| 1 | /* -*- C++ -*- |
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| 2 | * src/lemon/concept/graph_component.h - Part of LEMON, a generic C++ optimization library |
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| 3 | * |
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| 4 | * Copyright (C) 2004 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport |
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| 5 | * (Egervary Combinatorial Optimization Research Group, EGRES). |
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| 6 | * |
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| 7 | * Permission to use, modify and distribute this software is granted |
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| 8 | * provided that this copyright notice appears in all copies. For |
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| 9 | * precise terms see the accompanying LICENSE file. |
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| 10 | * |
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| 11 | * This software is provided "AS IS" with no warranty of any kind, |
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| 12 | * express or implied, and with no claim as to its suitability for any |
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| 13 | * purpose. |
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| 14 | * |
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| 15 | */ |
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| 16 | |
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| 17 | ///\ingroup graph_concepts |
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| 18 | ///\file |
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| 19 | ///\brief The graph components. |
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| 20 | |
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| 21 | |
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| 22 | #ifndef LEMON_CONCEPT_GRAPH_COMPONENT_H |
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| 23 | #define LEMON_CONCEPT_GRAPH_COMPONENT_H |
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| 24 | |
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| 25 | #include <lemon/invalid.h> |
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| 26 | #include <lemon/concept/maps.h> |
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| 27 | |
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| 28 | namespace lemon { |
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| 29 | namespace concept { |
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| 30 | |
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| 31 | /// \addtogroup graph_concepts |
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| 32 | /// @{ |
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| 33 | |
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| 34 | /**************** Graph iterator concepts ****************/ |
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| 35 | |
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| 36 | /// Skeleton class for graph Node and Edge types |
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| 37 | |
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| 38 | /// This class describes the interface of Node and Edge (and UndirEdge |
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| 39 | /// in undirected graphs) subtypes of graph types. |
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| 40 | /// |
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| 41 | /// \note This class is a template class so that we can use it to |
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| 42 | /// create graph skeleton classes. The reason for this is than Node |
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| 43 | /// and Edge types should \em not derive from the same base class. |
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| 44 | /// For Node you should instantiate it with character 'n' and for Edge |
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| 45 | /// with 'e'. |
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| 46 | |
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| 47 | #ifndef DOXYGEN |
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| 48 | template <char _selector = '0'> |
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| 49 | #endif |
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| 50 | class GraphItem { |
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| 51 | public: |
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| 52 | /// Default constructor. |
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| 53 | |
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| 54 | /// \warning The default constructor is not required to set |
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| 55 | /// the item to some well-defined value. So you should consider it |
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| 56 | /// as uninitialized. |
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| 57 | GraphItem() {} |
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| 58 | /// Copy constructor. |
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| 59 | |
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| 60 | /// Copy constructor. |
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| 61 | /// |
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| 62 | GraphItem(GraphItem const&) {} |
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| 63 | /// Invalid constructor \& conversion. |
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| 64 | |
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| 65 | /// This constructor initializes the item to be invalid. |
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| 66 | /// \sa Invalid for more details. |
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| 67 | GraphItem(Invalid) {} |
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| 68 | /// Assign operator for nodes. |
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| 69 | |
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| 70 | /// The nodes are assignable. |
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| 71 | /// |
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| 72 | GraphItem& operator=(GraphItem const&) { return *this; } |
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| 73 | /// Equality operator. |
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| 74 | |
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| 75 | /// Two iterators are equal if and only if they represents the |
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| 76 | /// same node in the graph or both are invalid. |
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| 77 | bool operator==(GraphItem) const { return false; } |
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| 78 | /// Inequality operator. |
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| 79 | |
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| 80 | /// \sa operator==(const Node& n) |
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| 81 | /// |
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| 82 | bool operator!=(GraphItem) const { return false; } |
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| 83 | |
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| 84 | /// Artificial ordering operator. |
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| 85 | |
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| 86 | /// To allow the use of graph descriptors as key type in std::map or |
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| 87 | /// similar associative container we require this. |
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| 88 | /// |
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| 89 | /// \note This operator only have to define some strict ordering of |
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| 90 | /// the items; this order has nothing to do with the iteration |
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| 91 | /// ordering of the items. |
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| 92 | /// |
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| 93 | /// \bug This is a technical requirement. Do we really need this? |
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| 94 | bool operator<(GraphItem) const { return false; } |
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| 95 | |
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| 96 | template<typename _GraphItem> |
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| 97 | struct Constraints { |
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| 98 | void constraints() { |
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| 99 | _GraphItem i1; |
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| 100 | _GraphItem i2 = i1; |
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| 101 | _GraphItem i3 = INVALID; |
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| 102 | |
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| 103 | i1 = i2 = i3; |
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| 104 | |
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| 105 | bool b; |
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| 106 | // b = (ia == ib) && (ia != ib) && (ia < ib); |
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| 107 | b = (ia == ib) && (ia != ib); |
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| 108 | b = (ia == INVALID) && (ib != INVALID); |
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| 109 | b = (ia < ib); |
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| 110 | } |
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| 111 | |
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| 112 | const _GraphItem &ia; |
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| 113 | const _GraphItem &ib; |
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| 114 | }; |
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| 115 | }; |
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| 116 | |
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| 117 | /// A type describing the concept of graph node |
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| 118 | |
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| 119 | /// This is an instantiation of \ref GraphItem which can be used as a |
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| 120 | /// Node subtype in graph skeleton definitions |
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| 121 | typedef GraphItem<'n'> GraphNode; |
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| 122 | |
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| 123 | /// A type describing the concept of graph edge |
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| 124 | |
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| 125 | /// This is an instantiation of \ref GraphItem which can be used as a |
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| 126 | /// Edge subtype in graph skeleton definitions |
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| 127 | typedef GraphItem<'e'> GraphEdge; |
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| 128 | |
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| 129 | |
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| 130 | /**************** Basic features of graphs ****************/ |
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| 131 | |
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| 132 | /// An empty base graph class. |
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| 133 | |
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| 134 | /// This class provides the minimal set of features needed for a graph |
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| 135 | /// structure. All graph concepts have to be conform to this base |
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| 136 | /// graph. |
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| 137 | /// |
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| 138 | /// \bug This is not true. The minimal graph concept is the |
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| 139 | /// BaseIterableGraphComponent. |
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| 140 | |
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| 141 | class BaseGraphComponent { |
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| 142 | public: |
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| 143 | |
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| 144 | typedef BaseGraphComponent Graph; |
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| 145 | |
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| 146 | /// Node class of the graph. |
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| 147 | |
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| 148 | /// This class represents the Nodes of the graph. |
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| 149 | /// |
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| 150 | typedef GraphItem<'n'> Node; |
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| 151 | |
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| 152 | /// Edge class of the graph. |
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| 153 | |
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| 154 | /// This class represents the Edges of the graph. |
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| 155 | /// |
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| 156 | typedef GraphItem<'e'> Edge; |
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| 157 | |
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| 158 | ///Gives back the target node of an edge. |
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| 159 | |
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| 160 | ///Gives back the target node of an edge. |
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| 161 | /// |
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| 162 | Node target(const Edge&) const { return INVALID;} |
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| 163 | |
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| 164 | ///Gives back the source node of an edge. |
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| 165 | |
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| 166 | ///Gives back the source node of an edge. |
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| 167 | /// |
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| 168 | Node source(const Edge&) const { return INVALID;} |
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| 169 | |
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| 170 | |
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| 171 | template <typename _Graph> |
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| 172 | struct Constraints { |
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| 173 | typedef typename _Graph::Node Node; |
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| 174 | typedef typename _Graph::Edge Edge; |
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| 175 | |
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| 176 | void constraints() { |
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| 177 | checkConcept<GraphItem<'n'>, Node>(); |
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| 178 | checkConcept<GraphItem<'e'>, Edge>(); |
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| 179 | { |
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| 180 | Node n; |
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| 181 | Edge e; |
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| 182 | n = graph.source(e); |
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| 183 | n = graph.target(e); |
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| 184 | } |
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| 185 | } |
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| 186 | |
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| 187 | const _Graph& graph; |
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| 188 | }; |
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| 189 | }; |
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| 190 | |
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| 191 | /// An empty iterable base graph class. |
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| 192 | |
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| 193 | /// This class provides beside the core graph features |
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| 194 | /// core iterable interface for the graph structure. |
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| 195 | /// Most of the base graphs should be conform to this concept. |
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| 196 | |
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| 197 | class BaseIterableGraphComponent : virtual public BaseGraphComponent { |
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| 198 | public: |
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| 199 | |
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| 200 | typedef BaseGraphComponent::Node Node; |
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| 201 | typedef BaseGraphComponent::Edge Edge; |
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| 202 | |
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| 203 | /// Gives back the first Node in the iterating order. |
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| 204 | |
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| 205 | /// Gives back the first Node in the iterating order. |
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| 206 | /// |
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| 207 | void first(Node&) const {} |
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| 208 | |
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| 209 | /// Gives back the next Node in the iterating order. |
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| 210 | |
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| 211 | /// Gives back the next Node in the iterating order. |
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| 212 | /// |
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| 213 | void next(Node&) const {} |
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| 214 | |
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| 215 | /// Gives back the first Edge in the iterating order. |
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| 216 | |
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| 217 | /// Gives back the first Edge in the iterating order. |
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| 218 | /// |
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| 219 | void first(Edge&) const {} |
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| 220 | /// Gives back the next Edge in the iterating order. |
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| 221 | |
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| 222 | /// Gives back the next Edge in the iterating order. |
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| 223 | /// |
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| 224 | void next(Edge&) const {} |
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| 225 | |
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| 226 | |
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| 227 | /// Gives back the first of the Edges point to the given Node. |
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| 228 | |
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| 229 | /// Gives back the first of the Edges point to the given Node. |
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| 230 | /// |
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| 231 | void firstIn(Edge&, const Node&) const {} |
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| 232 | |
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| 233 | /// Gives back the next of the Edges points to the given Node. |
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| 234 | |
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| 235 | |
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| 236 | /// Gives back the next of the Edges points to the given Node. |
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| 237 | /// |
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| 238 | void nextIn(Edge&) const {} |
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| 239 | |
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| 240 | /// Gives back the first of the Edges start from the given Node. |
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| 241 | |
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| 242 | /// Gives back the first of the Edges start from the given Node. |
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| 243 | /// |
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| 244 | void firstOut(Edge&, const Node&) const {} |
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| 245 | |
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| 246 | /// Gives back the next of the Edges start from the given Node. |
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| 247 | |
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| 248 | /// Gives back the next of the Edges start from the given Node. |
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| 249 | /// |
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| 250 | void nextOut(Edge&) const {} |
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| 251 | |
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| 252 | |
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| 253 | template <typename _Graph> |
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| 254 | struct Constraints { |
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| 255 | |
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| 256 | void constraints() { |
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| 257 | checkConcept< BaseGraphComponent, _Graph >(); |
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| 258 | typename _Graph::Node node; |
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| 259 | typename _Graph::Edge edge; |
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| 260 | { |
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| 261 | graph.first(node); |
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| 262 | graph.next(node); |
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| 263 | } |
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| 264 | { |
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| 265 | graph.first(edge); |
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| 266 | graph.next(edge); |
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| 267 | } |
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| 268 | { |
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| 269 | graph.firstIn(edge, node); |
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| 270 | graph.nextIn(edge); |
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| 271 | } |
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| 272 | { |
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| 273 | graph.firstOut(edge, node); |
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| 274 | graph.nextOut(edge); |
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| 275 | } |
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| 276 | } |
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| 277 | |
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| 278 | const _Graph& graph; |
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| 279 | }; |
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| 280 | }; |
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| 281 | |
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| 282 | /// An empty idable base graph class. |
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| 283 | |
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| 284 | /// This class provides beside the core graph features |
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| 285 | /// core id functions for the graph structure. |
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| 286 | /// The most of the base graphs should be conform to this concept. |
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| 287 | /// The id's are unique and immutable. |
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| 288 | class IDableGraphComponent : virtual public BaseGraphComponent { |
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| 289 | public: |
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| 290 | |
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| 291 | typedef BaseGraphComponent::Node Node; |
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| 292 | typedef BaseGraphComponent::Edge Edge; |
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| 293 | |
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| 294 | /// Gives back an unique integer id for the Node. |
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| 295 | |
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| 296 | /// Gives back an unique integer id for the Node. |
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| 297 | /// |
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| 298 | int id(const Node&) const { return -1;} |
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| 299 | |
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| 300 | /// Gives back an unique integer id for the Edge. |
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| 301 | |
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| 302 | /// Gives back an unique integer id for the Edge. |
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| 303 | /// |
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| 304 | int id(const Edge&) const { return -1;} |
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| 305 | |
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| 306 | template <typename _Graph> |
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| 307 | struct Constraints { |
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| 308 | |
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| 309 | void constraints() { |
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| 310 | checkConcept< BaseGraphComponent, _Graph >(); |
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| 311 | typename _Graph::Node node; |
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| 312 | int nid = graph.id(node); |
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| 313 | nid = graph.id(node); |
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| 314 | typename _Graph::Edge edge; |
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| 315 | int eid = graph.id(edge); |
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| 316 | eid = graph.id(edge); |
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| 317 | } |
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| 318 | |
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| 319 | const _Graph& graph; |
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| 320 | }; |
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| 321 | }; |
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| 322 | |
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| 323 | |
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| 324 | /// An empty max-idable base graph class. |
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| 325 | |
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| 326 | /// This class provides beside the core graph features |
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| 327 | /// core max id functions for the graph structure. |
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| 328 | /// The most of the base graphs should be conform to this concept. |
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| 329 | /// The id's are unique and immutable. |
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| 330 | class MaxIDableGraphComponent : virtual public BaseGraphComponent { |
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| 331 | public: |
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| 332 | |
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| 333 | /// Gives back an integer greater or equal to the maximum Node id. |
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| 334 | |
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| 335 | /// Gives back an integer greater or equal to the maximum Node id. |
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| 336 | /// |
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| 337 | int maxId(Node = INVALID) const { return -1;} |
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| 338 | |
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| 339 | /// Gives back an integer greater or equal to the maximum Edge id. |
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| 340 | |
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| 341 | /// Gives back an integer greater or equal to the maximum Edge id. |
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| 342 | /// |
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| 343 | int maxId(Edge = INVALID) const { return -1;} |
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| 344 | |
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| 345 | template <typename _Graph> |
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| 346 | struct Constraints { |
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| 347 | |
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| 348 | void constraints() { |
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| 349 | checkConcept<BaseGraphComponent, _Graph>(); |
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| 350 | int nid = graph.maxId(typename _Graph::Node()); |
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| 351 | ignore_unused_variable_warning(nid); |
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| 352 | int eid = graph.maxId(typename _Graph::Edge()); |
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| 353 | ignore_unused_variable_warning(eid); |
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| 354 | } |
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| 355 | |
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| 356 | const _Graph& graph; |
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| 357 | }; |
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| 358 | }; |
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| 359 | |
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| 360 | /// An empty extendable base graph class. |
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| 361 | |
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| 362 | /// This class provides beside the core graph features |
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| 363 | /// core graph extend interface for the graph structure. |
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| 364 | /// The most of the base graphs should be conform to this concept. |
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| 365 | class BaseExtendableGraphComponent : virtual public BaseGraphComponent { |
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| 366 | public: |
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| 367 | |
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| 368 | typedef BaseGraphComponent::Node Node; |
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| 369 | typedef BaseGraphComponent::Edge Edge; |
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| 370 | |
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| 371 | /// Adds a new Node to the graph. |
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| 372 | |
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| 373 | /// Adds a new Node to the graph. |
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| 374 | /// |
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| 375 | Node addNode() { |
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| 376 | return INVALID; |
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| 377 | } |
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| 378 | |
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| 379 | /// Adds a new Edge connects the two Nodes to the graph. |
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| 380 | |
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| 381 | /// Adds a new Edge connects the two Nodes to the graph. |
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| 382 | /// |
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| 383 | Edge addEdge(const Node& from, const Node& to) { |
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| 384 | return INVALID; |
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| 385 | } |
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| 386 | |
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| 387 | template <typename _Graph> |
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| 388 | struct Constraints { |
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| 389 | void constraints() { |
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| 390 | checkConcept<BaseGraphComponent, _Graph >(); |
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| 391 | typename _Graph::Node node_a, node_b; |
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| 392 | node_a = graph.addNode(); |
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| 393 | typename _Graph::Edge edge; |
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| 394 | edge = graph.addEdge(node_a, node_b); |
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| 395 | } |
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| 396 | |
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| 397 | _Graph& graph; |
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| 398 | }; |
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| 399 | }; |
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| 400 | |
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| 401 | /// An empty erasable base graph class. |
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| 402 | |
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| 403 | /// This class provides beside the core graph features |
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| 404 | /// core erase functions for the graph structure. |
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| 405 | /// The most of the base graphs should be conform to this concept. |
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| 406 | class BaseErasableGraphComponent : virtual public BaseGraphComponent { |
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| 407 | public: |
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| 408 | |
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| 409 | typedef BaseGraphComponent::Node Node; |
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| 410 | typedef BaseGraphComponent::Edge Edge; |
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| 411 | |
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| 412 | /// Erase a Node from the graph. |
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| 413 | |
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| 414 | /// Erase a Node from the graph. This function should not |
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| 415 | /// erase edges connecting to the Node. |
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| 416 | void erase(const Node&) {} |
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| 417 | |
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| 418 | /// Erase an Edge from the graph. |
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| 419 | |
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| 420 | /// Erase an Edge from the graph. |
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| 421 | /// |
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| 422 | void erase(const Edge&) {} |
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| 423 | |
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| 424 | template <typename _Graph> |
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| 425 | struct Constraints { |
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| 426 | void constraints() { |
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| 427 | checkConcept<BaseGraphComponent, _Graph>(); |
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| 428 | typename _Graph::Node node; |
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| 429 | graph.erase(node); |
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| 430 | typename _Graph::Edge edge; |
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| 431 | graph.erase(edge); |
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| 432 | } |
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| 433 | |
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| 434 | _Graph& graph; |
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| 435 | }; |
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| 436 | }; |
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| 437 | |
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| 438 | /// An empty clearable base graph class. |
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| 439 | |
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| 440 | /// This class provides beside the core graph features |
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| 441 | /// core clear functions for the graph structure. |
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| 442 | /// The most of the base graphs should be conform to this concept. |
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| 443 | class ClearableGraphComponent : virtual public BaseGraphComponent { |
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| 444 | public: |
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| 445 | |
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| 446 | /// Erase all the Nodes and Edges from the graph. |
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| 447 | |
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| 448 | /// Erase all the Nodes and Edges from the graph. |
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| 449 | /// |
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| 450 | void clear() {} |
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| 451 | |
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| 452 | template <typename _Graph> |
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| 453 | struct Constraints { |
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| 454 | void constraints() { |
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| 455 | checkConcept<BaseGraphComponent, _Graph>(); |
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| 456 | graph.clear(); |
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| 457 | } |
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| 458 | |
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| 459 | _Graph graph; |
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| 460 | }; |
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| 461 | }; |
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| 462 | |
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| 463 | |
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| 464 | /// Skeleton class for graph NodeIt and EdgeIt |
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| 465 | |
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| 466 | /// Skeleton class for graph NodeIt and EdgeIt. |
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| 467 | /// |
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| 468 | template <typename _Graph, typename _Item> |
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| 469 | class GraphIterator : public _Item { |
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| 470 | public: |
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| 471 | /// \todo Don't we need the Item type as typedef? |
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| 472 | |
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| 473 | /// Default constructor. |
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| 474 | |
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| 475 | /// @warning The default constructor sets the iterator |
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| 476 | /// to an undefined value. |
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| 477 | GraphIterator() {} |
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| 478 | /// Copy constructor. |
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| 479 | |
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| 480 | /// Copy constructor. |
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| 481 | /// |
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| 482 | GraphIterator(GraphIterator const&) {} |
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| 483 | /// Sets the iterator to the first item. |
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| 484 | |
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| 485 | /// Sets the iterator to the first item of \c the graph. |
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| 486 | /// |
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| 487 | explicit GraphIterator(const _Graph&) {} |
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| 488 | /// Invalid constructor \& conversion. |
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| 489 | |
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| 490 | /// This constructor initializes the item to be invalid. |
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| 491 | /// \sa Invalid for more details. |
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| 492 | GraphIterator(Invalid) {} |
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| 493 | /// Assign operator for items. |
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| 494 | |
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| 495 | /// The items are assignable. |
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| 496 | /// |
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| 497 | GraphIterator& operator=(GraphIterator const&) { return *this; } |
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| 498 | /// Next item. |
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| 499 | |
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| 500 | /// Assign the iterator to the next item. |
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| 501 | /// |
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| 502 | GraphIterator& operator++() { return *this; } |
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| 503 | // Node operator*() const { return INVALID; } |
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| 504 | /// Equality operator |
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| 505 | |
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| 506 | /// Two iterators are equal if and only if they point to the |
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| 507 | /// same object or both are invalid. |
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| 508 | bool operator==(const GraphIterator&) const { return true;} |
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| 509 | /// Inequality operator |
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| 510 | |
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| 511 | /// \sa operator==(Node n) |
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| 512 | /// |
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| 513 | bool operator!=(const GraphIterator&) const { return true;} |
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| 514 | |
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| 515 | template<typename _GraphIterator> |
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| 516 | struct Constraints { |
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| 517 | void constraints() { |
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| 518 | // checkConcept< Item, _GraphIterator >(); |
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| 519 | _GraphIterator it1(g); |
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| 520 | |
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| 521 | /// \todo Do we need NodeIt(Node) kind of constructor? |
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| 522 | // _GraphIterator it2(bj); |
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| 523 | _GraphIterator it2; |
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| 524 | |
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| 525 | it2 = ++it1; |
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| 526 | ++it2 = it1; |
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| 527 | ++(++it1); |
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| 528 | /// \bug This should be: is_base_and_derived<BaseItem, _GraphIterator> |
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| 529 | _Item bi = it1; |
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| 530 | bi = it2; |
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| 531 | } |
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| 532 | _Graph& g; |
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| 533 | }; |
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| 534 | }; |
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| 535 | |
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| 536 | /// Skeleton class for graph InEdgeIt and OutEdgeIt |
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| 537 | |
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| 538 | /// \note Because InEdgeIt and OutEdgeIt may not inherit from the same |
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| 539 | /// base class, the _selector is a additional template parameter. For |
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| 540 | /// InEdgeIt you should instantiate it with character 'i' and for |
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| 541 | /// OutEdgeIt with 'o'. |
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| 542 | /// \todo Is this a good name for this concept? |
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| 543 | template <typename Graph, |
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| 544 | typename Edge = typename Graph::Edge, |
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| 545 | char _selector = '0'> |
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| 546 | class GraphIncIterator : public Edge { |
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| 547 | public: |
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| 548 | /// Default constructor. |
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| 549 | |
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| 550 | /// @warning The default constructor sets the iterator |
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| 551 | /// to an undefined value. |
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| 552 | GraphIncIterator() {} |
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| 553 | /// Copy constructor. |
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| 554 | |
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| 555 | /// Copy constructor. |
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| 556 | /// |
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| 557 | GraphIncIterator(GraphIncIterator const&) {} |
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| 558 | /// Sets the iterator to the first edge incoming into or outgoing from the node. |
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| 559 | |
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| 560 | /// Sets the iterator to the first edge incoming into or outgoing from the node. |
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| 561 | /// |
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| 562 | explicit GraphIncIterator(const Graph&, const typename Graph::Node&) {} |
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| 563 | /// Invalid constructor \& conversion. |
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| 564 | |
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| 565 | /// This constructor initializes the item to be invalid. |
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| 566 | /// \sa Invalid for more details. |
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| 567 | GraphIncIterator(Invalid) {} |
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| 568 | /// Assign operator for nodes. |
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| 569 | |
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| 570 | /// The nodes are assignable. |
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| 571 | /// |
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| 572 | GraphIncIterator& operator=(GraphIncIterator const&) { return *this; } |
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| 573 | /// Next edge. |
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| 574 | |
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| 575 | /// Assign the iterator to the next node. |
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| 576 | /// |
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| 577 | GraphIncIterator& operator++() { return *this; } |
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| 578 | |
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| 579 | // Node operator*() const { return INVALID; } |
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| 580 | |
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| 581 | /// Equality operator |
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| 582 | |
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| 583 | /// Two iterators are equal if and only if they point to the |
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| 584 | /// same object or both are invalid. |
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| 585 | bool operator==(const GraphIncIterator&) const { return true;} |
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| 586 | |
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| 587 | /// Inequality operator |
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| 588 | |
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| 589 | /// \sa operator==(Node n) |
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| 590 | /// |
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| 591 | bool operator!=(const GraphIncIterator&) const { return true;} |
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| 592 | |
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| 593 | template <typename _GraphIncIterator> |
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| 594 | struct Constraints { |
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| 595 | typedef typename Graph::Node Node; |
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| 596 | void constraints() { |
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| 597 | checkConcept<GraphItem<'e'>, _GraphIncIterator>(); |
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| 598 | _GraphIncIterator it1(graph, node); |
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| 599 | /// \todo Do we need OutEdgeIt(Edge) kind of constructor? |
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| 600 | // _GraphIncIterator it2(edge); |
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| 601 | _GraphIncIterator it2; |
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| 602 | |
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| 603 | it2 = ++it1; |
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| 604 | ++it2 = it1; |
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| 605 | ++(++it1); |
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| 606 | Edge e = it1; |
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| 607 | e = it2; |
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| 608 | } |
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| 609 | |
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| 610 | Edge& edge; |
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| 611 | Node& node; |
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| 612 | Graph& graph; |
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| 613 | }; |
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| 614 | }; |
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| 615 | |
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| 616 | |
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| 617 | /// An empty iterable base graph class. |
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| 618 | |
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| 619 | /// This class provides beside the core graph features |
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| 620 | /// iterator based iterable interface for the graph structure. |
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| 621 | /// This concept is part of the StaticGraphConcept. |
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| 622 | class IterableGraphComponent : virtual public BaseGraphComponent { |
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| 623 | |
|---|
| 624 | public: |
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| 625 | |
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| 626 | typedef IterableGraphComponent Graph; |
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| 627 | |
|---|
| 628 | typedef BaseGraphComponent::Node Node; |
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| 629 | typedef BaseGraphComponent::Edge Edge; |
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| 630 | |
|---|
| 631 | /// This iterator goes through each node. |
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| 632 | |
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| 633 | /// This iterator goes through each node. |
|---|
| 634 | /// |
|---|
| 635 | typedef GraphIterator<Graph, Node> NodeIt; |
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| 636 | /// This iterator goes through each node. |
|---|
| 637 | |
|---|
| 638 | /// This iterator goes through each node. |
|---|
| 639 | /// |
|---|
| 640 | typedef GraphIterator<Graph, Edge> EdgeIt; |
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| 641 | /// This iterator goes trough the incoming edges of a node. |
|---|
| 642 | |
|---|
| 643 | /// This iterator goes trough the \e inccoming edges of a certain node |
|---|
| 644 | /// of a graph. |
|---|
| 645 | typedef GraphIncIterator<Graph, Edge, 'i'> InEdgeIt; |
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| 646 | /// This iterator goes trough the outgoing edges of a node. |
|---|
| 647 | |
|---|
| 648 | /// This iterator goes trough the \e outgoing edges of a certain node |
|---|
| 649 | /// of a graph. |
|---|
| 650 | typedef GraphIncIterator<Graph, Edge, 'o'> OutEdgeIt; |
|---|
| 651 | }; |
|---|
| 652 | |
|---|
| 653 | template <typename _Graph> |
|---|
| 654 | struct Constraints { |
|---|
| 655 | void constraints() { |
|---|
| 656 | checkConcept< BaseGraphComponent, _Graph>(); |
|---|
| 657 | |
|---|
| 658 | checkConcept<GraphIterator<_Graph, typename _Graph::Edge>, typename _Graph::EdgeIt >(); |
|---|
| 659 | checkConcept<GraphIterator<_Graph, typename _Graph::Node>, typename _Graph::NodeIt >(); |
|---|
| 660 | checkConcept<GraphIncIterator<_Graph>, typename _Graph::InEdgeIt >(); |
|---|
| 661 | checkConcept<GraphIncIterator<_Graph>, typename _Graph::OutEdgeIt >(); |
|---|
| 662 | } |
|---|
| 663 | }; |
|---|
| 664 | |
|---|
| 665 | |
|---|
| 666 | /// Class describing the concept of graph maps |
|---|
| 667 | |
|---|
| 668 | /// This class describes the common interface of the graph maps |
|---|
| 669 | /// (NodeMap, EdgeMap), that is \ref maps-pages "maps" which can be used to |
|---|
| 670 | /// associate data to graph descriptors (nodes or edges). |
|---|
| 671 | template <typename Graph, typename Item, typename _Value> |
|---|
| 672 | class GraphMap : public ReadWriteMap<Item, _Value> { |
|---|
| 673 | protected: |
|---|
| 674 | GraphMap() {} |
|---|
| 675 | public: |
|---|
| 676 | explicit GraphMap(const Graph&) {} |
|---|
| 677 | GraphMap(const Graph&, const _Value&) {} |
|---|
| 678 | GraphMap(const GraphMap&) {} |
|---|
| 679 | |
|---|
| 680 | GraphMap& operator=(const GraphMap&) { return *this;} |
|---|
| 681 | |
|---|
| 682 | template<typename _Map> |
|---|
| 683 | struct Constraints { |
|---|
| 684 | void constraints() { |
|---|
| 685 | checkConcept<ReadWriteMap<Item, _Value>, _Map >(); |
|---|
| 686 | // Construction with a graph parameter |
|---|
| 687 | _Map a(g); |
|---|
| 688 | // Constructor with a graph and a default value parameter |
|---|
| 689 | _Map a2(g,t); |
|---|
| 690 | // Copy constructor. Do we need it? |
|---|
| 691 | _Map b=c; |
|---|
| 692 | // Copy operator. Do we need it? |
|---|
| 693 | a=b; |
|---|
| 694 | |
|---|
| 695 | ignore_unused_variable_warning(a2); |
|---|
| 696 | } |
|---|
| 697 | |
|---|
| 698 | const _Map &c; |
|---|
| 699 | const Graph &g; |
|---|
| 700 | const typename GraphMap::Value &t; |
|---|
| 701 | }; |
|---|
| 702 | |
|---|
| 703 | }; |
|---|
| 704 | |
|---|
| 705 | /// An empty mappable base graph class. |
|---|
| 706 | |
|---|
| 707 | /// This class provides beside the core graph features |
|---|
| 708 | /// map interface for the graph structure. |
|---|
| 709 | /// This concept is part of the StaticGraphConcept. |
|---|
| 710 | class MappableGraphComponent : virtual public BaseGraphComponent { |
|---|
| 711 | public: |
|---|
| 712 | |
|---|
| 713 | typedef MappableGraphComponent Graph; |
|---|
| 714 | |
|---|
| 715 | typedef BaseGraphComponent::Node Node; |
|---|
| 716 | typedef BaseGraphComponent::Edge Edge; |
|---|
| 717 | |
|---|
| 718 | /// ReadWrite map of the nodes. |
|---|
| 719 | |
|---|
| 720 | /// ReadWrite map of the nodes. |
|---|
| 721 | /// |
|---|
| 722 | template <typename _Value> |
|---|
| 723 | class NodeMap : public GraphMap<Graph, Node, _Value> { |
|---|
| 724 | private: |
|---|
| 725 | NodeMap(); |
|---|
| 726 | public: |
|---|
| 727 | // \todo call the right parent class constructor |
|---|
| 728 | explicit NodeMap(const Graph&) {} |
|---|
| 729 | NodeMap(const Graph&, const _Value&) {} |
|---|
| 730 | NodeMap(const NodeMap&) {} |
|---|
| 731 | |
|---|
| 732 | NodeMap& operator=(const NodeMap&) { return *this;} |
|---|
| 733 | |
|---|
| 734 | }; |
|---|
| 735 | |
|---|
| 736 | /// ReadWrite map of the edges. |
|---|
| 737 | |
|---|
| 738 | /// ReadWrite map of the edges. |
|---|
| 739 | /// |
|---|
| 740 | template <typename _Value> |
|---|
| 741 | class EdgeMap : public GraphMap<Graph, Edge, _Value> { |
|---|
| 742 | private: |
|---|
| 743 | EdgeMap(); |
|---|
| 744 | public: |
|---|
| 745 | // \todo call the right parent class constructor |
|---|
| 746 | explicit EdgeMap(const Graph&) {} |
|---|
| 747 | EdgeMap(const Graph&, const _Value&) {} |
|---|
| 748 | EdgeMap(const EdgeMap&) {} |
|---|
| 749 | |
|---|
| 750 | EdgeMap& operator=(const EdgeMap&) { return *this;} |
|---|
| 751 | |
|---|
| 752 | }; |
|---|
| 753 | |
|---|
| 754 | template <typename _Graph> |
|---|
| 755 | struct Constraints { |
|---|
| 756 | |
|---|
| 757 | struct Type { |
|---|
| 758 | int value; |
|---|
| 759 | Type() : value(0) {} |
|---|
| 760 | Type(int _v) : value(_v) {} |
|---|
| 761 | }; |
|---|
| 762 | |
|---|
| 763 | void constraints() { |
|---|
| 764 | checkConcept<BaseGraphComponent, _Graph>(); |
|---|
| 765 | { // int map test |
|---|
| 766 | typedef typename _Graph::template NodeMap<int> IntNodeMap; |
|---|
| 767 | checkConcept<GraphMap<_Graph, typename _Graph::Node, int>, IntNodeMap >(); |
|---|
| 768 | } { // bool map test |
|---|
| 769 | typedef typename _Graph::template NodeMap<bool> BoolNodeMap; |
|---|
| 770 | checkConcept<GraphMap<_Graph, typename _Graph::Node, bool>, BoolNodeMap >(); |
|---|
| 771 | } { // Type map test |
|---|
| 772 | typedef typename _Graph::template NodeMap<Type> TypeNodeMap; |
|---|
| 773 | checkConcept<GraphMap<_Graph, typename _Graph::Node, Type>, TypeNodeMap >(); |
|---|
| 774 | } |
|---|
| 775 | |
|---|
| 776 | { // int map test |
|---|
| 777 | typedef typename _Graph::template EdgeMap<int> IntEdgeMap; |
|---|
| 778 | checkConcept<GraphMap<_Graph, typename _Graph::Edge, int>, IntEdgeMap >(); |
|---|
| 779 | } { // bool map test |
|---|
| 780 | typedef typename _Graph::template EdgeMap<bool> BoolEdgeMap; |
|---|
| 781 | checkConcept<GraphMap<_Graph, typename _Graph::Edge, bool>, BoolEdgeMap >(); |
|---|
| 782 | } { // Type map test |
|---|
| 783 | typedef typename _Graph::template EdgeMap<Type> TypeEdgeMap; |
|---|
| 784 | checkConcept<GraphMap<_Graph, typename _Graph::Edge, Type>, TypeEdgeMap >(); |
|---|
| 785 | } |
|---|
| 786 | } |
|---|
| 787 | |
|---|
| 788 | _Graph& graph; |
|---|
| 789 | }; |
|---|
| 790 | }; |
|---|
| 791 | |
|---|
| 792 | |
|---|
| 793 | class ExtendableGraphComponent : virtual public BaseGraphComponent { |
|---|
| 794 | public: |
|---|
| 795 | |
|---|
| 796 | typedef ExtendableGraphComponent Graph; |
|---|
| 797 | |
|---|
| 798 | typedef BaseGraphComponent::Node Node; |
|---|
| 799 | typedef BaseGraphComponent::Edge Edge; |
|---|
| 800 | |
|---|
| 801 | Node addNode() { |
|---|
| 802 | return INVALID; |
|---|
| 803 | } |
|---|
| 804 | |
|---|
| 805 | Edge addEdge(const Node& from, const Node& to) { |
|---|
| 806 | return INVALID; |
|---|
| 807 | } |
|---|
| 808 | |
|---|
| 809 | template <typename _Graph> |
|---|
| 810 | struct Constraints { |
|---|
| 811 | void constraints() { |
|---|
| 812 | checkConcept<BaseGraphComponent, _Graph >(); |
|---|
| 813 | typename _Graph::Node node_a, node_b; |
|---|
| 814 | node_a = graph.addNode(); |
|---|
| 815 | typename _Graph::Edge edge; |
|---|
| 816 | edge = graph.addEdge(node_a, node_b); |
|---|
| 817 | } |
|---|
| 818 | _Graph& graph; |
|---|
| 819 | }; |
|---|
| 820 | }; |
|---|
| 821 | class ErasableGraphComponent : virtual public BaseGraphComponent { |
|---|
| 822 | public: |
|---|
| 823 | |
|---|
| 824 | typedef ErasableGraphComponent Graph; |
|---|
| 825 | |
|---|
| 826 | typedef BaseGraphComponent::Node Node; |
|---|
| 827 | typedef BaseGraphComponent::Edge Edge; |
|---|
| 828 | |
|---|
| 829 | void erase(const Node&) {} |
|---|
| 830 | void erase(const Edge&) {} |
|---|
| 831 | |
|---|
| 832 | template <typename _Graph> |
|---|
| 833 | struct Constraints { |
|---|
| 834 | void constraints() { |
|---|
| 835 | checkConcept<BaseGraphComponent, _Graph >(); |
|---|
| 836 | typename _Graph::Node node; |
|---|
| 837 | graph.erase(node); |
|---|
| 838 | typename _Graph::Edge edge; |
|---|
| 839 | graph.erase(edge); |
|---|
| 840 | } |
|---|
| 841 | |
|---|
| 842 | _Graph& graph; |
|---|
| 843 | }; |
|---|
| 844 | }; |
|---|
| 845 | |
|---|
| 846 | /// @} |
|---|
| 847 | |
|---|
| 848 | } |
|---|
| 849 | |
|---|
| 850 | } |
|---|
| 851 | |
|---|
| 852 | #endif |
|---|