1 | /* -*- mode: C++; indent-tabs-mode: nil; -*- |
---|
2 | * |
---|
3 | * This file is a part of LEMON, a generic C++ optimization library. |
---|
4 | * |
---|
5 | * Copyright (C) 2003-2009 |
---|
6 | * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport |
---|
7 | * (Egervary Research Group on Combinatorial Optimization, EGRES). |
---|
8 | * |
---|
9 | * Permission to use, modify and distribute this software is granted |
---|
10 | * provided that this copyright notice appears in all copies. For |
---|
11 | * precise terms see the accompanying LICENSE file. |
---|
12 | * |
---|
13 | * This software is provided "AS IS" with no warranty of any kind, |
---|
14 | * express or implied, and with no claim as to its suitability for any |
---|
15 | * purpose. |
---|
16 | * |
---|
17 | */ |
---|
18 | |
---|
19 | namespace lemon { |
---|
20 | /** |
---|
21 | [PAGE]basics[PAGE] Basic Concepts |
---|
22 | |
---|
23 | Throughout the document we are working with the \ref lemon namespace. |
---|
24 | To save a lot of typing we assume that a |
---|
25 | |
---|
26 | \code |
---|
27 | using namespace lemon; |
---|
28 | \endcode |
---|
29 | |
---|
30 | directive is added to the code at the beginning. |
---|
31 | |
---|
32 | [SEC]digraphs[SEC] Directed Graphs |
---|
33 | |
---|
34 | This section tells you how to work with a directed graph. We use ListDigraph, |
---|
35 | the most versatile graph structure. |
---|
36 | |
---|
37 | The nodes and the arcs of a graph are identified by two datatypes called |
---|
38 | ListDigraph::Node and ListDigraph::Arc. You can add new components the graph |
---|
39 | by the \ref ListDigraph::addNode() "addNode()" and the |
---|
40 | \ref ListDigraph::addArc() "addArc()" member functions, like this: |
---|
41 | |
---|
42 | \code |
---|
43 | ListDigraph g; |
---|
44 | ListDigraph::Node a = g.addNode(); |
---|
45 | ListDigraph::Node b = g.addNode(); |
---|
46 | ListDigraph::Node c = g.addNode(); |
---|
47 | ListDigraph::Node d = g.addNode(); |
---|
48 | |
---|
49 | g.addArc(a,b); |
---|
50 | g.addArc(b,c); |
---|
51 | g.addArc(c,d); |
---|
52 | g.addArc(d,a); |
---|
53 | \endcode |
---|
54 | |
---|
55 | Of course, \ref ListDigraph::addArc() "addArc()" also returns the created arc: |
---|
56 | |
---|
57 | \code |
---|
58 | ListDigraph::Arc diag = g.addArc(a,c); |
---|
59 | \endcode |
---|
60 | |
---|
61 | \note You can also remove nodes or arcs with the |
---|
62 | \ref ListDigraph::erase() "erase()", but this operation may not be available |
---|
63 | with all graph structures. |
---|
64 | |
---|
65 | Two other important member functions are |
---|
66 | \ref concepts::Digraph::source() "source()" |
---|
67 | and \ref concepts::Digraph::target() "target()". |
---|
68 | They gives back the to end nodes of and arc. |
---|
69 | |
---|
70 | \code |
---|
71 | if(g.source(e)==g.target(e)) |
---|
72 | std::cout << "This is a loop arc" << std::endl; |
---|
73 | \endcode |
---|
74 | |
---|
75 | [SEC]digraphs_it[SEC] Iterators |
---|
76 | |
---|
77 | Now assume you want to list the elements of the graph. For this purpose the |
---|
78 | the graphs provides several iterators. For example for following code will |
---|
79 | cound the number of nodes in a graph. |
---|
80 | |
---|
81 | \code |
---|
82 | int cnt = 0; |
---|
83 | for(ListDigraph::NodeIt n(g); n!=INVALID; ++n) |
---|
84 | cnt++; |
---|
85 | std::cout << "Number of nodes: " << cnt << std::endl; |
---|
86 | \endcode |
---|
87 | |
---|
88 | Here \ref concepts::Digraph::NodeIt "ListDigraph::NodeIt" |
---|
89 | is an iterator class that lists the |
---|
90 | nodes. You must give the graph to the constructor and it will be set |
---|
91 | to the first node. The next node is obtained by the prefix ++ |
---|
92 | operator. If there is no more nodes in the graph, the iterator will |
---|
93 | be set to \ref INVALID. |
---|
94 | |
---|
95 | \note \ref INVALID is a global constant in lemon and it converts to |
---|
96 | and compares with each and every iterators in LEMON. |
---|
97 | |
---|
98 | The iterators converts to the corresponding descriptor types. For example |
---|
99 | to following code will add a full graph to the existing nodes. |
---|
100 | |
---|
101 | \code |
---|
102 | for(ListDigraph::NodeIt u(g); u!=INVALID; ++u) |
---|
103 | for(ListDigraph::NodeIt v(g); v!=INVALID; ++v) |
---|
104 | if(u!=v) g.addArc(u,v); |
---|
105 | \endcode |
---|
106 | |
---|
107 | The items are also ordered by the 'less than' operator. For example this |
---|
108 | code will add only one of the opposite arcs. |
---|
109 | |
---|
110 | \code |
---|
111 | for(ListDigraph::NodeIt u(g); u!=INVALID; ++u) |
---|
112 | for(ListDigraph::NodeIt v(g); v!=INVALID; ++v) |
---|
113 | if(u<v) g.addArc(u,v); |
---|
114 | \endcode |
---|
115 | |
---|
116 | \warning There order in which the iterator visits the items is |
---|
117 | undefined. The only thing you may assume that they will list the items |
---|
118 | in the same order until the graph is not changed. |
---|
119 | |
---|
120 | Similarly, \ref concepts::Digraph::ArcIt "ListDigraph::ArcIt" |
---|
121 | lists the arcs. Its usage is the same as of |
---|
122 | \ref concepts::Digraph::NodeIt "ListDigraph::NodeIt". |
---|
123 | |
---|
124 | \code |
---|
125 | int cnt = 0; |
---|
126 | for(ListDigraph::ArcIt a(g); a!=INVALID; ++a) |
---|
127 | cnt++; |
---|
128 | std::cout << "Number of arcs: " << cnt << std::endl; |
---|
129 | \endcode |
---|
130 | |
---|
131 | Finally, you can also list the arcs starting from or arriving at a |
---|
132 | certain node with |
---|
133 | \ref concepts::Digraph::OutArcIt "ListDigraph::OutArcIt" |
---|
134 | and |
---|
135 | \ref concepts::Digraph::InArcIt "ListDigraph::InArcIt". |
---|
136 | Their usage are the same, but you must also give the node to the constructor. |
---|
137 | |
---|
138 | \code |
---|
139 | int cnt = 0; |
---|
140 | for(ListDigraph::OutArcIt a(g,start); a!=INVALID; ++a) |
---|
141 | cnt++; |
---|
142 | std::cout << "Number of arcs leaving the node 'start': " << cnt << std::endl; |
---|
143 | \endcode |
---|
144 | |
---|
145 | [SEC]maps[SEC] Maps |
---|
146 | |
---|
147 | The concept of "Maps" is another fundamental part of LEMON. They allow assigning |
---|
148 | values of any type to the nodes or arcs of a graph. The default maps |
---|
149 | provided by the graph structures have a couple of nice properties. |
---|
150 | |
---|
151 | - \e Fast. Accessing (reading/writing) the values are as fast as a |
---|
152 | simple vector reading/writing |
---|
153 | - \e Dynamic. Whenever you need, you |
---|
154 | can allocate new maps in your code, just as a local variable. So when you |
---|
155 | leave its scope, it will be de-allocated automatically. |
---|
156 | - \e Automatic. If you add new nodes or arcs to the graph, the storage of the |
---|
157 | existing maps will automatically expanded and the new slots will be |
---|
158 | initialized. On the removal of an item, the corresponding values in the maps |
---|
159 | are properly destructed. |
---|
160 | |
---|
161 | So, if you want to assign \c int values to each node, you have to allocate a |
---|
162 | \ref concepts::Digraph::Node Map "NodeMap<int>". |
---|
163 | |
---|
164 | \code |
---|
165 | ListDigraph::NodeMap<int> map(g); |
---|
166 | \endcode |
---|
167 | |
---|
168 | As you see, the graph you want to assign a map is given to the |
---|
169 | constructor. Then you can access its element as if it were a vector. |
---|
170 | |
---|
171 | \code |
---|
172 | map[a]=2; |
---|
173 | map[b]=3; |
---|
174 | map[c]=map[a]+map[b]; |
---|
175 | \endcode |
---|
176 | |
---|
177 | As a more complex example, let's create a map that assigns a unique |
---|
178 | integer number to each node. |
---|
179 | |
---|
180 | \code |
---|
181 | ListDigraph::NodeMap<int> id(g); |
---|
182 | int cnt=0; |
---|
183 | for(ListDigraph::NodeIt n(g); n!=INVALID; ++n, ++cnt) |
---|
184 | id[n]=cnt; |
---|
185 | \endcode |
---|
186 | |
---|
187 | You can also give an initial value of the elements as a second parameter. |
---|
188 | |
---|
189 | For example the following code puts the number of outgoing edges in a map. |
---|
190 | |
---|
191 | \code |
---|
192 | ListDigraph::NodeMap<int> out_deg(g,0); |
---|
193 | |
---|
194 | for(ListDigraph::ArcIt a(g); a!=INVALID; ++a) |
---|
195 | out_deg[g.source(a)]++; |
---|
196 | \endcode |
---|
197 | |
---|
198 | \warning The initial value will apply to the existing items only. If |
---|
199 | you add new nodes/arcs to the graph, then the corresponding values in the |
---|
200 | map will be initialized with the default constructor of the |
---|
201 | type. |
---|
202 | |
---|
203 | [TRAILER] |
---|
204 | */ |
---|
205 | } |
---|