[255] | 1 | // -*- C++ -*- |
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| 2 | #ifndef HUGO_DIJKSTRA_H |
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| 3 | #define HUGO_DIJKSTRA_H |
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| 4 | |
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[758] | 5 | ///\ingroup flowalgs |
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[255] | 6 | ///\file |
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| 7 | ///\brief Dijkstra algorithm. |
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| 8 | |
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[542] | 9 | #include <hugo/bin_heap.h> |
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| 10 | #include <hugo/invalid.h> |
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[255] | 11 | |
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| 12 | namespace hugo { |
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[385] | 13 | |
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[758] | 14 | /// \addtogroup flowalgs |
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[430] | 15 | /// @{ |
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| 16 | |
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[255] | 17 | ///%Dijkstra algorithm class. |
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| 18 | |
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| 19 | ///This class provides an efficient implementation of %Dijkstra algorithm. |
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| 20 | ///The edge lengths are passed to the algorithm using a |
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| 21 | ///\ref ReadMapSkeleton "readable map", |
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| 22 | ///so it is easy to change it to any kind of length. |
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| 23 | /// |
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| 24 | ///The type of the length is determined by the \c ValueType of the length map. |
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| 25 | /// |
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| 26 | ///It is also possible to change the underlying priority heap. |
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| 27 | /// |
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[584] | 28 | ///\param GR The graph type the algorithm runs on. |
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| 29 | ///\param LM This read-only |
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[385] | 30 | ///EdgeMap |
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| 31 | ///determines the |
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| 32 | ///lengths of the edges. It is read once for each edge, so the map |
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| 33 | ///may involve in relatively time consuming process to compute the edge |
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| 34 | ///length if it is necessary. The default map type is |
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| 35 | ///\ref GraphSkeleton::EdgeMap "Graph::EdgeMap<int>" |
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| 36 | ///\param Heap The heap type used by the %Dijkstra |
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| 37 | ///algorithm. The default |
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| 38 | ///is using \ref BinHeap "binary heap". |
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[456] | 39 | /// |
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[689] | 40 | ///\author Jacint Szabo and Alpar Juttner |
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[693] | 41 | ///\todo We need a typedef-names should be standardized. (-: |
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[734] | 42 | ///\todo Type of \c PredMap, \c PredNodeMap and \c DistMap |
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| 43 | ///should not be fixed. (Problematic to solve). |
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[584] | 44 | |
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[255] | 45 | #ifdef DOXYGEN |
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[584] | 46 | template <typename GR, |
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| 47 | typename LM, |
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[255] | 48 | typename Heap> |
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| 49 | #else |
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[584] | 50 | template <typename GR, |
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| 51 | typename LM=typename GR::template EdgeMap<int>, |
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[532] | 52 | template <class,class,class,class> class Heap = BinHeap > |
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[255] | 53 | #endif |
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| 54 | class Dijkstra{ |
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| 55 | public: |
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[584] | 56 | ///The type of the underlying graph. |
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| 57 | typedef GR Graph; |
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[255] | 58 | typedef typename Graph::Node Node; |
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| 59 | typedef typename Graph::NodeIt NodeIt; |
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| 60 | typedef typename Graph::Edge Edge; |
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| 61 | typedef typename Graph::OutEdgeIt OutEdgeIt; |
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| 62 | |
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[584] | 63 | ///The type of the length of the edges. |
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| 64 | typedef typename LM::ValueType ValueType; |
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[693] | 65 | ///The type of the map that stores the edge lengths. |
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[584] | 66 | typedef LM LengthMap; |
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[693] | 67 | ///\brief The type of the map that stores the last |
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[584] | 68 | ///edges of the shortest paths. |
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[433] | 69 | typedef typename Graph::template NodeMap<Edge> PredMap; |
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[693] | 70 | ///\brief The type of the map that stores the last but one |
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[584] | 71 | ///nodes of the shortest paths. |
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[433] | 72 | typedef typename Graph::template NodeMap<Node> PredNodeMap; |
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[693] | 73 | ///The type of the map that stores the dists of the nodes. |
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[433] | 74 | typedef typename Graph::template NodeMap<ValueType> DistMap; |
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[255] | 75 | |
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| 76 | private: |
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[688] | 77 | const Graph *G; |
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| 78 | const LM *length; |
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| 79 | // bool local_length; |
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| 80 | PredMap *predecessor; |
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| 81 | bool local_predecessor; |
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| 82 | PredNodeMap *pred_node; |
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| 83 | bool local_pred_node; |
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| 84 | DistMap *distance; |
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| 85 | bool local_distance; |
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| 86 | |
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| 87 | ///Initialize maps |
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| 88 | |
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[694] | 89 | ///\todo Error if \c G or are \c NULL. What about \c length? |
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[688] | 90 | ///\todo Better memory allocation (instead of new). |
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| 91 | void init_maps() |
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| 92 | { |
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| 93 | // if(!length) { |
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| 94 | // local_length = true; |
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| 95 | // length = new LM(G); |
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| 96 | // } |
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| 97 | if(!predecessor) { |
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| 98 | local_predecessor = true; |
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| 99 | predecessor = new PredMap(*G); |
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| 100 | } |
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| 101 | if(!pred_node) { |
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| 102 | local_pred_node = true; |
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| 103 | pred_node = new PredNodeMap(*G); |
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| 104 | } |
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| 105 | if(!distance) { |
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| 106 | local_distance = true; |
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| 107 | distance = new DistMap(*G); |
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| 108 | } |
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| 109 | } |
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[255] | 110 | |
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| 111 | public : |
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| 112 | |
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[584] | 113 | Dijkstra(const Graph& _G, const LM& _length) : |
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[688] | 114 | G(&_G), length(&_length), |
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[707] | 115 | predecessor(NULL), local_predecessor(false), |
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| 116 | pred_node(NULL), local_pred_node(false), |
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| 117 | distance(NULL), local_distance(false) |
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[688] | 118 | { } |
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| 119 | |
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| 120 | ~Dijkstra() |
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| 121 | { |
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| 122 | // if(local_length) delete length; |
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| 123 | if(local_predecessor) delete predecessor; |
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| 124 | if(local_pred_node) delete pred_node; |
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| 125 | if(local_distance) delete distance; |
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| 126 | } |
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| 127 | |
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| 128 | ///Sets the graph the algorithm will run on. |
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| 129 | |
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| 130 | ///Sets the graph the algorithm will run on. |
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| 131 | ///\return <tt> (*this) </tt> |
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| 132 | Dijkstra &setGraph(const Graph &_G) |
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| 133 | { |
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| 134 | G = &_G; |
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| 135 | return *this; |
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| 136 | } |
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| 137 | ///Sets the length map. |
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| 138 | |
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| 139 | ///Sets the length map. |
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| 140 | ///\return <tt> (*this) </tt> |
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| 141 | Dijkstra &setLengthMap(const LM &m) |
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| 142 | { |
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| 143 | // if(local_length) { |
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| 144 | // delete length; |
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| 145 | // local_length=false; |
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| 146 | // } |
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| 147 | length = &m; |
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| 148 | return *this; |
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| 149 | } |
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| 150 | |
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| 151 | ///Sets the map storing the predecessor edges. |
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| 152 | |
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| 153 | ///Sets the map storing the predecessor edges. |
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| 154 | ///If you don't use this function before calling \ref run(), |
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| 155 | ///it will allocate one. The destuctor deallocates this |
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| 156 | ///automatically allocated map, of course. |
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| 157 | ///\return <tt> (*this) </tt> |
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| 158 | Dijkstra &setPredMap(PredMap &m) |
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| 159 | { |
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| 160 | if(local_predecessor) { |
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| 161 | delete predecessor; |
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| 162 | local_predecessor=false; |
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| 163 | } |
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| 164 | predecessor = &m; |
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| 165 | return *this; |
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| 166 | } |
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| 167 | |
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| 168 | ///Sets the map storing the predecessor nodes. |
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| 169 | |
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| 170 | ///Sets the map storing the predecessor nodes. |
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| 171 | ///If you don't use this function before calling \ref run(), |
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| 172 | ///it will allocate one. The destuctor deallocates this |
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| 173 | ///automatically allocated map, of course. |
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| 174 | ///\return <tt> (*this) </tt> |
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| 175 | Dijkstra &setPredNodeMap(PredNodeMap &m) |
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| 176 | { |
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| 177 | if(local_pred_node) { |
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| 178 | delete pred_node; |
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| 179 | local_pred_node=false; |
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| 180 | } |
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| 181 | pred_node = &m; |
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| 182 | return *this; |
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| 183 | } |
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| 184 | |
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| 185 | ///Sets the map storing the distances calculated by the algorithm. |
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| 186 | |
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| 187 | ///Sets the map storing the distances calculated by the algorithm. |
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| 188 | ///If you don't use this function before calling \ref run(), |
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| 189 | ///it will allocate one. The destuctor deallocates this |
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| 190 | ///automatically allocated map, of course. |
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| 191 | ///\return <tt> (*this) </tt> |
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| 192 | Dijkstra &setDistMap(DistMap &m) |
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| 193 | { |
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| 194 | if(local_distance) { |
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| 195 | delete distance; |
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| 196 | local_distance=false; |
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| 197 | } |
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| 198 | distance = &m; |
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| 199 | return *this; |
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| 200 | } |
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[255] | 201 | |
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[694] | 202 | ///Runs %Dijkstra algorithm from node \c s. |
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| 203 | |
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| 204 | ///This method runs the %Dijkstra algorithm from a root node \c s |
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| 205 | ///in order to |
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| 206 | ///compute the |
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| 207 | ///shortest path to each node. The algorithm computes |
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| 208 | ///- The shortest path tree. |
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| 209 | ///- The distance of each node from the root. |
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| 210 | |
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| 211 | void run(Node s) { |
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| 212 | |
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| 213 | init_maps(); |
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| 214 | |
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| 215 | for ( NodeIt u(*G) ; G->valid(u) ; G->next(u) ) { |
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| 216 | predecessor->set(u,INVALID); |
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| 217 | pred_node->set(u,INVALID); |
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| 218 | } |
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| 219 | |
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| 220 | typename GR::template NodeMap<int> heap_map(*G,-1); |
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| 221 | |
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| 222 | typedef Heap<Node, ValueType, typename GR::template NodeMap<int>, |
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| 223 | std::less<ValueType> > |
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| 224 | HeapType; |
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| 225 | |
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| 226 | HeapType heap(heap_map); |
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| 227 | |
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| 228 | heap.push(s,0); |
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| 229 | |
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| 230 | while ( !heap.empty() ) { |
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| 231 | |
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| 232 | Node v=heap.top(); |
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| 233 | ValueType oldvalue=heap[v]; |
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| 234 | heap.pop(); |
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| 235 | distance->set(v, oldvalue); |
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| 236 | |
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| 237 | |
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| 238 | for(OutEdgeIt e(*G,v); G->valid(e); G->next(e)) { |
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| 239 | Node w=G->bNode(e); |
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| 240 | |
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| 241 | switch(heap.state(w)) { |
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| 242 | case HeapType::PRE_HEAP: |
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| 243 | heap.push(w,oldvalue+(*length)[e]); |
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| 244 | predecessor->set(w,e); |
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| 245 | pred_node->set(w,v); |
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| 246 | break; |
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| 247 | case HeapType::IN_HEAP: |
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| 248 | if ( oldvalue+(*length)[e] < heap[w] ) { |
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| 249 | heap.decrease(w, oldvalue+(*length)[e]); |
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| 250 | predecessor->set(w,e); |
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| 251 | pred_node->set(w,v); |
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| 252 | } |
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| 253 | break; |
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| 254 | case HeapType::POST_HEAP: |
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| 255 | break; |
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| 256 | } |
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| 257 | } |
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| 258 | } |
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| 259 | } |
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[255] | 260 | |
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[385] | 261 | ///The distance of a node from the root. |
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[255] | 262 | |
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[385] | 263 | ///Returns the distance of a node from the root. |
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[255] | 264 | ///\pre \ref run() must be called before using this function. |
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[385] | 265 | ///\warning If node \c v in unreachable from the root the return value |
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[255] | 266 | ///of this funcion is undefined. |
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[688] | 267 | ValueType dist(Node v) const { return (*distance)[v]; } |
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[373] | 268 | |
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[584] | 269 | ///Returns the 'previous edge' of the shortest path tree. |
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[255] | 270 | |
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[584] | 271 | ///For a node \c v it returns the 'previous edge' of the shortest path tree, |
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[385] | 272 | ///i.e. it returns the last edge from a shortest path from the root to \c |
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[688] | 273 | ///v. It is \ref INVALID |
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| 274 | ///if \c v is unreachable from the root or if \c v=s. The |
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[385] | 275 | ///shortest path tree used here is equal to the shortest path tree used in |
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| 276 | ///\ref predNode(Node v). \pre \ref run() must be called before using |
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| 277 | ///this function. |
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[688] | 278 | Edge pred(Node v) const { return (*predecessor)[v]; } |
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[373] | 279 | |
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[584] | 280 | ///Returns the 'previous node' of the shortest path tree. |
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[255] | 281 | |
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[584] | 282 | ///For a node \c v it returns the 'previous node' of the shortest path tree, |
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[385] | 283 | ///i.e. it returns the last but one node from a shortest path from the |
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| 284 | ///root to \c /v. It is INVALID if \c v is unreachable from the root or if |
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| 285 | ///\c v=s. The shortest path tree used here is equal to the shortest path |
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| 286 | ///tree used in \ref pred(Node v). \pre \ref run() must be called before |
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| 287 | ///using this function. |
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[688] | 288 | Node predNode(Node v) const { return (*pred_node)[v]; } |
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[255] | 289 | |
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| 290 | ///Returns a reference to the NodeMap of distances. |
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| 291 | |
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[385] | 292 | ///Returns a reference to the NodeMap of distances. \pre \ref run() must |
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| 293 | ///be called before using this function. |
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[688] | 294 | const DistMap &distMap() const { return *distance;} |
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[385] | 295 | |
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[255] | 296 | ///Returns a reference to the shortest path tree map. |
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| 297 | |
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| 298 | ///Returns a reference to the NodeMap of the edges of the |
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| 299 | ///shortest path tree. |
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| 300 | ///\pre \ref run() must be called before using this function. |
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[688] | 301 | const PredMap &predMap() const { return *predecessor;} |
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[385] | 302 | |
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| 303 | ///Returns a reference to the map of nodes of shortest paths. |
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[255] | 304 | |
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| 305 | ///Returns a reference to the NodeMap of the last but one nodes of the |
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[385] | 306 | ///shortest path tree. |
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[255] | 307 | ///\pre \ref run() must be called before using this function. |
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[688] | 308 | const PredNodeMap &predNodeMap() const { return *pred_node;} |
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[255] | 309 | |
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[385] | 310 | ///Checks if a node is reachable from the root. |
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[255] | 311 | |
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[385] | 312 | ///Returns \c true if \c v is reachable from the root. |
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| 313 | ///\warning the root node is reported to be unreached! |
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[255] | 314 | ///\todo Is this what we want? |
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| 315 | ///\pre \ref run() must be called before using this function. |
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[385] | 316 | /// |
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[688] | 317 | bool reached(Node v) { return G->valid((*predecessor)[v]); } |
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[255] | 318 | |
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| 319 | }; |
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| 320 | |
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| 321 | |
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| 322 | // ********************************************************************** |
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| 323 | // IMPLEMENTATIONS |
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| 324 | // ********************************************************************** |
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| 325 | |
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[430] | 326 | /// @} |
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[255] | 327 | |
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| 328 | } //END OF NAMESPACE HUGO |
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| 329 | |
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| 330 | #endif |
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| 331 | |
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| 332 | |
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