COIN-OR::LEMON - Graph Library

source: lemon-0.x/gui/mapstorage.h @ 1442:1e3c69aa035b

Last change on this file since 1442:1e3c69aa035b was 1442:1e3c69aa035b, checked in by Akos Ladanyi, 19 years ago

dos2unix

File size: 3.3 KB
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1// -*- C++ -*- //
2
3#ifndef MAPSTORAGE_H
4#define MAPSTORAGE_H
5
6#include <all_include.h>
7
8///Class MapStorage is responsible for storing
9///NodeMaps and EdgeMaps that can be shown later
10///on GUI. Therefore maps can be added to it,
11///and datas over the added maps can be queried.
12///The maps will be stored in an std::map,
13///referenced with their names. Unfortunately at
14///the moment it works only with double type maps
15///
16///\todo too many things are public!!
17class MapStorage
18{
19public:
20
21  Graph g;
22
23  ///Stores double type NodeMaps
24  std::map< std::string,Graph::NodeMap<double> * > nodemap_storage;
25
26  ///Stores double type EdgeMaps
27  std::map< std::string,Graph::EdgeMap<double> * > edgemap_storage;
28
29  //Stores the default values for the different visualization node attributes
30  std::vector<Graph::NodeMap<double> > default_nodemaps;
31
32  //Stores the default values for the different visualization edge attributes
33  std::vector<Graph::EdgeMap<double> > default_edgemaps;
34
35public:
36  ///Constructor of MapStorage. Expects the Graph of
37  ///which maps will be stored in it.
38  ///Its all activity is initializing default values
39  ///for different visualization attributes
40  ///
41  ///\param graph is the graph for which the maps are stored in this object.
42  MapStorage(Graph &);
43
44  ///Adds given map to storage. A name and the map itself has to be provided.
45  ///\param name is the name of map
46  ///\nodemap is the pointer of the given nodemap
47  ///\todo map should be given by reference!
48  int addNodeMap(const std::string &,Graph::NodeMap<double> *);
49
50  ///Adds given map to storage. A name and the map itself has to be provided.
51  ///\param name is the name of map
52  ///\edgemap is the pointer of the given edgemap
53  ///\todo map should be given by reference!
54  int addEdgeMap(const std::string &,Graph::EdgeMap<double> *);
55
56  ///Returns how much nodemaps is stored in \ref MapStorage
57  int numOfNodeMaps() {return nodemap_storage.size();};
58
59  ///Returns how much edgemaps is stored in \ref MapStorage
60  int numOfEdgeMaps() {return edgemap_storage.size();};
61
62  ///Returns the maximum value of the given NodeMap. NodeMap has to be given by its name.
63  ///\param name is the name of map of which maximum is searched
64  double maxOfNodeMap(const std::string &);
65
66  ///Returns the maximum value of the given EdgeMap. EdgeMap has to be given by its name.
67  ///\param name is the name of map of which maximum is searched
68  double maxOfEdgeMap(const std::string &);
69
70  ///Returns the minimum value of the given NodeMap. NodeMap has to be given by its name.
71  ///\param name is the name of map of which minimum is searched
72  double minOfNodeMap(const std::string &);
73
74  ///Returns the minimum value of the given EdgeMap. EdgeMap has to be given by its name.
75  ///\param name is the name of map of which minimum is searched
76  double minOfEdgeMap(const std::string &);
77
78  ///To be able to iterate through each maps this function returns an iterator pointing to the first nodemap in the storage.
79  std::map< std::string,Graph::NodeMap<double> * >::iterator beginOfNodeMaps(){return nodemap_storage.begin();};
80
81  ///To be able to iterate through each maps this function returns an iterator pointing to the first edgemap in the storage.
82  std::map< std::string,Graph::EdgeMap<double> * >::iterator beginOfEdgeMaps(){return edgemap_storage.begin();};
83};
84
85#endif //MAPSTORAGE_H
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