[209] | 1 | /* -*- mode: C++; indent-tabs-mode: nil; -*- |
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[8] | 2 | * |
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[209] | 3 | * This file is a part of LEMON, a generic C++ optimization library. |
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[8] | 4 | * |
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[440] | 5 | * Copyright (C) 2003-2009 |
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[8] | 6 | * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport |
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| 7 | * (Egervary Research Group on Combinatorial Optimization, EGRES). |
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| 8 | * |
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| 9 | * Permission to use, modify and distribute this software is granted |
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| 10 | * provided that this copyright notice appears in all copies. For |
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| 11 | * precise terms see the accompanying LICENSE file. |
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| 12 | * |
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| 13 | * This software is provided "AS IS" with no warranty of any kind, |
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| 14 | * express or implied, and with no claim as to its suitability for any |
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| 15 | * purpose. |
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| 16 | * |
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| 17 | */ |
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| 18 | |
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| 19 | #ifndef LEMON_DIM2_H |
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| 20 | #define LEMON_DIM2_H |
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| 21 | |
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| 22 | #include <iostream> |
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| 23 | |
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| 24 | ///\ingroup misc |
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| 25 | ///\file |
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[209] | 26 | ///\brief A simple two dimensional vector and a bounding box implementation |
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[8] | 27 | /// |
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| 28 | /// The class \ref lemon::dim2::Point "dim2::Point" implements |
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[49] | 29 | /// a two dimensional vector with the usual operations. |
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[8] | 30 | /// |
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[253] | 31 | /// The class \ref lemon::dim2::Box "dim2::Box" can be used to determine |
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[8] | 32 | /// the rectangular bounding box of a set of |
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| 33 | /// \ref lemon::dim2::Point "dim2::Point"'s. |
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| 34 | |
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| 35 | namespace lemon { |
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| 36 | |
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| 37 | ///Tools for handling two dimensional coordinates |
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| 38 | |
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| 39 | ///This namespace is a storage of several |
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| 40 | ///tools for handling two dimensional coordinates |
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| 41 | namespace dim2 { |
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| 42 | |
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| 43 | /// \addtogroup misc |
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| 44 | /// @{ |
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| 45 | |
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[253] | 46 | /// Two dimensional vector (plain vector) |
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[8] | 47 | |
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[241] | 48 | /// A simple two dimensional vector (plain vector) implementation |
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[49] | 49 | /// with the usual vector operations. |
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[8] | 50 | template<typename T> |
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| 51 | class Point { |
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| 52 | |
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| 53 | public: |
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| 54 | |
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| 55 | typedef T Value; |
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| 56 | |
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[15] | 57 | ///First coordinate |
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[8] | 58 | T x; |
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[15] | 59 | ///Second coordinate |
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[209] | 60 | T y; |
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| 61 | |
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[8] | 62 | ///Default constructor |
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| 63 | Point() {} |
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| 64 | |
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| 65 | ///Construct an instance from coordinates |
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| 66 | Point(T a, T b) : x(a), y(b) { } |
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| 67 | |
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[49] | 68 | ///Returns the dimension of the vector (i.e. returns 2). |
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[8] | 69 | |
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[15] | 70 | ///The dimension of the vector. |
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[209] | 71 | ///This function always returns 2. |
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[8] | 72 | int size() const { return 2; } |
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| 73 | |
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| 74 | ///Subscripting operator |
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| 75 | |
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| 76 | ///\c p[0] is \c p.x and \c p[1] is \c p.y |
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| 77 | /// |
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| 78 | T& operator[](int idx) { return idx == 0 ? x : y; } |
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| 79 | |
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| 80 | ///Const subscripting operator |
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| 81 | |
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| 82 | ///\c p[0] is \c p.x and \c p[1] is \c p.y |
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| 83 | /// |
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| 84 | const T& operator[](int idx) const { return idx == 0 ? x : y; } |
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| 85 | |
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| 86 | ///Conversion constructor |
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| 87 | template<class TT> Point(const Point<TT> &p) : x(p.x), y(p.y) {} |
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| 88 | |
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| 89 | ///Give back the square of the norm of the vector |
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| 90 | T normSquare() const { |
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| 91 | return x*x+y*y; |
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| 92 | } |
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[209] | 93 | |
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[49] | 94 | ///Increment the left hand side by \c u |
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[8] | 95 | Point<T>& operator +=(const Point<T>& u) { |
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| 96 | x += u.x; |
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| 97 | y += u.y; |
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| 98 | return *this; |
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| 99 | } |
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[209] | 100 | |
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[49] | 101 | ///Decrement the left hand side by \c u |
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[8] | 102 | Point<T>& operator -=(const Point<T>& u) { |
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| 103 | x -= u.x; |
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| 104 | y -= u.y; |
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| 105 | return *this; |
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| 106 | } |
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| 107 | |
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| 108 | ///Multiply the left hand side with a scalar |
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| 109 | Point<T>& operator *=(const T &u) { |
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| 110 | x *= u; |
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| 111 | y *= u; |
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| 112 | return *this; |
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| 113 | } |
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| 114 | |
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| 115 | ///Divide the left hand side by a scalar |
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| 116 | Point<T>& operator /=(const T &u) { |
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| 117 | x /= u; |
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| 118 | y /= u; |
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| 119 | return *this; |
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| 120 | } |
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[209] | 121 | |
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[8] | 122 | ///Return the scalar product of two vectors |
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| 123 | T operator *(const Point<T>& u) const { |
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| 124 | return x*u.x+y*u.y; |
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| 125 | } |
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[209] | 126 | |
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[8] | 127 | ///Return the sum of two vectors |
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| 128 | Point<T> operator+(const Point<T> &u) const { |
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| 129 | Point<T> b=*this; |
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| 130 | return b+=u; |
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| 131 | } |
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| 132 | |
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[15] | 133 | ///Return the negative of the vector |
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[8] | 134 | Point<T> operator-() const { |
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| 135 | Point<T> b=*this; |
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| 136 | b.x=-b.x; b.y=-b.y; |
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| 137 | return b; |
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| 138 | } |
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| 139 | |
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| 140 | ///Return the difference of two vectors |
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| 141 | Point<T> operator-(const Point<T> &u) const { |
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| 142 | Point<T> b=*this; |
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| 143 | return b-=u; |
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| 144 | } |
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| 145 | |
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| 146 | ///Return a vector multiplied by a scalar |
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| 147 | Point<T> operator*(const T &u) const { |
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| 148 | Point<T> b=*this; |
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| 149 | return b*=u; |
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| 150 | } |
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| 151 | |
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| 152 | ///Return a vector divided by a scalar |
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| 153 | Point<T> operator/(const T &u) const { |
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| 154 | Point<T> b=*this; |
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| 155 | return b/=u; |
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| 156 | } |
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| 157 | |
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| 158 | ///Test equality |
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| 159 | bool operator==(const Point<T> &u) const { |
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| 160 | return (x==u.x) && (y==u.y); |
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| 161 | } |
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| 162 | |
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| 163 | ///Test inequality |
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| 164 | bool operator!=(Point u) const { |
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| 165 | return (x!=u.x) || (y!=u.y); |
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| 166 | } |
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| 167 | |
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| 168 | }; |
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| 169 | |
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[209] | 170 | ///Return a Point |
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[8] | 171 | |
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[15] | 172 | ///Return a Point. |
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[8] | 173 | ///\relates Point |
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| 174 | template <typename T> |
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| 175 | inline Point<T> makePoint(const T& x, const T& y) { |
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| 176 | return Point<T>(x, y); |
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| 177 | } |
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| 178 | |
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| 179 | ///Return a vector multiplied by a scalar |
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| 180 | |
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[15] | 181 | ///Return a vector multiplied by a scalar. |
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[8] | 182 | ///\relates Point |
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| 183 | template<typename T> Point<T> operator*(const T &u,const Point<T> &x) { |
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| 184 | return x*u; |
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| 185 | } |
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| 186 | |
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[241] | 187 | ///Read a plain vector from a stream |
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[8] | 188 | |
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[241] | 189 | ///Read a plain vector from a stream. |
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[8] | 190 | ///\relates Point |
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| 191 | /// |
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| 192 | template<typename T> |
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| 193 | inline std::istream& operator>>(std::istream &is, Point<T> &z) { |
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| 194 | char c; |
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| 195 | if (is >> c) { |
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| 196 | if (c != '(') is.putback(c); |
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| 197 | } else { |
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| 198 | is.clear(); |
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| 199 | } |
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| 200 | if (!(is >> z.x)) return is; |
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| 201 | if (is >> c) { |
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| 202 | if (c != ',') is.putback(c); |
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| 203 | } else { |
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| 204 | is.clear(); |
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| 205 | } |
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| 206 | if (!(is >> z.y)) return is; |
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| 207 | if (is >> c) { |
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| 208 | if (c != ')') is.putback(c); |
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| 209 | } else { |
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| 210 | is.clear(); |
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| 211 | } |
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| 212 | return is; |
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| 213 | } |
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| 214 | |
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[241] | 215 | ///Write a plain vector to a stream |
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[8] | 216 | |
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[241] | 217 | ///Write a plain vector to a stream. |
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[8] | 218 | ///\relates Point |
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| 219 | /// |
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| 220 | template<typename T> |
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| 221 | inline std::ostream& operator<<(std::ostream &os, const Point<T>& z) |
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| 222 | { |
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[250] | 223 | os << "(" << z.x << "," << z.y << ")"; |
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[8] | 224 | return os; |
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| 225 | } |
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| 226 | |
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| 227 | ///Rotate by 90 degrees |
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| 228 | |
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[15] | 229 | ///Returns the parameter rotated by 90 degrees in positive direction. |
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[8] | 230 | ///\relates Point |
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| 231 | /// |
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| 232 | template<typename T> |
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| 233 | inline Point<T> rot90(const Point<T> &z) |
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| 234 | { |
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| 235 | return Point<T>(-z.y,z.x); |
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| 236 | } |
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| 237 | |
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| 238 | ///Rotate by 180 degrees |
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| 239 | |
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[15] | 240 | ///Returns the parameter rotated by 180 degrees. |
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[8] | 241 | ///\relates Point |
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| 242 | /// |
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| 243 | template<typename T> |
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| 244 | inline Point<T> rot180(const Point<T> &z) |
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| 245 | { |
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| 246 | return Point<T>(-z.x,-z.y); |
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| 247 | } |
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| 248 | |
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| 249 | ///Rotate by 270 degrees |
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| 250 | |
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[15] | 251 | ///Returns the parameter rotated by 90 degrees in negative direction. |
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[8] | 252 | ///\relates Point |
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| 253 | /// |
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| 254 | template<typename T> |
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| 255 | inline Point<T> rot270(const Point<T> &z) |
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| 256 | { |
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| 257 | return Point<T>(z.y,-z.x); |
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| 258 | } |
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| 259 | |
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[209] | 260 | |
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[8] | 261 | |
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[313] | 262 | /// Bounding box of plain vectors (points). |
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[8] | 263 | |
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[253] | 264 | /// A class to calculate or store the bounding box of plain vectors |
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[313] | 265 | /// (\ref Point "points"). |
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[253] | 266 | template<typename T> |
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| 267 | class Box { |
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[241] | 268 | Point<T> _bottom_left, _top_right; |
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[8] | 269 | bool _empty; |
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| 270 | public: |
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[209] | 271 | |
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[253] | 272 | ///Default constructor: creates an empty box |
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| 273 | Box() { _empty = true; } |
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[8] | 274 | |
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[253] | 275 | ///Construct a box from one point |
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| 276 | Box(Point<T> a) { |
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[241] | 277 | _bottom_left = _top_right = a; |
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| 278 | _empty = false; |
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| 279 | } |
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[209] | 280 | |
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[253] | 281 | ///Construct a box from two points |
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[209] | 282 | |
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[253] | 283 | ///Construct a box from two points. |
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[15] | 284 | ///\param a The bottom left corner. |
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| 285 | ///\param b The top right corner. |
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| 286 | ///\warning The coordinates of the bottom left corner must be no more |
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| 287 | ///than those of the top right one. |
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[253] | 288 | Box(Point<T> a,Point<T> b) |
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[8] | 289 | { |
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[241] | 290 | _bottom_left = a; |
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| 291 | _top_right = b; |
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[209] | 292 | _empty = false; |
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[8] | 293 | } |
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[209] | 294 | |
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[253] | 295 | ///Construct a box from four numbers |
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[8] | 296 | |
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[253] | 297 | ///Construct a box from four numbers. |
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[15] | 298 | ///\param l The left side of the box. |
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| 299 | ///\param b The bottom of the box. |
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| 300 | ///\param r The right side of the box. |
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| 301 | ///\param t The top of the box. |
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| 302 | ///\warning The left side must be no more than the right side and |
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[209] | 303 | ///bottom must be no more than the top. |
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[253] | 304 | Box(T l,T b,T r,T t) |
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[8] | 305 | { |
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[241] | 306 | _bottom_left=Point<T>(l,b); |
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| 307 | _top_right=Point<T>(r,t); |
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[209] | 308 | _empty = false; |
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[8] | 309 | } |
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[209] | 310 | |
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[253] | 311 | ///Return \c true if the box is empty. |
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[209] | 312 | |
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[253] | 313 | ///Return \c true if the box is empty (i.e. return \c false |
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[15] | 314 | ///if at least one point was added to the box or the coordinates of |
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| 315 | ///the box were set). |
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[49] | 316 | /// |
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[253] | 317 | ///The coordinates of an empty box are not defined. |
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[8] | 318 | bool empty() const { |
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| 319 | return _empty; |
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| 320 | } |
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[209] | 321 | |
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[253] | 322 | ///Make the box empty |
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[8] | 323 | void clear() { |
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[241] | 324 | _empty = true; |
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[8] | 325 | } |
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| 326 | |
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[49] | 327 | ///Give back the bottom left corner of the box |
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[8] | 328 | |
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[49] | 329 | ///Give back the bottom left corner of the box. |
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[253] | 330 | ///If the box is empty, then the return value is not defined. |
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[8] | 331 | Point<T> bottomLeft() const { |
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[241] | 332 | return _bottom_left; |
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[8] | 333 | } |
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| 334 | |
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[49] | 335 | ///Set the bottom left corner of the box |
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[8] | 336 | |
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[49] | 337 | ///Set the bottom left corner of the box. |
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[241] | 338 | ///\pre The box must not be empty. |
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[8] | 339 | void bottomLeft(Point<T> p) { |
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[241] | 340 | _bottom_left = p; |
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[8] | 341 | } |
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| 342 | |
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[49] | 343 | ///Give back the top right corner of the box |
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[8] | 344 | |
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[49] | 345 | ///Give back the top right corner of the box. |
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[253] | 346 | ///If the box is empty, then the return value is not defined. |
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[8] | 347 | Point<T> topRight() const { |
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[241] | 348 | return _top_right; |
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[8] | 349 | } |
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| 350 | |
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[49] | 351 | ///Set the top right corner of the box |
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[8] | 352 | |
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[49] | 353 | ///Set the top right corner of the box. |
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[241] | 354 | ///\pre The box must not be empty. |
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[8] | 355 | void topRight(Point<T> p) { |
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[241] | 356 | _top_right = p; |
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[8] | 357 | } |
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| 358 | |
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[49] | 359 | ///Give back the bottom right corner of the box |
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[8] | 360 | |
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[49] | 361 | ///Give back the bottom right corner of the box. |
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[253] | 362 | ///If the box is empty, then the return value is not defined. |
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[8] | 363 | Point<T> bottomRight() const { |
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[241] | 364 | return Point<T>(_top_right.x,_bottom_left.y); |
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[8] | 365 | } |
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| 366 | |
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[49] | 367 | ///Set the bottom right corner of the box |
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[8] | 368 | |
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[49] | 369 | ///Set the bottom right corner of the box. |
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[241] | 370 | ///\pre The box must not be empty. |
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[8] | 371 | void bottomRight(Point<T> p) { |
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[241] | 372 | _top_right.x = p.x; |
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| 373 | _bottom_left.y = p.y; |
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[8] | 374 | } |
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[209] | 375 | |
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[49] | 376 | ///Give back the top left corner of the box |
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[8] | 377 | |
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[49] | 378 | ///Give back the top left corner of the box. |
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[253] | 379 | ///If the box is empty, then the return value is not defined. |
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[8] | 380 | Point<T> topLeft() const { |
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[241] | 381 | return Point<T>(_bottom_left.x,_top_right.y); |
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[8] | 382 | } |
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| 383 | |
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[49] | 384 | ///Set the top left corner of the box |
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[8] | 385 | |
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[49] | 386 | ///Set the top left corner of the box. |
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[241] | 387 | ///\pre The box must not be empty. |
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[8] | 388 | void topLeft(Point<T> p) { |
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[241] | 389 | _top_right.y = p.y; |
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| 390 | _bottom_left.x = p.x; |
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[8] | 391 | } |
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| 392 | |
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| 393 | ///Give back the bottom of the box |
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| 394 | |
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| 395 | ///Give back the bottom of the box. |
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[253] | 396 | ///If the box is empty, then the return value is not defined. |
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[8] | 397 | T bottom() const { |
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[241] | 398 | return _bottom_left.y; |
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[8] | 399 | } |
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| 400 | |
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| 401 | ///Set the bottom of the box |
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| 402 | |
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| 403 | ///Set the bottom of the box. |
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[241] | 404 | ///\pre The box must not be empty. |
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[8] | 405 | void bottom(T t) { |
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[241] | 406 | _bottom_left.y = t; |
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[8] | 407 | } |
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| 408 | |
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| 409 | ///Give back the top of the box |
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| 410 | |
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| 411 | ///Give back the top of the box. |
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[253] | 412 | ///If the box is empty, then the return value is not defined. |
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[8] | 413 | T top() const { |
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[241] | 414 | return _top_right.y; |
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[8] | 415 | } |
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| 416 | |
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| 417 | ///Set the top of the box |
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| 418 | |
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| 419 | ///Set the top of the box. |
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[241] | 420 | ///\pre The box must not be empty. |
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[8] | 421 | void top(T t) { |
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[241] | 422 | _top_right.y = t; |
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[8] | 423 | } |
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| 424 | |
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| 425 | ///Give back the left side of the box |
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| 426 | |
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| 427 | ///Give back the left side of the box. |
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[253] | 428 | ///If the box is empty, then the return value is not defined. |
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[8] | 429 | T left() const { |
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[241] | 430 | return _bottom_left.x; |
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[8] | 431 | } |
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[209] | 432 | |
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[8] | 433 | ///Set the left side of the box |
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| 434 | |
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| 435 | ///Set the left side of the box. |
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[241] | 436 | ///\pre The box must not be empty. |
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[8] | 437 | void left(T t) { |
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[241] | 438 | _bottom_left.x = t; |
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[8] | 439 | } |
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| 440 | |
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| 441 | /// Give back the right side of the box |
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| 442 | |
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| 443 | /// Give back the right side of the box. |
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[253] | 444 | ///If the box is empty, then the return value is not defined. |
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[8] | 445 | T right() const { |
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[241] | 446 | return _top_right.x; |
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[8] | 447 | } |
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| 448 | |
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| 449 | ///Set the right side of the box |
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| 450 | |
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| 451 | ///Set the right side of the box. |
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[241] | 452 | ///\pre The box must not be empty. |
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[8] | 453 | void right(T t) { |
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[241] | 454 | _top_right.x = t; |
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[8] | 455 | } |
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| 456 | |
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| 457 | ///Give back the height of the box |
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| 458 | |
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| 459 | ///Give back the height of the box. |
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[253] | 460 | ///If the box is empty, then the return value is not defined. |
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[8] | 461 | T height() const { |
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[241] | 462 | return _top_right.y-_bottom_left.y; |
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[8] | 463 | } |
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| 464 | |
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| 465 | ///Give back the width of the box |
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| 466 | |
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| 467 | ///Give back the width of the box. |
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[253] | 468 | ///If the box is empty, then the return value is not defined. |
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[8] | 469 | T width() const { |
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[241] | 470 | return _top_right.x-_bottom_left.x; |
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[8] | 471 | } |
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| 472 | |
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[253] | 473 | ///Checks whether a point is inside the box |
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[15] | 474 | bool inside(const Point<T>& u) const { |
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[8] | 475 | if (_empty) |
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| 476 | return false; |
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[241] | 477 | else { |
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| 478 | return ( (u.x-_bottom_left.x)*(_top_right.x-u.x) >= 0 && |
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| 479 | (u.y-_bottom_left.y)*(_top_right.y-u.y) >= 0 ); |
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[8] | 480 | } |
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| 481 | } |
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[209] | 482 | |
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[253] | 483 | ///Increments the box with a point |
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[15] | 484 | |
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[253] | 485 | ///Increments the box with a point. |
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[15] | 486 | /// |
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[253] | 487 | Box& add(const Point<T>& u){ |
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[241] | 488 | if (_empty) { |
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| 489 | _bottom_left = _top_right = u; |
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[8] | 490 | _empty = false; |
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| 491 | } |
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[241] | 492 | else { |
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| 493 | if (_bottom_left.x > u.x) _bottom_left.x = u.x; |
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| 494 | if (_bottom_left.y > u.y) _bottom_left.y = u.y; |
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| 495 | if (_top_right.x < u.x) _top_right.x = u.x; |
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| 496 | if (_top_right.y < u.y) _top_right.y = u.y; |
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[8] | 497 | } |
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| 498 | return *this; |
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| 499 | } |
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[209] | 500 | |
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[253] | 501 | ///Increments the box to contain another box |
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[209] | 502 | |
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[253] | 503 | ///Increments the box to contain another box. |
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[15] | 504 | /// |
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[253] | 505 | Box& add(const Box &u){ |
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[8] | 506 | if ( !u.empty() ){ |
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[241] | 507 | add(u._bottom_left); |
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| 508 | add(u._top_right); |
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[8] | 509 | } |
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| 510 | return *this; |
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| 511 | } |
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[209] | 512 | |
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[253] | 513 | ///Intersection of two boxes |
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[15] | 514 | |
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[253] | 515 | ///Intersection of two boxes. |
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[15] | 516 | /// |
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[253] | 517 | Box operator&(const Box& u) const { |
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| 518 | Box b; |
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[241] | 519 | if (_empty || u._empty) { |
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[209] | 520 | b._empty = true; |
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| 521 | } else { |
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[241] | 522 | b._bottom_left.x = std::max(_bottom_left.x, u._bottom_left.x); |
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| 523 | b._bottom_left.y = std::max(_bottom_left.y, u._bottom_left.y); |
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| 524 | b._top_right.x = std::min(_top_right.x, u._top_right.x); |
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| 525 | b._top_right.y = std::min(_top_right.y, u._top_right.y); |
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| 526 | b._empty = b._bottom_left.x > b._top_right.x || |
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| 527 | b._bottom_left.y > b._top_right.y; |
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[209] | 528 | } |
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[8] | 529 | return b; |
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| 530 | } |
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| 531 | |
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[253] | 532 | };//class Box |
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[8] | 533 | |
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| 534 | |
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[253] | 535 | ///Read a box from a stream |
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[250] | 536 | |
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[253] | 537 | ///Read a box from a stream. |
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| 538 | ///\relates Box |
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[250] | 539 | template<typename T> |
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[253] | 540 | inline std::istream& operator>>(std::istream &is, Box<T>& b) { |
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[250] | 541 | char c; |
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| 542 | Point<T> p; |
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| 543 | if (is >> c) { |
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| 544 | if (c != '(') is.putback(c); |
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| 545 | } else { |
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| 546 | is.clear(); |
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| 547 | } |
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| 548 | if (!(is >> p)) return is; |
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| 549 | b.bottomLeft(p); |
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| 550 | if (is >> c) { |
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| 551 | if (c != ',') is.putback(c); |
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| 552 | } else { |
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| 553 | is.clear(); |
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| 554 | } |
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| 555 | if (!(is >> p)) return is; |
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| 556 | b.topRight(p); |
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| 557 | if (is >> c) { |
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| 558 | if (c != ')') is.putback(c); |
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| 559 | } else { |
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| 560 | is.clear(); |
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| 561 | } |
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| 562 | return is; |
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| 563 | } |
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| 564 | |
---|
[253] | 565 | ///Write a box to a stream |
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[250] | 566 | |
---|
[253] | 567 | ///Write a box to a stream. |
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| 568 | ///\relates Box |
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[250] | 569 | template<typename T> |
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[253] | 570 | inline std::ostream& operator<<(std::ostream &os, const Box<T>& b) |
---|
[250] | 571 | { |
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| 572 | os << "(" << b.bottomLeft() << "," << b.topRight() << ")"; |
---|
| 573 | return os; |
---|
| 574 | } |
---|
| 575 | |
---|
[313] | 576 | ///Map of x-coordinates of a <tt>Point</tt>-map |
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[8] | 577 | |
---|
[313] | 578 | ///Map of x-coordinates of a \ref Point "Point"-map. |
---|
[314] | 579 | /// |
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[8] | 580 | template<class M> |
---|
[209] | 581 | class XMap |
---|
[8] | 582 | { |
---|
| 583 | M& _map; |
---|
| 584 | public: |
---|
| 585 | |
---|
| 586 | typedef typename M::Value::Value Value; |
---|
| 587 | typedef typename M::Key Key; |
---|
| 588 | ///\e |
---|
| 589 | XMap(M& map) : _map(map) {} |
---|
| 590 | Value operator[](Key k) const {return _map[k].x;} |
---|
| 591 | void set(Key k,Value v) {_map.set(k,typename M::Value(v,_map[k].y));} |
---|
| 592 | }; |
---|
[209] | 593 | |
---|
[313] | 594 | ///Returns an XMap class |
---|
[8] | 595 | |
---|
[313] | 596 | ///This function just returns an XMap class. |
---|
[8] | 597 | ///\relates XMap |
---|
[209] | 598 | template<class M> |
---|
| 599 | inline XMap<M> xMap(M &m) |
---|
[8] | 600 | { |
---|
| 601 | return XMap<M>(m); |
---|
| 602 | } |
---|
| 603 | |
---|
[209] | 604 | template<class M> |
---|
| 605 | inline XMap<M> xMap(const M &m) |
---|
[8] | 606 | { |
---|
| 607 | return XMap<M>(m); |
---|
| 608 | } |
---|
| 609 | |
---|
[313] | 610 | ///Constant (read only) version of XMap |
---|
[8] | 611 | |
---|
[313] | 612 | ///Constant (read only) version of XMap. |
---|
[314] | 613 | /// |
---|
[8] | 614 | template<class M> |
---|
[209] | 615 | class ConstXMap |
---|
[8] | 616 | { |
---|
| 617 | const M& _map; |
---|
| 618 | public: |
---|
| 619 | |
---|
| 620 | typedef typename M::Value::Value Value; |
---|
| 621 | typedef typename M::Key Key; |
---|
| 622 | ///\e |
---|
| 623 | ConstXMap(const M &map) : _map(map) {} |
---|
| 624 | Value operator[](Key k) const {return _map[k].x;} |
---|
| 625 | }; |
---|
[209] | 626 | |
---|
[313] | 627 | ///Returns a ConstXMap class |
---|
[8] | 628 | |
---|
[313] | 629 | ///This function just returns a ConstXMap class. |
---|
[8] | 630 | ///\relates ConstXMap |
---|
[209] | 631 | template<class M> |
---|
| 632 | inline ConstXMap<M> xMap(const M &m) |
---|
[8] | 633 | { |
---|
| 634 | return ConstXMap<M>(m); |
---|
| 635 | } |
---|
| 636 | |
---|
[313] | 637 | ///Map of y-coordinates of a <tt>Point</tt>-map |
---|
[209] | 638 | |
---|
[313] | 639 | ///Map of y-coordinates of a \ref Point "Point"-map. |
---|
[314] | 640 | /// |
---|
[8] | 641 | template<class M> |
---|
[209] | 642 | class YMap |
---|
[8] | 643 | { |
---|
| 644 | M& _map; |
---|
| 645 | public: |
---|
| 646 | |
---|
| 647 | typedef typename M::Value::Value Value; |
---|
| 648 | typedef typename M::Key Key; |
---|
| 649 | ///\e |
---|
| 650 | YMap(M& map) : _map(map) {} |
---|
| 651 | Value operator[](Key k) const {return _map[k].y;} |
---|
| 652 | void set(Key k,Value v) {_map.set(k,typename M::Value(_map[k].x,v));} |
---|
| 653 | }; |
---|
| 654 | |
---|
[313] | 655 | ///Returns a YMap class |
---|
[8] | 656 | |
---|
[313] | 657 | ///This function just returns a YMap class. |
---|
[8] | 658 | ///\relates YMap |
---|
[209] | 659 | template<class M> |
---|
| 660 | inline YMap<M> yMap(M &m) |
---|
[8] | 661 | { |
---|
| 662 | return YMap<M>(m); |
---|
| 663 | } |
---|
| 664 | |
---|
[209] | 665 | template<class M> |
---|
| 666 | inline YMap<M> yMap(const M &m) |
---|
[8] | 667 | { |
---|
| 668 | return YMap<M>(m); |
---|
| 669 | } |
---|
| 670 | |
---|
[313] | 671 | ///Constant (read only) version of YMap |
---|
[8] | 672 | |
---|
[313] | 673 | ///Constant (read only) version of YMap. |
---|
[314] | 674 | /// |
---|
[8] | 675 | template<class M> |
---|
[209] | 676 | class ConstYMap |
---|
[8] | 677 | { |
---|
| 678 | const M& _map; |
---|
| 679 | public: |
---|
| 680 | |
---|
| 681 | typedef typename M::Value::Value Value; |
---|
| 682 | typedef typename M::Key Key; |
---|
| 683 | ///\e |
---|
| 684 | ConstYMap(const M &map) : _map(map) {} |
---|
| 685 | Value operator[](Key k) const {return _map[k].y;} |
---|
| 686 | }; |
---|
[209] | 687 | |
---|
[313] | 688 | ///Returns a ConstYMap class |
---|
[8] | 689 | |
---|
[313] | 690 | ///This function just returns a ConstYMap class. |
---|
[8] | 691 | ///\relates ConstYMap |
---|
[209] | 692 | template<class M> |
---|
| 693 | inline ConstYMap<M> yMap(const M &m) |
---|
[8] | 694 | { |
---|
| 695 | return ConstYMap<M>(m); |
---|
| 696 | } |
---|
| 697 | |
---|
| 698 | |
---|
[313] | 699 | ///\brief Map of the normSquare() of a <tt>Point</tt>-map |
---|
[49] | 700 | /// |
---|
| 701 | ///Map of the \ref Point::normSquare() "normSquare()" |
---|
| 702 | ///of a \ref Point "Point"-map. |
---|
[8] | 703 | template<class M> |
---|
[209] | 704 | class NormSquareMap |
---|
[8] | 705 | { |
---|
| 706 | const M& _map; |
---|
| 707 | public: |
---|
| 708 | |
---|
| 709 | typedef typename M::Value::Value Value; |
---|
| 710 | typedef typename M::Key Key; |
---|
| 711 | ///\e |
---|
| 712 | NormSquareMap(const M &map) : _map(map) {} |
---|
| 713 | Value operator[](Key k) const {return _map[k].normSquare();} |
---|
| 714 | }; |
---|
[209] | 715 | |
---|
[313] | 716 | ///Returns a NormSquareMap class |
---|
[8] | 717 | |
---|
[313] | 718 | ///This function just returns a NormSquareMap class. |
---|
[8] | 719 | ///\relates NormSquareMap |
---|
[209] | 720 | template<class M> |
---|
| 721 | inline NormSquareMap<M> normSquareMap(const M &m) |
---|
[8] | 722 | { |
---|
| 723 | return NormSquareMap<M>(m); |
---|
| 724 | } |
---|
| 725 | |
---|
| 726 | /// @} |
---|
| 727 | |
---|
| 728 | } //namespce dim2 |
---|
[209] | 729 | |
---|
[8] | 730 | } //namespace lemon |
---|
| 731 | |
---|
| 732 | #endif //LEMON_DIM2_H |
---|