1 | // -*- C++ -*- // |
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2 | |
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3 | #ifndef MAIN_WIN_H |
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4 | #define MAIN_WIN_H |
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5 | |
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6 | class MainWin; |
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7 | |
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8 | #include "all_include.h" |
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9 | #include "mapstorage.h" |
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10 | #include "map_win.h" |
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11 | #include "new_map_win.h" |
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12 | #include "graph_displayer_canvas.h" |
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13 | #include <libgnomecanvasmm.h> |
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14 | #include <libgnomecanvasmm/polygon.h> |
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15 | |
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16 | ///This class is the main window of GUI. |
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17 | ///It has menus, but the main part of it is the canvas. |
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18 | class MainWin : public Gtk::Window |
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19 | { |
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20 | public: |
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21 | ///Constructor of the \ref MainWin. It creates the menu and the \ref GraphDisplayerCanvas on which the graph will be drawn. |
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22 | ///\param title is the title of the window |
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23 | MainWin(); |
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24 | |
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25 | MapStorage mapstorage; |
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26 | |
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27 | void readFile(const std::string &); |
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28 | |
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29 | protected: |
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30 | MapWin * mapwin; |
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31 | bool mapwinexists; |
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32 | |
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33 | ///The graph will be drawn on this \ref GraphDisplayerCanvas |
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34 | GraphDisplayerCanvas * gd_canvas; |
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35 | |
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36 | ///ActionGroup for menu |
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37 | Glib::RefPtr<Gtk::ActionGroup> ag; |
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38 | |
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39 | ///UIManager for menu |
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40 | Glib::RefPtr<Gtk::UIManager> uim; |
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41 | |
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42 | ///Container |
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43 | Gtk::VBox vbox; |
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44 | |
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45 | ///Tooltips |
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46 | Gtk::Tooltips tooltips; |
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47 | |
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48 | ///Callback for 'FileNew' action. |
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49 | virtual void newFile(); |
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50 | ///Callback for 'FileOpen' action. |
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51 | virtual void openFile(); |
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52 | ///Callback for 'FileSave' action. |
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53 | virtual void saveFile(); |
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54 | ///Callback for 'FileSaveAs' action. |
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55 | virtual void saveFileAs(); |
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56 | ///Callback for 'Close' action. |
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57 | virtual void close(); |
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58 | |
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59 | public: |
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60 | void propertyChange(bool, int, std::string); |
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61 | void popupNewMapWin(bool, int); |
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62 | |
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63 | std::string getActiveEdgeMap(int); |
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64 | std::string getActiveNodeMap(int); |
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65 | |
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66 | void registerNewEdgeMap(std::string); |
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67 | void registerNewNodeMap(std::string); |
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68 | |
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69 | void createMapWin(); |
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70 | void closeMapWin(); |
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71 | }; |
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72 | |
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73 | #endif //MAIN_WIN_H |
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