digraph::OutArcIt OutArcIt; |
1103 | 1106 |
|
1104 |
///The type of the map that stores the arc lengths. |
|
1105 | 1107 |
typedef typename TR::LengthMap LengthMap; |
1106 |
///The type of the length of the arcs. |
|
1107 | 1108 |
typedef typename LengthMap::Value Value; |
1108 |
///\brief The type of the map that stores the predecessor |
|
1109 |
///arcs of the shortest paths. |
|
1110 | 1109 |
typedef typename TR::PredMap PredMap; |
1111 |
///The type of the map that stores the distances of the nodes. |
|
1112 | 1110 |
typedef typename TR::DistMap DistMap; |
1113 |
///The type of the map that indicates which nodes are processed. |
|
1114 | 1111 |
typedef typename TR::ProcessedMap ProcessedMap; |
1115 |
///The type of the shortest paths |
|
1116 | 1112 |
typedef typename TR::Path Path; |
1117 |
///The heap type used by the dijkstra algorithm. |
|
1118 | 1113 |
typedef typename TR::Heap Heap; |
1119 | 1114 |
|
1120 | 1115 |
public: |
... | ... |
@@ -1186,11 +1181,12 @@ |
1186 | 1181 |
static PredMap *createPredMap(const Digraph &) { return 0; }; |
1187 | 1182 |
SetPredMapBase(const TR &b) : TR(b) {} |
1188 | 1183 |
}; |
1189 |
///\brief \ref named-func-param "Named parameter" |
|
1190 |
///for setting PredMap object. |
|
1184 |
|
|
1185 |
///\brief \ref named-templ-param "Named parameter" for setting |
|
1186 |
///the predecessor map. |
|
1191 | 1187 |
/// |
1192 |
///\ref named-func-param "Named parameter" |
|
1193 |
///for setting PredMap object. |
|
1188 |
///\ref named-templ-param "Named parameter" function for setting |
|
1189 |
///the map that stores the predecessor arcs of the nodes. |
|
1194 | 1190 |
template<class T> |
1195 | 1191 |
DijkstraWizard<SetPredMapBase<T> > predMap(const T &t) |
1196 | 1192 |
{ |
... | ... |
@@ -1204,11 +1200,13 @@ |
1204 | 1200 |
static DistMap *createDistMap(const Digraph &) { return 0; }; |
1205 | 1201 |
SetDistMapBase(const TR &b) : TR(b) {} |
1206 | 1202 |
}; |
1207 |
///\brief \ref named-func-param "Named parameter" |
|
1208 |
///for setting DistMap object. |
|
1203 |
|
|
1204 |
///\brief \ref named-templ-param "Named parameter" for setting |
|
1205 |
///the distance map. |
|
1209 | 1206 |
/// |
1210 |
///\ref named-func-param "Named parameter" |
|
1211 |
///for setting DistMap object. |
|
1207 |
///\ref named-templ-param "Named parameter" function for setting |
|
1208 |
///the map that stores the distances of the nodes calculated |
|
1209 |
///by the algorithm. |
|
1212 | 1210 |
template<class T> |
1213 | 1211 |
DijkstraWizard<SetDistMapBase<T> > distMap(const T &t) |
1214 | 1212 |
{ |
... | ... |
@@ -1222,11 +1220,12 @@ |
1222 | 1220 |
static ProcessedMap *createProcessedMap(const Digraph &) { return 0; }; |
1223 | 1221 |
SetProcessedMapBase(const TR &b) : TR(b) {} |
1224 | 1222 |
}; |
1225 |
///\brief \ref named-func-param "Named parameter" |
|
1226 |
///for setting ProcessedMap object. |
|
1223 |
|
|
1224 |
///\brief \ref named-func-param "Named parameter" for setting |
|
1225 |
///the processed map. |
|
1227 | 1226 |
/// |
1228 |
/// \ref named-func-param "Named parameter" |
|
1229 |
///for setting ProcessedMap object. |
|
1227 |
///\ref named-templ-param "Named parameter" function for setting |
|
1228 |
///the map that indicates which nodes are processed. |
|
1230 | 1229 |
template<class T> |
1231 | 1230 |
DijkstraWizard<SetProcessedMapBase<T> > processedMap(const T &t) |
1232 | 1231 |
{ |
... | ... |
@@ -1239,6 +1238,7 @@ |
1239 | 1238 |
typedef T Path; |
1240 | 1239 |
SetPathBase(const TR &b) : TR(b) {} |
1241 | 1240 |
}; |
1241 |
|
|
1242 | 1242 |
///\brief \ref named-func-param "Named parameter" |
1243 | 1243 |
///for getting the shortest path to the target node. |
1244 | 1244 |
/// |
... | ... |
@@ -21,16 +21,9 @@ |
21 | 21 |
|
22 | 22 |
#include <iostream> |
23 | 23 |
|
24 |
///\ingroup |
|
24 |
///\ingroup geomdat |
|
25 | 25 |
///\file |
26 | 26 |
///\brief A simple two dimensional vector and a bounding box implementation |
27 |
/// |
|
28 |
/// The class \ref lemon::dim2::Point "dim2::Point" implements |
|
29 |
/// a two dimensional vector with the usual operations. |
|
30 |
/// |
|
31 |
/// The class \ref lemon::dim2::Box "dim2::Box" can be used to determine |
|
32 |
/// the rectangular bounding box of a set of |
|
33 |
/// \ref lemon::dim2::Point "dim2::Point"'s. |
|
34 | 27 |
|
35 | 28 |
namespace lemon { |
36 | 29 |
|
... | ... |
@@ -40,7 +33,7 @@ |
40 | 33 |
///tools for handling two dimensional coordinates |
41 | 34 |
namespace dim2 { |
42 | 35 |
|
43 |
/// \addtogroup |
|
36 |
/// \addtogroup geomdat |
|
44 | 37 |
/// @{ |
45 | 38 |
|
46 | 39 |
/// Two dimensional vector (plain vector) |
... | ... |
@@ -20,53 +20,49 @@ |
20 | 20 |
#define LEMON_FIB_HEAP_H |
21 | 21 |
|
22 | 22 |
///\file |
23 |
///\ingroup auxdat |
|
24 |
///\brief Fibonacci Heap implementation. |
|
23 |
///\ingroup heaps |
|
24 |
///\brief Fibonacci heap implementation. |
|
25 | 25 |
|
26 | 26 |
#include <vector> |
27 |
#include <utility> |
|
27 | 28 |
#include <functional> |
28 | 29 |
#include <lemon/math.h> |
29 | 30 |
|
30 | 31 |
namespace lemon { |
31 | 32 |
|
32 |
/// \ingroup |
|
33 |
/// \ingroup heaps |
|
33 | 34 |
/// |
34 |
///\brief Fibonacci |
|
35 |
/// \brief Fibonacci heap data structure. |
|
35 | 36 |
/// |
36 |
///This class implements the \e Fibonacci \e heap data structure. A \e heap |
|
37 |
///is a data structure for storing items with specified values called \e |
|
38 |
///priorities in such a way that finding the item with minimum priority is |
|
39 |
///efficient. \c CMP specifies the ordering of the priorities. In a heap |
|
40 |
/// |
|
37 |
/// This class implements the \e Fibonacci \e heap data structure. |
|
38 |
/// It fully conforms to the \ref concepts::Heap "heap concept". |
|
41 | 39 |
/// |
42 |
///The methods \ref increase and \ref erase are not efficient in a Fibonacci |
|
43 |
///heap. In case of many calls to these operations, it is better to use a |
|
44 |
///\ref |
|
40 |
/// The methods \ref increase() and \ref erase() are not efficient in a |
|
41 |
/// Fibonacci heap. In case of many calls of these operations, it is |
|
42 |
/// better to use other heap structure, e.g. \ref BinHeap "binary heap". |
|
45 | 43 |
/// |
46 |
///\param PRIO Type of the priority of the items. |
|
47 |
///\param IM A read and writable Item int map, used internally |
|
48 |
///to handle the cross references. |
|
49 |
///\param CMP A class for the ordering of the priorities. The |
|
50 |
///default is \c std::less<PRIO>. |
|
51 |
/// |
|
52 |
///\sa BinHeap |
|
53 |
///\sa Dijkstra |
|
44 |
/// \tparam PR Type of the priorities of the items. |
|
45 |
/// \tparam IM A read-writable item map with \c int values, used |
|
46 |
/// internally to handle the cross references. |
|
47 |
/// \tparam CMP A functor class for comparing the priorities. |
|
48 |
/// The default is \c std::less<PR>. |
|
54 | 49 |
#ifdef DOXYGEN |
55 |
template <typename |
|
50 |
template <typename PR, typename IM, typename CMP> |
|
56 | 51 |
#else |
57 |
template <typename |
|
52 |
template <typename PR, typename IM, typename CMP = std::less<PR> > |
|
58 | 53 |
#endif |
59 | 54 |
class FibHeap { |
60 | 55 |
public: |
61 |
|
|
56 |
|
|
57 |
/// Type of the item-int map. |
|
62 | 58 |
typedef IM ItemIntMap; |
63 |
///\e |
|
64 |
typedef PRIO Prio; |
|
65 |
/// |
|
59 |
/// Type of the priorities. |
|
60 |
typedef PR Prio; |
|
61 |
/// Type of the items stored in the heap. |
|
66 | 62 |
typedef typename ItemIntMap::Key Item; |
67 |
/// |
|
63 |
/// Type of the item-priority pairs. |
|
68 | 64 |
typedef std::pair<Item,Prio> Pair; |
69 |
/// |
|
65 |
/// Functor type for comparing the priorities. |
|
70 | 66 |
typedef CMP Compare; |
71 | 67 |
|
72 | 68 |
private: |
... | ... |
@@ -80,10 +76,10 @@ |
80 | 76 |
|
81 | 77 |
public: |
82 | 78 |
|
83 |
/// \brief Type to represent the |
|
79 |
/// \brief Type to represent the states of the items. |
|
84 | 80 |
/// |
85 |
/// Each Item element have a state associated to it. It may be "in heap", |
|
86 |
/// "pre heap" or "post heap". The latter two are indifferent from the |
|
81 |
/// Each item has a state associated to it. It can be "in heap", |
|
82 |
/// "pre-heap" or "post-heap". The latter two are indifferent from the |
|
87 | 83 |
/// heap's point of view, but may be useful to the user. |
88 | 84 |
/// |
89 | 85 |
/// The item-int map must be initialized in such way that it assigns |
... | ... |
@@ -94,60 +90,54 @@ |
94 | 90 |
POST_HEAP = -2 ///< = -2. |
95 | 91 |
}; |
96 | 92 |
|
97 |
/// \brief |
|
93 |
/// \brief Constructor. |
|
98 | 94 |
/// |
99 |
/// \c map should be given to the constructor, since it is |
|
100 |
/// used internally to handle the cross references. |
|
95 |
/// Constructor. |
|
96 |
/// \param map A map that assigns \c int values to the items. |
|
97 |
/// It is used internally to handle the cross references. |
|
98 |
/// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item. |
|
101 | 99 |
explicit FibHeap(ItemIntMap &map) |
102 | 100 |
: _minimum(0), _iim(map), _num() {} |
103 | 101 |
|
104 |
/// \brief |
|
102 |
/// \brief Constructor. |
|
105 | 103 |
/// |
106 |
/// \c map should be given to the constructor, since it is used |
|
107 |
/// internally to handle the cross references. \c comp is an |
|
108 |
/// |
|
104 |
/// Constructor. |
|
105 |
/// \param map A map that assigns \c int values to the items. |
|
106 |
/// It is used internally to handle the cross references. |
|
107 |
/// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item. |
|
108 |
/// \param comp The function object used for comparing the priorities. |
|
109 | 109 |
FibHeap(ItemIntMap &map, const Compare &comp) |
110 | 110 |
: _minimum(0), _iim(map), _comp(comp), _num() {} |
111 | 111 |
|
112 | 112 |
/// \brief The number of items stored in the heap. |
113 | 113 |
/// |
114 |
/// |
|
114 |
/// This function returns the number of items stored in the heap. |
|
115 | 115 |
int size() const { return _num; } |
116 | 116 |
|
117 |
/// \brief |
|
117 |
/// \brief Check if the heap is empty. |
|
118 | 118 |
/// |
119 |
/// |
|
119 |
/// This function returns \c true if the heap is empty. |
|
120 | 120 |
bool empty() const { return _num==0; } |
121 | 121 |
|
122 |
/// \brief Make |
|
122 |
/// \brief Make the heap empty. |
|
123 | 123 |
/// |
124 |
/// Make empty this heap. It does not change the cross reference |
|
125 |
/// map. If you want to reuse a heap what is not surely empty you |
|
126 |
/// should first clear the heap and after that you should set the |
|
127 |
/// cross reference map for each item to \c PRE_HEAP. |
|
124 |
/// This functon makes the heap empty. |
|
125 |
/// It does not change the cross reference map. If you want to reuse |
|
126 |
/// a heap that is not surely empty, you should first clear it and |
|
127 |
/// then you should set the cross reference map to \c PRE_HEAP |
|
128 |
/// for each item. |
|
128 | 129 |
void clear() { |
129 | 130 |
_data.clear(); _minimum = 0; _num = 0; |
130 | 131 |
} |
131 | 132 |
|
132 |
/// \brief \c item gets to the heap with priority \c value independently |
|
133 |
/// if \c item was already there. |
|
133 |
/// \brief Insert an item into the heap with the given priority. |
|
134 | 134 |
/// |
135 |
/// This method calls \ref push(\c item, \c value) if \c item is not |
|
136 |
/// stored in the heap and it calls \ref decrease(\c item, \c value) or |
|
137 |
/// \ref increase(\c item, \c value) otherwise. |
|
138 |
void set (const Item& item, const Prio& value) { |
|
139 |
int i=_iim[item]; |
|
140 |
if ( i >= 0 && _data[i].in ) { |
|
141 |
if ( _comp(value, _data[i].prio) ) decrease(item, value); |
|
142 |
if ( _comp(_data[i].prio, value) ) increase(item, value); |
|
143 |
} else push(item, value); |
|
144 |
} |
|
145 |
|
|
146 |
/// \brief Adds \c item to the heap with priority \c value. |
|
147 |
/// |
|
148 |
/// Adds \c item to the heap with priority \c value. |
|
149 |
/// \pre \c item must not be stored in the heap. |
|
150 |
void push (const Item& item, const Prio& value) { |
|
135 |
/// This function inserts the given item into the heap with the |
|
136 |
/// given priority. |
|
137 |
/// \param item The item to insert. |
|
138 |
/// \param prio The priority of the item. |
|
139 |
/// \pre \e item must not be stored in the heap. |
|
140 |
void push (const Item& item, const Prio& prio) { |
|
151 | 141 |
int i=_iim[item]; |
152 | 142 |
if ( i < 0 ) { |
153 | 143 |
int s=_data.size(); |
... | ... |
@@ -168,47 +158,37 @@ |
168 | 158 |
_data[i].right_neighbor=_data[_minimum].right_neighbor; |
169 | 159 |
_data[_minimum].right_neighbor=i; |
170 | 160 |
_data[i].left_neighbor=_minimum; |
171 |
if ( _comp( |
|
161 |
if ( _comp( prio, _data[_minimum].prio) ) _minimum=i; |
|
172 | 162 |
} else { |
173 | 163 |
_data[i].right_neighbor=_data[i].left_neighbor=i; |
174 | 164 |
_minimum=i; |
175 | 165 |
} |
176 |
_data[i].prio= |
|
166 |
_data[i].prio=prio; |
|
177 | 167 |
++_num; |
178 | 168 |
} |
179 | 169 |
|
180 |
/// \brief |
|
170 |
/// \brief Return the item having minimum priority. |
|
181 | 171 |
/// |
182 |
/// This method returns the item with minimum priority relative to \c |
|
183 |
/// Compare. |
|
184 |
/// |
|
172 |
/// This function returns the item having minimum priority. |
|
173 |
/// \pre The heap must be non-empty. |
|
185 | 174 |
Item top() const { return _data[_minimum].name; } |
186 | 175 |
|
187 |
/// \brief |
|
176 |
/// \brief The minimum priority. |
|
188 | 177 |
/// |
189 |
/// It returns the minimum priority relative to \c Compare. |
|
190 |
/// \pre The heap must be nonempty. |
|
191 |
|
|
178 |
/// This function returns the minimum priority. |
|
179 |
/// \pre The heap must be non-empty. |
|
180 |
Prio prio() const { return _data[_minimum].prio; } |
|
192 | 181 |
|
193 |
/// \brief |
|
182 |
/// \brief Remove the item having minimum priority. |
|
194 | 183 |
/// |
195 |
/// It returns the priority of \c item. |
|
196 |
/// \pre \c item must be in the heap. |
|
197 |
const Prio& operator[](const Item& item) const { |
|
198 |
return _data[_iim[item]].prio; |
|
199 |
} |
|
200 |
|
|
201 |
/// \brief Deletes the item with minimum priority relative to \c Compare. |
|
202 |
/// |
|
203 |
/// This method deletes the item with minimum priority relative to \c |
|
204 |
/// Compare from the heap. |
|
184 |
/// This function removes the item having minimum priority. |
|
205 | 185 |
/// \pre The heap must be non-empty. |
206 | 186 |
void pop() { |
207 | 187 |
/*The first case is that there are only one root.*/ |
208 | 188 |
if ( _data[_minimum].left_neighbor==_minimum ) { |
209 | 189 |
_data[_minimum].in=false; |
210 | 190 |
if ( _data[_minimum].degree!=0 ) { |
211 |
|
|
191 |
makeRoot(_data[_minimum].child); |
|
212 | 192 |
_minimum=_data[_minimum].child; |
213 | 193 |
balance(); |
214 | 194 |
} |
... | ... |
@@ -221,7 +201,7 @@ |
221 | 201 |
int child=_data[_minimum].child; |
222 | 202 |
int last_child=_data[child].left_neighbor; |
223 | 203 |
|
224 |
|
|
204 |
makeRoot(child); |
|
225 | 205 |
|
226 | 206 |
_data[left].right_neighbor=child; |
227 | 207 |
_data[child].left_neighbor=left; |
... | ... |
@@ -234,10 +214,12 @@ |
234 | 214 |
--_num; |
235 | 215 |
} |
236 | 216 |
|
237 |
/// \brief |
|
217 |
/// \brief Remove the given item from the heap. |
|
238 | 218 |
/// |
239 |
/// This method deletes \c item from the heap, if \c item was already |
|
240 |
/// stored in the heap. It is quite inefficient in Fibonacci heaps. |
|
219 |
/// This function removes the given item from the heap if it is |
|
220 |
/// already stored. |
|
221 |
/// \param item The item to delete. |
|
222 |
/// \pre \e item must be in the heap. |
|
241 | 223 |
void erase (const Item& item) { |
242 | 224 |
int i=_iim[item]; |
243 | 225 |
|
... | ... |
@@ -252,43 +234,68 @@ |
252 | 234 |
} |
253 | 235 |
} |
254 | 236 |
|
255 |
/// \brief |
|
237 |
/// \brief The priority of the given item. |
|
256 | 238 |
/// |
257 |
/// This method decreases the priority of \c item to \c value. |
|
258 |
/// \pre \c item must be stored in the heap with priority at least \c |
|
259 |
/// value relative to \c Compare. |
|
260 |
void decrease (Item item, const Prio& value) { |
|
239 |
/// This function returns the priority of the given item. |
|
240 |
/// \param item The item. |
|
241 |
/// \pre \e item must be in the heap. |
|
242 |
Prio operator[](const Item& item) const { |
|
243 |
return _data[_iim[item]].prio; |
|
244 |
} |
|
245 |
|
|
246 |
/// \brief Set the priority of an item or insert it, if it is |
|
247 |
/// not stored in the heap. |
|
248 |
/// |
|
249 |
/// This method sets the priority of the given item if it is |
|
250 |
/// already stored in the heap. Otherwise it inserts the given |
|
251 |
/// item into the heap with the given priority. |
|
252 |
/// \param item The item. |
|
253 |
/// \param prio The priority. |
|
254 |
void set (const Item& item, const Prio& prio) { |
|
261 | 255 |
int i=_iim[item]; |
262 |
_data[i]. |
|
256 |
if ( i >= 0 && _data[i].in ) { |
|
257 |
if ( _comp(prio, _data[i].prio) ) decrease(item, prio); |
|
258 |
if ( _comp(_data[i].prio, prio) ) increase(item, prio); |
|
259 |
} else push(item, prio); |
|
260 |
} |
|
261 |
|
|
262 |
/// \brief Decrease the priority of an item to the given value. |
|
263 |
/// |
|
264 |
/// This function decreases the priority of an item to the given value. |
|
265 |
/// \param item The item. |
|
266 |
/// \param prio The priority. |
|
267 |
/// \pre \e item must be stored in the heap with priority at least \e prio. |
|
268 |
void decrease (const Item& item, const Prio& prio) { |
|
269 |
int i=_iim[item]; |
|
270 |
_data[i].prio=prio; |
|
263 | 271 |
int p=_data[i].parent; |
264 | 272 |
|
265 |
if ( p!=-1 && _comp( |
|
273 |
if ( p!=-1 && _comp(prio, _data[p].prio) ) { |
|
266 | 274 |
cut(i,p); |
267 | 275 |
cascade(p); |
268 | 276 |
} |
269 |
if ( _comp( |
|
277 |
if ( _comp(prio, _data[_minimum].prio) ) _minimum=i; |
|
270 | 278 |
} |
271 | 279 |
|
272 |
/// \brief |
|
280 |
/// \brief Increase the priority of an item to the given value. |
|
273 | 281 |
/// |
274 |
/// This method sets the priority of \c item to \c value. Though |
|
275 |
/// there is no precondition on the priority of \c item, this |
|
276 |
/// method should be used only if it is indeed necessary to increase |
|
277 |
/// (relative to \c Compare) the priority of \c item, because this |
|
278 |
/// method is inefficient. |
|
279 |
void increase (Item item, const Prio& value) { |
|
282 |
/// This function increases the priority of an item to the given value. |
|
283 |
/// \param item The item. |
|
284 |
/// \param prio The priority. |
|
285 |
/// \pre \e item must be stored in the heap with priority at most \e prio. |
|
286 |
void increase (const Item& item, const Prio& prio) { |
|
280 | 287 |
erase(item); |
281 |
push(item, |
|
288 |
push(item, prio); |
|
282 | 289 |
} |
283 | 290 |
|
284 |
|
|
285 |
/// \brief Returns if \c item is in, has already been in, or has never |
|
286 |
/// |
|
291 |
/// \brief Return the state of an item. |
|
287 | 292 |
/// |
288 |
/// This method returns PRE_HEAP if \c item has never been in the |
|
289 |
/// heap, IN_HEAP if it is in the heap at the moment, and POST_HEAP |
|
290 |
/// otherwise. In the latter case it is possible that \c item will |
|
291 |
/// get back to the heap again. |
|
293 |
/// This method returns \c PRE_HEAP if the given item has never |
|
294 |
/// been in the heap, \c IN_HEAP if it is in the heap at the moment, |
|
295 |
/// and \c POST_HEAP otherwise. |
|
296 |
/// In the latter case it is possible that the item will get back |
|
297 |
/// to the heap again. |
|
298 |
/// \param item The item. |
|
292 | 299 |
State state(const Item &item) const { |
293 | 300 |
int i=_iim[item]; |
294 | 301 |
if( i>=0 ) { |
... | ... |
@@ -298,11 +305,11 @@ |
298 | 305 |
return State(i); |
299 | 306 |
} |
300 | 307 |
|
301 |
/// \brief |
|
308 |
/// \brief Set the state of an item in the heap. |
|
302 | 309 |
/// |
303 |
/// Sets the state of the \c item in the heap. It can be used to |
|
304 |
/// manually clear the heap when it is important to achive the |
|
305 |
/// |
|
310 |
/// This function sets the state of the given item in the heap. |
|
311 |
/// It can be used to manually clear the heap when it is important |
|
312 |
/// to achive better time complexity. |
|
306 | 313 |
/// \param i The item. |
307 | 314 |
/// \param st The state. It should not be \c IN_HEAP. |
308 | 315 |
void state(const Item& i, State st) { |
... | ... |
@@ -365,7 +372,7 @@ |
365 | 372 |
} while ( s != m ); |
366 | 373 |
} |
367 | 374 |
|
368 |
void |
|
375 |
void makeRoot(int c) { |
|
369 | 376 |
int s=c; |
370 | 377 |
do { |
371 | 378 |
_data[s].parent=-1; |
... | ... |
@@ -359,10 +359,10 @@ |
359 | 359 |
/// This example counts the nodes in the minimum cut separating \c s from |
360 | 360 |
/// \c t. |
361 | 361 |
/// \code |
362 |
/// |
|
362 |
/// GomoryHu<Graph> gom(g, capacities); |
|
363 | 363 |
/// gom.run(); |
364 | 364 |
/// int cnt=0; |
365 |
/// for( |
|
365 |
/// for(GomoryHu<Graph>::MinCutNodeIt n(gom,s,t); n!=INVALID; ++n) ++cnt; |
|
366 | 366 |
/// \endcode |
367 | 367 |
class MinCutNodeIt |
368 | 368 |
{ |
... | ... |
@@ -456,10 +456,10 @@ |
456 | 456 |
/// This example computes the value of the minimum cut separating \c s from |
457 | 457 |
/// \c t. |
458 | 458 |
/// \code |
459 |
/// |
|
459 |
/// GomoryHu<Graph> gom(g, capacities); |
|
460 | 460 |
/// gom.run(); |
461 | 461 |
/// int value=0; |
462 |
/// for( |
|
462 |
/// for(GomoryHu<Graph>::MinCutEdgeIt e(gom,s,t); e!=INVALID; ++e) |
|
463 | 463 |
/// value+=capacities[e]; |
464 | 464 |
/// \endcode |
465 | 465 |
/// The result will be the same as the value returned by |
... | ... |
@@ -22,6 +22,7 @@ |
22 | 22 |
#include <iterator> |
23 | 23 |
#include <functional> |
24 | 24 |
#include <vector> |
25 |
#include <map> |
|
25 | 26 |
|
26 | 27 |
#include <lemon/core.h> |
27 | 28 |
|
... | ... |
@@ -29,8 +30,6 @@ |
29 | 30 |
///\ingroup maps |
30 | 31 |
///\brief Miscellaneous property maps |
31 | 32 |
|
32 |
#include <map> |
|
33 |
|
|
34 | 33 |
namespace lemon { |
35 | 34 |
|
36 | 35 |
/// \addtogroup maps |
... | ... |
@@ -1790,11 +1789,11 @@ |
1790 | 1789 |
/// order of Dfs algorithm, as the following examples show. |
1791 | 1790 |
/// \code |
1792 | 1791 |
/// std::vector<Node> v; |
1793 |
/// dfs(g |
|
1792 |
/// dfs(g).processedMap(loggerBoolMap(std::back_inserter(v))).run(s); |
|
1794 | 1793 |
/// \endcode |
1795 | 1794 |
/// \code |
1796 | 1795 |
/// std::vector<Node> v(countNodes(g)); |
1797 |
/// dfs(g |
|
1796 |
/// dfs(g).processedMap(loggerBoolMap(v.begin())).run(s); |
|
1798 | 1797 |
/// \endcode |
1799 | 1798 |
/// |
1800 | 1799 |
/// \note The container of the iterator must contain enough space |
... | ... |
@@ -1818,7 +1817,7 @@ |
1818 | 1817 |
/// \brief Provides an immutable and unique id for each item in a graph. |
1819 | 1818 |
/// |
1820 | 1819 |
/// IdMap provides a unique and immutable id for each item of the |
1821 |
/// same type (\c Node, \c Arc or \c Edge) in a graph. This id is |
|
1820 |
/// same type (\c Node, \c Arc or \c Edge) in a graph. This id is |
|
1822 | 1821 |
/// - \b unique: different items get different ids, |
1823 | 1822 |
/// - \b immutable: the id of an item does not change (even if you |
1824 | 1823 |
/// delete other nodes). |
... | ... |
@@ -1902,13 +1901,14 @@ |
1902 | 1901 |
/// \brief General cross reference graph map type. |
1903 | 1902 |
|
1904 | 1903 |
/// This class provides simple invertable graph maps. |
1905 |
/// It wraps an arbitrary \ref concepts::ReadWriteMap "ReadWriteMap" |
|
1906 |
/// and if a key is set to a new value then store it |
|
1907 |
/// in the inverse map. |
|
1908 |
/// |
|
1904 |
/// It wraps a standard graph map (\c NodeMap, \c ArcMap or \c EdgeMap) |
|
1905 |
/// and if a key is set to a new value, then stores it in the inverse map. |
|
1909 | 1906 |
/// The values of the map can be accessed |
1910 | 1907 |
/// with stl compatible forward iterator. |
1911 | 1908 |
/// |
1909 |
/// This type is not reference map, so it cannot be modified with |
|
1910 |
/// the subscript operator. |
|
1911 |
/// |
|
1912 | 1912 |
/// \tparam GR The graph type. |
1913 | 1913 |
/// \tparam K The key type of the map (\c GR::Node, \c GR::Arc or |
1914 | 1914 |
/// \c GR::Edge). |
... | ... |
@@ -1923,7 +1923,7 @@ |
1923 | 1923 |
typedef typename ItemSetTraits<GR, K>:: |
1924 | 1924 |
template Map<V>::Type Map; |
1925 | 1925 |
|
1926 |
typedef std:: |
|
1926 |
typedef std::multimap<V, K> Container; |
|
1927 | 1927 |
Container _inv_map; |
1928 | 1928 |
|
1929 | 1929 |
public: |
... | ... |
@@ -1948,6 +1948,8 @@ |
1948 | 1948 |
/// This iterator is an stl compatible forward |
1949 | 1949 |
/// iterator on the values of the map. The values can |
1950 | 1950 |
/// be accessed in the <tt>[beginValue, endValue)</tt> range. |
1951 |
/// They are considered with multiplicity, so each value is |
|
1952 |
/// traversed for each item it is assigned to. |
|
1951 | 1953 |
class ValueIterator |
1952 | 1954 |
: public std::iterator<std::forward_iterator_tag, Value> { |
1953 | 1955 |
friend class CrossRefMap; |
... | ... |
@@ -2000,11 +2002,15 @@ |
2000 | 2002 |
/// Sets the value associated with the given key. |
2001 | 2003 |
void set(const Key& key, const Value& val) { |
2002 | 2004 |
Value oldval = Map::operator[](key); |
2003 |
typename Container::iterator it = _inv_map.find(oldval); |
|
2004 |
if (it != _inv_map.end() && it->second == key) { |
|
2005 |
|
|
2005 |
typename Container::iterator it; |
|
2006 |
for (it = _inv_map.equal_range(oldval).first; |
|
2007 |
it != _inv_map.equal_range(oldval).second; ++it) { |
|
2008 |
if (it->second == key) { |
|
2009 |
_inv_map.erase(it); |
|
2010 |
break; |
|
2011 |
} |
|
2006 | 2012 |
} |
2007 |
_inv_map.insert(make_pair(val, key)); |
|
2013 |
_inv_map.insert(std::make_pair(val, key)); |
|
2008 | 2014 |
Map::set(key, val); |
2009 | 2015 |
} |
2010 | 2016 |
|
... | ... |
@@ -2016,11 +2022,14 @@ |
2016 | 2022 |
return Map::operator[](key); |
2017 | 2023 |
} |
2018 | 2024 |
|
2019 |
/// \brief Gives back |
|
2025 |
/// \brief Gives back an item by its value. |
|
2020 | 2026 |
/// |
2021 |
/// Gives back the item by its value. |
|
2022 |
Key operator()(const Value& key) const { |
|
2023 |
|
|
2027 |
/// This function gives back an item that is assigned to |
|
2028 |
/// the given value or \c INVALID if no such item exists. |
|
2029 |
/// If there are more items with the same associated value, |
|
2030 |
/// only one of them is returned. |
|
2031 |
Key operator()(const Value& val) const { |
|
2032 |
typename Container::const_iterator it = _inv_map.find(val); |
|
2024 | 2033 |
return it != _inv_map.end() ? it->second : INVALID; |
2025 | 2034 |
} |
2026 | 2035 |
|
... | ... |
@@ -2032,9 +2041,13 @@ |
2032 | 2041 |
/// \c AlterationNotifier. |
2033 | 2042 |
virtual void erase(const Key& key) { |
2034 | 2043 |
Value val = Map::operator[](key); |
2035 |
typename Container::iterator it = _inv_map.find(val); |
|
2036 |
if (it != _inv_map.end() && it->second == key) { |
|
2037 |
|
|
2044 |
typename Container::iterator it; |
|
2045 |
for (it = _inv_map.equal_range(val).first; |
|
2046 |
it != _inv_map.equal_range(val).second; ++it) { |
|
2047 |
if (it->second == key) { |
|
2048 |
_inv_map.erase(it); |
|
2049 |
break; |
|
2050 |
} |
|
2038 | 2051 |
} |
2039 | 2052 |
Map::erase(key); |
2040 | 2053 |
} |
... | ... |
@@ -2046,9 +2059,13 @@ |
2046 | 2059 |
virtual void erase(const std::vector<Key>& keys) { |
2047 | 2060 |
for (int i = 0; i < int(keys.size()); ++i) { |
2048 | 2061 |
Value val = Map::operator[](keys[i]); |
2049 |
typename Container::iterator it = _inv_map.find(val); |
|
2050 |
if (it != _inv_map.end() && it->second == keys[i]) { |
|
2051 |
|
|
2062 |
typename Container::iterator it; |
|
2063 |
for (it = _inv_map.equal_range(val).first; |
|
2064 |
it != _inv_map.equal_range(val).second; ++it) { |
|
2065 |
if (it->second == keys[i]) { |
|
2066 |
_inv_map.erase(it); |
|
2067 |
break; |
|
2068 |
} |
|
2052 | 2069 |
} |
2053 | 2070 |
} |
2054 | 2071 |
Map::erase(keys); |
... | ... |
@@ -2084,8 +2101,9 @@ |
2084 | 2101 |
|
2085 | 2102 |
/// \brief Subscript operator. |
2086 | 2103 |
/// |
2087 |
/// Subscript operator. It gives back the item |
|
2088 |
/// that was last assigned to the given value. |
|
2104 |
/// Subscript operator. It gives back an item |
|
2105 |
/// that is assigned to the given value or \c INVALID |
|
2106 |
/// if no such item exists. |
|
2089 | 2107 |
Value operator[](const Key& key) const { |
2090 | 2108 |
return _inverted(key); |
2091 | 2109 |
} |
... | ... |
@@ -2254,7 +2272,7 @@ |
2254 | 2272 |
} |
2255 | 2273 |
|
2256 | 2274 |
/// \brief Gives back the item belonging to a \e RangeId |
2257 |
/// |
|
2275 |
/// |
|
2258 | 2276 |
/// Gives back the item belonging to a \e RangeId. |
2259 | 2277 |
Item operator()(int id) const { |
2260 | 2278 |
return _inv_map[id]; |
... | ... |
@@ -2311,6 +2329,903 @@ |
2311 | 2329 |
} |
2312 | 2330 |
}; |
2313 | 2331 |
|
2332 |
/// \brief Dynamic iterable \c bool map. |
|
2333 |
/// |
|
2334 |
/// This class provides a special graph map type which can store a |
|
2335 |
/// \c bool value for graph items (\c Node, \c Arc or \c Edge). |
|
2336 |
/// For both \c true and \c false values it is possible to iterate on |
|
2337 |
/// the keys. |
|
2338 |
/// |
|
2339 |
/// This type is a reference map, so it can be modified with the |
|
2340 |
/// subscript operator. |
|
2341 |
/// |
|
2342 |
/// \tparam GR The graph type. |
|
2343 |
/// \tparam K The key type of the map (\c GR::Node, \c GR::Arc or |
|
2344 |
/// \c GR::Edge). |
|
2345 |
/// |
|
2346 |
/// \see IterableIntMap, IterableValueMap |
|
2347 |
/// \see CrossRefMap |
|
2348 |
template <typename GR, typename K> |
|
2349 |
class IterableBoolMap |
|
2350 |
: protected ItemSetTraits<GR, K>::template Map<int>::Type { |
|
2351 |
private: |
|
2352 |
typedef GR Graph; |
|
2353 |
|
|
2354 |
typedef typename ItemSetTraits<GR, K>::ItemIt KeyIt; |
|
2355 |
typedef typename ItemSetTraits<GR, K>::template Map<int>::Type Parent; |
|
2356 |
|
|
2357 |
std::vector<K> _array; |
|
2358 |
int _sep; |
|
2359 |
|
|
2360 |
public: |
|
2361 |
|
|
2362 |
/// Indicates that the map is reference map. |
|
2363 |
typedef True ReferenceMapTag; |
|
2364 |
|
|
2365 |
/// The key type |
|
2366 |
typedef K Key; |
|
2367 |
/// The value type |
|
2368 |
typedef bool Value; |
|
2369 |
/// The const reference type. |
|
2370 |
typedef const Value& ConstReference; |
|
2371 |
|
|
2372 |
private: |
|
2373 |
|
|
2374 |
int position(const Key& key) const { |
|
2375 |
return Parent::operator[](key); |
|
2376 |
} |
|
2377 |
|
|
2378 |
public: |
|
2379 |
|
|
2380 |
/// \brief Reference to the value of the map. |
|
2381 |
/// |
|
2382 |
/// This class is similar to the \c bool type. It can be converted to |
|
2383 |
/// \c bool and it provides the same operators. |
|
2384 |
class Reference { |
|
2385 |
friend class IterableBoolMap; |
|
2386 |
private: |
|
2387 |
Reference(IterableBoolMap& map, const Key& key) |
|
2388 |
: _key(key), _map(map) {} |
|
2389 |
public: |
|
2390 |
|
|
2391 |
Reference& operator=(const Reference& value) { |
|
2392 |
_map.set(_key, static_cast<bool>(value)); |
|
2393 |
return *this; |
|
2394 |
} |
|
2395 |
|
|
2396 |
operator bool() const { |
|
2397 |
return static_cast<const IterableBoolMap&>(_map)[_key]; |
|
2398 |
} |
|
2399 |
|
|
2400 |
Reference& operator=(bool value) { |
|
2401 |
_map.set(_key, value); |
|
2402 |
return *this; |
|
2403 |
} |
|
2404 |
Reference& operator&=(bool value) { |
|
2405 |
_map.set(_key, _map[_key] & value); |
|
2406 |
return *this; |
|
2407 |
} |
|
2408 |
Reference& operator|=(bool value) { |
|
2409 |
_map.set(_key, _map[_key] | value); |
|
2410 |
return *this; |
|
2411 |
} |
|
2412 |
Reference& operator^=(bool value) { |
|
2413 |
_map.set(_key, _map[_key] ^ value); |
|
2414 |
return *this; |
|
2415 |
} |
|
2416 |
private: |
|
2417 |
Key _key; |
|
2418 |
IterableBoolMap& _map; |
|
2419 |
}; |
|
2420 |
|
|
2421 |
/// \brief Constructor of the map with a default value. |
|
2422 |
/// |
|
2423 |
/// Constructor of the map with a default value. |
|
2424 |
explicit IterableBoolMap(const Graph& graph, bool def = false) |
|
2425 |
: Parent(graph) { |
|
2426 |
typename Parent::Notifier* nf = Parent::notifier(); |
|
2427 |
Key it; |
|
2428 |
for (nf->first(it); it != INVALID; nf->next(it)) { |
|
2429 |
Parent::set(it, _array.size()); |
|
2430 |
_array.push_back(it); |
|
2431 |
} |
|
2432 |
_sep = (def ? _array.size() : 0); |
|
2433 |
} |
|
2434 |
|
|
2435 |
/// \brief Const subscript operator of the map. |
|
2436 |
/// |
|
2437 |
/// Const subscript operator of the map. |
|
2438 |
bool operator[](const Key& key) const { |
|
2439 |
return position(key) < _sep; |
|
2440 |
} |
|
2441 |
|
|
2442 |
/// \brief Subscript operator of the map. |
|
2443 |
/// |
|
2444 |
/// Subscript operator of the map. |
|
2445 |
Reference operator[](const Key& key) { |
|
2446 |
return Reference(*this, key); |
|
2447 |
} |
|
2448 |
|
|
2449 |
/// \brief Set operation of the map. |
|
2450 |
/// |
|
2451 |
/// Set operation of the map. |
|
2452 |
void set(const Key& key, bool value) { |
|
2453 |
int pos = position(key); |
|
2454 |
if (value) { |
|
2455 |
if (pos < _sep) return; |
|
2456 |
Key tmp = _array[_sep]; |
|
2457 |
_array[_sep] = key; |
|
2458 |
Parent::set(key, _sep); |
|
2459 |
_array[pos] = tmp; |
|
2460 |
Parent::set(tmp, pos); |
|
2461 |
++_sep; |
|
2462 |
} else { |
|
2463 |
if (pos >= _sep) return; |
|
2464 |
--_sep; |
|
2465 |
Key tmp = _array[_sep]; |
|
2466 |
_array[_sep] = key; |
|
2467 |
Parent::set(key, _sep); |
|
2468 |
_array[pos] = tmp; |
|
2469 |
Parent::set(tmp, pos); |
|
2470 |
} |
|
2471 |
} |
|
2472 |
|
|
2473 |
/// \brief Set all items. |
|
2474 |
/// |
|
2475 |
/// Set all items in the map. |
|
2476 |
/// \note Constant time operation. |
|
2477 |
void setAll(bool value) { |
|
2478 |
_sep = (value ? _array.size() : 0); |
|
2479 |
} |
|
2480 |
|
|
2481 |
/// \brief Returns the number of the keys mapped to \c true. |
|
2482 |
/// |
|
2483 |
/// Returns the number of the keys mapped to \c true. |
|
2484 |
int trueNum() const { |
|
2485 |
return _sep; |
|
2486 |
} |
|
2487 |
|
|
2488 |
/// \brief Returns the number of the keys mapped to \c false. |
|
2489 |
/// |
|
2490 |
/// Returns the number of the keys mapped to \c false. |
|
2491 |
int falseNum() const { |
|
2492 |
return _array.size() - _sep; |
|
2493 |
} |
|
2494 |
|
|
2495 |
/// \brief Iterator for the keys mapped to \c true. |
|
2496 |
/// |
|
2497 |
/// Iterator for the keys mapped to \c true. It works |
|
2498 |
/// like a graph item iterator, it can be converted to |
|
2499 |
/// the key type of the map, incremented with \c ++ operator, and |
|
2500 |
/// if the iterator leaves the last valid key, it will be equal to |
|
2501 |
/// \c INVALID. |
|
2502 |
class TrueIt : public Key { |
|
2503 |
public: |
|
2504 |
typedef Key Parent; |
|
2505 |
|
|
2506 |
/// \brief Creates an iterator. |
|
2507 |
/// |
|
2508 |
/// Creates an iterator. It iterates on the |
|
2509 |
/// keys mapped to \c true. |
|
2510 |
/// \param map The IterableBoolMap. |
|
2511 |
explicit TrueIt(const IterableBoolMap& map) |
|
2512 |
: Parent(map._sep > 0 ? map._array[map._sep - 1] : INVALID), |
|
2513 |
_map(&map) {} |
|
2514 |
|
|
2515 |
/// \brief Invalid constructor \& conversion. |
|
2516 |
/// |
|
2517 |
/// This constructor initializes the iterator to be invalid. |
|
2518 |
/// \sa Invalid for more details. |
|
2519 |
TrueIt(Invalid) : Parent(INVALID), _map(0) {} |
|
2520 |
|
|
2521 |
/// \brief Increment operator. |
|
2522 |
/// |
|
2523 |
/// Increment operator. |
|
2524 |
TrueIt& operator++() { |
|
2525 |
int pos = _map->position(*this); |
|
2526 |
Parent::operator=(pos > 0 ? _map->_array[pos - 1] : INVALID); |
|
2527 |
return *this; |
|
2528 |
} |
|
2529 |
|
|
2530 |
private: |
|
2531 |
const IterableBoolMap* _map; |
|
2532 |
}; |
|
2533 |
|
|
2534 |
/// \brief Iterator for the keys mapped to \c false. |
|
2535 |
/// |
|
2536 |
/// Iterator for the keys mapped to \c false. It works |
|
2537 |
/// like a graph item iterator, it can be converted to |
|
2538 |
/// the key type of the map, incremented with \c ++ operator, and |
|
2539 |
/// if the iterator leaves the last valid key, it will be equal to |
|
2540 |
/// \c INVALID. |
|
2541 |
class FalseIt : public Key { |
|
2542 |
public: |
|
2543 |
typedef Key Parent; |
|
2544 |
|
|
2545 |
/// \brief Creates an iterator. |
|
2546 |
/// |
|
2547 |
/// Creates an iterator. It iterates on the |
|
2548 |
/// keys mapped to \c false. |
|
2549 |
/// \param map The IterableBoolMap. |
|
2550 |
explicit FalseIt(const IterableBoolMap& map) |
|
2551 |
: Parent(map._sep < int(map._array.size()) ? |
|
2552 |
map._array.back() : INVALID), _map(&map) {} |
|
2553 |
|
|
2554 |
/// \brief Invalid constructor \& conversion. |
|
2555 |
/// |
|
2556 |
/// This constructor initializes the iterator to be invalid. |
|
2557 |
/// \sa Invalid for more details. |
|
2558 |
FalseIt(Invalid) : Parent(INVALID), _map(0) {} |
|
2559 |
|
|
2560 |
/// \brief Increment operator. |
|
2561 |
/// |
|
2562 |
/// Increment operator. |
|
2563 |
FalseIt& operator++() { |
|
2564 |
int pos = _map->position(*this); |
|
2565 |
Parent::operator=(pos > _map->_sep ? _map->_array[pos - 1] : INVALID); |
|
2566 |
return *this; |
|
2567 |
} |
|
2568 |
|
|
2569 |
private: |
|
2570 |
const IterableBoolMap* _map; |
|
2571 |
}; |
|
2572 |
|
|
2573 |
/// \brief Iterator for the keys mapped to a given value. |
|
2574 |
/// |
|
2575 |
/// Iterator for the keys mapped to a given value. It works |
|
2576 |
/// like a graph item iterator, it can be converted to |
|
2577 |
/// the key type of the map, incremented with \c ++ operator, and |
|
2578 |
/// if the iterator leaves the last valid key, it will be equal to |
|
2579 |
/// \c INVALID. |
|
2580 |
class ItemIt : public Key { |
|
2581 |
public: |
|
2582 |
typedef Key Parent; |
|
2583 |
|
|
2584 |
/// \brief Creates an iterator with a value. |
|
2585 |
/// |
|
2586 |
/// Creates an iterator with a value. It iterates on the |
|
2587 |
/// keys mapped to the given value. |
|
2588 |
/// \param map The IterableBoolMap. |
|
2589 |
/// \param value The value. |
|
2590 |
ItemIt(const IterableBoolMap& map, bool value) |
|
2591 |
: Parent(value ? |
|
2592 |
(map._sep > 0 ? |
|
2593 |
map._array[map._sep - 1] : INVALID) : |
|
2594 |
(map._sep < int(map._array.size()) ? |
|
2595 |
map._array.back() : INVALID)), _map(&map) {} |
|
2596 |
|
|
2597 |
/// \brief Invalid constructor \& conversion. |
|
2598 |
/// |
|
2599 |
/// This constructor initializes the iterator to be invalid. |
|
2600 |
/// \sa Invalid for more details. |
|
2601 |
ItemIt(Invalid) : Parent(INVALID), _map(0) {} |
|
2602 |
|
|
2603 |
/// \brief Increment operator. |
|
2604 |
/// |
|
2605 |
/// Increment operator. |
|
2606 |
ItemIt& operator++() { |
|
2607 |
int pos = _map->position(*this); |
|
2608 |
int _sep = pos >= _map->_sep ? _map->_sep : 0; |
|
2609 |
Parent::operator=(pos > _sep ? _map->_array[pos - 1] : INVALID); |
|
2610 |
return *this; |
|
2611 |
} |
|
2612 |
|
|
2613 |
private: |
|
2614 |
const IterableBoolMap* _map; |
|
2615 |
}; |
|
2616 |
|
|
2617 |
protected: |
|
2618 |
|
|
2619 |
virtual void add(const Key& key) { |
|
2620 |
Parent::add(key); |
|
2621 |
Parent::set(key, _array.size()); |
|
2622 |
_array.push_back(key); |
|
2623 |
} |
|
2624 |
|
|
2625 |
virtual void add(const std::vector<Key>& keys) { |
|
2626 |
Parent::add(keys); |
|
2627 |
for (int i = 0; i < int(keys.size()); ++i) { |
|
2628 |
Parent::set(keys[i], _array.size()); |
|
2629 |
_array.push_back(keys[i]); |
|
2630 |
} |
|
2631 |
} |
|
2632 |
|
|
2633 |
virtual void erase(const Key& key) { |
|
2634 |
int pos = position(key); |
|
2635 |
if (pos < _sep) { |
|
2636 |
--_sep; |
|
2637 |
Parent::set(_array[_sep], pos); |
|
2638 |
_array[pos] = _array[_sep]; |
|
2639 |
Parent::set(_array.back(), _sep); |
|
2640 |
_array[_sep] = _array.back(); |
|
2641 |
_array.pop_back(); |
|
2642 |
} else { |
|
2643 |
Parent::set(_array.back(), pos); |
|
2644 |
_array[pos] = _array.back(); |
|
2645 |
_array.pop_back(); |
|
2646 |
} |
|
2647 |
Parent::erase(key); |
|
2648 |
} |
|
2649 |
|
|
2650 |
virtual void erase(const std::vector<Key>& keys) { |
|
2651 |
for (int i = 0; i < int(keys.size()); ++i) { |
|
2652 |
int pos = position(keys[i]); |
|
2653 |
if (pos < _sep) { |
|
2654 |
--_sep; |
|
2655 |
Parent::set(_array[_sep], pos); |
|
2656 |
_array[pos] = _array[_sep]; |
|
2657 |
Parent::set(_array.back(), _sep); |
|
2658 |
_array[_sep] = _array.back(); |
|
2659 |
_array.pop_back(); |
|
2660 |
} else { |
|
2661 |
Parent::set(_array.back(), pos); |
|
2662 |
_array[pos] = _array.back(); |
|
2663 |
_array.pop_back(); |
|
2664 |
} |
|
2665 |
} |
|
2666 |
Parent::erase(keys); |
|
2667 |
} |
|
2668 |
|
|
2669 |
virtual void build() { |
|
2670 |
Parent::build(); |
|
2671 |
typename Parent::Notifier* nf = Parent::notifier(); |
|
2672 |
Key it; |
|
2673 |
for (nf->first(it); it != INVALID; nf->next(it)) { |
|
2674 |
Parent::set(it, _array.size()); |
|
2675 |
_array.push_back(it); |
|
2676 |
} |
|
2677 |
_sep = 0; |
|
2678 |
} |
|
2679 |
|
|
2680 |
virtual void clear() { |
|
2681 |
_array.clear(); |
|
2682 |
_sep = 0; |
|
2683 |
Parent::clear(); |
|
2684 |
} |
|
2685 |
|
|
2686 |
}; |
|
2687 |
|
|
2688 |
|
|
2689 |
namespace _maps_bits { |
|
2690 |
template <typename Item> |
|
2691 |
struct IterableIntMapNode { |
|
2692 |
IterableIntMapNode() : value(-1) {} |
|
2693 |
IterableIntMapNode(int _value) : value(_value) {} |
|
2694 |
Item prev, next; |
|
2695 |
int value; |
|
2696 |
}; |
|
2697 |
} |
|
2698 |
|
|
2699 |
/// \brief Dynamic iterable integer map. |
|
2700 |
/// |
|
2701 |
/// This class provides a special graph map type which can store an |
|
2702 |
/// integer value for graph items (\c Node, \c Arc or \c Edge). |
|
2703 |
/// For each non-negative value it is possible to iterate on the keys |
|
2704 |
/// mapped to the value. |
|
2705 |
/// |
|
2706 |
/// This type is a reference map, so it can be modified with the |
|
2707 |
/// subscript operator. |
|
2708 |
/// |
|
2709 |
/// \note The size of the data structure depends on the largest |
|
2710 |
/// value in the map. |
|
2711 |
/// |
|
2712 |
/// \tparam GR The graph type. |
|
2713 |
/// \tparam K The key type of the map (\c GR::Node, \c GR::Arc or |
|
2714 |
/// \c GR::Edge). |
|
2715 |
/// |
|
2716 |
/// \see IterableBoolMap, IterableValueMap |
|
2717 |
/// \see CrossRefMap |
|
2718 |
template <typename GR, typename K> |
|
2719 |
class IterableIntMap |
|
2720 |
: protected ItemSetTraits<GR, K>:: |
|
2721 |
template Map<_maps_bits::IterableIntMapNode<K> >::Type { |
|
2722 |
public: |
|
2723 |
typedef typename ItemSetTraits<GR, K>:: |
|
2724 |
template Map<_maps_bits::IterableIntMapNode<K> >::Type Parent; |
|
2725 |
|
|
2726 |
/// The key type |
|
2727 |
typedef K Key; |
|
2728 |
/// The value type |
|
2729 |
typedef int Value; |
|
2730 |
/// The graph type |
|
2731 |
typedef GR Graph; |
|
2732 |
|
|
2733 |
/// \brief Constructor of the map. |
|
2734 |
/// |
|
2735 |
/// Constructor of the map. It sets all values to -1. |
|
2736 |
explicit IterableIntMap(const Graph& graph) |
|
2737 |
: Parent(graph) {} |
|
2738 |
|
|
2739 |
/// \brief Constructor of the map with a given value. |
|
2740 |
/// |
|
2741 |
/// Constructor of the map with a given value. |
|
2742 |
explicit IterableIntMap(const Graph& graph, int value) |
|
2743 |
: Parent(graph, _maps_bits::IterableIntMapNode<K>(value)) { |
|
2744 |
if (value >= 0) { |
|
2745 |
for (typename Parent::ItemIt it(*this); it != INVALID; ++it) { |
|
2746 |
lace(it); |
|
2747 |
} |
|
2748 |
} |
|
2749 |
} |
|
2750 |
|
|
2751 |
private: |
|
2752 |
|
|
2753 |
void unlace(const Key& key) { |
|
2754 |
typename Parent::Value& node = Parent::operator[](key); |
|
2755 |
if (node.value < 0) return; |
|
2756 |
if (node.prev != INVALID) { |
|
2757 |
Parent::operator[](node.prev).next = node.next; |
|
2758 |
} else { |
|
2759 |
_first[node.value] = node.next; |
|
2760 |
} |
|
2761 |
if (node.next != INVALID) { |
|
2762 |
Parent::operator[](node.next).prev = node.prev; |
|
2763 |
} |
|
2764 |
while (!_first.empty() && _first.back() == INVALID) { |
|
2765 |
_first.pop_back(); |
|
2766 |
} |
|
2767 |
} |
|
2768 |
|
|
2769 |
void lace(const Key& key) { |
|
2770 |
typename Parent::Value& node = Parent::operator[](key); |
|
2771 |
if (node.value < 0) return; |
|
2772 |
if (node.value >= int(_first.size())) { |
|
2773 |
_first.resize(node.value + 1, INVALID); |
|
2774 |
} |
|
2775 |
node.prev = INVALID; |
|
2776 |
node.next = _first[node.value]; |
|
2777 |
if (node.next != INVALID) { |
|
2778 |
Parent::operator[](node.next).prev = key; |
|
2779 |
} |
|
2780 |
_first[node.value] = key; |
|
2781 |
} |
|
2782 |
|
|
2783 |
public: |
|
2784 |
|
|
2785 |
/// Indicates that the map is reference map. |
|
2786 |
typedef True ReferenceMapTag; |
|
2787 |
|
|
2788 |
/// \brief Reference to the value of the map. |
|
2789 |
/// |
|
2790 |
/// This class is similar to the \c int type. It can |
|
2791 |
/// be converted to \c int and it has the same operators. |
|
2792 |
class Reference { |
|
2793 |
friend class IterableIntMap; |
|
2794 |
private: |
|
2795 |
Reference(IterableIntMap& map, const Key& key) |
|
2796 |
: _key(key), _map(map) {} |
|
2797 |
public: |
|
2798 |
|
|
2799 |
Reference& operator=(const Reference& value) { |
|
2800 |
_map.set(_key, static_cast<const int&>(value)); |
|
2801 |
return *this; |
|
2802 |
} |
|
2803 |
|
|
2804 |
operator const int&() const { |
|
2805 |
return static_cast<const IterableIntMap&>(_map)[_key]; |
|
2806 |
} |
|
2807 |
|
|
2808 |
Reference& operator=(int value) { |
|
2809 |
_map.set(_key, value); |
|
2810 |
return *this; |
|
2811 |
} |
|
2812 |
Reference& operator++() { |
|
2813 |
_map.set(_key, _map[_key] + 1); |
|
2814 |
return *this; |
|
2815 |
} |
|
2816 |
int operator++(int) { |
|
2817 |
int value = _map[_key]; |
|
2818 |
_map.set(_key, value + 1); |
|
2819 |
return value; |
|
2820 |
} |
|
2821 |
Reference& operator--() { |
|
2822 |
_map.set(_key, _map[_key] - 1); |
|
2823 |
return *this; |
|
2824 |
} |
|
2825 |
int operator--(int) { |
|
2826 |
int value = _map[_key]; |
|
2827 |
_map.set(_key, value - 1); |
|
2828 |
return value; |
|
2829 |
} |
|
2830 |
Reference& operator+=(int value) { |
|
2831 |
_map.set(_key, _map[_key] + value); |
|
2832 |
return *this; |
|
2833 |
} |
|
2834 |
Reference& operator-=(int value) { |
|
2835 |
_map.set(_key, _map[_key] - value); |
|
2836 |
return *this; |
|
2837 |
} |
|
2838 |
Reference& operator*=(int value) { |
|
2839 |
_map.set(_key, _map[_key] * value); |
|
2840 |
return *this; |
|
2841 |
} |
|
2842 |
Reference& operator/=(int value) { |
|
2843 |
_map.set(_key, _map[_key] / value); |
|
2844 |
return *this; |
|
2845 |
} |
|
2846 |
Reference& operator%=(int value) { |
|
2847 |
_map.set(_key, _map[_key] % value); |
|
2848 |
return *this; |
|
2849 |
} |
|
2850 |
Reference& operator&=(int value) { |
|
2851 |
_map.set(_key, _map[_key] & value); |
|
2852 |
return *this; |
|
2853 |
} |
|
2854 |
Reference& operator|=(int value) { |
|
2855 |
_map.set(_key, _map[_key] | value); |
|
2856 |
return *this; |
|
2857 |
} |
|
2858 |
Reference& operator^=(int value) { |
|
2859 |
_map.set(_key, _map[_key] ^ value); |
|
2860 |
return *this; |
|
2861 |
} |
|
2862 |
Reference& operator<<=(int value) { |
|
2863 |
_map.set(_key, _map[_key] << value); |
|
2864 |
return *this; |
|
2865 |
} |
|
2866 |
Reference& operator>>=(int value) { |
|
2867 |
_map.set(_key, _map[_key] >> value); |
|
2868 |
return *this; |
|
2869 |
} |
|
2870 |
|
|
2871 |
private: |
|
2872 |
Key _key; |
|
2873 |
IterableIntMap& _map; |
|
2874 |
}; |
|
2875 |
|
|
2876 |
/// The const reference type. |
|
2877 |
typedef const Value& ConstReference; |
|
2878 |
|
|
2879 |
/// \brief Gives back the maximal value plus one. |
|
2880 |
/// |
|
2881 |
/// Gives back the maximal value plus one. |
|
2882 |
int size() const { |
|
2883 |
return _first.size(); |
|
2884 |
} |
|
2885 |
|
|
2886 |
/// \brief Set operation of the map. |
|
2887 |
/// |
|
2888 |
/// Set operation of the map. |
|
2889 |
void set(const Key& key, const Value& value) { |
|
2890 |
unlace(key); |
|
2891 |
Parent::operator[](key).value = value; |
|
2892 |
lace(key); |
|
2893 |
} |
|
2894 |
|
|
2895 |
/// \brief Const subscript operator of the map. |
|
2896 |
/// |
|
2897 |
/// Const subscript operator of the map. |
|
2898 |
const Value& operator[](const Key& key) const { |
|
2899 |
return Parent::operator[](key).value; |
|
2900 |
} |
|
2901 |
|
|
2902 |
/// \brief Subscript operator of the map. |
|
2903 |
/// |
|
2904 |
/// Subscript operator of the map. |
|
2905 |
Reference operator[](const Key& key) { |
|
2906 |
return Reference(*this, key); |
|
2907 |
} |
|
2908 |
|
|
2909 |
/// \brief Iterator for the keys with the same value. |
|
2910 |
/// |
|
2911 |
/// Iterator for the keys with the same value. It works |
|
2912 |
/// like a graph item iterator, it can be converted to |
|
2913 |
/// the item type of the map, incremented with \c ++ operator, and |
|
2914 |
/// if the iterator leaves the last valid item, it will be equal to |
|
2915 |
/// \c INVALID. |
|
2916 |
class ItemIt : public Key { |
|
2917 |
public: |
|
2918 |
typedef Key Parent; |
|
2919 |
|
|
2920 |
/// \brief Invalid constructor \& conversion. |
|
2921 |
/// |
|
2922 |
/// This constructor initializes the iterator to be invalid. |
|
2923 |
/// \sa Invalid for more details. |
|
2924 |
ItemIt(Invalid) : Parent(INVALID), _map(0) {} |
|
2925 |
|
|
2926 |
/// \brief Creates an iterator with a value. |
|
2927 |
/// |
|
2928 |
/// Creates an iterator with a value. It iterates on the |
|
2929 |
/// keys mapped to the given value. |
|
2930 |
/// \param map The IterableIntMap. |
|
2931 |
/// \param value The value. |
|
2932 |
ItemIt(const IterableIntMap& map, int value) : _map(&map) { |
|
2933 |
if (value < 0 || value >= int(_map->_first.size())) { |
|
2934 |
Parent::operator=(INVALID); |
|
2935 |
} else { |
|
2936 |
Parent::operator=(_map->_first[value]); |
|
2937 |
} |
|
2938 |
} |
|
2939 |
|
|
2940 |
/// \brief Increment operator. |
|
2941 |
/// |
|
2942 |
/// Increment operator. |
|
2943 |
ItemIt& operator++() { |
|
2944 |
Parent::operator=(_map->IterableIntMap::Parent:: |
|
2945 |
operator[](static_cast<Parent&>(*this)).next); |
|
2946 |
return *this; |
|
2947 |
} |
|
2948 |
|
|
2949 |
private: |
|
2950 |
const IterableIntMap* _map; |
|
2951 |
}; |
|
2952 |
|
|
2953 |
protected: |
|
2954 |
|
|
2955 |
virtual void erase(const Key& key) { |
|
2956 |
unlace(key); |
|
2957 |
Parent::erase(key); |
|
2958 |
} |
|
2959 |
|
|
2960 |
virtual void erase(const std::vector<Key>& keys) { |
|
2961 |
for (int i = 0; i < int(keys.size()); ++i) { |
|
2962 |
unlace(keys[i]); |
|
2963 |
} |
|
2964 |
Parent::erase(keys); |
|
2965 |
} |
|
2966 |
|
|
2967 |
virtual void clear() { |
|
2968 |
_first.clear(); |
|
2969 |
Parent::clear(); |
|
2970 |
} |
|
2971 |
|
|
2972 |
private: |
|
2973 |
std::vector<Key> _first; |
|
2974 |
}; |
|
2975 |
|
|
2976 |
namespace _maps_bits { |
|
2977 |
template <typename Item, typename Value> |
|
2978 |
struct IterableValueMapNode { |
|
2979 |
IterableValueMapNode(Value _value = Value()) : value(_value) {} |
|
2980 |
Item prev, next; |
|
2981 |
Value value; |
|
2982 |
}; |
|
2983 |
} |
|
2984 |
|
|
2985 |
/// \brief Dynamic iterable map for comparable values. |
|
2986 |
/// |
|
2987 |
/// This class provides a special graph map type which can store an |
|
2988 |
/// comparable value for graph items (\c Node, \c Arc or \c Edge). |
|
2989 |
/// For each value it is possible to iterate on the keys mapped to |
|
2990 |
/// the value. |
|
2991 |
/// |
|
2992 |
/// The map stores for each value a linked list with |
|
2993 |
/// the items which mapped to the value, and the values are stored |
|
2994 |
/// in balanced binary tree. The values of the map can be accessed |
|
2995 |
/// with stl compatible forward iterator. |
|
2996 |
/// |
|
2997 |
/// This type is not reference map, so it cannot be modified with |
|
2998 |
/// the subscript operator. |
|
2999 |
/// |
|
3000 |
/// \tparam GR The graph type. |
|
3001 |
/// \tparam K The key type of the map (\c GR::Node, \c GR::Arc or |
|
3002 |
/// \c GR::Edge). |
|
3003 |
/// \tparam V The value type of the map. It can be any comparable |
|
3004 |
/// value type. |
|
3005 |
/// |
|
3006 |
/// \see IterableBoolMap, IterableIntMap |
|
3007 |
/// \see CrossRefMap |
|
3008 |
template <typename GR, typename K, typename V> |
|
3009 |
class IterableValueMap |
|
3010 |
: protected ItemSetTraits<GR, K>:: |
|
3011 |
template Map<_maps_bits::IterableValueMapNode<K, V> >::Type { |
|
3012 |
public: |
|
3013 |
typedef typename ItemSetTraits<GR, K>:: |
|
3014 |
template Map<_maps_bits::IterableValueMapNode<K, V> >::Type Parent; |
|
3015 |
|
|
3016 |
/// The key type |
|
3017 |
typedef K Key; |
|
3018 |
/// The value type |
|
3019 |
typedef V Value; |
|
3020 |
/// The graph type |
|
3021 |
typedef GR Graph; |
|
3022 |
|
|
3023 |
public: |
|
3024 |
|
|
3025 |
/// \brief Constructor of the map with a given value. |
|
3026 |
/// |
|
3027 |
/// Constructor of the map with a given value. |
|
3028 |
explicit IterableValueMap(const Graph& graph, |
|
3029 |
const Value& value = Value()) |
|
3030 |
: Parent(graph, _maps_bits::IterableValueMapNode<K, V>(value)) { |
|
3031 |
for (typename Parent::ItemIt it(*this); it != INVALID; ++it) { |
|
3032 |
lace(it); |
|
3033 |
} |
|
3034 |
} |
|
3035 |
|
|
3036 |
protected: |
|
3037 |
|
|
3038 |
void unlace(const Key& key) { |
|
3039 |
typename Parent::Value& node = Parent::operator[](key); |
|
3040 |
if (node.prev != INVALID) { |
|
3041 |
Parent::operator[](node.prev).next = node.next; |
|
3042 |
} else { |
|
3043 |
if (node.next != INVALID) { |
|
3044 |
_first[node.value] = node.next; |
|
3045 |
} else { |
|
3046 |
_first.erase(node.value); |
|
3047 |
} |
|
3048 |
} |
|
3049 |
if (node.next != INVALID) { |
|
3050 |
Parent::operator[](node.next).prev = node.prev; |
|
3051 |
} |
|
3052 |
} |
|
3053 |
|
|
3054 |
void lace(const Key& key) { |
|
3055 |
typename Parent::Value& node = Parent::operator[](key); |
|
3056 |
typename std::map<Value, Key>::iterator it = _first.find(node.value); |
|
3057 |
if (it == _first.end()) { |
|
3058 |
node.prev = node.next = INVALID; |
|
3059 |
_first.insert(std::make_pair(node.value, key)); |
|
3060 |
} else { |
|
3061 |
node.prev = INVALID; |
|
3062 |
node.next = it->second; |
|
3063 |
if (node.next != INVALID) { |
|
3064 |
Parent::operator[](node.next).prev = key; |
|
3065 |
} |
|
3066 |
it->second = key; |
|
3067 |
} |
|
3068 |
} |
|
3069 |
|
|
3070 |
public: |
|
3071 |
|
|
3072 |
/// \brief Forward iterator for values. |
|
3073 |
/// |
|
3074 |
/// This iterator is an stl compatible forward |
|
3075 |
/// iterator on the values of the map. The values can |
|
3076 |
/// be accessed in the <tt>[beginValue, endValue)</tt> range. |
|
3077 |
class ValueIterator |
|
3078 |
: public std::iterator<std::forward_iterator_tag, Value> { |
|
3079 |
friend class IterableValueMap; |
|
3080 |
private: |
|
3081 |
ValueIterator(typename std::map<Value, Key>::const_iterator _it) |
|
3082 |
: it(_it) {} |
|
3083 |
public: |
|
3084 |
|
|
3085 |
ValueIterator() {} |
|
3086 |
|
|
3087 |
ValueIterator& operator++() { ++it; return *this; } |
|
3088 |
ValueIterator operator++(int) { |
|
3089 |
ValueIterator tmp(*this); |
|
3090 |
operator++(); |
|
3091 |
return tmp; |
|
3092 |
} |
|
3093 |
|
|
3094 |
const Value& operator*() const { return it->first; } |
|
3095 |
const Value* operator->() const { return &(it->first); } |
|
3096 |
|
|
3097 |
bool operator==(ValueIterator jt) const { return it == jt.it; } |
|
3098 |
bool operator!=(ValueIterator jt) const { return it != jt.it; } |
|
3099 |
|
|
3100 |
private: |
|
3101 |
typename std::map<Value, Key>::const_iterator it; |
|
3102 |
}; |
|
3103 |
|
|
3104 |
/// \brief Returns an iterator to the first value. |
|
3105 |
/// |
|
3106 |
/// Returns an stl compatible iterator to the |
|
3107 |
/// first value of the map. The values of the |
|
3108 |
/// map can be accessed in the <tt>[beginValue, endValue)</tt> |
|
3109 |
/// range. |
|
3110 |
ValueIterator beginValue() const { |
|
3111 |
return ValueIterator(_first.begin()); |
|
3112 |
} |
|
3113 |
|
|
3114 |
/// \brief Returns an iterator after the last value. |
|
3115 |
/// |
|
3116 |
/// Returns an stl compatible iterator after the |
|
3117 |
/// last value of the map. The values of the |
|
3118 |
/// map can be accessed in the <tt>[beginValue, endValue)</tt> |
|
3119 |
/// range. |
|
3120 |
ValueIterator endValue() const { |
|
3121 |
return ValueIterator(_first.end()); |
|
3122 |
} |
|
3123 |
|
|
3124 |
/// \brief Set operation of the map. |
|
3125 |
/// |
|
3126 |
/// Set operation of the map. |
|
3127 |
void set(const Key& key, const Value& value) { |
|
3128 |
unlace(key); |
|
3129 |
Parent::operator[](key).value = value; |
|
3130 |
lace(key); |
|
3131 |
} |
|
3132 |
|
|
3133 |
/// \brief Const subscript operator of the map. |
|
3134 |
/// |
|
3135 |
/// Const subscript operator of the map. |
|
3136 |
const Value& operator[](const Key& key) const { |
|
3137 |
return Parent::operator[](key).value; |
|
3138 |
} |
|
3139 |
|
|
3140 |
/// \brief Iterator for the keys with the same value. |
|
3141 |
/// |
|
3142 |
/// Iterator for the keys with the same value. It works |
|
3143 |
/// like a graph item iterator, it can be converted to |
|
3144 |
/// the item type of the map, incremented with \c ++ operator, and |
|
3145 |
/// if the iterator leaves the last valid item, it will be equal to |
|
3146 |
/// \c INVALID. |
|
3147 |
class ItemIt : public Key { |
|
3148 |
public: |
|
3149 |
typedef Key Parent; |
|
3150 |
|
|
3151 |
/// \brief Invalid constructor \& conversion. |
|
3152 |
/// |
|
3153 |
/// This constructor initializes the iterator to be invalid. |
|
3154 |
/// \sa Invalid for more details. |
|
3155 |
ItemIt(Invalid) : Parent(INVALID), _map(0) {} |
|
3156 |
|
|
3157 |
/// \brief Creates an iterator with a value. |
|
3158 |
/// |
|
3159 |
/// Creates an iterator with a value. It iterates on the |
|
3160 |
/// keys which have the given value. |
|
3161 |
/// \param map The IterableValueMap |
|
3162 |
/// \param value The value |
|
3163 |
ItemIt(const IterableValueMap& map, const Value& value) : _map(&map) { |
|
3164 |
typename std::map<Value, Key>::const_iterator it = |
|
3165 |
map._first.find(value); |
|
3166 |
if (it == map._first.end()) { |
|
3167 |
Parent::operator=(INVALID); |
|
3168 |
} else { |
|
3169 |
Parent::operator=(it->second); |
|
3170 |
} |
|
3171 |
} |
|
3172 |
|
|
3173 |
/// \brief Increment operator. |
|
3174 |
/// |
|
3175 |
/// Increment Operator. |
|
3176 |
ItemIt& operator++() { |
|
3177 |
Parent::operator=(_map->IterableValueMap::Parent:: |
|
3178 |
operator[](static_cast<Parent&>(*this)).next); |
|
3179 |
return *this; |
|
3180 |
} |
|
3181 |
|
|
3182 |
|
|
3183 |
private: |
|
3184 |
const IterableValueMap* _map; |
|
3185 |
}; |
|
3186 |
|
|
3187 |
protected: |
|
3188 |
|
|
3189 |
virtual void add(const Key& key) { |
|
3190 |
Parent::add(key); |
|
3191 |
unlace(key); |
|
3192 |
} |
|
3193 |
|
|
3194 |
virtual void add(const std::vector<Key>& keys) { |
|
3195 |
Parent::add(keys); |
|
3196 |
for (int i = 0; i < int(keys.size()); ++i) { |
|
3197 |
lace(keys[i]); |
|
3198 |
} |
|
3199 |
} |
|
3200 |
|
|
3201 |
virtual void erase(const Key& key) { |
|
3202 |
unlace(key); |
|
3203 |
Parent::erase(key); |
|
3204 |
} |
|
3205 |
|
|
3206 |
virtual void erase(const std::vector<Key>& keys) { |
|
3207 |
for (int i = 0; i < int(keys.size()); ++i) { |
|
3208 |
unlace(keys[i]); |
|
3209 |
} |
|
3210 |
Parent::erase(keys); |
|
3211 |
} |
|
3212 |
|
|
3213 |
virtual void build() { |
|
3214 |
Parent::build(); |
|
3215 |
for (typename Parent::ItemIt it(*this); it != INVALID; ++it) { |
|
3216 |
lace(it); |
|
3217 |
} |
|
3218 |
} |
|
3219 |
|
|
3220 |
virtual void clear() { |
|
3221 |
_first.clear(); |
|
3222 |
Parent::clear(); |
|
3223 |
} |
|
3224 |
|
|
3225 |
private: |
|
3226 |
std::map<Value, Key> _first; |
|
3227 |
}; |
|
3228 |
|
|
2314 | 3229 |
/// \brief Map of the source nodes of arcs in a digraph. |
2315 | 3230 |
/// |
2316 | 3231 |
/// SourceMap provides access for the source node of each arc in a digraph, |
... | ... |
@@ -2480,7 +3395,7 @@ |
2480 | 3395 |
/// in constant time. On the other hand, the values are updated automatically |
2481 | 3396 |
/// whenever the digraph changes. |
2482 | 3397 |
/// |
2483 |
/// \warning Besides \c addNode() and \c addArc(), a digraph structure |
|
3398 |
/// \warning Besides \c addNode() and \c addArc(), a digraph structure |
|
2484 | 3399 |
/// may provide alternative ways to modify the digraph. |
2485 | 3400 |
/// The correct behavior of InDegMap is not guarantied if these additional |
2486 | 3401 |
/// features are used. For example the functions |
... | ... |
@@ -2496,7 +3411,7 @@ |
2496 | 3411 |
::ItemNotifier::ObserverBase { |
2497 | 3412 |
|
2498 | 3413 |
public: |
2499 |
|
|
3414 |
|
|
2500 | 3415 |
/// The graph type of InDegMap |
2501 | 3416 |
typedef GR Graph; |
2502 | 3417 |
typedef GR Digraph; |
... | ... |
@@ -2610,7 +3525,7 @@ |
2610 | 3525 |
/// in constant time. On the other hand, the values are updated automatically |
2611 | 3526 |
/// whenever the digraph changes. |
2612 | 3527 |
/// |
2613 |
/// \warning Besides \c addNode() and \c addArc(), a digraph structure |
|
3528 |
/// \warning Besides \c addNode() and \c addArc(), a digraph structure |
|
2614 | 3529 |
/// may provide alternative ways to modify the digraph. |
2615 | 3530 |
/// The correct behavior of OutDegMap is not guarantied if these additional |
2616 | 3531 |
/// features are used. For example the functions |
... | ... |
@@ -488,8 +488,8 @@ |
488 | 488 |
/// \name Execution Control |
489 | 489 |
/// The simplest way to execute the algorithm is to use |
490 | 490 |
/// one of the member functions called \c run(...). \n |
491 |
/// If you need more control on the execution, |
|
492 |
/// first you must call \ref init(), then you can add several |
|
491 |
/// If you need better control on the execution, |
|
492 |
/// you have to call \ref init() first, then you can add several |
|
493 | 493 |
/// source nodes with \ref addSource(). |
494 | 494 |
/// Finally \ref start() will perform the arborescence |
495 | 495 |
/// computation. |
... | ... |
@@ -52,7 +52,11 @@ |
52 | 52 |
/// |
53 | 53 |
/// The type of the map that stores the flow values. |
54 | 54 |
/// It must meet the \ref concepts::ReadWriteMap "ReadWriteMap" concept. |
55 |
#ifdef DOXYGEN |
|
56 |
typedef GR::ArcMap<Value> FlowMap; |
|
57 |
#else |
|
55 | 58 |
typedef typename Digraph::template ArcMap<Value> FlowMap; |
59 |
#endif |
|
56 | 60 |
|
57 | 61 |
/// \brief Instantiates a FlowMap. |
58 | 62 |
/// |
... | ... |
@@ -67,9 +71,12 @@ |
67 | 71 |
/// |
68 | 72 |
/// The elevator type used by Preflow algorithm. |
69 | 73 |
/// |
70 |
/// \sa Elevator |
|
71 |
/// \sa LinkedElevator |
|
72 |
|
|
74 |
/// \sa Elevator, LinkedElevator |
|
75 |
#ifdef DOXYGEN |
|
76 |
typedef lemon::Elevator<GR, GR::Node> Elevator; |
|
77 |
#else |
|
78 |
typedef lemon::Elevator<Digraph, typename Digraph::Node> Elevator; |
|
79 |
#endif |
|
73 | 80 |
|
74 | 81 |
/// \brief Instantiates an Elevator. |
75 | 82 |
/// |
... | ... |
@@ -97,7 +104,7 @@ |
97 | 104 |
/// \e push-relabel algorithm producing a \ref max_flow |
98 | 105 |
/// "flow of maximum value" in a digraph. |
99 | 106 |
/// The preflow algorithms are the fastest known maximum |
100 |
/// flow algorithms. The current implementation |
|
107 |
/// flow algorithms. The current implementation uses a mixture of the |
|
101 | 108 |
/// \e "highest label" and the \e "bound decrease" heuristics. |
102 | 109 |
/// The worst case time complexity of the algorithm is \f$O(n^2\sqrt{e})\f$. |
103 | 110 |
/// |
... | ... |
@@ -371,26 +378,28 @@ |
371 | 378 |
return *_level; |
372 | 379 |
} |
373 | 380 |
|
374 |
/// \brief Sets the tolerance used by algorithm. |
|
381 |
/// \brief Sets the tolerance used by the algorithm. |
|
375 | 382 |
/// |
376 |
/// Sets the tolerance used by algorithm. |
|
377 |
Preflow& tolerance(const Tolerance& tolerance) const { |
|
383 |
/// Sets the tolerance object used by the algorithm. |
|
384 |
/// \return <tt>(*this)</tt> |
|
385 |
Preflow& tolerance(const Tolerance& tolerance) { |
|
378 | 386 |
_tolerance = tolerance; |
379 | 387 |
return *this; |
380 | 388 |
} |
381 | 389 |
|
382 | 390 |
/// \brief Returns a const reference to the tolerance. |
383 | 391 |
/// |
384 |
/// Returns a const reference to the tolerance |
|
392 |
/// Returns a const reference to the tolerance object used by |
|
393 |
/// the algorithm. |
|
385 | 394 |
const Tolerance& tolerance() const { |
386 |
return |
|
395 |
return _tolerance; |
|
387 | 396 |
} |
388 | 397 |
|
389 | 398 |
/// \name Execution Control |
390 | 399 |
/// The simplest way to execute the preflow algorithm is to use |
391 | 400 |
/// \ref run() or \ref runMinCut().\n |
392 |
/// If you need more control on the initial solution or the execution, |
|
393 |
/// first you have to call one of the \ref init() functions, then |
|
401 |
/// If you need better control on the initial solution or the execution, |
|
402 |
/// you have to call one of the \ref init() functions first, then |
|
394 | 403 |
/// \ref startFirstPhase() and if you need it \ref startSecondPhase(). |
395 | 404 |
|
396 | 405 |
///@{ |
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