[666] | 1 | /*! |
---|
| 2 | |
---|
| 3 | \page graphs How to use graphs |
---|
| 4 | |
---|
[921] | 5 | The primary data structures of LEMON are the graph classes. They all |
---|
[756] | 6 | provide a node list - edge list interface, i.e. they have |
---|
| 7 | functionalities to list the nodes and the edges of the graph as well |
---|
| 8 | as in incoming and outgoing edges of a given node. |
---|
| 9 | |
---|
| 10 | |
---|
[873] | 11 | Each graph should meet the |
---|
[959] | 12 | \ref lemon::concept::StaticGraph "StaticGraph" concept. |
---|
[873] | 13 | This concept does not |
---|
[756] | 14 | makes it possible to change the graph (i.e. it is not possible to add |
---|
| 15 | or delete edges or nodes). Most of the graph algorithms will run on |
---|
| 16 | these graphs. |
---|
| 17 | |
---|
[873] | 18 | The graphs meeting the |
---|
[959] | 19 | \ref lemon::concept::ExtendableGraph "ExtendableGraph" |
---|
[873] | 20 | concept allow node and |
---|
[756] | 21 | edge addition. You can also "clear" (i.e. erase all edges and nodes) |
---|
| 22 | such a graph. |
---|
| 23 | |
---|
[873] | 24 | In case of graphs meeting the full feature |
---|
[959] | 25 | \ref lemon::concept::ErasableGraph "ErasableGraph" |
---|
[873] | 26 | concept |
---|
[756] | 27 | you can also erase individual edges and node in arbitrary order. |
---|
| 28 | |
---|
| 29 | The implemented graph structures are the following. |
---|
[921] | 30 | \li \ref lemon::ListGraph "ListGraph" is the most versatile graph class. It meets |
---|
[959] | 31 | the \ref lemon::concept::ErasableGraph "ErasableGraph" concept |
---|
[873] | 32 | and it also have some convenience features. |
---|
[921] | 33 | \li \ref lemon::SmartGraph "SmartGraph" is a more memory |
---|
| 34 | efficient version of \ref lemon::ListGraph "ListGraph". The |
---|
[873] | 35 | price of it is that it only meets the |
---|
[959] | 36 | \ref lemon::concept::ExtendableGraph "ExtendableGraph" concept, |
---|
[756] | 37 | so you cannot delete individual edges or nodes. |
---|
[921] | 38 | \li \ref lemon::SymListGraph "SymListGraph" and |
---|
| 39 | \ref lemon::SymSmartGraph "SymSmartGraph" classes are very similar to |
---|
| 40 | \ref lemon::ListGraph "ListGraph" and \ref lemon::SmartGraph "SmartGraph". |
---|
[756] | 41 | The difference is that whenever you add a |
---|
| 42 | new edge to the graph, it actually adds a pair of oppositely directed edges. |
---|
| 43 | They are linked together so it is possible to access the counterpart of an |
---|
| 44 | edge. An even more important feature is that using these classes you can also |
---|
| 45 | attach data to the edges in such a way that the stored data |
---|
| 46 | are shared by the edge pairs. |
---|
[921] | 47 | \li \ref lemon::FullGraph "FullGraph" |
---|
[959] | 48 | implements a full graph. It is a \ref lemon::concept::StaticGraph, so you cannot |
---|
[756] | 49 | change the number of nodes once it is constructed. It is extremely memory |
---|
| 50 | efficient: it uses constant amount of memory independently from the number of |
---|
[1043] | 51 | the nodes of the graph. Of course, the size of the \ref maps-page "NodeMap"'s and |
---|
| 52 | \ref maps-page "EdgeMap"'s will depend on the number of nodes. |
---|
[756] | 53 | |
---|
[921] | 54 | \li \ref lemon::NodeSet "NodeSet" implements a graph with no edges. This class |
---|
| 55 | can be used as a base class of \ref lemon::EdgeSet "EdgeSet". |
---|
| 56 | \li \ref lemon::EdgeSet "EdgeSet" can be used to create a new graph on |
---|
[873] | 57 | the node set of another graph. The base graph can be an arbitrary graph and it |
---|
[921] | 58 | is possible to attach several \ref lemon::EdgeSet "EdgeSet"'s to a base graph. |
---|
[756] | 59 | |
---|
| 60 | \todo Don't we need SmartNodeSet and SmartEdgeSet? |
---|
| 61 | \todo Some cross-refs are wrong. |
---|
| 62 | |
---|
| 63 | The graph structures itself can not store data attached |
---|
| 64 | to the edges and nodes. However they all provide |
---|
[1043] | 65 | \ref maps-page "map classes" |
---|
[756] | 66 | to dynamically attach data the to graph components. |
---|
| 67 | |
---|
[921] | 68 | The following program demonstrates the basic features of LEMON's graph |
---|
[666] | 69 | structures. |
---|
| 70 | |
---|
| 71 | \code |
---|
| 72 | #include <iostream> |
---|
[921] | 73 | #include <lemon/list_graph.h> |
---|
[666] | 74 | |
---|
[921] | 75 | using namespace lemon; |
---|
[666] | 76 | |
---|
| 77 | int main() |
---|
| 78 | { |
---|
| 79 | typedef ListGraph Graph; |
---|
| 80 | \endcode |
---|
| 81 | |
---|
[921] | 82 | ListGraph is one of LEMON's graph classes. It is based on linked lists, |
---|
[666] | 83 | therefore iterating throuh its edges and nodes is fast. |
---|
| 84 | |
---|
| 85 | \code |
---|
| 86 | typedef Graph::Edge Edge; |
---|
| 87 | typedef Graph::InEdgeIt InEdgeIt; |
---|
| 88 | typedef Graph::OutEdgeIt OutEdgeIt; |
---|
| 89 | typedef Graph::EdgeIt EdgeIt; |
---|
| 90 | typedef Graph::Node Node; |
---|
| 91 | typedef Graph::NodeIt NodeIt; |
---|
| 92 | |
---|
| 93 | Graph g; |
---|
| 94 | |
---|
| 95 | for (int i = 0; i < 3; i++) |
---|
| 96 | g.addNode(); |
---|
| 97 | |
---|
[875] | 98 | for (NodeIt i(g); i!=INVALID; ++i) |
---|
| 99 | for (NodeIt j(g); j!=INVALID; ++j) |
---|
[666] | 100 | if (i != j) g.addEdge(i, j); |
---|
| 101 | \endcode |
---|
| 102 | |
---|
| 103 | After some convenience typedefs we create a graph and add three nodes to it. |
---|
| 104 | Then we add edges to it to form a full graph. |
---|
| 105 | |
---|
| 106 | \code |
---|
| 107 | std::cout << "Nodes:"; |
---|
[875] | 108 | for (NodeIt i(g); i!=INVALID; ++i) |
---|
[666] | 109 | std::cout << " " << g.id(i); |
---|
| 110 | std::cout << std::endl; |
---|
| 111 | \endcode |
---|
| 112 | |
---|
| 113 | Here we iterate through all nodes of the graph. We use a constructor of the |
---|
[875] | 114 | node iterator to initialize it to the first node. The operator++ is used to |
---|
| 115 | step to the next node. Using operator++ on the iterator pointing to the last |
---|
| 116 | node invalidates the iterator i.e. sets its value to |
---|
[921] | 117 | \ref lemon::INVALID "INVALID". This is what we exploit in the stop condition. |
---|
[666] | 118 | |
---|
[875] | 119 | The previous code fragment prints out the following: |
---|
[666] | 120 | |
---|
| 121 | \code |
---|
| 122 | Nodes: 2 1 0 |
---|
| 123 | \endcode |
---|
| 124 | |
---|
| 125 | \code |
---|
| 126 | std::cout << "Edges:"; |
---|
[875] | 127 | for (EdgeIt i(g); i!=INVALID; ++i) |
---|
[986] | 128 | std::cout << " (" << g.id(g.source(i)) << "," << g.id(g.target(i)) << ")"; |
---|
[666] | 129 | std::cout << std::endl; |
---|
| 130 | \endcode |
---|
| 131 | |
---|
| 132 | \code |
---|
| 133 | Edges: (0,2) (1,2) (0,1) (2,1) (1,0) (2,0) |
---|
| 134 | \endcode |
---|
| 135 | |
---|
[986] | 136 | We can also iterate through all edges of the graph very similarly. The target and |
---|
| 137 | source member functions can be used to access the endpoints of an edge. |
---|
[666] | 138 | |
---|
| 139 | \code |
---|
| 140 | NodeIt first_node(g); |
---|
| 141 | |
---|
| 142 | std::cout << "Out-edges of node " << g.id(first_node) << ":"; |
---|
[875] | 143 | for (OutEdgeIt i(g, first_node); i!=INVALID; ++i) |
---|
[986] | 144 | std::cout << " (" << g.id(g.source(i)) << "," << g.id(g.target(i)) << ")"; |
---|
[666] | 145 | std::cout << std::endl; |
---|
| 146 | |
---|
| 147 | std::cout << "In-edges of node " << g.id(first_node) << ":"; |
---|
[875] | 148 | for (InEdgeIt i(g, first_node); i!=INVALID; ++i) |
---|
[986] | 149 | std::cout << " (" << g.id(g.source(i)) << "," << g.id(g.target(i)) << ")"; |
---|
[666] | 150 | std::cout << std::endl; |
---|
| 151 | \endcode |
---|
| 152 | |
---|
| 153 | \code |
---|
| 154 | Out-edges of node 2: (2,0) (2,1) |
---|
| 155 | In-edges of node 2: (0,2) (1,2) |
---|
| 156 | \endcode |
---|
| 157 | |
---|
| 158 | We can also iterate through the in and out-edges of a node. In the above |
---|
| 159 | example we print out the in and out-edges of the first node of the graph. |
---|
| 160 | |
---|
| 161 | \code |
---|
| 162 | Graph::EdgeMap<int> m(g); |
---|
| 163 | |
---|
[875] | 164 | for (EdgeIt e(g); e!=INVALID; ++e) |
---|
[666] | 165 | m.set(e, 10 - g.id(e)); |
---|
| 166 | |
---|
| 167 | std::cout << "Id Edge Value" << std::endl; |
---|
[875] | 168 | for (EdgeIt e(g); e!=INVALID; ++e) |
---|
[986] | 169 | std::cout << g.id(e) << " (" << g.id(g.source(e)) << "," << g.id(g.target(e)) |
---|
[666] | 170 | << ") " << m[e] << std::endl; |
---|
| 171 | \endcode |
---|
| 172 | |
---|
| 173 | \code |
---|
| 174 | Id Edge Value |
---|
| 175 | 4 (0,2) 6 |
---|
| 176 | 2 (1,2) 8 |
---|
| 177 | 5 (0,1) 5 |
---|
| 178 | 0 (2,1) 10 |
---|
| 179 | 3 (1,0) 7 |
---|
| 180 | 1 (2,0) 9 |
---|
| 181 | \endcode |
---|
| 182 | |
---|
[873] | 183 | As we mentioned above, graphs are not containers rather |
---|
[921] | 184 | incidence structures which are iterable in many ways. LEMON introduces |
---|
[666] | 185 | concepts that allow us to attach containers to graphs. These containers are |
---|
| 186 | called maps. |
---|
| 187 | |
---|
| 188 | In the example above we create an EdgeMap which assigns an int value to all |
---|
| 189 | edges of the graph. We use the set member function of the map to write values |
---|
| 190 | into the map and the operator[] to retrieve them. |
---|
| 191 | |
---|
| 192 | Here we used the maps provided by the ListGraph class, but you can also write |
---|
[1043] | 193 | your own maps. You can read more about using maps \ref maps-page "here". |
---|
[666] | 194 | |
---|
| 195 | */ |
---|