1 | #include <iostream> |
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2 | #include <graph.h> |
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3 | #include <bfs.h> |
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4 | |
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5 | using namespace NEGRO; |
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6 | using namespace std; |
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7 | |
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8 | class IGraph |
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9 | { |
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10 | public: |
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11 | |
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12 | // struct NodeType {bfs_node_data<TestGraph> bfs;}; |
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13 | struct NodeType {bool isVis;}; |
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14 | |
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15 | vector<NodeType> nodes; |
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16 | |
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17 | class NodeIterator |
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18 | { |
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19 | public: |
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20 | IGraph *G; |
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21 | int n; |
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22 | NodeIterator &operator ++() { n++; return *this;} |
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23 | NodeType &operator *() const { return G->nodes[n];} |
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24 | NodeType *operator ->() const { return &(G->nodes[n]);} |
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25 | bool isValid() const {return n<=5000;} |
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26 | int Index() {return n;} //csak a kiirashoz kell |
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27 | }; |
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28 | |
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29 | void GetFirst(NodeIterator &i) {i.G=this;i.n=1;} |
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30 | |
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31 | class OutEdgeIterator |
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32 | { |
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33 | public: |
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34 | IGraph *G; |
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35 | int f,t; |
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36 | int gcd() { int a=f;int b=t;int c;while((c=a%b)) {a=b;b=c;} ; return b;} |
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37 | OutEdgeIterator &operator ++() {while(++t<=5000&&gcd()==1);return *this;} |
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38 | bool isValid() const {return t<=5000;} |
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39 | NodeIterator From() const {NodeIterator i; i.G=G;i.n=f;return i;} |
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40 | NodeIterator To() const {NodeIterator i; i.G=G;i.n=t;return i;} |
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41 | NodeIterator Anode() const {return From();} |
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42 | NodeIterator Bnode() const {return To();} |
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43 | }; |
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44 | |
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45 | typedef OutEdgeIterator EdgeIterator; |
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46 | void GetFirst(OutEdgeIterator &i,const NodeIterator &n) |
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47 | {i.G=this;i.f=n.n;i.t=0;++i;} |
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48 | |
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49 | IGraph() : nodes(5001) {} |
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50 | }; |
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51 | |
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52 | class IMaps_t |
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53 | { |
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54 | public: |
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55 | // class_element_map<IGraph::NodeIterator, |
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56 | // IGraph::NodeType, |
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57 | // bool, |
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58 | // &IGraph::NodeType::isVis> visited; |
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59 | struct _visited_map_t { |
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60 | typedef bool value_type; |
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61 | void Put(const IGraph::NodeIterator &n,const value_type &t) { n->isVis=t; } |
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62 | value_type Get(const IGraph::NodeIterator &n) const { return n->isVis; } |
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63 | } visited; |
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64 | struct _tree_map_t { |
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65 | typedef IGraph::EdgeIterator value_type; |
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66 | void Put(const IGraph::NodeIterator &n,const value_type &t) |
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67 | { cout << t.From().Index() << "->" << t.To().Index() << '\n'; } |
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68 | } tree; |
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69 | do_nothing_map dist; //node->int (W) |
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70 | do_nothing_map priority; //node->int (W) |
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71 | }; |
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72 | |
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73 | |
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74 | int main() |
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75 | { |
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76 | IGraph IG; |
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77 | IMaps_t IMaps; |
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78 | |
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79 | IGraph::NodeIterator in; |
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80 | IG.GetFirst(in); |
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81 | ++in; |
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82 | bfs(IG,in,IMaps); |
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83 | } |
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