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@@ -108,13 +108,12 @@ |
108 | 108 |
lemon/unionfind.h \ |
109 | 109 |
lemon/bits/windows.h |
110 | 110 |
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111 | 111 |
bits_HEADERS += \ |
112 | 112 |
lemon/bits/alteration_notifier.h \ |
113 | 113 |
lemon/bits/array_map.h \ |
114 |
lemon/bits/base_extender.h \ |
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115 | 114 |
lemon/bits/bezier.h \ |
116 | 115 |
lemon/bits/default_map.h \ |
117 | 116 |
lemon/bits/edge_set_extender.h \ |
118 | 117 |
lemon/bits/enable_if.h \ |
119 | 118 |
lemon/bits/graph_adaptor_extender.h \ |
120 | 119 |
lemon/bits/graph_extender.h \ |
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/* -*- mode: C++; indent-tabs-mode: nil; -*- |
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* |
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* This file is a part of LEMON, a generic C++ optimization library. |
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* |
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* Copyright (C) 2003-2009 |
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* Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport |
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* (Egervary Research Group on Combinatorial Optimization, EGRES). |
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* |
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* Permission to use, modify and distribute this software is granted |
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* provided that this copyright notice appears in all copies. For |
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* precise terms see the accompanying LICENSE file. |
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* |
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* This software is provided "AS IS" with no warranty of any kind, |
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* express or implied, and with no claim as to its suitability for any |
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* purpose. |
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* |
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*/ |
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#ifndef LEMON_BITS_BASE_EXTENDER_H |
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#define LEMON_BITS_BASE_EXTENDER_H |
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#include <lemon/core.h> |
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#include <lemon/error.h> |
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#include <lemon/bits/map_extender.h> |
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#include <lemon/bits/default_map.h> |
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#include <lemon/concept_check.h> |
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#include <lemon/concepts/maps.h> |
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//\ingroup digraphbits |
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//\file |
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//\brief Extenders for the graph types |
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namespace lemon { |
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|
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// \ingroup digraphbits |
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// |
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// \brief BaseDigraph to BaseGraph extender |
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template <typename Base> |
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class UndirDigraphExtender : public Base { |
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typedef Base Parent; |
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|
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public: |
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typedef typename Parent::Arc Edge; |
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typedef typename Parent::Node Node; |
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typedef True UndirectedTag; |
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class Arc : public Edge { |
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friend class UndirDigraphExtender; |
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protected: |
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bool forward; |
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Arc(const Edge &ue, bool _forward) : |
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Edge(ue), forward(_forward) {} |
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public: |
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Arc() {} |
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// Invalid arc constructor |
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Arc(Invalid i) : Edge(i), forward(true) {} |
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bool operator==(const Arc &that) const { |
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return forward==that.forward && Edge(*this)==Edge(that); |
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} |
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bool operator!=(const Arc &that) const { |
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return forward!=that.forward || Edge(*this)!=Edge(that); |
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} |
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bool operator<(const Arc &that) const { |
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return forward<that.forward || |
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(!(that.forward<forward) && Edge(*this)<Edge(that)); |
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} |
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}; |
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// First node of the edge |
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Node u(const Edge &e) const { |
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return Parent::source(e); |
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} |
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// Source of the given arc |
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Node source(const Arc &e) const { |
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return e.forward ? Parent::source(e) : Parent::target(e); |
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} |
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// Second node of the edge |
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Node v(const Edge &e) const { |
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return Parent::target(e); |
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} |
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// Target of the given arc |
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Node target(const Arc &e) const { |
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return e.forward ? Parent::target(e) : Parent::source(e); |
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} |
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// \brief Directed arc from an edge. |
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// |
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// Returns a directed arc corresponding to the specified edge. |
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// If the given bool is true, the first node of the given edge and |
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// the source node of the returned arc are the same. |
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static Arc direct(const Edge &e, bool d) { |
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return Arc(e, d); |
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} |
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// Returns whether the given directed arc has the same orientation |
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// as the corresponding edge. |
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static bool direction(const Arc &a) { return a.forward; } |
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using Parent::first; |
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using Parent::next; |
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void first(Arc &e) const { |
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Parent::first(e); |
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e.forward=true; |
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} |
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void next(Arc &e) const { |
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if( e.forward ) { |
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e.forward = false; |
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} |
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else { |
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Parent::next(e); |
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e.forward = true; |
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} |
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} |
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void firstOut(Arc &e, const Node &n) const { |
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Parent::firstIn(e,n); |
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if( Edge(e) != INVALID ) { |
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e.forward = false; |
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} |
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else { |
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Parent::firstOut(e,n); |
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e.forward = true; |
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} |
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} |
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void nextOut(Arc &e) const { |
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if( ! e.forward ) { |
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Node n = Parent::target(e); |
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Parent::nextIn(e); |
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if( Edge(e) == INVALID ) { |
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Parent::firstOut(e, n); |
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e.forward = true; |
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} |
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} |
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else { |
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Parent::nextOut(e); |
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} |
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} |
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void firstIn(Arc &e, const Node &n) const { |
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Parent::firstOut(e,n); |
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if( Edge(e) != INVALID ) { |
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e.forward = false; |
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} |
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else { |
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Parent::firstIn(e,n); |
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e.forward = true; |
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} |
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} |
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void nextIn(Arc &e) const { |
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if( ! e.forward ) { |
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Node n = Parent::source(e); |
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Parent::nextOut(e); |
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if( Edge(e) == INVALID ) { |
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Parent::firstIn(e, n); |
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e.forward = true; |
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} |
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} |
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else { |
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Parent::nextIn(e); |
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} |
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} |
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void firstInc(Edge &e, bool &d, const Node &n) const { |
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d = true; |
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Parent::firstOut(e, n); |
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if (e != INVALID) return; |
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d = false; |
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Parent::firstIn(e, n); |
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} |
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void nextInc(Edge &e, bool &d) const { |
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if (d) { |
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Node s = Parent::source(e); |
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Parent::nextOut(e); |
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if (e != INVALID) return; |
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d = false; |
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Parent::firstIn(e, s); |
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} else { |
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Parent::nextIn(e); |
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} |
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} |
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Node nodeFromId(int ix) const { |
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return Parent::nodeFromId(ix); |
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} |
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Arc arcFromId(int ix) const { |
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return direct(Parent::arcFromId(ix >> 1), bool(ix & 1)); |
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} |
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Edge edgeFromId(int ix) const { |
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return Parent::arcFromId(ix); |
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} |
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int id(const Node &n) const { |
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return Parent::id(n); |
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} |
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int id(const Edge &e) const { |
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return Parent::id(e); |
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} |
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int id(const Arc &e) const { |
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return 2 * Parent::id(e) + int(e.forward); |
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} |
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int maxNodeId() const { |
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return Parent::maxNodeId(); |
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} |
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int maxArcId() const { |
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return 2 * Parent::maxArcId() + 1; |
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} |
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int maxEdgeId() const { |
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return Parent::maxArcId(); |
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} |
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int arcNum() const { |
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return 2 * Parent::arcNum(); |
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} |
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int edgeNum() const { |
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return Parent::arcNum(); |
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} |
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Arc findArc(Node s, Node t, Arc p = INVALID) const { |
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if (p == INVALID) { |
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Edge arc = Parent::findArc(s, t); |
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if (arc != INVALID) return direct(arc, true); |
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arc = Parent::findArc(t, s); |
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if (arc != INVALID) return direct(arc, false); |
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} else if (direction(p)) { |
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Edge arc = Parent::findArc(s, t, p); |
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if (arc != INVALID) return direct(arc, true); |
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arc = Parent::findArc(t, s); |
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if (arc != INVALID) return direct(arc, false); |
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} else { |
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Edge arc = Parent::findArc(t, s, p); |
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if (arc != INVALID) return direct(arc, false); |
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} |
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return INVALID; |
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} |
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Edge findEdge(Node s, Node t, Edge p = INVALID) const { |
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if (s != t) { |
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if (p == INVALID) { |
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Edge arc = Parent::findArc(s, t); |
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if (arc != INVALID) return arc; |
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arc = Parent::findArc(t, s); |
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if (arc != INVALID) return arc; |
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} else if (Parent::s(p) == s) { |
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Edge arc = Parent::findArc(s, t, p); |
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if (arc != INVALID) return arc; |
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arc = Parent::findArc(t, s); |
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if (arc != INVALID) return arc; |
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} else { |
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Edge arc = Parent::findArc(t, s, p); |
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if (arc != INVALID) return arc; |
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} |
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} else { |
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return Parent::findArc(s, t, p); |
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} |
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return INVALID; |
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} |
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}; |
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template <typename Base> |
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class BidirBpGraphExtender : public Base { |
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typedef Base Parent; |
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public: |
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typedef BidirBpGraphExtender Digraph; |
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typedef typename Parent::Node Node; |
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typedef typename Parent::Edge Edge; |
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using Parent::first; |
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using Parent::next; |
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using Parent::id; |
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class Red : public Node { |
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friend class BidirBpGraphExtender; |
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public: |
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Red() {} |
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Red(const Node& node) : Node(node) { |
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LEMON_DEBUG(Parent::red(node) || node == INVALID, |
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typename Parent::NodeSetError()); |
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} |
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Red& operator=(const Node& node) { |
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LEMON_DEBUG(Parent::red(node) || node == INVALID, |
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typename Parent::NodeSetError()); |
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Node::operator=(node); |
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return *this; |
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} |
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Red(Invalid) : Node(INVALID) {} |
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Red& operator=(Invalid) { |
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Node::operator=(INVALID); |
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return *this; |
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} |
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}; |
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void first(Red& node) const { |
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Parent::firstRed(static_cast<Node&>(node)); |
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} |
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void next(Red& node) const { |
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Parent::nextRed(static_cast<Node&>(node)); |
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} |
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int id(const Red& node) const { |
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return Parent::redId(node); |
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} |
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class Blue : public Node { |
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friend class BidirBpGraphExtender; |
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public: |
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Blue() {} |
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Blue(const Node& node) : Node(node) { |
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LEMON_DEBUG(Parent::blue(node) || node == INVALID, |
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typename Parent::NodeSetError()); |
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} |
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Blue& operator=(const Node& node) { |
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LEMON_DEBUG(Parent::blue(node) || node == INVALID, |
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typename Parent::NodeSetError()); |
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Node::operator=(node); |
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return *this; |
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} |
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Blue(Invalid) : Node(INVALID) {} |
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Blue& operator=(Invalid) { |
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Node::operator=(INVALID); |
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return *this; |
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} |
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}; |
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void first(Blue& node) const { |
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Parent::firstBlue(static_cast<Node&>(node)); |
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} |
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void next(Blue& node) const { |
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Parent::nextBlue(static_cast<Node&>(node)); |
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} |
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int id(const Blue& node) const { |
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return Parent::redId(node); |
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} |
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Node source(const Edge& arc) const { |
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return red(arc); |
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} |
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Node target(const Edge& arc) const { |
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return blue(arc); |
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} |
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void firstInc(Edge& arc, bool& dir, const Node& node) const { |
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if (Parent::red(node)) { |
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Parent::firstFromRed(arc, node); |
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dir = true; |
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} else { |
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Parent::firstFromBlue(arc, node); |
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dir = static_cast<Edge&>(arc) == INVALID; |
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} |
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} |
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void nextInc(Edge& arc, bool& dir) const { |
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if (dir) { |
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Parent::nextFromRed(arc); |
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} else { |
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Parent::nextFromBlue(arc); |
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if (arc == INVALID) dir = true; |
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} |
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} |
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|
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class Arc : public Edge { |
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friend class BidirBpGraphExtender; |
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protected: |
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bool forward; |
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|
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Arc(const Edge& arc, bool _forward) |
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: Edge(arc), forward(_forward) {} |
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public: |
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Arc() {} |
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Arc (Invalid) : Edge(INVALID), forward(true) {} |
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bool operator==(const Arc& i) const { |
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return Edge::operator==(i) && forward == i.forward; |
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} |
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bool operator!=(const Arc& i) const { |
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return Edge::operator!=(i) || forward != i.forward; |
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} |
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bool operator<(const Arc& i) const { |
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return Edge::operator<(i) || |
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(!(i.forward<forward) && Edge(*this)<Edge(i)); |
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} |
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}; |
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408 |
|
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void first(Arc& arc) const { |
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Parent::first(static_cast<Edge&>(arc)); |
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arc.forward = true; |
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} |
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413 |
|
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void next(Arc& arc) const { |
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415 |
if (!arc.forward) { |
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Parent::next(static_cast<Edge&>(arc)); |
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} |
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arc.forward = !arc.forward; |
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} |
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420 |
|
|
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void firstOut(Arc& arc, const Node& node) const { |
|
422 |
if (Parent::red(node)) { |
|
423 |
Parent::firstFromRed(arc, node); |
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arc.forward = true; |
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} else { |
|
426 |
Parent::firstFromBlue(arc, node); |
|
427 |
arc.forward = static_cast<Edge&>(arc) == INVALID; |
|
428 |
} |
|
429 |
} |
|
430 |
void nextOut(Arc& arc) const { |
|
431 |
if (arc.forward) { |
|
432 |
Parent::nextFromRed(arc); |
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} else { |
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434 |
Parent::nextFromBlue(arc); |
|
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arc.forward = static_cast<Edge&>(arc) == INVALID; |
|
436 |
} |
|
437 |
} |
|
438 |
|
|
439 |
void firstIn(Arc& arc, const Node& node) const { |
|
440 |
if (Parent::blue(node)) { |
|
441 |
Parent::firstFromBlue(arc, node); |
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arc.forward = true; |
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443 |
} else { |
|
444 |
Parent::firstFromRed(arc, node); |
|
445 |
arc.forward = static_cast<Edge&>(arc) == INVALID; |
|
446 |
} |
|
447 |
} |
|
448 |
void nextIn(Arc& arc) const { |
|
449 |
if (arc.forward) { |
|
450 |
Parent::nextFromBlue(arc); |
|
451 |
} else { |
|
452 |
Parent::nextFromRed(arc); |
|
453 |
arc.forward = static_cast<Edge&>(arc) == INVALID; |
|
454 |
} |
|
455 |
} |
|
456 |
|
|
457 |
Node source(const Arc& arc) const { |
|
458 |
return arc.forward ? Parent::red(arc) : Parent::blue(arc); |
|
459 |
} |
|
460 |
Node target(const Arc& arc) const { |
|
461 |
return arc.forward ? Parent::blue(arc) : Parent::red(arc); |
|
462 |
} |
|
463 |
|
|
464 |
int id(const Arc& arc) const { |
|
465 |
return (Parent::id(static_cast<const Edge&>(arc)) << 1) + |
|
466 |
(arc.forward ? 0 : 1); |
|
467 |
} |
|
468 |
Arc arcFromId(int ix) const { |
|
469 |
return Arc(Parent::fromEdgeId(ix >> 1), (ix & 1) == 0); |
|
470 |
} |
|
471 |
int maxArcId() const { |
|
472 |
return (Parent::maxEdgeId() << 1) + 1; |
|
473 |
} |
|
474 |
|
|
475 |
bool direction(const Arc& arc) const { |
|
476 |
return arc.forward; |
|
477 |
} |
|
478 |
|
|
479 |
Arc direct(const Edge& arc, bool dir) const { |
|
480 |
return Arc(arc, dir); |
|
481 |
} |
|
482 |
|
|
483 |
int arcNum() const { |
|
484 |
return 2 * Parent::edgeNum(); |
|
485 |
} |
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|
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int edgeNum() const { |
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return Parent::edgeNum(); |
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} |
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|
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|
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}; |
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} |
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|
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#endif |
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