COIN-OR::LEMON - Graph Library

source: glemon-0.x/new_map_win.h @ 204:8fec6a6472fe

Last change on this file since 204:8fec6a6472fe was 174:95872af46fc4, checked in by Alpar Juttner, 17 years ago

Add copyright headers

File size: 5.4 KB
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1/* -*- C++ -*-
2 *
3 * This file is a part of LEMON, a generic C++ optimization library
4 *
5 * Copyright (C) 2003-2006
6 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
7 * (Egervary Research Group on Combinatorial Optimization, EGRES).
8 *
9 * Permission to use, modify and distribute this software is granted
10 * provided that this copyright notice appears in all copies. For
11 * precise terms see the accompanying LICENSE file.
12 *
13 * This software is provided "AS IS" with no warranty of any kind,
14 * express or implied, and with no claim as to its suitability for any
15 * purpose.
16 *
17 */
18
19#ifndef NEWMAPWIN_H
20#define NEWMAPWIN_H
21
22class NewMapWin;
23
24#include <all_include.h>
25#include <nbtab.h>
26#include <libgnomecanvasmm.h>
27#include <libgnomecanvasmm/polygon.h>
28#include <stack>
29
30///Graphical interface for node/edge map creation.
31
32///This class is responsible for creating a window,
33///on which the parameters of a new map can be set.
34class NewMapWin : public Gtk::Dialog
35{
36  ///The \ref NoteBookTab in which the new map has to be placed.
37  NoteBookTab & mytab;
38
39public:
40
41  ///Struct to be able to evaluate expressions.
42
43  ///Initial values of map elements can be given
44  ///by numbers or by expressions. From expressions
45  ///we build first a tree according to the priorities
46  ///of operations in the expression. This is the data
47  ///structure
48  ///that can store one tree element.
49  struct tree_node
50  {
51    ///Character stored in this tree element
52    char ch;
53    ///Left child of tree element.
54    tree_node * left_child;
55    ///Right child of tree element.
56    tree_node * right_child;
57  };
58 
59  ///Constructor of NewMapWin.
60
61  ///It creates the widgets shown in
62  ///NewMapWin.
63  NewMapWin(const std::string& title, NoteBookTab &, bool itisedge=true, bool edgenode=true);
64
65  ///Callback function for OK button. It creates the map.
66 
67  ///This function determines whether the input is correct:
68  ///the name of new map must not be already used, the expression
69  ///that gives tha initial values of map elements has to be valid.
70  ///If input is correct it creates and registrates the new map
71  ///to the correct place. (\ref mytab)
72  virtual void on_response(int response_id);
73
74  ///Close window if Esc key pressed.
75  virtual bool closeIfEscapeIsPressed(GdkEventKey*);
76
77  ///Function that creates a tree from an appropriately manipulated string.
78
79  ///Tree is builded according to priorities of operations in expression given by string.
80  ///Priorities are indicated in a vector that contains weights for each operation.
81  ///\param to_tree string to build tree from
82  ///\param weights weights (priorities)
83  ///\param offset this function call is recursive. This parameter tells us,
84  ///with which part of the string do we have to deal with.
85  tree_node * weightedString2Tree(std::string to_tree, std::vector<unsigned int> & weights, int offset);
86
87  ///Function that creates a string from a tree by postorder reading.
88
89  ///This is the last step of creating polishform
90  ///from a given expression string.
91  ///\param root the root of the tree to read through
92  std::string postOrder(tree_node * root);
93
94  ///From the given expression it creates expression given in polish form.
95
96  ///First it substitutes variables and numbers in the given expression.
97  ///The substitutions will be one character long local variables.
98  ///The substituted-substitution pair is registrated in \ref ch2var.
99  ///After that it gives weights fo each character in substituted expression.
100  ///Weights are calculated according to the priority of operations in expression.
101  ///Then it creates tree (\ref tree_node) from the weighted string. (\ref weightedString2Tree)
102  ///\param to_polish the string to turn into polish_form
103  ///\param itisedge do we have to create an edgemap or a nodemap.
104  ///It is important, because variables are maps and if expression
105  ///citates a map that does not exists the expression is not valid.
106  ///But to determine, whether the map exists we have to know where
107  ///to search for it. And of course for a new edgemap only edgemaps can be serve with values.
108  std::string string2Polishform(std::string to_polish, bool itisedge);
109
110  ///Returns whether a string can be used as value in an expression.
111
112  ///The given string has to be either a mapname or a number. If it is a mapname
113  ///we have to know whether it is an edgemap or a nodemap.
114  ///\param variable the string about the function has to determine whether it is usable in expressions
115  ///\param itisedge should the mapname be between edgemaps, or nodemaps
116  bool validVariable(std::string variable, bool itisedge);
117
118  ///Deletes the whole tree created for translating string to polishform.
119 
120  ///\param root
121  ///root of the tree
122  void deleteTree(tree_node * root);
123
124  ///Dictionary of substitutions in expression.
125
126  ///Variables and numbers are substituted with one character long variables in expressions.
127  ///This is the dictionary.
128  std::map<char, std::string> ch2var;
129
130  ///Entry which gives us the name of new map.
131  Gtk::Entry name;
132
133  ///Entry which gives us the initial values of elements of new map.
134
135  ///Initial value can be a number or an expression after that the
136  ///initial value for each map element can be calculated.
137  Gtk::Entry default_value;
138
139  ///GTK Designing object.
140  Gtk::Table * table;
141
142  ///Information holder in window.
143  Gtk::Label * label;
144
145  ///If selected, nodemap will be created.
146  Gtk::RadioButton node;
147
148  ///If selected, edgemap will be created.
149  Gtk::RadioButton edge;
150};
151
152#endif //NEWMAPWIN_H
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