1 | // -*- c++ -*- |
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2 | #ifndef HUGO_BOUNDINGBOX_H |
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3 | #define HUGO_BOUNDINGBOX_H |
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4 | |
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5 | |
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6 | #include <xy.h> |
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7 | |
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8 | namespace hugo { |
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9 | |
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10 | /** \brief |
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11 | Implementation of a bounding box of plainvectors. |
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12 | |
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13 | */ |
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14 | template<typename T> |
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15 | class BoundingBox { |
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16 | xy<T> bottomleft, topright; |
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17 | bool _empty; |
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18 | public: |
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19 | |
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20 | ///Default constructor: an empty bounding box |
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21 | BoundingBox() { _empty = true; } |
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22 | |
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23 | ///Constructing the instance from one point |
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24 | BoundingBox(xy<T> a) { bottomleft=topright=a; _empty = false; } |
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25 | |
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26 | ///Is there any point added |
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27 | bool empty() const { |
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28 | return _empty; |
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29 | } |
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30 | |
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31 | ///Gives back the bottom left corner (if the bounding box is empty, then the return value is not defined) |
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32 | xy<T> bottomLeft() const { |
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33 | return bottomleft; |
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34 | }; |
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35 | |
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36 | ///Gives back the top right corner (if the bounding box is empty, then the return value is not defined) |
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37 | xy<T> topRight() const { |
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38 | return topright; |
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39 | }; |
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40 | |
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41 | ///Checks whether a point is inside a bounding box |
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42 | bool inside(const xy<T>& u){ |
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43 | if (_empty) |
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44 | return false; |
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45 | else{ |
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46 | return ((u.x-bottomleft.x)*(topright.x-u.x) >= 0 && |
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47 | (u.y-bottomleft.y)*(topright.y-u.y) >= 0 ); |
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48 | } |
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49 | } |
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50 | |
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51 | ///Increments a bounding box with a point |
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52 | BoundingBox& operator +=(const xy<T>& u){ |
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53 | if (_empty){ |
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54 | bottomleft=topright=u; |
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55 | _empty = false; |
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56 | } |
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57 | else{ |
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58 | if (bottomleft.x > u.x) bottomleft.x = u.x; |
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59 | if (bottomleft.y > u.y) bottomleft.y = u.y; |
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60 | if (topright.x < u.x) topright.x = u.x; |
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61 | if (topright.y < u.y) topright.y = u.y; |
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62 | } |
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63 | return *this; |
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64 | }; |
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65 | |
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66 | ///Sums a bounding box and a point |
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67 | BoundingBox operator +(const xy<T>& u){ |
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68 | BoundingBox b = *this; |
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69 | return b += u; |
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70 | }; |
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71 | |
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72 | ///Increments a bounding box with an other bounding box |
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73 | BoundingBox& operator +=(const BoundingBox &u){ |
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74 | if ( !u.empty() ){ |
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75 | *this += u.bottomLeft(); |
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76 | *this += u.topRight(); |
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77 | } |
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78 | return *this; |
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79 | }; |
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80 | |
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81 | ///Sums two bounding boxes |
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82 | BoundingBox operator +(const BoundingBox& u){ |
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83 | BoundingBox b = *this; |
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84 | return b += u; |
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85 | }; |
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86 | |
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87 | };//class BoundingBox |
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88 | |
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89 | |
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90 | } //namespace hugo |
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91 | |
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92 | #endif //HUGO_BOUNDINGBOX_H |
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