/* -*- mode: C++; indent-tabs-mode: nil; -*- * * This file is a part of LEMON, a generic C++ optimization library. * * Copyright (C) 2003-2011 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport * (Egervary Research Group on Combinatorial Optimization, EGRES). * * Permission to use, modify and distribute this software is granted * provided that this copyright notice appears in all copies. For * precise terms see the accompanying LICENSE file. * * This software is provided "AS IS" with no warranty of any kind, * express or implied, and with no claim as to its suitability for any * purpose. * */ #ifndef LEMON_DFS_H #define LEMON_DFS_H ///\ingroup search ///\file ///\brief DFS algorithm. #include #include #include #include #include #include namespace lemon { ///Default traits class of Dfs class. ///Default traits class of Dfs class. ///\tparam GR Digraph type. template struct DfsDefaultTraits { ///The type of the digraph the algorithm runs on. typedef GR Digraph; ///\brief The type of the map that stores the predecessor ///arcs of the %DFS paths. /// ///The type of the map that stores the predecessor ///arcs of the %DFS paths. ///It must meet the \ref concepts::WriteMap "WriteMap" concept. typedef typename Digraph::template NodeMap PredMap; ///Instantiates a PredMap. ///This function instantiates a PredMap. ///\param g is the digraph, to which we would like to define the ///PredMap. static PredMap *createPredMap(const Digraph &g) { return new PredMap(g); } ///The type of the map that indicates which nodes are processed. ///The type of the map that indicates which nodes are processed. ///It must meet the \ref concepts::WriteMap "WriteMap" concept. typedef NullMap ProcessedMap; ///Instantiates a ProcessedMap. ///This function instantiates a ProcessedMap. ///\param g is the digraph, to which ///we would like to define the ProcessedMap #ifdef DOXYGEN static ProcessedMap *createProcessedMap(const Digraph &g) #else static ProcessedMap *createProcessedMap(const Digraph &) #endif { return new ProcessedMap(); } ///The type of the map that indicates which nodes are reached. ///The type of the map that indicates which nodes are reached. ///It must meet the \ref concepts::ReadWriteMap "ReadWriteMap" concept. typedef typename Digraph::template NodeMap ReachedMap; ///Instantiates a ReachedMap. ///This function instantiates a ReachedMap. ///\param g is the digraph, to which ///we would like to define the ReachedMap. static ReachedMap *createReachedMap(const Digraph &g) { return new ReachedMap(g); } ///The type of the map that stores the distances of the nodes. ///The type of the map that stores the distances of the nodes. ///It must meet the \ref concepts::WriteMap "WriteMap" concept. typedef typename Digraph::template NodeMap DistMap; ///Instantiates a DistMap. ///This function instantiates a DistMap. ///\param g is the digraph, to which we would like to define the ///DistMap. static DistMap *createDistMap(const Digraph &g) { return new DistMap(g); } }; ///%DFS algorithm class. ///\ingroup search ///This class provides an efficient implementation of the %DFS algorithm. /// ///There is also a \ref dfs() "function-type interface" for the DFS ///algorithm, which is convenient in the simplier cases and it can be ///used easier. /// ///\tparam GR The type of the digraph the algorithm runs on. ///The default value is \ref ListDigraph. The value of GR is not used ///directly by \ref Dfs, it is only passed to \ref DfsDefaultTraits. ///\tparam TR Traits class to set various data types used by the algorithm. ///The default traits class is ///\ref DfsDefaultTraits "DfsDefaultTraits". ///See \ref DfsDefaultTraits for the documentation of ///a Dfs traits class. #ifdef DOXYGEN template #else template > #endif class Dfs { public: ///The type of the digraph the algorithm runs on. typedef typename TR::Digraph Digraph; ///\brief The type of the map that stores the predecessor arcs of the ///DFS paths. typedef typename TR::PredMap PredMap; ///The type of the map that stores the distances of the nodes. typedef typename TR::DistMap DistMap; ///The type of the map that indicates which nodes are reached. typedef typename TR::ReachedMap ReachedMap; ///The type of the map that indicates which nodes are processed. typedef typename TR::ProcessedMap ProcessedMap; ///The type of the paths. typedef PredMapPath Path; ///The traits class. typedef TR Traits; private: typedef typename Digraph::Node Node; typedef typename Digraph::NodeIt NodeIt; typedef typename Digraph::Arc Arc; typedef typename Digraph::OutArcIt OutArcIt; //Pointer to the underlying digraph. const Digraph *G; //Pointer to the map of predecessor arcs. PredMap *_pred; //Indicates if _pred is locally allocated (true) or not. bool local_pred; //Pointer to the map of distances. DistMap *_dist; //Indicates if _dist is locally allocated (true) or not. bool local_dist; //Pointer to the map of reached status of the nodes. ReachedMap *_reached; //Indicates if _reached is locally allocated (true) or not. bool local_reached; //Pointer to the map of processed status of the nodes. ProcessedMap *_processed; //Indicates if _processed is locally allocated (true) or not. bool local_processed; std::vector _stack; int _stack_head; //Creates the maps if necessary. void create_maps() { if(!_pred) { local_pred = true; _pred = Traits::createPredMap(*G); } if(!_dist) { local_dist = true; _dist = Traits::createDistMap(*G); } if(!_reached) { local_reached = true; _reached = Traits::createReachedMap(*G); } if(!_processed) { local_processed = true; _processed = Traits::createProcessedMap(*G); } } protected: Dfs() {} public: typedef Dfs Create; ///\name Named template parameters ///@{ template struct SetPredMapTraits : public Traits { typedef T PredMap; static PredMap *createPredMap(const Digraph &) { LEMON_ASSERT(false, "PredMap is not initialized"); return 0; // ignore warnings } }; ///\brief \ref named-templ-param "Named parameter" for setting ///PredMap type. /// ///\ref named-templ-param "Named parameter" for setting ///PredMap type. template struct SetPredMap : public Dfs > { typedef Dfs > Create; }; template struct SetDistMapTraits : public Traits { typedef T DistMap; static DistMap *createDistMap(const Digraph &) { LEMON_ASSERT(false, "DistMap is not initialized"); return 0; // ignore warnings } }; ///\brief \ref named-templ-param "Named parameter" for setting ///DistMap type. /// ///\ref named-templ-param "Named parameter" for setting ///DistMap type. template struct SetDistMap : public Dfs< Digraph, SetDistMapTraits > { typedef Dfs > Create; }; template struct SetReachedMapTraits : public Traits { typedef T ReachedMap; static ReachedMap *createReachedMap(const Digraph &) { LEMON_ASSERT(false, "ReachedMap is not initialized"); return 0; // ignore warnings } }; ///\brief \ref named-templ-param "Named parameter" for setting ///ReachedMap type. /// ///\ref named-templ-param "Named parameter" for setting ///ReachedMap type. template struct SetReachedMap : public Dfs< Digraph, SetReachedMapTraits > { typedef Dfs< Digraph, SetReachedMapTraits > Create; }; template struct SetProcessedMapTraits : public Traits { typedef T ProcessedMap; static ProcessedMap *createProcessedMap(const Digraph &) { LEMON_ASSERT(false, "ProcessedMap is not initialized"); return 0; // ignore warnings } }; ///\brief \ref named-templ-param "Named parameter" for setting ///ProcessedMap type. /// ///\ref named-templ-param "Named parameter" for setting ///ProcessedMap type. template struct SetProcessedMap : public Dfs< Digraph, SetProcessedMapTraits > { typedef Dfs< Digraph, SetProcessedMapTraits > Create; }; struct SetStandardProcessedMapTraits : public Traits { typedef typename Digraph::template NodeMap ProcessedMap; static ProcessedMap *createProcessedMap(const Digraph &g) { return new ProcessedMap(g); } }; ///\brief \ref named-templ-param "Named parameter" for setting ///ProcessedMap type to be Digraph::NodeMap. /// ///\ref named-templ-param "Named parameter" for setting ///ProcessedMap type to be Digraph::NodeMap. ///If you don't set it explicitly, it will be automatically allocated. struct SetStandardProcessedMap : public Dfs< Digraph, SetStandardProcessedMapTraits > { typedef Dfs< Digraph, SetStandardProcessedMapTraits > Create; }; ///@} public: ///Constructor. ///Constructor. ///\param g The digraph the algorithm runs on. Dfs(const Digraph &g) : G(&g), _pred(NULL), local_pred(false), _dist(NULL), local_dist(false), _reached(NULL), local_reached(false), _processed(NULL), local_processed(false) { } ///Destructor. ~Dfs() { if(local_pred) delete _pred; if(local_dist) delete _dist; if(local_reached) delete _reached; if(local_processed) delete _processed; } ///Sets the map that stores the predecessor arcs. ///Sets the map that stores the predecessor arcs. ///If you don't use this function before calling \ref run(), ///it will allocate one. The destructor deallocates this ///automatically allocated map, of course. ///\return (*this) Dfs &predMap(PredMap &m) { if(local_pred) { delete _pred; local_pred=false; } _pred = &m; return *this; } ///Sets the map that indicates which nodes are reached. ///Sets the map that indicates which nodes are reached. ///If you don't use this function before calling \ref run(), ///it will allocate one. The destructor deallocates this ///automatically allocated map, of course. ///\return (*this) Dfs &reachedMap(ReachedMap &m) { if(local_reached) { delete _reached; local_reached=false; } _reached = &m; return *this; } ///Sets the map that indicates which nodes are processed. ///Sets the map that indicates which nodes are processed. ///If you don't use this function before calling \ref run(), ///it will allocate one. The destructor deallocates this ///automatically allocated map, of course. ///\return (*this) Dfs &processedMap(ProcessedMap &m) { if(local_processed) { delete _processed; local_processed=false; } _processed = &m; return *this; } ///Sets the map that stores the distances of the nodes. ///Sets the map that stores the distances of the nodes calculated by ///the algorithm. ///If you don't use this function before calling \ref run(), ///it will allocate one. The destructor deallocates this ///automatically allocated map, of course. ///\return (*this) Dfs &distMap(DistMap &m) { if(local_dist) { delete _dist; local_dist=false; } _dist = &m; return *this; } public: ///\name Execution control ///The simplest way to execute the algorithm is to use ///one of the member functions called \ref lemon::Dfs::run() "run()". ///\n ///If you need more control on the execution, first you must call ///\ref lemon::Dfs::init() "init()", then you can add a source node ///with \ref lemon::Dfs::addSource() "addSource()". ///Finally \ref lemon::Dfs::start() "start()" will perform the ///actual path computation. ///@{ ///Initializes the internal data structures. ///Initializes the internal data structures. /// void init() { create_maps(); _stack.resize(countNodes(*G)); _stack_head=-1; for ( NodeIt u(*G) ; u!=INVALID ; ++u ) { _pred->set(u,INVALID); _reached->set(u,false); _processed->set(u,false); } } ///Adds a new source node. ///Adds a new source node to the set of nodes to be processed. /// ///\pre The stack must be empty. (Otherwise the algorithm gives ///false results.) /// ///\warning Distances will be wrong (or at least strange) in case of ///multiple sources. void addSource(Node s) { LEMON_DEBUG(emptyQueue(), "The stack is not empty."); if(!(*_reached)[s]) { _reached->set(s,true); _pred->set(s,INVALID); OutArcIt e(*G,s); if(e!=INVALID) { _stack[++_stack_head]=e; _dist->set(s,_stack_head); } else { _processed->set(s,true); _dist->set(s,0); } } } ///Processes the next arc. ///Processes the next arc. /// ///\return The processed arc. /// ///\pre The stack must not be empty. Arc processNextArc() { Node m; Arc e=_stack[_stack_head]; if(!(*_reached)[m=G->target(e)]) { _pred->set(m,e); _reached->set(m,true); ++_stack_head; _stack[_stack_head] = OutArcIt(*G, m); _dist->set(m,_stack_head); } else { m=G->source(e); ++_stack[_stack_head]; } while(_stack_head>=0 && _stack[_stack_head]==INVALID) { _processed->set(m,true); --_stack_head; if(_stack_head>=0) { m=G->source(_stack[_stack_head]); ++_stack[_stack_head]; } } return e; } ///Next arc to be processed. ///Next arc to be processed. /// ///\return The next arc to be processed or \c INVALID if the stack ///is empty. OutArcIt nextArc() const { return _stack_head>=0?_stack[_stack_head]:INVALID; } ///\brief Returns \c false if there are nodes ///to be processed. /// ///Returns \c false if there are nodes ///to be processed in the queue (stack). bool emptyQueue() const { return _stack_head<0; } ///Returns the number of the nodes to be processed. ///Returns the number of the nodes to be processed in the queue (stack). int queueSize() const { return _stack_head+1; } ///Executes the algorithm. ///Executes the algorithm. /// ///This method runs the %DFS algorithm from the root node ///in order to compute the DFS path to each node. /// /// The algorithm computes ///- the %DFS tree, ///- the distance of each node from the root in the %DFS tree. /// ///\pre init() must be called and a root node should be ///added with addSource() before using this function. /// ///\note d.start() is just a shortcut of the following code. ///\code /// while ( !d.emptyQueue() ) { /// d.processNextArc(); /// } ///\endcode void start() { while ( !emptyQueue() ) processNextArc(); } ///Executes the algorithm until the given target node is reached. ///Executes the algorithm until the given target node is reached. /// ///This method runs the %DFS algorithm from the root node ///in order to compute the DFS path to \c t. /// ///The algorithm computes ///- the %DFS path to \c t, ///- the distance of \c t from the root in the %DFS tree. /// ///\pre init() must be called and a root node should be ///added with addSource() before using this function. void start(Node t) { while ( !emptyQueue() && !(*_reached)[t] ) processNextArc(); } ///Executes the algorithm until a condition is met. ///Executes the algorithm until a condition is met. /// ///This method runs the %DFS algorithm from the root node ///until an arc \c a with am[a] true is found. /// ///\param am A \c bool (or convertible) arc map. The algorithm ///will stop when it reaches an arc \c a with am[a] true. /// ///\return The reached arc \c a with am[a] true or ///\c INVALID if no such arc was found. /// ///\pre init() must be called and a root node should be ///added with addSource() before using this function. /// ///\warning Contrary to \ref Bfs and \ref Dijkstra, \c am is an arc map, ///not a node map. template Arc start(const ArcBoolMap &am) { while ( !emptyQueue() && !am[_stack[_stack_head]] ) processNextArc(); return emptyQueue() ? INVALID : _stack[_stack_head]; } ///Runs the algorithm from the given source node. ///This method runs the %DFS algorithm from node \c s ///in order to compute the DFS path to each node. /// ///The algorithm computes ///- the %DFS tree, ///- the distance of each node from the root in the %DFS tree. /// ///\note d.run(s) is just a shortcut of the following code. ///\code /// d.init(); /// d.addSource(s); /// d.start(); ///\endcode void run(Node s) { init(); addSource(s); start(); } ///Finds the %DFS path between \c s and \c t. ///This method runs the %DFS algorithm from node \c s ///in order to compute the DFS path to node \c t ///(it stops searching when \c t is processed) /// ///\return \c true if \c t is reachable form \c s. /// ///\note Apart from the return value, d.run(s,t) is ///just a shortcut of the following code. ///\code /// d.init(); /// d.addSource(s); /// d.start(t); ///\endcode bool run(Node s,Node t) { init(); addSource(s); start(t); return reached(t); } ///Runs the algorithm to visit all nodes in the digraph. ///This method runs the %DFS algorithm in order to compute the ///%DFS path to each node. /// ///The algorithm computes ///- the %DFS tree, ///- the distance of each node from the root in the %DFS tree. /// ///\note d.run() is just a shortcut of the following code. ///\code /// d.init(); /// for (NodeIt n(digraph); n != INVALID; ++n) { /// if (!d.reached(n)) { /// d.addSource(n); /// d.start(); /// } /// } ///\endcode void run() { init(); for (NodeIt it(*G); it != INVALID; ++it) { if (!reached(it)) { addSource(it); start(); } } } ///@} ///\name Query Functions ///The result of the %DFS algorithm can be obtained using these ///functions.\n ///Either \ref lemon::Dfs::run() "run()" or \ref lemon::Dfs::start() ///"start()" must be called before using them. ///@{ ///The DFS path to a node. ///Returns the DFS path to a node. /// ///\warning \c t should be reachable from the root. /// ///\pre Either \ref run() or \ref start() must be called before ///using this function. Path path(Node t) const { return Path(*G, *_pred, t); } ///The distance of a node from the root. ///Returns the distance of a node from the root. /// ///\warning If node \c v is not reachable from the root, then ///the return value of this function is undefined. /// ///\pre Either \ref run() or \ref start() must be called before ///using this function. int dist(Node v) const { return (*_dist)[v]; } ///Returns the 'previous arc' of the %DFS tree for a node. ///This function returns the 'previous arc' of the %DFS tree for the ///node \c v, i.e. it returns the last arc of a %DFS path from the ///root to \c v. It is \c INVALID ///if \c v is not reachable from the root(s) or if \c v is a root. /// ///The %DFS tree used here is equal to the %DFS tree used in ///\ref predNode(). /// ///\pre Either \ref run() or \ref start() must be called before using ///this function. Arc predArc(Node v) const { return (*_pred)[v];} ///Returns the 'previous node' of the %DFS tree. ///This function returns the 'previous node' of the %DFS ///tree for the node \c v, i.e. it returns the last but one node ///from a %DFS path from the root to \c v. It is \c INVALID ///if \c v is not reachable from the root(s) or if \c v is a root. /// ///The %DFS tree used here is equal to the %DFS tree used in ///\ref predArc(). /// ///\pre Either \ref run() or \ref start() must be called before ///using this function. Node predNode(Node v) const { return (*_pred)[v]==INVALID ? INVALID: G->source((*_pred)[v]); } ///\brief Returns a const reference to the node map that stores the ///distances of the nodes. /// ///Returns a const reference to the node map that stores the ///distances of the nodes calculated by the algorithm. /// ///\pre Either \ref run() or \ref init() ///must be called before using this function. const DistMap &distMap() const { return *_dist;} ///\brief Returns a const reference to the node map that stores the ///predecessor arcs. /// ///Returns a const reference to the node map that stores the predecessor ///arcs, which form the DFS tree. /// ///\pre Either \ref run() or \ref init() ///must be called before using this function. const PredMap &predMap() const { return *_pred;} ///Checks if a node is reachable from the root(s). ///Returns \c true if \c v is reachable from the root(s). ///\pre Either \ref run() or \ref start() ///must be called before using this function. bool reached(Node v) const { return (*_reached)[v]; } ///@} }; ///Default traits class of dfs() function. ///Default traits class of dfs() function. ///\tparam GR Digraph type. template struct DfsWizardDefaultTraits { ///The type of the digraph the algorithm runs on. typedef GR Digraph; ///\brief The type of the map that stores the predecessor ///arcs of the %DFS paths. /// ///The type of the map that stores the predecessor ///arcs of the %DFS paths. ///It must meet the \ref concepts::WriteMap "WriteMap" concept. typedef typename Digraph::template NodeMap PredMap; ///Instantiates a PredMap. ///This function instantiates a PredMap. ///\param g is the digraph, to which we would like to define the ///PredMap. static PredMap *createPredMap(const Digraph &g) { return new PredMap(g); } ///The type of the map that indicates which nodes are processed. ///The type of the map that indicates which nodes are processed. ///It must meet the \ref concepts::WriteMap "WriteMap" concept. ///By default it is a NullMap. typedef NullMap ProcessedMap; ///Instantiates a ProcessedMap. ///This function instantiates a ProcessedMap. ///\param g is the digraph, to which ///we would like to define the ProcessedMap. #ifdef DOXYGEN static ProcessedMap *createProcessedMap(const Digraph &g) #else static ProcessedMap *createProcessedMap(const Digraph &) #endif { return new ProcessedMap(); } ///The type of the map that indicates which nodes are reached. ///The type of the map that indicates which nodes are reached. ///It must meet the \ref concepts::ReadWriteMap "ReadWriteMap" concept. typedef typename Digraph::template NodeMap ReachedMap; ///Instantiates a ReachedMap. ///This function instantiates a ReachedMap. ///\param g is the digraph, to which ///we would like to define the ReachedMap. static ReachedMap *createReachedMap(const Digraph &g) { return new ReachedMap(g); } ///The type of the map that stores the distances of the nodes. ///The type of the map that stores the distances of the nodes. ///It must meet the \ref concepts::WriteMap "WriteMap" concept. typedef typename Digraph::template NodeMap DistMap; ///Instantiates a DistMap. ///This function instantiates a DistMap. ///\param g is the digraph, to which we would like to define ///the DistMap static DistMap *createDistMap(const Digraph &g) { return new DistMap(g); } ///The type of the DFS paths. ///The type of the DFS paths. ///It must meet the \ref concepts::Path "Path" concept. typedef lemon::Path Path; }; /// Default traits class used by DfsWizard /// To make it easier to use Dfs algorithm /// we have created a wizard class. /// This \ref DfsWizard class needs default traits, /// as well as the \ref Dfs class. /// The \ref DfsWizardBase is a class to be the default traits of the /// \ref DfsWizard class. template class DfsWizardBase : public DfsWizardDefaultTraits { typedef DfsWizardDefaultTraits Base; protected: //The type of the nodes in the digraph. typedef typename Base::Digraph::Node Node; //Pointer to the digraph the algorithm runs on. void *_g; //Pointer to the map of reached nodes. void *_reached; //Pointer to the map of processed nodes. void *_processed; //Pointer to the map of predecessors arcs. void *_pred; //Pointer to the map of distances. void *_dist; //Pointer to the DFS path to the target node. void *_path; //Pointer to the distance of the target node. int *_di; public: /// Constructor. /// This constructor does not require parameters, therefore it initiates /// all of the attributes to \c 0. DfsWizardBase() : _g(0), _reached(0), _processed(0), _pred(0), _dist(0), _path(0), _di(0) {} /// Constructor. /// This constructor requires one parameter, /// others are initiated to \c 0. /// \param g The digraph the algorithm runs on. DfsWizardBase(const GR &g) : _g(reinterpret_cast(const_cast(&g))), _reached(0), _processed(0), _pred(0), _dist(0), _path(0), _di(0) {} }; /// Auxiliary class for the function-type interface of DFS algorithm. /// This auxiliary class is created to implement the /// \ref dfs() "function-type interface" of \ref Dfs algorithm. /// It does not have own \ref run() method, it uses the functions /// and features of the plain \ref Dfs. /// /// This class should only be used through the \ref dfs() function, /// which makes it easier to use the algorithm. template class DfsWizard : public TR { typedef TR Base; ///The type of the digraph the algorithm runs on. typedef typename TR::Digraph Digraph; typedef typename Digraph::Node Node; typedef typename Digraph::NodeIt NodeIt; typedef typename Digraph::Arc Arc; typedef typename Digraph::OutArcIt OutArcIt; ///\brief The type of the map that stores the predecessor ///arcs of the DFS paths. typedef typename TR::PredMap PredMap; ///\brief The type of the map that stores the distances of the nodes. typedef typename TR::DistMap DistMap; ///\brief The type of the map that indicates which nodes are reached. typedef typename TR::ReachedMap ReachedMap; ///\brief The type of the map that indicates which nodes are processed. typedef typename TR::ProcessedMap ProcessedMap; ///The type of the DFS paths typedef typename TR::Path Path; public: /// Constructor. DfsWizard() : TR() {} /// Constructor that requires parameters. /// Constructor that requires parameters. /// These parameters will be the default values for the traits class. /// \param g The digraph the algorithm runs on. DfsWizard(const Digraph &g) : TR(g) {} ///Copy constructor DfsWizard(const TR &b) : TR(b) {} ~DfsWizard() {} ///Runs DFS algorithm from the given source node. ///This method runs DFS algorithm from node \c s ///in order to compute the DFS path to each node. void run(Node s) { Dfs alg(*reinterpret_cast(Base::_g)); if (Base::_pred) alg.predMap(*reinterpret_cast(Base::_pred)); if (Base::_dist) alg.distMap(*reinterpret_cast(Base::_dist)); if (Base::_reached) alg.reachedMap(*reinterpret_cast(Base::_reached)); if (Base::_processed) alg.processedMap(*reinterpret_cast(Base::_processed)); if (s!=INVALID) alg.run(s); else alg.run(); } ///Finds the DFS path between \c s and \c t. ///This method runs DFS algorithm from node \c s ///in order to compute the DFS path to node \c t ///(it stops searching when \c t is processed). /// ///\return \c true if \c t is reachable form \c s. bool run(Node s, Node t) { Dfs alg(*reinterpret_cast(Base::_g)); if (Base::_pred) alg.predMap(*reinterpret_cast(Base::_pred)); if (Base::_dist) alg.distMap(*reinterpret_cast(Base::_dist)); if (Base::_reached) alg.reachedMap(*reinterpret_cast(Base::_reached)); if (Base::_processed) alg.processedMap(*reinterpret_cast(Base::_processed)); alg.run(s,t); if (Base::_path) *reinterpret_cast(Base::_path) = alg.path(t); if (Base::_di) *Base::_di = alg.dist(t); return alg.reached(t); } ///Runs DFS algorithm to visit all nodes in the digraph. ///This method runs DFS algorithm in order to compute ///the DFS path to each node. void run() { run(INVALID); } template struct SetPredMapBase : public Base { typedef T PredMap; static PredMap *createPredMap(const Digraph &) { return 0; }; SetPredMapBase(const TR &b) : TR(b) {} }; ///\brief \ref named-func-param "Named parameter" ///for setting PredMap object. /// ///\ref named-func-param "Named parameter" ///for setting PredMap object. template DfsWizard > predMap(const T &t) { Base::_pred=reinterpret_cast(const_cast(&t)); return DfsWizard >(*this); } template struct SetReachedMapBase : public Base { typedef T ReachedMap; static ReachedMap *createReachedMap(const Digraph &) { return 0; }; SetReachedMapBase(const TR &b) : TR(b) {} }; ///\brief \ref named-func-param "Named parameter" ///for setting ReachedMap object. /// /// \ref named-func-param "Named parameter" ///for setting ReachedMap object. template DfsWizard > reachedMap(const T &t) { Base::_reached=reinterpret_cast(const_cast(&t)); return DfsWizard >(*this); } template struct SetDistMapBase : public Base { typedef T DistMap; static DistMap *createDistMap(const Digraph &) { return 0; }; SetDistMapBase(const TR &b) : TR(b) {} }; ///\brief \ref named-func-param "Named parameter" ///for setting DistMap object. /// /// \ref named-func-param "Named parameter" ///for setting DistMap object. template DfsWizard > distMap(const T &t) { Base::_dist=reinterpret_cast(const_cast(&t)); return DfsWizard >(*this); } template struct SetProcessedMapBase : public Base { typedef T ProcessedMap; static ProcessedMap *createProcessedMap(const Digraph &) { return 0; }; SetProcessedMapBase(const TR &b) : TR(b) {} }; ///\brief \ref named-func-param "Named parameter" ///for setting ProcessedMap object. /// /// \ref named-func-param "Named parameter" ///for setting ProcessedMap object. template DfsWizard > processedMap(const T &t) { Base::_processed=reinterpret_cast(const_cast(&t)); return DfsWizard >(*this); } template struct SetPathBase : public Base { typedef T Path; SetPathBase(const TR &b) : TR(b) {} }; ///\brief \ref named-func-param "Named parameter" ///for getting the DFS path to the target node. /// ///\ref named-func-param "Named parameter" ///for getting the DFS path to the target node. template DfsWizard > path(const T &t) { Base::_path=reinterpret_cast(const_cast(&t)); return DfsWizard >(*this); } ///\brief \ref named-func-param "Named parameter" ///for getting the distance of the target node. /// ///\ref named-func-param "Named parameter" ///for getting the distance of the target node. DfsWizard dist(const int &d) { Base::_di=const_cast(&d); return *this; } }; ///Function-type interface for DFS algorithm. ///\ingroup search ///Function-type interface for DFS algorithm. /// ///This function also has several \ref named-func-param "named parameters", ///they are declared as the members of class \ref DfsWizard. ///The following examples show how to use these parameters. ///\code /// // Compute the DFS tree /// dfs(g).predMap(preds).distMap(dists).run(s); /// /// // Compute the DFS path from s to t /// bool reached = dfs(g).path(p).dist(d).run(s,t); ///\endcode ///\warning Don't forget to put the \ref DfsWizard::run() "run()" ///to the end of the parameter list. ///\sa DfsWizard ///\sa Dfs template DfsWizard > dfs(const GR &digraph) { return DfsWizard >(digraph); } #ifdef DOXYGEN /// \brief Visitor class for DFS. /// /// This class defines the interface of the DfsVisit events, and /// it could be the base of a real visitor class. template struct DfsVisitor { typedef _Digraph Digraph; typedef typename Digraph::Arc Arc; typedef typename Digraph::Node Node; /// \brief Called for the source node of the DFS. /// /// This function is called for the source node of the DFS. void start(const Node& node) {} /// \brief Called when the source node is leaved. /// /// This function is called when the source node is leaved. void stop(const Node& node) {} /// \brief Called when a node is reached first time. /// /// This function is called when a node is reached first time. void reach(const Node& node) {} /// \brief Called when an arc reaches a new node. /// /// This function is called when the DFS finds an arc whose target node /// is not reached yet. void discover(const Arc& arc) {} /// \brief Called when an arc is examined but its target node is /// already discovered. /// /// This function is called when an arc is examined but its target node is /// already discovered. void examine(const Arc& arc) {} /// \brief Called when the DFS steps back from a node. /// /// This function is called when the DFS steps back from a node. void leave(const Node& node) {} /// \brief Called when the DFS steps back on an arc. /// /// This function is called when the DFS steps back on an arc. void backtrack(const Arc& arc) {} }; #else template struct DfsVisitor { typedef _Digraph Digraph; typedef typename Digraph::Arc Arc; typedef typename Digraph::Node Node; void start(const Node&) {} void stop(const Node&) {} void reach(const Node&) {} void discover(const Arc&) {} void examine(const Arc&) {} void leave(const Node&) {} void backtrack(const Arc&) {} template struct Constraints { void constraints() { Arc arc; Node node; visitor.start(node); visitor.stop(arc); visitor.reach(node); visitor.discover(arc); visitor.examine(arc); visitor.leave(node); visitor.backtrack(arc); } _Visitor& visitor; }; }; #endif /// \brief Default traits class of DfsVisit class. /// /// Default traits class of DfsVisit class. /// \tparam _Digraph The type of the digraph the algorithm runs on. template struct DfsVisitDefaultTraits { /// \brief The type of the digraph the algorithm runs on. typedef _Digraph Digraph; /// \brief The type of the map that indicates which nodes are reached. /// /// The type of the map that indicates which nodes are reached. /// It must meet the \ref concepts::ReadWriteMap "ReadWriteMap" concept. typedef typename Digraph::template NodeMap ReachedMap; /// \brief Instantiates a ReachedMap. /// /// This function instantiates a ReachedMap. /// \param digraph is the digraph, to which /// we would like to define the ReachedMap. static ReachedMap *createReachedMap(const Digraph &digraph) { return new ReachedMap(digraph); } }; /// \ingroup search /// /// \brief %DFS algorithm class with visitor interface. /// /// This class provides an efficient implementation of the %DFS algorithm /// with visitor interface. /// /// The %DfsVisit class provides an alternative interface to the Dfs /// class. It works with callback mechanism, the DfsVisit object calls /// the member functions of the \c Visitor class on every DFS event. /// /// This interface of the DFS algorithm should be used in special cases /// when extra actions have to be performed in connection with certain /// events of the DFS algorithm. Otherwise consider to use Dfs or dfs() /// instead. /// /// \tparam _Digraph The type of the digraph the algorithm runs on. /// The default value is /// \ref ListDigraph. The value of _Digraph is not used directly by /// \ref DfsVisit, it is only passed to \ref DfsVisitDefaultTraits. /// \tparam _Visitor The Visitor type that is used by the algorithm. /// \ref DfsVisitor "DfsVisitor<_Digraph>" is an empty visitor, which /// does not observe the DFS events. If you want to observe the DFS /// events, you should implement your own visitor class. /// \tparam _Traits Traits class to set various data types used by the /// algorithm. The default traits class is /// \ref DfsVisitDefaultTraits "DfsVisitDefaultTraits<_Digraph>". /// See \ref DfsVisitDefaultTraits for the documentation of /// a DFS visit traits class. #ifdef DOXYGEN template #else template , typename _Traits = DfsVisitDefaultTraits<_Digraph> > #endif class DfsVisit { public: ///The traits class. typedef _Traits Traits; ///The type of the digraph the algorithm runs on. typedef typename Traits::Digraph Digraph; ///The visitor type used by the algorithm. typedef _Visitor Visitor; ///The type of the map that indicates which nodes are reached. typedef typename Traits::ReachedMap ReachedMap; private: typedef typename Digraph::Node Node; typedef typename Digraph::NodeIt NodeIt; typedef typename Digraph::Arc Arc; typedef typename Digraph::OutArcIt OutArcIt; //Pointer to the underlying digraph. const Digraph *_digraph; //Pointer to the visitor object. Visitor *_visitor; //Pointer to the map of reached status of the nodes. ReachedMap *_reached; //Indicates if _reached is locally allocated (true) or not. bool local_reached; std::vector _stack; int _stack_head; //Creates the maps if necessary. void create_maps() { if(!_reached) { local_reached = true; _reached = Traits::createReachedMap(*_digraph); } } protected: DfsVisit() {} public: typedef DfsVisit Create; /// \name Named template parameters ///@{ template struct SetReachedMapTraits : public Traits { typedef T ReachedMap; static ReachedMap *createReachedMap(const Digraph &digraph) { LEMON_ASSERT(false, "ReachedMap is not initialized"); return 0; // ignore warnings } }; /// \brief \ref named-templ-param "Named parameter" for setting /// ReachedMap type. /// /// \ref named-templ-param "Named parameter" for setting ReachedMap type. template struct SetReachedMap : public DfsVisit< Digraph, Visitor, SetReachedMapTraits > { typedef DfsVisit< Digraph, Visitor, SetReachedMapTraits > Create; }; ///@} public: /// \brief Constructor. /// /// Constructor. /// /// \param digraph The digraph the algorithm runs on. /// \param visitor The visitor object of the algorithm. DfsVisit(const Digraph& digraph, Visitor& visitor) : _digraph(&digraph), _visitor(&visitor), _reached(0), local_reached(false) {} /// \brief Destructor. ~DfsVisit() { if(local_reached) delete _reached; } /// \brief Sets the map that indicates which nodes are reached. /// /// Sets the map that indicates which nodes are reached. /// If you don't use this function before calling \ref run(), /// it will allocate one. The destructor deallocates this /// automatically allocated map, of course. /// \return (*this) DfsVisit &reachedMap(ReachedMap &m) { if(local_reached) { delete _reached; local_reached=false; } _reached = &m; return *this; } public: /// \name Execution control /// The simplest way to execute the algorithm is to use /// one of the member functions called \ref lemon::DfsVisit::run() /// "run()". /// \n /// If you need more control on the execution, first you must call /// \ref lemon::DfsVisit::init() "init()", then you can add several /// source nodes with \ref lemon::DfsVisit::addSource() "addSource()". /// Finally \ref lemon::DfsVisit::start() "start()" will perform the /// actual path computation. /// @{ /// \brief Initializes the internal data structures. /// /// Initializes the internal data structures. void init() { create_maps(); _stack.resize(countNodes(*_digraph)); _stack_head = -1; for (NodeIt u(*_digraph) ; u != INVALID ; ++u) { _reached->set(u, false); } } ///Adds a new source node. ///Adds a new source node to the set of nodes to be processed. /// ///\pre The stack must be empty. (Otherwise the algorithm gives ///false results.) /// ///\warning Distances will be wrong (or at least strange) in case of ///multiple sources. void addSource(Node s) { LEMON_DEBUG(emptyQueue(), "The stack is not empty."); if(!(*_reached)[s]) { _reached->set(s,true); _visitor->start(s); _visitor->reach(s); Arc e; _digraph->firstOut(e, s); if (e != INVALID) { _stack[++_stack_head] = e; } else { _visitor->leave(s); _visitor->stop(s); } } } /// \brief Processes the next arc. /// /// Processes the next arc. /// /// \return The processed arc. /// /// \pre The stack must not be empty. Arc processNextArc() { Arc e = _stack[_stack_head]; Node m = _digraph->target(e); if(!(*_reached)[m]) { _visitor->discover(e); _visitor->reach(m); _reached->set(m, true); _digraph->firstOut(_stack[++_stack_head], m); } else { _visitor->examine(e); m = _digraph->source(e); _digraph->nextOut(_stack[_stack_head]); } while (_stack_head>=0 && _stack[_stack_head] == INVALID) { _visitor->leave(m); --_stack_head; if (_stack_head >= 0) { _visitor->backtrack(_stack[_stack_head]); m = _digraph->source(_stack[_stack_head]); _digraph->nextOut(_stack[_stack_head]); } else { _visitor->stop(m); } } return e; } /// \brief Next arc to be processed. /// /// Next arc to be processed. /// /// \return The next arc to be processed or INVALID if the stack is /// empty. Arc nextArc() const { return _stack_head >= 0 ? _stack[_stack_head] : INVALID; } /// \brief Returns \c false if there are nodes /// to be processed. /// /// Returns \c false if there are nodes /// to be processed in the queue (stack). bool emptyQueue() const { return _stack_head < 0; } /// \brief Returns the number of the nodes to be processed. /// /// Returns the number of the nodes to be processed in the queue (stack). int queueSize() const { return _stack_head + 1; } /// \brief Executes the algorithm. /// /// Executes the algorithm. /// /// This method runs the %DFS algorithm from the root node /// in order to compute the %DFS path to each node. /// /// The algorithm computes /// - the %DFS tree, /// - the distance of each node from the root in the %DFS tree. /// /// \pre init() must be called and a root node should be /// added with addSource() before using this function. /// /// \note d.start() is just a shortcut of the following code. /// \code /// while ( !d.emptyQueue() ) { /// d.processNextArc(); /// } /// \endcode void start() { while ( !emptyQueue() ) processNextArc(); } /// \brief Executes the algorithm until the given target node is reached. /// /// Executes the algorithm until the given target node is reached. /// /// This method runs the %DFS algorithm from the root node /// in order to compute the DFS path to \c t. /// /// The algorithm computes /// - the %DFS path to \c t, /// - the distance of \c t from the root in the %DFS tree. /// /// \pre init() must be called and a root node should be added /// with addSource() before using this function. void start(Node t) { while ( !emptyQueue() && !(*_reached)[t] ) processNextArc(); } /// \brief Executes the algorithm until a condition is met. /// /// Executes the algorithm until a condition is met. /// /// This method runs the %DFS algorithm from the root node /// until an arc \c a with am[a] true is found. /// /// \param am A \c bool (or convertible) arc map. The algorithm /// will stop when it reaches an arc \c a with am[a] true. /// /// \return The reached arc \c a with am[a] true or /// \c INVALID if no such arc was found. /// /// \pre init() must be called and a root node should be added /// with addSource() before using this function. /// /// \warning Contrary to \ref Bfs and \ref Dijkstra, \c am is an arc map, /// not a node map. template Arc start(const AM &am) { while ( !emptyQueue() && !am[_stack[_stack_head]] ) processNextArc(); return emptyQueue() ? INVALID : _stack[_stack_head]; } /// \brief Runs the algorithm from the given source node. /// /// This method runs the %DFS algorithm from node \c s. /// in order to compute the DFS path to each node. /// /// The algorithm computes /// - the %DFS tree, /// - the distance of each node from the root in the %DFS tree. /// /// \note d.run(s) is just a shortcut of the following code. ///\code /// d.init(); /// d.addSource(s); /// d.start(); ///\endcode void run(Node s) { init(); addSource(s); start(); } /// \brief Finds the %DFS path between \c s and \c t. /// This method runs the %DFS algorithm from node \c s /// in order to compute the DFS path to node \c t /// (it stops searching when \c t is processed). /// /// \return \c true if \c t is reachable form \c s. /// /// \note Apart from the return value, d.run(s,t) is /// just a shortcut of the following code. ///\code /// d.init(); /// d.addSource(s); /// d.start(t); ///\endcode bool run(Node s,Node t) { init(); addSource(s); start(t); return reached(t); } /// \brief Runs the algorithm to visit all nodes in the digraph. /// This method runs the %DFS algorithm in order to /// compute the %DFS path to each node. /// /// The algorithm computes /// - the %DFS tree, /// - the distance of each node from the root in the %DFS tree. /// /// \note d.run() is just a shortcut of the following code. ///\code /// d.init(); /// for (NodeIt n(digraph); n != INVALID; ++n) { /// if (!d.reached(n)) { /// d.addSource(n); /// d.start(); /// } /// } ///\endcode void run() { init(); for (NodeIt it(*_digraph); it != INVALID; ++it) { if (!reached(it)) { addSource(it); start(); } } } ///@} /// \name Query Functions /// The result of the %DFS algorithm can be obtained using these /// functions.\n /// Either \ref lemon::DfsVisit::run() "run()" or /// \ref lemon::DfsVisit::start() "start()" must be called before /// using them. ///@{ /// \brief Checks if a node is reachable from the root(s). /// /// Returns \c true if \c v is reachable from the root(s). /// \pre Either \ref run() or \ref start() /// must be called before using this function. bool reached(Node v) { return (*_reached)[v]; } ///@} }; } //END OF NAMESPACE LEMON #endif