COIN-OR::LEMON - Graph Library

source: lemon-0.x/src/lemon/full_graph.h @ 963:5a7556e9e340

Last change on this file since 963:5a7556e9e340 was 959:c80ef5912903, checked in by Mihaly Barasz, 19 years ago

skeleton(s) -> concept renaming

File size: 5.7 KB
Line 
1/* -*- C++ -*-
2 * src/lemon/full_graph.h - Part of LEMON, a generic C++ optimization library
3 *
4 * Copyright (C) 2004 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
5 * (Egervary Combinatorial Optimization Research Group, EGRES).
6 *
7 * Permission to use, modify and distribute this software is granted
8 * provided that this copyright notice appears in all copies. For
9 * precise terms see the accompanying LICENSE file.
10 *
11 * This software is provided "AS IS" with no warranty of any kind,
12 * express or implied, and with no claim as to its suitability for any
13 * purpose.
14 *
15 */
16
17#ifndef LEMON_FULL_GRAPH_H
18#define LEMON_FULL_GRAPH_H
19
20
21#include <lemon/idmappable_graph_extender.h>
22
23#include <lemon/iterable_graph_extender.h>
24
25#include <lemon/alteration_observer_registry.h>
26#include <lemon/default_map.h>
27
28///\ingroup graphs
29///\file
30///\brief FullGraph and SymFullGraph classes.
31
32
33#include <lemon/invalid.h>
34
35namespace lemon {
36
37/// \addtogroup graphs
38/// @{
39
40  class FullGraphBase {
41    int NodeNum;
42    int EdgeNum;
43  public:
44
45    typedef FullGraphBase Graph;
46
47    class Node;
48    class Edge;
49
50  public:
51
52    FullGraphBase() {}
53
54
55    ///Creates a full graph with \c n nodes.
56    void construct(int n) { NodeNum = n; EdgeNum = n * n; }
57    ///
58    //    FullGraphBase(const FullGraphBase &_g)
59    //      : NodeNum(_g.nodeNum()), EdgeNum(NodeNum*NodeNum) { }
60   
61    ///Number of nodes.
62    int nodeNum() const { return NodeNum; }
63    ///Number of edges.
64    int edgeNum() const { return EdgeNum; }
65
66    /// Maximum node ID.
67   
68    /// Maximum node ID.
69    ///\sa id(Node)
70    int maxNodeId() const { return NodeNum-1; }
71    /// Maximum edge ID.
72   
73    /// Maximum edge ID.
74    ///\sa id(Edge)
75    int maxEdgeId() const { return EdgeNum-1; }
76
77    Node tail(Edge e) const { return e.id % NodeNum; }
78    Node head(Edge e) const { return e.id / NodeNum; }
79
80
81    /// Node ID.
82   
83    /// The ID of a valid Node is a nonnegative integer not greater than
84    /// \ref maxNodeId(). The range of the ID's is not surely continuous
85    /// and the greatest node ID can be actually less then \ref maxNodeId().
86    ///
87    /// The ID of the \ref INVALID node is -1.
88    ///\return The ID of the node \c v.
89
90    static int id(Node v) { return v.id; }
91    /// Edge ID.
92   
93    /// The ID of a valid Edge is a nonnegative integer not greater than
94    /// \ref maxEdgeId(). The range of the ID's is not surely continuous
95    /// and the greatest edge ID can be actually less then \ref maxEdgeId().
96    ///
97    /// The ID of the \ref INVALID edge is -1.
98    ///\return The ID of the edge \c e.
99    static int id(Edge e) { return e.id; }
100
101    /// Finds an edge between two nodes.
102   
103    /// Finds an edge from node \c u to node \c v.
104    ///
105    /// If \c prev is \ref INVALID (this is the default value), then
106    /// It finds the first edge from \c u to \c v. Otherwise it looks for
107    /// the next edge from \c u to \c v after \c prev.
108    /// \return The found edge or INVALID if there is no such an edge.
109    Edge findEdge(Node u,Node v, Edge prev = INVALID)
110    {
111      return prev.id == -1 ? Edge(*this, u.id, v.id) : INVALID;
112    }
113   
114     
115    class Node {
116      friend class FullGraphBase;
117
118    protected:
119      int id;
120      Node(int _id) { id = _id;}
121    public:
122      Node() {}
123      Node (Invalid) { id = -1; }
124      bool operator==(const Node node) const {return id == node.id;}
125      bool operator!=(const Node node) const {return id != node.id;}
126      bool operator<(const Node node) const {return id < node.id;}
127    };
128   
129
130
131    class Edge {
132      friend class FullGraphBase;
133     
134    protected:
135      int id;  // NodeNum * head + tail;
136
137      Edge(int _id) : id(_id) {}
138
139      Edge(const FullGraphBase& _graph, int tail, int head)
140        : id(_graph.NodeNum * head+tail) {}
141    public:
142      Edge() { }
143      Edge (Invalid) { id = -1; }
144      bool operator==(const Edge edge) const {return id == edge.id;}
145      bool operator!=(const Edge edge) const {return id != edge.id;}
146      bool operator<(const Edge edge) const {return id < edge.id;}
147    };
148
149    void first(Node& node) const {
150      node.id = NodeNum-1;
151    }
152
153    static void next(Node& node) {
154      --node.id;
155    }
156
157    void first(Edge& edge) const {
158      edge.id = EdgeNum-1;
159    }
160
161    static void next(Edge& edge) {
162      --edge.id;
163    }
164
165    void firstOut(Edge& edge, const Node& node) const {
166      edge.id = EdgeNum + node.id - NodeNum;
167    }
168
169    void nextOut(Edge& edge) const {
170      edge.id -= NodeNum;
171      if (edge.id < 0) edge.id = -1;
172    }
173
174    void firstIn(Edge& edge, const Node& node) const {
175      edge.id = node.id * NodeNum;
176    }
177   
178    void nextIn(Edge& edge) const {
179      ++edge.id;
180      if (edge.id % NodeNum == 0) edge.id = -1;
181    }
182
183  };
184
185
186  typedef AlterableGraphExtender<FullGraphBase> AlterableFullGraphBase;
187  typedef IterableGraphExtender<AlterableFullGraphBase> IterableFullGraphBase;
188  typedef IdMappableGraphExtender<IterableFullGraphBase> IdMappableFullGraphBase;
189  typedef DefaultMappableGraphExtender<IdMappableFullGraphBase> MappableFullGraphBase;
190
191  ///A full graph class.
192
193  ///This is a simple and fast directed full graph implementation.
194  ///It is completely static, so you can neither add nor delete either
195  ///edges or nodes.
196  ///Thus it conforms to
197  ///the \ref concept::StaticGraph "StaticGraph" concept
198  ///\sa concept::StaticGraph.
199  ///\todo What about loops?
200  ///\todo Don't we need SymEdgeMap?
201  ///
202  ///\author Alpar Juttner
203  class FullGraph : public MappableFullGraphBase {
204  public:
205
206    FullGraph(int n) { construct(n); }
207  };
208
209  template <>
210  int countNodes<FullGraph>(const FullGraph& graph) {
211    return graph.nodeNum();
212  }
213
214  template <>
215  int countEdges<FullGraph>(const FullGraph& graph) {
216    return graph.edgeNum();
217  }
218
219  /// @} 
220
221} //namespace lemon
222
223
224
225
226#endif //LEMON_FULL_GRAPH_H
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