// -*- c++ -*- #ifndef HUGO_LIST_GRAPH_H #define HUGO_LIST_GRAPH_H #include #include #include "invalid.h" #include "vector_map.h" namespace hugo { template int count(It it) { int i=0; for( ; it.valid(); ++it) { ++i; } return i; } class ListGraph { class node_item; class edge_item; public: class Node; class NodeIt; class Edge; class EdgeIt; class OutEdgeIt; class InEdgeIt; class SymEdgeIt; // template class NodeMap; // template class EdgeMap; private: // template friend class NodeMap; // template friend class EdgeMap; private: typedef MapRegistry NodeMapRegistry; NodeMapRegistry node_maps; typedef MapRegistry EdgeMapRegistry; EdgeMapRegistry edge_maps; public: template class NodeMap : public VectorMap { public: NodeMap(ListGraph& g) : VectorMap(g.node_maps) {} }; template class EdgeMap : public VectorMap { public: EdgeMap(ListGraph& g) : VectorMap(g.edge_maps) {} }; int node_id; int edge_id; int _node_num; int _edge_num; node_item* _first_node; node_item* _last_node; class node_item { friend class ListGraph; template friend class NodeMap; friend class Node; friend class NodeIt; friend class Edge; friend class EdgeIt; friend class OutEdgeIt; friend class InEdgeIt; friend class SymEdgeIt; friend std::ostream& operator<<(std::ostream& os, const Node& i); friend std::ostream& operator<<(std::ostream& os, const Edge& i); //ListGraph* G; int id; edge_item* _first_out_edge; edge_item* _last_out_edge; edge_item* _first_in_edge; edge_item* _last_in_edge; node_item* _next_node; node_item* _prev_node; public: node_item() { } }; class edge_item { friend class ListGraph; template friend class EdgeMap; friend class Node; friend class NodeIt; friend class Edge; friend class EdgeIt; friend class OutEdgeIt; friend class InEdgeIt; friend class SymEdgeIt; friend std::ostream& operator<<(std::ostream& os, const Edge& i); //ListGraph* G; int id; node_item* _tail; node_item* _head; edge_item* _next_out; edge_item* _prev_out; edge_item* _next_in; edge_item* _prev_in; public: edge_item() { } }; node_item* _add_node() { node_item* p=new node_item; p->id=node_id++; p->_first_out_edge=0; p->_last_out_edge=0; p->_first_in_edge=0; p->_last_in_edge=0; p->_prev_node=_last_node; p->_next_node=0; if (_last_node) _last_node->_next_node=p; _last_node=p; if (!_first_node) _first_node=p; ++_node_num; return p; } edge_item* _add_edge(node_item* _tail, node_item* _head) { edge_item* e=new edge_item; e->id=edge_id++; e->_tail=_tail; e->_head=_head; e->_prev_out=_tail->_last_out_edge; if (_tail->_last_out_edge) (_tail->_last_out_edge)->_next_out=e; _tail->_last_out_edge=e; if (!_tail->_first_out_edge) _tail->_first_out_edge=e; e->_next_out=0; e->_prev_in=_head->_last_in_edge; if (_head->_last_in_edge) (_head->_last_in_edge)->_next_in=e; _head->_last_in_edge=e; if (!_head->_first_in_edge) { _head->_first_in_edge=e; } e->_next_in=0; ++_edge_num; return e; } //deletes a node which has no out edge and no in edge void _delete_node(node_item* v) { if (v->_next_node) (v->_next_node)->_prev_node=v->_prev_node; else _last_node=v->_prev_node; if (v->_prev_node) (v->_prev_node)->_next_node=v->_next_node; else _first_node=v->_next_node; delete v; --_node_num; } void _delete_edge(edge_item* e) { if (e->_next_out) (e->_next_out)->_prev_out=e->_prev_out; else (e->_tail)->_last_out_edge=e->_prev_out; if (e->_prev_out) (e->_prev_out)->_next_out=e->_next_out; else (e->_tail)->_first_out_edge=e->_next_out; if (e->_next_in) (e->_next_in)->_prev_in=e->_prev_in; else (e->_head)->_last_in_edge=e->_prev_in; if (e->_prev_in) (e->_prev_in)->_next_in=e->_next_in; else (e->_head)->_first_in_edge=e->_next_in; delete e; --_edge_num; } void _set_tail(edge_item* e, node_item* _tail) { if (e->_next_out) (e->_next_out)->_prev_out=e->_prev_out; else (e->_tail)->_last_out_edge=e->_prev_out; if (e->_prev_out) (e->_prev_out)->_next_out=e->_next_out; else (e->_tail)->_first_out_edge=e->_next_out; e->_tail=_tail; e->_prev_out=_tail->_last_out_edge; if (_tail->_last_out_edge) (_tail->_last_out_edge)->_next_out=e; _tail->_last_out_edge=e; if (!_tail->_first_out_edge) _tail->_first_out_edge=e; e->_next_out=0; } void _set_head(edge_item* e, node_item* _head) { if (e->_next_in) (e->_next_in)->_prev_in=e->_prev_in; else (e->_head)->_last_in_edge=e->_prev_in; if (e->_prev_in) (e->_prev_in)->_next_in=e->_next_in; else (e->_head)->_first_in_edge=e->_next_in; e->_head=_head; e->_prev_in=_head->_last_in_edge; if (_head->_last_in_edge) (_head->_last_in_edge)->_next_in=e; _head->_last_in_edge=e; if (!_head->_first_in_edge) { _head->_first_in_edge=e; } e->_next_in=0; } public: /* default constructor */ ListGraph() : node_id(0), edge_id(0), _node_num(0), _edge_num(0), _first_node(0), _last_node(0), edge_maps(*this), node_maps(*this) { } ~ListGraph() { while (first().valid()) erase(first()); } int nodeNum() const { return _node_num; } int edgeNum() const { return _edge_num; } /* functions to construct iterators from the graph, or from each other */ //NodeIt firstNode() const { return NodeIt(*this); } //EdgeIt firstEdge() const { return EdgeIt(*this); } //OutEdgeIt firstOutEdge(const Node v) const { return OutEdgeIt(v); } //InEdgeIt firstInEdge(const Node v) const { return InEdgeIt(v); } //SymEdgeIt firstSymEdge(const Node v) const { return SymEdgeIt(v); } Node tail(Edge e) const { return e.tailNode(); } Node head(Edge e) const { return e.headNode(); } Node aNode(const OutEdgeIt& e) const { return e.aNode(); } Node aNode(const InEdgeIt& e) const { return e.aNode(); } Node aNode(const SymEdgeIt& e) const { return e.aNode(); } Node bNode(const OutEdgeIt& e) const { return e.bNode(); } Node bNode(const InEdgeIt& e) const { return e.bNode(); } Node bNode(const SymEdgeIt& e) const { return e.bNode(); } //Node invalid_node() { return Node(); } //Edge invalid_edge() { return Edge(); } //OutEdgeIt invalid_out_edge() { return OutEdgeIt(); } //InEdgeIt invalid_in_edge() { return InEdgeIt(); } //SymEdgeIt invalid_sym_edge() { return SymEdgeIt(); } /* same methods in other style */ /* for experimental purpose */ NodeIt& /*getF*/first(NodeIt& v) const { v=NodeIt(*this); return v; } EdgeIt& /*getF*/first(EdgeIt& e) const { e=EdgeIt(*this); return e; } OutEdgeIt& /*getF*/first(OutEdgeIt& e, Node v) const { e=OutEdgeIt(*this, v); return e; } InEdgeIt& /*getF*/first(InEdgeIt& e, Node v) const { e=InEdgeIt(*this, v); return e; } SymEdgeIt& /*getF*/first(SymEdgeIt& e, Node v) const { e=SymEdgeIt(*this, v); return e; } //void getTail(Node& n, const Edge& e) const { n=tail(e); } //void getHead(Node& n, const Edge& e) const { n=head(e); } //void getANode(Node& n, const OutEdgeIt& e) const { n=e.aNode(); } //void getANode(Node& n, const InEdgeIt& e) const { n=e.aNode(); } //void getANode(Node& n, const SymEdgeIt& e) const { n=e.aNode(); } //void getBNode(Node& n, const OutEdgeIt& e) const { n=e.bNode(); } //void getBNode(Node& n, const InEdgeIt& e) const { n=e.bNode(); } //void getBNode(Node& n, const SymEdgeIt& e) const { n=e.bNode(); } //void get_invalid(Node& n) { n=Node(); } //void get_invalid(Edge& e) { e=Edge(); } //void get_invalid(OutEdgeIt& e) { e=OutEdgeIt(); } //void get_invalid(InEdgeIt& e) { e=InEdgeIt(); } //void get_invalid(SymEdgeIt& e) { e=SymEdgeIt(); } template< typename It > It first() const { It e; /*getF*/first(e); return e; } template< typename It > It first(Node v) const { It e; /*getF*/first(e, v); return e; } bool valid(Node n) const { return n.valid(); } bool valid(Edge e) const { return e.valid(); } template It getNext(It it) const { It tmp(it); return next(tmp); } template It& next(It& it) const { return ++it; } /* for getting id's of graph objects */ /* these are important for the implementation of property vectors */ int id(Node v) const { return v.node->id; } int id(Edge e) const { return e.edge->id; } /* adding nodes and edges */ Node addNode() { Node n = _add_node(); node_maps.add(n); return n; } Edge addEdge(Node u, Node v) { Edge e = _add_edge(u.node, v.node); edge_maps.add(e); return e; } void erase(Node i) { node_maps.erase(i); while (first(i).valid()) erase(first(i)); while (first(i).valid()) erase(first(i)); _delete_node(i.node); } void erase(Edge e) { edge_maps.erase(e); _delete_edge(e.edge); } void clear() { while (first().valid()) erase(first()); } void setTail(Edge e, Node tail) { _set_tail(e.edge, tail.node); } void setHead(Edge e, Node head) { _set_head(e.edge, head.node); } /* stream operations, for testing purpose */ friend std::ostream& operator<<(std::ostream& os, const Node& i) { os << i.node->id; return os; } friend std::ostream& operator<<(std::ostream& os, const Edge& i) { os << "(" << i.edge->_tail->id << "--" << i.edge->id << "->" << i.edge->_head->id << ")"; return os; } class Node { friend class ListGraph; template friend class NodeMap; friend class Edge; friend class OutEdgeIt; friend class InEdgeIt; friend class SymEdgeIt; //public: //FIXME: It is required by op= of NodeIt protected: node_item* node; protected: friend int ListGraph::id(Node v) const; public: Node() /*: node(0)*/ { } Node(const Invalid&) : node(0) { } protected: Node(node_item* _node) : node(_node) { } bool valid() const { return (node); } public: //void makeInvalid() { node=0; } friend bool operator==(Node u, Node v) { return v.node==u.node; } friend bool operator!=(Node u, Node v) { return v.node!=u.node; } friend std::ostream& operator<<(std::ostream& os, const Node& i); }; class NodeIt : public Node { friend class ListGraph; //protected: public: //for everybody but marci NodeIt(const ListGraph& G) : Node(G._first_node) { } public: NodeIt() : Node() { } NodeIt(const Invalid& i) : Node(i) { } protected: NodeIt(node_item* v) : Node(v) { } NodeIt& operator++() { node=node->_next_node; return *this; } //FIXME:: // NodeIt& operator=(const Node& e) // { node=e.node; return *this; } }; class Edge { friend class ListGraph; template friend class EdgeMap; friend class Node; friend class NodeIt; protected: edge_item* edge; friend int ListGraph::id(Edge e) const; public: Edge() /*: edge(0)*/ { } Edge(const Invalid&) : edge(0) { } //Edge() { } protected: Edge(edge_item* _edge) : edge(_edge) { } bool valid() const { return (edge); } public: //void makeInvalid() { edge=0; } friend bool operator==(Edge u, Edge v) { return v.edge==u.edge; } friend bool operator!=(Edge u, Edge v) { return v.edge!=u.edge; } protected: Node tailNode() const { return Node(edge->_tail); } Node headNode() const { return Node(edge->_head); } public: friend std::ostream& operator<<(std::ostream& os, const Edge& i); }; class EdgeIt : public Edge { friend class ListGraph; //protected: public: //for alpar EdgeIt(const ListGraph& G) { node_item* v=G._first_node; if (v) edge=v->_first_out_edge; else edge=0; while (v && !edge) { v=v->_next_node; if (v) edge=v->_first_out_edge; } } public: EdgeIt() : Edge() { } EdgeIt(const Invalid& i) : Edge(i) { } protected: EdgeIt(edge_item* _e) : Edge(_e) { } EdgeIt& operator++() { node_item* v=edge->_tail; edge=edge->_next_out; while (v && !edge) { v=v->_next_node; if (v) edge=v->_first_out_edge; } return *this; } }; class OutEdgeIt : public Edge { friend class ListGraph; //node_item* v; //protected: protected: //for alpar OutEdgeIt(const Node& _v) /*: v(_v.node)*/ { edge=_v.node->_first_out_edge; } public: OutEdgeIt() : Edge()/*, v(0)*/ { } OutEdgeIt(const Invalid& i) : Edge(i) { } OutEdgeIt(const ListGraph&, Node _v) /*: v(_v.node)*/ { edge=_v.node->_first_out_edge; } protected: OutEdgeIt& operator++() { edge=edge->_next_out; return *this; } protected: Node aNode() const { return Node(edge->_tail); } Node bNode() const { return Node(edge->_head); } }; class InEdgeIt : public Edge { friend class ListGraph; //node_item* v; //protected: protected: //for alpar InEdgeIt(const Node& _v) /*: v(_v.node)*/ { edge=_v.node->_first_in_edge; } public: InEdgeIt() : Edge()/*, v(0)*/ { } InEdgeIt(const Invalid& i) : Edge(i) { } InEdgeIt(const ListGraph&, Node _v) /*: v(_v.node)*/ { edge=_v.node->_first_in_edge; } protected: InEdgeIt& operator++() { edge=edge->_next_in; return *this; } protected: Node aNode() const { return Node(edge->_head); } Node bNode() const { return Node(edge->_tail); } }; class SymEdgeIt : public Edge { friend class ListGraph; bool out_or_in; //1 iff out, 0 iff in //node_item* v; //protected: public: //for alpar SymEdgeIt(const Node& _v) /*: v(_v.node)*/ { out_or_in=1; edge=_v.node->_first_out_edge; if (!edge) { edge=_v.node->_first_in_edge; out_or_in=0; } } public: SymEdgeIt() : Edge() /*, v(0)*/ { } SymEdgeIt(const Invalid& i) : Edge(i) { } SymEdgeIt(const ListGraph&, Node _v) /*: v(_v.node)*/ { out_or_in=1; edge=_v.node->_first_out_edge; if (!edge) { edge=_v.node->_first_in_edge; out_or_in=0; } } protected: SymEdgeIt& operator++() { if (out_or_in) { node_item* v=edge->_tail; edge=edge->_next_out; if (!edge) { out_or_in=0; edge=v->_first_in_edge; } } else { edge=edge->_next_in; } return *this; } protected: Node aNode() const { return (out_or_in) ? Node(edge->_tail) : Node(edge->_head); } Node bNode() const { return (out_or_in) ? Node(edge->_head) : Node(edge->_tail); } }; }; // template< typename T > // T ListGraph::first() const { // std::cerr << "Invalid use of template T ListGraph::first();" << std::endl; // return T(); // } // template<> // ListGraph::NodeIt ListGraph::first() const { // return firstNode(); // } // template<> // ListGraph::EdgeIt ListGraph::first() const { // return firstEdge(); // } // template< typename T > // T ListGraph::first(ListGraph::Node v) const { // std::cerr << "Invalid use of template T ListGraph::first(ListGRaph::Node);" << std::endl; // return T(); // } // template<> // ListGraph::OutEdgeIt ListGraph::first(const ListGraph::Node v) const { // return firstOutEdge(v); // } // template<> // ListGraph::InEdgeIt ListGraph::first(const ListGraph::Node v) const { // return firstInEdge(v); // } // template<> // ListGraph::SymEdgeIt ListGraph::first(const ListGraph::Node v) const { // return firstSymEdge(v); // } } //namespace hugo #endif //HUGO_LIST_GRAPH_H