COIN-OR::LEMON - Graph Library

source: lemon-0.x/lemon/full_graph.h @ 1909:2d806130e700

Last change on this file since 1909:2d806130e700 was 1909:2d806130e700, checked in by Mihaly Barasz, 18 years ago

Undir -> U transition

File size: 15.1 KB
RevLine 
[906]1/* -*- C++ -*-
[1435]2 * lemon/full_graph.h - Part of LEMON, a generic C++ optimization library
[906]3 *
[1875]4 * Copyright (C) 2006 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
[1359]5 * (Egervary Research Group on Combinatorial Optimization, EGRES).
[906]6 *
7 * Permission to use, modify and distribute this software is granted
8 * provided that this copyright notice appears in all copies. For
9 * precise terms see the accompanying LICENSE file.
10 *
11 * This software is provided "AS IS" with no warranty of any kind,
12 * express or implied, and with no claim as to its suitability for any
13 * purpose.
14 *
15 */
[591]16
[921]17#ifndef LEMON_FULL_GRAPH_H
18#define LEMON_FULL_GRAPH_H
[591]19
[983]20#include <cmath>
21
[946]22
[1307]23#include <lemon/bits/iterable_graph_extender.h>
24#include <lemon/bits/alteration_notifier.h>
[1703]25#include <lemon/bits/static_map.h>
[1791]26#include <lemon/bits/graph_extender.h>
[1566]27
[977]28#include <lemon/invalid.h>
29#include <lemon/utility.h>
30
31
[591]32///\ingroup graphs
33///\file
[1909]34///\brief FullGraph and FullUGraph classes.
[591]35
36
[921]37namespace lemon {
[591]38
[946]39  class FullGraphBase {
[1566]40    int _nodeNum;
41    int _edgeNum;
[591]42  public:
[782]43
[946]44    typedef FullGraphBase Graph;
[591]45
46    class Node;
47    class Edge;
[782]48
[591]49  public:
50
[946]51    FullGraphBase() {}
52
53
[591]54    ///Creates a full graph with \c n nodes.
[1566]55    void construct(int n) { _nodeNum = n; _edgeNum = n * n; }
[591]56    ///
[946]57    //    FullGraphBase(const FullGraphBase &_g)
[1566]58    //      : _nodeNum(_g.nodeNum()), _edgeNum(_nodeNum*_nodeNum) { }
[591]59   
[977]60    typedef True NodeNumTag;
61    typedef True EdgeNumTag;
62
[813]63    ///Number of nodes.
[1566]64    int nodeNum() const { return _nodeNum; }
[813]65    ///Number of edges.
[1566]66    int edgeNum() const { return _edgeNum; }
[591]67
[813]68    /// Maximum node ID.
69   
70    /// Maximum node ID.
71    ///\sa id(Node)
[1791]72    int maxNodeId() const { return _nodeNum-1; }
[813]73    /// Maximum edge ID.
74   
75    /// Maximum edge ID.
76    ///\sa id(Edge)
[1791]77    int maxEdgeId() const { return _edgeNum-1; }
[591]78
[1566]79    Node source(Edge e) const { return e.id % _nodeNum; }
80    Node target(Edge e) const { return e.id / _nodeNum; }
[591]81
82
[813]83    /// Node ID.
84   
85    /// The ID of a valid Node is a nonnegative integer not greater than
86    /// \ref maxNodeId(). The range of the ID's is not surely continuous
87    /// and the greatest node ID can be actually less then \ref maxNodeId().
88    ///
89    /// The ID of the \ref INVALID node is -1.
90    ///\return The ID of the node \c v.
[946]91
92    static int id(Node v) { return v.id; }
[813]93    /// Edge ID.
94   
95    /// The ID of a valid Edge is a nonnegative integer not greater than
96    /// \ref maxEdgeId(). The range of the ID's is not surely continuous
97    /// and the greatest edge ID can be actually less then \ref maxEdgeId().
98    ///
99    /// The ID of the \ref INVALID edge is -1.
100    ///\return The ID of the edge \c e.
[946]101    static int id(Edge e) { return e.id; }
[591]102
[1791]103    static Node nodeFromId(int id) { return Node(id);}
[1106]104   
[1791]105    static Edge edgeFromId(int id) { return Edge(id);}
[1106]106
[1566]107    typedef True FindEdgeTag;
108
[774]109    /// Finds an edge between two nodes.
110   
111    /// Finds an edge from node \c u to node \c v.
112    ///
113    /// If \c prev is \ref INVALID (this is the default value), then
114    /// It finds the first edge from \c u to \c v. Otherwise it looks for
115    /// the next edge from \c u to \c v after \c prev.
116    /// \return The found edge or INVALID if there is no such an edge.
[1566]117    Edge findEdge(Node u,Node v, Edge prev = INVALID) const {
[946]118      return prev.id == -1 ? Edge(*this, u.id, v.id) : INVALID;
[774]119    }
120   
121     
[591]122    class Node {
[946]123      friend class FullGraphBase;
[591]124
125    protected:
[946]126      int id;
[1643]127      Node(int _id) : id(_id) {}
[591]128    public:
129      Node() {}
[1643]130      Node (Invalid) : id(-1) {}
[946]131      bool operator==(const Node node) const {return id == node.id;}
132      bool operator!=(const Node node) const {return id != node.id;}
133      bool operator<(const Node node) const {return id < node.id;}
[591]134    };
135   
[946]136
137
138    class Edge {
139      friend class FullGraphBase;
140     
141    protected:
[1566]142      int id;  // _nodeNum * target + source;
[946]143
144      Edge(int _id) : id(_id) {}
145
[986]146      Edge(const FullGraphBase& _graph, int source, int target)
[1566]147        : id(_graph._nodeNum * target+source) {}
[591]148    public:
[946]149      Edge() { }
150      Edge (Invalid) { id = -1; }
151      bool operator==(const Edge edge) const {return id == edge.id;}
152      bool operator!=(const Edge edge) const {return id != edge.id;}
153      bool operator<(const Edge edge) const {return id < edge.id;}
[591]154    };
155
[946]156    void first(Node& node) const {
[1566]157      node.id = _nodeNum-1;
[946]158    }
[591]159
[946]160    static void next(Node& node) {
161      --node.id;
162    }
163
164    void first(Edge& edge) const {
[1566]165      edge.id = _edgeNum-1;
[946]166    }
167
168    static void next(Edge& edge) {
169      --edge.id;
170    }
171
172    void firstOut(Edge& edge, const Node& node) const {
[1566]173      edge.id = _edgeNum + node.id - _nodeNum;
[946]174    }
175
176    void nextOut(Edge& edge) const {
[1566]177      edge.id -= _nodeNum;
[946]178      if (edge.id < 0) edge.id = -1;
179    }
180
181    void firstIn(Edge& edge, const Node& node) const {
[1566]182      edge.id = node.id * _nodeNum;
[946]183    }
[591]184   
[946]185    void nextIn(Edge& edge) const {
186      ++edge.id;
[1566]187      if (edge.id % _nodeNum == 0) edge.id = -1;
[946]188    }
[591]189
190  };
191
[1703]192  typedef StaticMappableGraphExtender<
[1669]193    IterableGraphExtender<
[1791]194    AlterableGraphExtender<
195    GraphExtender<FullGraphBase> > > > ExtendedFullGraphBase;
[946]196
[1566]197  /// \ingroup graphs
[951]198  ///
[1566]199  /// \brief A full graph class.
200  ///
201  /// This is a simple and fast directed full graph implementation.
202  /// It is completely static, so you can neither add nor delete either
203  /// edges or nodes.
204  /// Thus it conforms to
205  /// the \ref concept::StaticGraph "StaticGraph" concept
206  /// \sa concept::StaticGraph.
207  ///
208  /// \author Alpar Juttner
[1669]209  class FullGraph : public ExtendedFullGraphBase {
[946]210  public:
211
212    FullGraph(int n) { construct(n); }
213  };
214
[983]215
[1909]216  class FullUGraphBase {
[1566]217    int _nodeNum;
218    int _edgeNum;
[983]219  public:
220
[1909]221    typedef FullUGraphBase Graph;
[983]222
223    class Node;
224    class Edge;
225
226  public:
227
[1909]228    FullUGraphBase() {}
[983]229
230
231    ///Creates a full graph with \c n nodes.
[1566]232    void construct(int n) { _nodeNum = n; _edgeNum = n * (n - 1) / 2; }
[983]233    ///
234    //    FullGraphBase(const FullGraphBase &_g)
[1566]235    //      : _nodeNum(_g.nodeNum()), _edgeNum(_nodeNum*_nodeNum) { }
[983]236   
237    typedef True NodeNumTag;
238    typedef True EdgeNumTag;
239
240    ///Number of nodes.
[1566]241    int nodeNum() const { return _nodeNum; }
[983]242    ///Number of edges.
[1566]243    int edgeNum() const { return _edgeNum; }
[983]244
245    /// Maximum node ID.
246   
247    /// Maximum node ID.
248    ///\sa id(Node)
[1791]249    int maxNodeId() const { return _nodeNum-1; }
[983]250    /// Maximum edge ID.
251   
252    /// Maximum edge ID.
253    ///\sa id(Edge)
[1791]254    int maxEdgeId() const { return _edgeNum-1; }
[983]255
[986]256    Node source(Edge e) const {
[983]257      /// \todo we may do it faster
[1643]258      return Node(((int)sqrt((double)(1 + 8 * e.id)) + 1) / 2);
[983]259    }
260
[986]261    Node target(Edge e) const {
262      int source = ((int)sqrt((double)(1 + 8 * e.id)) + 1) / 2;;
[1643]263      return Node(e.id - (source) * (source - 1) / 2);
[983]264    }
265
266
267    /// Node ID.
268   
269    /// The ID of a valid Node is a nonnegative integer not greater than
270    /// \ref maxNodeId(). The range of the ID's is not surely continuous
271    /// and the greatest node ID can be actually less then \ref maxNodeId().
272    ///
273    /// The ID of the \ref INVALID node is -1.
274    ///\return The ID of the node \c v.
275
276    static int id(Node v) { return v.id; }
277    /// Edge ID.
278   
279    /// The ID of a valid Edge is a nonnegative integer not greater than
280    /// \ref maxEdgeId(). The range of the ID's is not surely continuous
281    /// and the greatest edge ID can be actually less then \ref maxEdgeId().
282    ///
283    /// The ID of the \ref INVALID edge is -1.
284    ///\return The ID of the edge \c e.
285    static int id(Edge e) { return e.id; }
286
287    /// Finds an edge between two nodes.
288   
289    /// Finds an edge from node \c u to node \c v.
290    ///
291    /// If \c prev is \ref INVALID (this is the default value), then
292    /// It finds the first edge from \c u to \c v. Otherwise it looks for
293    /// the next edge from \c u to \c v after \c prev.
294    /// \return The found edge or INVALID if there is no such an edge.
[1703]295    Edge findEdge(Node u, Node v, Edge prev = INVALID) const {
296      if (prev.id != -1 || u.id <= v.id) return -1;
297      return Edge(u.id * (u.id - 1) / 2 + v.id);
[983]298    }
[1703]299
300    typedef True FindEdgeTag;
[983]301   
302     
303    class Node {
[1909]304      friend class FullUGraphBase;
[983]305
306    protected:
307      int id;
308      Node(int _id) { id = _id;}
309    public:
310      Node() {}
311      Node (Invalid) { id = -1; }
312      bool operator==(const Node node) const {return id == node.id;}
313      bool operator!=(const Node node) const {return id != node.id;}
314      bool operator<(const Node node) const {return id < node.id;}
315    };
316   
317
318
319    class Edge {
[1909]320      friend class FullUGraphBase;
[983]321     
322    protected:
[1566]323      int id;  // _nodeNum * target + source;
[983]324
325      Edge(int _id) : id(_id) {}
326
327    public:
328      Edge() { }
329      Edge (Invalid) { id = -1; }
330      bool operator==(const Edge edge) const {return id == edge.id;}
331      bool operator!=(const Edge edge) const {return id != edge.id;}
332      bool operator<(const Edge edge) const {return id < edge.id;}
333    };
334
335    void first(Node& node) const {
[1703]336      node.id = _nodeNum - 1;
[983]337    }
338
339    static void next(Node& node) {
340      --node.id;
341    }
342
343    void first(Edge& edge) const {
[1703]344      edge.id = _edgeNum - 1;
[983]345    }
346
347    static void next(Edge& edge) {
348      --edge.id;
349    }
350
351    void firstOut(Edge& edge, const Node& node) const {     
[1703]352      int src = node.id;
353      int trg = 0;
354      edge.id = (trg < src ? src * (src - 1) / 2 + trg : -1);
[983]355    }
356
357    /// \todo with specialized iterators we can make faster iterating
[1703]358    void nextOut(Edge& edge) const {
359      int src = source(edge).id;
360      int trg = target(edge).id;
361      ++trg;
362      edge.id = (trg < src ? src * (src - 1) / 2 + trg : -1);
[983]363    }
364
365    void firstIn(Edge& edge, const Node& node) const {
[1703]366      int src = node.id + 1;
367      int trg = node.id;
368      edge.id = (src < _nodeNum ? src * (src - 1) / 2 + trg : -1);
[983]369    }
370   
[1703]371    void nextIn(Edge& edge) const {
372      int src = source(edge).id;
373      int trg = target(edge).id;
374      ++src;
375      edge.id = (src < _nodeNum ? src * (src - 1) / 2 + trg : -1);
[983]376    }
377
378  };
379
[1909]380  typedef StaticMappableUGraphExtender<
381    IterableUGraphExtender<
382    AlterableUGraphExtender<
383    UGraphExtender<FullUGraphBase> > > > ExtendedFullUGraphBase;
[1555]384
[1566]385  /// \ingroup graphs
386  ///
387  /// \brief An undirected full graph class.
388  ///
[1726]389  /// This is a simple and fast undirected full graph implementation.
[1566]390  /// It is completely static, so you can neither add nor delete either
391  /// edges or nodes.
392  ///
[1909]393  /// The main difference beetween the \e FullGraph and \e FullUGraph class
[1566]394  /// is that this class conforms to the undirected graph concept and
[1726]395  /// it does not contain the loop edges.
[1566]396  ///
397  /// \sa FullGraph
398  ///
399  /// \author Balazs Dezso
[1909]400  class FullUGraph : public ExtendedFullUGraphBase {
[1566]401  public:
[1909]402    FullUGraph(int n) { construct(n); }
[1566]403  };
[591]404
[1820]405
[1909]406  class FullUBipartiteGraphBase {
[1820]407  protected:
408
409    int _upperNodeNum;
410    int _lowerNodeNum;
411
412    int _edgeNum;
413
414  public:
415
416    class NodeSetError : public LogicError {
417      virtual const char* exceptionName() const {
[1909]418        return "lemon::FullUBipartiteGraph::NodeSetError";
[1820]419      }
420    };
421 
422    class Node {
[1909]423      friend class FullUBipartiteGraphBase;
[1820]424    protected:
425      int id;
426
427      Node(int _id) : id(_id) {}
428    public:
429      Node() {}
430      Node(Invalid) { id = -1; }
431      bool operator==(const Node i) const {return id==i.id;}
432      bool operator!=(const Node i) const {return id!=i.id;}
433      bool operator<(const Node i) const {return id<i.id;}
434    };
435
436    class Edge {
[1909]437      friend class FullUBipartiteGraphBase;
[1820]438    protected:
439      int id;
440
441      Edge(int _id) { id = _id;}
442    public:
443      Edge() {}
444      Edge (Invalid) { id = -1; }
445      bool operator==(const Edge i) const {return id==i.id;}
446      bool operator!=(const Edge i) const {return id!=i.id;}
447      bool operator<(const Edge i) const {return id<i.id;}
448    };
449
450    void construct(int upperNodeNum, int lowerNodeNum) {
451      _upperNodeNum = upperNodeNum;
452      _lowerNodeNum = lowerNodeNum;
453      _edgeNum = upperNodeNum * lowerNodeNum;
454    }
455
456    void firstUpper(Node& node) const {
457      node.id = 2 * _upperNodeNum - 2;
458      if (node.id < 0) node.id = -1;
459    }
460    void nextUpper(Node& node) const {
461      node.id -= 2;
462      if (node.id < 0) node.id = -1;
463    }
464
465    void firstLower(Node& node) const {
466      node.id = 2 * _lowerNodeNum - 1;
467    }
468    void nextLower(Node& node) const {
469      node.id -= 2;
470    }
471
472    void first(Node& node) const {
473      if (_upperNodeNum > 0) {
474        node.id = 2 * _upperNodeNum - 2;
475      } else {
476        node.id = 2 * _lowerNodeNum - 1;
477      }
478    }
479    void next(Node& node) const {
480      node.id -= 2;
481      if (node.id == -2) {
482        node.id = 2 * _lowerNodeNum - 1;
483      }
484    }
485 
486    void first(Edge& edge) const {
487      edge.id = _edgeNum - 1;
488    }
489    void next(Edge& edge) const {
490      --edge.id;
491    }
492
493    void firstDown(Edge& edge, const Node& node) const {
494      LEMON_ASSERT((node.id & 1) == 0, NodeSetError());
495      edge.id = (node.id >> 1) * _lowerNodeNum;
496    }
497    void nextDown(Edge& edge) const {
498      ++(edge.id);
499      if (edge.id % _lowerNodeNum == 0) edge.id = -1;
500    }
501
502    void firstUp(Edge& edge, const Node& node) const {
503      LEMON_ASSERT((node.id & 1) == 1, NodeSetError());
504      edge.id = (node.id >> 1);
505    }
506    void nextUp(Edge& edge) const {
507      edge.id += _lowerNodeNum;
508      if (edge.id >= _edgeNum) edge.id = -1;
509    }
510
511    static int id(const Node& node) {
512      return node.id;
513    }
514    static Node nodeFromId(int id) {
515      return Node(id);
516    }
517    int maxNodeId() const {
518      return _upperNodeNum > _lowerNodeNum ?
519        _upperNodeNum * 2 - 2 : _lowerNodeNum * 2 - 1;
520    }
521 
522    static int id(const Edge& edge) {
523      return edge.id;
524    }
525    static Edge edgeFromId(int id) {
526      return Edge(id);
527    }
528    int maxEdgeId() const {
529      return _edgeNum - 1;
530    }
531 
532    static int upperId(const Node& node) {
533      return node.id >> 1;
534    }
535    static Node fromUpperId(int id, Node) {
536      return Node(id << 1);
537    }
538    int maxUpperId() const {
539      return _upperNodeNum;
540    }
541
542    static int lowerId(const Node& node) {
543      return node.id >> 1;
544    }
545    static Node fromLowerId(int id) {
546      return Node((id << 1) + 1);
547    }
548    int maxLowerId() const {
549      return _lowerNodeNum;
550    }
551
552    Node upperNode(const Edge& edge) const {
553      return Node((edge.id / _lowerNodeNum) << 1);
554    }
555    Node lowerNode(const Edge& edge) const {
556      return Node(((edge.id % _lowerNodeNum) << 1) + 1);
557    }
558
559    static bool upper(const Node& node) {
560      return (node.id & 1) == 0;
561    }
562
563    static bool lower(const Node& node) {
564      return (node.id & 1) == 1;
565    }
566
567    static Node upperNode(int index) {
568      return Node(index << 1);
569    }
570
571    static Node lowerNode(int index) {
572      return Node((index << 1) + 1);
573    }
574
575  };
576
577
[1909]578  typedef StaticMappableUBipartiteGraphExtender<
579    IterableUBipartiteGraphExtender<
580    AlterableUBipartiteGraphExtender<
581    UBipartiteGraphExtender <
582    FullUBipartiteGraphBase> > > >
583  ExtendedFullUBipartiteGraphBase;
[1820]584
585
[1909]586  class FullUBipartiteGraph :
587    public ExtendedFullUBipartiteGraphBase {
[1820]588  public:
[1909]589    typedef ExtendedFullUBipartiteGraphBase Parent;
590    FullUBipartiteGraph(int upperNodeNum, int lowerNodeNum) {
[1820]591      Parent::construct(upperNodeNum, lowerNodeNum);
592    }
593  };
594
[921]595} //namespace lemon
[591]596
597
[921]598#endif //LEMON_FULL_GRAPH_H
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