1 | // -*- c++ -*- |
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2 | #ifndef HUGO_BFS_ITERATOR_H |
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3 | #define HUGO_BFS_ITERATOR_H |
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4 | |
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5 | #include <queue> |
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6 | #include <stack> |
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7 | #include <utility> |
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8 | |
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9 | namespace hugo { |
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10 | |
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11 | template <typename Graph, /*typename OutEdgeIt,*/ |
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12 | typename ReachedMap/*=typename Graph::NodeMap<bool>*/ > |
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13 | class BfsIterator { |
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14 | protected: |
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15 | typedef typename Graph::Node Node; |
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16 | typedef typename Graph::OutEdgeIt OutEdgeIt; |
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17 | const Graph* graph; |
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18 | std::queue<Node> bfs_queue; |
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19 | ReachedMap& reached; |
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20 | bool b_node_newly_reached; |
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21 | OutEdgeIt actual_edge; |
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22 | bool own_reached_map; |
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23 | public: |
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24 | BfsIterator(const Graph& _graph, ReachedMap& _reached) : |
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25 | graph(&_graph), reached(_reached), |
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26 | own_reached_map(false) { } |
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27 | BfsIterator(const Graph& _graph) : |
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28 | graph(&_graph), reached(*(new ReachedMap(*graph /*, false*/))), |
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29 | own_reached_map(true) { } |
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30 | ~BfsIterator() { if (own_reached_map) delete &reached; } |
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31 | //s is marcked reached. |
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32 | //if the queue is empty, then the its is pushed ant the first OutEdgeIt is processe. |
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33 | //is the queue is not empty, then is it pushed. |
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34 | void pushAndSetReached(Node s) { |
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35 | reached.set(s, true); |
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36 | if (bfs_queue.empty()) { |
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37 | bfs_queue.push(s); |
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38 | graph->first(actual_edge, s); |
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39 | if (graph->valid(actual_edge)) { |
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40 | Node w=graph->bNode(actual_edge); |
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41 | if (!reached[w]) { |
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42 | bfs_queue.push(w); |
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43 | reached.set(w, true); |
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44 | b_node_newly_reached=true; |
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45 | } else { |
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46 | b_node_newly_reached=false; |
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47 | } |
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48 | } |
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49 | } else { |
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50 | bfs_queue.push(s); |
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51 | } |
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52 | } |
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53 | BfsIterator<Graph, /*OutEdgeIt,*/ ReachedMap>& |
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54 | operator++() { |
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55 | if (graph->valid(actual_edge)) { |
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56 | graph->next(actual_edge); |
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57 | if (graph->valid(actual_edge)) { |
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58 | Node w=graph->bNode(actual_edge); |
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59 | if (!reached[w]) { |
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60 | bfs_queue.push(w); |
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61 | reached.set(w, true); |
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62 | b_node_newly_reached=true; |
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63 | } else { |
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64 | b_node_newly_reached=false; |
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65 | } |
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66 | } |
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67 | } else { |
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68 | bfs_queue.pop(); |
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69 | if (!bfs_queue.empty()) { |
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70 | graph->first(actual_edge, bfs_queue.front()); |
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71 | if (graph->valid(actual_edge)) { |
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72 | Node w=graph->bNode(actual_edge); |
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73 | if (!reached[w]) { |
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74 | bfs_queue.push(w); |
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75 | reached.set(w, true); |
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76 | b_node_newly_reached=true; |
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77 | } else { |
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78 | b_node_newly_reached=false; |
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79 | } |
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80 | } |
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81 | } |
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82 | } |
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83 | return *this; |
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84 | } |
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85 | bool finished() const { return bfs_queue.empty(); } |
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86 | operator OutEdgeIt() const { return actual_edge; } |
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87 | bool isBNodeNewlyReached() const { return b_node_newly_reached; } |
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88 | bool isANodeExamined() const { return !(graph->valid(actual_edge)); } |
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89 | Node aNode() const { return bfs_queue.front(); } |
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90 | Node bNode() const { return graph->bNode(actual_edge); } |
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91 | const ReachedMap& getReachedMap() const { return reached; } |
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92 | const std::queue<Node>& getBfsQueue() const { return bfs_queue; } |
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93 | }; |
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94 | |
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95 | /// Bfs searches from s for the nodes wich are not marked in |
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96 | /// reachedmap |
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97 | template <typename Graph, |
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98 | typename ReachedMap=typename Graph::template NodeMap<bool>, |
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99 | typename PredMap |
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100 | =typename Graph::template NodeMap<typename Graph::Edge>, |
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101 | typename DistMap=typename Graph::template NodeMap<int> > |
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102 | class Bfs : public BfsIterator<Graph, ReachedMap> { |
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103 | typedef BfsIterator<Graph, ReachedMap> Parent; |
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104 | protected: |
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105 | typedef typename Parent::Node Node; |
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106 | PredMap& pred; |
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107 | DistMap& dist; |
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108 | public: |
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109 | Bfs<Graph, ReachedMap, PredMap, DistMap>(const Graph& _graph, ReachedMap& _reached, PredMap& _pred, DistMap& _dist) : BfsIterator<Graph, ReachedMap>(_graph, _reached), pred(&_pred), dist(&_dist) { } |
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110 | //s is marked to be reached and pushed in the bfs queue. |
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111 | //if the queue is empty, then the first out-edge is processed |
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112 | //If s was not marked previously, then |
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113 | //in addition its pred is set to be INVALID, and dist to 0. |
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114 | //if s was marked previuosly, then it is simply pushed. |
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115 | void push(Node s) { |
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116 | if (this->reached[s]) { |
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117 | Parent::pushAndSetReached(s); |
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118 | } else { |
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119 | Parent::pushAndSetReached(s); |
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120 | pred.set(s, INVALID); |
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121 | dist.set(s, 0); |
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122 | } |
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123 | } |
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124 | void run(Node s) { |
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125 | push(s); |
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126 | while (!this->finished()) this->operator++(); |
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127 | } |
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128 | Bfs<Graph, ReachedMap, PredMap, DistMap> operator++() { |
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129 | Parent::operator++(); |
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130 | if (this->graph->valid(this->actual_edge) && this->b_node_newly_reached) |
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131 | { |
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132 | pred.set(this->bNode(), this->actual_edge); |
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133 | dist.set(this->bNode(), dist[this->aNode()]); |
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134 | } |
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135 | return *this; |
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136 | } |
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137 | const PredMap& getPredMap() const { return pred; } |
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138 | const DistMap& getDistMap() const { return dist; } |
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139 | }; |
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140 | |
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141 | template <typename Graph, /*typename OutEdgeIt,*/ |
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142 | typename ReachedMap/*=typename Graph::NodeMap<bool>*/ > |
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143 | class DfsIterator { |
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144 | protected: |
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145 | typedef typename Graph::Node Node; |
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146 | typedef typename Graph::OutEdgeIt OutEdgeIt; |
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147 | const Graph* graph; |
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148 | std::stack<OutEdgeIt> dfs_stack; |
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149 | bool b_node_newly_reached; |
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150 | OutEdgeIt actual_edge; |
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151 | Node actual_node; |
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152 | ReachedMap& reached; |
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153 | bool own_reached_map; |
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154 | public: |
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155 | DfsIterator(const Graph& _graph, ReachedMap& _reached) : |
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156 | graph(&_graph), reached(_reached), |
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157 | own_reached_map(false) { } |
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158 | DfsIterator(const Graph& _graph) : |
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159 | graph(&_graph), reached(*(new ReachedMap(*graph /*, false*/))), |
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160 | own_reached_map(true) { } |
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161 | ~DfsIterator() { if (own_reached_map) delete &reached; } |
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162 | void pushAndSetReached(Node s) { |
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163 | actual_node=s; |
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164 | reached.set(s, true); |
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165 | OutEdgeIt e; |
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166 | graph->first(e, s); |
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167 | dfs_stack.push(e); |
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168 | } |
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169 | DfsIterator<Graph, /*OutEdgeIt,*/ ReachedMap>& |
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170 | operator++() { |
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171 | actual_edge=dfs_stack.top(); |
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172 | //actual_node=G.aNode(actual_edge); |
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173 | if (graph->valid(actual_edge)/*.valid()*/) { |
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174 | Node w=graph->bNode(actual_edge); |
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175 | actual_node=w; |
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176 | if (!reached[w]) { |
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177 | OutEdgeIt e; |
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178 | graph->first(e, w); |
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179 | dfs_stack.push(e); |
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180 | reached.set(w, true); |
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181 | b_node_newly_reached=true; |
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182 | } else { |
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183 | actual_node=graph->aNode(actual_edge); |
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184 | graph->next(dfs_stack.top()); |
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185 | b_node_newly_reached=false; |
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186 | } |
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187 | } else { |
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188 | //actual_node=G.aNode(dfs_stack.top()); |
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189 | dfs_stack.pop(); |
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190 | } |
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191 | return *this; |
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192 | } |
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193 | bool finished() const { return dfs_stack.empty(); } |
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194 | operator OutEdgeIt() const { return actual_edge; } |
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195 | bool isBNodeNewlyReached() const { return b_node_newly_reached; } |
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196 | bool isANodeExamined() const { return !(graph->valid(actual_edge)); } |
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197 | Node aNode() const { return actual_node; /*FIXME*/} |
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198 | Node bNode() const { return graph->bNode(actual_edge); } |
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199 | const ReachedMap& getReachedMap() const { return reached; } |
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200 | const std::stack<OutEdgeIt>& getDfsStack() const { return dfs_stack; } |
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201 | }; |
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202 | |
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203 | } // namespace hugo |
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204 | |
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205 | #endif //HUGO_BFS_ITERATOR_H |
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