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alpar (Alpar Juttner)
alpar@cs.elte.hu
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Installation Instructions
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=========================
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   Since you are reading this I assume you already obtained one of the release
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tarballs and successfully extracted it. The latest version of LEMON is
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available at our web page (http://lemon.cs.elte.hu/).
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   In order to install LEMON from the extracted source tarball you have to
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issue the following commands:
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   1. `cd lemon-x.y.z'
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      This command changes to the directory which was created when you
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      extracted the sources. The x.y.z part is a version number.
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   2. `./configure'
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      This command runs the configure shell script, which does some checks and
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      creates the makefiles.
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   3. `make'
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      This command compiles the non-template part of LEMON into libemon.a
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      file. It also compiles the programs in the tools, benchmark and demo
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      subdirectories when enabled.
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      file. It also compiles the programs in the tools and demo subdirectories
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      when enabled.
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   4. `make check'
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      This step is optional, but recommended. It runs the test programs that
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      we developed for LEMON to check whether the library works properly on
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      your platform.
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   5. `make install'
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      This command installs LEMON under /usr/local (you will need root
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      privileges to be able to do that). If you want to install it to some
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      other location, then pass the --prefix=DIRECTORY flag to configure in
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      step 2. For example: `./configure --prefix=/home/username/lemon'.
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   6. `make install-html'
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      This command installs the documentation under share/doc/lemon/docs. The
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      generated documentation is included in the tarball. If you want to
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      generate it yourself, then run `make html'. Note that for this you need
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      to have the following programs installed: Doxygen, Graphviz, Ghostscript,
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      Latex.
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Configure Options and Variables
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===============================
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   In step 2 you can customize the actions of configure by setting variables
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and passing options to it. This can be done like this:
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`./configure [OPTION]... [VARIABLE=VALUE]...'
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   Below you will find some useful variables and options (see
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`./configure --help' for more):
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Below you will find some useful variables and options (see `./configure --help'
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for more):
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CXX='comp'
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  Change the C++ compiler to 'comp'.
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CXXFLAGS='flags'
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  Pass the 'flags' to the compiler. For example CXXFLAGS='-O3 -march=pentium-m'
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  turns on generation of aggressively optimized Pentium-M specific code.
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--prefix=PREFIX
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  Set the installation prefix to PREFIX. By default it is /usr/local.
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--enable-demo
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   Build the examples in the demo subdirectory.
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--disable-demo
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   Do not build the examples in the demo subdirectory (default).
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--enable-benchmark
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   Build the programs in the benchmark subdirectory.
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--disable-benchmark
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   Do not build the programs in the benchmark subdirectory (default).
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--enable-tools
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   Build the programs in the tools subdirectory (default).
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--disable-tools
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   Do not build the programs in the tools subdirectory.
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--with-glpk[=PREFIX]
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   Enable GLPK support (default). You should specify the prefix too if
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   you installed GLPK to some non-standard location (e.g. your home
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   directory). If it is not found, GLPK support will be disabled.
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--with-glpk-includedir=DIR
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   The directory where the GLPK header files are located. This is only
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   useful when the GLPK headers and libraries are not under the same
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   prefix (which is unlikely).
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--with-glpk-libdir=DIR
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   The directory where the GLPK libraries are located. This is only
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   useful when the GLPK headers and libraries are not under the same
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   prefix (which is unlikely).
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--without-glpk
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   Disable GLPK support.
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--with-cplex[=PREFIX]
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easy-to-use implementations of common data structures and algorithms
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in the area of optimization and helps implementing new ones. The main
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focus is on graphs and graph algorithms, thus it is especially
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suitable for solving design and optimization problems of
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telecommunication networks. To achieve wide usability its data
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structures and algorithms provide generic interfaces.
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Contents
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========
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LICENSE
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   Copying, distribution and modification conditions and terms.
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INSTALL
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   General building and installation instructions.
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lemon/
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   Source code of LEMON library.
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doc/
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   Documentation of LEMON. The starting page is doc/html/index.html.
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demo/
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   Some example programs to make you easier to get familiar with LEMON.
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test/
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   Contains programs to check the integrity and correctness of LEMON.
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   Programs to check the integrity and correctness of LEMON.
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tools/
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   Various utilities related to LEMON.
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1 1
/* -*- mode: C++; indent-tabs-mode: nil; -*-
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 *
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 * This file is a part of LEMON, a generic C++ optimization library.
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 *
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 * Copyright (C) 2003-2008
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 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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/**
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\dir demo
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\brief A collection of demo application.
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\brief A collection of demo applications.
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This directory contains several simple demo application, mainly
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This directory contains several simple demo applications, mainly
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for educational purposes.
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*/
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/**
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\dir doc
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\brief Auxiliary (and the whole generated) documentation.
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Auxiliary (and the whole generated) documentation.
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This directory contains some auxiliary pages and the whole generated
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documentation.
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*/
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/**
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\dir test
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\brief Test programs.
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This directory contains several test programs that check the consistency
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of the code.
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*/
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/**
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\dir tools
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\brief Some useful executables
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\brief Some useful executables.
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This directory contains the sources of some useful complete executables.
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*/
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/**
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\dir lemon
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\brief Base include directory of LEMON
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\brief Base include directory of LEMON.
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This is the base directory of lemon includes, so each include file must be
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This is the base directory of LEMON includes, so each include file must be
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prefixed with this, e.g.
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\code
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#include<lemon/list_graph.h>
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#include<lemon/dijkstra.h>
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\endcode
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*/
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/**
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\dir concepts
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\brief Concept descriptors and checking classes
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\brief Concept descriptors and checking classes.
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This directory contains the concept descriptors and concept checkers. As a user
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you typically don't have to deal with these files.
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This directory contains the concept descriptors and concept checking tools.
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For more information see the \ref concept "Concepts" module.
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*/
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/**
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\dir bits
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\brief Implementation helper files
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\brief Auxiliary tools for implementation.
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This directory contains some helper classes to implement graphs, maps and
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some other classes. As a user you typically don't have to deal with these
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files.
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This directory contains some auxiliary classes for implementing graphs, 
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maps and some other classes.
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As a user you typically don't have to deal with these files.
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*/
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\endcode
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The \c functorToMap() function makes an \c int to \c Color map from the
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\c nodeColor() function. The \c composeMap() compose the \c degree_map
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and the previously created map. The composed map is a proper function to
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get the color of each node.
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The usage with class type algorithms is little bit harder. In this
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case the function type map adaptors can not be used, because the
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function map adaptors give back temporary objects.
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\code
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  Digraph graph;
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  typedef Digraph::ArcMap<double> DoubleArcMap;
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  DoubleArcMap length(graph);
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  DoubleArcMap speed(graph);
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  typedef DivMap<DoubleArcMap, DoubleArcMap> TimeMap;
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  TimeMap time(length, speed);
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  Dijkstra<Digraph, TimeMap> dijkstra(graph, time);
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  dijkstra.run(source, target);
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\endcode
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We have a length map and a maximum speed map on the arcs of a digraph.
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The minimum time to pass the arc can be calculated as the division of
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the two maps which can be done implicitly with the \c DivMap template
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class. We use the implicit minimum time map as the length map of the
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\c Dijkstra algorithm.
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*/
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/**
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@defgroup paths Path Structures
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@ingroup datas
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\brief Path structures implemented in LEMON.
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\brief %Path structures implemented in LEMON.
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This group describes the path structures implemented in LEMON.
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LEMON provides flexible data structures to work with paths.
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All of them have similar interfaces and they can be copied easily with
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assignment operators and copy constructors. This makes it easy and
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efficient to have e.g. the Dijkstra algorithm to store its result in
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any kind of path structure.
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\sa lemon::concepts::Path
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*/
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/**
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@defgroup auxdat Auxiliary Data Structures
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@ingroup datas
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\brief Auxiliary data structures implemented in LEMON.
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This group describes some data structures implemented in LEMON in
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order to make it easier to implement combinatorial algorithms.
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*/
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/**
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@defgroup algs Algorithms
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\brief This group describes the several algorithms
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implemented in LEMON.
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This group describes the several algorithms
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implemented in LEMON.
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*/
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/**
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@defgroup search Graph Search
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and graph related data. Now it supports the LEMON format
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and the encapsulated postscript (EPS) format.
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postscript (EPS) format.
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*/
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/**
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@defgroup lemon_io LEMON Input-Output
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@ingroup io_group
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\brief Reading and writing LEMON Graph Format.
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This group describes methods for reading and writing
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\ref lgf-format "LEMON Graph Format".
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*/
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/**
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@defgroup eps_io Postscript Exporting
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@ingroup io_group
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\brief General \c EPS drawer and graph exporter
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This group describes general \c EPS drawing methods and special
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graph exporting tools.
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*/
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/**
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@defgroup concept Concepts
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\brief Skeleton classes and concept checking classes
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This group describes the data/algorithm skeletons and concept checking
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classes implemented in LEMON.
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The purpose of the classes in this group is fourfold.
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- These classes contain the documentations of the concepts. In order
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- These classes contain the documentations of the %concepts. In order
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  to avoid document multiplications, an implementation of a concept
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  simply refers to the corresponding concept class.
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- These classes declare every functions, <tt>typedef</tt>s etc. an
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  implementation of the concepts should provide, however completely
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  implementation of the %concepts should provide, however completely
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  without implementations and real data structures behind the
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  interface. On the other hand they should provide nothing else. All
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  the algorithms working on a data structure meeting a certain concept
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  should compile with these classes. (Though it will not run properly,
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  of course.) In this way it is easily to check if an algorithm
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  doesn't use any extra feature of a certain implementation.
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- The concept descriptor classes also provide a <em>checker class</em>
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  that makes it possible to check whether a certain implementation of a
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  concept indeed provides all the required features.
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- Finally, They can serve as a skeleton of a new implementation of a concept.
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*/
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/**
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@defgroup graph_concepts Graph Structure Concepts
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@ingroup concept
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\brief Skeleton and concept checking classes for graph structures
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This group describes the skeletons and concept checking classes of LEMON's
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graph structures and helper classes used to implement these.
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*/
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/**
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@defgroup map_concepts Map Concepts
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@ingroup concept
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\brief Skeleton and concept checking classes for maps
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This group describes the skeletons and concept checking classes of maps.
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*/
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/**
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