[8] | 1 | /* -*- C++ -*- |
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| 2 | * |
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| 3 | * This file is a part of LEMON, a generic C++ optimization library |
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| 4 | * |
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[39] | 5 | * Copyright (C) 2003-2008 |
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[8] | 6 | * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport |
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| 7 | * (Egervary Research Group on Combinatorial Optimization, EGRES). |
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| 8 | * |
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| 9 | * Permission to use, modify and distribute this software is granted |
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| 10 | * provided that this copyright notice appears in all copies. For |
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| 11 | * precise terms see the accompanying LICENSE file. |
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| 12 | * |
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| 13 | * This software is provided "AS IS" with no warranty of any kind, |
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| 14 | * express or implied, and with no claim as to its suitability for any |
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| 15 | * purpose. |
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| 16 | * |
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| 17 | */ |
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| 18 | |
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| 19 | #ifndef LEMON_DIM2_H |
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| 20 | #define LEMON_DIM2_H |
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| 21 | |
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| 22 | #include <iostream> |
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| 23 | #include <lemon/bits/utility.h> |
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| 24 | |
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| 25 | ///\ingroup misc |
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| 26 | ///\file |
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| 27 | ///\brief A simple two dimensional vector and a bounding box implementation |
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| 28 | /// |
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| 29 | /// The class \ref lemon::dim2::Point "dim2::Point" implements |
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[49] | 30 | /// a two dimensional vector with the usual operations. |
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[8] | 31 | /// |
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| 32 | /// The class \ref lemon::dim2::BoundingBox "dim2::BoundingBox" |
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| 33 | /// can be used to determine |
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| 34 | /// the rectangular bounding box of a set of |
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| 35 | /// \ref lemon::dim2::Point "dim2::Point"'s. |
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| 36 | |
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| 37 | namespace lemon { |
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| 38 | |
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| 39 | ///Tools for handling two dimensional coordinates |
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| 40 | |
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| 41 | ///This namespace is a storage of several |
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| 42 | ///tools for handling two dimensional coordinates |
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| 43 | namespace dim2 { |
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| 44 | |
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| 45 | /// \addtogroup misc |
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| 46 | /// @{ |
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| 47 | |
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| 48 | /// A simple two dimensional vector (plainvector) implementation |
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| 49 | |
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| 50 | /// A simple two dimensional vector (plainvector) implementation |
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[49] | 51 | /// with the usual vector operations. |
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[8] | 52 | template<typename T> |
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| 53 | class Point { |
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| 54 | |
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| 55 | public: |
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| 56 | |
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| 57 | typedef T Value; |
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| 58 | |
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[15] | 59 | ///First coordinate |
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[8] | 60 | T x; |
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[15] | 61 | ///Second coordinate |
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[8] | 62 | T y; |
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| 63 | |
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| 64 | ///Default constructor |
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| 65 | Point() {} |
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| 66 | |
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| 67 | ///Construct an instance from coordinates |
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| 68 | Point(T a, T b) : x(a), y(b) { } |
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| 69 | |
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[49] | 70 | ///Returns the dimension of the vector (i.e. returns 2). |
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[8] | 71 | |
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[15] | 72 | ///The dimension of the vector. |
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| 73 | ///This function always returns 2. |
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[8] | 74 | int size() const { return 2; } |
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| 75 | |
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| 76 | ///Subscripting operator |
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| 77 | |
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| 78 | ///\c p[0] is \c p.x and \c p[1] is \c p.y |
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| 79 | /// |
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| 80 | T& operator[](int idx) { return idx == 0 ? x : y; } |
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| 81 | |
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| 82 | ///Const subscripting operator |
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| 83 | |
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| 84 | ///\c p[0] is \c p.x and \c p[1] is \c p.y |
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| 85 | /// |
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| 86 | const T& operator[](int idx) const { return idx == 0 ? x : y; } |
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| 87 | |
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| 88 | ///Conversion constructor |
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| 89 | template<class TT> Point(const Point<TT> &p) : x(p.x), y(p.y) {} |
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| 90 | |
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| 91 | ///Give back the square of the norm of the vector |
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| 92 | T normSquare() const { |
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| 93 | return x*x+y*y; |
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| 94 | } |
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| 95 | |
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[49] | 96 | ///Increment the left hand side by \c u |
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[8] | 97 | Point<T>& operator +=(const Point<T>& u) { |
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| 98 | x += u.x; |
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| 99 | y += u.y; |
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| 100 | return *this; |
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| 101 | } |
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| 102 | |
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[49] | 103 | ///Decrement the left hand side by \c u |
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[8] | 104 | Point<T>& operator -=(const Point<T>& u) { |
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| 105 | x -= u.x; |
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| 106 | y -= u.y; |
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| 107 | return *this; |
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| 108 | } |
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| 109 | |
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| 110 | ///Multiply the left hand side with a scalar |
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| 111 | Point<T>& operator *=(const T &u) { |
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| 112 | x *= u; |
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| 113 | y *= u; |
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| 114 | return *this; |
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| 115 | } |
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| 116 | |
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| 117 | ///Divide the left hand side by a scalar |
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| 118 | Point<T>& operator /=(const T &u) { |
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| 119 | x /= u; |
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| 120 | y /= u; |
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| 121 | return *this; |
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| 122 | } |
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| 123 | |
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| 124 | ///Return the scalar product of two vectors |
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| 125 | T operator *(const Point<T>& u) const { |
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| 126 | return x*u.x+y*u.y; |
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| 127 | } |
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| 128 | |
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| 129 | ///Return the sum of two vectors |
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| 130 | Point<T> operator+(const Point<T> &u) const { |
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| 131 | Point<T> b=*this; |
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| 132 | return b+=u; |
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| 133 | } |
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| 134 | |
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[15] | 135 | ///Return the negative of the vector |
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[8] | 136 | Point<T> operator-() const { |
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| 137 | Point<T> b=*this; |
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| 138 | b.x=-b.x; b.y=-b.y; |
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| 139 | return b; |
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| 140 | } |
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| 141 | |
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| 142 | ///Return the difference of two vectors |
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| 143 | Point<T> operator-(const Point<T> &u) const { |
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| 144 | Point<T> b=*this; |
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| 145 | return b-=u; |
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| 146 | } |
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| 147 | |
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| 148 | ///Return a vector multiplied by a scalar |
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| 149 | Point<T> operator*(const T &u) const { |
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| 150 | Point<T> b=*this; |
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| 151 | return b*=u; |
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| 152 | } |
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| 153 | |
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| 154 | ///Return a vector divided by a scalar |
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| 155 | Point<T> operator/(const T &u) const { |
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| 156 | Point<T> b=*this; |
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| 157 | return b/=u; |
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| 158 | } |
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| 159 | |
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| 160 | ///Test equality |
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| 161 | bool operator==(const Point<T> &u) const { |
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| 162 | return (x==u.x) && (y==u.y); |
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| 163 | } |
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| 164 | |
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| 165 | ///Test inequality |
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| 166 | bool operator!=(Point u) const { |
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| 167 | return (x!=u.x) || (y!=u.y); |
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| 168 | } |
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| 169 | |
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| 170 | }; |
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| 171 | |
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[15] | 172 | ///Return a Point |
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[8] | 173 | |
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[15] | 174 | ///Return a Point. |
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[8] | 175 | ///\relates Point |
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| 176 | template <typename T> |
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| 177 | inline Point<T> makePoint(const T& x, const T& y) { |
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| 178 | return Point<T>(x, y); |
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| 179 | } |
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| 180 | |
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| 181 | ///Return a vector multiplied by a scalar |
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| 182 | |
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[15] | 183 | ///Return a vector multiplied by a scalar. |
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[8] | 184 | ///\relates Point |
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| 185 | template<typename T> Point<T> operator*(const T &u,const Point<T> &x) { |
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| 186 | return x*u; |
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| 187 | } |
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| 188 | |
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| 189 | ///Read a plainvector from a stream |
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| 190 | |
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[15] | 191 | ///Read a plainvector from a stream. |
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[8] | 192 | ///\relates Point |
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| 193 | /// |
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| 194 | template<typename T> |
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| 195 | inline std::istream& operator>>(std::istream &is, Point<T> &z) { |
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| 196 | char c; |
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| 197 | if (is >> c) { |
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| 198 | if (c != '(') is.putback(c); |
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| 199 | } else { |
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| 200 | is.clear(); |
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| 201 | } |
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| 202 | if (!(is >> z.x)) return is; |
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| 203 | if (is >> c) { |
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| 204 | if (c != ',') is.putback(c); |
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| 205 | } else { |
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| 206 | is.clear(); |
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| 207 | } |
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| 208 | if (!(is >> z.y)) return is; |
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| 209 | if (is >> c) { |
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| 210 | if (c != ')') is.putback(c); |
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| 211 | } else { |
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| 212 | is.clear(); |
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| 213 | } |
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| 214 | return is; |
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| 215 | } |
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| 216 | |
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| 217 | ///Write a plainvector to a stream |
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| 218 | |
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[15] | 219 | ///Write a plainvector to a stream. |
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[8] | 220 | ///\relates Point |
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| 221 | /// |
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| 222 | template<typename T> |
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| 223 | inline std::ostream& operator<<(std::ostream &os, const Point<T>& z) |
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| 224 | { |
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| 225 | os << "(" << z.x << ", " << z.y << ")"; |
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| 226 | return os; |
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| 227 | } |
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| 228 | |
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| 229 | ///Rotate by 90 degrees |
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| 230 | |
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[15] | 231 | ///Returns the parameter rotated by 90 degrees in positive direction. |
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[8] | 232 | ///\relates Point |
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| 233 | /// |
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| 234 | template<typename T> |
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| 235 | inline Point<T> rot90(const Point<T> &z) |
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| 236 | { |
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| 237 | return Point<T>(-z.y,z.x); |
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| 238 | } |
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| 239 | |
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| 240 | ///Rotate by 180 degrees |
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| 241 | |
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[15] | 242 | ///Returns the parameter rotated by 180 degrees. |
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[8] | 243 | ///\relates Point |
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| 244 | /// |
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| 245 | template<typename T> |
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| 246 | inline Point<T> rot180(const Point<T> &z) |
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| 247 | { |
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| 248 | return Point<T>(-z.x,-z.y); |
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| 249 | } |
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| 250 | |
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| 251 | ///Rotate by 270 degrees |
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| 252 | |
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[15] | 253 | ///Returns the parameter rotated by 90 degrees in negative direction. |
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[8] | 254 | ///\relates Point |
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| 255 | /// |
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| 256 | template<typename T> |
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| 257 | inline Point<T> rot270(const Point<T> &z) |
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| 258 | { |
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| 259 | return Point<T>(z.y,-z.x); |
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| 260 | } |
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| 261 | |
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| 262 | |
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| 263 | |
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| 264 | /// A class to calculate or store the bounding box of plainvectors. |
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| 265 | |
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| 266 | /// A class to calculate or store the bounding box of plainvectors. |
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| 267 | /// |
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| 268 | template<typename T> |
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| 269 | class BoundingBox { |
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| 270 | Point<T> bottom_left, top_right; |
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| 271 | bool _empty; |
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| 272 | public: |
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| 273 | |
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| 274 | ///Default constructor: creates an empty bounding box |
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| 275 | BoundingBox() { _empty = true; } |
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| 276 | |
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| 277 | ///Construct an instance from one point |
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| 278 | BoundingBox(Point<T> a) { bottom_left=top_right=a; _empty = false; } |
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| 279 | |
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| 280 | ///Construct an instance from two points |
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| 281 | |
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[15] | 282 | ///Construct an instance from two points. |
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| 283 | ///\param a The bottom left corner. |
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| 284 | ///\param b The top right corner. |
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| 285 | ///\warning The coordinates of the bottom left corner must be no more |
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| 286 | ///than those of the top right one. |
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[8] | 287 | BoundingBox(Point<T> a,Point<T> b) |
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| 288 | { |
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| 289 | bottom_left=a; |
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| 290 | top_right=b; |
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| 291 | _empty = false; |
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| 292 | } |
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| 293 | |
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| 294 | ///Construct an instance from four numbers |
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| 295 | |
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[15] | 296 | ///Construct an instance from four numbers. |
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| 297 | ///\param l The left side of the box. |
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| 298 | ///\param b The bottom of the box. |
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| 299 | ///\param r The right side of the box. |
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| 300 | ///\param t The top of the box. |
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| 301 | ///\warning The left side must be no more than the right side and |
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| 302 | ///bottom must be no more than the top. |
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[8] | 303 | BoundingBox(T l,T b,T r,T t) |
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| 304 | { |
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| 305 | bottom_left=Point<T>(l,b); |
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| 306 | top_right=Point<T>(r,t); |
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| 307 | _empty = false; |
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| 308 | } |
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| 309 | |
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[15] | 310 | ///Return \c true if the bounding box is empty. |
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| 311 | |
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| 312 | ///Return \c true if the bounding box is empty (i.e. return \c false |
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| 313 | ///if at least one point was added to the box or the coordinates of |
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| 314 | ///the box were set). |
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[49] | 315 | /// |
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[15] | 316 | ///The coordinates of an empty bounding box are not defined. |
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[8] | 317 | bool empty() const { |
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| 318 | return _empty; |
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| 319 | } |
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| 320 | |
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| 321 | ///Make the BoundingBox empty |
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| 322 | void clear() { |
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| 323 | _empty=1; |
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| 324 | } |
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| 325 | |
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[49] | 326 | ///Give back the bottom left corner of the box |
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[8] | 327 | |
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[49] | 328 | ///Give back the bottom left corner of the box. |
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[8] | 329 | ///If the bounding box is empty, then the return value is not defined. |
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| 330 | Point<T> bottomLeft() const { |
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| 331 | return bottom_left; |
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| 332 | } |
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| 333 | |
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[49] | 334 | ///Set the bottom left corner of the box |
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[8] | 335 | |
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[49] | 336 | ///Set the bottom left corner of the box. |
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[15] | 337 | ///It should only be used for non-empty box. |
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[8] | 338 | void bottomLeft(Point<T> p) { |
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| 339 | bottom_left = p; |
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| 340 | } |
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| 341 | |
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[49] | 342 | ///Give back the top right corner of the box |
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[8] | 343 | |
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[49] | 344 | ///Give back the top right corner of the box. |
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[8] | 345 | ///If the bounding box is empty, then the return value is not defined. |
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| 346 | Point<T> topRight() const { |
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| 347 | return top_right; |
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| 348 | } |
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| 349 | |
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[49] | 350 | ///Set the top right corner of the box |
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[8] | 351 | |
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[49] | 352 | ///Set the top right corner of the box. |
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[15] | 353 | ///It should only be used for non-empty box. |
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[8] | 354 | void topRight(Point<T> p) { |
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| 355 | top_right = p; |
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| 356 | } |
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| 357 | |
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[49] | 358 | ///Give back the bottom right corner of the box |
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[8] | 359 | |
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[49] | 360 | ///Give back the bottom right corner of the box. |
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[8] | 361 | ///If the bounding box is empty, then the return value is not defined. |
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| 362 | Point<T> bottomRight() const { |
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| 363 | return Point<T>(top_right.x,bottom_left.y); |
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| 364 | } |
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| 365 | |
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[49] | 366 | ///Set the bottom right corner of the box |
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[8] | 367 | |
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[49] | 368 | ///Set the bottom right corner of the box. |
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[15] | 369 | ///It should only be used for non-empty box. |
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[8] | 370 | void bottomRight(Point<T> p) { |
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| 371 | top_right.x = p.x; |
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| 372 | bottom_left.y = p.y; |
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| 373 | } |
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| 374 | |
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[49] | 375 | ///Give back the top left corner of the box |
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[8] | 376 | |
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[49] | 377 | ///Give back the top left corner of the box. |
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[8] | 378 | ///If the bounding box is empty, then the return value is not defined. |
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| 379 | Point<T> topLeft() const { |
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| 380 | return Point<T>(bottom_left.x,top_right.y); |
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| 381 | } |
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| 382 | |
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[49] | 383 | ///Set the top left corner of the box |
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[8] | 384 | |
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[49] | 385 | ///Set the top left corner of the box. |
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[15] | 386 | ///It should only be used for non-empty box. |
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[8] | 387 | void topLeft(Point<T> p) { |
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| 388 | top_right.y = p.y; |
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| 389 | bottom_left.x = p.x; |
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| 390 | } |
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| 391 | |
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| 392 | ///Give back the bottom of the box |
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| 393 | |
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| 394 | ///Give back the bottom of the box. |
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| 395 | ///If the bounding box is empty, then the return value is not defined. |
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| 396 | T bottom() const { |
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| 397 | return bottom_left.y; |
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| 398 | } |
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| 399 | |
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| 400 | ///Set the bottom of the box |
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| 401 | |
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| 402 | ///Set the bottom of the box. |
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[15] | 403 | ///It should only be used for non-empty box. |
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[8] | 404 | void bottom(T t) { |
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| 405 | bottom_left.y = t; |
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| 406 | } |
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| 407 | |
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| 408 | ///Give back the top of the box |
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| 409 | |
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| 410 | ///Give back the top of the box. |
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| 411 | ///If the bounding box is empty, then the return value is not defined. |
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| 412 | T top() const { |
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| 413 | return top_right.y; |
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| 414 | } |
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| 415 | |
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| 416 | ///Set the top of the box |
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| 417 | |
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| 418 | ///Set the top of the box. |
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[15] | 419 | ///It should only be used for non-empty box. |
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[8] | 420 | void top(T t) { |
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| 421 | top_right.y = t; |
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| 422 | } |
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| 423 | |
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| 424 | ///Give back the left side of the box |
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| 425 | |
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| 426 | ///Give back the left side of the box. |
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| 427 | ///If the bounding box is empty, then the return value is not defined. |
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| 428 | T left() const { |
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| 429 | return bottom_left.x; |
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| 430 | } |
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| 431 | |
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| 432 | ///Set the left side of the box |
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| 433 | |
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| 434 | ///Set the left side of the box. |
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[15] | 435 | ///It should only be used for non-empty box. |
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[8] | 436 | void left(T t) { |
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| 437 | bottom_left.x = t; |
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| 438 | } |
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| 439 | |
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| 440 | /// Give back the right side of the box |
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| 441 | |
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| 442 | /// Give back the right side of the box. |
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| 443 | ///If the bounding box is empty, then the return value is not defined. |
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| 444 | T right() const { |
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| 445 | return top_right.x; |
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| 446 | } |
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| 447 | |
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| 448 | ///Set the right side of the box |
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| 449 | |
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| 450 | ///Set the right side of the box. |
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[15] | 451 | ///It should only be used for non-empty box. |
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[8] | 452 | void right(T t) { |
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| 453 | top_right.x = t; |
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| 454 | } |
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| 455 | |
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| 456 | ///Give back the height of the box |
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| 457 | |
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| 458 | ///Give back the height of the box. |
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| 459 | ///If the bounding box is empty, then the return value is not defined. |
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| 460 | T height() const { |
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| 461 | return top_right.y-bottom_left.y; |
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| 462 | } |
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| 463 | |
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| 464 | ///Give back the width of the box |
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| 465 | |
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| 466 | ///Give back the width of the box. |
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| 467 | ///If the bounding box is empty, then the return value is not defined. |
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| 468 | T width() const { |
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| 469 | return top_right.x-bottom_left.x; |
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| 470 | } |
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| 471 | |
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| 472 | ///Checks whether a point is inside a bounding box |
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[15] | 473 | bool inside(const Point<T>& u) const { |
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[8] | 474 | if (_empty) |
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| 475 | return false; |
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| 476 | else{ |
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| 477 | return ((u.x-bottom_left.x)*(top_right.x-u.x) >= 0 && |
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| 478 | (u.y-bottom_left.y)*(top_right.y-u.y) >= 0 ); |
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| 479 | } |
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| 480 | } |
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| 481 | |
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| 482 | ///Increments a bounding box with a point |
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[15] | 483 | |
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| 484 | ///Increments a bounding box with a point. |
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| 485 | /// |
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[8] | 486 | BoundingBox& add(const Point<T>& u){ |
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| 487 | if (_empty){ |
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| 488 | bottom_left=top_right=u; |
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| 489 | _empty = false; |
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| 490 | } |
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| 491 | else{ |
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| 492 | if (bottom_left.x > u.x) bottom_left.x = u.x; |
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| 493 | if (bottom_left.y > u.y) bottom_left.y = u.y; |
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| 494 | if (top_right.x < u.x) top_right.x = u.x; |
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| 495 | if (top_right.y < u.y) top_right.y = u.y; |
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| 496 | } |
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| 497 | return *this; |
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| 498 | } |
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| 499 | |
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[15] | 500 | ///Increments a bounding box to contain another bounding box |
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| 501 | |
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| 502 | ///Increments a bounding box to contain another bounding box. |
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| 503 | /// |
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[8] | 504 | BoundingBox& add(const BoundingBox &u){ |
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| 505 | if ( !u.empty() ){ |
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| 506 | this->add(u.bottomLeft()); |
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| 507 | this->add(u.topRight()); |
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| 508 | } |
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| 509 | return *this; |
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| 510 | } |
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| 511 | |
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| 512 | ///Intersection of two bounding boxes |
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[15] | 513 | |
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| 514 | ///Intersection of two bounding boxes. |
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| 515 | /// |
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| 516 | BoundingBox operator&(const BoundingBox& u) const { |
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[8] | 517 | BoundingBox b; |
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[15] | 518 | if (this->_empty || u._empty) { |
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| 519 | b._empty = true; |
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| 520 | } else { |
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| 521 | b.bottom_left.x = std::max(this->bottom_left.x,u.bottom_left.x); |
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| 522 | b.bottom_left.y = std::max(this->bottom_left.y,u.bottom_left.y); |
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| 523 | b.top_right.x = std::min(this->top_right.x,u.top_right.x); |
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| 524 | b.top_right.y = std::min(this->top_right.y,u.top_right.y); |
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| 525 | b._empty = b.bottom_left.x > b.top_right.x || |
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| 526 | b.bottom_left.y > b.top_right.y; |
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| 527 | } |
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[8] | 528 | return b; |
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| 529 | } |
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| 530 | |
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| 531 | };//class Boundingbox |
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| 532 | |
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| 533 | |
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[49] | 534 | ///Map of x-coordinates of a \ref Point "Point"-map |
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[8] | 535 | |
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| 536 | ///\ingroup maps |
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[49] | 537 | ///Map of x-coordinates of a \ref Point "Point"-map. |
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[8] | 538 | /// |
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| 539 | template<class M> |
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| 540 | class XMap |
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| 541 | { |
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| 542 | M& _map; |
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| 543 | public: |
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| 544 | |
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| 545 | typedef typename M::Value::Value Value; |
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| 546 | typedef typename M::Key Key; |
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| 547 | ///\e |
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| 548 | XMap(M& map) : _map(map) {} |
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| 549 | Value operator[](Key k) const {return _map[k].x;} |
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| 550 | void set(Key k,Value v) {_map.set(k,typename M::Value(v,_map[k].y));} |
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| 551 | }; |
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| 552 | |
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| 553 | ///Returns an \ref XMap class |
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| 554 | |
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| 555 | ///This function just returns an \ref XMap class. |
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| 556 | /// |
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| 557 | ///\ingroup maps |
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| 558 | ///\relates XMap |
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| 559 | template<class M> |
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| 560 | inline XMap<M> xMap(M &m) |
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| 561 | { |
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| 562 | return XMap<M>(m); |
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| 563 | } |
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| 564 | |
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| 565 | template<class M> |
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| 566 | inline XMap<M> xMap(const M &m) |
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| 567 | { |
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| 568 | return XMap<M>(m); |
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| 569 | } |
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| 570 | |
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[49] | 571 | ///Constant (read only) version of \ref XMap |
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[8] | 572 | |
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| 573 | ///\ingroup maps |
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| 574 | ///Constant (read only) version of \ref XMap |
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| 575 | /// |
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| 576 | template<class M> |
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| 577 | class ConstXMap |
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| 578 | { |
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| 579 | const M& _map; |
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| 580 | public: |
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| 581 | |
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| 582 | typedef typename M::Value::Value Value; |
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| 583 | typedef typename M::Key Key; |
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| 584 | ///\e |
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| 585 | ConstXMap(const M &map) : _map(map) {} |
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| 586 | Value operator[](Key k) const {return _map[k].x;} |
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| 587 | }; |
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| 588 | |
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| 589 | ///Returns a \ref ConstXMap class |
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| 590 | |
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[15] | 591 | ///This function just returns a \ref ConstXMap class. |
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[8] | 592 | /// |
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| 593 | ///\ingroup maps |
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| 594 | ///\relates ConstXMap |
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| 595 | template<class M> |
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| 596 | inline ConstXMap<M> xMap(const M &m) |
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| 597 | { |
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| 598 | return ConstXMap<M>(m); |
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| 599 | } |
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| 600 | |
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[49] | 601 | ///Map of y-coordinates of a \ref Point "Point"-map |
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[8] | 602 | |
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| 603 | ///\ingroup maps |
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[15] | 604 | ///Map of y-coordinates of a \ref Point "Point"-map. |
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[8] | 605 | /// |
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| 606 | template<class M> |
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| 607 | class YMap |
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| 608 | { |
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| 609 | M& _map; |
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| 610 | public: |
---|
| 611 | |
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| 612 | typedef typename M::Value::Value Value; |
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| 613 | typedef typename M::Key Key; |
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| 614 | ///\e |
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| 615 | YMap(M& map) : _map(map) {} |
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| 616 | Value operator[](Key k) const {return _map[k].y;} |
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| 617 | void set(Key k,Value v) {_map.set(k,typename M::Value(_map[k].x,v));} |
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| 618 | }; |
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| 619 | |
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[15] | 620 | ///Returns a \ref YMap class |
---|
[8] | 621 | |
---|
[15] | 622 | ///This function just returns a \ref YMap class. |
---|
[8] | 623 | /// |
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| 624 | ///\ingroup maps |
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| 625 | ///\relates YMap |
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| 626 | template<class M> |
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| 627 | inline YMap<M> yMap(M &m) |
---|
| 628 | { |
---|
| 629 | return YMap<M>(m); |
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| 630 | } |
---|
| 631 | |
---|
| 632 | template<class M> |
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| 633 | inline YMap<M> yMap(const M &m) |
---|
| 634 | { |
---|
| 635 | return YMap<M>(m); |
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| 636 | } |
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| 637 | |
---|
[49] | 638 | ///Constant (read only) version of \ref YMap |
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[8] | 639 | |
---|
| 640 | ///\ingroup maps |
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| 641 | ///Constant (read only) version of \ref YMap |
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| 642 | /// |
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| 643 | template<class M> |
---|
| 644 | class ConstYMap |
---|
| 645 | { |
---|
| 646 | const M& _map; |
---|
| 647 | public: |
---|
| 648 | |
---|
| 649 | typedef typename M::Value::Value Value; |
---|
| 650 | typedef typename M::Key Key; |
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| 651 | ///\e |
---|
| 652 | ConstYMap(const M &map) : _map(map) {} |
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| 653 | Value operator[](Key k) const {return _map[k].y;} |
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| 654 | }; |
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| 655 | |
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| 656 | ///Returns a \ref ConstYMap class |
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| 657 | |
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[15] | 658 | ///This function just returns a \ref ConstYMap class. |
---|
[8] | 659 | /// |
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| 660 | ///\ingroup maps |
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| 661 | ///\relates ConstYMap |
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| 662 | template<class M> |
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| 663 | inline ConstYMap<M> yMap(const M &m) |
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| 664 | { |
---|
| 665 | return ConstYMap<M>(m); |
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| 666 | } |
---|
| 667 | |
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| 668 | |
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[49] | 669 | ///\brief Map of the \ref Point::normSquare() "normSquare()" |
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| 670 | ///of a \ref Point "Point"-map |
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| 671 | /// |
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| 672 | ///Map of the \ref Point::normSquare() "normSquare()" |
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| 673 | ///of a \ref Point "Point"-map. |
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| 674 | ///\ingroup maps |
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[8] | 675 | template<class M> |
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| 676 | class NormSquareMap |
---|
| 677 | { |
---|
| 678 | const M& _map; |
---|
| 679 | public: |
---|
| 680 | |
---|
| 681 | typedef typename M::Value::Value Value; |
---|
| 682 | typedef typename M::Key Key; |
---|
| 683 | ///\e |
---|
| 684 | NormSquareMap(const M &map) : _map(map) {} |
---|
| 685 | Value operator[](Key k) const {return _map[k].normSquare();} |
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| 686 | }; |
---|
| 687 | |
---|
| 688 | ///Returns a \ref NormSquareMap class |
---|
| 689 | |
---|
[15] | 690 | ///This function just returns a \ref NormSquareMap class. |
---|
[8] | 691 | /// |
---|
| 692 | ///\ingroup maps |
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| 693 | ///\relates NormSquareMap |
---|
| 694 | template<class M> |
---|
| 695 | inline NormSquareMap<M> normSquareMap(const M &m) |
---|
| 696 | { |
---|
| 697 | return NormSquareMap<M>(m); |
---|
| 698 | } |
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| 699 | |
---|
| 700 | /// @} |
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| 701 | |
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| 702 | } //namespce dim2 |
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| 703 | |
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| 704 | } //namespace lemon |
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| 705 | |
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| 706 | #endif //LEMON_DIM2_H |
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