COIN-OR::LEMON - Graph Library

source: lemon-0.x/lemon/unionfind.h @ 2505:1bb471764ab8

Last change on this file since 2505:1bb471764ab8 was 2505:1bb471764ab8, checked in by Balazs Dezso, 17 years ago

Redesign interface of MaxMatching? and UnionFindEnum?
New class ExtendFindEnum?

Faster MaxMatching?

File size: 23.3 KB
RevLine 
[906]1/* -*- C++ -*-
2 *
[1956]3 * This file is a part of LEMON, a generic C++ optimization library
4 *
[2391]5 * Copyright (C) 2003-2007
[1956]6 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
[1359]7 * (Egervary Research Group on Combinatorial Optimization, EGRES).
[906]8 *
9 * Permission to use, modify and distribute this software is granted
10 * provided that this copyright notice appears in all copies. For
11 * precise terms see the accompanying LICENSE file.
12 *
13 * This software is provided "AS IS" with no warranty of any kind,
14 * express or implied, and with no claim as to its suitability for any
15 * purpose.
16 *
17 */
18
[921]19#ifndef LEMON_UNION_FIND_H
20#define LEMON_UNION_FIND_H
[483]21
[491]22//!\ingroup auxdat
[483]23//!\file
24//!\brief Union-Find data structures.
[774]25//!
[483]26
27#include <vector>
28#include <list>
29#include <utility>
30#include <algorithm>
31
[1993]32#include <lemon/bits/invalid.h>
[483]33
[921]34namespace lemon {
[483]35
[2308]36  /// \ingroup auxdat
37  ///
[2205]38  /// \brief A \e Union-Find data structure implementation
39  ///
40  /// The class implements the \e Union-Find data structure.
41  /// The union operation uses rank heuristic, while
42  /// the find operation uses path compression.
43  /// This is a very simple but efficient implementation, providing
44  /// only four methods: join (union), find, insert and size.
45  /// For more features see the \ref UnionFindEnum class.
46  ///
47  /// It is primarily used in Kruskal algorithm for finding minimal
48  /// cost spanning tree in a graph.
49  /// \sa kruskal()
50  ///
51  /// \pre You need to add all the elements by the \ref insert()
52  /// method. 
[2308]53  template <typename _ItemIntMap>
[483]54  class UnionFind {
55  public:
[2308]56
57    typedef _ItemIntMap ItemIntMap;
58    typedef typename ItemIntMap::Key Item;
[483]59
60  private:
[2205]61    // If the items vector stores negative value for an item then
62    // that item is root item and it has -items[it] component size.
63    // Else the items[it] contains the index of the parent.
64    std::vector<int> items;
65    ItemIntMap& index;
66
67    bool rep(int idx) const {
68      return items[idx] < 0;
69    }
70
71    int repIndex(int idx) const {
72      int k = idx;
73      while (!rep(k)) {
74        k = items[k] ;
75      }
76      while (idx != k) {
77        int next = items[idx];
78        const_cast<int&>(items[idx]) = k;
79        idx = next;
80      }
81      return k;
82    }
[483]83
84  public:
85
[2205]86    /// \brief Constructor
87    ///
88    /// Constructor of the UnionFind class. You should give an item to
89    /// integer map which will be used from the data structure. If you
90    /// modify directly this map that may cause segmentation fault,
91    /// invalid data structure, or infinite loop when you use again
92    /// the union-find.
93    UnionFind(ItemIntMap& m) : index(m) {}
[483]94
[2205]95    /// \brief Returns the index of the element's component.
96    ///
97    /// The method returns the index of the element's component.
98    /// This is an integer between zero and the number of inserted elements.
99    ///
100    int find(const Item& a) {
101      return repIndex(index[a]);
[483]102    }
103
[2427]104    /// \brief Clears the union-find data structure
105    ///
106    /// Erase each item from the data structure.
107    void clear() {
108      items.clear();
109    }
110
[2205]111    /// \brief Inserts a new element into the structure.
112    ///
113    /// This method inserts a new element into the data structure.
114    ///
115    /// The method returns the index of the new component.
116    int insert(const Item& a) {
117      int n = items.size();
118      items.push_back(-1);
119      index.set(a,n);
[483]120      return n;
121    }
122
[2205]123    /// \brief Joining the components of element \e a and element \e b.
124    ///
125    /// This is the \e union operation of the Union-Find structure.
126    /// Joins the component of element \e a and component of
127    /// element \e b. If \e a and \e b are in the same component then
128    /// it returns false otherwise it returns true.
129    bool join(const Item& a, const Item& b) {
130      int ka = repIndex(index[a]);
131      int kb = repIndex(index[b]);
[483]132
[2205]133      if ( ka == kb )
[483]134        return false;
135
[2205]136      if (items[ka] < items[kb]) {
137        items[ka] += items[kb];
138        items[kb] = ka;
139      } else {
140        items[kb] += items[ka];
141        items[ka] = kb;
[483]142      }
143      return true;
144    }
145
[2205]146    /// \brief Returns the size of the component of element \e a.
147    ///
148    /// Returns the size of the component of element \e a.
149    int size(const Item& a) {
150      int k = repIndex(index[a]);
151      return - items[k];
[483]152    }
153
154  };
155
[2308]156  /// \ingroup auxdat
157  ///
[2205]158  /// \brief A \e Union-Find data structure implementation which
159  /// is able to enumerate the components.
160  ///
161  /// The class implements a \e Union-Find data structure
162  /// which is able to enumerate the components and the items in
163  /// a component. If you don't need this feature then perhaps it's
164  /// better to use the \ref UnionFind class which is more efficient.
165  ///
166  /// The union operation uses rank heuristic, while
167  /// the find operation uses path compression.
168  ///
169  /// \pre You need to add all the elements by the \ref insert()
170  /// method.
171  ///
[2308]172  template <typename _ItemIntMap>
[2205]173  class UnionFindEnum {
174  public:
175   
176    typedef _ItemIntMap ItemIntMap;
[2308]177    typedef typename ItemIntMap::Key Item;
178
[2205]179  private:
180   
[2505]181    ItemIntMap& index;
182
[2205]183    // If the parent stores negative value for an item then that item
[2505]184    // is root item and it has ~(items[it].parent) component id.  Else
[2205]185    // the items[it].parent contains the index of the parent.
186    //
[2505]187    // The \c next and \c prev provides the double-linked
188    // cyclic list of one component's items.
[2205]189    struct ItemT {
190      int parent;
191      Item item;
[483]192
[2505]193      int next, prev;
[2205]194    };
[483]195
[2205]196    std::vector<ItemT> items;
[2505]197    int firstFreeItem;
[483]198
[2505]199    struct ClassT {
200      int size;
201      int firstItem;
202      int next, prev;
203    };
204   
205    std::vector<ClassT> classes;
206    int firstClass, firstFreeClass;
207
208    int newClass() {
209      if (firstFreeClass == -1) {
210        int cdx = classes.size();
211        classes.push_back(ClassT());
212        return cdx;
213      } else {
214        int cdx = firstFreeClass;
215        firstFreeClass = classes[firstFreeClass].next;
216        return cdx;
217      }
218    }
219
220    int newItem() {
221      if (firstFreeItem == -1) {
222        int idx = items.size();
223        items.push_back(ItemT());
224        return idx;
225      } else {
226        int idx = firstFreeItem;
227        firstFreeItem = items[firstFreeItem].next;
228        return idx;
229      }
230    }
[483]231
232
[2205]233    bool rep(int idx) const {
234      return items[idx].parent < 0;
[483]235    }
236
[2205]237    int repIndex(int idx) const {
238      int k = idx;
239      while (!rep(k)) {
240        k = items[k].parent;
241      }
242      while (idx != k) {
243        int next = items[idx].parent;
244        const_cast<int&>(items[idx].parent) = k;
245        idx = next;
246      }
247      return k;
248    }
249
[2505]250    int classIndex(int idx) const {
251      return ~(items[repIndex(idx)].parent);
252    }
253
254    void singletonItem(int idx) {
255      items[idx].next = idx;
256      items[idx].prev = idx;
257    }
258
259    void laceItem(int idx, int rdx) {
260      items[idx].prev = rdx;
261      items[idx].next = items[rdx].next;
262      items[items[rdx].next].prev = idx;
263      items[rdx].next = idx;
264    }
265
266    void unlaceItem(int idx) {
267      items[items[idx].prev].next = items[idx].next;
268      items[items[idx].next].prev = items[idx].prev;
269     
270      items[idx].next = firstFreeItem;
271      firstFreeItem = idx;
272    }
273
274    void spliceItems(int ak, int bk) {
275      items[items[ak].prev].next = bk;
276      items[items[bk].prev].next = ak;
277      int tmp = items[ak].prev;
278      items[ak].prev = items[bk].prev;
279      items[bk].prev = tmp;
280       
281    }
282
283    void laceClass(int cls) {
284      if (firstClass != -1) {
285        classes[firstClass].prev = cls;
[2205]286      }
[2505]287      classes[cls].next = firstClass;
288      classes[cls].prev = -1;
289      firstClass = cls;
[2205]290    }
291
[2505]292    void unlaceClass(int cls) {
293      if (classes[cls].prev != -1) {
294        classes[classes[cls].prev].next = classes[cls].next;
295      } else {
296        firstClass = classes[cls].next;
297      }
298      if (classes[cls].next != -1) {
299        classes[classes[cls].next].prev = classes[cls].prev;
300      }
301     
302      classes[cls].next = firstFreeClass;
303      firstFreeClass = cls;
304    }
[2003]305
[483]306  public:
307
[2205]308    UnionFindEnum(ItemIntMap& _index)
[2505]309      : index(_index), items(), firstFreeItem(-1),
310        firstClass(-1), firstFreeClass(-1) {}
[2205]311   
312    /// \brief Inserts the given element into a new component.
313    ///
314    /// This method creates a new component consisting only of the
315    /// given element.
316    ///
[2505]317    int insert(const Item& item) {
318      int idx = newItem();
[483]319
[2205]320      index.set(item, idx);
[483]321
[2505]322      singletonItem(idx);
323      items[idx].item = item;
324
325      int cdx = newClass();
326
327      items[idx].parent = ~cdx;
328
329      laceClass(cdx);
330      classes[cdx].size = 1;
331      classes[cdx].firstItem = idx;
332
333      firstClass = cdx;
[2205]334     
[2505]335      return cdx;
[483]336    }
337
[2205]338    /// \brief Inserts the given element into the component of the others.
339    ///
340    /// This methods inserts the element \e a into the component of the
341    /// element \e comp.
[2505]342    void insert(const Item& item, int cls) {
343      int rdx = classes[cls].firstItem;
344      int idx = newItem();
[483]345
[2205]346      index.set(item, idx);
347
[2505]348      laceItem(idx, rdx);
[2205]349
[2505]350      items[idx].item = item;
351      items[idx].parent = rdx;
[2205]352
[2505]353      ++classes[~(items[rdx].parent)].size;
[483]354    }
355
[2427]356    /// \brief Clears the union-find data structure
357    ///
358    /// Erase each item from the data structure.
359    void clear() {
360      items.clear();
361      firstClass = -1;
[2505]362      firstFreeItem = -1;
[2427]363    }
364
[2505]365    /// \brief Finds the component of the given element.
[2205]366    ///
[2505]367    /// The method returns the component id of the given element.
368    int find(const Item &item) const {
369      return ~(items[repIndex(index[item])].parent);
[483]370    }
371
[2205]372    /// \brief Joining the component of element \e a and element \e b.
373    ///
374    /// This is the \e union operation of the Union-Find structure.
375    /// Joins the component of element \e a and component of
376    /// element \e b. If \e a and \e b are in the same component then
[2505]377    /// returns -1 else returns the remaining class.
378    int join(const Item& a, const Item& b) {
[483]379
[2205]380      int ak = repIndex(index[a]);
381      int bk = repIndex(index[b]);
[483]382
[2205]383      if (ak == bk) {
[2505]384        return -1;
[483]385      }
386
[2505]387      int acx = ~(items[ak].parent);
388      int bcx = ~(items[bk].parent);
389
390      int rcx;
391
392      if (classes[acx].size > classes[bcx].size) {
393        classes[acx].size += classes[bcx].size;
[2205]394        items[bk].parent = ak;
[2505]395        unlaceClass(bcx);
396        rcx = acx;
[2205]397      } else {
[2505]398        classes[bcx].size += classes[acx].size;
[2205]399        items[ak].parent = bk;
[2505]400        unlaceClass(acx);
401        rcx = bcx;
[483]402      }
[2205]403      spliceItems(ak, bk);
[483]404
[2505]405      return rcx;
[483]406    }
407
[2505]408    /// \brief Returns the size of the class.
[2205]409    ///
[2505]410    /// Returns the size of the class.
411    int size(int cls) const {
412      return classes[cls].size;
[483]413    }
414
[2505]415    /// \brief Splits up the component.
[2205]416    ///
[2505]417    /// Splitting the component into singleton components (component
418    /// of size one).
419    void split(int cls) {
420      int fdx = classes[cls].firstItem;
421      int idx = items[fdx].next;
422      while (idx != fdx) {
423        int next = items[idx].next;
424
425        singletonItem(idx);
426
427        int cdx = newClass();       
428        items[idx].parent = ~cdx;
429
430        laceClass(cdx);
431        classes[cdx].size = 1;
432        classes[cdx].firstItem = idx;
[2205]433       
434        idx = next;
[483]435      }
436
[2505]437      items[idx].prev = idx;
438      items[idx].next = idx;
439
440      classes[~(items[idx].parent)].size = 1;
[2205]441     
[483]442    }
443
[2205]444    /// \brief Removes the given element from the structure.
445    ///
446    /// Removes the element from its component and if the component becomes
447    /// empty then removes that component from the component list.
448    ///
449    /// \warning It is an error to remove an element which is not in
450    /// the structure.
[2505]451    /// \warning This running time of this operation is proportional to the
452    /// number of the items in this class.
453    void erase(const Item& item) {
[2205]454      int idx = index[item];
[2505]455      int fdx = items[idx].next;
456
457      int cdx = classIndex(idx);
458      if (idx == fdx) {
459        unlaceClass(cdx);
460        items[idx].next = firstFreeItem;
461        firstFreeItem = idx;
462        return;
463      } else {
464        classes[cdx].firstItem = fdx;
465        --classes[cdx].size;
466        items[fdx].parent = ~cdx;
467
468        unlaceItem(idx);
469        idx = items[fdx].next;
470        while (idx != fdx) {
471          items[idx].parent = fdx;
472          idx = items[idx].next;
473        }
[2205]474         
[483]475      }
476
[2205]477    }   
[483]478
[2205]479    /// \brief Removes the component of the given element from the structure.
480    ///
481    /// Removes the component of the given element from the structure.
482    ///
483    /// \warning It is an error to give an element which is not in the
484    /// structure.
[2505]485    void eraseClass(int cls) {
486      int fdx = classes[cls].firstItem;
487      unlaceClass(cls);
488      items[items[fdx].prev].next = firstFreeItem;
489      firstFreeItem = fdx;
[2205]490    }
[483]491
[2205]492    /// \brief Lemon style iterator for the representant items.
493    ///
494    /// ClassIt is a lemon style iterator for the components. It iterates
[2505]495    /// on the ids of the classes.
[2205]496    class ClassIt {
497    public:
498      /// \brief Constructor of the iterator
499      ///
500      /// Constructor of the iterator
501      ClassIt(const UnionFindEnum& ufe) : unionFind(&ufe) {
[2505]502        cdx = unionFind->firstClass;
[483]503      }
504
[2205]505      /// \brief Constructor to get invalid iterator
506      ///
507      /// Constructor to get invalid iterator
[2505]508      ClassIt(Invalid) : unionFind(0), cdx(-1) {}
[2205]509     
510      /// \brief Increment operator
511      ///
512      /// It steps to the next representant item.
513      ClassIt& operator++() {
[2505]514        cdx = unionFind->classes[cdx].next;
[2205]515        return *this;
516      }
517     
518      /// \brief Conversion operator
519      ///
520      /// It converts the iterator to the current representant item.
[2505]521      operator int() const {
522        return cdx;
[483]523      }
524
[2205]525      /// \brief Equality operator
526      ///
527      /// Equality operator
528      bool operator==(const ClassIt& i) {
[2505]529        return i.cdx == cdx;
[2205]530      }
[483]531
[2205]532      /// \brief Inequality operator
533      ///
534      /// Inequality operator
535      bool operator!=(const ClassIt& i) {
[2505]536        return i.cdx != cdx;
[2003]537      }
[483]538     
[2205]539    private:
540      const UnionFindEnum* unionFind;
[2505]541      int cdx;
[2205]542    };
543
544    /// \brief Lemon style iterator for the items of a component.
545    ///
546    /// ClassIt is a lemon style iterator for the components. It iterates
547    /// on the items of a class. By example if you want to iterate on
548    /// each items of each classes then you may write the next code.
549    ///\code
550    /// for (ClassIt cit(ufe); cit != INVALID; ++cit) {
551    ///   std::cout << "Class: ";
552    ///   for (ItemIt iit(ufe, cit); iit != INVALID; ++iit) {
553    ///     std::cout << toString(iit) << ' ' << std::endl;
554    ///   }
555    ///   std::cout << std::endl;
556    /// }
557    ///\endcode
558    class ItemIt {
559    public:
560      /// \brief Constructor of the iterator
561      ///
562      /// Constructor of the iterator. The iterator iterates
563      /// on the class of the \c item.
[2505]564      ItemIt(const UnionFindEnum& ufe, int cls) : unionFind(&ufe) {
565        fdx = idx = unionFind->classes[cls].firstItem;
[483]566      }
567
[2205]568      /// \brief Constructor to get invalid iterator
569      ///
570      /// Constructor to get invalid iterator
571      ItemIt(Invalid) : unionFind(0), idx(-1) {}
572     
573      /// \brief Increment operator
574      ///
575      /// It steps to the next item in the class.
576      ItemIt& operator++() {
[2505]577        idx = unionFind->items[idx].next;
578        if (idx == fdx) idx = -1;
[2205]579        return *this;
[2003]580      }
[2205]581     
582      /// \brief Conversion operator
583      ///
584      /// It converts the iterator to the current item.
585      operator const Item&() const {
586        return unionFind->items[idx].item;
[2003]587      }
588
[2205]589      /// \brief Equality operator
590      ///
591      /// Equality operator
592      bool operator==(const ItemIt& i) {
593        return i.idx == idx;
[2003]594      }
595
[2205]596      /// \brief Inequality operator
597      ///
598      /// Inequality operator
599      bool operator!=(const ItemIt& i) {
600        return i.idx != idx;
601      }
602     
603    private:
604      const UnionFindEnum* unionFind;
[2505]605      int idx, fdx;
[483]606    };
607
608  };
609
[2505]610  /// \ingroup auxdat
611  ///
612  /// \brief A \e Extend-Find data structure implementation which
613  /// is able to enumerate the components.
614  ///
615  /// The class implements an \e Extend-Find data structure which is
616  /// able to enumerate the components and the items in a
617  /// component. The data structure is a simplification of the
618  /// Union-Find structure, and it does not allow to merge two components.
619  ///
620  /// \pre You need to add all the elements by the \ref insert()
621  /// method.
622  template <typename _ItemIntMap>
623  class ExtendFindEnum {
624  public:
625   
626    typedef _ItemIntMap ItemIntMap;
627    typedef typename ItemIntMap::Key Item;
628
629  private:
630   
631    ItemIntMap& index;
632
633    struct ItemT {
634      int cls;
635      Item item;
636      int next, prev;
637    };
638
639    std::vector<ItemT> items;
640    int firstFreeItem;
641
642    struct ClassT {
643      int firstItem;
644      int next, prev;
645    };
646
647    std::vector<ClassT> classes;
648
649    int firstClass, firstFreeClass;
650
651    int newClass() {
652      if (firstFreeClass != -1) {
653        int cdx = firstFreeClass;
654        firstFreeClass = classes[cdx].next;
655        return cdx;
656      } else {
657        classes.push_back(ClassT());
658        return classes.size() - 1;
659      }
660    }
661
662    int newItem() {
663      if (firstFreeItem != -1) {
664        int idx = firstFreeItem;
665        firstFreeItem = items[idx].next;
666        return idx;
667      } else {
668        items.push_back(ItemT());
669        return items.size() - 1;
670      }
671    }
672
673  public:
674
675    /// \brief Constructor
676    ExtendFindEnum(ItemIntMap& _index)
677      : index(_index), items(), firstFreeItem(-1),
678        classes(), firstClass(-1), firstFreeClass(-1) {}
679   
680    /// \brief Inserts the given element into a new component.
681    ///
682    /// This method creates a new component consisting only of the
683    /// given element.
684    int insert(const Item& item) {
685      int cdx = newClass();
686      classes[cdx].prev = -1;
687      classes[cdx].next = firstClass;
688      firstClass = cdx;
689     
690      int idx = newItem();
691      items[idx].item = item;
692      items[idx].cls = cdx;
693      items[idx].prev = idx;
694      items[idx].next = idx;
695
696      classes[cdx].firstItem = idx;
697
698      index.set(item, idx);
699     
700      return cdx;
701    }
702
703    /// \brief Inserts the given element into the given component.
704    ///
705    /// This methods inserts the element \e item a into the \e cls class.
706    void insert(const Item& item, int cls) {
707      int idx = newItem();
708      int rdx = classes[cls].firstItem;
709      items[idx].item = item;
710      items[idx].cls = cls;
711
712      items[idx].prev = rdx;
713      items[idx].next = items[rdx].next;
714      items[items[rdx].next].prev = idx;
715      items[rdx].next = idx;
716
717      index.set(item, idx);
718    }
719
720    /// \brief Clears the union-find data structure
721    ///
722    /// Erase each item from the data structure.
723    void clear() {
724      items.clear();
725      classes.clear;
726      firstClass = firstFreeClass = firstFreeItem = -1;
727    }
728
729    /// \brief Gives back the class of the \e item.
730    ///
731    /// Gives back the class of the \e item.
732    int find(const Item &item) const {
733      return items[index[item]].cls;
734    }
735   
736    /// \brief Removes the given element from the structure.
737    ///
738    /// Removes the element from its component and if the component becomes
739    /// empty then removes that component from the component list.
740    ///
741    /// \warning It is an error to remove an element which is not in
742    /// the structure.
743    void erase(const Item &item) {
744      int idx = index[item];
745      int cdx = items[idx].cls;
746     
747      if (idx == items[idx].next) {
748        if (classes[cdx].prev != -1) {
749          classes[classes[cdx].prev].next = classes[cdx].next;
750        } else {
751          firstClass = classes[cdx].next;
752        }
753        if (classes[cdx].next != -1) {
754          classes[classes[cdx].next].prev = classes[cdx].prev;
755        }
756        classes[cdx].next = firstFreeClass;
757        firstFreeClass = cdx;
758      } else {
759        classes[cdx].firstItem = items[idx].next;
760        items[items[idx].next].prev = items[idx].prev;
761        items[items[idx].prev].next = items[idx].next;
762      }
763      items[idx].next = firstFreeItem;
764      firstFreeItem = idx;
765       
766    }   
767
768   
769    /// \brief Removes the component of the given element from the structure.
770    ///
771    /// Removes the component of the given element from the structure.
772    ///
773    /// \warning It is an error to give an element which is not in the
774    /// structure.
775    void eraseClass(int cdx) {
776      int idx = classes[cdx].firstItem;
777      items[items[idx].prev].next = firstFreeItem;
778      firstFreeItem = idx;
779
780      if (classes[cdx].prev != -1) {
781        classes[classes[cdx].prev].next = classes[cdx].next;
782      } else {
783        firstClass = classes[cdx].next;
784      }
785      if (classes[cdx].next != -1) {
786        classes[classes[cdx].next].prev = classes[cdx].prev;
787      }
788      classes[cdx].next = firstFreeClass;
789      firstFreeClass = cdx;
790    }
791
792    /// \brief Lemon style iterator for the classes.
793    ///
794    /// ClassIt is a lemon style iterator for the components. It iterates
795    /// on the ids of classes.
796    class ClassIt {
797    public:
798      /// \brief Constructor of the iterator
799      ///
800      /// Constructor of the iterator
801      ClassIt(const ExtendFindEnum& ufe) : extendFind(&ufe) {
802        cdx = extendFind->firstClass;
803      }
804
805      /// \brief Constructor to get invalid iterator
806      ///
807      /// Constructor to get invalid iterator
808      ClassIt(Invalid) : extendFind(0), cdx(-1) {}
809     
810      /// \brief Increment operator
811      ///
812      /// It steps to the next representant item.
813      ClassIt& operator++() {
814        cdx = extendFind->classes[cdx].next;
815        return *this;
816      }
817     
818      /// \brief Conversion operator
819      ///
820      /// It converts the iterator to the current class id.
821      operator int() const {
822        return cdx;
823      }
824
825      /// \brief Equality operator
826      ///
827      /// Equality operator
828      bool operator==(const ClassIt& i) {
829        return i.cdx == cdx;
830      }
831
832      /// \brief Inequality operator
833      ///
834      /// Inequality operator
835      bool operator!=(const ClassIt& i) {
836        return i.cdx != cdx;
837      }
838     
839    private:
840      const ExtendFindEnum* extendFind;
841      int cdx;
842    };
843
844    /// \brief Lemon style iterator for the items of a component.
845    ///
846    /// ClassIt is a lemon style iterator for the components. It iterates
847    /// on the items of a class. By example if you want to iterate on
848    /// each items of each classes then you may write the next code.
849    ///\code
850    /// for (ClassIt cit(ufe); cit != INVALID; ++cit) {
851    ///   std::cout << "Class: ";
852    ///   for (ItemIt iit(ufe, cit); iit != INVALID; ++iit) {
853    ///     std::cout << toString(iit) << ' ' << std::endl;
854    ///   }
855    ///   std::cout << std::endl;
856    /// }
857    ///\endcode
858    class ItemIt {
859    public:
860      /// \brief Constructor of the iterator
861      ///
862      /// Constructor of the iterator. The iterator iterates
863      /// on the class of the \c item.
864      ItemIt(const ExtendFindEnum& ufe, int cls) : extendFind(&ufe) {
865        fdx = idx = extendFind->classes[cls].firstItem;
866      }
867
868      /// \brief Constructor to get invalid iterator
869      ///
870      /// Constructor to get invalid iterator
871      ItemIt(Invalid) : extendFind(0), idx(-1) {}
872     
873      /// \brief Increment operator
874      ///
875      /// It steps to the next item in the class.
876      ItemIt& operator++() {
877        idx = extendFind->items[idx].next;
878        if (fdx == idx) idx = -1;
879        return *this;
880      }
881     
882      /// \brief Conversion operator
883      ///
884      /// It converts the iterator to the current item.
885      operator const Item&() const {
886        return extendFind->items[idx].item;
887      }
888
889      /// \brief Equality operator
890      ///
891      /// Equality operator
892      bool operator==(const ItemIt& i) {
893        return i.idx == idx;
894      }
895
896      /// \brief Inequality operator
897      ///
898      /// Inequality operator
899      bool operator!=(const ItemIt& i) {
900        return i.idx != idx;
901      }
902     
903    private:
904      const ExtendFindEnum* extendFind;
905      int idx, fdx;
906    };
907
908  };
[483]909
910  //! @}
911
[921]912} //namespace lemon
[483]913
[921]914#endif //LEMON_UNION_FIND_H
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