COIN-OR::LEMON - Graph Library

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  • test/dim_test.cc

    r8 r14  
    2323using namespace std;
    2424using namespace lemon;
     25
    2526int main()
    2627{
    27 
    28   cout << "Testing classes `dim2::Point' and `dim2::BoundingBox'." << endl;
     28  cout << "Testing classes 'dim2::Point' and 'dim2::BoundingBox'." << endl;
    2929
    3030  typedef dim2::Point<int> Point;
    31        
    32   Point seged;
    33   check(seged.size()==2, "Wrong vector addition");
     31
     32  Point p;
     33  check(p.size()==2, "Wrong vector initialization.");
    3434
    3535  Point a(1,2);
    3636  Point b(3,4);
     37  check(a[0]==1 && a[1]==2, "Wrong vector initialization.");
    3738
    38   check(a[0]==1 && a[1]==2, "Wrong vector addition");
     39  p = a+b;
     40  check(p.x==4 && p.y==6, "Wrong vector addition.");
    3941
    40   seged = a+b;
    41   check(seged.x==4 && seged.y==6, "Wrong vector addition");
     42  p = a-b;
     43  check(p.x==-2 && p.y==-2, "Wrong vector subtraction.");
    4244
    43   seged = a-b;
    44   check(seged.x==-2 && seged.y==-2, "a-b");
    45 
    46   check(a.normSquare()==5,"Wrong norm calculation");
    47   check(a*b==11, "a*b");
     45  check(a.normSquare()==5,"Wrong vector norm calculation.");
     46  check(a*b==11, "Wrong vector scalar product.");
    4847
    4948  int l=2;
    50   seged = a*l;
    51   check(seged.x==2 && seged.y==4, "a*l");
     49  p = a*l;
     50  check(p.x==2 && p.y==4, "Wrong vector multiplication by a scalar.");
    5251
    53   seged = b/l;
    54   check(seged.x==1 && seged.y==2, "b/l");
     52  p = b/l;
     53  check(p.x==1 && p.y==2, "Wrong vector division by a scalar.");
    5554
    5655  typedef dim2::BoundingBox<int> BB;
    57   BB doboz1;
    58   check(doboz1.empty(), "It should be empty.");
    59        
    60   doboz1.add(a);
    61   check(!doboz1.empty(), "It should not be empty.");
    62   doboz1.add(b);
     56  BB box1;
     57  check(box1.empty(), "It should be empty.");
    6358
    64   check(doboz1.bottomLeft().x==1 &&
    65         doboz1.bottomLeft().y==2 &&
    66         doboz1.topRight().x==3 &&
    67         doboz1.topRight().y==4, 
    68         "added points to box");
     59  box1.add(a);
     60  check(!box1.empty(), "It should not be empty.");
     61  box1.add(b);
    6962
    70   seged.x=2;seged.y=3;
    71   check(doboz1.inside(seged),"It should be inside.");
     63  check(box1.bottomLeft().x==1 &&
     64        box1.bottomLeft().y==2 &&
     65        box1.topRight().x==3 &&
     66        box1.topRight().y==4,
     67        "Wrong addition of points to box.");
    7268
    73   seged.x=1;seged.y=3;
    74   check(doboz1.inside(seged),"It should be inside.");
     69  p.x=2; p.y=3;
     70  check(box1.inside(p), "It should be inside.");
    7571
    76   seged.x=0;seged.y=3;
    77   check(!doboz1.inside(seged),"It should not be inside.");
     72  p.x=1; p.y=3;
     73  check(box1.inside(p), "It should be inside.");
    7874
    79   BB doboz2(seged);
    80   check(!doboz2.empty(),
     75  p.x=0; p.y=3;
     76  check(!box1.inside(p), "It should not be inside.");
     77
     78  BB box2(p);
     79  check(!box2.empty(),
    8180        "It should not be empty. Constructed from 1 point.");
    8281
    83   doboz2.add(doboz1);
    84   check(doboz2.inside(seged),
     82  box2.add(box1);
     83  check(box2.inside(p),
    8584        "It should be inside. Incremented a box with another one.");
     85
     86  return 0;
    8687}
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