[18] | 1 | @node The Full Feature Graph Class |
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| 2 | @section The Full Feature Graph Class |
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| 3 | @cindex Full Feature Graph Class |
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| 4 | |
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| 5 | This section describes what an imaginary full feature graph class knows. |
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| 6 | The set of features provided by a real graph implementation is typically |
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| 7 | a subset of the features below. |
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| 8 | |
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| 9 | On the other hand, each graph algorithm requires the underlying graph |
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| 10 | structure to provide a certain (typically small) set of features in order |
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| 11 | to be able to run. |
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| 12 | |
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| 13 | @subsection Declaration |
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| 14 | |
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| 15 | @deftp {Class} {class Graph} |
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| 16 | @code{Graph} is the imaginary @emph{full feature graph class}. |
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| 17 | @code{G} denotes the instance of this class in the exaples below. |
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| 18 | @c Each node and edge has a user defined data sturcure |
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| 19 | @c @var{N} and @var{E} statically attached to it. |
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| 20 | @end deftp |
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| 21 | |
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| 22 | @subsection Types |
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| 23 | |
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| 24 | @deftp {Type} Graph::NodeType |
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| 25 | @deftpx {Type} Graph::EdgeType |
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| 26 | The type of the data stored statically for each node and edge. |
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| 27 | @end deftp |
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| 28 | |
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| 29 | @anchor{Graph-NodeIterator} |
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| 30 | @deftp {Type} Graph::NodePoint |
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| 31 | @deftpx {Type} Graph::NodeIterator |
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| 32 | These types points a node uniquely. The difference between the |
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| 33 | @code{NodePoint} and the @code{NodeIterator} is that @code{NodePoint} |
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| 34 | requires the graph structure itself for most of the operations. |
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| 35 | For examples using iterators you can go through all nodes as follows. |
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| 36 | @quotation |
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| 37 | @verbatim |
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| 38 | Graph G; |
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| 39 | int nodenum=0; |
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| 40 | for(Graph::NodeIterator n(G);n.Valid();++n) ++nodenum; |
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| 41 | @end verbatim |
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| 42 | @end quotation |
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| 43 | Using @code{NodePoint} the last line looks like this. |
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| 44 | @quotation |
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| 45 | @verbatim |
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| 46 | for(MyGraph::NodePoint n(G);n.Valid();n=G.Next(n)) ++nodenum; |
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| 47 | @end verbatim |
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| 48 | @end quotation |
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| 49 | or |
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| 50 | @quotation |
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| 51 | @verbatim |
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| 52 | MyGraph::NodePoint n; |
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| 53 | for(G.GetFirst(n);G.Valid(n);G.GoNext(n)) ++nodenum; |
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| 54 | @end verbatim |
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| 55 | @end quotation |
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| 56 | @end deftp |
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| 57 | |
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| 58 | @deftp {Type} Graph::EdgePoint |
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| 59 | @deftpx {Type} Graph::InEdgePoint |
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| 60 | @deftpx {Type} Graph::OutEdgePoint |
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| 61 | @deftpx {Type} Graph::BiEdgePoint |
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| 62 | @deftpx {Type} Graph::SymEdgePoint |
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| 63 | Each of these types points an edge uniquely. The difference between the |
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| 64 | @code{EdgePoint} and the |
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| 65 | @c @mref{Graph-NodeIterator,@code{EdgeIterator}} |
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| 66 | @mref{Graph-NodeIterator , EdgeIterator} |
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| 67 | series is that |
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| 68 | @code{EdgePoint} requires the graph structure itself for most of the |
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| 69 | operations. |
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| 70 | @end deftp |
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| 71 | |
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| 72 | @anchor{Graph-EdgeIterator} |
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| 73 | @deftp {Type} Graph::EdgeIterator |
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| 74 | @deftpx {Type} Graph::InEdgeIterator |
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| 75 | @deftpx {Type} Graph::OutEdgeIterator |
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| 76 | @deftpx {Type} Graph::BiEdgeIterator |
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| 77 | @deftpx {Type} Graph::SymEdgeIterator |
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| 78 | @deftpx {Type} Graph::AllEdgeIterator |
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| 79 | Each of these types points an edge uniquely. The difference between the |
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| 80 | @code{EdgePoint} and the @code{EdgeIterator} series is that |
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| 81 | @code{EdgePoint} requires the graph structure itself for most of the |
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| 82 | operations. |
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| 83 | |
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| 84 | For the @code{EdgeIterator} types you can use operator @code{++} |
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| 85 | (both the prefix and the posfix one) to obtain the next edge. |
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| 86 | @end deftp |
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| 87 | |
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| 88 | @deftp {Type} Graph::NodeMap |
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| 89 | @deftpx {Type} Graph::EdgeMap |
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| 90 | There are the default property maps for the edges and the nodes. |
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| 91 | @end deftp |
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| 92 | |
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| 93 | |
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| 94 | @subsection Member Functions |
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| 95 | |
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| 96 | @subsubsection Constructors |
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| 97 | |
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| 98 | |
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| 99 | @deftypefun { } Graph::Graph () |
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| 100 | The default constructor. |
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| 101 | @end deftypefun |
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| 102 | |
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[26] | 103 | @c @deftypefun { } Graph::Graph (Graph@tie{}&) |
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| 104 | @deftypefun { } Graph::Graph (Graph &) |
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[18] | 105 | The copy constructor. Not yet implemented. |
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| 106 | @end deftypefun |
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| 107 | |
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| 108 | @subsubsection Graph Maintenence Operations |
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| 109 | |
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| 110 | @deftypefun NodeIterator Graph::AddNode () |
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| 111 | Adds a new node to the graph and returns a @code{NodeIterator} pointing to it. |
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| 112 | @end deftypefun |
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| 113 | |
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| 114 | @deftypefun EdgeIterator Graph::AddEdge (@w{const @mref{Graph-NodeIterator,NodeIterator} @var{from}}, @w{const @mref{Graph-NodeIterator,NodeIterator} @var{to}}) |
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| 115 | Adds a new edge with tail @var{from} and head @var{to} to the graph |
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| 116 | and returns an @code{EdgeIterator} pointing to it. |
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| 117 | @end deftypefun |
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| 118 | |
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| 119 | @deftypefun void Graph::Delete (@w{const @mref{Graph-NodeIterator,NodeIterator} @var{n}}) |
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| 120 | Deletes the node @var{n}. It also deletes the adjacent edges. |
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| 121 | @end deftypefun |
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| 122 | |
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| 123 | @deftypefun void Graph::Delete (@w{const @mref{Graph-EdgeIterator,EdgeIterator} @var{e}}) |
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| 124 | Deletes the edge @var{n}. |
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| 125 | @end deftypefun |
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| 126 | |
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| 127 | @deftypefun void Graph::Clean () |
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| 128 | Deletes all edges and nodes from the graph. |
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| 129 | @end deftypefun |
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| 130 | |
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| 131 | @deftypefun int Graph::NodeNum () |
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| 132 | Returns the number of the nodes in the graph. |
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| 133 | @end deftypefun |
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| 134 | |
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| 135 | @subsubsection NodePoint Operations |
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| 136 | |
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| 137 | @deftypefun NodePoint Graph::GetFirst (NodePoint &@var{n}) |
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| 138 | @deftypefunx NodePoint Graph::Next (const NodePoint @var{n}) |
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| 139 | @deftypefunx {NodePoint &} Graph::GoNext (NodePoint &@var{n}) |
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| 140 | The nodes in the graph forms a list. @code{GetFirst(n)} sets @var{n} to |
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| 141 | be the first node. @code{Next(n)} gives back the subsequent |
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| 142 | node. @code{Next(n)} is equivalent to @code{n=Next(n)}, though it |
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| 143 | might be faster. ??? What should be the return value ??? |
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| 144 | @end deftypefun |
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| 145 | |
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| 146 | @deftypefun bool Graph::Valid (NodePoint &@var{e}) |
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| 147 | @deftypefunx bool NodePoint::Valid () |
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| 148 | These functions check if and NodePoint is valid or not. |
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| 149 | ??? Which one should be implemented ??? |
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| 150 | @end deftypefun |
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| 151 | |
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| 152 | @subsubsection EdgePoint Operations |
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| 153 | |
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| 154 | @deftypefun AllEdgePoint Graph::GetFirst (const AllEdgePoint & @var{e}) |
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| 155 | @deftypefunx AllEdgePoint Graph::Next (const AllEdgePoint @var{n}) |
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| 156 | @deftypefunx {AllEdgePoint &} Graph::GoNext (AllEdgePoint &@var{n}) |
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| 157 | With these functions you can go though all the edges of the graph. |
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| 158 | ??? What should be the return value ??? |
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| 159 | @end deftypefun |
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| 160 | |
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| 161 | @deftypefun InEdgePoint Graph::GetFirst (const InEdgePoint & @var{e}, const NodePoint @var{n}) |
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| 162 | @deftypefunx OutEdgePoint Graph::GetFirst (const OutEdgePoint & @var{e}, const NodePoint @var{n}) |
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| 163 | @deftypefunx SymEdgePoint Graph::GetFirst (const SymEdgePoint & @var{e}, const NodePoint @var{n}) |
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| 164 | The edges leaving from, arriving at or adjacent with a node forms a |
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| 165 | list. These functions give back the first elements of these |
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| 166 | lists. The exact behavior depends on the type of @var{e}. |
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| 167 | |
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| 168 | If @var{e} is an @code{InEdgePoint} or an @code{OutEdgePoint} then |
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| 169 | @code{GetFirst} sets @var{e} to be the first incoming or outgoing edge |
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| 170 | of the node @var{n}, respectively. |
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| 171 | |
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| 172 | If @var{e} is a @code{SymEdgePoint} then |
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| 173 | @code{GetFirst} sets @var{e} to be the first incoming if there exists one |
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| 174 | otherwise the first outgoing edge. |
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| 175 | |
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| 176 | If there are no such edges, @var{e} will be invalid. |
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| 177 | |
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| 178 | @end deftypefun |
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| 179 | |
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| 180 | @deftypefun InEdgePoint Graph::Next (const InEdgePoint @var{e}) |
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| 181 | @deftypefunx OutEdgePoint Graph::Next (const OutEdgePoint @var{e}) |
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| 182 | @deftypefunx SymEdgePoint Graph::Next (const SymEdgePoint @var{e}) |
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| 183 | These functions give back the edge that follows @var{e} |
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| 184 | @end deftypefun |
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| 185 | |
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| 186 | @deftypefun {InEdgePoint &} Graph::GoNext (InEdgePoint &@var{e}) |
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| 187 | @deftypefunx {OutEdgePoint &} Graph::GoNext (OutEdgePoint &@var{e}) |
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| 188 | @deftypefunx {SymEdgePoint &} Graph::GoNext (SymEdgePoint &@var{e}) |
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| 189 | @code{G.GoNext(e)} is equivalent to @code{e=G.Next(e)}, though it |
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| 190 | might be faster. |
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| 191 | ??? What should be the return value ??? |
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| 192 | @end deftypefun |
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| 193 | |
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| 194 | @deftypefun bool Graph::Valid (EdgePoint &@var{e}) |
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| 195 | @deftypefunx bool EdgePoint::Valid () |
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| 196 | These functions check if and EdgePoint is valid or not. |
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| 197 | ??? Which one should be implemented ??? |
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| 198 | @end deftypefun |
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| 199 | |
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| 200 | @deftypefun NodePoint Graph::From (const EdgePoint @var{e}) |
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| 201 | @deftypefunx NodePoint Graph::To (const EdgePoint @var{e}) |
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| 202 | @deftypefunx NodePoint Graph::ANode (const InEdgePoint @var{e}) |
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| 203 | @deftypefunx NodePoint Graph::ANode (const OutEdgePoint @var{e}) |
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| 204 | @deftypefunx NodePoint Graph::ANode (const SymEdgePoint @var{e}) |
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| 205 | @deftypefunx NodePoint Graph::BNode (const InEdgePoint @var{e}) |
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| 206 | @deftypefunx NodePoint Graph::BNode (const OutEdgePoint @var{e}) |
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| 207 | @deftypefunx NodePoint Graph::BNode (const SymEdgePoint @var{e}) |
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| 208 | There queries give back the two endpoints of the edge @var{e}. For a |
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| 209 | directed edge @var{e}, @code{From(e)} and @code{To(e)} is its tail and |
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| 210 | its head, respectively. For an undirected @var{e}, they are two |
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| 211 | endpoints, but you should not rely on which end is which. |
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| 212 | |
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| 213 | @code{ANode(e)} is the node which @var{e} is bounded to, i.e. it is |
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| 214 | equal to @code{From(e)} if @var{e} is an @code{OutEdgePoint} and |
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| 215 | @code{To(e)} if @var{e} is an @code{InEdgePoint}. If @var{e} is a |
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| 216 | @code{SymEdgePoint} and it or its first preceding edge was created by |
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| 217 | @code{GetFirst(e,n)}, then @code{ANode(e)} is equal to @var{n}. |
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| 218 | |
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| 219 | @code{BNode(e)} is the other end of the edge. |
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| 220 | |
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| 221 | ???It it implemented in an other way now. (Member function <-> Graph global)??? |
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| 222 | @end deftypefun |
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| 223 | |
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| 224 | |
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| 225 | |
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| 226 | @c @deftypevar int from |
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| 227 | @c the tail of the created edge. |
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| 228 | @c @end deftypevar |
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