[395] | 1 | // -*- mode:C++ -*- |
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| 2 | |
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[405] | 3 | #ifndef HUGO_LIST_GRAPH_H |
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| 4 | #define HUGO_LIST_GRAPH_H |
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[395] | 5 | |
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[491] | 6 | ///\ingroup graphs |
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[395] | 7 | ///\file |
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[405] | 8 | ///\brief ListGraph, SymListGraph, NodeSet and EdgeSet classes. |
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[395] | 9 | |
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| 10 | #include <vector> |
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| 11 | #include <limits.h> |
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| 12 | |
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[542] | 13 | #include <hugo/invalid.h> |
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[395] | 14 | |
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| 15 | namespace hugo { |
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| 16 | |
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[406] | 17 | /// \addtogroup graphs |
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| 18 | /// @{ |
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| 19 | |
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[397] | 20 | class SymListGraph; |
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[395] | 21 | |
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[401] | 22 | ///A list graph class. |
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[395] | 23 | |
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[397] | 24 | ///This is a simple and fast erasable graph implementation. |
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| 25 | /// |
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[395] | 26 | ///It conforms to the graph interface documented under |
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| 27 | ///the description of \ref GraphSkeleton. |
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| 28 | ///\sa \ref GraphSkeleton. |
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[397] | 29 | class ListGraph { |
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[395] | 30 | |
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[397] | 31 | //Nodes are double linked. |
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| 32 | //The free nodes are only single linked using the "next" field. |
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[395] | 33 | struct NodeT |
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| 34 | { |
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[397] | 35 | int first_in,first_out; |
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| 36 | int prev, next; |
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| 37 | // NodeT() {} |
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[395] | 38 | }; |
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[397] | 39 | //Edges are double linked. |
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| 40 | //The free edges are only single linked using the "next_in" field. |
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[395] | 41 | struct EdgeT |
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| 42 | { |
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[397] | 43 | int head, tail; |
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| 44 | int prev_in, prev_out; |
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| 45 | int next_in, next_out; |
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[395] | 46 | //FIXME: is this necessary? |
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[397] | 47 | // EdgeT() : next_in(-1), next_out(-1) prev_in(-1), prev_out(-1) {} |
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[395] | 48 | }; |
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| 49 | |
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| 50 | std::vector<NodeT> nodes; |
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[397] | 51 | //The first node |
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| 52 | int first_node; |
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| 53 | //The first free node |
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| 54 | int first_free_node; |
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[395] | 55 | std::vector<EdgeT> edges; |
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[397] | 56 | //The first free edge |
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| 57 | int first_free_edge; |
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[395] | 58 | |
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[397] | 59 | protected: |
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[395] | 60 | |
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| 61 | template <typename Key> class DynMapBase |
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| 62 | { |
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| 63 | protected: |
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[397] | 64 | const ListGraph* G; |
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[395] | 65 | public: |
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[515] | 66 | virtual void add(const Key k) = 0; |
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| 67 | virtual void erase(const Key k) = 0; |
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[397] | 68 | DynMapBase(const ListGraph &_G) : G(&_G) {} |
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[395] | 69 | virtual ~DynMapBase() {} |
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[397] | 70 | friend class ListGraph; |
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[395] | 71 | }; |
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| 72 | |
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| 73 | public: |
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| 74 | template <typename T> class EdgeMap; |
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[400] | 75 | template <typename T> class NodeMap; |
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[397] | 76 | |
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[395] | 77 | class Node; |
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| 78 | class Edge; |
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| 79 | |
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| 80 | // protected: |
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| 81 | // HELPME: |
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| 82 | protected: |
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| 83 | ///\bug It must be public because of SymEdgeMap. |
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| 84 | /// |
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| 85 | mutable std::vector<DynMapBase<Node> * > dyn_node_maps; |
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| 86 | ///\bug It must be public because of SymEdgeMap. |
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| 87 | /// |
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| 88 | mutable std::vector<DynMapBase<Edge> * > dyn_edge_maps; |
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| 89 | |
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| 90 | public: |
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| 91 | |
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| 92 | class NodeIt; |
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| 93 | class EdgeIt; |
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| 94 | class OutEdgeIt; |
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| 95 | class InEdgeIt; |
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| 96 | |
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| 97 | public: |
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| 98 | |
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[397] | 99 | ListGraph() : nodes(), first_node(-1), |
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| 100 | first_free_node(-1), edges(), first_free_edge(-1) {} |
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| 101 | ListGraph(const ListGraph &_g) : nodes(_g.nodes), first_node(_g.first_node), |
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| 102 | first_free_node(_g.first_free_node), |
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| 103 | edges(_g.edges), |
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| 104 | first_free_edge(_g.first_free_edge) {} |
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[395] | 105 | |
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[397] | 106 | ~ListGraph() |
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[395] | 107 | { |
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| 108 | for(std::vector<DynMapBase<Node> * >::iterator i=dyn_node_maps.begin(); |
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| 109 | i!=dyn_node_maps.end(); ++i) (**i).G=NULL; |
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| 110 | for(std::vector<DynMapBase<Edge> * >::iterator i=dyn_edge_maps.begin(); |
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| 111 | i!=dyn_edge_maps.end(); ++i) (**i).G=NULL; |
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| 112 | } |
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| 113 | |
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| 114 | int nodeNum() const { return nodes.size(); } //FIXME: What is this? |
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| 115 | int edgeNum() const { return edges.size(); } //FIXME: What is this? |
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| 116 | |
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| 117 | ///\bug This function does something different than |
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| 118 | ///its name would suggests... |
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| 119 | int maxNodeId() const { return nodes.size(); } //FIXME: What is this? |
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| 120 | ///\bug This function does something different than |
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| 121 | ///its name would suggests... |
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| 122 | int maxEdgeId() const { return edges.size(); } //FIXME: What is this? |
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| 123 | |
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| 124 | Node tail(Edge e) const { return edges[e.n].tail; } |
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| 125 | Node head(Edge e) const { return edges[e.n].head; } |
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| 126 | |
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| 127 | Node aNode(OutEdgeIt e) const { return edges[e.n].tail; } |
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| 128 | Node aNode(InEdgeIt e) const { return edges[e.n].head; } |
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| 129 | |
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| 130 | Node bNode(OutEdgeIt e) const { return edges[e.n].head; } |
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| 131 | Node bNode(InEdgeIt e) const { return edges[e.n].tail; } |
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| 132 | |
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| 133 | NodeIt& first(NodeIt& v) const { |
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| 134 | v=NodeIt(*this); return v; } |
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| 135 | EdgeIt& first(EdgeIt& e) const { |
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| 136 | e=EdgeIt(*this); return e; } |
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| 137 | OutEdgeIt& first(OutEdgeIt& e, const Node v) const { |
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| 138 | e=OutEdgeIt(*this,v); return e; } |
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| 139 | InEdgeIt& first(InEdgeIt& e, const Node v) const { |
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| 140 | e=InEdgeIt(*this,v); return e; } |
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| 141 | |
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| 142 | // template< typename It > |
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| 143 | // It first() const { It e; first(e); return e; } |
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| 144 | |
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| 145 | // template< typename It > |
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| 146 | // It first(Node v) const { It e; first(e,v); return e; } |
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| 147 | |
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| 148 | bool valid(Edge e) const { return e.n!=-1; } |
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| 149 | bool valid(Node n) const { return n.n!=-1; } |
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| 150 | |
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| 151 | void setInvalid(Edge &e) { e.n=-1; } |
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| 152 | void setInvalid(Node &n) { n.n=-1; } |
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| 153 | |
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| 154 | template <typename It> It getNext(It it) const |
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| 155 | { It tmp(it); return next(tmp); } |
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| 156 | |
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| 157 | NodeIt& next(NodeIt& it) const { |
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[397] | 158 | it.n=nodes[it.n].next; |
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[395] | 159 | return it; |
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| 160 | } |
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| 161 | OutEdgeIt& next(OutEdgeIt& it) const |
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| 162 | { it.n=edges[it.n].next_out; return it; } |
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| 163 | InEdgeIt& next(InEdgeIt& it) const |
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| 164 | { it.n=edges[it.n].next_in; return it; } |
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[397] | 165 | EdgeIt& next(EdgeIt& it) const { |
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| 166 | if(edges[it.n].next_in!=-1) { |
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| 167 | it.n=edges[it.n].next_in; |
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| 168 | } |
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| 169 | else { |
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| 170 | int n; |
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| 171 | for(n=nodes[edges[it.n].head].next; |
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| 172 | n!=-1 && nodes[n].first_in == -1; |
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| 173 | n = nodes[n].next) ; |
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| 174 | it.n = (n==-1)?-1:nodes[n].first_in; |
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| 175 | } |
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| 176 | return it; |
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| 177 | } |
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[395] | 178 | |
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| 179 | int id(Node v) const { return v.n; } |
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| 180 | int id(Edge e) const { return e.n; } |
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| 181 | |
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[397] | 182 | /// Adds a new node to the graph. |
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| 183 | |
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| 184 | /// \todo It adds the nodes in a reversed order. |
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| 185 | /// (i.e. the lastly added node becomes the first.) |
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[395] | 186 | Node addNode() { |
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[397] | 187 | int n; |
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| 188 | |
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| 189 | if(first_free_node==-1) |
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| 190 | { |
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| 191 | n = nodes.size(); |
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| 192 | nodes.push_back(NodeT()); |
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| 193 | } |
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| 194 | else { |
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| 195 | n = first_free_node; |
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| 196 | first_free_node = nodes[n].next; |
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| 197 | } |
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| 198 | |
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| 199 | nodes[n].next = first_node; |
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| 200 | if(first_node != -1) nodes[first_node].prev = n; |
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| 201 | first_node = n; |
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| 202 | nodes[n].prev = -1; |
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| 203 | |
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| 204 | nodes[n].first_in = nodes[n].first_out = -1; |
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| 205 | |
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| 206 | Node nn; nn.n=n; |
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[395] | 207 | |
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[397] | 208 | //Update dynamic maps |
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[395] | 209 | for(std::vector<DynMapBase<Node> * >::iterator i=dyn_node_maps.begin(); |
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[397] | 210 | i!=dyn_node_maps.end(); ++i) (**i).add(nn); |
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[395] | 211 | |
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[397] | 212 | return nn; |
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[395] | 213 | } |
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| 214 | |
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| 215 | Edge addEdge(Node u, Node v) { |
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[397] | 216 | int n; |
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| 217 | |
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| 218 | if(first_free_edge==-1) |
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| 219 | { |
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| 220 | n = edges.size(); |
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| 221 | edges.push_back(EdgeT()); |
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| 222 | } |
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| 223 | else { |
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| 224 | n = first_free_edge; |
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| 225 | first_free_edge = edges[n].next_in; |
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| 226 | } |
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| 227 | |
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| 228 | edges[n].tail = u.n; edges[n].head = v.n; |
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[395] | 229 | |
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[397] | 230 | edges[n].next_out = nodes[u.n].first_out; |
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| 231 | if(nodes[u.n].first_out != -1) edges[nodes[u.n].first_out].prev_out = n; |
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| 232 | edges[n].next_in = nodes[v.n].first_in; |
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| 233 | if(nodes[v.n].first_in != -1) edges[nodes[v.n].first_in].prev_in = n; |
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| 234 | edges[n].prev_in = edges[n].prev_out = -1; |
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| 235 | |
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| 236 | nodes[u.n].first_out = nodes[v.n].first_in = n; |
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| 237 | |
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| 238 | Edge e; e.n=n; |
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| 239 | |
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| 240 | //Update dynamic maps |
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[395] | 241 | for(std::vector<DynMapBase<Edge> * >::iterator i=dyn_edge_maps.begin(); |
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| 242 | i!=dyn_edge_maps.end(); ++i) (**i).add(e); |
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| 243 | |
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| 244 | return e; |
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| 245 | } |
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| 246 | |
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[397] | 247 | private: |
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| 248 | void eraseEdge(int n) { |
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| 249 | |
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| 250 | if(edges[n].next_in!=-1) |
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| 251 | edges[edges[n].next_in].prev_in = edges[n].prev_in; |
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| 252 | if(edges[n].prev_in!=-1) |
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| 253 | edges[edges[n].prev_in].next_in = edges[n].next_in; |
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| 254 | else nodes[edges[n].head].first_in = edges[n].next_in; |
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| 255 | |
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| 256 | if(edges[n].next_out!=-1) |
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| 257 | edges[edges[n].next_out].prev_out = edges[n].prev_out; |
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| 258 | if(edges[n].prev_out!=-1) |
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| 259 | edges[edges[n].prev_out].next_out = edges[n].next_out; |
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| 260 | else nodes[edges[n].tail].first_out = edges[n].next_out; |
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| 261 | |
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| 262 | edges[n].next_in = first_free_edge; |
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| 263 | first_free_edge = -1; |
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| 264 | |
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| 265 | //Update dynamic maps |
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| 266 | Edge e; e.n=n; |
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| 267 | for(std::vector<DynMapBase<Edge> * >::iterator i=dyn_edge_maps.begin(); |
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| 268 | i!=dyn_edge_maps.end(); ++i) (**i).erase(e); |
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| 269 | } |
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| 270 | |
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| 271 | public: |
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| 272 | |
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| 273 | void erase(Node nn) { |
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| 274 | int n=nn.n; |
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| 275 | |
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| 276 | int m; |
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| 277 | while((m=nodes[n].first_in)!=-1) eraseEdge(m); |
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| 278 | while((m=nodes[n].first_out)!=-1) eraseEdge(m); |
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| 279 | |
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| 280 | if(nodes[n].next != -1) nodes[nodes[n].next].prev = nodes[n].prev; |
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| 281 | if(nodes[n].prev != -1) nodes[nodes[n].prev].next = nodes[n].next; |
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| 282 | else first_node = nodes[n].next; |
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| 283 | |
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| 284 | nodes[n].next = first_free_node; |
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| 285 | first_free_node = n; |
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| 286 | |
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| 287 | //Update dynamic maps |
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| 288 | for(std::vector<DynMapBase<Node> * >::iterator i=dyn_node_maps.begin(); |
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| 289 | i!=dyn_node_maps.end(); ++i) (**i).erase(nn); |
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| 290 | } |
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| 291 | |
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| 292 | void erase(Edge e) { eraseEdge(e.n); } |
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| 293 | |
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| 294 | ///\bug Dynamic maps must be updated! |
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| 295 | /// |
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| 296 | void clear() { |
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| 297 | nodes.clear();edges.clear(); |
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| 298 | first_node=first_free_node=first_free_edge=-1; |
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| 299 | } |
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[395] | 300 | |
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| 301 | class Node { |
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[397] | 302 | friend class ListGraph; |
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[395] | 303 | template <typename T> friend class NodeMap; |
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[400] | 304 | |
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[395] | 305 | friend class Edge; |
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| 306 | friend class OutEdgeIt; |
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| 307 | friend class InEdgeIt; |
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| 308 | friend class SymEdge; |
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| 309 | |
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| 310 | protected: |
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| 311 | int n; |
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[397] | 312 | friend int ListGraph::id(Node v) const; |
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[395] | 313 | Node(int nn) {n=nn;} |
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| 314 | public: |
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| 315 | Node() {} |
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[503] | 316 | Node (Invalid) { n=-1; } |
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[395] | 317 | bool operator==(const Node i) const {return n==i.n;} |
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| 318 | bool operator!=(const Node i) const {return n!=i.n;} |
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| 319 | bool operator<(const Node i) const {return n<i.n;} |
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| 320 | }; |
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| 321 | |
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| 322 | class NodeIt : public Node { |
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[397] | 323 | friend class ListGraph; |
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[395] | 324 | public: |
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[400] | 325 | NodeIt() : Node() { } |
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| 326 | NodeIt(Invalid i) : Node(i) { } |
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[397] | 327 | NodeIt(const ListGraph& G) : Node(G.first_node) { } |
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[579] | 328 | ///\todo Undocumented conversion Node -\> NodeIt. |
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| 329 | NodeIt(const ListGraph& G, const Node &n) : Node(n) { } |
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[395] | 330 | }; |
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| 331 | |
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| 332 | class Edge { |
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[397] | 333 | friend class ListGraph; |
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[395] | 334 | template <typename T> friend class EdgeMap; |
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| 335 | |
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[397] | 336 | //template <typename T> friend class SymListGraph::SymEdgeMap; |
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| 337 | //friend Edge SymListGraph::opposite(Edge) const; |
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[395] | 338 | |
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| 339 | friend class Node; |
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| 340 | friend class NodeIt; |
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| 341 | protected: |
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| 342 | int n; |
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[397] | 343 | friend int ListGraph::id(Edge e) const; |
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[395] | 344 | |
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| 345 | Edge(int nn) {n=nn;} |
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| 346 | public: |
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| 347 | Edge() { } |
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| 348 | Edge (Invalid) { n=-1; } |
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| 349 | bool operator==(const Edge i) const {return n==i.n;} |
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| 350 | bool operator!=(const Edge i) const {return n!=i.n;} |
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| 351 | bool operator<(const Edge i) const {return n<i.n;} |
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| 352 | ///\bug This is a workaround until somebody tells me how to |
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[397] | 353 | ///make class \c SymListGraph::SymEdgeMap friend of Edge |
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[395] | 354 | int &idref() {return n;} |
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| 355 | const int &idref() const {return n;} |
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| 356 | }; |
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| 357 | |
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| 358 | class EdgeIt : public Edge { |
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[397] | 359 | friend class ListGraph; |
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[395] | 360 | public: |
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[397] | 361 | EdgeIt(const ListGraph& G) : Edge() { |
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| 362 | int m; |
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| 363 | for(m=G.first_node; |
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| 364 | m!=-1 && G.nodes[m].first_in == -1; m = G.nodes[m].next); |
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| 365 | n = (m==-1)?-1:G.nodes[m].first_in; |
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| 366 | } |
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[395] | 367 | EdgeIt (Invalid i) : Edge(i) { } |
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| 368 | EdgeIt() : Edge() { } |
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| 369 | ///\bug This is a workaround until somebody tells me how to |
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[397] | 370 | ///make class \c SymListGraph::SymEdgeMap friend of Edge |
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[395] | 371 | int &idref() {return n;} |
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| 372 | }; |
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| 373 | |
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| 374 | class OutEdgeIt : public Edge { |
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[397] | 375 | friend class ListGraph; |
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[395] | 376 | public: |
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| 377 | OutEdgeIt() : Edge() { } |
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| 378 | OutEdgeIt (Invalid i) : Edge(i) { } |
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| 379 | |
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[397] | 380 | OutEdgeIt(const ListGraph& G,const Node v) |
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[395] | 381 | : Edge(G.nodes[v.n].first_out) {} |
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| 382 | }; |
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| 383 | |
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| 384 | class InEdgeIt : public Edge { |
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[397] | 385 | friend class ListGraph; |
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[395] | 386 | public: |
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| 387 | InEdgeIt() : Edge() { } |
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| 388 | InEdgeIt (Invalid i) : Edge(i) { } |
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[397] | 389 | InEdgeIt(const ListGraph& G,Node v) :Edge(G.nodes[v.n].first_in){} |
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[395] | 390 | }; |
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| 391 | |
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| 392 | template <typename T> class NodeMap : public DynMapBase<Node> |
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| 393 | { |
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| 394 | std::vector<T> container; |
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| 395 | |
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| 396 | public: |
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| 397 | typedef T ValueType; |
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| 398 | typedef Node KeyType; |
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| 399 | |
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[397] | 400 | NodeMap(const ListGraph &_G) : |
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[395] | 401 | DynMapBase<Node>(_G), container(_G.maxNodeId()) |
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| 402 | { |
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| 403 | G->dyn_node_maps.push_back(this); |
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| 404 | } |
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[397] | 405 | NodeMap(const ListGraph &_G,const T &t) : |
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[395] | 406 | DynMapBase<Node>(_G), container(_G.maxNodeId(),t) |
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| 407 | { |
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| 408 | G->dyn_node_maps.push_back(this); |
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| 409 | } |
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| 410 | |
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| 411 | NodeMap(const NodeMap<T> &m) : |
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| 412 | DynMapBase<Node>(*m.G), container(m.container) |
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| 413 | { |
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| 414 | G->dyn_node_maps.push_back(this); |
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| 415 | } |
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| 416 | |
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| 417 | template<typename TT> friend class NodeMap; |
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| 418 | |
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| 419 | ///\todo It can copy between different types. |
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| 420 | /// |
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| 421 | template<typename TT> NodeMap(const NodeMap<TT> &m) : |
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[590] | 422 | DynMapBase<Node>(*m.G), container(m.container.size()) |
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| 423 | |
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[395] | 424 | { |
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| 425 | G->dyn_node_maps.push_back(this); |
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| 426 | typename std::vector<TT>::const_iterator i; |
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| 427 | for(typename std::vector<TT>::const_iterator i=m.container.begin(); |
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| 428 | i!=m.container.end(); |
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| 429 | i++) |
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| 430 | container.push_back(*i); |
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| 431 | } |
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| 432 | ~NodeMap() |
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| 433 | { |
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| 434 | if(G) { |
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| 435 | std::vector<DynMapBase<Node>* >::iterator i; |
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| 436 | for(i=G->dyn_node_maps.begin(); |
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| 437 | i!=G->dyn_node_maps.end() && *i!=this; ++i) ; |
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| 438 | //if(*i==this) G->dyn_node_maps.erase(i); //FIXME: Way too slow... |
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| 439 | //A better way to do that: (Is this really important?) |
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| 440 | if(*i==this) { |
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| 441 | *i=G->dyn_node_maps.back(); |
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| 442 | G->dyn_node_maps.pop_back(); |
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| 443 | } |
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| 444 | } |
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| 445 | } |
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| 446 | |
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| 447 | void add(const Node k) |
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| 448 | { |
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| 449 | if(k.n>=int(container.size())) container.resize(k.n+1); |
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| 450 | } |
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| 451 | |
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| 452 | void erase(const Node) { } |
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| 453 | |
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| 454 | void set(Node n, T a) { container[n.n]=a; } |
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| 455 | //'T& operator[](Node n)' would be wrong here |
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| 456 | typename std::vector<T>::reference |
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| 457 | operator[](Node n) { return container[n.n]; } |
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| 458 | //'const T& operator[](Node n)' would be wrong here |
---|
| 459 | typename std::vector<T>::const_reference |
---|
| 460 | operator[](Node n) const { return container[n.n]; } |
---|
| 461 | |
---|
| 462 | ///\warning There is no safety check at all! |
---|
| 463 | ///Using operator = between maps attached to different graph may |
---|
| 464 | ///cause serious problem. |
---|
| 465 | ///\todo Is this really so? |
---|
| 466 | ///\todo It can copy between different types. |
---|
| 467 | const NodeMap<T>& operator=(const NodeMap<T> &m) |
---|
| 468 | { |
---|
| 469 | container = m.container; |
---|
| 470 | return *this; |
---|
| 471 | } |
---|
| 472 | template<typename TT> |
---|
| 473 | const NodeMap<T>& operator=(const NodeMap<TT> &m) |
---|
| 474 | { |
---|
[531] | 475 | std::copy(m.container.begin(), m.container.end(), container.begin()); |
---|
[395] | 476 | return *this; |
---|
| 477 | } |
---|
| 478 | |
---|
| 479 | void update() {} //Useless for Dynamic Maps |
---|
| 480 | void update(T a) {} //Useless for Dynamic Maps |
---|
| 481 | }; |
---|
| 482 | |
---|
| 483 | template <typename T> class EdgeMap : public DynMapBase<Edge> |
---|
| 484 | { |
---|
[579] | 485 | protected: |
---|
[395] | 486 | std::vector<T> container; |
---|
| 487 | |
---|
| 488 | public: |
---|
| 489 | typedef T ValueType; |
---|
| 490 | typedef Edge KeyType; |
---|
| 491 | |
---|
[397] | 492 | EdgeMap(const ListGraph &_G) : |
---|
[395] | 493 | DynMapBase<Edge>(_G), container(_G.maxEdgeId()) |
---|
| 494 | { |
---|
| 495 | //FIXME: What if there are empty Id's? |
---|
| 496 | //FIXME: Can I use 'this' in a constructor? |
---|
| 497 | G->dyn_edge_maps.push_back(this); |
---|
| 498 | } |
---|
[397] | 499 | EdgeMap(const ListGraph &_G,const T &t) : |
---|
[395] | 500 | DynMapBase<Edge>(_G), container(_G.maxEdgeId(),t) |
---|
| 501 | { |
---|
| 502 | G->dyn_edge_maps.push_back(this); |
---|
| 503 | } |
---|
| 504 | EdgeMap(const EdgeMap<T> &m) : |
---|
| 505 | DynMapBase<Edge>(*m.G), container(m.container) |
---|
| 506 | { |
---|
[503] | 507 | G->dyn_edge_maps.push_back(this); |
---|
[395] | 508 | } |
---|
| 509 | |
---|
| 510 | template<typename TT> friend class EdgeMap; |
---|
| 511 | |
---|
| 512 | ///\todo It can copy between different types. |
---|
| 513 | /// |
---|
| 514 | template<typename TT> EdgeMap(const EdgeMap<TT> &m) : |
---|
[590] | 515 | DynMapBase<Edge>(*m.G), container(m.container.size()) |
---|
[395] | 516 | { |
---|
[503] | 517 | G->dyn_edge_maps.push_back(this); |
---|
[395] | 518 | typename std::vector<TT>::const_iterator i; |
---|
| 519 | for(typename std::vector<TT>::const_iterator i=m.container.begin(); |
---|
| 520 | i!=m.container.end(); |
---|
| 521 | i++) |
---|
| 522 | container.push_back(*i); |
---|
| 523 | } |
---|
| 524 | ~EdgeMap() |
---|
| 525 | { |
---|
| 526 | if(G) { |
---|
| 527 | std::vector<DynMapBase<Edge>* >::iterator i; |
---|
| 528 | for(i=G->dyn_edge_maps.begin(); |
---|
| 529 | i!=G->dyn_edge_maps.end() && *i!=this; ++i) ; |
---|
| 530 | //if(*i==this) G->dyn_edge_maps.erase(i); //Way too slow... |
---|
| 531 | //A better way to do that: (Is this really important?) |
---|
| 532 | if(*i==this) { |
---|
| 533 | *i=G->dyn_edge_maps.back(); |
---|
| 534 | G->dyn_edge_maps.pop_back(); |
---|
| 535 | } |
---|
| 536 | } |
---|
| 537 | } |
---|
| 538 | |
---|
| 539 | void add(const Edge k) |
---|
| 540 | { |
---|
| 541 | if(k.n>=int(container.size())) container.resize(k.n+1); |
---|
| 542 | } |
---|
| 543 | void erase(const Edge) { } |
---|
| 544 | |
---|
| 545 | void set(Edge n, T a) { container[n.n]=a; } |
---|
| 546 | //T get(Edge n) const { return container[n.n]; } |
---|
| 547 | typename std::vector<T>::reference |
---|
| 548 | operator[](Edge n) { return container[n.n]; } |
---|
| 549 | typename std::vector<T>::const_reference |
---|
| 550 | operator[](Edge n) const { return container[n.n]; } |
---|
| 551 | |
---|
| 552 | ///\warning There is no safety check at all! |
---|
| 553 | ///Using operator = between maps attached to different graph may |
---|
| 554 | ///cause serious problem. |
---|
| 555 | ///\todo Is this really so? |
---|
| 556 | ///\todo It can copy between different types. |
---|
| 557 | const EdgeMap<T>& operator=(const EdgeMap<T> &m) |
---|
| 558 | { |
---|
| 559 | container = m.container; |
---|
| 560 | return *this; |
---|
| 561 | } |
---|
| 562 | template<typename TT> |
---|
| 563 | const EdgeMap<T>& operator=(const EdgeMap<TT> &m) |
---|
| 564 | { |
---|
[531] | 565 | std::copy(m.container.begin(), m.container.end(), container.begin()); |
---|
[395] | 566 | return *this; |
---|
| 567 | } |
---|
| 568 | |
---|
| 569 | void update() {} //Useless for DynMaps |
---|
| 570 | void update(T a) {} //Useless for DynMaps |
---|
| 571 | }; |
---|
| 572 | |
---|
| 573 | }; |
---|
| 574 | |
---|
| 575 | ///Graph for bidirectional edges. |
---|
| 576 | |
---|
| 577 | ///The purpose of this graph structure is to handle graphs |
---|
| 578 | ///having bidirectional edges. Here the function \c addEdge(u,v) adds a pair |
---|
| 579 | ///of oppositely directed edges. |
---|
| 580 | ///There is a new edge map type called |
---|
[397] | 581 | ///\ref SymListGraph::SymEdgeMap "SymEdgeMap" |
---|
[395] | 582 | ///that complements this |
---|
| 583 | ///feature by |
---|
| 584 | ///storing shared values for the edge pairs. The usual |
---|
| 585 | ///\ref GraphSkeleton::EdgeMap "EdgeMap" |
---|
| 586 | ///can be used |
---|
| 587 | ///as well. |
---|
| 588 | /// |
---|
| 589 | ///The oppositely directed edge can also be obtained easily |
---|
| 590 | ///using \ref opposite. |
---|
[397] | 591 | /// |
---|
| 592 | ///Here erase(Edge) deletes a pair of edges. |
---|
| 593 | /// |
---|
| 594 | ///\todo this date structure need some reconsiderations. Maybe it |
---|
| 595 | ///should be implemented independently from ListGraph. |
---|
[395] | 596 | |
---|
[397] | 597 | class SymListGraph : public ListGraph |
---|
[395] | 598 | { |
---|
| 599 | public: |
---|
| 600 | template<typename T> class SymEdgeMap; |
---|
| 601 | template<typename T> friend class SymEdgeMap; |
---|
| 602 | |
---|
[397] | 603 | SymListGraph() : ListGraph() { } |
---|
| 604 | SymListGraph(const ListGraph &_g) : ListGraph(_g) { } |
---|
| 605 | ///Adds a pair of oppositely directed edges to the graph. |
---|
[395] | 606 | Edge addEdge(Node u, Node v) |
---|
| 607 | { |
---|
[397] | 608 | Edge e = ListGraph::addEdge(u,v); |
---|
| 609 | ListGraph::addEdge(v,u); |
---|
[395] | 610 | return e; |
---|
| 611 | } |
---|
| 612 | |
---|
[397] | 613 | void erase(Node n) { ListGraph::erase(n); } |
---|
[395] | 614 | ///The oppositely directed edge. |
---|
| 615 | |
---|
| 616 | ///Returns the oppositely directed |
---|
| 617 | ///pair of the edge \c e. |
---|
| 618 | Edge opposite(Edge e) const |
---|
| 619 | { |
---|
| 620 | Edge f; |
---|
| 621 | f.idref() = e.idref() - 2*(e.idref()%2) + 1; |
---|
| 622 | return f; |
---|
| 623 | } |
---|
| 624 | |
---|
[397] | 625 | ///Removes a pair of oppositely directed edges to the graph. |
---|
| 626 | void erase(Edge e) { |
---|
| 627 | ListGraph::erase(opposite(e)); |
---|
| 628 | ListGraph::erase(e); |
---|
| 629 | } |
---|
| 630 | |
---|
[395] | 631 | ///Common data storage for the edge pairs. |
---|
| 632 | |
---|
| 633 | ///This map makes it possible to store data shared by the oppositely |
---|
| 634 | ///directed pairs of edges. |
---|
| 635 | template <typename T> class SymEdgeMap : public DynMapBase<Edge> |
---|
| 636 | { |
---|
| 637 | std::vector<T> container; |
---|
| 638 | |
---|
| 639 | public: |
---|
| 640 | typedef T ValueType; |
---|
| 641 | typedef Edge KeyType; |
---|
| 642 | |
---|
[397] | 643 | SymEdgeMap(const SymListGraph &_G) : |
---|
[395] | 644 | DynMapBase<Edge>(_G), container(_G.maxEdgeId()/2) |
---|
| 645 | { |
---|
[397] | 646 | static_cast<const SymListGraph*>(G)->dyn_edge_maps.push_back(this); |
---|
[395] | 647 | } |
---|
[397] | 648 | SymEdgeMap(const SymListGraph &_G,const T &t) : |
---|
[395] | 649 | DynMapBase<Edge>(_G), container(_G.maxEdgeId()/2,t) |
---|
| 650 | { |
---|
| 651 | G->dyn_edge_maps.push_back(this); |
---|
| 652 | } |
---|
| 653 | |
---|
| 654 | SymEdgeMap(const SymEdgeMap<T> &m) : |
---|
| 655 | DynMapBase<SymEdge>(*m.G), container(m.container) |
---|
| 656 | { |
---|
| 657 | G->dyn_node_maps.push_back(this); |
---|
| 658 | } |
---|
| 659 | |
---|
| 660 | // template<typename TT> friend class SymEdgeMap; |
---|
| 661 | |
---|
| 662 | ///\todo It can copy between different types. |
---|
| 663 | /// |
---|
| 664 | |
---|
| 665 | template<typename TT> SymEdgeMap(const SymEdgeMap<TT> &m) : |
---|
[590] | 666 | DynMapBase<SymEdge>(*m.G), container(m.container.size()) |
---|
[395] | 667 | { |
---|
| 668 | G->dyn_node_maps.push_back(this); |
---|
| 669 | typename std::vector<TT>::const_iterator i; |
---|
| 670 | for(typename std::vector<TT>::const_iterator i=m.container.begin(); |
---|
| 671 | i!=m.container.end(); |
---|
| 672 | i++) |
---|
| 673 | container.push_back(*i); |
---|
| 674 | } |
---|
| 675 | |
---|
| 676 | ~SymEdgeMap() |
---|
| 677 | { |
---|
| 678 | if(G) { |
---|
| 679 | std::vector<DynMapBase<Edge>* >::iterator i; |
---|
[397] | 680 | for(i=static_cast<const SymListGraph*>(G)->dyn_edge_maps.begin(); |
---|
| 681 | i!=static_cast<const SymListGraph*>(G)->dyn_edge_maps.end() |
---|
[395] | 682 | && *i!=this; ++i) ; |
---|
| 683 | //if(*i==this) G->dyn_edge_maps.erase(i); //Way too slow... |
---|
| 684 | //A better way to do that: (Is this really important?) |
---|
| 685 | if(*i==this) { |
---|
[397] | 686 | *i=static_cast<const SymListGraph*>(G)->dyn_edge_maps.back(); |
---|
| 687 | static_cast<const SymListGraph*>(G)->dyn_edge_maps.pop_back(); |
---|
[395] | 688 | } |
---|
| 689 | } |
---|
| 690 | } |
---|
| 691 | |
---|
| 692 | void add(const Edge k) |
---|
| 693 | { |
---|
| 694 | if(!k.idref()%2&&k.idref()/2>=int(container.size())) |
---|
| 695 | container.resize(k.idref()/2+1); |
---|
| 696 | } |
---|
| 697 | void erase(const Edge k) { } |
---|
| 698 | |
---|
| 699 | void set(Edge n, T a) { container[n.idref()/2]=a; } |
---|
| 700 | //T get(Edge n) const { return container[n.idref()/2]; } |
---|
| 701 | typename std::vector<T>::reference |
---|
| 702 | operator[](Edge n) { return container[n.idref()/2]; } |
---|
| 703 | typename std::vector<T>::const_reference |
---|
| 704 | operator[](Edge n) const { return container[n.idref()/2]; } |
---|
| 705 | |
---|
| 706 | ///\warning There is no safety check at all! |
---|
| 707 | ///Using operator = between maps attached to different graph may |
---|
| 708 | ///cause serious problem. |
---|
| 709 | ///\todo Is this really so? |
---|
| 710 | ///\todo It can copy between different types. |
---|
| 711 | const SymEdgeMap<T>& operator=(const SymEdgeMap<T> &m) |
---|
| 712 | { |
---|
| 713 | container = m.container; |
---|
| 714 | return *this; |
---|
| 715 | } |
---|
| 716 | template<typename TT> |
---|
| 717 | const SymEdgeMap<T>& operator=(const SymEdgeMap<TT> &m) |
---|
| 718 | { |
---|
[531] | 719 | std::copy(m.container.begin(), m.container.end(), container.begin()); |
---|
[395] | 720 | return *this; |
---|
| 721 | } |
---|
| 722 | |
---|
| 723 | void update() {} //Useless for DynMaps |
---|
| 724 | void update(T a) {} //Useless for DynMaps |
---|
| 725 | |
---|
| 726 | }; |
---|
| 727 | |
---|
| 728 | }; |
---|
| 729 | |
---|
[400] | 730 | |
---|
[401] | 731 | ///A graph class containing only nodes. |
---|
[400] | 732 | |
---|
[401] | 733 | ///This class implements a graph structure without edges. |
---|
| 734 | ///The most useful application of this class is to be the node set of an |
---|
| 735 | ///\ref EdgeSet class. |
---|
[400] | 736 | /// |
---|
| 737 | ///It conforms to the graph interface documented under |
---|
[401] | 738 | ///the description of \ref GraphSkeleton with the exception that you cannot |
---|
| 739 | ///add (or delete) edges. The usual edge iterators are exists, but they are |
---|
| 740 | ///always \ref INVALID. |
---|
| 741 | ///\sa \ref GraphSkeleton |
---|
[508] | 742 | ///\sa \ref EdgeSet |
---|
[400] | 743 | class NodeSet { |
---|
| 744 | |
---|
| 745 | //Nodes are double linked. |
---|
| 746 | //The free nodes are only single linked using the "next" field. |
---|
| 747 | struct NodeT |
---|
| 748 | { |
---|
| 749 | int first_in,first_out; |
---|
| 750 | int prev, next; |
---|
| 751 | // NodeT() {} |
---|
| 752 | }; |
---|
| 753 | |
---|
| 754 | std::vector<NodeT> nodes; |
---|
| 755 | //The first node |
---|
| 756 | int first_node; |
---|
| 757 | //The first free node |
---|
| 758 | int first_free_node; |
---|
| 759 | |
---|
| 760 | protected: |
---|
| 761 | |
---|
| 762 | template <typename Key> class DynMapBase |
---|
| 763 | { |
---|
| 764 | protected: |
---|
| 765 | const NodeSet* G; |
---|
| 766 | public: |
---|
[515] | 767 | virtual void add(const Key k) = 0; |
---|
| 768 | virtual void erase(const Key k) = 0; |
---|
[400] | 769 | DynMapBase(const NodeSet &_G) : G(&_G) {} |
---|
| 770 | virtual ~DynMapBase() {} |
---|
| 771 | friend class NodeSet; |
---|
| 772 | }; |
---|
| 773 | |
---|
| 774 | public: |
---|
| 775 | template <typename T> class EdgeMap; |
---|
| 776 | template <typename T> class NodeMap; |
---|
| 777 | |
---|
| 778 | class Node; |
---|
| 779 | class Edge; |
---|
| 780 | |
---|
| 781 | // protected: |
---|
| 782 | // HELPME: |
---|
| 783 | protected: |
---|
| 784 | ///\bug It must be public because of SymEdgeMap. |
---|
| 785 | /// |
---|
| 786 | mutable std::vector<DynMapBase<Node> * > dyn_node_maps; |
---|
| 787 | //mutable std::vector<DynMapBase<Edge> * > dyn_edge_maps; |
---|
| 788 | |
---|
| 789 | public: |
---|
| 790 | |
---|
| 791 | class NodeIt; |
---|
| 792 | class EdgeIt; |
---|
| 793 | class OutEdgeIt; |
---|
| 794 | class InEdgeIt; |
---|
| 795 | |
---|
| 796 | template <typename T> class NodeMap; |
---|
| 797 | template <typename T> class EdgeMap; |
---|
| 798 | |
---|
| 799 | public: |
---|
| 800 | |
---|
[408] | 801 | ///Default constructor |
---|
[400] | 802 | NodeSet() : nodes(), first_node(-1), |
---|
| 803 | first_free_node(-1) {} |
---|
[408] | 804 | ///Copy constructor |
---|
[400] | 805 | NodeSet(const NodeSet &_g) : nodes(_g.nodes), first_node(_g.first_node), |
---|
| 806 | first_free_node(_g.first_free_node) {} |
---|
| 807 | |
---|
| 808 | ~NodeSet() |
---|
| 809 | { |
---|
| 810 | for(std::vector<DynMapBase<Node> * >::iterator i=dyn_node_maps.begin(); |
---|
| 811 | i!=dyn_node_maps.end(); ++i) (**i).G=NULL; |
---|
| 812 | //for(std::vector<DynMapBase<Edge> * >::iterator i=dyn_edge_maps.begin(); |
---|
| 813 | // i!=dyn_edge_maps.end(); ++i) (**i).G=NULL; |
---|
| 814 | } |
---|
| 815 | |
---|
| 816 | int nodeNum() const { return nodes.size(); } //FIXME: What is this? |
---|
| 817 | int edgeNum() const { return 0; } //FIXME: What is this? |
---|
| 818 | |
---|
| 819 | ///\bug This function does something different than |
---|
| 820 | ///its name would suggests... |
---|
| 821 | int maxNodeId() const { return nodes.size(); } //FIXME: What is this? |
---|
| 822 | ///\bug This function does something different than |
---|
| 823 | ///its name would suggests... |
---|
| 824 | int maxEdgeId() const { return 0; } //FIXME: What is this? |
---|
| 825 | |
---|
| 826 | Node tail(Edge e) const { return INVALID; } |
---|
| 827 | Node head(Edge e) const { return INVALID; } |
---|
| 828 | |
---|
| 829 | Node aNode(OutEdgeIt e) const { return INVALID; } |
---|
| 830 | Node aNode(InEdgeIt e) const { return INVALID; } |
---|
| 831 | |
---|
| 832 | Node bNode(OutEdgeIt e) const { return INVALID; } |
---|
| 833 | Node bNode(InEdgeIt e) const { return INVALID; } |
---|
| 834 | |
---|
| 835 | NodeIt& first(NodeIt& v) const { |
---|
| 836 | v=NodeIt(*this); return v; } |
---|
| 837 | EdgeIt& first(EdgeIt& e) const { |
---|
| 838 | e=EdgeIt(*this); return e; } |
---|
| 839 | OutEdgeIt& first(OutEdgeIt& e, const Node v) const { |
---|
| 840 | e=OutEdgeIt(*this,v); return e; } |
---|
| 841 | InEdgeIt& first(InEdgeIt& e, const Node v) const { |
---|
| 842 | e=InEdgeIt(*this,v); return e; } |
---|
| 843 | |
---|
| 844 | // template< typename It > |
---|
| 845 | // It first() const { It e; first(e); return e; } |
---|
| 846 | |
---|
| 847 | // template< typename It > |
---|
| 848 | // It first(Node v) const { It e; first(e,v); return e; } |
---|
| 849 | |
---|
| 850 | bool valid(Edge e) const { return false; } |
---|
| 851 | bool valid(Node n) const { return n.n!=-1; } |
---|
| 852 | |
---|
| 853 | void setInvalid(Edge &e) { } |
---|
| 854 | void setInvalid(Node &n) { n.n=-1; } |
---|
| 855 | |
---|
| 856 | template <typename It> It getNext(It it) const |
---|
| 857 | { It tmp(it); return next(tmp); } |
---|
| 858 | |
---|
| 859 | NodeIt& next(NodeIt& it) const { |
---|
| 860 | it.n=nodes[it.n].next; |
---|
| 861 | return it; |
---|
| 862 | } |
---|
| 863 | OutEdgeIt& next(OutEdgeIt& it) const { return it; } |
---|
| 864 | InEdgeIt& next(InEdgeIt& it) const { return it; } |
---|
| 865 | EdgeIt& next(EdgeIt& it) const { return it; } |
---|
| 866 | |
---|
| 867 | int id(Node v) const { return v.n; } |
---|
| 868 | int id(Edge e) const { return -1; } |
---|
| 869 | |
---|
| 870 | /// Adds a new node to the graph. |
---|
| 871 | |
---|
| 872 | /// \todo It adds the nodes in a reversed order. |
---|
| 873 | /// (i.e. the lastly added node becomes the first.) |
---|
| 874 | Node addNode() { |
---|
| 875 | int n; |
---|
| 876 | |
---|
| 877 | if(first_free_node==-1) |
---|
| 878 | { |
---|
| 879 | n = nodes.size(); |
---|
| 880 | nodes.push_back(NodeT()); |
---|
| 881 | } |
---|
| 882 | else { |
---|
| 883 | n = first_free_node; |
---|
| 884 | first_free_node = nodes[n].next; |
---|
| 885 | } |
---|
| 886 | |
---|
| 887 | nodes[n].next = first_node; |
---|
| 888 | if(first_node != -1) nodes[first_node].prev = n; |
---|
| 889 | first_node = n; |
---|
| 890 | nodes[n].prev = -1; |
---|
| 891 | |
---|
| 892 | nodes[n].first_in = nodes[n].first_out = -1; |
---|
| 893 | |
---|
| 894 | Node nn; nn.n=n; |
---|
| 895 | |
---|
| 896 | //Update dynamic maps |
---|
| 897 | for(std::vector<DynMapBase<Node> * >::iterator i=dyn_node_maps.begin(); |
---|
| 898 | i!=dyn_node_maps.end(); ++i) (**i).add(nn); |
---|
| 899 | |
---|
| 900 | return nn; |
---|
| 901 | } |
---|
| 902 | |
---|
| 903 | void erase(Node nn) { |
---|
| 904 | int n=nn.n; |
---|
| 905 | |
---|
| 906 | if(nodes[n].next != -1) nodes[nodes[n].next].prev = nodes[n].prev; |
---|
| 907 | if(nodes[n].prev != -1) nodes[nodes[n].prev].next = nodes[n].next; |
---|
| 908 | else first_node = nodes[n].next; |
---|
| 909 | |
---|
| 910 | nodes[n].next = first_free_node; |
---|
| 911 | first_free_node = n; |
---|
| 912 | |
---|
| 913 | //Update dynamic maps |
---|
| 914 | for(std::vector<DynMapBase<Node> * >::iterator i=dyn_node_maps.begin(); |
---|
| 915 | i!=dyn_node_maps.end(); ++i) (**i).erase(nn); |
---|
| 916 | } |
---|
| 917 | |
---|
| 918 | ///\bug Dynamic maps must be updated! |
---|
| 919 | /// |
---|
| 920 | void clear() { |
---|
| 921 | nodes.clear(); |
---|
| 922 | first_node = first_free_node = -1; |
---|
| 923 | } |
---|
| 924 | |
---|
| 925 | class Node { |
---|
| 926 | friend class NodeSet; |
---|
| 927 | template <typename T> friend class NodeMap; |
---|
| 928 | |
---|
| 929 | friend class Edge; |
---|
| 930 | friend class OutEdgeIt; |
---|
| 931 | friend class InEdgeIt; |
---|
| 932 | |
---|
| 933 | protected: |
---|
| 934 | int n; |
---|
| 935 | friend int NodeSet::id(Node v) const; |
---|
| 936 | Node(int nn) {n=nn;} |
---|
| 937 | public: |
---|
| 938 | Node() {} |
---|
| 939 | Node (Invalid i) { n=-1; } |
---|
| 940 | bool operator==(const Node i) const {return n==i.n;} |
---|
| 941 | bool operator!=(const Node i) const {return n!=i.n;} |
---|
| 942 | bool operator<(const Node i) const {return n<i.n;} |
---|
| 943 | }; |
---|
| 944 | |
---|
| 945 | class NodeIt : public Node { |
---|
| 946 | friend class NodeSet; |
---|
| 947 | public: |
---|
[579] | 948 | NodeIt() : Node() { } |
---|
| 949 | NodeIt(Invalid i) : Node(i) { } |
---|
[400] | 950 | NodeIt(const NodeSet& G) : Node(G.first_node) { } |
---|
[579] | 951 | ///\todo Undocumented conversion Node -\> NodeIt. |
---|
| 952 | NodeIt(const NodeSet& G, const Node &n) : Node(n) { } |
---|
| 953 | |
---|
[400] | 954 | }; |
---|
| 955 | |
---|
| 956 | class Edge { |
---|
| 957 | //friend class NodeSet; |
---|
| 958 | //template <typename T> friend class EdgeMap; |
---|
| 959 | |
---|
| 960 | //template <typename T> friend class SymNodeSet::SymEdgeMap; |
---|
| 961 | //friend Edge SymNodeSet::opposite(Edge) const; |
---|
| 962 | |
---|
| 963 | // friend class Node; |
---|
| 964 | // friend class NodeIt; |
---|
| 965 | protected: |
---|
| 966 | //friend int NodeSet::id(Edge e) const; |
---|
| 967 | // Edge(int nn) {} |
---|
| 968 | public: |
---|
| 969 | Edge() { } |
---|
| 970 | Edge (Invalid) { } |
---|
| 971 | bool operator==(const Edge i) const {return true;} |
---|
| 972 | bool operator!=(const Edge i) const {return false;} |
---|
| 973 | bool operator<(const Edge i) const {return false;} |
---|
| 974 | ///\bug This is a workaround until somebody tells me how to |
---|
| 975 | ///make class \c SymNodeSet::SymEdgeMap friend of Edge |
---|
| 976 | // int idref() {return -1;} |
---|
| 977 | // int idref() const {return -1;} |
---|
| 978 | }; |
---|
| 979 | |
---|
| 980 | class EdgeIt : public Edge { |
---|
| 981 | //friend class NodeSet; |
---|
| 982 | public: |
---|
| 983 | EdgeIt(const NodeSet& G) : Edge() { } |
---|
| 984 | EdgeIt (Invalid i) : Edge(i) { } |
---|
| 985 | EdgeIt() : Edge() { } |
---|
| 986 | ///\bug This is a workaround until somebody tells me how to |
---|
| 987 | ///make class \c SymNodeSet::SymEdgeMap friend of Edge |
---|
| 988 | // int idref() {return -1;} |
---|
| 989 | }; |
---|
| 990 | |
---|
| 991 | class OutEdgeIt : public Edge { |
---|
| 992 | friend class NodeSet; |
---|
| 993 | public: |
---|
| 994 | OutEdgeIt() : Edge() { } |
---|
| 995 | OutEdgeIt (Invalid i) : Edge(i) { } |
---|
| 996 | OutEdgeIt(const NodeSet& G,const Node v) : Edge() {} |
---|
| 997 | }; |
---|
| 998 | |
---|
| 999 | class InEdgeIt : public Edge { |
---|
| 1000 | friend class NodeSet; |
---|
| 1001 | public: |
---|
| 1002 | InEdgeIt() : Edge() { } |
---|
| 1003 | InEdgeIt (Invalid i) : Edge(i) { } |
---|
| 1004 | InEdgeIt(const NodeSet& G,Node v) :Edge() {} |
---|
| 1005 | }; |
---|
| 1006 | |
---|
| 1007 | template <typename T> class NodeMap : public DynMapBase<Node> |
---|
| 1008 | { |
---|
| 1009 | std::vector<T> container; |
---|
| 1010 | |
---|
| 1011 | public: |
---|
| 1012 | typedef T ValueType; |
---|
| 1013 | typedef Node KeyType; |
---|
| 1014 | |
---|
| 1015 | NodeMap(const NodeSet &_G) : |
---|
| 1016 | DynMapBase<Node>(_G), container(_G.maxNodeId()) |
---|
| 1017 | { |
---|
| 1018 | G->dyn_node_maps.push_back(this); |
---|
| 1019 | } |
---|
| 1020 | NodeMap(const NodeSet &_G,const T &t) : |
---|
| 1021 | DynMapBase<Node>(_G), container(_G.maxNodeId(),t) |
---|
| 1022 | { |
---|
| 1023 | G->dyn_node_maps.push_back(this); |
---|
| 1024 | } |
---|
| 1025 | |
---|
| 1026 | NodeMap(const NodeMap<T> &m) : |
---|
| 1027 | DynMapBase<Node>(*m.G), container(m.container) |
---|
| 1028 | { |
---|
| 1029 | G->dyn_node_maps.push_back(this); |
---|
| 1030 | } |
---|
| 1031 | |
---|
| 1032 | template<typename TT> friend class NodeMap; |
---|
| 1033 | |
---|
| 1034 | ///\todo It can copy between different types. |
---|
| 1035 | /// |
---|
| 1036 | template<typename TT> NodeMap(const NodeMap<TT> &m) : |
---|
[590] | 1037 | DynMapBase<Node>(*m.G), container(m.container.size()) |
---|
[400] | 1038 | { |
---|
| 1039 | G->dyn_node_maps.push_back(this); |
---|
| 1040 | typename std::vector<TT>::const_iterator i; |
---|
| 1041 | for(typename std::vector<TT>::const_iterator i=m.container.begin(); |
---|
| 1042 | i!=m.container.end(); |
---|
| 1043 | i++) |
---|
| 1044 | container.push_back(*i); |
---|
| 1045 | } |
---|
| 1046 | ~NodeMap() |
---|
| 1047 | { |
---|
| 1048 | if(G) { |
---|
| 1049 | std::vector<DynMapBase<Node>* >::iterator i; |
---|
| 1050 | for(i=G->dyn_node_maps.begin(); |
---|
| 1051 | i!=G->dyn_node_maps.end() && *i!=this; ++i) ; |
---|
| 1052 | //if(*i==this) G->dyn_node_maps.erase(i); //FIXME: Way too slow... |
---|
| 1053 | //A better way to do that: (Is this really important?) |
---|
| 1054 | if(*i==this) { |
---|
| 1055 | *i=G->dyn_node_maps.back(); |
---|
| 1056 | G->dyn_node_maps.pop_back(); |
---|
| 1057 | } |
---|
| 1058 | } |
---|
| 1059 | } |
---|
| 1060 | |
---|
| 1061 | void add(const Node k) |
---|
| 1062 | { |
---|
| 1063 | if(k.n>=int(container.size())) container.resize(k.n+1); |
---|
| 1064 | } |
---|
| 1065 | |
---|
| 1066 | void erase(const Node) { } |
---|
| 1067 | |
---|
| 1068 | void set(Node n, T a) { container[n.n]=a; } |
---|
| 1069 | //'T& operator[](Node n)' would be wrong here |
---|
| 1070 | typename std::vector<T>::reference |
---|
| 1071 | operator[](Node n) { return container[n.n]; } |
---|
| 1072 | //'const T& operator[](Node n)' would be wrong here |
---|
| 1073 | typename std::vector<T>::const_reference |
---|
| 1074 | operator[](Node n) const { return container[n.n]; } |
---|
| 1075 | |
---|
| 1076 | ///\warning There is no safety check at all! |
---|
| 1077 | ///Using operator = between maps attached to different graph may |
---|
| 1078 | ///cause serious problem. |
---|
| 1079 | ///\todo Is this really so? |
---|
| 1080 | ///\todo It can copy between different types. |
---|
| 1081 | const NodeMap<T>& operator=(const NodeMap<T> &m) |
---|
| 1082 | { |
---|
| 1083 | container = m.container; |
---|
| 1084 | return *this; |
---|
| 1085 | } |
---|
| 1086 | template<typename TT> |
---|
| 1087 | const NodeMap<T>& operator=(const NodeMap<TT> &m) |
---|
| 1088 | { |
---|
[531] | 1089 | std::copy(m.container.begin(), m.container.end(), container.begin()); |
---|
[400] | 1090 | return *this; |
---|
| 1091 | } |
---|
| 1092 | |
---|
| 1093 | void update() {} //Useless for Dynamic Maps |
---|
| 1094 | void update(T a) {} //Useless for Dynamic Maps |
---|
| 1095 | }; |
---|
| 1096 | |
---|
| 1097 | template <typename T> class EdgeMap |
---|
| 1098 | { |
---|
| 1099 | public: |
---|
| 1100 | typedef T ValueType; |
---|
| 1101 | typedef Edge KeyType; |
---|
| 1102 | |
---|
| 1103 | EdgeMap(const NodeSet &) { } |
---|
| 1104 | EdgeMap(const NodeSet &,const T &) { } |
---|
| 1105 | EdgeMap(const EdgeMap<T> &) { } |
---|
| 1106 | // template<typename TT> friend class EdgeMap; |
---|
| 1107 | |
---|
| 1108 | ///\todo It can copy between different types. |
---|
| 1109 | /// |
---|
| 1110 | template<typename TT> EdgeMap(const EdgeMap<TT> &) { } |
---|
| 1111 | ~EdgeMap() { } |
---|
| 1112 | |
---|
| 1113 | void add(const Edge ) { } |
---|
| 1114 | void erase(const Edge) { } |
---|
| 1115 | |
---|
| 1116 | void set(Edge, T) { } |
---|
| 1117 | //T get(Edge n) const { return container[n.n]; } |
---|
| 1118 | ValueType &operator[](Edge) { return *((T*)(NULL)); } |
---|
| 1119 | const ValueType &operator[](Edge) const { return *((T*)(NULL)); } |
---|
| 1120 | |
---|
| 1121 | const EdgeMap<T>& operator=(const EdgeMap<T> &) { return *this; } |
---|
| 1122 | |
---|
| 1123 | template<typename TT> |
---|
| 1124 | const EdgeMap<T>& operator=(const EdgeMap<TT> &m) { return *this; } |
---|
| 1125 | |
---|
| 1126 | void update() {} |
---|
| 1127 | void update(T a) {} |
---|
| 1128 | }; |
---|
| 1129 | }; |
---|
| 1130 | |
---|
| 1131 | |
---|
| 1132 | |
---|
[401] | 1133 | ///Graph structure using a node set of another graph. |
---|
| 1134 | |
---|
| 1135 | ///This structure can be used to establish another graph over a node set |
---|
| 1136 | /// of an existing one. The node iterator will go through the nodes of the |
---|
| 1137 | /// original graph, and the NodeMap's of both graphs will convert to |
---|
| 1138 | /// each other. |
---|
| 1139 | /// |
---|
[404] | 1140 | ///\warning Adding or deleting nodes from the graph is not safe if an |
---|
| 1141 | ///\ref EdgeSet is currently attached to it! |
---|
| 1142 | /// |
---|
| 1143 | ///\todo Make it possible to add/delete edges from the base graph |
---|
| 1144 | ///(and from \ref EdgeSet, as well) |
---|
| 1145 | /// |
---|
[401] | 1146 | ///\param GG The type of the graph which shares its node set with this class. |
---|
| 1147 | ///Its interface must conform with \ref GraphSkeleton. |
---|
[400] | 1148 | /// |
---|
| 1149 | ///It conforms to the graph interface documented under |
---|
| 1150 | ///the description of \ref GraphSkeleton. |
---|
| 1151 | ///\sa \ref GraphSkeleton. |
---|
[401] | 1152 | ///\sa \ref NodeSet. |
---|
[400] | 1153 | template<typename GG> |
---|
| 1154 | class EdgeSet { |
---|
| 1155 | |
---|
| 1156 | typedef GG NodeGraphType; |
---|
| 1157 | |
---|
| 1158 | NodeGraphType &G; |
---|
| 1159 | |
---|
[515] | 1160 | public: |
---|
[400] | 1161 | class Node; |
---|
[531] | 1162 | int id(Node v) const; |
---|
| 1163 | |
---|
| 1164 | class Node : public NodeGraphType::Node { |
---|
| 1165 | friend class EdgeSet; |
---|
| 1166 | // template <typename T> friend class NodeMap; |
---|
| 1167 | |
---|
| 1168 | friend class Edge; |
---|
| 1169 | friend class OutEdgeIt; |
---|
| 1170 | friend class InEdgeIt; |
---|
| 1171 | friend class SymEdge; |
---|
| 1172 | |
---|
| 1173 | public: |
---|
| 1174 | friend int EdgeSet::id(Node v) const; |
---|
| 1175 | // Node(int nn) {n=nn;} |
---|
| 1176 | public: |
---|
| 1177 | Node() : NodeGraphType::Node() {} |
---|
| 1178 | Node (Invalid i) : NodeGraphType::Node(i) {} |
---|
| 1179 | Node(const typename NodeGraphType::Node &n) : NodeGraphType::Node(n) {} |
---|
| 1180 | }; |
---|
| 1181 | |
---|
| 1182 | class NodeIt : public NodeGraphType::NodeIt { |
---|
| 1183 | friend class EdgeSet; |
---|
| 1184 | public: |
---|
| 1185 | NodeIt() : NodeGraphType::NodeIt() { } |
---|
| 1186 | NodeIt (Invalid i) : NodeGraphType::NodeIt(i) {} |
---|
| 1187 | NodeIt(const EdgeSet& _G) : NodeGraphType::NodeIt(_G.G) { } |
---|
| 1188 | NodeIt(const typename NodeGraphType::NodeIt &n) |
---|
| 1189 | : NodeGraphType::NodeIt(n) {} |
---|
[579] | 1190 | ///\todo Undocumented conversion Node -\> NodeIt. |
---|
| 1191 | NodeIt(const EdgeSet& _G, const Node &n) |
---|
| 1192 | : NodeGraphType::NodeIt(_G.G,n) { } |
---|
| 1193 | |
---|
[531] | 1194 | operator Node() { return Node(*this);} |
---|
| 1195 | }; |
---|
[515] | 1196 | |
---|
| 1197 | private: |
---|
[400] | 1198 | //Edges are double linked. |
---|
| 1199 | //The free edges are only single linked using the "next_in" field. |
---|
| 1200 | struct NodeT |
---|
| 1201 | { |
---|
| 1202 | int first_in,first_out; |
---|
| 1203 | NodeT() : first_in(-1), first_out(-1) { } |
---|
| 1204 | }; |
---|
| 1205 | |
---|
| 1206 | struct EdgeT |
---|
| 1207 | { |
---|
| 1208 | Node head, tail; |
---|
| 1209 | int prev_in, prev_out; |
---|
| 1210 | int next_in, next_out; |
---|
| 1211 | }; |
---|
| 1212 | |
---|
| 1213 | |
---|
[515] | 1214 | typename NodeGraphType::template NodeMap<NodeT> nodes; |
---|
[400] | 1215 | |
---|
| 1216 | std::vector<EdgeT> edges; |
---|
| 1217 | //The first free edge |
---|
| 1218 | int first_free_edge; |
---|
| 1219 | |
---|
| 1220 | protected: |
---|
| 1221 | |
---|
| 1222 | template <typename Key> class DynMapBase |
---|
| 1223 | { |
---|
| 1224 | protected: |
---|
| 1225 | const EdgeSet* G; |
---|
| 1226 | public: |
---|
[515] | 1227 | virtual void add(const Key k) = 0; |
---|
| 1228 | virtual void erase(const Key k) = 0; |
---|
[400] | 1229 | DynMapBase(const EdgeSet &_G) : G(&_G) {} |
---|
| 1230 | virtual ~DynMapBase() {} |
---|
| 1231 | friend class EdgeSet; |
---|
| 1232 | }; |
---|
| 1233 | |
---|
| 1234 | public: |
---|
| 1235 | //template <typename T> class NodeMap; |
---|
| 1236 | template <typename T> class EdgeMap; |
---|
| 1237 | |
---|
| 1238 | class Node; |
---|
| 1239 | class Edge; |
---|
| 1240 | |
---|
| 1241 | // protected: |
---|
| 1242 | // HELPME: |
---|
| 1243 | protected: |
---|
| 1244 | // mutable std::vector<DynMapBase<Node> * > dyn_node_maps; |
---|
| 1245 | ///\bug It must be public because of SymEdgeMap. |
---|
| 1246 | /// |
---|
| 1247 | mutable std::vector<DynMapBase<Edge> * > dyn_edge_maps; |
---|
| 1248 | |
---|
| 1249 | public: |
---|
| 1250 | |
---|
| 1251 | class NodeIt; |
---|
| 1252 | class EdgeIt; |
---|
| 1253 | class OutEdgeIt; |
---|
| 1254 | class InEdgeIt; |
---|
| 1255 | |
---|
| 1256 | template <typename T> class NodeMap; |
---|
| 1257 | template <typename T> class EdgeMap; |
---|
| 1258 | |
---|
| 1259 | public: |
---|
| 1260 | |
---|
[408] | 1261 | ///Constructor |
---|
| 1262 | |
---|
| 1263 | ///Construates a new graph based on the nodeset of an existing one. |
---|
| 1264 | ///\param _G the base graph. |
---|
| 1265 | ///\todo It looks like a copy constructor, but it isn't. |
---|
[401] | 1266 | EdgeSet(NodeGraphType &_G) : G(_G), |
---|
| 1267 | nodes(_G), edges(), |
---|
| 1268 | first_free_edge(-1) { } |
---|
[408] | 1269 | ///Copy constructor |
---|
| 1270 | |
---|
| 1271 | ///Makes a copy of an EdgeSet. |
---|
| 1272 | ///It will be based on the same graph. |
---|
[400] | 1273 | EdgeSet(const EdgeSet &_g) : G(_g.G), nodes(_g.G), edges(_g.edges), |
---|
[401] | 1274 | first_free_edge(_g.first_free_edge) { } |
---|
[400] | 1275 | |
---|
| 1276 | ~EdgeSet() |
---|
| 1277 | { |
---|
| 1278 | // for(std::vector<DynMapBase<Node> * >::iterator i=dyn_node_maps.begin(); |
---|
| 1279 | // i!=dyn_node_maps.end(); ++i) (**i).G=NULL; |
---|
| 1280 | for(typename std::vector<DynMapBase<Edge> * >::iterator |
---|
| 1281 | i=dyn_edge_maps.begin(); |
---|
| 1282 | i!=dyn_edge_maps.end(); ++i) (**i).G=NULL; |
---|
| 1283 | } |
---|
| 1284 | |
---|
| 1285 | int nodeNum() const { return G.nodeNum(); } //FIXME: What is this? |
---|
| 1286 | int edgeNum() const { return edges.size(); } //FIXME: What is this? |
---|
| 1287 | |
---|
| 1288 | ///\bug This function does something different than |
---|
| 1289 | ///its name would suggests... |
---|
| 1290 | int maxNodeId() const { return G.maxNodeId(); } //FIXME: What is this? |
---|
| 1291 | ///\bug This function does something different than |
---|
| 1292 | ///its name would suggests... |
---|
| 1293 | int maxEdgeId() const { return edges.size(); } //FIXME: What is this? |
---|
| 1294 | |
---|
| 1295 | Node tail(Edge e) const { return edges[e.n].tail; } |
---|
| 1296 | Node head(Edge e) const { return edges[e.n].head; } |
---|
| 1297 | |
---|
| 1298 | Node aNode(OutEdgeIt e) const { return edges[e.n].tail; } |
---|
| 1299 | Node aNode(InEdgeIt e) const { return edges[e.n].head; } |
---|
| 1300 | |
---|
| 1301 | Node bNode(OutEdgeIt e) const { return edges[e.n].head; } |
---|
| 1302 | Node bNode(InEdgeIt e) const { return edges[e.n].tail; } |
---|
| 1303 | |
---|
| 1304 | NodeIt& first(NodeIt& v) const { |
---|
| 1305 | v=NodeIt(*this); return v; } |
---|
| 1306 | EdgeIt& first(EdgeIt& e) const { |
---|
| 1307 | e=EdgeIt(*this); return e; } |
---|
| 1308 | OutEdgeIt& first(OutEdgeIt& e, const Node v) const { |
---|
| 1309 | e=OutEdgeIt(*this,v); return e; } |
---|
| 1310 | InEdgeIt& first(InEdgeIt& e, const Node v) const { |
---|
| 1311 | e=InEdgeIt(*this,v); return e; } |
---|
| 1312 | |
---|
| 1313 | // template< typename It > |
---|
| 1314 | // It first() const { It e; first(e); return e; } |
---|
| 1315 | |
---|
| 1316 | // template< typename It > |
---|
| 1317 | // It first(Node v) const { It e; first(e,v); return e; } |
---|
| 1318 | |
---|
| 1319 | bool valid(Edge e) const { return e.n!=-1; } |
---|
| 1320 | bool valid(Node n) const { return G.valid(n); } |
---|
| 1321 | |
---|
| 1322 | void setInvalid(Edge &e) { e.n=-1; } |
---|
| 1323 | void setInvalid(Node &n) { G.setInvalid(n); } |
---|
| 1324 | |
---|
| 1325 | template <typename It> It getNext(It it) const |
---|
| 1326 | { It tmp(it); return next(tmp); } |
---|
| 1327 | |
---|
| 1328 | NodeIt& next(NodeIt& it) const { G.next(it); return it; } |
---|
| 1329 | OutEdgeIt& next(OutEdgeIt& it) const |
---|
| 1330 | { it.n=edges[it.n].next_out; return it; } |
---|
| 1331 | InEdgeIt& next(InEdgeIt& it) const |
---|
| 1332 | { it.n=edges[it.n].next_in; return it; } |
---|
| 1333 | EdgeIt& next(EdgeIt& it) const { |
---|
| 1334 | if(edges[it.n].next_in!=-1) { |
---|
| 1335 | it.n=edges[it.n].next_in; |
---|
| 1336 | } |
---|
| 1337 | else { |
---|
[579] | 1338 | NodeIt n(*this,edges[it.n].head); |
---|
| 1339 | for(n=next(n); |
---|
[503] | 1340 | valid(n) && nodes[n].first_in == -1; |
---|
| 1341 | next(n)) ; |
---|
| 1342 | it.n = (valid(n))?-1:nodes[n].first_in; |
---|
[400] | 1343 | } |
---|
| 1344 | return it; |
---|
| 1345 | } |
---|
| 1346 | |
---|
| 1347 | int id(Edge e) const { return e.n; } |
---|
| 1348 | |
---|
| 1349 | /// Adds a new node to the graph. |
---|
[579] | 1350 | Node addNode() { return G.addNode(); } |
---|
[400] | 1351 | |
---|
| 1352 | Edge addEdge(Node u, Node v) { |
---|
| 1353 | int n; |
---|
| 1354 | |
---|
| 1355 | if(first_free_edge==-1) |
---|
| 1356 | { |
---|
| 1357 | n = edges.size(); |
---|
| 1358 | edges.push_back(EdgeT()); |
---|
| 1359 | } |
---|
| 1360 | else { |
---|
| 1361 | n = first_free_edge; |
---|
| 1362 | first_free_edge = edges[n].next_in; |
---|
| 1363 | } |
---|
| 1364 | |
---|
[401] | 1365 | edges[n].tail = u; edges[n].head = v; |
---|
[400] | 1366 | |
---|
[401] | 1367 | edges[n].next_out = nodes[u].first_out; |
---|
| 1368 | if(nodes[u].first_out != -1) edges[nodes[u].first_out].prev_out = n; |
---|
| 1369 | edges[n].next_in = nodes[v].first_in; |
---|
| 1370 | if(nodes[v].first_in != -1) edges[nodes[v].first_in].prev_in = n; |
---|
[400] | 1371 | edges[n].prev_in = edges[n].prev_out = -1; |
---|
| 1372 | |
---|
[401] | 1373 | nodes[u].first_out = nodes[v].first_in = n; |
---|
[400] | 1374 | |
---|
| 1375 | Edge e; e.n=n; |
---|
| 1376 | |
---|
| 1377 | //Update dynamic maps |
---|
| 1378 | for(typename std::vector<DynMapBase<Edge> * >::iterator |
---|
| 1379 | i=dyn_edge_maps.begin(); |
---|
| 1380 | i!=dyn_edge_maps.end(); ++i) (**i).add(e); |
---|
| 1381 | |
---|
| 1382 | return e; |
---|
| 1383 | } |
---|
| 1384 | |
---|
| 1385 | private: |
---|
| 1386 | void eraseEdge(int n) { |
---|
| 1387 | |
---|
| 1388 | if(edges[n].next_in!=-1) |
---|
| 1389 | edges[edges[n].next_in].prev_in = edges[n].prev_in; |
---|
| 1390 | if(edges[n].prev_in!=-1) |
---|
| 1391 | edges[edges[n].prev_in].next_in = edges[n].next_in; |
---|
| 1392 | else nodes[edges[n].head].first_in = edges[n].next_in; |
---|
| 1393 | |
---|
| 1394 | if(edges[n].next_out!=-1) |
---|
| 1395 | edges[edges[n].next_out].prev_out = edges[n].prev_out; |
---|
| 1396 | if(edges[n].prev_out!=-1) |
---|
| 1397 | edges[edges[n].prev_out].next_out = edges[n].next_out; |
---|
| 1398 | else nodes[edges[n].tail].first_out = edges[n].next_out; |
---|
| 1399 | |
---|
| 1400 | edges[n].next_in = first_free_edge; |
---|
| 1401 | first_free_edge = -1; |
---|
| 1402 | |
---|
| 1403 | //Update dynamic maps |
---|
| 1404 | Edge e; e.n=n; |
---|
| 1405 | for(typename std::vector<DynMapBase<Edge> * >::iterator |
---|
| 1406 | i=dyn_edge_maps.begin(); |
---|
| 1407 | i!=dyn_edge_maps.end(); ++i) (**i).erase(e); |
---|
| 1408 | } |
---|
| 1409 | |
---|
| 1410 | public: |
---|
| 1411 | |
---|
| 1412 | // void erase(Node nn) { |
---|
| 1413 | // int n=nn.n; |
---|
| 1414 | // int m; |
---|
| 1415 | // while((m=nodes[n].first_in)!=-1) eraseEdge(m); |
---|
| 1416 | // while((m=nodes[n].first_out)!=-1) eraseEdge(m); |
---|
| 1417 | // } |
---|
| 1418 | |
---|
| 1419 | void erase(Edge e) { eraseEdge(e.n); } |
---|
| 1420 | |
---|
[579] | 1421 | ///Clear all edges. (Doesn't clear the nodes!) |
---|
| 1422 | void clear() { |
---|
| 1423 | edges.clear(); |
---|
| 1424 | first_free_edge=-1; |
---|
| 1425 | } |
---|
| 1426 | |
---|
| 1427 | |
---|
[400] | 1428 | // //\bug Dynamic maps must be updated! |
---|
| 1429 | // // |
---|
| 1430 | // void clear() { |
---|
| 1431 | // nodes.clear();edges.clear(); |
---|
| 1432 | // first_node=first_free_node=first_free_edge=-1; |
---|
| 1433 | // } |
---|
| 1434 | |
---|
[579] | 1435 | public: |
---|
| 1436 | template <typename T> class EdgeMap; |
---|
| 1437 | |
---|
| 1438 | /// |
---|
[400] | 1439 | class Edge { |
---|
[579] | 1440 | public: |
---|
[400] | 1441 | friend class EdgeSet; |
---|
| 1442 | template <typename T> friend class EdgeMap; |
---|
| 1443 | |
---|
| 1444 | friend class Node; |
---|
| 1445 | friend class NodeIt; |
---|
[579] | 1446 | public: |
---|
| 1447 | ///\bug It shoud be at least protected |
---|
| 1448 | /// |
---|
| 1449 | int n; |
---|
[400] | 1450 | protected: |
---|
| 1451 | friend int EdgeSet::id(Edge e) const; |
---|
| 1452 | |
---|
| 1453 | Edge(int nn) {n=nn;} |
---|
| 1454 | public: |
---|
| 1455 | Edge() { } |
---|
| 1456 | Edge (Invalid) { n=-1; } |
---|
| 1457 | bool operator==(const Edge i) const {return n==i.n;} |
---|
| 1458 | bool operator!=(const Edge i) const {return n!=i.n;} |
---|
| 1459 | bool operator<(const Edge i) const {return n<i.n;} |
---|
| 1460 | ///\bug This is a workaround until somebody tells me how to |
---|
| 1461 | ///make class \c SymEdgeSet::SymEdgeMap friend of Edge |
---|
| 1462 | int &idref() {return n;} |
---|
| 1463 | const int &idref() const {return n;} |
---|
| 1464 | }; |
---|
| 1465 | |
---|
| 1466 | class EdgeIt : public Edge { |
---|
| 1467 | friend class EdgeSet; |
---|
[579] | 1468 | template <typename T> friend class EdgeMap; |
---|
| 1469 | |
---|
| 1470 | |
---|
[400] | 1471 | public: |
---|
| 1472 | EdgeIt(const EdgeSet& G) : Edge() { |
---|
[503] | 1473 | // typename NodeGraphType::Node m; |
---|
| 1474 | NodeIt m; |
---|
[400] | 1475 | for(G.first(m); |
---|
[503] | 1476 | G.valid(m) && G.nodes[m].first_in == -1; G.next(m)); |
---|
[515] | 1477 | //AJJAJ! This is a non sense!!!!!!! |
---|
| 1478 | this->n = G.valid(m)?-1:G.nodes[m].first_in; |
---|
[400] | 1479 | } |
---|
| 1480 | EdgeIt (Invalid i) : Edge(i) { } |
---|
| 1481 | EdgeIt() : Edge() { } |
---|
| 1482 | ///\bug This is a workaround until somebody tells me how to |
---|
| 1483 | ///make class \c SymEdgeSet::SymEdgeMap friend of Edge |
---|
[515] | 1484 | int &idref() {return this->n;} |
---|
[400] | 1485 | }; |
---|
| 1486 | |
---|
| 1487 | class OutEdgeIt : public Edge { |
---|
| 1488 | friend class EdgeSet; |
---|
| 1489 | public: |
---|
| 1490 | OutEdgeIt() : Edge() { } |
---|
| 1491 | OutEdgeIt (Invalid i) : Edge(i) { } |
---|
| 1492 | |
---|
[579] | 1493 | OutEdgeIt(const EdgeSet& G,const Node v) : Edge(G.nodes[v].first_out) { } |
---|
[400] | 1494 | }; |
---|
| 1495 | |
---|
| 1496 | class InEdgeIt : public Edge { |
---|
| 1497 | friend class EdgeSet; |
---|
| 1498 | public: |
---|
| 1499 | InEdgeIt() : Edge() { } |
---|
| 1500 | InEdgeIt (Invalid i) : Edge(i) { } |
---|
[579] | 1501 | InEdgeIt(const EdgeSet& G,Node v) :Edge(G.nodes[v].first_in) { } |
---|
[400] | 1502 | }; |
---|
| 1503 | |
---|
[515] | 1504 | template <typename T> class NodeMap : |
---|
| 1505 | public NodeGraphType::template NodeMap<T> |
---|
[400] | 1506 | { |
---|
[579] | 1507 | //This is a must, the constructors need it. |
---|
| 1508 | typedef typename NodeGraphType::template NodeMap<T> ParentNodeMap; |
---|
[400] | 1509 | public: |
---|
[579] | 1510 | NodeMap(const EdgeSet &_G) : ParentNodeMap(_G.G) { } |
---|
| 1511 | NodeMap(const EdgeSet &_G,const T &t) : ParentNodeMap(_G.G,t) { } |
---|
[400] | 1512 | //It is unnecessary |
---|
[515] | 1513 | NodeMap(const typename NodeGraphType::template NodeMap<T> &m) : |
---|
[579] | 1514 | ParentNodeMap(m) { } |
---|
[400] | 1515 | |
---|
| 1516 | ///\todo It can copy between different types. |
---|
| 1517 | /// |
---|
[401] | 1518 | template<typename TT> |
---|
[515] | 1519 | NodeMap(const typename NodeGraphType::template NodeMap<TT> &m) |
---|
[579] | 1520 | : ParentNodeMap(m) { } |
---|
[400] | 1521 | }; |
---|
| 1522 | |
---|
[579] | 1523 | /// |
---|
[400] | 1524 | template <typename T> class EdgeMap : public DynMapBase<Edge> |
---|
| 1525 | { |
---|
[579] | 1526 | protected: |
---|
| 1527 | public: |
---|
| 1528 | ///\bug It should be at least protected |
---|
| 1529 | /// |
---|
[400] | 1530 | std::vector<T> container; |
---|
| 1531 | |
---|
| 1532 | public: |
---|
| 1533 | typedef T ValueType; |
---|
| 1534 | typedef Edge KeyType; |
---|
| 1535 | |
---|
| 1536 | EdgeMap(const EdgeSet &_G) : |
---|
| 1537 | DynMapBase<Edge>(_G), container(_G.maxEdgeId()) |
---|
| 1538 | { |
---|
| 1539 | //FIXME: What if there are empty Id's? |
---|
| 1540 | //FIXME: Can I use 'this' in a constructor? |
---|
| 1541 | G->dyn_edge_maps.push_back(this); |
---|
| 1542 | } |
---|
| 1543 | EdgeMap(const EdgeSet &_G,const T &t) : |
---|
| 1544 | DynMapBase<Edge>(_G), container(_G.maxEdgeId(),t) |
---|
| 1545 | { |
---|
| 1546 | G->dyn_edge_maps.push_back(this); |
---|
| 1547 | } |
---|
| 1548 | EdgeMap(const EdgeMap<T> &m) : |
---|
| 1549 | DynMapBase<Edge>(*m.G), container(m.container) |
---|
| 1550 | { |
---|
[503] | 1551 | G->dyn_edge_maps.push_back(this); |
---|
[400] | 1552 | } |
---|
| 1553 | |
---|
| 1554 | template<typename TT> friend class EdgeMap; |
---|
| 1555 | |
---|
| 1556 | ///\todo It can copy between different types. |
---|
| 1557 | /// |
---|
| 1558 | template<typename TT> EdgeMap(const EdgeMap<TT> &m) : |
---|
[590] | 1559 | DynMapBase<Edge>(*m.G), container(m.container.size()) |
---|
[400] | 1560 | { |
---|
[503] | 1561 | G->dyn_edge_maps.push_back(this); |
---|
[400] | 1562 | typename std::vector<TT>::const_iterator i; |
---|
| 1563 | for(typename std::vector<TT>::const_iterator i=m.container.begin(); |
---|
| 1564 | i!=m.container.end(); |
---|
| 1565 | i++) |
---|
| 1566 | container.push_back(*i); |
---|
| 1567 | } |
---|
| 1568 | ~EdgeMap() |
---|
| 1569 | { |
---|
| 1570 | if(G) { |
---|
| 1571 | typename std::vector<DynMapBase<Edge>* >::iterator i; |
---|
| 1572 | for(i=G->dyn_edge_maps.begin(); |
---|
| 1573 | i!=G->dyn_edge_maps.end() && *i!=this; ++i) ; |
---|
| 1574 | //if(*i==this) G->dyn_edge_maps.erase(i); //Way too slow... |
---|
| 1575 | //A better way to do that: (Is this really important?) |
---|
| 1576 | if(*i==this) { |
---|
| 1577 | *i=G->dyn_edge_maps.back(); |
---|
| 1578 | G->dyn_edge_maps.pop_back(); |
---|
| 1579 | } |
---|
| 1580 | } |
---|
| 1581 | } |
---|
| 1582 | |
---|
| 1583 | void add(const Edge k) |
---|
| 1584 | { |
---|
| 1585 | if(k.n>=int(container.size())) container.resize(k.n+1); |
---|
| 1586 | } |
---|
| 1587 | void erase(const Edge) { } |
---|
| 1588 | |
---|
[579] | 1589 | ///\bug This doesn't work. Why? |
---|
| 1590 | /// void set(Edge n, T a) { container[n.n]=a; } |
---|
| 1591 | void set(Edge n, T a) { container[G->id(n)]=a; } |
---|
[400] | 1592 | //T get(Edge n) const { return container[n.n]; } |
---|
| 1593 | typename std::vector<T>::reference |
---|
[579] | 1594 | ///\bug This doesn't work. Why? |
---|
| 1595 | /// operator[](Edge n) { return container[n.n]; } |
---|
| 1596 | operator[](Edge n) { return container[G->id(n)]; } |
---|
[400] | 1597 | typename std::vector<T>::const_reference |
---|
[579] | 1598 | ///\bug This doesn't work. Why? |
---|
| 1599 | /// operator[](Edge n) const { return container[n.n]; } |
---|
| 1600 | operator[](Edge n) const { return container[G->id(n)]; } |
---|
[400] | 1601 | |
---|
| 1602 | ///\warning There is no safety check at all! |
---|
| 1603 | ///Using operator = between maps attached to different graph may |
---|
| 1604 | ///cause serious problem. |
---|
| 1605 | ///\todo Is this really so? |
---|
| 1606 | ///\todo It can copy between different types. |
---|
| 1607 | const EdgeMap<T>& operator=(const EdgeMap<T> &m) |
---|
| 1608 | { |
---|
| 1609 | container = m.container; |
---|
| 1610 | return *this; |
---|
| 1611 | } |
---|
[579] | 1612 | |
---|
| 1613 | template<typename TT> friend class EdgeMap; |
---|
| 1614 | |
---|
[400] | 1615 | template<typename TT> |
---|
| 1616 | const EdgeMap<T>& operator=(const EdgeMap<TT> &m) |
---|
| 1617 | { |
---|
[531] | 1618 | std::copy(m.container.begin(), m.container.end(), container.begin()); |
---|
[400] | 1619 | return *this; |
---|
| 1620 | } |
---|
| 1621 | |
---|
| 1622 | void update() {} //Useless for DynMaps |
---|
| 1623 | void update(T a) {} //Useless for DynMaps |
---|
| 1624 | }; |
---|
| 1625 | |
---|
| 1626 | }; |
---|
[406] | 1627 | |
---|
[579] | 1628 | template<typename GG> |
---|
| 1629 | inline int EdgeSet<GG>::id(Node v) const { return G.id(v); } |
---|
[531] | 1630 | |
---|
[406] | 1631 | /// @} |
---|
| 1632 | |
---|
[395] | 1633 | } //namespace hugo |
---|
| 1634 | |
---|
[405] | 1635 | #endif //HUGO_LIST_GRAPH_H |
---|