#include "graph_displayer_canvas.h" #include "broken_edge.h" #include int GraphDisplayerCanvas::changeNodeRadius (std::string mapname, Graph::Node node) { Graph::NodeMap * actual_map; double min, max; if(mapname=="Default") { min=node_property_defaults[N_RADIUS]; max=node_property_defaults[N_RADIUS]; actual_map=new Graph::NodeMap(mapstorage.graph,node_property_defaults[N_RADIUS]); } else { min=mapstorage.minOfNodeMap(mapname); max=mapstorage.maxOfNodeMap(mapname); actual_map=(mapstorage.nodemap_storage)[mapname]; } if(node==INVALID) { for (NodeIt i(mapstorage.graph); i!=INVALID; ++i) { double v=fabs((*actual_map)[i]); int w; if(min==max) { w=(int)(node_property_defaults[N_RADIUS]); } else { w=(int)(MIN_NODE_RADIUS+(v-min)/(max-min)*(MAX_NODE_RADIUS-MIN_NODE_RADIUS)); } if(w>=0) { double x1, y1, x2, y2; x1=nodesmap[i]->property_x1().get_value(); x2=nodesmap[i]->property_x2().get_value(); y1=nodesmap[i]->property_y1().get_value(); y2=nodesmap[i]->property_y2().get_value(); nodesmap[i]->property_x1().set_value((x1+x2)/2-w); nodesmap[i]->property_x2().set_value((x1+x2)/2+w); nodesmap[i]->property_y1().set_value((y1+y2)/2-w); nodesmap[i]->property_y2().set_value((y1+y2)/2+w); } } } else { //I think only new nodes use this case // int w=(int)(*actual_map)[node]; int w=(int)(node_property_defaults[N_RADIUS]); if(w>=0) { double x1, y1, x2, y2; x1=nodesmap[node]->property_x1().get_value(); x2=nodesmap[node]->property_x2().get_value(); y1=nodesmap[node]->property_y1().get_value(); y2=nodesmap[node]->property_y2().get_value(); nodesmap[node]->property_x1().set_value((x1+x2)/2-w); nodesmap[node]->property_x2().set_value((x1+x2)/2+w); nodesmap[node]->property_y1().set_value((y1+y2)/2-w); nodesmap[node]->property_y2().set_value((y1+y2)/2+w); } } return 0; }; int GraphDisplayerCanvas::changeNodeColor (std::string mapname, Graph::Node node) { //function maps the range of the maximum and //the minimum of the nodemap to the range of //green in RGB Graph::NodeMap * actual_map; if(mapname=="Default") { actual_map=new Graph::NodeMap(mapstorage.graph,node_property_defaults[N_COLOR]); } else { actual_map=(mapstorage.nodemap_storage)[mapname]; } double max, min; if(mapname!="Default") { max=mapstorage.maxOfNodeMap(mapname); min=mapstorage.minOfNodeMap(mapname); } else { max=node_property_defaults[N_COLOR]; min=node_property_defaults[N_COLOR]; } if(node==INVALID) { for (NodeIt i(mapstorage.graph); i!=INVALID; ++i) { Gdk::Color color; double w=(*actual_map)[i]; if(max!=min) { color.set_rgb_p (0, 0, 100*(w-min)/(max-min)); } else { color.set_rgb_p (0, 0, 100); } nodesmap[i]->property_fill_color_gdk().set_value(color); } } else { Gdk::Color color; double w=(*actual_map)[node]; if(max!=min) { color.set_rgb_p (0, 0, 100*(w-min)/(max-min)); } else { color.set_rgb_p (0, 0, 100); } nodesmap[node]->property_fill_color_gdk().set_value(color); } return 0; }; int GraphDisplayerCanvas::changeNodeText (std::string mapname, Graph::Node node) { //the number in the map will be written on the node //EXCEPT when the name of the map is Text, because //in that case empty string will be written, because //that is the deleter map Graph::NodeMap * actual_map=NULL; if(mapname!="Default") { actual_map=(mapstorage.nodemap_storage)[mapname]; } if(node==INVALID) { for (NodeIt i(mapstorage.graph); i!=INVALID; ++i) { if(mapname!="Default") { nodemap_to_edit=mapname; double number=(*actual_map)[i]; std::ostringstream ostr; ostr << number; nodetextmap[i]->property_text().set_value(ostr.str()); } else { nodemap_to_edit=""; nodetextmap[i]->property_text().set_value(""); } } } else { if(mapname!="Default") { double number=(*actual_map)[node]; std::ostringstream ostr; ostr << number; nodetextmap[node]->property_text().set_value(ostr.str()); } else { nodetextmap[node]->property_text().set_value(""); } } return 0; };