| 1 | /* -*- C++ -*- |
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| 2 | * |
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| 3 | * This file is a part of LEMON, a generic C++ optimization library |
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| 4 | * |
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| 5 | * Copyright (C) 2003-2006 |
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| 6 | * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport |
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| 7 | * (Egervary Research Group on Combinatorial Optimization, EGRES). |
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| 8 | * |
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| 9 | * Permission to use, modify and distribute this software is granted |
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| 10 | * provided that this copyright notice appears in all copies. For |
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| 11 | * precise terms see the accompanying LICENSE file. |
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| 12 | * |
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| 13 | * This software is provided "AS IS" with no warranty of any kind, |
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| 14 | * express or implied, and with no claim as to its suitability for any |
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| 15 | * purpose. |
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| 16 | * |
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| 17 | */ |
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| 18 | |
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| 19 | #ifndef MAPSTORAGE_H |
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| 20 | #define MAPSTORAGE_H |
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| 21 | |
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| 22 | class Mapstorage; |
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| 23 | |
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| 24 | #include "all_include.h" |
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| 25 | #include "xymap.h" |
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| 26 | #include <libgnomecanvasmm.h> |
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| 27 | |
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| 28 | ///class MapStorage handles NodeMaps and EdgeMaps. |
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| 29 | |
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| 30 | ///Class MapStorage is responsible for storing |
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| 31 | ///NodeMaps and EdgeMaps that can be shown later |
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| 32 | ///on GUI. Therefore maps can be added to it, |
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| 33 | ///and datas over the added maps can be queried. |
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| 34 | ///The maps will be stored in an std::map, |
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| 35 | ///referenced with their names. Unfortunately at |
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| 36 | ///the moment it works only with double type maps |
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| 37 | /// |
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| 38 | ///\todo too many things are public!! |
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| 39 | class MapStorage |
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| 40 | { |
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| 41 | public: |
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| 42 | enum value {DOUBLE, STRING}; |
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| 43 | enum type {NORMAL, GUI}; |
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| 44 | |
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| 45 | ///The graph for which the datas are stored. |
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| 46 | Graph graph; |
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| 47 | /// the coordinates of the nodes |
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| 48 | XYMap<Graph::NodeMap<double> > coords; |
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| 49 | /// the coordinates of the arrows on the edges |
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| 50 | XYMap<Graph::EdgeMap<double> > arrow_pos; |
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| 51 | |
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| 52 | ///The content of the object has changed, update is needed. |
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| 53 | bool modified; |
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| 54 | |
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| 55 | ///Name of file loaded in object. |
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| 56 | std::string file_name; |
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| 57 | |
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| 58 | ///Stores double type NodeMaps |
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| 59 | std::map< std::string,Graph::NodeMap<double> * > nodemap_storage; |
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| 60 | |
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| 61 | ///Stores double type EdgeMaps |
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| 62 | std::map< std::string,Graph::EdgeMap<double> * > edgemap_storage; |
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| 63 | |
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| 64 | ///Stores the default values for the different visualization node attributes |
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| 65 | std::vector<Graph::NodeMap<double> > default_nodemaps; |
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| 66 | |
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| 67 | ///Stores the default values for the different visualization edge attributes |
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| 68 | std::vector<Graph::EdgeMap<double> > default_edgemaps; |
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| 69 | |
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| 70 | ///Stores the active maps for the different visualization node attributes |
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| 71 | std::vector< std::string > active_nodemaps; |
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| 72 | |
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| 73 | /// Stores the active maps for the different visualization edge attributes |
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| 74 | std::vector< std::string > active_edgemaps; |
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| 75 | |
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| 76 | /// Default values for the maps |
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| 77 | std::map< std::string, double > nodemap_default; |
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| 78 | |
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| 79 | /// Default values for the maps |
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| 80 | std::map< std::string, double > edgemap_default; |
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| 81 | |
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| 82 | bool arrow_pos_read_ok; |
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| 83 | |
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| 84 | protected: |
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| 85 | |
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| 86 | /// Signal emitted on any change made on map values |
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| 87 | |
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| 88 | /// Signal emitted if the visualization of the maps might have to be updated. |
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| 89 | /// bool shows us whether the changed map is edge or nodemap. |
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| 90 | /// int tells us the refreshed property |
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| 91 | sigc::signal<void, bool, int> signal_prop; |
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| 92 | |
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| 93 | /// Signal emitted in the case of nodemap addition |
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| 94 | |
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| 95 | /// std::string is the |
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| 96 | ///name of the new map |
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| 97 | sigc::signal<void, std::string> signal_node_map; |
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| 98 | |
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| 99 | /// Signal emitted in the case of edgemap addition |
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| 100 | |
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| 101 | /// std::string is the |
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| 102 | ///name of the new map |
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| 103 | sigc::signal<void, std::string> signal_edge_map; |
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| 104 | |
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| 105 | /// Signal emitted, when entry in \ref MapWin should be changed. |
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| 106 | sigc::signal<void, bool, int, std::string> signal_map_win; |
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| 107 | |
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| 108 | /// Signal emitted, when entry in \ref DesignWin should be changed. |
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| 109 | sigc::signal<void, double, double, int> signal_design_win; |
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| 110 | |
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| 111 | ///Iteration number during graph design |
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| 112 | int iterations; |
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| 113 | |
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| 114 | ///Attraction factor during graph design |
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| 115 | double attraction; |
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| 116 | |
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| 117 | ///Propulsation factor during graph design |
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| 118 | double propulsation; |
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| 119 | |
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| 120 | public: |
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| 121 | ///Constructor of MapStorage. |
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| 122 | |
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| 123 | ///Its all activity is initializing default values |
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| 124 | ///for different visualization attributes. |
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| 125 | MapStorage(); |
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| 126 | |
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| 127 | ///Destructor of MapStorage |
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| 128 | |
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| 129 | ///Maps stored here are created with new. Destructor |
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| 130 | ///deletes them to free up the reserved memory. |
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| 131 | ~MapStorage(); |
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| 132 | |
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| 133 | /// Registrates if the shown map by any attribute has changed to another. |
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| 134 | |
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| 135 | ///It handles the \ref active_edgemaps and |
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| 136 | ///\ref active_nodemaps vectors. It also emits \ref signal_prop signal to let |
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| 137 | ///know the interested objects that the visible map of a certain |
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| 138 | ///attribute has changed. |
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| 139 | ///\param itisedge edgemap or nodemap has changed |
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| 140 | ///\param prop the property of which the map is changed |
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| 141 | ///\param mapname the visible map |
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| 142 | void changeActiveMap(bool itisedge , int prop , std::string mapname); |
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| 143 | |
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| 144 | ///Emits signals that let change the active maps in \ref MapWin. |
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| 145 | void broadcastActiveMaps(); |
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| 146 | |
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| 147 | /// Returns the active edgemap shown by a visualization property. |
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| 148 | |
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| 149 | /// \param prop is the property |
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| 150 | ///that shows the requested map. |
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| 151 | std::string getActiveEdgeMap(int prop); |
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| 152 | |
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| 153 | /// Returns the active nodemap shown by a visualization property. |
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| 154 | |
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| 155 | /// \param prop is the property |
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| 156 | ///that shows the requested map. |
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| 157 | std::string getActiveNodeMap(int prop); |
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| 158 | |
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| 159 | /// Returns the names of the edgemaps stored here. |
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| 160 | std::vector<std::string> getEdgeMapList(); |
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| 161 | |
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| 162 | /// Returns the names of the nodemaps stored here. |
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| 163 | std::vector<std::string> getNodeMapList(); |
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| 164 | |
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| 165 | ///returns \ref signal_prop to be able to connect functions to it |
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| 166 | sigc::signal<void, bool, int> signal_prop_ch(); |
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| 167 | |
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| 168 | ///returns \ref signal_node_map to be able to connect functions to it |
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| 169 | sigc::signal<void, std::string> signal_node_map_ch(){return signal_node_map;}; |
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| 170 | |
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| 171 | ///returns \ref signal_edge_map to be able to connect functions to it |
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| 172 | sigc::signal<void, std::string> signal_edge_map_ch(){return signal_edge_map;}; |
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| 173 | |
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| 174 | ///returns \ref signal_map_win to be able to connect functions to it |
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| 175 | sigc::signal<void, bool, int, std::string> signal_map_win_ch(){return signal_map_win;}; |
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| 176 | |
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| 177 | ///returns \ref signal_design_win to be able to connect functions to it |
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| 178 | sigc::signal<void, double, double, int> signal_design_win_ch(){return signal_design_win;}; |
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| 179 | |
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| 180 | ///Adds given map to storage. |
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| 181 | |
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| 182 | ///A name and the map itself has to be provided. |
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| 183 | ///\param mapname is the name of map |
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| 184 | ///\param nodemap is the pointer of the given nodemap |
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| 185 | ///\param def the default value of the map. If not given, it will be 0. |
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| 186 | ///If new edge is added to graph the value of it in the map will be this. |
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| 187 | ///\todo map should be given by reference! |
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| 188 | ///\todo why is default value stored? |
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| 189 | int addNodeMap(const std::string & mapname,Graph::NodeMap<double> * nodemap, double def=0.0); |
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| 190 | |
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| 191 | ///Adds given map to storage. A name and the map itself has to be provided. |
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| 192 | |
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| 193 | ///A name and the map itself has to be provided. |
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| 194 | ///\param mapname is the name of map |
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| 195 | ///\param edgemap is the pointer of the given edgemap |
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| 196 | ///\param def the default value of the map. If not given, it will be 0. |
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| 197 | ///If new edge is added to graph the value of it in the map will be this. |
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| 198 | ///\todo map should be given by reference! |
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| 199 | int addEdgeMap(const std::string & mapname,Graph::EdgeMap<double> * edgemap, double def=0.0); |
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| 200 | |
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| 201 | ///Returns how much nodemaps is stored in \ref MapStorage |
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| 202 | int numOfNodeMaps() {return nodemap_storage.size();}; |
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| 203 | |
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| 204 | ///Returns how much edgemaps is stored in \ref MapStorage |
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| 205 | int numOfEdgeMaps() {return edgemap_storage.size();}; |
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| 206 | |
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| 207 | ///Returns the maximum value of the given NodeMap. |
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| 208 | |
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| 209 | ///NodeMap has to be given by its name. |
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| 210 | ///\param name the name of map of which maximum is searched |
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| 211 | double maxOfNodeMap(const std::string & name); |
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| 212 | |
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| 213 | ///Returns the maximum value of the given EdgeMap. |
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| 214 | |
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| 215 | ///EdgeMap has to be given by its name. |
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| 216 | ///\param name the name of map of which maximum is searched |
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| 217 | double maxOfEdgeMap(const std::string & name); |
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| 218 | |
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| 219 | ///Returns the minimum value of the given NodeMap. |
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| 220 | |
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| 221 | ///NodeMap has to be given by its name. |
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| 222 | ///\param name the name of map of which minimum is searched |
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| 223 | double minOfNodeMap(const std::string & name); |
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| 224 | |
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| 225 | ///Returns the minimum value of the given EdgeMap. |
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| 226 | |
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| 227 | ///EdgeMap has to be given by its name. |
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| 228 | ///\param name the name of map of which minimum is searched |
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| 229 | double minOfEdgeMap(const std::string & name); |
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| 230 | |
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| 231 | ///Returns iterator pointing to the first NodeMap in storage. |
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| 232 | |
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| 233 | ///To be able to iterate through each maps this function |
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| 234 | ///returns an iterator pointing to the first nodemap in |
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| 235 | ///the storage. |
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| 236 | std::map< std::string,Graph::NodeMap<double> * >::iterator beginOfNodeMaps(){return nodemap_storage.begin();}; |
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| 237 | |
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| 238 | ///Returns iterator pointing to the first EdgeMap in storage. |
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| 239 | |
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| 240 | ///To be able to iterate through each maps this function |
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| 241 | ///returns an iterator pointing to the first edgemap in |
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| 242 | ///the storage. |
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| 243 | std::map< std::string,Graph::EdgeMap<double> * >::iterator beginOfEdgeMaps(){return edgemap_storage.begin();}; |
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| 244 | |
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| 245 | ///Returns iterator pointing after the last NodeMap in storage. |
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| 246 | |
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| 247 | ///To be able to iterate through each maps this function |
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| 248 | ///returns an iterator pointing to the last nodemap in the storage. |
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| 249 | std::map< std::string,Graph::NodeMap<double> * >::iterator endOfNodeMaps(){return nodemap_storage.end();}; |
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| 250 | |
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| 251 | ///Returns iterator pointing after the last EdgeMap in storage. |
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| 252 | |
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| 253 | ///To be able to iterate through each maps this function |
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| 254 | ///returns an iterator pointing to the last edgemap in the storage. |
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| 255 | std::map< std::string,Graph::EdgeMap<double> * >::iterator endOfEdgeMaps(){return edgemap_storage.end();}; |
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| 256 | |
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| 257 | ///Emits \ref signal_prop if mapvalues have changed, and MapStorage gets to know it. |
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| 258 | |
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| 259 | ///If values in a map have changed, this function checks, whether it is displayed. |
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| 260 | ///This check means searching the given mapname between active maps |
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| 261 | ///(\ref active_nodemaps, \ref active_edgemaps). If it is there at a certain property, |
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| 262 | ///it emits a signal with the property, where the gotten mapname was found. One signal |
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| 263 | ///is emitted for each property displaying the given map. |
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| 264 | ///\param itisedge whether the map an edgemap or nodemap |
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| 265 | ///\param mapname name of map to visualize |
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| 266 | void mapChanged(bool itisedge, std::string mapname); |
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| 267 | |
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| 268 | ///Read datas from the given filename. |
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| 269 | int readFromFile(const std::string &); |
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| 270 | |
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| 271 | ///Save datas to the given filename. |
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| 272 | void writeToFile(const std::string &); |
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| 273 | |
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| 274 | ///Deletes all datastructures stored here. |
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| 275 | void clear(); |
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| 276 | |
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| 277 | void ArrowPosReadOK(); |
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| 278 | |
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| 279 | void get_design_data(double &, double &, int &); |
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| 280 | void set_attraction(double); |
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| 281 | void set_propulsation(double); |
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| 282 | void set_iteration(int); |
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| 283 | |
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| 284 | void redesign_data_changed(); |
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| 285 | }; |
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| 286 | |
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| 287 | #endif //MAPSTORAGE_H |
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