1 | /* -*- C++ -*- |
---|
2 | * |
---|
3 | * This file is a part of LEMON, a generic C++ optimization library |
---|
4 | * |
---|
5 | * Copyright (C) 2003-2006 |
---|
6 | * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport |
---|
7 | * (Egervary Research Group on Combinatorial Optimization, EGRES). |
---|
8 | * |
---|
9 | * Permission to use, modify and distribute this software is granted |
---|
10 | * provided that this copyright notice appears in all copies. For |
---|
11 | * precise terms see the accompanying LICENSE file. |
---|
12 | * |
---|
13 | * This software is provided "AS IS" with no warranty of any kind, |
---|
14 | * express or implied, and with no claim as to its suitability for any |
---|
15 | * purpose. |
---|
16 | * |
---|
17 | */ |
---|
18 | |
---|
19 | #ifndef MAPSTORAGE_H |
---|
20 | #define MAPSTORAGE_H |
---|
21 | |
---|
22 | class Mapstorage; |
---|
23 | |
---|
24 | #include "all_include.h" |
---|
25 | #include "xymap.h" |
---|
26 | #include <libgnomecanvasmm.h> |
---|
27 | |
---|
28 | class NoteBookTab; |
---|
29 | |
---|
30 | ///class MapStorage handles NodeMaps and EdgeMaps. |
---|
31 | |
---|
32 | ///Class MapStorage is responsible for storing |
---|
33 | ///NodeMaps and EdgeMaps that can be shown later |
---|
34 | ///on GUI. Therefore maps can be added to it, |
---|
35 | ///and datas over the added maps can be queried. |
---|
36 | ///The maps will be stored in an std::map, |
---|
37 | ///referenced with their names. Unfortunately at |
---|
38 | ///the moment it works only with double type maps |
---|
39 | /// |
---|
40 | ///\todo too many things are public!! |
---|
41 | class MapStorage |
---|
42 | { |
---|
43 | private: |
---|
44 | std::string background_file_name; |
---|
45 | bool background_set; |
---|
46 | double background_scaling; |
---|
47 | NoteBookTab& mytab; |
---|
48 | public: |
---|
49 | void setBackground(const std::string& file_name); |
---|
50 | const std::string& getBackgroundFilename(); |
---|
51 | bool isBackgroundSet(); |
---|
52 | double getBackgroundScaling(); |
---|
53 | void setBackgroundScaling(double scaling); |
---|
54 | ///The graph for which the datas are stored. |
---|
55 | Graph graph; |
---|
56 | /// the coordinates of the nodes |
---|
57 | XYMap<Graph::NodeMap<double> > coords; |
---|
58 | /// the coordinates of the arrows on the edges |
---|
59 | XYMap<Graph::EdgeMap<double> > arrow_pos; |
---|
60 | |
---|
61 | ///The content of the object has changed, update is needed. |
---|
62 | bool modified; |
---|
63 | |
---|
64 | ///Name of file loaded in object. |
---|
65 | std::string file_name; |
---|
66 | |
---|
67 | ///Stores double type NodeMaps |
---|
68 | std::map< std::string,Graph::NodeMap<double> * > nodemap_storage; |
---|
69 | |
---|
70 | ///Stores double type EdgeMaps |
---|
71 | std::map< std::string,Graph::EdgeMap<double> * > edgemap_storage; |
---|
72 | |
---|
73 | ///Stores the default values for the different visualization node attributes |
---|
74 | std::vector<Graph::NodeMap<double> > default_nodemaps; |
---|
75 | |
---|
76 | ///Stores the default values for the different visualization edge attributes |
---|
77 | std::vector<Graph::EdgeMap<double> > default_edgemaps; |
---|
78 | |
---|
79 | ///Stores the active maps for the different visualization node attributes |
---|
80 | std::vector< std::string > active_nodemaps; |
---|
81 | |
---|
82 | /// Stores the active maps for the different visualization edge attributes |
---|
83 | std::vector< std::string > active_edgemaps; |
---|
84 | |
---|
85 | /// Default values for the maps |
---|
86 | std::map< std::string, double > nodemap_default; |
---|
87 | |
---|
88 | /// Default values for the maps |
---|
89 | std::map< std::string, double > edgemap_default; |
---|
90 | |
---|
91 | bool arrow_pos_read_ok; |
---|
92 | |
---|
93 | protected: |
---|
94 | |
---|
95 | /// Signal emitted on any change made on map values |
---|
96 | |
---|
97 | /// Signal emitted if the visualization of the maps might have to be updated. |
---|
98 | /// bool shows us whether the changed map is edge or nodemap. |
---|
99 | /// int tells us the refreshed property |
---|
100 | sigc::signal<void, bool, int> signal_prop; |
---|
101 | |
---|
102 | /// Signal emitted in the case of nodemap addition |
---|
103 | |
---|
104 | /// std::string is the |
---|
105 | ///name of the new map |
---|
106 | sigc::signal<void, std::string> signal_node_map; |
---|
107 | |
---|
108 | /// Signal emitted in the case of edgemap addition |
---|
109 | |
---|
110 | /// std::string is the |
---|
111 | ///name of the new map |
---|
112 | sigc::signal<void, std::string> signal_edge_map; |
---|
113 | |
---|
114 | /// Signal emitted, when entry in \ref MapWin should be changed. |
---|
115 | sigc::signal<void, bool, int, std::string> signal_map_win; |
---|
116 | |
---|
117 | /// Signal emitted, when entry in \ref DesignWin should be changed. |
---|
118 | sigc::signal<void, double, double, int> signal_design_win; |
---|
119 | |
---|
120 | ///Iteration number during graph design |
---|
121 | int iterations; |
---|
122 | |
---|
123 | ///Attraction factor during graph design |
---|
124 | double attraction; |
---|
125 | |
---|
126 | ///Propulsation factor during graph design |
---|
127 | double propulsation; |
---|
128 | |
---|
129 | public: |
---|
130 | ///Constructor of MapStorage. |
---|
131 | |
---|
132 | ///Its all activity is initializing default values |
---|
133 | ///for different visualization attributes. |
---|
134 | MapStorage(NoteBookTab& tab); |
---|
135 | |
---|
136 | ///Destructor of MapStorage |
---|
137 | |
---|
138 | ///Maps stored here are created with new. Destructor |
---|
139 | ///deletes them to free up the reserved memory. |
---|
140 | ~MapStorage(); |
---|
141 | |
---|
142 | /// Registrates if the shown map by any attribute has changed to another. |
---|
143 | |
---|
144 | ///It handles the \ref active_edgemaps and |
---|
145 | ///\ref active_nodemaps vectors. It also emits \ref signal_prop signal to let |
---|
146 | ///know the interested objects that the visible map of a certain |
---|
147 | ///attribute has changed. |
---|
148 | ///\param itisedge edgemap or nodemap has changed |
---|
149 | ///\param prop the property of which the map is changed |
---|
150 | ///\param mapname the visible map |
---|
151 | void changeActiveMap(bool itisedge , int prop , std::string mapname); |
---|
152 | |
---|
153 | ///Emits signals that let change the active maps in \ref MapWin. |
---|
154 | void broadcastActiveMaps(); |
---|
155 | |
---|
156 | /// Returns the active edgemap shown by a visualization property. |
---|
157 | |
---|
158 | /// \param prop is the property |
---|
159 | ///that shows the requested map. |
---|
160 | std::string getActiveEdgeMap(int prop); |
---|
161 | |
---|
162 | /// Returns the active nodemap shown by a visualization property. |
---|
163 | |
---|
164 | /// \param prop is the property |
---|
165 | ///that shows the requested map. |
---|
166 | std::string getActiveNodeMap(int prop); |
---|
167 | |
---|
168 | /// Returns the names of the edgemaps stored here. |
---|
169 | std::vector<std::string> getEdgeMapList(); |
---|
170 | |
---|
171 | /// Returns the names of the nodemaps stored here. |
---|
172 | std::vector<std::string> getNodeMapList(); |
---|
173 | |
---|
174 | ///returns \ref signal_prop to be able to connect functions to it |
---|
175 | sigc::signal<void, bool, int> signal_prop_ch(); |
---|
176 | |
---|
177 | ///returns \ref signal_node_map to be able to connect functions to it |
---|
178 | sigc::signal<void, std::string> signal_node_map_ch(){return signal_node_map;}; |
---|
179 | |
---|
180 | ///returns \ref signal_edge_map to be able to connect functions to it |
---|
181 | sigc::signal<void, std::string> signal_edge_map_ch(){return signal_edge_map;}; |
---|
182 | |
---|
183 | ///returns \ref signal_map_win to be able to connect functions to it |
---|
184 | sigc::signal<void, bool, int, std::string> signal_map_win_ch(){return signal_map_win;}; |
---|
185 | |
---|
186 | ///returns \ref signal_design_win to be able to connect functions to it |
---|
187 | sigc::signal<void, double, double, int> signal_design_win_ch(){return signal_design_win;}; |
---|
188 | |
---|
189 | ///Adds given map to storage. |
---|
190 | |
---|
191 | ///A name and the map itself has to be provided. |
---|
192 | ///\param mapname is the name of map |
---|
193 | ///\param nodemap is the pointer of the given nodemap |
---|
194 | ///\param def the default value of the map. If not given, it will be 0. |
---|
195 | ///If new edge is added to graph the value of it in the map will be this. |
---|
196 | ///\todo map should be given by reference! |
---|
197 | ///\todo why is default value stored? |
---|
198 | int addNodeMap(const std::string & mapname,Graph::NodeMap<double> * nodemap, double def=0.0); |
---|
199 | |
---|
200 | ///Adds given map to storage. A name and the map itself has to be provided. |
---|
201 | |
---|
202 | ///A name and the map itself has to be provided. |
---|
203 | ///\param mapname is the name of map |
---|
204 | ///\param edgemap is the pointer of the given edgemap |
---|
205 | ///\param def the default value of the map. If not given, it will be 0. |
---|
206 | ///If new edge is added to graph the value of it in the map will be this. |
---|
207 | ///\todo map should be given by reference! |
---|
208 | int addEdgeMap(const std::string & mapname,Graph::EdgeMap<double> * edgemap, double def=0.0); |
---|
209 | |
---|
210 | ///Returns how much nodemaps is stored in \ref MapStorage |
---|
211 | int numOfNodeMaps() {return nodemap_storage.size();}; |
---|
212 | |
---|
213 | ///Returns how much edgemaps is stored in \ref MapStorage |
---|
214 | int numOfEdgeMaps() {return edgemap_storage.size();}; |
---|
215 | |
---|
216 | ///Returns the maximum value of the given NodeMap. |
---|
217 | |
---|
218 | ///NodeMap has to be given by its name. |
---|
219 | ///\param name the name of map of which maximum is searched |
---|
220 | double maxOfNodeMap(const std::string & name); |
---|
221 | |
---|
222 | ///Returns the maximum value of the given EdgeMap. |
---|
223 | |
---|
224 | ///EdgeMap has to be given by its name. |
---|
225 | ///\param name the name of map of which maximum is searched |
---|
226 | double maxOfEdgeMap(const std::string & name); |
---|
227 | |
---|
228 | ///Returns the minimum value of the given NodeMap. |
---|
229 | |
---|
230 | ///NodeMap has to be given by its name. |
---|
231 | ///\param name the name of map of which minimum is searched |
---|
232 | double minOfNodeMap(const std::string & name); |
---|
233 | |
---|
234 | ///Returns the minimum value of the given EdgeMap. |
---|
235 | |
---|
236 | ///EdgeMap has to be given by its name. |
---|
237 | ///\param name the name of map of which minimum is searched |
---|
238 | double minOfEdgeMap(const std::string & name); |
---|
239 | |
---|
240 | ///Returns iterator pointing to the first NodeMap in storage. |
---|
241 | |
---|
242 | ///To be able to iterate through each maps this function |
---|
243 | ///returns an iterator pointing to the first nodemap in |
---|
244 | ///the storage. |
---|
245 | std::map< std::string,Graph::NodeMap<double> * >::iterator beginOfNodeMaps(){return nodemap_storage.begin();}; |
---|
246 | |
---|
247 | ///Returns iterator pointing to the first EdgeMap in storage. |
---|
248 | |
---|
249 | ///To be able to iterate through each maps this function |
---|
250 | ///returns an iterator pointing to the first edgemap in |
---|
251 | ///the storage. |
---|
252 | std::map< std::string,Graph::EdgeMap<double> * >::iterator beginOfEdgeMaps(){return edgemap_storage.begin();}; |
---|
253 | |
---|
254 | ///Returns iterator pointing after the last NodeMap in storage. |
---|
255 | |
---|
256 | ///To be able to iterate through each maps this function |
---|
257 | ///returns an iterator pointing to the last nodemap in the storage. |
---|
258 | std::map< std::string,Graph::NodeMap<double> * >::iterator endOfNodeMaps(){return nodemap_storage.end();}; |
---|
259 | |
---|
260 | ///Returns iterator pointing after the last EdgeMap in storage. |
---|
261 | |
---|
262 | ///To be able to iterate through each maps this function |
---|
263 | ///returns an iterator pointing to the last edgemap in the storage. |
---|
264 | std::map< std::string,Graph::EdgeMap<double> * >::iterator endOfEdgeMaps(){return edgemap_storage.end();}; |
---|
265 | |
---|
266 | ///Emits \ref signal_prop if mapvalues have changed, and MapStorage gets to know it. |
---|
267 | |
---|
268 | ///If values in a map have changed, this function checks, whether it is displayed. |
---|
269 | ///This check means searching the given mapname between active maps |
---|
270 | ///(\ref active_nodemaps, \ref active_edgemaps). If it is there at a certain property, |
---|
271 | ///it emits a signal with the property, where the gotten mapname was found. One signal |
---|
272 | ///is emitted for each property displaying the given map. |
---|
273 | ///\param itisedge whether the map an edgemap or nodemap |
---|
274 | ///\param mapname name of map to visualize |
---|
275 | void mapChanged(bool itisedge, std::string mapname); |
---|
276 | |
---|
277 | ///Read datas from the given filename. |
---|
278 | int readFromFile(const std::string &); |
---|
279 | |
---|
280 | ///Save datas to the given filename. |
---|
281 | void writeToFile(const std::string &); |
---|
282 | |
---|
283 | ///Deletes all datastructures stored here. |
---|
284 | void clear(); |
---|
285 | |
---|
286 | void ArrowPosReadOK(); |
---|
287 | |
---|
288 | void get_design_data(double &, double &, int &); |
---|
289 | void set_attraction(double); |
---|
290 | void set_propulsation(double); |
---|
291 | void set_iteration(int); |
---|
292 | |
---|
293 | void redesign_data_changed(); |
---|
294 | |
---|
295 | void exportGraphToEPS(std::vector<bool>, std::string); |
---|
296 | }; |
---|
297 | |
---|
298 | #endif //MAPSTORAGE_H |
---|