[225] | 1 | // -*- c++ -*- // |
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| 2 | |
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[493] | 3 | ///\ingroup datas |
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[434] | 4 | ///\file |
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[493] | 5 | ///\brief Classes for representing paths in graphs. |
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[225] | 6 | |
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| 7 | #ifndef HUGO_PATH_H |
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| 8 | #define HUGO_PATH_H |
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| 9 | |
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| 10 | #include <deque> |
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[369] | 11 | #include <vector> |
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[226] | 12 | #include <algorithm> |
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[225] | 13 | |
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[607] | 14 | #include <hugo/invalid.h> |
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| 15 | #include <hugo/error.h> |
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[493] | 16 | #include <debug.h> |
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[225] | 17 | |
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| 18 | namespace hugo { |
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| 19 | |
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[434] | 20 | /// \addtogroup datas |
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| 21 | /// @{ |
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| 22 | |
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| 23 | |
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[493] | 24 | //! \brief A structure for representing directed path in a graph. |
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| 25 | //! |
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[619] | 26 | //! A structure for representing directed path in a graph. |
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[493] | 27 | //! \param Graph The graph type in which the path is. |
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| 28 | //! \param DM DebugMode, defaults to DefaultDebugMode. |
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| 29 | //! |
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| 30 | //! In a sense, the path can be treated as a graph, for is has \c NodeIt |
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| 31 | //! and \c EdgeIt with the same usage. These types converts to the \c Node |
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| 32 | //! and \c Edge of the original graph. |
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| 33 | //! |
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| 34 | //! \todo Thoroughfully check all the range and consistency tests. |
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| 35 | template<typename Graph, typename DM = DefaultDebugMode> |
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[369] | 36 | class DirPath { |
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| 37 | public: |
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| 38 | typedef typename Graph::Edge GraphEdge; |
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| 39 | typedef typename Graph::Node GraphNode; |
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| 40 | class NodeIt; |
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| 41 | class EdgeIt; |
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| 42 | |
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| 43 | protected: |
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| 44 | const Graph *gr; |
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| 45 | typedef std::vector<GraphEdge> Container; |
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| 46 | Container edges; |
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| 47 | |
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| 48 | public: |
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| 49 | |
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[434] | 50 | /// \param _G The graph in which the path is. |
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| 51 | /// |
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[369] | 52 | DirPath(const Graph &_G) : gr(&_G) {} |
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| 53 | |
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[493] | 54 | /// \brief Subpath constructor. |
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| 55 | /// |
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[369] | 56 | /// Subpath defined by two nodes. |
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[434] | 57 | /// \warning It is an error if the two edges are not in order! |
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[619] | 58 | DirPath(const DirPath &P, const NodeIt &a, const NodeIt &b) { |
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| 59 | if( DM::range_check && (!a.valid() || !b.valid) ) { |
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| 60 | // FIXME: this check should be more elaborate... |
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| 61 | fault("DirPath, subpath ctor: invalid bounding nodes"); |
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| 62 | } |
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| 63 | gr = P.gr; |
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| 64 | edges.insert(edges.end(), P.edges.begin()+a.idx, P.edges.begin()+b.idx); |
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| 65 | } |
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| 66 | |
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[493] | 67 | /// \brief Subpath constructor. |
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| 68 | /// |
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[369] | 69 | /// Subpath defined by two edges. Contains edges in [a,b) |
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[434] | 70 | /// \warning It is an error if the two edges are not in order! |
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[619] | 71 | DirPath(const DirPath &P, const EdgeIt &a, const EdgeIt &b) { |
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| 72 | if( DM::range_check && (!a.valid() || !b.valid) ) { |
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| 73 | // FIXME: this check should be more elaborate... |
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| 74 | fault("DirPath, subpath ctor: invalid bounding nodes"); |
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| 75 | } |
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| 76 | gr = P.gr; |
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| 77 | edges.insert(edges.end(), P.edges.begin()+a.idx, P.edges.begin()+b.idx); |
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| 78 | } |
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[369] | 79 | |
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[493] | 80 | /// Length of the path. |
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[369] | 81 | size_t length() const { return edges.size(); } |
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[493] | 82 | /// Returns whether the path is empty. |
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[369] | 83 | bool empty() const { return edges.empty(); } |
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[493] | 84 | |
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| 85 | /// Resets the path to an empty path. |
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| 86 | void clear() { edges.clear(); } |
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| 87 | |
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| 88 | /// \brief Starting point of the path. |
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| 89 | /// |
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| 90 | /// Starting point of the path. |
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| 91 | /// Returns INVALID if the path is empty. |
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[369] | 92 | GraphNode from() const { |
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| 93 | return empty() ? INVALID : gr->tail(edges[0]); |
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| 94 | } |
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[493] | 95 | /// \brief End point of the path. |
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| 96 | /// |
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| 97 | /// End point of the path. |
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| 98 | /// Returns INVALID if the path is empty. |
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[369] | 99 | GraphNode to() const { |
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| 100 | return empty() ? INVALID : gr->head(edges[length()-1]); |
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| 101 | } |
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| 102 | |
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[493] | 103 | /// \brief Initializes node or edge iterator to point to the first |
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| 104 | /// node or edge. |
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| 105 | /// |
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| 106 | /// \sa nth |
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[369] | 107 | template<typename It> |
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| 108 | It& first(It &i) const { return i=It(*this); } |
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| 109 | |
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[619] | 110 | /// \brief Initializes node iterator to point to the node of a given index. |
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| 111 | NodeIt& nth(NodeIt &i, int n) const { |
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[493] | 112 | if( DM::range_check && (n<0 || n>int(length())) ) |
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| 113 | fault("DirPath::nth: index out of range"); |
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[619] | 114 | return i=NodeIt(*this, n); |
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| 115 | } |
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| 116 | |
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| 117 | /// \brief Initializes edge iterator to point to the edge of a given index. |
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| 118 | EdgeIt& nth(EdgeIt &i, int n) const { |
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| 119 | if( DM::range_check && (n<0 || n>=int(length())) ) |
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| 120 | fault("DirPath::nth: index out of range"); |
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| 121 | return i=EdgeIt(*this, n); |
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[493] | 122 | } |
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[369] | 123 | |
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[493] | 124 | /// Checks validity of a node or edge iterator. |
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[369] | 125 | template<typename It> |
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[619] | 126 | static |
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| 127 | bool valid(const It &i) { return i.valid(); } |
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[369] | 128 | |
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[493] | 129 | /// Steps the given node or edge iterator. |
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[369] | 130 | template<typename It> |
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[619] | 131 | static |
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| 132 | It& next(It &e) { |
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[493] | 133 | if( DM::range_check && !e.valid() ) |
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| 134 | fault("DirPath::next() on invalid iterator"); |
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| 135 | return ++e; |
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| 136 | } |
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[369] | 137 | |
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[493] | 138 | /// \brief Returns node iterator pointing to the head node of the |
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| 139 | /// given edge iterator. |
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| 140 | NodeIt head(const EdgeIt& e) const { |
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[619] | 141 | if( DM::range_check && !e.valid() ) |
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| 142 | fault("DirPath::head() on invalid iterator"); |
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[493] | 143 | return NodeIt(*this, e.idx+1); |
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| 144 | } |
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| 145 | |
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| 146 | /// \brief Returns node iterator pointing to the tail node of the |
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| 147 | /// given edge iterator. |
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| 148 | NodeIt tail(const EdgeIt& e) const { |
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[619] | 149 | if( DM::range_check && !e.valid() ) |
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| 150 | fault("DirPath::tail() on invalid iterator"); |
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[493] | 151 | return NodeIt(*this, e.idx); |
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| 152 | } |
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[369] | 153 | |
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| 154 | |
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| 155 | /*** Iterator classes ***/ |
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| 156 | class EdgeIt { |
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| 157 | friend class DirPath; |
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| 158 | |
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| 159 | int idx; |
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| 160 | const DirPath *p; |
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| 161 | public: |
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| 162 | EdgeIt() {} |
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| 163 | EdgeIt(Invalid) : idx(-1), p(0) {} |
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| 164 | EdgeIt(const DirPath &_p, int _idx = 0) : |
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| 165 | idx(_idx), p(&_p) { validate(); } |
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| 166 | |
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| 167 | bool valid() const { return idx!=-1; } |
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| 168 | |
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| 169 | operator GraphEdge () const { |
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| 170 | return valid() ? p->edges[idx] : INVALID; |
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| 171 | } |
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| 172 | EdgeIt& operator++() { ++idx; validate(); return *this; } |
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| 173 | |
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| 174 | bool operator==(const EdgeIt& e) const { return idx==e.idx; } |
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| 175 | bool operator!=(const EdgeIt& e) const { return idx!=e.idx; } |
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| 176 | bool operator<(const EdgeIt& e) const { return idx<e.idx; } |
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| 177 | |
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| 178 | private: |
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| 179 | // FIXME: comparison between signed and unsigned... |
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| 180 | // Jo ez igy? Vagy esetleg legyen a length() int? |
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| 181 | void validate() { if( size_t(idx) >= p->length() ) idx=-1; } |
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| 182 | }; |
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| 183 | |
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| 184 | class NodeIt { |
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| 185 | friend class DirPath; |
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| 186 | |
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| 187 | int idx; |
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| 188 | const DirPath *p; |
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| 189 | public: |
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| 190 | NodeIt() {} |
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| 191 | NodeIt(Invalid) : idx(-1), p(0) {} |
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| 192 | NodeIt(const DirPath &_p, int _idx = 0) : |
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| 193 | idx(_idx), p(&_p) { validate(); } |
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| 194 | |
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| 195 | bool valid() const { return idx!=-1; } |
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| 196 | |
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[619] | 197 | operator const GraphNode& () const { |
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[369] | 198 | if(idx >= p->length()) |
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| 199 | return p->to(); |
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| 200 | else if(idx >= 0) |
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| 201 | return p->gr->tail(p->edges[idx]); |
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| 202 | else |
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| 203 | return INVALID; |
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| 204 | } |
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| 205 | NodeIt& operator++() { ++idx; validate(); return *this; } |
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| 206 | |
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| 207 | bool operator==(const NodeIt& e) const { return idx==e.idx; } |
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| 208 | bool operator!=(const NodeIt& e) const { return idx!=e.idx; } |
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| 209 | bool operator<(const NodeIt& e) const { return idx<e.idx; } |
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| 210 | |
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| 211 | private: |
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| 212 | void validate() { if( size_t(idx) > p->length() ) idx=-1; } |
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| 213 | }; |
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| 214 | |
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| 215 | friend class Builder; |
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[434] | 216 | |
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[493] | 217 | /** |
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| 218 | * \brief Class to build paths |
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| 219 | * |
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| 220 | * \ingroup datas |
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| 221 | * This class is used to fill a path with edges. |
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| 222 | * |
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| 223 | * You can push new edges to the front and to the back of the path in |
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[619] | 224 | * arbitrary order then you should commit these changes to the graph. |
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[493] | 225 | * |
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| 226 | * Fundamentally, for most "Paths" (classes fulfilling the |
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| 227 | * PathConcept) while the builder is active (after the first modifying |
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| 228 | * operation and until the commit()) the original Path is in a |
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| 229 | * "transitional" state (operations ot it have undefined result). But |
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| 230 | * in the case of DirPath the original path is unchanged until the |
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| 231 | * commit. However we don't recomend that you use this feature. |
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| 232 | */ |
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[369] | 233 | class Builder { |
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| 234 | DirPath &P; |
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[493] | 235 | Container front, back; |
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[369] | 236 | |
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| 237 | public: |
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[493] | 238 | ///\param _P the path you want to fill in. |
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[434] | 239 | /// |
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[369] | 240 | Builder(DirPath &_P) : P(_P) {} |
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| 241 | |
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[619] | 242 | /// Sets the starting node of the path. |
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[434] | 243 | |
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[619] | 244 | /// Sets the starting node of the path. Edge added to the path |
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| 245 | /// afterwards have to be incident to this node. |
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| 246 | /// It should be called iff the path is empty and before any call to |
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| 247 | /// \ref pushFront() or \ref pushBack() |
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| 248 | void setStart(const GraphNode &) {} |
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| 249 | |
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[434] | 250 | ///Push a new edge to the front of the path |
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| 251 | |
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| 252 | ///Push a new edge to the front of the path. |
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[619] | 253 | ///\sa setStart |
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[493] | 254 | void pushFront(const GraphEdge& e) { |
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| 255 | if( DM::consistensy_check && !empty() && P.gr->head(e)!=from() ) { |
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| 256 | fault("DirPath::Builder::pushFront: nonincident edge"); |
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[369] | 257 | } |
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[493] | 258 | front.push_back(e); |
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[369] | 259 | } |
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[493] | 260 | |
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[434] | 261 | ///Push a new edge to the back of the path |
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| 262 | |
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| 263 | ///Push a new edge to the back of the path. |
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[619] | 264 | ///\sa setStart |
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[493] | 265 | void pushBack(const GraphEdge& e) { |
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| 266 | if( DM::consistensy_check && !empty() && P.gr->tail(e)!=to() ) { |
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| 267 | fault("DirPath::Builder::pushBack: nonincident edge"); |
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[369] | 268 | } |
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[493] | 269 | back.push_back(e); |
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[369] | 270 | } |
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| 271 | |
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[434] | 272 | ///Commit the changes to the path. |
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[369] | 273 | void commit() { |
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[493] | 274 | if( !(front.empty() && back.empty()) ) { |
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| 275 | Container tmp; |
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| 276 | tmp.reserve(front.size()+back.size()+P.length()); |
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| 277 | tmp.insert(tmp.end(), front.rbegin(), front.rend()); |
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| 278 | tmp.insert(tmp.end(), P.edges.begin(), P.edges.end()); |
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| 279 | tmp.insert(tmp.end(), back.begin(), back.end()); |
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| 280 | P.edges.swap(tmp); |
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| 281 | front.clear(); |
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| 282 | back.clear(); |
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[369] | 283 | } |
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| 284 | } |
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| 285 | |
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[619] | 286 | // FIXME: Hmm, pontosan hogy is kene ezt csinalni? |
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| 287 | // Hogy kenyelmes egy ilyet hasznalni? |
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| 288 | void reserve(size_t r) { |
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| 289 | front.reserve(r); |
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| 290 | back.reserve(r); |
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| 291 | } |
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[434] | 292 | |
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[619] | 293 | private: |
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| 294 | bool empty() { |
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| 295 | return front.empty() && back.empty() && P.empty(); |
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| 296 | } |
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| 297 | |
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| 298 | GraphNode from() const { |
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| 299 | if( ! front.empty() ) |
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| 300 | return P.gr->tail(front[front.size()-1]); |
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| 301 | else if( ! P.empty() ) |
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| 302 | return P.gr->tail(P.edges[0]); |
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| 303 | else if( ! back.empty() ) |
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| 304 | return P.gr->tail(back[0]); |
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| 305 | else |
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| 306 | return INVALID; |
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| 307 | } |
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| 308 | GraphNode to() const { |
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| 309 | if( ! back.empty() ) |
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| 310 | return P.gr->head(back[back.size()-1]); |
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| 311 | else if( ! P.empty() ) |
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| 312 | return P.gr->head(P.edges[P.length()-1]); |
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| 313 | else if( ! front.empty() ) |
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| 314 | return P.gr->head(front[0]); |
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| 315 | else |
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| 316 | return INVALID; |
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| 317 | } |
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| 318 | |
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| 319 | }; |
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| 320 | |
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| 321 | }; |
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| 322 | |
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| 323 | |
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| 324 | |
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| 325 | |
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| 326 | |
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| 327 | |
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| 328 | |
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| 329 | |
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| 330 | |
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| 331 | |
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| 332 | /**********************************************************************/ |
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| 333 | |
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| 334 | |
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| 335 | //! \brief A structure for representing undirected path in a graph. |
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| 336 | //! |
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| 337 | //! A structure for representing undirected path in a graph. Ie. this is |
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| 338 | //! a path in a \e directed graph but the edges should not be directed |
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| 339 | //! forward. |
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| 340 | //! |
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| 341 | //! \param Graph The graph type in which the path is. |
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| 342 | //! \param DM DebugMode, defaults to DefaultDebugMode. |
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| 343 | //! |
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| 344 | //! In a sense, the path can be treated as a graph, for is has \c NodeIt |
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| 345 | //! and \c EdgeIt with the same usage. These types converts to the \c Node |
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| 346 | //! and \c Edge of the original graph. |
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| 347 | //! |
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| 348 | //! \todo Thoroughfully check all the range and consistency tests. |
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| 349 | template<typename Graph, typename DM = DefaultDebugMode> |
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| 350 | class UndirPath { |
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| 351 | public: |
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| 352 | typedef typename Graph::Edge GraphEdge; |
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| 353 | typedef typename Graph::Node GraphNode; |
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| 354 | class NodeIt; |
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| 355 | class EdgeIt; |
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| 356 | |
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| 357 | protected: |
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| 358 | const Graph *gr; |
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| 359 | typedef std::vector<GraphEdge> Container; |
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| 360 | Container edges; |
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| 361 | |
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| 362 | public: |
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| 363 | |
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| 364 | /// \param _G The graph in which the path is. |
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| 365 | /// |
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| 366 | UndirPath(const Graph &_G) : gr(&_G) {} |
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| 367 | |
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| 368 | /// \brief Subpath constructor. |
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| 369 | /// |
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| 370 | /// Subpath defined by two nodes. |
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| 371 | /// \warning It is an error if the two edges are not in order! |
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| 372 | UndirPath(const UndirPath &P, const NodeIt &a, const NodeIt &b) { |
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| 373 | if( DM::range_check && (!a.valid() || !b.valid) ) { |
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| 374 | // FIXME: this check should be more elaborate... |
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| 375 | fault("UndirPath, subpath ctor: invalid bounding nodes"); |
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| 376 | } |
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| 377 | gr = P.gr; |
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| 378 | edges.insert(edges.end(), P.edges.begin()+a.idx, P.edges.begin()+b.idx); |
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| 379 | } |
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| 380 | |
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| 381 | /// \brief Subpath constructor. |
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| 382 | /// |
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| 383 | /// Subpath defined by two edges. Contains edges in [a,b) |
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| 384 | /// \warning It is an error if the two edges are not in order! |
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| 385 | UndirPath(const UndirPath &P, const EdgeIt &a, const EdgeIt &b) { |
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| 386 | if( DM::range_check && (!a.valid() || !b.valid) ) { |
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| 387 | // FIXME: this check should be more elaborate... |
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| 388 | fault("UndirPath, subpath ctor: invalid bounding nodes"); |
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| 389 | } |
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| 390 | gr = P.gr; |
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| 391 | edges.insert(edges.end(), P.edges.begin()+a.idx, P.edges.begin()+b.idx); |
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| 392 | } |
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| 393 | |
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| 394 | /// Length of the path. |
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| 395 | size_t length() const { return edges.size(); } |
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| 396 | /// Returns whether the path is empty. |
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| 397 | bool empty() const { return edges.empty(); } |
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| 398 | |
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| 399 | /// Resets the path to an empty path. |
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| 400 | void clear() { edges.clear(); } |
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| 401 | |
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| 402 | /// \brief Starting point of the path. |
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| 403 | /// |
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| 404 | /// Starting point of the path. |
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| 405 | /// Returns INVALID if the path is empty. |
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| 406 | GraphNode from() const { |
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| 407 | return empty() ? INVALID : gr->tail(edges[0]); |
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| 408 | } |
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| 409 | /// \brief End point of the path. |
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| 410 | /// |
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| 411 | /// End point of the path. |
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| 412 | /// Returns INVALID if the path is empty. |
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| 413 | GraphNode to() const { |
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| 414 | return empty() ? INVALID : gr->head(edges[length()-1]); |
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| 415 | } |
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| 416 | |
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| 417 | /// \brief Initializes node or edge iterator to point to the first |
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| 418 | /// node or edge. |
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| 419 | /// |
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| 420 | /// \sa nth |
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| 421 | template<typename It> |
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| 422 | It& first(It &i) const { return i=It(*this); } |
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| 423 | |
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| 424 | /// \brief Initializes node iterator to point to the node of a given index. |
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| 425 | NodeIt& nth(NodeIt &i, int n) const { |
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| 426 | if( DM::range_check && (n<0 || n>int(length())) ) |
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| 427 | fault("UndirPath::nth: index out of range"); |
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| 428 | return i=NodeIt(*this, n); |
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| 429 | } |
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| 430 | |
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| 431 | /// \brief Initializes edge iterator to point to the edge of a given index. |
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| 432 | EdgeIt& nth(EdgeIt &i, int n) const { |
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| 433 | if( DM::range_check && (n<0 || n>=int(length())) ) |
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| 434 | fault("UndirPath::nth: index out of range"); |
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| 435 | return i=EdgeIt(*this, n); |
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| 436 | } |
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| 437 | |
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| 438 | /// Checks validity of a node or edge iterator. |
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| 439 | template<typename It> |
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| 440 | static |
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| 441 | bool valid(const It &i) { return i.valid(); } |
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| 442 | |
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| 443 | /// Steps the given node or edge iterator. |
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| 444 | template<typename It> |
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| 445 | static |
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| 446 | It& next(It &e) { |
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| 447 | if( DM::range_check && !e.valid() ) |
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| 448 | fault("UndirPath::next() on invalid iterator"); |
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| 449 | return ++e; |
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| 450 | } |
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| 451 | |
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| 452 | /// \brief Returns node iterator pointing to the head node of the |
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| 453 | /// given edge iterator. |
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| 454 | NodeIt head(const EdgeIt& e) const { |
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| 455 | if( DM::range_check && !e.valid() ) |
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| 456 | fault("UndirPath::head() on invalid iterator"); |
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| 457 | return NodeIt(*this, e.idx+1); |
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| 458 | } |
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| 459 | |
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| 460 | /// \brief Returns node iterator pointing to the tail node of the |
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| 461 | /// given edge iterator. |
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| 462 | NodeIt tail(const EdgeIt& e) const { |
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| 463 | if( DM::range_check && !e.valid() ) |
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| 464 | fault("UndirPath::tail() on invalid iterator"); |
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| 465 | return NodeIt(*this, e.idx); |
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| 466 | } |
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| 467 | |
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| 468 | |
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| 469 | /*** Iterator classes ***/ |
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| 470 | class EdgeIt { |
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| 471 | friend class UndirPath; |
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| 472 | |
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| 473 | int idx; |
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| 474 | const UndirPath *p; |
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| 475 | public: |
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| 476 | EdgeIt() {} |
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| 477 | EdgeIt(Invalid) : idx(-1), p(0) {} |
---|
| 478 | EdgeIt(const UndirPath &_p, int _idx = 0) : |
---|
| 479 | idx(_idx), p(&_p) { validate(); } |
---|
| 480 | |
---|
| 481 | bool valid() const { return idx!=-1; } |
---|
| 482 | |
---|
| 483 | operator GraphEdge () const { |
---|
| 484 | return valid() ? p->edges[idx] : INVALID; |
---|
| 485 | } |
---|
| 486 | EdgeIt& operator++() { ++idx; validate(); return *this; } |
---|
| 487 | |
---|
| 488 | bool operator==(const EdgeIt& e) const { return idx==e.idx; } |
---|
| 489 | bool operator!=(const EdgeIt& e) const { return idx!=e.idx; } |
---|
| 490 | bool operator<(const EdgeIt& e) const { return idx<e.idx; } |
---|
| 491 | |
---|
| 492 | private: |
---|
| 493 | // FIXME: comparison between signed and unsigned... |
---|
| 494 | // Jo ez igy? Vagy esetleg legyen a length() int? |
---|
| 495 | void validate() { if( size_t(idx) >= p->length() ) idx=-1; } |
---|
| 496 | }; |
---|
| 497 | |
---|
| 498 | class NodeIt { |
---|
| 499 | friend class UndirPath; |
---|
| 500 | |
---|
| 501 | int idx; |
---|
| 502 | const UndirPath *p; |
---|
| 503 | public: |
---|
| 504 | NodeIt() {} |
---|
| 505 | NodeIt(Invalid) : idx(-1), p(0) {} |
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| 506 | NodeIt(const UndirPath &_p, int _idx = 0) : |
---|
| 507 | idx(_idx), p(&_p) { validate(); } |
---|
| 508 | |
---|
| 509 | bool valid() const { return idx!=-1; } |
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| 510 | |
---|
| 511 | operator const GraphNode& () const { |
---|
| 512 | if(idx >= p->length()) |
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| 513 | return p->to(); |
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| 514 | else if(idx >= 0) |
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| 515 | return p->gr->tail(p->edges[idx]); |
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| 516 | else |
---|
| 517 | return INVALID; |
---|
| 518 | } |
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| 519 | NodeIt& operator++() { ++idx; validate(); return *this; } |
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| 520 | |
---|
| 521 | bool operator==(const NodeIt& e) const { return idx==e.idx; } |
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| 522 | bool operator!=(const NodeIt& e) const { return idx!=e.idx; } |
---|
| 523 | bool operator<(const NodeIt& e) const { return idx<e.idx; } |
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| 524 | |
---|
| 525 | private: |
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| 526 | void validate() { if( size_t(idx) > p->length() ) idx=-1; } |
---|
| 527 | }; |
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| 528 | |
---|
| 529 | friend class Builder; |
---|
| 530 | |
---|
| 531 | /** |
---|
| 532 | * \brief Class to build paths |
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| 533 | * |
---|
| 534 | * \ingroup datas |
---|
| 535 | * This class is used to fill a path with edges. |
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| 536 | * |
---|
| 537 | * You can push new edges to the front and to the back of the path in |
---|
| 538 | * arbitrary order then you should commit these changes to the graph. |
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| 539 | * |
---|
| 540 | * Fundamentally, for most "Paths" (classes fulfilling the |
---|
| 541 | * PathConcept) while the builder is active (after the first modifying |
---|
| 542 | * operation and until the commit()) the original Path is in a |
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| 543 | * "transitional" state (operations ot it have undefined result). But |
---|
| 544 | * in the case of UndirPath the original path is unchanged until the |
---|
| 545 | * commit. However we don't recomend that you use this feature. |
---|
| 546 | */ |
---|
| 547 | class Builder { |
---|
| 548 | UndirPath &P; |
---|
| 549 | Container front, back; |
---|
| 550 | |
---|
| 551 | public: |
---|
| 552 | ///\param _P the path you want to fill in. |
---|
| 553 | /// |
---|
| 554 | Builder(UndirPath &_P) : P(_P) {} |
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| 555 | |
---|
| 556 | /// Sets the starting node of the path. |
---|
| 557 | |
---|
| 558 | /// Sets the starting node of the path. Edge added to the path |
---|
| 559 | /// afterwards have to be incident to this node. |
---|
| 560 | /// It should be called iff the path is empty and before any call to |
---|
| 561 | /// \ref pushFront() or \ref pushBack() |
---|
| 562 | void setStart(const GraphNode &) {} |
---|
| 563 | |
---|
| 564 | ///Push a new edge to the front of the path |
---|
| 565 | |
---|
| 566 | ///Push a new edge to the front of the path. |
---|
| 567 | ///\sa setStart |
---|
| 568 | void pushFront(const GraphEdge& e) { |
---|
| 569 | if( DM::consistensy_check && !empty() && P.gr->head(e)!=from() ) { |
---|
| 570 | fault("UndirPath::Builder::pushFront: nonincident edge"); |
---|
| 571 | } |
---|
| 572 | front.push_back(e); |
---|
| 573 | } |
---|
| 574 | |
---|
| 575 | ///Push a new edge to the back of the path |
---|
| 576 | |
---|
| 577 | ///Push a new edge to the back of the path. |
---|
| 578 | ///\sa setStart |
---|
| 579 | void pushBack(const GraphEdge& e) { |
---|
| 580 | if( DM::consistensy_check && !empty() && P.gr->tail(e)!=to() ) { |
---|
| 581 | fault("UndirPath::Builder::pushBack: nonincident edge"); |
---|
| 582 | } |
---|
| 583 | back.push_back(e); |
---|
| 584 | } |
---|
| 585 | |
---|
| 586 | ///Commit the changes to the path. |
---|
| 587 | void commit() { |
---|
| 588 | if( !(front.empty() && back.empty()) ) { |
---|
| 589 | Container tmp; |
---|
| 590 | tmp.reserve(front.size()+back.size()+P.length()); |
---|
| 591 | tmp.insert(tmp.end(), front.rbegin(), front.rend()); |
---|
| 592 | tmp.insert(tmp.end(), P.edges.begin(), P.edges.end()); |
---|
| 593 | tmp.insert(tmp.end(), back.begin(), back.end()); |
---|
| 594 | P.edges.swap(tmp); |
---|
| 595 | front.clear(); |
---|
| 596 | back.clear(); |
---|
| 597 | } |
---|
| 598 | } |
---|
[369] | 599 | |
---|
| 600 | // FIXME: Hmm, pontosan hogy is kene ezt csinalni? |
---|
| 601 | // Hogy kenyelmes egy ilyet hasznalni? |
---|
| 602 | void reserve(size_t r) { |
---|
[493] | 603 | front.reserve(r); |
---|
| 604 | back.reserve(r); |
---|
[369] | 605 | } |
---|
| 606 | |
---|
| 607 | private: |
---|
[493] | 608 | bool empty() { |
---|
| 609 | return front.empty() && back.empty() && P.empty(); |
---|
| 610 | } |
---|
[369] | 611 | |
---|
| 612 | GraphNode from() const { |
---|
[493] | 613 | if( ! front.empty() ) |
---|
| 614 | return P.gr->tail(front[front.size()-1]); |
---|
[369] | 615 | else if( ! P.empty() ) |
---|
| 616 | return P.gr->tail(P.edges[0]); |
---|
[493] | 617 | else if( ! back.empty() ) |
---|
| 618 | return P.gr->tail(back[0]); |
---|
[369] | 619 | else |
---|
| 620 | return INVALID; |
---|
| 621 | } |
---|
| 622 | GraphNode to() const { |
---|
[493] | 623 | if( ! back.empty() ) |
---|
| 624 | return P.gr->head(back[back.size()-1]); |
---|
| 625 | else if( ! P.empty() ) |
---|
[369] | 626 | return P.gr->head(P.edges[P.length()-1]); |
---|
[493] | 627 | else if( ! front.empty() ) |
---|
| 628 | return P.gr->head(front[0]); |
---|
[369] | 629 | else |
---|
| 630 | return INVALID; |
---|
| 631 | } |
---|
| 632 | |
---|
| 633 | }; |
---|
| 634 | |
---|
| 635 | }; |
---|
| 636 | |
---|
| 637 | |
---|
| 638 | |
---|
| 639 | |
---|
| 640 | |
---|
| 641 | |
---|
| 642 | |
---|
| 643 | |
---|
| 644 | |
---|
| 645 | |
---|
| 646 | /**********************************************************************/ |
---|
| 647 | |
---|
| 648 | |
---|
[225] | 649 | /* Ennek az allocatorosdinak sokkal jobban utana kene nezni a hasznalata |
---|
| 650 | elott. Eleg bonyinak nez ki, ahogyan azokat az STL-ben hasznaljak. */ |
---|
| 651 | |
---|
| 652 | template<typename Graph> |
---|
[369] | 653 | class DynamicPath { |
---|
[225] | 654 | |
---|
| 655 | public: |
---|
| 656 | typedef typename Graph::Edge GraphEdge; |
---|
| 657 | typedef typename Graph::Node GraphNode; |
---|
| 658 | class NodeIt; |
---|
| 659 | class EdgeIt; |
---|
| 660 | |
---|
| 661 | protected: |
---|
| 662 | Graph& G; |
---|
| 663 | // FIXME: ehelyett eleg lenne tarolni ket boolt: a ket szelso el |
---|
| 664 | // iranyitasat: |
---|
| 665 | GraphNode _first, _last; |
---|
| 666 | typedef std::deque<GraphEdge> Container; |
---|
| 667 | Container edges; |
---|
| 668 | |
---|
| 669 | public: |
---|
| 670 | |
---|
[369] | 671 | DynamicPath(Graph &_G) : G(_G), _first(INVALID), _last(INVALID) {} |
---|
[225] | 672 | |
---|
[226] | 673 | /// Subpath defined by two nodes. |
---|
| 674 | /// Nodes may be in reversed order, then |
---|
| 675 | /// we contstruct the reversed path. |
---|
[369] | 676 | DynamicPath(const DynamicPath &P, const NodeIt &a, const NodeIt &b); |
---|
[226] | 677 | /// Subpath defined by two edges. Contains edges in [a,b) |
---|
| 678 | /// It is an error if the two edges are not in order! |
---|
[369] | 679 | DynamicPath(const DynamicPath &P, const EdgeIt &a, const EdgeIt &b); |
---|
[225] | 680 | |
---|
| 681 | size_t length() const { return edges.size(); } |
---|
| 682 | GraphNode from() const { return _first; } |
---|
| 683 | GraphNode to() const { return _last; } |
---|
| 684 | |
---|
| 685 | NodeIt& first(NodeIt &n) const { return nth(n, 0); } |
---|
| 686 | EdgeIt& first(EdgeIt &e) const { return nth(e, 0); } |
---|
| 687 | template<typename It> |
---|
| 688 | It first() const { |
---|
| 689 | It e; |
---|
| 690 | first(e); |
---|
| 691 | return e; |
---|
| 692 | } |
---|
| 693 | |
---|
| 694 | NodeIt& nth(NodeIt &, size_t) const; |
---|
| 695 | EdgeIt& nth(EdgeIt &, size_t) const; |
---|
| 696 | template<typename It> |
---|
| 697 | It nth(size_t n) const { |
---|
| 698 | It e; |
---|
| 699 | nth(e, n); |
---|
| 700 | return e; |
---|
| 701 | } |
---|
| 702 | |
---|
| 703 | bool valid(const NodeIt &n) const { return n.idx <= length(); } |
---|
| 704 | bool valid(const EdgeIt &e) const { return e.it < edges.end(); } |
---|
| 705 | |
---|
| 706 | bool isForward(const EdgeIt &e) const { return e.forw; } |
---|
| 707 | |
---|
[226] | 708 | /// index of a node on the path. Returns length+2 for the invalid NodeIt |
---|
| 709 | int index(const NodeIt &n) const { return n.idx; } |
---|
| 710 | /// index of an edge on the path. Returns length+1 for the invalid EdgeIt |
---|
| 711 | int index(const EdgeIt &e) const { return e.it - edges.begin(); } |
---|
| 712 | |
---|
[225] | 713 | EdgeIt& next(EdgeIt &e) const; |
---|
| 714 | NodeIt& next(NodeIt &n) const; |
---|
| 715 | template <typename It> |
---|
| 716 | It getNext(It it) const { |
---|
| 717 | It tmp(it); return next(tmp); |
---|
| 718 | } |
---|
| 719 | |
---|
| 720 | // A path is constructed using the following four functions. |
---|
| 721 | // They return false if the requested operation is inconsistent |
---|
| 722 | // with the path constructed so far. |
---|
| 723 | // If your path has only one edge you MUST set either "from" or "to"! |
---|
| 724 | // So you probably SHOULD call it in any case to be safe (and check the |
---|
| 725 | // returned value to check if your path is consistent with your idea). |
---|
| 726 | bool pushFront(const GraphEdge &e); |
---|
| 727 | bool pushBack(const GraphEdge &e); |
---|
| 728 | bool setFrom(const GraphNode &n); |
---|
| 729 | bool setTo(const GraphNode &n); |
---|
| 730 | |
---|
| 731 | // WARNING: these two functions return the head/tail of an edge with |
---|
| 732 | // respect to the direction of the path! |
---|
| 733 | // So G.head(P.graphEdge(e)) == P.graphNode(P.head(e)) holds only if |
---|
| 734 | // P.forward(e) is true (or the edge is a loop)! |
---|
| 735 | NodeIt head(const EdgeIt& e) const; |
---|
| 736 | NodeIt tail(const EdgeIt& e) const; |
---|
| 737 | |
---|
| 738 | // FIXME: ezeknek valami jobb nev kellene!!! |
---|
| 739 | GraphEdge graphEdge(const EdgeIt& e) const; |
---|
| 740 | GraphNode graphNode(const NodeIt& n) const; |
---|
| 741 | |
---|
| 742 | |
---|
| 743 | /*** Iterator classes ***/ |
---|
| 744 | class EdgeIt { |
---|
[369] | 745 | friend class DynamicPath; |
---|
[225] | 746 | |
---|
| 747 | typename Container::const_iterator it; |
---|
| 748 | bool forw; |
---|
| 749 | public: |
---|
| 750 | // FIXME: jarna neki ilyen is... |
---|
| 751 | // EdgeIt(Invalid); |
---|
| 752 | |
---|
| 753 | bool forward() const { return forw; } |
---|
| 754 | |
---|
| 755 | bool operator==(const EdgeIt& e) const { return it==e.it; } |
---|
| 756 | bool operator!=(const EdgeIt& e) const { return it!=e.it; } |
---|
| 757 | bool operator<(const EdgeIt& e) const { return it<e.it; } |
---|
| 758 | }; |
---|
| 759 | |
---|
| 760 | class NodeIt { |
---|
[369] | 761 | friend class DynamicPath; |
---|
[225] | 762 | |
---|
[226] | 763 | size_t idx; |
---|
[225] | 764 | bool tail; // Is this node the tail of the edge with same idx? |
---|
| 765 | |
---|
| 766 | public: |
---|
| 767 | // FIXME: jarna neki ilyen is... |
---|
| 768 | // NodeIt(Invalid); |
---|
| 769 | |
---|
| 770 | bool operator==(const NodeIt& n) const { return idx==n.idx; } |
---|
| 771 | bool operator!=(const NodeIt& n) const { return idx!=n.idx; } |
---|
| 772 | bool operator<(const NodeIt& n) const { return idx<n.idx; } |
---|
| 773 | }; |
---|
| 774 | |
---|
| 775 | private: |
---|
| 776 | bool edgeIncident(const GraphEdge &e, const GraphNode &a, |
---|
| 777 | GraphNode &b); |
---|
| 778 | bool connectTwoEdges(const GraphEdge &e, const GraphEdge &f); |
---|
| 779 | }; |
---|
| 780 | |
---|
| 781 | template<typename Gr> |
---|
[369] | 782 | typename DynamicPath<Gr>::EdgeIt& |
---|
| 783 | DynamicPath<Gr>::next(DynamicPath::EdgeIt &e) const { |
---|
[225] | 784 | if( e.it == edges.end() ) |
---|
| 785 | return e; |
---|
| 786 | |
---|
| 787 | GraphNode common_node = ( e.forw ? G.head(*e.it) : G.tail(*e.it) ); |
---|
| 788 | ++e.it; |
---|
| 789 | |
---|
| 790 | // Invalid edgeit is always forward :) |
---|
| 791 | if( e.it == edges.end() ) { |
---|
| 792 | e.forw = true; |
---|
| 793 | return e; |
---|
| 794 | } |
---|
| 795 | |
---|
| 796 | e.forw = ( G.tail(*e.it) == common_node ); |
---|
| 797 | return e; |
---|
| 798 | } |
---|
| 799 | |
---|
| 800 | template<typename Gr> |
---|
[369] | 801 | typename DynamicPath<Gr>::NodeIt& DynamicPath<Gr>::next(NodeIt &n) const { |
---|
[225] | 802 | if( n.idx >= length() ) { |
---|
| 803 | // FIXME: invalid |
---|
| 804 | n.idx = length()+1; |
---|
| 805 | return n; |
---|
| 806 | } |
---|
| 807 | |
---|
| 808 | |
---|
| 809 | GraphNode next_node = ( n.tail ? G.head(edges[n.idx]) : |
---|
| 810 | G.tail(edges[n.idx]) ); |
---|
| 811 | ++n.idx; |
---|
| 812 | if( n.idx < length() ) { |
---|
| 813 | n.tail = ( next_node == G.tail(edges[n.idx]) ); |
---|
| 814 | } |
---|
| 815 | else { |
---|
| 816 | n.tail = true; |
---|
| 817 | } |
---|
| 818 | |
---|
| 819 | return n; |
---|
| 820 | } |
---|
| 821 | |
---|
| 822 | template<typename Gr> |
---|
[369] | 823 | bool DynamicPath<Gr>::edgeIncident(const GraphEdge &e, const GraphNode &a, |
---|
[225] | 824 | GraphNode &b) { |
---|
| 825 | if( G.tail(e) == a ) { |
---|
| 826 | b=G.head(e); |
---|
| 827 | return true; |
---|
| 828 | } |
---|
| 829 | if( G.head(e) == a ) { |
---|
| 830 | b=G.tail(e); |
---|
| 831 | return true; |
---|
| 832 | } |
---|
| 833 | return false; |
---|
| 834 | } |
---|
| 835 | |
---|
| 836 | template<typename Gr> |
---|
[369] | 837 | bool DynamicPath<Gr>::connectTwoEdges(const GraphEdge &e, |
---|
[225] | 838 | const GraphEdge &f) { |
---|
| 839 | if( edgeIncident(f, G.tail(e), _last) ) { |
---|
| 840 | _first = G.head(e); |
---|
| 841 | return true; |
---|
| 842 | } |
---|
| 843 | if( edgeIncident(f, G.head(e), _last) ) { |
---|
| 844 | _first = G.tail(e); |
---|
| 845 | return true; |
---|
| 846 | } |
---|
| 847 | return false; |
---|
| 848 | } |
---|
| 849 | |
---|
| 850 | template<typename Gr> |
---|
[369] | 851 | bool DynamicPath<Gr>::pushFront(const GraphEdge &e) { |
---|
[225] | 852 | if( G.valid(_first) ) { |
---|
| 853 | if( edgeIncident(e, _first, _first) ) { |
---|
| 854 | edges.push_front(e); |
---|
| 855 | return true; |
---|
| 856 | } |
---|
| 857 | else |
---|
| 858 | return false; |
---|
| 859 | } |
---|
| 860 | else if( length() < 1 || connectTwoEdges(e, edges[0]) ) { |
---|
| 861 | edges.push_front(e); |
---|
| 862 | return true; |
---|
| 863 | } |
---|
| 864 | else |
---|
| 865 | return false; |
---|
| 866 | } |
---|
| 867 | |
---|
| 868 | template<typename Gr> |
---|
[369] | 869 | bool DynamicPath<Gr>::pushBack(const GraphEdge &e) { |
---|
[225] | 870 | if( G.valid(_last) ) { |
---|
| 871 | if( edgeIncident(e, _last, _last) ) { |
---|
| 872 | edges.push_back(e); |
---|
| 873 | return true; |
---|
| 874 | } |
---|
| 875 | else |
---|
| 876 | return false; |
---|
| 877 | } |
---|
| 878 | else if( length() < 1 || connectTwoEdges(edges[0], e) ) { |
---|
| 879 | edges.push_back(e); |
---|
| 880 | return true; |
---|
| 881 | } |
---|
| 882 | else |
---|
| 883 | return false; |
---|
| 884 | } |
---|
| 885 | |
---|
| 886 | |
---|
| 887 | template<typename Gr> |
---|
[369] | 888 | bool DynamicPath<Gr>::setFrom(const GraphNode &n) { |
---|
[225] | 889 | if( G.valid(_first) ) { |
---|
| 890 | return _first == n; |
---|
| 891 | } |
---|
| 892 | else { |
---|
| 893 | if( length() > 0) { |
---|
| 894 | if( edgeIncident(edges[0], n, _last) ) { |
---|
| 895 | _first = n; |
---|
| 896 | return true; |
---|
| 897 | } |
---|
| 898 | else return false; |
---|
| 899 | } |
---|
| 900 | else { |
---|
| 901 | _first = _last = n; |
---|
| 902 | return true; |
---|
| 903 | } |
---|
| 904 | } |
---|
| 905 | } |
---|
| 906 | |
---|
| 907 | template<typename Gr> |
---|
[369] | 908 | bool DynamicPath<Gr>::setTo(const GraphNode &n) { |
---|
[225] | 909 | if( G.valid(_last) ) { |
---|
| 910 | return _last == n; |
---|
| 911 | } |
---|
| 912 | else { |
---|
| 913 | if( length() > 0) { |
---|
| 914 | if( edgeIncident(edges[0], n, _first) ) { |
---|
| 915 | _last = n; |
---|
| 916 | return true; |
---|
| 917 | } |
---|
| 918 | else return false; |
---|
| 919 | } |
---|
| 920 | else { |
---|
| 921 | _first = _last = n; |
---|
| 922 | return true; |
---|
| 923 | } |
---|
| 924 | } |
---|
| 925 | } |
---|
| 926 | |
---|
| 927 | |
---|
| 928 | template<typename Gr> |
---|
[369] | 929 | typename DynamicPath<Gr>::NodeIt |
---|
| 930 | DynamicPath<Gr>::tail(const EdgeIt& e) const { |
---|
[225] | 931 | NodeIt n; |
---|
| 932 | |
---|
| 933 | if( e.it == edges.end() ) { |
---|
| 934 | // FIXME: invalid-> invalid |
---|
| 935 | n.idx = length() + 1; |
---|
| 936 | n.tail = true; |
---|
| 937 | return n; |
---|
| 938 | } |
---|
| 939 | |
---|
| 940 | n.idx = e.it-edges.begin(); |
---|
| 941 | n.tail = e.forw; |
---|
[226] | 942 | return n; |
---|
[225] | 943 | } |
---|
| 944 | |
---|
| 945 | template<typename Gr> |
---|
[369] | 946 | typename DynamicPath<Gr>::NodeIt |
---|
| 947 | DynamicPath<Gr>::head(const EdgeIt& e) const { |
---|
[225] | 948 | if( e.it == edges.end()-1 ) { |
---|
| 949 | return _last; |
---|
| 950 | } |
---|
| 951 | |
---|
| 952 | EdgeIt next_edge = e; |
---|
| 953 | next(next_edge); |
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| 954 | return tail(next_edge); |
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| 955 | } |
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| 956 | |
---|
| 957 | template<typename Gr> |
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[369] | 958 | typename DynamicPath<Gr>::GraphEdge |
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| 959 | DynamicPath<Gr>::graphEdge(const EdgeIt& e) const { |
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[225] | 960 | if( e.it != edges.end() ) { |
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| 961 | return *e.it; |
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| 962 | } |
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| 963 | else { |
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| 964 | return INVALID; |
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| 965 | } |
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| 966 | } |
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| 967 | |
---|
| 968 | template<typename Gr> |
---|
[369] | 969 | typename DynamicPath<Gr>::GraphNode |
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| 970 | DynamicPath<Gr>::graphNode(const NodeIt& n) const { |
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[225] | 971 | if( n.idx < length() ) { |
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| 972 | return n.tail ? G.tail(edges[n.idx]) : G.head(edges[n.idx]); |
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| 973 | } |
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| 974 | else if( n.idx == length() ) { |
---|
| 975 | return _last; |
---|
| 976 | } |
---|
| 977 | else { |
---|
| 978 | return INVALID; |
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| 979 | } |
---|
| 980 | } |
---|
| 981 | |
---|
| 982 | template<typename Gr> |
---|
[369] | 983 | typename DynamicPath<Gr>::EdgeIt& |
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| 984 | DynamicPath<Gr>::nth(EdgeIt &e, size_t k) const { |
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[450] | 985 | if( k>=length() ) { |
---|
[225] | 986 | // FIXME: invalid EdgeIt |
---|
| 987 | e.it = edges.end(); |
---|
| 988 | e.forw = true; |
---|
| 989 | return e; |
---|
| 990 | } |
---|
| 991 | |
---|
| 992 | e.it = edges.begin()+k; |
---|
| 993 | if(k==0) { |
---|
| 994 | e.forw = ( G.tail(*e.it) == _first ); |
---|
| 995 | } |
---|
| 996 | else { |
---|
| 997 | e.forw = ( G.tail(*e.it) == G.tail(edges[k-1]) || |
---|
| 998 | G.tail(*e.it) == G.head(edges[k-1]) ); |
---|
| 999 | } |
---|
| 1000 | return e; |
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| 1001 | } |
---|
| 1002 | |
---|
| 1003 | template<typename Gr> |
---|
[369] | 1004 | typename DynamicPath<Gr>::NodeIt& |
---|
| 1005 | DynamicPath<Gr>::nth(NodeIt &n, size_t k) const { |
---|
[450] | 1006 | if( k>length() ) { |
---|
[225] | 1007 | // FIXME: invalid NodeIt |
---|
| 1008 | n.idx = length()+1; |
---|
| 1009 | n.tail = true; |
---|
| 1010 | return n; |
---|
| 1011 | } |
---|
| 1012 | if( k==length() ) { |
---|
| 1013 | n.idx = length(); |
---|
| 1014 | n.tail = true; |
---|
| 1015 | return n; |
---|
| 1016 | } |
---|
| 1017 | n = tail(nth<EdgeIt>(k)); |
---|
| 1018 | return n; |
---|
| 1019 | } |
---|
| 1020 | |
---|
[226] | 1021 | // Reszut konstruktorok: |
---|
| 1022 | |
---|
| 1023 | |
---|
| 1024 | template<typename Gr> |
---|
[369] | 1025 | DynamicPath<Gr>::DynamicPath(const DynamicPath &P, const EdgeIt &a, |
---|
| 1026 | const EdgeIt &b) : |
---|
[226] | 1027 | G(P.G), edges(a.it, b.it) // WARNING: if b.it < a.it this will blow up! |
---|
| 1028 | { |
---|
| 1029 | if( G.valid(P._first) && a.it < P.edges.end() ) { |
---|
| 1030 | _first = ( a.forw ? G.tail(*a.it) : G.head(*a.it) ); |
---|
| 1031 | if( b.it < P.edges.end() ) { |
---|
| 1032 | _last = ( b.forw ? G.tail(*b.it) : G.head(*b.it) ); |
---|
| 1033 | } |
---|
| 1034 | else { |
---|
| 1035 | _last = P._last; |
---|
| 1036 | } |
---|
| 1037 | } |
---|
| 1038 | } |
---|
| 1039 | |
---|
| 1040 | template<typename Gr> |
---|
[369] | 1041 | DynamicPath<Gr>::DynamicPath(const DynamicPath &P, const NodeIt &a, |
---|
| 1042 | const NodeIt &b) : G(P.G) |
---|
[226] | 1043 | { |
---|
| 1044 | if( !P.valid(a) || !P.valid(b) ) |
---|
| 1045 | return; |
---|
| 1046 | |
---|
| 1047 | int ai = a.idx, bi = b.idx; |
---|
| 1048 | if( bi<ai ) |
---|
[450] | 1049 | std::swap(ai,bi); |
---|
[226] | 1050 | |
---|
| 1051 | edges.resize(bi-ai); |
---|
| 1052 | copy(P.edges.begin()+ai, P.edges.begin()+bi, edges.begin()); |
---|
| 1053 | |
---|
| 1054 | _first = P.graphNode(a); |
---|
| 1055 | _last = P.graphNode(b); |
---|
| 1056 | } |
---|
| 1057 | |
---|
[434] | 1058 | ///@} |
---|
[225] | 1059 | |
---|
| 1060 | } // namespace hugo |
---|
| 1061 | |
---|
| 1062 | #endif // HUGO_PATH_H |
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