[225] | 1 | // -*- c++ -*- // |
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| 2 | |
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[434] | 3 | ///ingroup datas |
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| 4 | ///\file |
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| 5 | ///\brief Class for representing paths in graphs. |
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[225] | 6 | |
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| 7 | #ifndef HUGO_PATH_H |
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| 8 | #define HUGO_PATH_H |
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| 9 | |
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| 10 | #include <deque> |
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[369] | 11 | #include <vector> |
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[226] | 12 | #include <algorithm> |
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[225] | 13 | |
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| 14 | #include <invalid.h> |
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| 15 | |
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| 16 | namespace hugo { |
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| 17 | |
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[434] | 18 | /// \addtogroup datas |
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| 19 | /// @{ |
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| 20 | |
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| 21 | ///A container for directed paths |
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| 22 | |
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| 23 | ///\param Graph The graph type in which the path is. |
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| 24 | /// |
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| 25 | ///In a sense, the path can be treated as a graph, for is has \c NodeIt |
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| 26 | ///and \c EdgeIt with the same usage. These types converts to the \c Node |
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| 27 | ///and \c Edge of the original graph. |
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| 28 | ///\todo How to clear a path? |
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| 29 | ///\todo Clarify the consistency checks to do. |
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[369] | 30 | template<typename Graph> |
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| 31 | class DirPath { |
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| 32 | public: |
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| 33 | typedef typename Graph::Edge GraphEdge; |
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| 34 | typedef typename Graph::Node GraphNode; |
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| 35 | class NodeIt; |
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| 36 | class EdgeIt; |
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| 37 | |
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| 38 | protected: |
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| 39 | const Graph *gr; |
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| 40 | typedef std::vector<GraphEdge> Container; |
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| 41 | Container edges; |
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| 42 | |
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| 43 | public: |
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| 44 | |
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[434] | 45 | /// Constructor |
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| 46 | |
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| 47 | /// \param _G The graph in which the path is. |
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| 48 | /// |
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[369] | 49 | DirPath(const Graph &_G) : gr(&_G) {} |
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| 50 | |
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| 51 | /// Subpath defined by two nodes. |
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[434] | 52 | /// \warning It is an error if the two edges are not in order! |
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[369] | 53 | DirPath(const DirPath &P, const NodeIt &a, const NodeIt &b); |
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| 54 | /// Subpath defined by two edges. Contains edges in [a,b) |
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[434] | 55 | /// \warning It is an error if the two edges are not in order! |
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[369] | 56 | DirPath(const DirPath &P, const EdgeIt &a, const EdgeIt &b); |
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| 57 | |
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| 58 | size_t length() const { return edges.size(); } |
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| 59 | bool empty() const { return edges.empty(); } |
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| 60 | GraphNode from() const { |
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| 61 | return empty() ? INVALID : gr->tail(edges[0]); |
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| 62 | } |
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| 63 | GraphNode to() const { |
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| 64 | return empty() ? INVALID : gr->head(edges[length()-1]); |
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| 65 | } |
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| 66 | |
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| 67 | template<typename It> |
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| 68 | It& first(It &i) const { return i=It(*this); } |
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| 69 | |
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| 70 | template<typename It> |
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| 71 | It& nth(It &i, int n) const { return i=It(*this, n); } |
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| 72 | |
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| 73 | template<typename It> |
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| 74 | bool valid(const It &i) const { return i.valid(); } |
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| 75 | |
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| 76 | template<typename It> |
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| 77 | It& next(It &e) const { return ++e; } |
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| 78 | |
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| 79 | /// \todo ! |
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| 80 | NodeIt head(const EdgeIt& e) const; |
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| 81 | NodeIt tail(const EdgeIt& e) const; |
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| 82 | |
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| 83 | |
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| 84 | /*** Iterator classes ***/ |
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| 85 | class EdgeIt { |
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| 86 | friend class DirPath; |
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| 87 | |
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| 88 | int idx; |
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| 89 | const DirPath *p; |
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| 90 | public: |
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| 91 | EdgeIt() {} |
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| 92 | EdgeIt(Invalid) : idx(-1), p(0) {} |
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| 93 | EdgeIt(const DirPath &_p, int _idx = 0) : |
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| 94 | idx(_idx), p(&_p) { validate(); } |
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| 95 | |
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| 96 | bool valid() const { return idx!=-1; } |
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| 97 | |
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| 98 | operator GraphEdge () const { |
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| 99 | return valid() ? p->edges[idx] : INVALID; |
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| 100 | } |
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| 101 | EdgeIt& operator++() { ++idx; validate(); return *this; } |
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| 102 | |
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| 103 | bool operator==(const EdgeIt& e) const { return idx==e.idx; } |
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| 104 | bool operator!=(const EdgeIt& e) const { return idx!=e.idx; } |
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| 105 | bool operator<(const EdgeIt& e) const { return idx<e.idx; } |
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| 106 | |
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| 107 | private: |
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| 108 | // FIXME: comparison between signed and unsigned... |
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| 109 | // Jo ez igy? Vagy esetleg legyen a length() int? |
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| 110 | void validate() { if( size_t(idx) >= p->length() ) idx=-1; } |
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| 111 | }; |
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| 112 | |
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| 113 | class NodeIt { |
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| 114 | friend class DirPath; |
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| 115 | |
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| 116 | int idx; |
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| 117 | const DirPath *p; |
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| 118 | public: |
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| 119 | NodeIt() {} |
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| 120 | NodeIt(Invalid) : idx(-1), p(0) {} |
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| 121 | NodeIt(const DirPath &_p, int _idx = 0) : |
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| 122 | idx(_idx), p(&_p) { validate(); } |
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| 123 | |
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| 124 | bool valid() const { return idx!=-1; } |
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| 125 | |
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| 126 | operator const GraphEdge& () const { |
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| 127 | if(idx >= p->length()) |
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| 128 | return p->to(); |
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| 129 | else if(idx >= 0) |
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| 130 | return p->gr->tail(p->edges[idx]); |
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| 131 | else |
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| 132 | return INVALID; |
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| 133 | } |
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| 134 | NodeIt& operator++() { ++idx; validate(); return *this; } |
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| 135 | |
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| 136 | bool operator==(const NodeIt& e) const { return idx==e.idx; } |
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| 137 | bool operator!=(const NodeIt& e) const { return idx!=e.idx; } |
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| 138 | bool operator<(const NodeIt& e) const { return idx<e.idx; } |
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| 139 | |
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| 140 | private: |
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| 141 | void validate() { if( size_t(idx) > p->length() ) idx=-1; } |
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| 142 | }; |
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| 143 | |
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| 144 | friend class Builder; |
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[434] | 145 | |
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| 146 | ///Class to build paths |
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| 147 | |
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| 148 | ///\ingroup datas |
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| 149 | ///This class is used to build new paths. |
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| 150 | ///You can push new edges to the front and to the back of the path in |
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| 151 | ///arbitrary order the you can commit these changes to the graph. |
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| 152 | ///\todo We must clarify when the path will be in "transitional" state. |
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[369] | 153 | class Builder { |
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| 154 | DirPath &P; |
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| 155 | Container d; |
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| 156 | |
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| 157 | public: |
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[434] | 158 | ///Constructor |
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| 159 | |
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| 160 | ///\param _P the path you want to build. |
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| 161 | /// |
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[369] | 162 | Builder(DirPath &_P) : P(_P) {} |
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| 163 | |
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[434] | 164 | ///Set the first node of the path. |
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| 165 | |
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| 166 | ///Set the first node of the path. |
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| 167 | ///If the path is empty, this must be call before any call of |
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| 168 | ///\ref pushFront() or \ref pushBack() |
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| 169 | void setFirst(const GraphNode &) { } |
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| 170 | |
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| 171 | ///Push a new edge to the front of the path |
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| 172 | |
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| 173 | ///Push a new edge to the front of the path. |
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| 174 | ///\sa setFirst() |
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[369] | 175 | bool pushFront(const GraphEdge& e) { |
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| 176 | if( empty() || P.gr->head(e)==from() ) { |
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| 177 | d.push_back(e); |
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| 178 | return true; |
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| 179 | } |
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| 180 | return false; |
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| 181 | } |
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[434] | 182 | ///Push a new edge to the back of the path |
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| 183 | |
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| 184 | ///Push a new edge to the back of the path. |
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| 185 | ///\sa setFirst() |
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[369] | 186 | bool pushBack(const GraphEdge& e) { |
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| 187 | if( empty() || P.gr->tail(e)==to() ) { |
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| 188 | P.edges.push_back(e); |
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| 189 | return true; |
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| 190 | } |
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| 191 | return false; |
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| 192 | } |
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| 193 | |
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[434] | 194 | ///Commit the changes to the path. |
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[369] | 195 | void commit() { |
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| 196 | if( !d.empty() ) { |
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| 197 | P.edges.insert(P.edges.begin(), d.rbegin(), d.rend()); |
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| 198 | d.clear(); |
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| 199 | } |
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| 200 | } |
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| 201 | |
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[434] | 202 | ///Desctuctor |
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| 203 | |
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| 204 | ///The desctuctor. |
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| 205 | ///It commit also commit the changes. |
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| 206 | ///\todo Is this what we want? |
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[369] | 207 | ~Builder() { commit(); } |
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| 208 | |
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| 209 | // FIXME: Hmm, pontosan hogy is kene ezt csinalni? |
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| 210 | // Hogy kenyelmes egy ilyet hasznalni? |
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| 211 | void reserve(size_t r) { |
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| 212 | d.reserve(r); |
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| 213 | P.edges.reserve(P.length()+r); |
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| 214 | } |
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| 215 | |
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| 216 | private: |
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| 217 | bool empty() { return d.empty() && P.empty(); } |
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| 218 | |
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| 219 | GraphNode from() const { |
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| 220 | if( ! d.empty() ) |
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| 221 | return P.gr->tail(d[d.size()-1]); |
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| 222 | else if( ! P.empty() ) |
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| 223 | return P.gr->tail(P.edges[0]); |
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| 224 | else |
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| 225 | return INVALID; |
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| 226 | } |
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| 227 | GraphNode to() const { |
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| 228 | if( ! P.empty() ) |
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| 229 | return P.gr->head(P.edges[P.length()-1]); |
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| 230 | else if( ! d.empty() ) |
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| 231 | return P.gr->head(d[0]); |
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| 232 | else |
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| 233 | return INVALID; |
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| 234 | } |
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| 235 | |
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| 236 | }; |
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| 237 | |
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| 238 | }; |
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| 239 | |
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| 240 | |
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| 241 | |
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| 242 | |
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| 243 | |
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| 244 | |
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| 245 | |
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| 246 | |
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| 247 | |
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| 248 | |
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| 249 | /**********************************************************************/ |
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| 250 | |
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| 251 | |
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[225] | 252 | /* Ennek az allocatorosdinak sokkal jobban utana kene nezni a hasznalata |
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| 253 | elott. Eleg bonyinak nez ki, ahogyan azokat az STL-ben hasznaljak. */ |
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| 254 | |
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| 255 | template<typename Graph> |
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[369] | 256 | class DynamicPath { |
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[225] | 257 | |
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| 258 | public: |
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| 259 | typedef typename Graph::Edge GraphEdge; |
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| 260 | typedef typename Graph::Node GraphNode; |
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| 261 | class NodeIt; |
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| 262 | class EdgeIt; |
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| 263 | |
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| 264 | protected: |
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| 265 | Graph& G; |
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| 266 | // FIXME: ehelyett eleg lenne tarolni ket boolt: a ket szelso el |
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| 267 | // iranyitasat: |
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| 268 | GraphNode _first, _last; |
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| 269 | typedef std::deque<GraphEdge> Container; |
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| 270 | Container edges; |
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| 271 | |
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| 272 | public: |
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| 273 | |
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[369] | 274 | DynamicPath(Graph &_G) : G(_G), _first(INVALID), _last(INVALID) {} |
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[225] | 275 | |
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[226] | 276 | /// Subpath defined by two nodes. |
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| 277 | /// Nodes may be in reversed order, then |
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| 278 | /// we contstruct the reversed path. |
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[369] | 279 | DynamicPath(const DynamicPath &P, const NodeIt &a, const NodeIt &b); |
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[226] | 280 | /// Subpath defined by two edges. Contains edges in [a,b) |
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| 281 | /// It is an error if the two edges are not in order! |
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[369] | 282 | DynamicPath(const DynamicPath &P, const EdgeIt &a, const EdgeIt &b); |
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[225] | 283 | |
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| 284 | size_t length() const { return edges.size(); } |
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| 285 | GraphNode from() const { return _first; } |
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| 286 | GraphNode to() const { return _last; } |
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| 287 | |
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| 288 | NodeIt& first(NodeIt &n) const { return nth(n, 0); } |
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| 289 | EdgeIt& first(EdgeIt &e) const { return nth(e, 0); } |
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| 290 | template<typename It> |
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| 291 | It first() const { |
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| 292 | It e; |
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| 293 | first(e); |
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| 294 | return e; |
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| 295 | } |
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| 296 | |
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| 297 | NodeIt& nth(NodeIt &, size_t) const; |
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| 298 | EdgeIt& nth(EdgeIt &, size_t) const; |
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| 299 | template<typename It> |
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| 300 | It nth(size_t n) const { |
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| 301 | It e; |
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| 302 | nth(e, n); |
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| 303 | return e; |
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| 304 | } |
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| 305 | |
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| 306 | bool valid(const NodeIt &n) const { return n.idx <= length(); } |
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| 307 | bool valid(const EdgeIt &e) const { return e.it < edges.end(); } |
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| 308 | |
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| 309 | bool isForward(const EdgeIt &e) const { return e.forw; } |
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| 310 | |
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[226] | 311 | /// index of a node on the path. Returns length+2 for the invalid NodeIt |
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| 312 | int index(const NodeIt &n) const { return n.idx; } |
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| 313 | /// index of an edge on the path. Returns length+1 for the invalid EdgeIt |
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| 314 | int index(const EdgeIt &e) const { return e.it - edges.begin(); } |
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| 315 | |
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[225] | 316 | EdgeIt& next(EdgeIt &e) const; |
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| 317 | NodeIt& next(NodeIt &n) const; |
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| 318 | template <typename It> |
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| 319 | It getNext(It it) const { |
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| 320 | It tmp(it); return next(tmp); |
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| 321 | } |
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| 322 | |
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| 323 | // A path is constructed using the following four functions. |
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| 324 | // They return false if the requested operation is inconsistent |
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| 325 | // with the path constructed so far. |
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| 326 | // If your path has only one edge you MUST set either "from" or "to"! |
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| 327 | // So you probably SHOULD call it in any case to be safe (and check the |
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| 328 | // returned value to check if your path is consistent with your idea). |
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| 329 | bool pushFront(const GraphEdge &e); |
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| 330 | bool pushBack(const GraphEdge &e); |
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| 331 | bool setFrom(const GraphNode &n); |
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| 332 | bool setTo(const GraphNode &n); |
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| 333 | |
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| 334 | // WARNING: these two functions return the head/tail of an edge with |
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| 335 | // respect to the direction of the path! |
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| 336 | // So G.head(P.graphEdge(e)) == P.graphNode(P.head(e)) holds only if |
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| 337 | // P.forward(e) is true (or the edge is a loop)! |
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| 338 | NodeIt head(const EdgeIt& e) const; |
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| 339 | NodeIt tail(const EdgeIt& e) const; |
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| 340 | |
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| 341 | // FIXME: ezeknek valami jobb nev kellene!!! |
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| 342 | GraphEdge graphEdge(const EdgeIt& e) const; |
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| 343 | GraphNode graphNode(const NodeIt& n) const; |
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| 344 | |
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| 345 | |
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| 346 | /*** Iterator classes ***/ |
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| 347 | class EdgeIt { |
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[369] | 348 | friend class DynamicPath; |
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[225] | 349 | |
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| 350 | typename Container::const_iterator it; |
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| 351 | bool forw; |
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| 352 | public: |
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| 353 | // FIXME: jarna neki ilyen is... |
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| 354 | // EdgeIt(Invalid); |
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| 355 | |
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| 356 | bool forward() const { return forw; } |
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| 357 | |
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| 358 | bool operator==(const EdgeIt& e) const { return it==e.it; } |
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| 359 | bool operator!=(const EdgeIt& e) const { return it!=e.it; } |
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| 360 | bool operator<(const EdgeIt& e) const { return it<e.it; } |
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| 361 | }; |
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| 362 | |
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| 363 | class NodeIt { |
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[369] | 364 | friend class DynamicPath; |
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[225] | 365 | |
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[226] | 366 | size_t idx; |
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[225] | 367 | bool tail; // Is this node the tail of the edge with same idx? |
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| 368 | |
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| 369 | public: |
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| 370 | // FIXME: jarna neki ilyen is... |
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| 371 | // NodeIt(Invalid); |
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| 372 | |
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| 373 | bool operator==(const NodeIt& n) const { return idx==n.idx; } |
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| 374 | bool operator!=(const NodeIt& n) const { return idx!=n.idx; } |
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| 375 | bool operator<(const NodeIt& n) const { return idx<n.idx; } |
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| 376 | }; |
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| 377 | |
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| 378 | private: |
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| 379 | bool edgeIncident(const GraphEdge &e, const GraphNode &a, |
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| 380 | GraphNode &b); |
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| 381 | bool connectTwoEdges(const GraphEdge &e, const GraphEdge &f); |
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| 382 | }; |
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| 383 | |
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| 384 | template<typename Gr> |
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[369] | 385 | typename DynamicPath<Gr>::EdgeIt& |
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| 386 | DynamicPath<Gr>::next(DynamicPath::EdgeIt &e) const { |
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[225] | 387 | if( e.it == edges.end() ) |
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| 388 | return e; |
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| 389 | |
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| 390 | GraphNode common_node = ( e.forw ? G.head(*e.it) : G.tail(*e.it) ); |
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| 391 | ++e.it; |
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| 392 | |
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| 393 | // Invalid edgeit is always forward :) |
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| 394 | if( e.it == edges.end() ) { |
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| 395 | e.forw = true; |
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| 396 | return e; |
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| 397 | } |
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| 398 | |
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| 399 | e.forw = ( G.tail(*e.it) == common_node ); |
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| 400 | return e; |
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| 401 | } |
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| 402 | |
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| 403 | template<typename Gr> |
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[369] | 404 | typename DynamicPath<Gr>::NodeIt& DynamicPath<Gr>::next(NodeIt &n) const { |
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[225] | 405 | if( n.idx >= length() ) { |
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| 406 | // FIXME: invalid |
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| 407 | n.idx = length()+1; |
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| 408 | return n; |
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| 409 | } |
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| 410 | |
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| 411 | |
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| 412 | GraphNode next_node = ( n.tail ? G.head(edges[n.idx]) : |
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| 413 | G.tail(edges[n.idx]) ); |
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| 414 | ++n.idx; |
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| 415 | if( n.idx < length() ) { |
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| 416 | n.tail = ( next_node == G.tail(edges[n.idx]) ); |
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| 417 | } |
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| 418 | else { |
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| 419 | n.tail = true; |
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| 420 | } |
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| 421 | |
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| 422 | return n; |
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| 423 | } |
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| 424 | |
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| 425 | template<typename Gr> |
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[369] | 426 | bool DynamicPath<Gr>::edgeIncident(const GraphEdge &e, const GraphNode &a, |
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[225] | 427 | GraphNode &b) { |
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| 428 | if( G.tail(e) == a ) { |
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| 429 | b=G.head(e); |
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| 430 | return true; |
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| 431 | } |
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| 432 | if( G.head(e) == a ) { |
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| 433 | b=G.tail(e); |
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| 434 | return true; |
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| 435 | } |
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| 436 | return false; |
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| 437 | } |
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| 438 | |
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| 439 | template<typename Gr> |
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[369] | 440 | bool DynamicPath<Gr>::connectTwoEdges(const GraphEdge &e, |
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[225] | 441 | const GraphEdge &f) { |
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| 442 | if( edgeIncident(f, G.tail(e), _last) ) { |
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| 443 | _first = G.head(e); |
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| 444 | return true; |
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| 445 | } |
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| 446 | if( edgeIncident(f, G.head(e), _last) ) { |
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| 447 | _first = G.tail(e); |
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| 448 | return true; |
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| 449 | } |
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| 450 | return false; |
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| 451 | } |
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| 452 | |
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| 453 | template<typename Gr> |
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[369] | 454 | bool DynamicPath<Gr>::pushFront(const GraphEdge &e) { |
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[225] | 455 | if( G.valid(_first) ) { |
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| 456 | if( edgeIncident(e, _first, _first) ) { |
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| 457 | edges.push_front(e); |
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| 458 | return true; |
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| 459 | } |
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| 460 | else |
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| 461 | return false; |
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| 462 | } |
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| 463 | else if( length() < 1 || connectTwoEdges(e, edges[0]) ) { |
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| 464 | edges.push_front(e); |
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| 465 | return true; |
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| 466 | } |
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| 467 | else |
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| 468 | return false; |
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| 469 | } |
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| 470 | |
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| 471 | template<typename Gr> |
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[369] | 472 | bool DynamicPath<Gr>::pushBack(const GraphEdge &e) { |
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[225] | 473 | if( G.valid(_last) ) { |
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| 474 | if( edgeIncident(e, _last, _last) ) { |
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| 475 | edges.push_back(e); |
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| 476 | return true; |
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| 477 | } |
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| 478 | else |
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| 479 | return false; |
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| 480 | } |
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| 481 | else if( length() < 1 || connectTwoEdges(edges[0], e) ) { |
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| 482 | edges.push_back(e); |
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| 483 | return true; |
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| 484 | } |
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| 485 | else |
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| 486 | return false; |
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| 487 | } |
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| 488 | |
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| 489 | |
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| 490 | template<typename Gr> |
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[369] | 491 | bool DynamicPath<Gr>::setFrom(const GraphNode &n) { |
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[225] | 492 | if( G.valid(_first) ) { |
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| 493 | return _first == n; |
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| 494 | } |
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| 495 | else { |
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| 496 | if( length() > 0) { |
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| 497 | if( edgeIncident(edges[0], n, _last) ) { |
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| 498 | _first = n; |
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| 499 | return true; |
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| 500 | } |
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| 501 | else return false; |
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| 502 | } |
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| 503 | else { |
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| 504 | _first = _last = n; |
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| 505 | return true; |
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| 506 | } |
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| 507 | } |
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| 508 | } |
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| 509 | |
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| 510 | template<typename Gr> |
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[369] | 511 | bool DynamicPath<Gr>::setTo(const GraphNode &n) { |
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[225] | 512 | if( G.valid(_last) ) { |
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| 513 | return _last == n; |
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| 514 | } |
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| 515 | else { |
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| 516 | if( length() > 0) { |
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| 517 | if( edgeIncident(edges[0], n, _first) ) { |
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| 518 | _last = n; |
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| 519 | return true; |
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| 520 | } |
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| 521 | else return false; |
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| 522 | } |
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| 523 | else { |
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| 524 | _first = _last = n; |
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| 525 | return true; |
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| 526 | } |
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| 527 | } |
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| 528 | } |
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| 529 | |
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| 530 | |
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| 531 | template<typename Gr> |
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[369] | 532 | typename DynamicPath<Gr>::NodeIt |
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| 533 | DynamicPath<Gr>::tail(const EdgeIt& e) const { |
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[225] | 534 | NodeIt n; |
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| 535 | |
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| 536 | if( e.it == edges.end() ) { |
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| 537 | // FIXME: invalid-> invalid |
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| 538 | n.idx = length() + 1; |
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| 539 | n.tail = true; |
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| 540 | return n; |
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| 541 | } |
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| 542 | |
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| 543 | n.idx = e.it-edges.begin(); |
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| 544 | n.tail = e.forw; |
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[226] | 545 | return n; |
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[225] | 546 | } |
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| 547 | |
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| 548 | template<typename Gr> |
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[369] | 549 | typename DynamicPath<Gr>::NodeIt |
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| 550 | DynamicPath<Gr>::head(const EdgeIt& e) const { |
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[225] | 551 | if( e.it == edges.end()-1 ) { |
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| 552 | return _last; |
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| 553 | } |
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| 554 | |
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| 555 | EdgeIt next_edge = e; |
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| 556 | next(next_edge); |
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| 557 | return tail(next_edge); |
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| 558 | } |
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| 559 | |
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| 560 | template<typename Gr> |
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[369] | 561 | typename DynamicPath<Gr>::GraphEdge |
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| 562 | DynamicPath<Gr>::graphEdge(const EdgeIt& e) const { |
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[225] | 563 | if( e.it != edges.end() ) { |
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| 564 | return *e.it; |
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| 565 | } |
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| 566 | else { |
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| 567 | return INVALID; |
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| 568 | } |
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| 569 | } |
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| 570 | |
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| 571 | template<typename Gr> |
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[369] | 572 | typename DynamicPath<Gr>::GraphNode |
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| 573 | DynamicPath<Gr>::graphNode(const NodeIt& n) const { |
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[225] | 574 | if( n.idx < length() ) { |
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| 575 | return n.tail ? G.tail(edges[n.idx]) : G.head(edges[n.idx]); |
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| 576 | } |
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| 577 | else if( n.idx == length() ) { |
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| 578 | return _last; |
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| 579 | } |
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| 580 | else { |
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| 581 | return INVALID; |
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| 582 | } |
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| 583 | } |
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| 584 | |
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| 585 | template<typename Gr> |
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[369] | 586 | typename DynamicPath<Gr>::EdgeIt& |
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| 587 | DynamicPath<Gr>::nth(EdgeIt &e, size_t k) const { |
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[450] | 588 | if( k>=length() ) { |
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[225] | 589 | // FIXME: invalid EdgeIt |
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| 590 | e.it = edges.end(); |
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| 591 | e.forw = true; |
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| 592 | return e; |
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| 593 | } |
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| 594 | |
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| 595 | e.it = edges.begin()+k; |
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| 596 | if(k==0) { |
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| 597 | e.forw = ( G.tail(*e.it) == _first ); |
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| 598 | } |
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| 599 | else { |
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| 600 | e.forw = ( G.tail(*e.it) == G.tail(edges[k-1]) || |
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| 601 | G.tail(*e.it) == G.head(edges[k-1]) ); |
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| 602 | } |
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| 603 | return e; |
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| 604 | } |
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| 605 | |
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| 606 | template<typename Gr> |
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[369] | 607 | typename DynamicPath<Gr>::NodeIt& |
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| 608 | DynamicPath<Gr>::nth(NodeIt &n, size_t k) const { |
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[450] | 609 | if( k>length() ) { |
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[225] | 610 | // FIXME: invalid NodeIt |
---|
| 611 | n.idx = length()+1; |
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| 612 | n.tail = true; |
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| 613 | return n; |
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| 614 | } |
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| 615 | if( k==length() ) { |
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| 616 | n.idx = length(); |
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| 617 | n.tail = true; |
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| 618 | return n; |
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| 619 | } |
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| 620 | n = tail(nth<EdgeIt>(k)); |
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| 621 | return n; |
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| 622 | } |
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| 623 | |
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[226] | 624 | // Reszut konstruktorok: |
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| 625 | |
---|
| 626 | |
---|
| 627 | template<typename Gr> |
---|
[369] | 628 | DynamicPath<Gr>::DynamicPath(const DynamicPath &P, const EdgeIt &a, |
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| 629 | const EdgeIt &b) : |
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[226] | 630 | G(P.G), edges(a.it, b.it) // WARNING: if b.it < a.it this will blow up! |
---|
| 631 | { |
---|
| 632 | if( G.valid(P._first) && a.it < P.edges.end() ) { |
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| 633 | _first = ( a.forw ? G.tail(*a.it) : G.head(*a.it) ); |
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| 634 | if( b.it < P.edges.end() ) { |
---|
| 635 | _last = ( b.forw ? G.tail(*b.it) : G.head(*b.it) ); |
---|
| 636 | } |
---|
| 637 | else { |
---|
| 638 | _last = P._last; |
---|
| 639 | } |
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| 640 | } |
---|
| 641 | } |
---|
| 642 | |
---|
| 643 | template<typename Gr> |
---|
[369] | 644 | DynamicPath<Gr>::DynamicPath(const DynamicPath &P, const NodeIt &a, |
---|
| 645 | const NodeIt &b) : G(P.G) |
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[226] | 646 | { |
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| 647 | if( !P.valid(a) || !P.valid(b) ) |
---|
| 648 | return; |
---|
| 649 | |
---|
| 650 | int ai = a.idx, bi = b.idx; |
---|
| 651 | if( bi<ai ) |
---|
[450] | 652 | std::swap(ai,bi); |
---|
[226] | 653 | |
---|
| 654 | edges.resize(bi-ai); |
---|
| 655 | copy(P.edges.begin()+ai, P.edges.begin()+bi, edges.begin()); |
---|
| 656 | |
---|
| 657 | _first = P.graphNode(a); |
---|
| 658 | _last = P.graphNode(b); |
---|
| 659 | } |
---|
| 660 | |
---|
[434] | 661 | ///@} |
---|
[225] | 662 | |
---|
| 663 | } // namespace hugo |
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| 664 | |
---|
| 665 | #endif // HUGO_PATH_H |
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