[225] | 1 | // -*- c++ -*- // |
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| 2 | |
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| 3 | /** |
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| 4 | * |
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| 5 | * Class for representing paths in graphs. |
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| 6 | * |
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| 7 | */ |
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| 8 | |
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| 9 | #ifndef HUGO_PATH_H |
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| 10 | #define HUGO_PATH_H |
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| 11 | |
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| 12 | #include <deque> |
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[226] | 13 | #include <algorithm> |
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[225] | 14 | |
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| 15 | #include <invalid.h> |
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| 16 | |
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| 17 | namespace hugo { |
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| 18 | |
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| 19 | /* Ennek az allocatorosdinak sokkal jobban utana kene nezni a hasznalata |
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| 20 | elott. Eleg bonyinak nez ki, ahogyan azokat az STL-ben hasznaljak. */ |
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| 21 | |
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| 22 | template<typename Graph> |
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| 23 | class Path { |
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| 24 | |
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| 25 | public: |
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| 26 | typedef typename Graph::Edge GraphEdge; |
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| 27 | typedef typename Graph::Node GraphNode; |
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| 28 | class NodeIt; |
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| 29 | class EdgeIt; |
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| 30 | |
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| 31 | protected: |
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| 32 | Graph& G; |
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| 33 | // FIXME: ehelyett eleg lenne tarolni ket boolt: a ket szelso el |
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| 34 | // iranyitasat: |
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| 35 | GraphNode _first, _last; |
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| 36 | typedef std::deque<GraphEdge> Container; |
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| 37 | Container edges; |
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| 38 | |
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| 39 | public: |
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| 40 | |
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| 41 | Path(Graph &_G) : G(_G), _first(INVALID), _last(INVALID) {} |
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| 42 | |
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[226] | 43 | /// Subpath defined by two nodes. |
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| 44 | /// Nodes may be in reversed order, then |
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| 45 | /// we contstruct the reversed path. |
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| 46 | Path(const Path &P, const NodeIt &a, const NodeIt &b); |
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| 47 | /// Subpath defined by two edges. Contains edges in [a,b) |
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| 48 | /// It is an error if the two edges are not in order! |
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| 49 | Path(const Path &P, const EdgeIt &a, const EdgeIt &b); |
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[225] | 50 | |
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| 51 | size_t length() const { return edges.size(); } |
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| 52 | GraphNode from() const { return _first; } |
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| 53 | GraphNode to() const { return _last; } |
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| 54 | |
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| 55 | NodeIt& first(NodeIt &n) const { return nth(n, 0); } |
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| 56 | EdgeIt& first(EdgeIt &e) const { return nth(e, 0); } |
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| 57 | template<typename It> |
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| 58 | It first() const { |
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| 59 | It e; |
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| 60 | first(e); |
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| 61 | return e; |
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| 62 | } |
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| 63 | |
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| 64 | NodeIt& nth(NodeIt &, size_t) const; |
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| 65 | EdgeIt& nth(EdgeIt &, size_t) const; |
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| 66 | template<typename It> |
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| 67 | It nth(size_t n) const { |
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| 68 | It e; |
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| 69 | nth(e, n); |
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| 70 | return e; |
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| 71 | } |
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| 72 | |
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| 73 | bool valid(const NodeIt &n) const { return n.idx <= length(); } |
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| 74 | bool valid(const EdgeIt &e) const { return e.it < edges.end(); } |
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| 75 | |
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| 76 | bool isForward(const EdgeIt &e) const { return e.forw; } |
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| 77 | |
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[226] | 78 | /// index of a node on the path. Returns length+2 for the invalid NodeIt |
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| 79 | int index(const NodeIt &n) const { return n.idx; } |
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| 80 | /// index of an edge on the path. Returns length+1 for the invalid EdgeIt |
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| 81 | int index(const EdgeIt &e) const { return e.it - edges.begin(); } |
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| 82 | |
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[225] | 83 | EdgeIt& next(EdgeIt &e) const; |
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| 84 | NodeIt& next(NodeIt &n) const; |
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| 85 | template <typename It> |
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| 86 | It getNext(It it) const { |
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| 87 | It tmp(it); return next(tmp); |
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| 88 | } |
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| 89 | |
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| 90 | // A path is constructed using the following four functions. |
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| 91 | // They return false if the requested operation is inconsistent |
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| 92 | // with the path constructed so far. |
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| 93 | // If your path has only one edge you MUST set either "from" or "to"! |
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| 94 | // So you probably SHOULD call it in any case to be safe (and check the |
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| 95 | // returned value to check if your path is consistent with your idea). |
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| 96 | bool pushFront(const GraphEdge &e); |
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| 97 | bool pushBack(const GraphEdge &e); |
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| 98 | bool setFrom(const GraphNode &n); |
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| 99 | bool setTo(const GraphNode &n); |
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| 100 | |
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| 101 | // WARNING: these two functions return the head/tail of an edge with |
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| 102 | // respect to the direction of the path! |
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| 103 | // So G.head(P.graphEdge(e)) == P.graphNode(P.head(e)) holds only if |
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| 104 | // P.forward(e) is true (or the edge is a loop)! |
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| 105 | NodeIt head(const EdgeIt& e) const; |
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| 106 | NodeIt tail(const EdgeIt& e) const; |
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| 107 | |
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| 108 | // FIXME: ezeknek valami jobb nev kellene!!! |
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| 109 | GraphEdge graphEdge(const EdgeIt& e) const; |
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| 110 | GraphNode graphNode(const NodeIt& n) const; |
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| 111 | |
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| 112 | |
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| 113 | /*** Iterator classes ***/ |
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| 114 | class EdgeIt { |
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| 115 | friend class Path; |
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| 116 | |
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| 117 | typename Container::const_iterator it; |
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| 118 | bool forw; |
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| 119 | public: |
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| 120 | // FIXME: jarna neki ilyen is... |
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| 121 | // EdgeIt(Invalid); |
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| 122 | |
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| 123 | bool forward() const { return forw; } |
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| 124 | |
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| 125 | bool operator==(const EdgeIt& e) const { return it==e.it; } |
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| 126 | bool operator!=(const EdgeIt& e) const { return it!=e.it; } |
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| 127 | bool operator<(const EdgeIt& e) const { return it<e.it; } |
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| 128 | }; |
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| 129 | |
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| 130 | class NodeIt { |
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| 131 | friend class Path; |
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| 132 | friend class EdgeIt; |
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| 133 | |
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[226] | 134 | size_t idx; |
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[225] | 135 | bool tail; // Is this node the tail of the edge with same idx? |
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| 136 | |
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| 137 | public: |
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| 138 | // FIXME: jarna neki ilyen is... |
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| 139 | // NodeIt(Invalid); |
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| 140 | |
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| 141 | bool operator==(const NodeIt& n) const { return idx==n.idx; } |
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| 142 | bool operator!=(const NodeIt& n) const { return idx!=n.idx; } |
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| 143 | bool operator<(const NodeIt& n) const { return idx<n.idx; } |
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| 144 | }; |
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| 145 | |
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| 146 | private: |
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| 147 | bool edgeIncident(const GraphEdge &e, const GraphNode &a, |
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| 148 | GraphNode &b); |
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| 149 | bool connectTwoEdges(const GraphEdge &e, const GraphEdge &f); |
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| 150 | }; |
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| 151 | |
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| 152 | template<typename Gr> |
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| 153 | typename Path<Gr>::EdgeIt& |
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| 154 | Path<Gr>::next(Path::EdgeIt &e) const { |
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| 155 | if( e.it == edges.end() ) |
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| 156 | return e; |
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| 157 | |
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| 158 | GraphNode common_node = ( e.forw ? G.head(*e.it) : G.tail(*e.it) ); |
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| 159 | ++e.it; |
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| 160 | |
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| 161 | // Invalid edgeit is always forward :) |
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| 162 | if( e.it == edges.end() ) { |
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| 163 | e.forw = true; |
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| 164 | return e; |
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| 165 | } |
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| 166 | |
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| 167 | e.forw = ( G.tail(*e.it) == common_node ); |
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| 168 | return e; |
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| 169 | } |
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| 170 | |
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| 171 | template<typename Gr> |
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| 172 | typename Path<Gr>::NodeIt& Path<Gr>::next(NodeIt &n) const { |
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| 173 | if( n.idx >= length() ) { |
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| 174 | // FIXME: invalid |
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| 175 | n.idx = length()+1; |
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| 176 | return n; |
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| 177 | } |
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| 178 | |
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| 179 | |
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| 180 | GraphNode next_node = ( n.tail ? G.head(edges[n.idx]) : |
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| 181 | G.tail(edges[n.idx]) ); |
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| 182 | ++n.idx; |
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| 183 | if( n.idx < length() ) { |
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| 184 | n.tail = ( next_node == G.tail(edges[n.idx]) ); |
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| 185 | } |
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| 186 | else { |
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| 187 | n.tail = true; |
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| 188 | } |
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| 189 | |
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| 190 | return n; |
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| 191 | } |
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| 192 | |
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| 193 | template<typename Gr> |
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| 194 | bool Path<Gr>::edgeIncident(const GraphEdge &e, const GraphNode &a, |
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| 195 | GraphNode &b) { |
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| 196 | if( G.tail(e) == a ) { |
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| 197 | b=G.head(e); |
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| 198 | return true; |
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| 199 | } |
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| 200 | if( G.head(e) == a ) { |
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| 201 | b=G.tail(e); |
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| 202 | return true; |
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| 203 | } |
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| 204 | return false; |
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| 205 | } |
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| 206 | |
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| 207 | template<typename Gr> |
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| 208 | bool Path<Gr>::connectTwoEdges(const GraphEdge &e, |
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| 209 | const GraphEdge &f) { |
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| 210 | if( edgeIncident(f, G.tail(e), _last) ) { |
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| 211 | _first = G.head(e); |
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| 212 | return true; |
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| 213 | } |
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| 214 | if( edgeIncident(f, G.head(e), _last) ) { |
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| 215 | _first = G.tail(e); |
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| 216 | return true; |
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| 217 | } |
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| 218 | return false; |
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| 219 | } |
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| 220 | |
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| 221 | template<typename Gr> |
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| 222 | bool Path<Gr>::pushFront(const GraphEdge &e) { |
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| 223 | if( G.valid(_first) ) { |
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| 224 | if( edgeIncident(e, _first, _first) ) { |
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| 225 | edges.push_front(e); |
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| 226 | return true; |
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| 227 | } |
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| 228 | else |
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| 229 | return false; |
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| 230 | } |
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| 231 | else if( length() < 1 || connectTwoEdges(e, edges[0]) ) { |
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| 232 | edges.push_front(e); |
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| 233 | return true; |
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| 234 | } |
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| 235 | else |
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| 236 | return false; |
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| 237 | } |
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| 238 | |
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| 239 | template<typename Gr> |
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| 240 | bool Path<Gr>::pushBack(const GraphEdge &e) { |
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| 241 | if( G.valid(_last) ) { |
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| 242 | if( edgeIncident(e, _last, _last) ) { |
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| 243 | edges.push_back(e); |
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| 244 | return true; |
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| 245 | } |
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| 246 | else |
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| 247 | return false; |
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| 248 | } |
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| 249 | else if( length() < 1 || connectTwoEdges(edges[0], e) ) { |
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| 250 | edges.push_back(e); |
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| 251 | return true; |
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| 252 | } |
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| 253 | else |
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| 254 | return false; |
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| 255 | } |
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| 256 | |
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| 257 | |
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| 258 | template<typename Gr> |
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| 259 | bool Path<Gr>::setFrom(const GraphNode &n) { |
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| 260 | if( G.valid(_first) ) { |
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| 261 | return _first == n; |
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| 262 | } |
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| 263 | else { |
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| 264 | if( length() > 0) { |
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| 265 | if( edgeIncident(edges[0], n, _last) ) { |
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| 266 | _first = n; |
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| 267 | return true; |
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| 268 | } |
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| 269 | else return false; |
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| 270 | } |
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| 271 | else { |
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| 272 | _first = _last = n; |
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| 273 | return true; |
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| 274 | } |
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| 275 | } |
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| 276 | } |
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| 277 | |
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| 278 | template<typename Gr> |
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| 279 | bool Path<Gr>::setTo(const GraphNode &n) { |
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| 280 | if( G.valid(_last) ) { |
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| 281 | return _last == n; |
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| 282 | } |
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| 283 | else { |
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| 284 | if( length() > 0) { |
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| 285 | if( edgeIncident(edges[0], n, _first) ) { |
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| 286 | _last = n; |
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| 287 | return true; |
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| 288 | } |
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| 289 | else return false; |
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| 290 | } |
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| 291 | else { |
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| 292 | _first = _last = n; |
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| 293 | return true; |
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| 294 | } |
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| 295 | } |
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| 296 | } |
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| 297 | |
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| 298 | |
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| 299 | template<typename Gr> |
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| 300 | typename Path<Gr>::NodeIt |
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| 301 | Path<Gr>::tail(const EdgeIt& e) const { |
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| 302 | NodeIt n; |
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| 303 | |
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| 304 | if( e.it == edges.end() ) { |
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| 305 | // FIXME: invalid-> invalid |
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| 306 | n.idx = length() + 1; |
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| 307 | n.tail = true; |
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| 308 | return n; |
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| 309 | } |
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| 310 | |
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| 311 | n.idx = e.it-edges.begin(); |
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| 312 | n.tail = e.forw; |
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[226] | 313 | return n; |
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[225] | 314 | } |
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| 315 | |
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| 316 | template<typename Gr> |
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| 317 | typename Path<Gr>::NodeIt |
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| 318 | Path<Gr>::head(const EdgeIt& e) const { |
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| 319 | if( e.it == edges.end()-1 ) { |
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| 320 | return _last; |
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| 321 | } |
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| 322 | |
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| 323 | EdgeIt next_edge = e; |
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| 324 | next(next_edge); |
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| 325 | return tail(next_edge); |
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| 326 | } |
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| 327 | |
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| 328 | template<typename Gr> |
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| 329 | typename Path<Gr>::GraphEdge |
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| 330 | Path<Gr>::graphEdge(const EdgeIt& e) const { |
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| 331 | if( e.it != edges.end() ) { |
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| 332 | return *e.it; |
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| 333 | } |
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| 334 | else { |
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| 335 | return INVALID; |
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| 336 | } |
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| 337 | } |
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| 338 | |
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| 339 | template<typename Gr> |
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| 340 | typename Path<Gr>::GraphNode |
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| 341 | Path<Gr>::graphNode(const NodeIt& n) const { |
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| 342 | if( n.idx < length() ) { |
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| 343 | return n.tail ? G.tail(edges[n.idx]) : G.head(edges[n.idx]); |
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| 344 | } |
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| 345 | else if( n.idx == length() ) { |
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| 346 | return _last; |
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| 347 | } |
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| 348 | else { |
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| 349 | return INVALID; |
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| 350 | } |
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| 351 | } |
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| 352 | |
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| 353 | template<typename Gr> |
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| 354 | typename Path<Gr>::EdgeIt& Path<Gr>::nth(EdgeIt &e, size_t k) const { |
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| 355 | if( k<0 || k>=length() ) { |
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| 356 | // FIXME: invalid EdgeIt |
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| 357 | e.it = edges.end(); |
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| 358 | e.forw = true; |
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| 359 | return e; |
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| 360 | } |
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| 361 | |
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| 362 | e.it = edges.begin()+k; |
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| 363 | if(k==0) { |
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| 364 | e.forw = ( G.tail(*e.it) == _first ); |
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| 365 | } |
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| 366 | else { |
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| 367 | e.forw = ( G.tail(*e.it) == G.tail(edges[k-1]) || |
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| 368 | G.tail(*e.it) == G.head(edges[k-1]) ); |
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| 369 | } |
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| 370 | return e; |
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| 371 | } |
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| 372 | |
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| 373 | template<typename Gr> |
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| 374 | typename Path<Gr>::NodeIt& Path<Gr>::nth(NodeIt &n, size_t k) const { |
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| 375 | if( k<0 || k>length() ) { |
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| 376 | // FIXME: invalid NodeIt |
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| 377 | n.idx = length()+1; |
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| 378 | n.tail = true; |
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| 379 | return n; |
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| 380 | } |
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| 381 | if( k==length() ) { |
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| 382 | n.idx = length(); |
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| 383 | n.tail = true; |
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| 384 | return n; |
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| 385 | } |
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| 386 | n = tail(nth<EdgeIt>(k)); |
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| 387 | return n; |
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| 388 | } |
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| 389 | |
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[226] | 390 | // Reszut konstruktorok: |
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| 391 | |
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| 392 | |
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| 393 | template<typename Gr> |
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| 394 | Path<Gr>::Path(const Path &P, const EdgeIt &a, const EdgeIt &b) : |
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| 395 | G(P.G), edges(a.it, b.it) // WARNING: if b.it < a.it this will blow up! |
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| 396 | { |
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| 397 | if( G.valid(P._first) && a.it < P.edges.end() ) { |
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| 398 | _first = ( a.forw ? G.tail(*a.it) : G.head(*a.it) ); |
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| 399 | if( b.it < P.edges.end() ) { |
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| 400 | _last = ( b.forw ? G.tail(*b.it) : G.head(*b.it) ); |
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| 401 | } |
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| 402 | else { |
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| 403 | _last = P._last; |
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| 404 | } |
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| 405 | } |
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| 406 | } |
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| 407 | |
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| 408 | template<typename Gr> |
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| 409 | Path<Gr>::Path(const Path &P, const NodeIt &a, const NodeIt &b) : |
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| 410 | G(P.G) |
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| 411 | { |
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| 412 | if( !P.valid(a) || !P.valid(b) ) |
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| 413 | return; |
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| 414 | |
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| 415 | int ai = a.idx, bi = b.idx; |
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| 416 | if( bi<ai ) |
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| 417 | swap(ai,bi); |
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| 418 | |
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| 419 | edges.resize(bi-ai); |
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| 420 | copy(P.edges.begin()+ai, P.edges.begin()+bi, edges.begin()); |
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| 421 | |
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| 422 | _first = P.graphNode(a); |
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| 423 | _last = P.graphNode(b); |
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| 424 | } |
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| 425 | |
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[225] | 426 | |
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| 427 | } // namespace hugo |
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| 428 | |
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| 429 | #endif // HUGO_PATH_H |
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