COIN-OR::LEMON - Graph Library

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  • doc/groups.dox

    r710 r757  
    227227
    228228/**
    229 @defgroup matrices Matrices
    230 @ingroup datas
    231 \brief Two dimensional data storages implemented in LEMON.
    232 
    233 This group contains two dimensional data storages implemented in LEMON.
    234 */
    235 
    236 /**
    237229@defgroup paths Path Structures
    238230@ingroup datas
     
    247239any kind of path structure.
    248240
    249 \sa lemon::concepts::Path
     241\sa \ref concepts::Path "Path concept"
     242*/
     243
     244/**
     245@defgroup heaps Heap Structures
     246@ingroup datas
     247\brief %Heap structures implemented in LEMON.
     248
     249This group contains the heap structures implemented in LEMON.
     250
     251LEMON provides several heap classes. They are efficient implementations
     252of the abstract data type \e priority \e queue. They store items with
     253specified values called \e priorities in such a way that finding and
     254removing the item with minimum priority are efficient.
     255The basic operations are adding and erasing items, changing the priority
     256of an item, etc.
     257
     258Heaps are crucial in several algorithms, such as Dijkstra and Prim.
     259The heap implementations have the same interface, thus any of them can be
     260used easily in such algorithms.
     261
     262\sa \ref concepts::Heap "Heap concept"
     263*/
     264
     265/**
     266@defgroup matrices Matrices
     267@ingroup datas
     268\brief Two dimensional data storages implemented in LEMON.
     269
     270This group contains two dimensional data storages implemented in LEMON.
    250271*/
    251272
  • lemon/bin_heap.h

    r730 r758  
    2020#define LEMON_BIN_HEAP_H
    2121
    22 ///\ingroup auxdat
     22///\ingroup heaps
    2323///\file
    24 ///\brief Binary Heap implementation.
     24///\brief Binary heap implementation.
    2525
    2626#include <vector>
     
    3030namespace lemon {
    3131
    32   ///\ingroup auxdat
     32  /// \ingroup heaps
    3333  ///
    34   ///\brief A Binary Heap implementation.
     34  /// \brief Binary heap data structure.
    3535  ///
    36   ///This class implements the \e binary \e heap data structure.
     36  /// This class implements the \e binary \e heap data structure.
     37  /// It fully conforms to the \ref concepts::Heap "heap concept".
    3738  ///
    38   ///A \e heap is a data structure for storing items with specified values
    39   ///called \e priorities in such a way that finding the item with minimum
    40   ///priority is efficient. \c CMP specifies the ordering of the priorities.
    41   ///In a heap one can change the priority of an item, add or erase an
    42   ///item, etc.
    43   ///
    44   ///\tparam PR Type of the priority of the items.
    45   ///\tparam IM A read and writable item map with int values, used internally
    46   ///to handle the cross references.
    47   ///\tparam CMP A functor class for the ordering of the priorities.
    48   ///The default is \c std::less<PR>.
    49   ///
    50   ///\sa FibHeap
    51   ///\sa Dijkstra
     39  /// \tparam PR Type of the priorities of the items.
     40  /// \tparam IM A read-writable item map with \c int values, used
     41  /// internally to handle the cross references.
     42  /// \tparam CMP A functor class for comparing the priorities.
     43  /// The default is \c std::less<PR>.
     44#ifdef DOXYGEN
     45  template <typename PR, typename IM, typename CMP>
     46#else
    5247  template <typename PR, typename IM, typename CMP = std::less<PR> >
     48#endif
    5349  class BinHeap {
    54 
    5550  public:
    56     ///\e
     51
     52    /// Type of the item-int map.
    5753    typedef IM ItemIntMap;
    58     ///\e
     54    /// Type of the priorities.
    5955    typedef PR Prio;
    60     ///\e
     56    /// Type of the items stored in the heap.
    6157    typedef typename ItemIntMap::Key Item;
    62     ///\e
     58    /// Type of the item-priority pairs.
    6359    typedef std::pair<Item,Prio> Pair;
    64     ///\e
     60    /// Functor type for comparing the priorities.
    6561    typedef CMP Compare;
    6662
    67     /// \brief Type to represent the items states.
    68     ///
    69     /// Each Item element have a state associated to it. It may be "in heap",
    70     /// "pre heap" or "post heap". The latter two are indifferent from the
     63    /// \brief Type to represent the states of the items.
     64    ///
     65    /// Each item has a state associated to it. It can be "in heap",
     66    /// "pre-heap" or "post-heap". The latter two are indifferent from the
    7167    /// heap's point of view, but may be useful to the user.
    7268    ///
     
    8581
    8682  public:
    87     /// \brief The constructor.
    88     ///
    89     /// The constructor.
    90     /// \param map should be given to the constructor, since it is used
    91     /// internally to handle the cross references. The value of the map
    92     /// must be \c PRE_HEAP (<tt>-1</tt>) for every item.
     83
     84    /// \brief Constructor.
     85    ///
     86    /// Constructor.
     87    /// \param map A map that assigns \c int values to the items.
     88    /// It is used internally to handle the cross references.
     89    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
    9390    explicit BinHeap(ItemIntMap &map) : _iim(map) {}
    9491
    95     /// \brief The constructor.
    96     ///
    97     /// The constructor.
    98     /// \param map should be given to the constructor, since it is used
    99     /// internally to handle the cross references. The value of the map
    100     /// should be PRE_HEAP (-1) for each element.
    101     ///
    102     /// \param comp The comparator function object.
     92    /// \brief Constructor.
     93    ///
     94    /// Constructor.
     95    /// \param map A map that assigns \c int values to the items.
     96    /// It is used internally to handle the cross references.
     97    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
     98    /// \param comp The function object used for comparing the priorities.
    10399    BinHeap(ItemIntMap &map, const Compare &comp)
    104100      : _iim(map), _comp(comp) {}
    105101
    106102
    107     /// The number of items stored in the heap.
    108     ///
    109     /// \brief Returns the number of items stored in the heap.
     103    /// \brief The number of items stored in the heap.
     104    ///
     105    /// This function returns the number of items stored in the heap.
    110106    int size() const { return _data.size(); }
    111107
    112     /// \brief Checks if the heap stores no items.
    113     ///
    114     /// Returns \c true if and only if the heap stores no items.
     108    /// \brief Check if the heap is empty.
     109    ///
     110    /// This function returns \c true if the heap is empty.
    115111    bool empty() const { return _data.empty(); }
    116112
    117     /// \brief Make empty this heap.
    118     ///
    119     /// Make empty this heap. It does not change the cross reference map.
    120     /// If you want to reuse what is not surely empty you should first clear
    121     /// the heap and after that you should set the cross reference map for
    122     /// each item to \c PRE_HEAP.
     113    /// \brief Make the heap empty.
     114    ///
     115    /// This functon makes the heap empty.
     116    /// It does not change the cross reference map. If you want to reuse
     117    /// a heap that is not surely empty, you should first clear it and
     118    /// then you should set the cross reference map to \c PRE_HEAP
     119    /// for each item.
    123120    void clear() {
    124121      _data.clear();
     
    128125    static int parent(int i) { return (i-1)/2; }
    129126
    130     static int second_child(int i) { return 2*i+2; }
     127    static int secondChild(int i) { return 2*i+2; }
    131128    bool less(const Pair &p1, const Pair &p2) const {
    132129      return _comp(p1.second, p2.second);
    133130    }
    134131
    135     int bubble_up(int hole, Pair p) {
     132    int bubbleUp(int hole, Pair p) {
    136133      int par = parent(hole);
    137134      while( hole>0 && less(p,_data[par]) ) {
     
    144141    }
    145142
    146     int bubble_down(int hole, Pair p, int length) {
    147       int child = second_child(hole);
     143    int bubbleDown(int hole, Pair p, int length) {
     144      int child = secondChild(hole);
    148145      while(child < length) {
    149146        if( less(_data[child-1], _data[child]) ) {
     
    154151        move(_data[child], hole);
    155152        hole = child;
    156         child = second_child(hole);
     153        child = secondChild(hole);
    157154      }
    158155      child--;
     
    172169
    173170  public:
     171
    174172    /// \brief Insert a pair of item and priority into the heap.
    175173    ///
    176     /// Adds \c p.first to the heap with priority \c p.second.
     174    /// This function inserts \c p.first to the heap with priority
     175    /// \c p.second.
    177176    /// \param p The pair to insert.
     177    /// \pre \c p.first must not be stored in the heap.
    178178    void push(const Pair &p) {
    179179      int n = _data.size();
    180180      _data.resize(n+1);
    181       bubble_up(n, p);
    182     }
    183 
    184     /// \brief Insert an item into the heap with the given heap.
    185     ///
    186     /// Adds \c i to the heap with priority \c p.
     181      bubbleUp(n, p);
     182    }
     183
     184    /// \brief Insert an item into the heap with the given priority.
     185    ///
     186    /// This function inserts the given item into the heap with the
     187    /// given priority.
    187188    /// \param i The item to insert.
    188189    /// \param p The priority of the item.
     190    /// \pre \e i must not be stored in the heap.
    189191    void push(const Item &i, const Prio &p) { push(Pair(i,p)); }
    190192
    191     /// \brief Returns the item with minimum priority relative to \c Compare.
    192     ///
    193     /// This method returns the item with minimum priority relative to \c
    194     /// Compare.
    195     /// \pre The heap must be nonempty.
     193    /// \brief Return the item having minimum priority.
     194    ///
     195    /// This function returns the item having minimum priority.
     196    /// \pre The heap must be non-empty.
    196197    Item top() const {
    197198      return _data[0].first;
    198199    }
    199200
    200     /// \brief Returns the minimum priority relative to \c Compare.
    201     ///
    202     /// It returns the minimum priority relative to \c Compare.
    203     /// \pre The heap must be nonempty.
     201    /// \brief The minimum priority.
     202    ///
     203    /// This function returns the minimum priority.
     204    /// \pre The heap must be non-empty.
    204205    Prio prio() const {
    205206      return _data[0].second;
    206207    }
    207208
    208     /// \brief Deletes the item with minimum priority relative to \c Compare.
    209     ///
    210     /// This method deletes the item with minimum priority relative to \c
    211     /// Compare from the heap.
     209    /// \brief Remove the item having minimum priority.
     210    ///
     211    /// This function removes the item having minimum priority.
    212212    /// \pre The heap must be non-empty.
    213213    void pop() {
     
    215215      _iim.set(_data[0].first, POST_HEAP);
    216216      if (n > 0) {
    217         bubble_down(0, _data[n], n);
     217        bubbleDown(0, _data[n], n);
    218218      }
    219219      _data.pop_back();
    220220    }
    221221
    222     /// \brief Deletes \c i from the heap.
    223     ///
    224     /// This method deletes item \c i from the heap.
    225     /// \param i The item to erase.
    226     /// \pre The item should be in the heap.
     222    /// \brief Remove the given item from the heap.
     223    ///
     224    /// This function removes the given item from the heap if it is
     225    /// already stored.
     226    /// \param i The item to delete.
     227    /// \pre \e i must be in the heap.
    227228    void erase(const Item &i) {
    228229      int h = _iim[i];
     
    230231      _iim.set(_data[h].first, POST_HEAP);
    231232      if( h < n ) {
    232         if ( bubble_up(h, _data[n]) == h) {
    233           bubble_down(h, _data[n], n);
     233        if ( bubbleUp(h, _data[n]) == h) {
     234          bubbleDown(h, _data[n], n);
    234235        }
    235236      }
     
    237238    }
    238239
    239 
    240     /// \brief Returns the priority of \c i.
    241     ///
    242     /// This function returns the priority of item \c i.
    243     /// \param i The item.
    244     /// \pre \c i must be in the heap.
     240    /// \brief The priority of the given item.
     241    ///
     242    /// This function returns the priority of the given item.
     243    /// \param i The item.
     244    /// \pre \e i must be in the heap.
    245245    Prio operator[](const Item &i) const {
    246246      int idx = _iim[i];
     
    248248    }
    249249
    250     /// \brief \c i gets to the heap with priority \c p independently
    251     /// if \c i was already there.
    252     ///
    253     /// This method calls \ref push(\c i, \c p) if \c i is not stored
    254     /// in the heap and sets the priority of \c i to \c p otherwise.
     250    /// \brief Set the priority of an item or insert it, if it is
     251    /// not stored in the heap.
     252    ///
     253    /// This method sets the priority of the given item if it is
     254    /// already stored in the heap. Otherwise it inserts the given
     255    /// item into the heap with the given priority.
    255256    /// \param i The item.
    256257    /// \param p The priority.
     
    261262      }
    262263      else if( _comp(p, _data[idx].second) ) {
    263         bubble_up(idx, Pair(i,p));
     264        bubbleUp(idx, Pair(i,p));
    264265      }
    265266      else {
    266         bubble_down(idx, Pair(i,p), _data.size());
    267       }
    268     }
    269 
    270     /// \brief Decreases the priority of \c i to \c p.
    271     ///
    272     /// This method decreases the priority of item \c i to \c p.
     267        bubbleDown(idx, Pair(i,p), _data.size());
     268      }
     269    }
     270
     271    /// \brief Decrease the priority of an item to the given value.
     272    ///
     273    /// This function decreases the priority of an item to the given value.
    273274    /// \param i The item.
    274275    /// \param p The priority.
    275     /// \pre \c i must be stored in the heap with priority at least \c
    276     /// p relative to \c Compare.
     276    /// \pre \e i must be stored in the heap with priority at least \e p.
    277277    void decrease(const Item &i, const Prio &p) {
    278278      int idx = _iim[i];
    279       bubble_up(idx, Pair(i,p));
    280     }
    281 
    282     /// \brief Increases the priority of \c i to \c p.
    283     ///
    284     /// This method sets the priority of item \c i to \c p.
     279      bubbleUp(idx, Pair(i,p));
     280    }
     281
     282    /// \brief Increase the priority of an item to the given value.
     283    ///
     284    /// This function increases the priority of an item to the given value.
    285285    /// \param i The item.
    286286    /// \param p The priority.
    287     /// \pre \c i must be stored in the heap with priority at most \c
    288     /// p relative to \c Compare.
     287    /// \pre \e i must be stored in the heap with priority at most \e p.
    289288    void increase(const Item &i, const Prio &p) {
    290289      int idx = _iim[i];
    291       bubble_down(idx, Pair(i,p), _data.size());
    292     }
    293 
    294     /// \brief Returns if \c item is in, has already been in, or has
    295     /// never been in the heap.
    296     ///
    297     /// This method returns PRE_HEAP if \c item has never been in the
    298     /// heap, IN_HEAP if it is in the heap at the moment, and POST_HEAP
    299     /// otherwise. In the latter case it is possible that \c item will
    300     /// get back to the heap again.
     290      bubbleDown(idx, Pair(i,p), _data.size());
     291    }
     292
     293    /// \brief Return the state of an item.
     294    ///
     295    /// This method returns \c PRE_HEAP if the given item has never
     296    /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
     297    /// and \c POST_HEAP otherwise.
     298    /// In the latter case it is possible that the item will get back
     299    /// to the heap again.
    301300    /// \param i The item.
    302301    State state(const Item &i) const {
     
    307306    }
    308307
    309     /// \brief Sets the state of the \c item in the heap.
    310     ///
    311     /// Sets the state of the \c item in the heap. It can be used to
    312     /// manually clear the heap when it is important to achive the
    313     /// better time complexity.
     308    /// \brief Set the state of an item in the heap.
     309    ///
     310    /// This function sets the state of the given item in the heap.
     311    /// It can be used to manually clear the heap when it is important
     312    /// to achive better time complexity.
    314313    /// \param i The item.
    315314    /// \param st The state. It should not be \c IN_HEAP.
     
    328327    }
    329328
    330     /// \brief Replaces an item in the heap.
    331     ///
    332     /// The \c i item is replaced with \c j item. The \c i item should
    333     /// be in the heap, while the \c j should be out of the heap. The
    334     /// \c i item will out of the heap and \c j will be in the heap
    335     /// with the same prioriority as prevoiusly the \c i item.
     329    /// \brief Replace an item in the heap.
     330    ///
     331    /// This function replaces item \c i with item \c j.
     332    /// Item \c i must be in the heap, while \c j must be out of the heap.
     333    /// After calling this method, item \c i will be out of the
     334    /// heap and \c j will be in the heap with the same prioriority
     335    /// as item \c i had before.
    336336    void replace(const Item& i, const Item& j) {
    337337      int idx = _iim[i];
  • lemon/bucket_heap.h

    r730 r758  
    2020#define LEMON_BUCKET_HEAP_H
    2121
    22 ///\ingroup auxdat
     22///\ingroup heaps
    2323///\file
    24 ///\brief Bucket Heap implementation.
     24///\brief Bucket heap implementation.
    2525
    2626#include <vector>
     
    5454  }
    5555
    56   /// \ingroup auxdat
    57   ///
    58   /// \brief A Bucket Heap implementation.
    59   ///
    60   /// This class implements the \e bucket \e heap data structure. A \e heap
    61   /// is a data structure for storing items with specified values called \e
    62   /// priorities in such a way that finding the item with minimum priority is
    63   /// efficient. The bucket heap is very simple implementation, it can store
    64   /// only integer priorities and it stores for each priority in the
    65   /// \f$ [0..C) \f$ range a list of items. So it should be used only when
    66   /// the priorities are small. It is not intended to use as dijkstra heap.
    67   ///
    68   /// \param IM A read and write Item int map, used internally
    69   /// to handle the cross references.
    70   /// \param MIN If the given parameter is false then instead of the
    71   /// minimum value the maximum can be retrivied with the top() and
    72   /// prio() member functions.
     56  /// \ingroup heaps
     57  ///
     58  /// \brief Bucket heap data structure.
     59  ///
     60  /// This class implements the \e bucket \e heap data structure.
     61  /// It practically conforms to the \ref concepts::Heap "heap concept",
     62  /// but it has some limitations.
     63  ///
     64  /// The bucket heap is a very simple structure. It can store only
     65  /// \c int priorities and it maintains a list of items for each priority
     66  /// in the range <tt>[0..C)</tt>. So it should only be used when the
     67  /// priorities are small. It is not intended to use as a Dijkstra heap.
     68  ///
     69  /// \tparam IM A read-writable item map with \c int values, used
     70  /// internally to handle the cross references.
     71  /// \tparam MIN Indicate if the heap is a \e min-heap or a \e max-heap.
     72  /// The default is \e min-heap. If this parameter is set to \c false,
     73  /// then the comparison is reversed, so the top(), prio() and pop()
     74  /// functions deal with the item having maximum priority instead of the
     75  /// minimum.
     76  ///
     77  /// \sa SimpleBucketHeap
    7378  template <typename IM, bool MIN = true>
    7479  class BucketHeap {
    7580
    7681  public:
    77     /// \e
    78     typedef typename IM::Key Item;
    79     /// \e
     82
     83    /// Type of the item-int map.
     84    typedef IM ItemIntMap;
     85    /// Type of the priorities.
    8086    typedef int Prio;
    81     /// \e
    82     typedef std::pair<Item, Prio> Pair;
    83     /// \e
    84     typedef IM ItemIntMap;
     87    /// Type of the items stored in the heap.
     88    typedef typename ItemIntMap::Key Item;
     89    /// Type of the item-priority pairs.
     90    typedef std::pair<Item,Prio> Pair;
    8591
    8692  private:
     
    9096  public:
    9197
    92     /// \brief Type to represent the items states.
    93     ///
    94     /// Each Item element have a state associated to it. It may be "in heap",
    95     /// "pre heap" or "post heap". The latter two are indifferent from the
     98    /// \brief Type to represent the states of the items.
     99    ///
     100    /// Each item has a state associated to it. It can be "in heap",
     101    /// "pre-heap" or "post-heap". The latter two are indifferent from the
    96102    /// heap's point of view, but may be useful to the user.
    97103    ///
     
    105111
    106112  public:
    107     /// \brief The constructor.
    108     ///
    109     /// The constructor.
    110     /// \param map should be given to the constructor, since it is used
    111     /// internally to handle the cross references. The value of the map
    112     /// should be PRE_HEAP (-1) for each element.
     113
     114    /// \brief Constructor.
     115    ///
     116    /// Constructor.
     117    /// \param map A map that assigns \c int values to the items.
     118    /// It is used internally to handle the cross references.
     119    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
    113120    explicit BucketHeap(ItemIntMap &map) : _iim(map), _minimum(0) {}
    114121
    115     /// The number of items stored in the heap.
    116     ///
    117     /// \brief Returns the number of items stored in the heap.
     122    /// \brief The number of items stored in the heap.
     123    ///
     124    /// This function returns the number of items stored in the heap.
    118125    int size() const { return _data.size(); }
    119126
    120     /// \brief Checks if the heap stores no items.
    121     ///
    122     /// Returns \c true if and only if the heap stores no items.
     127    /// \brief Check if the heap is empty.
     128    ///
     129    /// This function returns \c true if the heap is empty.
    123130    bool empty() const { return _data.empty(); }
    124131
    125     /// \brief Make empty this heap.
    126     ///
    127     /// Make empty this heap. It does not change the cross reference
    128     /// map.  If you want to reuse a heap what is not surely empty you
    129     /// should first clear the heap and after that you should set the
    130     /// cross reference map for each item to \c PRE_HEAP.
     132    /// \brief Make the heap empty.
     133    ///
     134    /// This functon makes the heap empty.
     135    /// It does not change the cross reference map. If you want to reuse
     136    /// a heap that is not surely empty, you should first clear it and
     137    /// then you should set the cross reference map to \c PRE_HEAP
     138    /// for each item.
    131139    void clear() {
    132140      _data.clear(); _first.clear(); _minimum = 0;
     
    135143  private:
    136144
    137     void relocate_last(int idx) {
     145    void relocateLast(int idx) {
    138146      if (idx + 1 < int(_data.size())) {
    139147        _data[idx] = _data.back();
     
    175183
    176184  public:
     185
    177186    /// \brief Insert a pair of item and priority into the heap.
    178187    ///
    179     /// Adds \c p.first to the heap with priority \c p.second.
     188    /// This function inserts \c p.first to the heap with priority
     189    /// \c p.second.
    180190    /// \param p The pair to insert.
     191    /// \pre \c p.first must not be stored in the heap.
    181192    void push(const Pair& p) {
    182193      push(p.first, p.second);
     
    185196    /// \brief Insert an item into the heap with the given priority.
    186197    ///
    187     /// Adds \c i to the heap with priority \c p.
     198    /// This function inserts the given item into the heap with the
     199    /// given priority.
    188200    /// \param i The item to insert.
    189201    /// \param p The priority of the item.
     202    /// \pre \e i must not be stored in the heap.
    190203    void push(const Item &i, const Prio &p) {
    191204      int idx = _data.size();
     
    198211    }
    199212
    200     /// \brief Returns the item with minimum priority.
    201     ///
    202     /// This method returns the item with minimum priority.
    203     /// \pre The heap must be nonempty.
     213    /// \brief Return the item having minimum priority.
     214    ///
     215    /// This function returns the item having minimum priority.
     216    /// \pre The heap must be non-empty.
    204217    Item top() const {
    205218      while (_first[_minimum] == -1) {
     
    209222    }
    210223
    211     /// \brief Returns the minimum priority.
    212     ///
    213     /// It returns the minimum priority.
    214     /// \pre The heap must be nonempty.
     224    /// \brief The minimum priority.
     225    ///
     226    /// This function returns the minimum priority.
     227    /// \pre The heap must be non-empty.
    215228    Prio prio() const {
    216229      while (_first[_minimum] == -1) {
     
    220233    }
    221234
    222     /// \brief Deletes the item with minimum priority.
    223     ///
    224     /// This method deletes the item with minimum priority from the heap.
     235    /// \brief Remove the item having minimum priority.
     236    ///
     237    /// This function removes the item having minimum priority.
    225238    /// \pre The heap must be non-empty.
    226239    void pop() {
     
    231244      _iim[_data[idx].item] = -2;
    232245      unlace(idx);
    233       relocate_last(idx);
    234     }
    235 
    236     /// \brief Deletes \c i from the heap.
    237     ///
    238     /// This method deletes item \c i from the heap, if \c i was
    239     /// already stored in the heap.
    240     /// \param i The item to erase.
     246      relocateLast(idx);
     247    }
     248
     249    /// \brief Remove the given item from the heap.
     250    ///
     251    /// This function removes the given item from the heap if it is
     252    /// already stored.
     253    /// \param i The item to delete.
     254    /// \pre \e i must be in the heap.
    241255    void erase(const Item &i) {
    242256      int idx = _iim[i];
    243257      _iim[_data[idx].item] = -2;
    244258      unlace(idx);
    245       relocate_last(idx);
    246     }
    247 
    248 
    249     /// \brief Returns the priority of \c i.
    250     ///
    251     /// This function returns the priority of item \c i.
    252     /// \pre \c i must be in the heap.
    253     /// \param i The item.
     259      relocateLast(idx);
     260    }
     261
     262    /// \brief The priority of the given item.
     263    ///
     264    /// This function returns the priority of the given item.
     265    /// \param i The item.
     266    /// \pre \e i must be in the heap.
    254267    Prio operator[](const Item &i) const {
    255268      int idx = _iim[i];
     
    257270    }
    258271
    259     /// \brief \c i gets to the heap with priority \c p independently
    260     /// if \c i was already there.
    261     ///
    262     /// This method calls \ref push(\c i, \c p) if \c i is not stored
    263     /// in the heap and sets the priority of \c i to \c p otherwise.
     272    /// \brief Set the priority of an item or insert it, if it is
     273    /// not stored in the heap.
     274    ///
     275    /// This method sets the priority of the given item if it is
     276    /// already stored in the heap. Otherwise it inserts the given
     277    /// item into the heap with the given priority.
    264278    /// \param i The item.
    265279    /// \param p The priority.
     
    275289    }
    276290
    277     /// \brief Decreases the priority of \c i to \c p.
    278     ///
    279     /// This method decreases the priority of item \c i to \c p.
    280     /// \pre \c i must be stored in the heap with priority at least \c
    281     /// p relative to \c Compare.
     291    /// \brief Decrease the priority of an item to the given value.
     292    ///
     293    /// This function decreases the priority of an item to the given value.
    282294    /// \param i The item.
    283295    /// \param p The priority.
     296    /// \pre \e i must be stored in the heap with priority at least \e p.
    284297    void decrease(const Item &i, const Prio &p) {
    285298      int idx = _iim[i];
     
    292305    }
    293306
    294     /// \brief Increases the priority of \c i to \c p.
    295     ///
    296     /// This method sets the priority of item \c i to \c p.
    297     /// \pre \c i must be stored in the heap with priority at most \c
    298     /// p relative to \c Compare.
     307    /// \brief Increase the priority of an item to the given value.
     308    ///
     309    /// This function increases the priority of an item to the given value.
    299310    /// \param i The item.
    300311    /// \param p The priority.
     312    /// \pre \e i must be stored in the heap with priority at most \e p.
    301313    void increase(const Item &i, const Prio &p) {
    302314      int idx = _iim[i];
     
    306318    }
    307319
    308     /// \brief Returns if \c item is in, has already been in, or has
    309     /// never been in the heap.
    310     ///
    311     /// This method returns PRE_HEAP if \c item has never been in the
    312     /// heap, IN_HEAP if it is in the heap at the moment, and POST_HEAP
    313     /// otherwise. In the latter case it is possible that \c item will
    314     /// get back to the heap again.
     320    /// \brief Return the state of an item.
     321    ///
     322    /// This method returns \c PRE_HEAP if the given item has never
     323    /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
     324    /// and \c POST_HEAP otherwise.
     325    /// In the latter case it is possible that the item will get back
     326    /// to the heap again.
    315327    /// \param i The item.
    316328    State state(const Item &i) const {
     
    320332    }
    321333
    322     /// \brief Sets the state of the \c item in the heap.
    323     ///
    324     /// Sets the state of the \c item in the heap. It can be used to
    325     /// manually clear the heap when it is important to achive the
    326     /// better time complexity.
     334    /// \brief Set the state of an item in the heap.
     335    ///
     336    /// This function sets the state of the given item in the heap.
     337    /// It can be used to manually clear the heap when it is important
     338    /// to achive better time complexity.
    327339    /// \param i The item.
    328340    /// \param st The state. It should not be \c IN_HEAP.
     
    360372  }; // class BucketHeap
    361373
    362   /// \ingroup auxdat
    363   ///
    364   /// \brief A Simplified Bucket Heap implementation.
     374  /// \ingroup heaps
     375  ///
     376  /// \brief Simplified bucket heap data structure.
    365377  ///
    366378  /// This class implements a simplified \e bucket \e heap data
    367   /// structure.  It does not provide some functionality but it faster
    368   /// and simplier data structure than the BucketHeap. The main
    369   /// difference is that the BucketHeap stores for every key a double
    370   /// linked list while this class stores just simple lists. In the
    371   /// other way it does not support erasing each elements just the
    372   /// minimal and it does not supports key increasing, decreasing.
    373   ///
    374   /// \param IM A read and write Item int map, used internally
    375   /// to handle the cross references.
    376   /// \param MIN If the given parameter is false then instead of the
    377   /// minimum value the maximum can be retrivied with the top() and
    378   /// prio() member functions.
     379  /// structure. It does not provide some functionality, but it is
     380  /// faster and simpler than BucketHeap. The main difference is
     381  /// that BucketHeap stores a doubly-linked list for each key while
     382  /// this class stores only simply-linked lists. It supports erasing
     383  /// only for the item having minimum priority and it does not support
     384  /// key increasing and decreasing.
     385  ///
     386  /// Note that this implementation does not conform to the
     387  /// \ref concepts::Heap "heap concept" due to the lack of some
     388  /// functionality.
     389  ///
     390  /// \tparam IM A read-writable item map with \c int values, used
     391  /// internally to handle the cross references.
     392  /// \tparam MIN Indicate if the heap is a \e min-heap or a \e max-heap.
     393  /// The default is \e min-heap. If this parameter is set to \c false,
     394  /// then the comparison is reversed, so the top(), prio() and pop()
     395  /// functions deal with the item having maximum priority instead of the
     396  /// minimum.
    379397  ///
    380398  /// \sa BucketHeap
     
    383401
    384402  public:
    385     typedef typename IM::Key Item;
     403
     404    /// Type of the item-int map.
     405    typedef IM ItemIntMap;
     406    /// Type of the priorities.
    386407    typedef int Prio;
    387     typedef std::pair<Item, Prio> Pair;
    388     typedef IM ItemIntMap;
     408    /// Type of the items stored in the heap.
     409    typedef typename ItemIntMap::Key Item;
     410    /// Type of the item-priority pairs.
     411    typedef std::pair<Item,Prio> Pair;
    389412
    390413  private:
     
    394417  public:
    395418
    396     /// \brief Type to represent the items states.
    397     ///
    398     /// Each Item element have a state associated to it. It may be "in heap",
    399     /// "pre heap" or "post heap". The latter two are indifferent from the
     419    /// \brief Type to represent the states of the items.
     420    ///
     421    /// Each item has a state associated to it. It can be "in heap",
     422    /// "pre-heap" or "post-heap". The latter two are indifferent from the
    400423    /// heap's point of view, but may be useful to the user.
    401424    ///
     
    410433  public:
    411434
    412     /// \brief The constructor.
    413     ///
    414     /// The constructor.
    415     /// \param map should be given to the constructor, since it is used
    416     /// internally to handle the cross references. The value of the map
    417     /// should be PRE_HEAP (-1) for each element.
     435    /// \brief Constructor.
     436    ///
     437    /// Constructor.
     438    /// \param map A map that assigns \c int values to the items.
     439    /// It is used internally to handle the cross references.
     440    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
    418441    explicit SimpleBucketHeap(ItemIntMap &map)
    419442      : _iim(map), _free(-1), _num(0), _minimum(0) {}
    420443
    421     /// \brief Returns the number of items stored in the heap.
    422     ///
    423     /// The number of items stored in the heap.
     444    /// \brief The number of items stored in the heap.
     445    ///
     446    /// This function returns the number of items stored in the heap.
    424447    int size() const { return _num; }
    425448
    426     /// \brief Checks if the heap stores no items.
    427     ///
    428     /// Returns \c true if and only if the heap stores no items.
     449    /// \brief Check if the heap is empty.
     450    ///
     451    /// This function returns \c true if the heap is empty.
    429452    bool empty() const { return _num == 0; }
    430453
    431     /// \brief Make empty this heap.
    432     ///
    433     /// Make empty this heap. It does not change the cross reference
    434     /// map.  If you want to reuse a heap what is not surely empty you
    435     /// should first clear the heap and after that you should set the
    436     /// cross reference map for each item to \c PRE_HEAP.
     454    /// \brief Make the heap empty.
     455    ///
     456    /// This functon makes the heap empty.
     457    /// It does not change the cross reference map. If you want to reuse
     458    /// a heap that is not surely empty, you should first clear it and
     459    /// then you should set the cross reference map to \c PRE_HEAP
     460    /// for each item.
    437461    void clear() {
    438462      _data.clear(); _first.clear(); _free = -1; _num = 0; _minimum = 0;
     
    441465    /// \brief Insert a pair of item and priority into the heap.
    442466    ///
    443     /// Adds \c p.first to the heap with priority \c p.second.
     467    /// This function inserts \c p.first to the heap with priority
     468    /// \c p.second.
    444469    /// \param p The pair to insert.
     470    /// \pre \c p.first must not be stored in the heap.
    445471    void push(const Pair& p) {
    446472      push(p.first, p.second);
     
    449475    /// \brief Insert an item into the heap with the given priority.
    450476    ///
    451     /// Adds \c i to the heap with priority \c p.
     477    /// This function inserts the given item into the heap with the
     478    /// given priority.
    452479    /// \param i The item to insert.
    453480    /// \param p The priority of the item.
     481    /// \pre \e i must not be stored in the heap.
    454482    void push(const Item &i, const Prio &p) {
    455483      int idx;
     
    472500    }
    473501
    474     /// \brief Returns the item with minimum priority.
    475     ///
    476     /// This method returns the item with minimum priority.
    477     /// \pre The heap must be nonempty.
     502    /// \brief Return the item having minimum priority.
     503    ///
     504    /// This function returns the item having minimum priority.
     505    /// \pre The heap must be non-empty.
    478506    Item top() const {
    479507      while (_first[_minimum] == -1) {
     
    483511    }
    484512
    485     /// \brief Returns the minimum priority.
    486     ///
    487     /// It returns the minimum priority.
    488     /// \pre The heap must be nonempty.
     513    /// \brief The minimum priority.
     514    ///
     515    /// This function returns the minimum priority.
     516    /// \pre The heap must be non-empty.
    489517    Prio prio() const {
    490518      while (_first[_minimum] == -1) {
     
    494522    }
    495523
    496     /// \brief Deletes the item with minimum priority.
    497     ///
    498     /// This method deletes the item with minimum priority from the heap.
     524    /// \brief Remove the item having minimum priority.
     525    ///
     526    /// This function removes the item having minimum priority.
    499527    /// \pre The heap must be non-empty.
    500528    void pop() {
     
    510538    }
    511539
    512     /// \brief Returns the priority of \c i.
    513     ///
    514     /// This function returns the priority of item \c i.
    515     /// \warning This operator is not a constant time function
    516     /// because it scans the whole data structure to find the proper
    517     /// value.
    518     /// \pre \c i must be in the heap.
    519     /// \param i The item.
     540    /// \brief The priority of the given item.
     541    ///
     542    /// This function returns the priority of the given item.
     543    /// \param i The item.
     544    /// \pre \e i must be in the heap.
     545    /// \warning This operator is not a constant time function because
     546    /// it scans the whole data structure to find the proper value.
    520547    Prio operator[](const Item &i) const {
    521       for (int k = 0; k < _first.size(); ++k) {
     548      for (int k = 0; k < int(_first.size()); ++k) {
    522549        int idx = _first[k];
    523550        while (idx != -1) {
     
    531558    }
    532559
    533     /// \brief Returns if \c item is in, has already been in, or has
    534     /// never been in the heap.
    535     ///
    536     /// This method returns PRE_HEAP if \c item has never been in the
    537     /// heap, IN_HEAP if it is in the heap at the moment, and POST_HEAP
    538     /// otherwise. In the latter case it is possible that \c item will
    539     /// get back to the heap again.
     560    /// \brief Return the state of an item.
     561    ///
     562    /// This method returns \c PRE_HEAP if the given item has never
     563    /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
     564    /// and \c POST_HEAP otherwise.
     565    /// In the latter case it is possible that the item will get back
     566    /// to the heap again.
    540567    /// \param i The item.
    541568    State state(const Item &i) const {
  • lemon/concepts/heap.h

    r631 r757  
    1717 */
    1818
     19#ifndef LEMON_CONCEPTS_HEAP_H
     20#define LEMON_CONCEPTS_HEAP_H
     21
    1922///\ingroup concept
    2023///\file
    2124///\brief The concept of heaps.
    2225
    23 #ifndef LEMON_CONCEPTS_HEAP_H
    24 #define LEMON_CONCEPTS_HEAP_H
    25 
    2626#include <lemon/core.h>
    2727#include <lemon/concept_check.h>
     
    3636    /// \brief The heap concept.
    3737    ///
    38     /// Concept class describing the main interface of heaps. A \e heap
    39     /// is a data structure for storing items with specified values called
    40     /// \e priorities in such a way that finding the item with minimum
    41     /// priority is efficient. In a heap one can change the priority of an
    42     /// item, add or erase an item, etc.
     38    /// This concept class describes the main interface of heaps.
     39    /// The various \ref heaps "heap structures" are efficient
     40    /// implementations of the abstract data type \e priority \e queue.
     41    /// They store items with specified values called \e priorities
     42    /// in such a way that finding and removing the item with minimum
     43    /// priority are efficient. The basic operations are adding and
     44    /// erasing items, changing the priority of an item, etc.
    4345    ///
    44     /// \tparam PR Type of the priority of the items.
    45     /// \tparam IM A read and writable item map with int values, used
     46    /// Heaps are crucial in several algorithms, such as Dijkstra and Prim.
     47    /// Any class that conforms to this concept can be used easily in such
     48    /// algorithms.
     49    ///
     50    /// \tparam PR Type of the priorities of the items.
     51    /// \tparam IM A read-writable item map with \c int values, used
    4652    /// internally to handle the cross references.
    47     /// \tparam Comp A functor class for the ordering of the priorities.
     53    /// \tparam CMP A functor class for comparing the priorities.
    4854    /// The default is \c std::less<PR>.
    4955#ifdef DOXYGEN
    50     template <typename PR, typename IM, typename Comp = std::less<PR> >
     56    template <typename PR, typename IM, typename CMP>
    5157#else
    52     template <typename PR, typename IM>
     58    template <typename PR, typename IM, typename CMP = std::less<PR> >
    5359#endif
    5460    class Heap {
     
    6571      ///
    6672      /// Each item has a state associated to it. It can be "in heap",
    67       /// "pre heap" or "post heap". The later two are indifferent
    68       /// from the point of view of the heap, but may be useful for
    69       /// the user.
     73      /// "pre-heap" or "post-heap". The latter two are indifferent from the
     74      /// heap's point of view, but may be useful to the user.
    7075      ///
    7176      /// The item-int map must be initialized in such way that it assigns
     
    7378      enum State {
    7479        IN_HEAP = 0,    ///< = 0. The "in heap" state constant.
    75         PRE_HEAP = -1,  ///< = -1. The "pre heap" state constant.
    76         POST_HEAP = -2  ///< = -2. The "post heap" state constant.
     80        PRE_HEAP = -1,  ///< = -1. The "pre-heap" state constant.
     81        POST_HEAP = -2  ///< = -2. The "post-heap" state constant.
    7782      };
    7883
    79       /// \brief The constructor.
    80       ///
    81       /// The constructor.
     84      /// \brief Constructor.
     85      ///
     86      /// Constructor.
    8287      /// \param map A map that assigns \c int values to keys of type
    8388      /// \c Item. It is used internally by the heap implementations to
    8489      /// handle the cross references. The assigned value must be
    85       /// \c PRE_HEAP (<tt>-1</tt>) for every item.
     90      /// \c PRE_HEAP (<tt>-1</tt>) for each item.
    8691      explicit Heap(ItemIntMap &map) {}
    8792
     93      /// \brief Constructor.
     94      ///
     95      /// Constructor.
     96      /// \param map A map that assigns \c int values to keys of type
     97      /// \c Item. It is used internally by the heap implementations to
     98      /// handle the cross references. The assigned value must be
     99      /// \c PRE_HEAP (<tt>-1</tt>) for each item.
     100      /// \param comp The function object used for comparing the priorities.
     101      explicit Heap(ItemIntMap &map, const CMP &comp) {}
     102
    88103      /// \brief The number of items stored in the heap.
    89104      ///
    90       /// Returns the number of items stored in the heap.
     105      /// This function returns the number of items stored in the heap.
    91106      int size() const { return 0; }
    92107
    93       /// \brief Checks if the heap is empty.
    94       ///
    95       /// Returns \c true if the heap is empty.
     108      /// \brief Check if the heap is empty.
     109      ///
     110      /// This function returns \c true if the heap is empty.
    96111      bool empty() const { return false; }
    97112
    98       /// \brief Makes the heap empty.
    99       ///
    100       /// Makes the heap empty.
    101       void clear();
    102 
    103       /// \brief Inserts an item into the heap with the given priority.
    104       ///
    105       /// Inserts the given item into the heap with the given priority.
     113      /// \brief Make the heap empty.
     114      ///
     115      /// This functon makes the heap empty.
     116      /// It does not change the cross reference map. If you want to reuse
     117      /// a heap that is not surely empty, you should first clear it and
     118      /// then you should set the cross reference map to \c PRE_HEAP
     119      /// for each item.
     120      void clear() {}
     121
     122      /// \brief Insert an item into the heap with the given priority.
     123      ///
     124      /// This function inserts the given item into the heap with the
     125      /// given priority.
    106126      /// \param i The item to insert.
    107127      /// \param p The priority of the item.
     128      /// \pre \e i must not be stored in the heap.
    108129      void push(const Item &i, const Prio &p) {}
    109130
    110       /// \brief Returns the item having minimum priority.
    111       ///
    112       /// Returns the item having minimum priority.
     131      /// \brief Return the item having minimum priority.
     132      ///
     133      /// This function returns the item having minimum priority.
    113134      /// \pre The heap must be non-empty.
    114135      Item top() const {}
     
    116137      /// \brief The minimum priority.
    117138      ///
    118       /// Returns the minimum priority.
     139      /// This function returns the minimum priority.
    119140      /// \pre The heap must be non-empty.
    120141      Prio prio() const {}
    121142
    122       /// \brief Removes the item having minimum priority.
    123       ///
    124       /// Removes the item having minimum priority.
     143      /// \brief Remove the item having minimum priority.
     144      ///
     145      /// This function removes the item having minimum priority.
    125146      /// \pre The heap must be non-empty.
    126147      void pop() {}
    127148
    128       /// \brief Removes an item from the heap.
    129       ///
    130       /// Removes the given item from the heap if it is already stored.
     149      /// \brief Remove the given item from the heap.
     150      ///
     151      /// This function removes the given item from the heap if it is
     152      /// already stored.
    131153      /// \param i The item to delete.
     154      /// \pre \e i must be in the heap.
    132155      void erase(const Item &i) {}
    133156
    134       /// \brief The priority of an item.
    135       ///
    136       /// Returns the priority of the given item.
    137       /// \param i The item.
    138       /// \pre \c i must be in the heap.
     157      /// \brief The priority of the given item.
     158      ///
     159      /// This function returns the priority of the given item.
     160      /// \param i The item.
     161      /// \pre \e i must be in the heap.
    139162      Prio operator[](const Item &i) const {}
    140163
    141       /// \brief Sets the priority of an item or inserts it, if it is
     164      /// \brief Set the priority of an item or insert it, if it is
    142165      /// not stored in the heap.
    143166      ///
    144167      /// This method sets the priority of the given item if it is
    145       /// already stored in the heap.
    146       /// Otherwise it inserts the given item with the given priority.
     168      /// already stored in the heap. Otherwise it inserts the given
     169      /// item into the heap with the given priority.
    147170      ///
    148171      /// \param i The item.
     
    150173      void set(const Item &i, const Prio &p) {}
    151174
    152       /// \brief Decreases the priority of an item to the given value.
    153       ///
    154       /// Decreases the priority of an item to the given value.
     175      /// \brief Decrease the priority of an item to the given value.
     176      ///
     177      /// This function decreases the priority of an item to the given value.
    155178      /// \param i The item.
    156179      /// \param p The priority.
    157       /// \pre \c i must be stored in the heap with priority at least \c p.
     180      /// \pre \e i must be stored in the heap with priority at least \e p.
    158181      void decrease(const Item &i, const Prio &p) {}
    159182
    160       /// \brief Increases the priority of an item to the given value.
    161       ///
    162       /// Increases the priority of an item to the given value.
     183      /// \brief Increase the priority of an item to the given value.
     184      ///
     185      /// This function increases the priority of an item to the given value.
    163186      /// \param i The item.
    164187      /// \param p The priority.
    165       /// \pre \c i must be stored in the heap with priority at most \c p.
     188      /// \pre \e i must be stored in the heap with priority at most \e p.
    166189      void increase(const Item &i, const Prio &p) {}
    167190
    168       /// \brief Returns if an item is in, has already been in, or has
    169       /// never been in the heap.
     191      /// \brief Return the state of an item.
    170192      ///
    171193      /// This method returns \c PRE_HEAP if the given item has never
     
    177199      State state(const Item &i) const {}
    178200
    179       /// \brief Sets the state of an item in the heap.
    180       ///
    181       /// Sets the state of the given item in the heap. It can be used
    182       /// to manually clear the heap when it is important to achive the
    183       /// better time complexity.
     201      /// \brief Set the state of an item in the heap.
     202      ///
     203      /// This function sets the state of the given item in the heap.
     204      /// It can be used to manually clear the heap when it is important
     205      /// to achive better time complexity.
    184206      /// \param i The item.
    185207      /// \param st The state. It should not be \c IN_HEAP.
  • lemon/fib_heap.h

    r730 r758  
    2121
    2222///\file
    23 ///\ingroup auxdat
    24 ///\brief Fibonacci Heap implementation.
     23///\ingroup heaps
     24///\brief Fibonacci heap implementation.
    2525
    2626#include <vector>
     27#include <utility>
    2728#include <functional>
    2829#include <lemon/math.h>
     
    3031namespace lemon {
    3132
    32   /// \ingroup auxdat
     33  /// \ingroup heaps
    3334  ///
    34   ///\brief Fibonacci Heap.
     35  /// \brief Fibonacci heap data structure.
    3536  ///
    36   ///This class implements the \e Fibonacci \e heap data structure. A \e heap
    37   ///is a data structure for storing items with specified values called \e
    38   ///priorities in such a way that finding the item with minimum priority is
    39   ///efficient. \c CMP specifies the ordering of the priorities. In a heap
    40   ///one can change the priority of an item, add or erase an item, etc.
     37  /// This class implements the \e Fibonacci \e heap data structure.
     38  /// It fully conforms to the \ref concepts::Heap "heap concept".
    4139  ///
    42   ///The methods \ref increase and \ref erase are not efficient in a Fibonacci
    43   ///heap. In case of many calls to these operations, it is better to use a
    44   ///\ref BinHeap "binary heap".
     40  /// The methods \ref increase() and \ref erase() are not efficient in a
     41  /// Fibonacci heap. In case of many calls of these operations, it is
     42  /// better to use other heap structure, e.g. \ref BinHeap "binary heap".
    4543  ///
    46   ///\param PRIO Type of the priority of the items.
    47   ///\param IM A read and writable Item int map, used internally
    48   ///to handle the cross references.
    49   ///\param CMP A class for the ordering of the priorities. The
    50   ///default is \c std::less<PRIO>.
    51   ///
    52   ///\sa BinHeap
    53   ///\sa Dijkstra
     44  /// \tparam PR Type of the priorities of the items.
     45  /// \tparam IM A read-writable item map with \c int values, used
     46  /// internally to handle the cross references.
     47  /// \tparam CMP A functor class for comparing the priorities.
     48  /// The default is \c std::less<PR>.
    5449#ifdef DOXYGEN
    55   template <typename PRIO, typename IM, typename CMP>
     50  template <typename PR, typename IM, typename CMP>
    5651#else
    57   template <typename PRIO, typename IM, typename CMP = std::less<PRIO> >
     52  template <typename PR, typename IM, typename CMP = std::less<PR> >
    5853#endif
    5954  class FibHeap {
    6055  public:
    61     ///\e
     56
     57    /// Type of the item-int map.
    6258    typedef IM ItemIntMap;
    63     ///\e
    64     typedef PRIO Prio;
    65     ///\e
     59    /// Type of the priorities.
     60    typedef PR Prio;
     61    /// Type of the items stored in the heap.
    6662    typedef typename ItemIntMap::Key Item;
    67     ///\e
     63    /// Type of the item-priority pairs.
    6864    typedef std::pair<Item,Prio> Pair;
    69     ///\e
     65    /// Functor type for comparing the priorities.
    7066    typedef CMP Compare;
    7167
     
    8177  public:
    8278
    83     /// \brief Type to represent the items states.
    84     ///
    85     /// Each Item element have a state associated to it. It may be "in heap",
    86     /// "pre heap" or "post heap". The latter two are indifferent from the
     79    /// \brief Type to represent the states of the items.
     80    ///
     81    /// Each item has a state associated to it. It can be "in heap",
     82    /// "pre-heap" or "post-heap". The latter two are indifferent from the
    8783    /// heap's point of view, but may be useful to the user.
    8884    ///
     
    9591    };
    9692
    97     /// \brief The constructor
    98     ///
    99     /// \c map should be given to the constructor, since it is
    100     ///   used internally to handle the cross references.
     93    /// \brief Constructor.
     94    ///
     95    /// Constructor.
     96    /// \param map A map that assigns \c int values to the items.
     97    /// It is used internally to handle the cross references.
     98    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
    10199    explicit FibHeap(ItemIntMap &map)
    102100      : _minimum(0), _iim(map), _num() {}
    103101
    104     /// \brief The constructor
    105     ///
    106     /// \c map should be given to the constructor, since it is used
    107     /// internally to handle the cross references. \c comp is an
    108     /// object for ordering of the priorities.
     102    /// \brief Constructor.
     103    ///
     104    /// Constructor.
     105    /// \param map A map that assigns \c int values to the items.
     106    /// It is used internally to handle the cross references.
     107    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
     108    /// \param comp The function object used for comparing the priorities.
    109109    FibHeap(ItemIntMap &map, const Compare &comp)
    110110      : _minimum(0), _iim(map), _comp(comp), _num() {}
     
    112112    /// \brief The number of items stored in the heap.
    113113    ///
    114     /// Returns the number of items stored in the heap.
     114    /// This function returns the number of items stored in the heap.
    115115    int size() const { return _num; }
    116116
    117     /// \brief Checks if the heap stores no items.
    118     ///
    119     ///   Returns \c true if and only if the heap stores no items.
     117    /// \brief Check if the heap is empty.
     118    ///
     119    /// This function returns \c true if the heap is empty.
    120120    bool empty() const { return _num==0; }
    121121
    122     /// \brief Make empty this heap.
    123     ///
    124     /// Make empty this heap. It does not change the cross reference
    125     /// map.  If you want to reuse a heap what is not surely empty you
    126     /// should first clear the heap and after that you should set the
    127     /// cross reference map for each item to \c PRE_HEAP.
     122    /// \brief Make the heap empty.
     123    ///
     124    /// This functon makes the heap empty.
     125    /// It does not change the cross reference map. If you want to reuse
     126    /// a heap that is not surely empty, you should first clear it and
     127    /// then you should set the cross reference map to \c PRE_HEAP
     128    /// for each item.
    128129    void clear() {
    129130      _data.clear(); _minimum = 0; _num = 0;
    130131    }
    131132
    132     /// \brief \c item gets to the heap with priority \c value independently
    133     /// if \c item was already there.
    134     ///
    135     /// This method calls \ref push(\c item, \c value) if \c item is not
    136     /// stored in the heap and it calls \ref decrease(\c item, \c value) or
    137     /// \ref increase(\c item, \c value) otherwise.
    138     void set (const Item& item, const Prio& value) {
    139       int i=_iim[item];
    140       if ( i >= 0 && _data[i].in ) {
    141         if ( _comp(value, _data[i].prio) ) decrease(item, value);
    142         if ( _comp(_data[i].prio, value) ) increase(item, value);
    143       } else push(item, value);
    144     }
    145 
    146     /// \brief Adds \c item to the heap with priority \c value.
    147     ///
    148     /// Adds \c item to the heap with priority \c value.
    149     /// \pre \c item must not be stored in the heap.
    150     void push (const Item& item, const Prio& value) {
     133    /// \brief Insert an item into the heap with the given priority.
     134    ///
     135    /// This function inserts the given item into the heap with the
     136    /// given priority.
     137    /// \param item The item to insert.
     138    /// \param prio The priority of the item.
     139    /// \pre \e item must not be stored in the heap.
     140    void push (const Item& item, const Prio& prio) {
    151141      int i=_iim[item];
    152142      if ( i < 0 ) {
     
    169159        _data[_minimum].right_neighbor=i;
    170160        _data[i].left_neighbor=_minimum;
    171         if ( _comp( value, _data[_minimum].prio) ) _minimum=i;
     161        if ( _comp( prio, _data[_minimum].prio) ) _minimum=i;
    172162      } else {
    173163        _data[i].right_neighbor=_data[i].left_neighbor=i;
    174164        _minimum=i;
    175165      }
    176       _data[i].prio=value;
     166      _data[i].prio=prio;
    177167      ++_num;
    178168    }
    179169
    180     /// \brief Returns the item with minimum priority relative to \c Compare.
    181     ///
    182     /// This method returns the item with minimum priority relative to \c
    183     /// Compare.
    184     /// \pre The heap must be nonempty.
     170    /// \brief Return the item having minimum priority.
     171    ///
     172    /// This function returns the item having minimum priority.
     173    /// \pre The heap must be non-empty.
    185174    Item top() const { return _data[_minimum].name; }
    186175
    187     /// \brief Returns the minimum priority relative to \c Compare.
    188     ///
    189     /// It returns the minimum priority relative to \c Compare.
    190     /// \pre The heap must be nonempty.
    191     const Prio& prio() const { return _data[_minimum].prio; }
    192 
    193     /// \brief Returns the priority of \c item.
    194     ///
    195     /// It returns the priority of \c item.
    196     /// \pre \c item must be in the heap.
    197     const Prio& operator[](const Item& item) const {
    198       return _data[_iim[item]].prio;
    199     }
    200 
    201     /// \brief Deletes the item with minimum priority relative to \c Compare.
    202     ///
    203     /// This method deletes the item with minimum priority relative to \c
    204     /// Compare from the heap.
     176    /// \brief The minimum priority.
     177    ///
     178    /// This function returns the minimum priority.
     179    /// \pre The heap must be non-empty.
     180    Prio prio() const { return _data[_minimum].prio; }
     181
     182    /// \brief Remove the item having minimum priority.
     183    ///
     184    /// This function removes the item having minimum priority.
    205185    /// \pre The heap must be non-empty.
    206186    void pop() {
     
    209189        _data[_minimum].in=false;
    210190        if ( _data[_minimum].degree!=0 ) {
    211           makeroot(_data[_minimum].child);
     191          makeRoot(_data[_minimum].child);
    212192          _minimum=_data[_minimum].child;
    213193          balance();
     
    222202          int last_child=_data[child].left_neighbor;
    223203
    224           makeroot(child);
     204          makeRoot(child);
    225205
    226206          _data[left].right_neighbor=child;
     
    235215    }
    236216
    237     /// \brief Deletes \c item from the heap.
    238     ///
    239     /// This method deletes \c item from the heap, if \c item was already
    240     /// stored in the heap. It is quite inefficient in Fibonacci heaps.
     217    /// \brief Remove the given item from the heap.
     218    ///
     219    /// This function removes the given item from the heap if it is
     220    /// already stored.
     221    /// \param item The item to delete.
     222    /// \pre \e item must be in the heap.
    241223    void erase (const Item& item) {
    242224      int i=_iim[item];
     
    253235    }
    254236
    255     /// \brief Decreases the priority of \c item to \c value.
    256     ///
    257     /// This method decreases the priority of \c item to \c value.
    258     /// \pre \c item must be stored in the heap with priority at least \c
    259     ///   value relative to \c Compare.
    260     void decrease (Item item, const Prio& value) {
     237    /// \brief The priority of the given item.
     238    ///
     239    /// This function returns the priority of the given item.
     240    /// \param item The item.
     241    /// \pre \e item must be in the heap.
     242    Prio operator[](const Item& item) const {
     243      return _data[_iim[item]].prio;
     244    }
     245
     246    /// \brief Set the priority of an item or insert it, if it is
     247    /// not stored in the heap.
     248    ///
     249    /// This method sets the priority of the given item if it is
     250    /// already stored in the heap. Otherwise it inserts the given
     251    /// item into the heap with the given priority.
     252    /// \param item The item.
     253    /// \param prio The priority.
     254    void set (const Item& item, const Prio& prio) {
    261255      int i=_iim[item];
    262       _data[i].prio=value;
     256      if ( i >= 0 && _data[i].in ) {
     257        if ( _comp(prio, _data[i].prio) ) decrease(item, prio);
     258        if ( _comp(_data[i].prio, prio) ) increase(item, prio);
     259      } else push(item, prio);
     260    }
     261
     262    /// \brief Decrease the priority of an item to the given value.
     263    ///
     264    /// This function decreases the priority of an item to the given value.
     265    /// \param item The item.
     266    /// \param prio The priority.
     267    /// \pre \e item must be stored in the heap with priority at least \e prio.
     268    void decrease (const Item& item, const Prio& prio) {
     269      int i=_iim[item];
     270      _data[i].prio=prio;
    263271      int p=_data[i].parent;
    264272
    265       if ( p!=-1 && _comp(value, _data[p].prio) ) {
     273      if ( p!=-1 && _comp(prio, _data[p].prio) ) {
    266274        cut(i,p);
    267275        cascade(p);
    268276      }
    269       if ( _comp(value, _data[_minimum].prio) ) _minimum=i;
    270     }
    271 
    272     /// \brief Increases the priority of \c item to \c value.
    273     ///
    274     /// This method sets the priority of \c item to \c value. Though
    275     /// there is no precondition on the priority of \c item, this
    276     /// method should be used only if it is indeed necessary to increase
    277     /// (relative to \c Compare) the priority of \c item, because this
    278     /// method is inefficient.
    279     void increase (Item item, const Prio& value) {
     277      if ( _comp(prio, _data[_minimum].prio) ) _minimum=i;
     278    }
     279
     280    /// \brief Increase the priority of an item to the given value.
     281    ///
     282    /// This function increases the priority of an item to the given value.
     283    /// \param item The item.
     284    /// \param prio The priority.
     285    /// \pre \e item must be stored in the heap with priority at most \e prio.
     286    void increase (const Item& item, const Prio& prio) {
    280287      erase(item);
    281       push(item, value);
    282     }
    283 
    284 
    285     /// \brief Returns if \c item is in, has already been in, or has never
    286     /// been in the heap.
    287     ///
    288     /// This method returns PRE_HEAP if \c item has never been in the
    289     /// heap, IN_HEAP if it is in the heap at the moment, and POST_HEAP
    290     /// otherwise. In the latter case it is possible that \c item will
    291     /// get back to the heap again.
     288      push(item, prio);
     289    }
     290
     291    /// \brief Return the state of an item.
     292    ///
     293    /// This method returns \c PRE_HEAP if the given item has never
     294    /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
     295    /// and \c POST_HEAP otherwise.
     296    /// In the latter case it is possible that the item will get back
     297    /// to the heap again.
     298    /// \param item The item.
    292299    State state(const Item &item) const {
    293300      int i=_iim[item];
     
    299306    }
    300307
    301     /// \brief Sets the state of the \c item in the heap.
    302     ///
    303     /// Sets the state of the \c item in the heap. It can be used to
    304     /// manually clear the heap when it is important to achive the
    305     /// better time _complexity.
     308    /// \brief Set the state of an item in the heap.
     309    ///
     310    /// This function sets the state of the given item in the heap.
     311    /// It can be used to manually clear the heap when it is important
     312    /// to achive better time complexity.
    306313    /// \param i The item.
    307314    /// \param st The state. It should not be \c IN_HEAP.
     
    366373    }
    367374
    368     void makeroot(int c) {
     375    void makeRoot(int c) {
    369376      int s=c;
    370377      do {
  • lemon/radix_heap.h

    r730 r758  
    2020#define LEMON_RADIX_HEAP_H
    2121
    22 ///\ingroup auxdat
     22///\ingroup heaps
    2323///\file
    24 ///\brief Radix Heap implementation.
     24///\brief Radix heap implementation.
    2525
    2626#include <vector>
     
    3030
    3131
    32   /// \ingroup auxdata
     32  /// \ingroup heaps
    3333  ///
    34   /// \brief A Radix Heap implementation.
     34  /// \brief Radix heap data structure.
    3535  ///
    36   /// This class implements the \e radix \e heap data structure. A \e heap
    37   /// is a data structure for storing items with specified values called \e
    38   /// priorities in such a way that finding the item with minimum priority is
    39   /// efficient. This heap type can store only items with \e int priority.
    40   /// In a heap one can change the priority of an item, add or erase an
    41   /// item, but the priority cannot be decreased under the last removed
    42   /// item's priority.
     36  /// This class implements the \e radix \e heap data structure.
     37  /// It practically conforms to the \ref concepts::Heap "heap concept",
     38  /// but it has some limitations due its special implementation.
     39  /// The type of the priorities must be \c int and the priority of an
     40  /// item cannot be decreased under the priority of the last removed item.
    4341  ///
    44   /// \param IM A read and writable Item int map, used internally
    45   /// to handle the cross references.
    46   ///
    47   /// \see BinHeap
    48   /// \see Dijkstra
     42  /// \tparam IM A read-writable item map with \c int values, used
     43  /// internally to handle the cross references.
    4944  template <typename IM>
    5045  class RadixHeap {
    5146
    5247  public:
    53     typedef typename IM::Key Item;
     48
     49    /// Type of the item-int map.
     50    typedef IM ItemIntMap;
     51    /// Type of the priorities.
    5452    typedef int Prio;
    55     typedef IM ItemIntMap;
     53    /// Type of the items stored in the heap.
     54    typedef typename ItemIntMap::Key Item;
    5655
    5756    /// \brief Exception thrown by RadixHeap.
    5857    ///
    59     /// This Exception is thrown when a smaller priority
    60     /// is inserted into the \e RadixHeap then the last time erased.
     58    /// This exception is thrown when an item is inserted into a
     59    /// RadixHeap with a priority smaller than the last erased one.
    6160    /// \see RadixHeap
    62 
    63     class UnderFlowPriorityError : public Exception {
     61    class PriorityUnderflowError : public Exception {
    6462    public:
    6563      virtual const char* what() const throw() {
    66         return "lemon::RadixHeap::UnderFlowPriorityError";
     64        return "lemon::RadixHeap::PriorityUnderflowError";
    6765      }
    6866    };
    6967
    70     /// \brief Type to represent the items states.
    71     ///
    72     /// Each Item element have a state associated to it. It may be "in heap",
    73     /// "pre heap" or "post heap". The latter two are indifferent from the
     68    /// \brief Type to represent the states of the items.
     69    ///
     70    /// Each item has a state associated to it. It can be "in heap",
     71    /// "pre-heap" or "post-heap". The latter two are indifferent from the
    7472    /// heap's point of view, but may be useful to the user.
    7573    ///
    76     /// The ItemIntMap \e should be initialized in such way that it maps
    77     /// PRE_HEAP (-1) to any element to be put in the heap...
     74    /// The item-int map must be initialized in such way that it assigns
     75    /// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap.
    7876    enum State {
    79       IN_HEAP = 0,
    80       PRE_HEAP = -1,
    81       POST_HEAP = -2
     77      IN_HEAP = 0,    ///< = 0.
     78      PRE_HEAP = -1,  ///< = -1.
     79      POST_HEAP = -2  ///< = -2.
    8280    };
    8381
     
    9795    };
    9896
    99     std::vector<RadixItem> data;
    100     std::vector<RadixBox> boxes;
     97    std::vector<RadixItem> _data;
     98    std::vector<RadixBox> _boxes;
    10199
    102100    ItemIntMap &_iim;
    103101
    104 
    105102  public:
    106     /// \brief The constructor.
    107     ///
    108     /// The constructor.
    109     ///
    110     /// \param map It should be given to the constructor, since it is used
    111     /// internally to handle the cross references. The value of the map
    112     /// should be PRE_HEAP (-1) for each element.
    113     ///
    114     /// \param minimal The initial minimal value of the heap.
    115     /// \param capacity It determines the initial capacity of the heap.
    116     RadixHeap(ItemIntMap &map, int minimal = 0, int capacity = 0)
    117       : _iim(map) {
    118       boxes.push_back(RadixBox(minimal, 1));
    119       boxes.push_back(RadixBox(minimal + 1, 1));
    120       while (lower(boxes.size() - 1, capacity + minimal - 1)) {
     103
     104    /// \brief Constructor.
     105    ///
     106    /// Constructor.
     107    /// \param map A map that assigns \c int values to the items.
     108    /// It is used internally to handle the cross references.
     109    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
     110    /// \param minimum The initial minimum value of the heap.
     111    /// \param capacity The initial capacity of the heap.
     112    RadixHeap(ItemIntMap &map, int minimum = 0, int capacity = 0)
     113      : _iim(map)
     114    {
     115      _boxes.push_back(RadixBox(minimum, 1));
     116      _boxes.push_back(RadixBox(minimum + 1, 1));
     117      while (lower(_boxes.size() - 1, capacity + minimum - 1)) {
    121118        extend();
    122119      }
    123120    }
    124121
    125     /// The number of items stored in the heap.
    126     ///
    127     /// \brief Returns the number of items stored in the heap.
    128     int size() const { return data.size(); }
    129     /// \brief Checks if the heap stores no items.
    130     ///
    131     /// Returns \c true if and only if the heap stores no items.
    132     bool empty() const { return data.empty(); }
    133 
    134     /// \brief Make empty this heap.
    135     ///
    136     /// Make empty this heap. It does not change the cross reference
    137     /// map.  If you want to reuse a heap what is not surely empty you
    138     /// should first clear the heap and after that you should set the
    139     /// cross reference map for each item to \c PRE_HEAP.
    140     void clear(int minimal = 0, int capacity = 0) {
    141       data.clear(); boxes.clear();
    142       boxes.push_back(RadixBox(minimal, 1));
    143       boxes.push_back(RadixBox(minimal + 1, 1));
    144       while (lower(boxes.size() - 1, capacity + minimal - 1)) {
     122    /// \brief The number of items stored in the heap.
     123    ///
     124    /// This function returns the number of items stored in the heap.
     125    int size() const { return _data.size(); }
     126
     127    /// \brief Check if the heap is empty.
     128    ///
     129    /// This function returns \c true if the heap is empty.
     130    bool empty() const { return _data.empty(); }
     131
     132    /// \brief Make the heap empty.
     133    ///
     134    /// This functon makes the heap empty.
     135    /// It does not change the cross reference map. If you want to reuse
     136    /// a heap that is not surely empty, you should first clear it and
     137    /// then you should set the cross reference map to \c PRE_HEAP
     138    /// for each item.
     139    /// \param minimum The minimum value of the heap.
     140    /// \param capacity The capacity of the heap.
     141    void clear(int minimum = 0, int capacity = 0) {
     142      _data.clear(); _boxes.clear();
     143      _boxes.push_back(RadixBox(minimum, 1));
     144      _boxes.push_back(RadixBox(minimum + 1, 1));
     145      while (lower(_boxes.size() - 1, capacity + minimum - 1)) {
    145146        extend();
    146147      }
     
    150151
    151152    bool upper(int box, Prio pr) {
    152       return pr < boxes[box].min;
     153      return pr < _boxes[box].min;
    153154    }
    154155
    155156    bool lower(int box, Prio pr) {
    156       return pr >= boxes[box].min + boxes[box].size;
    157     }
    158 
    159     /// \brief Remove item from the box list.
     157      return pr >= _boxes[box].min + _boxes[box].size;
     158    }
     159
     160    // Remove item from the box list
    160161    void remove(int index) {
    161       if (data[index].prev >= 0) {
    162         data[data[index].prev].next = data[index].next;
     162      if (_data[index].prev >= 0) {
     163        _data[_data[index].prev].next = _data[index].next;
    163164      } else {
    164         boxes[data[index].box].first = data[index].next;
    165       }
    166       if (data[index].next >= 0) {
    167         data[data[index].next].prev = data[index].prev;
    168       }
    169     }
    170 
    171     /// \brief Insert item into the box list.
     165        _boxes[_data[index].box].first = _data[index].next;
     166      }
     167      if (_data[index].next >= 0) {
     168        _data[_data[index].next].prev = _data[index].prev;
     169      }
     170    }
     171
     172    // Insert item into the box list
    172173    void insert(int box, int index) {
    173       if (boxes[box].first == -1) {
    174         boxes[box].first = index;
    175         data[index].next = data[index].prev = -1;
     174      if (_boxes[box].first == -1) {
     175        _boxes[box].first = index;
     176        _data[index].next = _data[index].prev = -1;
    176177      } else {
    177         data[index].next = boxes[box].first;
    178         data[boxes[box].first].prev = index;
    179         data[index].prev = -1;
    180         boxes[box].first = index;
    181       }
    182       data[index].box = box;
    183     }
    184 
    185     /// \brief Add a new box to the box list.
     178        _data[index].next = _boxes[box].first;
     179        _data[_boxes[box].first].prev = index;
     180        _data[index].prev = -1;
     181        _boxes[box].first = index;
     182      }
     183      _data[index].box = box;
     184    }
     185
     186    // Add a new box to the box list
    186187    void extend() {
    187       int min = boxes.back().min + boxes.back().size;
    188       int bs = 2 * boxes.back().size;
    189       boxes.push_back(RadixBox(min, bs));
    190     }
    191 
    192     /// \brief Move an item up into the proper box.
    193     void bubble_up(int index) {
    194       if (!lower(data[index].box, data[index].prio)) return;
     188      int min = _boxes.back().min + _boxes.back().size;
     189      int bs = 2 * _boxes.back().size;
     190      _boxes.push_back(RadixBox(min, bs));
     191    }
     192
     193    // Move an item up into the proper box.
     194    void bubbleUp(int index) {
     195      if (!lower(_data[index].box, _data[index].prio)) return;
    195196      remove(index);
    196       int box = findUp(data[index].box, data[index].prio);
     197      int box = findUp(_data[index].box, _data[index].prio);
    197198      insert(box, index);
    198199    }
    199200
    200     /// \brief Find up the proper box for the item with the given prio.
     201    // Find up the proper box for the item with the given priority
    201202    int findUp(int start, int pr) {
    202203      while (lower(start, pr)) {
    203         if (++start == int(boxes.size())) {
     204        if (++start == int(_boxes.size())) {
    204205          extend();
    205206        }
     
    208209    }
    209210
    210     /// \brief Move an item down into the proper box.
    211     void bubble_down(int index) {
    212       if (!upper(data[index].box, data[index].prio)) return;
     211    // Move an item down into the proper box
     212    void bubbleDown(int index) {
     213      if (!upper(_data[index].box, _data[index].prio)) return;
    213214      remove(index);
    214       int box = findDown(data[index].box, data[index].prio);
     215      int box = findDown(_data[index].box, _data[index].prio);
    215216      insert(box, index);
    216217    }
    217218
    218     /// \brief Find up the proper box for the item with the given prio.
     219    // Find down the proper box for the item with the given priority
    219220    int findDown(int start, int pr) {
    220221      while (upper(start, pr)) {
    221         if (--start < 0) throw UnderFlowPriorityError();
     222        if (--start < 0) throw PriorityUnderflowError();
    222223      }
    223224      return start;
    224225    }
    225226
    226     /// \brief Find the first not empty box.
     227    // Find the first non-empty box
    227228    int findFirst() {
    228229      int first = 0;
    229       while (boxes[first].first == -1) ++first;
     230      while (_boxes[first].first == -1) ++first;
    230231      return first;
    231232    }
    232233
    233     /// \brief Gives back the minimal prio of the box.
     234    // Gives back the minimum priority of the given box
    234235    int minValue(int box) {
    235       int min = data[boxes[box].first].prio;
    236       for (int k = boxes[box].first; k != -1; k = data[k].next) {
    237         if (data[k].prio < min) min = data[k].prio;
     236      int min = _data[_boxes[box].first].prio;
     237      for (int k = _boxes[box].first; k != -1; k = _data[k].next) {
     238        if (_data[k].prio < min) min = _data[k].prio;
    238239      }
    239240      return min;
    240241    }
    241242
    242     /// \brief Rearrange the items of the heap and makes the
    243     /// first box not empty.
     243    // Rearrange the items of the heap and make the first box non-empty
    244244    void moveDown() {
    245245      int box = findFirst();
     
    247247      int min = minValue(box);
    248248      for (int i = 0; i <= box; ++i) {
    249         boxes[i].min = min;
    250         min += boxes[i].size;
    251       }
    252       int curr = boxes[box].first, next;
     249        _boxes[i].min = min;
     250        min += _boxes[i].size;
     251      }
     252      int curr = _boxes[box].first, next;
    253253      while (curr != -1) {
    254         next = data[curr].next;
    255         bubble_down(curr);
     254        next = _data[curr].next;
     255        bubbleDown(curr);
    256256        curr = next;
    257257      }
    258258    }
    259259
    260     void relocate_last(int index) {
    261       if (index != int(data.size()) - 1) {
    262         data[index] = data.back();
    263         if (data[index].prev != -1) {
    264           data[data[index].prev].next = index;
     260    void relocateLast(int index) {
     261      if (index != int(_data.size()) - 1) {
     262        _data[index] = _data.back();
     263        if (_data[index].prev != -1) {
     264          _data[_data[index].prev].next = index;
    265265        } else {
    266           boxes[data[index].box].first = index;
     266          _boxes[_data[index].box].first = index;
    267267        }
    268         if (data[index].next != -1) {
    269           data[data[index].next].prev = index;
     268        if (_data[index].next != -1) {
     269          _data[_data[index].next].prev = index;
    270270        }
    271         _iim[data[index].item] = index;
    272       }
    273       data.pop_back();
     271        _iim[_data[index].item] = index;
     272      }
     273      _data.pop_back();
    274274    }
    275275
     
    278278    /// \brief Insert an item into the heap with the given priority.
    279279    ///
    280     /// Adds \c i to the heap with priority \c p.
     280    /// This function inserts the given item into the heap with the
     281    /// given priority.
    281282    /// \param i The item to insert.
    282283    /// \param p The priority of the item.
     284    /// \pre \e i must not be stored in the heap.
     285    /// \warning This method may throw an \c UnderFlowPriorityException.
    283286    void push(const Item &i, const Prio &p) {
    284       int n = data.size();
     287      int n = _data.size();
    285288      _iim.set(i, n);
    286       data.push_back(RadixItem(i, p));
    287       while (lower(boxes.size() - 1, p)) {
     289      _data.push_back(RadixItem(i, p));
     290      while (lower(_boxes.size() - 1, p)) {
    288291        extend();
    289292      }
    290       int box = findDown(boxes.size() - 1, p);
     293      int box = findDown(_boxes.size() - 1, p);
    291294      insert(box, n);
    292295    }
    293296
    294     /// \brief Returns the item with minimum priority.
    295     ///
    296     /// This method returns the item with minimum priority.
    297     /// \pre The heap must be nonempty.
     297    /// \brief Return the item having minimum priority.
     298    ///
     299    /// This function returns the item having minimum priority.
     300    /// \pre The heap must be non-empty.
    298301    Item top() const {
    299302      const_cast<RadixHeap<ItemIntMap>&>(*this).moveDown();
    300       return data[boxes[0].first].item;
    301     }
    302 
    303     /// \brief Returns the minimum priority.
    304     ///
    305     /// It returns the minimum priority.
    306     /// \pre The heap must be nonempty.
     303      return _data[_boxes[0].first].item;
     304    }
     305
     306    /// \brief The minimum priority.
     307    ///
     308    /// This function returns the minimum priority.
     309    /// \pre The heap must be non-empty.
    307310    Prio prio() const {
    308311      const_cast<RadixHeap<ItemIntMap>&>(*this).moveDown();
    309       return data[boxes[0].first].prio;
     312      return _data[_boxes[0].first].prio;
    310313     }
    311314
    312     /// \brief Deletes the item with minimum priority.
    313     ///
    314     /// This method deletes the item with minimum priority.
     315    /// \brief Remove the item having minimum priority.
     316    ///
     317    /// This function removes the item having minimum priority.
    315318    /// \pre The heap must be non-empty.
    316319    void pop() {
    317320      moveDown();
    318       int index = boxes[0].first;
    319       _iim[data[index].item] = POST_HEAP;
     321      int index = _boxes[0].first;
     322      _iim[_data[index].item] = POST_HEAP;
    320323      remove(index);
    321       relocate_last(index);
    322     }
    323 
    324     /// \brief Deletes \c i from the heap.
    325     ///
    326     /// This method deletes item \c i from the heap, if \c i was
    327     /// already stored in the heap.
    328     /// \param i The item to erase.
     324      relocateLast(index);
     325    }
     326
     327    /// \brief Remove the given item from the heap.
     328    ///
     329    /// This function removes the given item from the heap if it is
     330    /// already stored.
     331    /// \param i The item to delete.
     332    /// \pre \e i must be in the heap.
    329333    void erase(const Item &i) {
    330334      int index = _iim[i];
    331335      _iim[i] = POST_HEAP;
    332336      remove(index);
    333       relocate_last(index);
     337      relocateLast(index);
    334338   }
    335339
    336     /// \brief Returns the priority of \c i.
    337     ///
    338     /// This function returns the priority of item \c i.
    339     /// \pre \c i must be in the heap.
    340     /// \param i The item.
     340    /// \brief The priority of the given item.
     341    ///
     342    /// This function returns the priority of the given item.
     343    /// \param i The item.
     344    /// \pre \e i must be in the heap.
    341345    Prio operator[](const Item &i) const {
    342346      int idx = _iim[i];
    343       return data[idx].prio;
    344     }
    345 
    346     /// \brief \c i gets to the heap with priority \c p independently
    347     /// if \c i was already there.
    348     ///
    349     /// This method calls \ref push(\c i, \c p) if \c i is not stored
    350     /// in the heap and sets the priority of \c i to \c p otherwise.
    351     /// It may throw an \e UnderFlowPriorityException.
     347      return _data[idx].prio;
     348    }
     349
     350    /// \brief Set the priority of an item or insert it, if it is
     351    /// not stored in the heap.
     352    ///
     353    /// This method sets the priority of the given item if it is
     354    /// already stored in the heap. Otherwise it inserts the given
     355    /// item into the heap with the given priority.
    352356    /// \param i The item.
    353357    /// \param p The priority.
     358    /// \pre \e i must be in the heap.
     359    /// \warning This method may throw an \c UnderFlowPriorityException.
    354360    void set(const Item &i, const Prio &p) {
    355361      int idx = _iim[i];
     
    357363        push(i, p);
    358364      }
    359       else if( p >= data[idx].prio ) {
    360         data[idx].prio = p;
    361         bubble_up(idx);
     365      else if( p >= _data[idx].prio ) {
     366        _data[idx].prio = p;
     367        bubbleUp(idx);
    362368      } else {
    363         data[idx].prio = p;
    364         bubble_down(idx);
    365       }
    366     }
    367 
    368 
    369     /// \brief Decreases the priority of \c i to \c p.
    370     ///
    371     /// This method decreases the priority of item \c i to \c p.
    372     /// \pre \c i must be stored in the heap with priority at least \c p, and
    373     /// \c should be greater or equal to the last removed item's priority.
     369        _data[idx].prio = p;
     370        bubbleDown(idx);
     371      }
     372    }
     373
     374    /// \brief Decrease the priority of an item to the given value.
     375    ///
     376    /// This function decreases the priority of an item to the given value.
    374377    /// \param i The item.
    375378    /// \param p The priority.
     379    /// \pre \e i must be stored in the heap with priority at least \e p.
     380    /// \warning This method may throw an \c UnderFlowPriorityException.
    376381    void decrease(const Item &i, const Prio &p) {
    377382      int idx = _iim[i];
    378       data[idx].prio = p;
    379       bubble_down(idx);
    380     }
    381 
    382     /// \brief Increases the priority of \c i to \c p.
    383     ///
    384     /// This method sets the priority of item \c i to \c p.
    385     /// \pre \c i must be stored in the heap with priority at most \c p
     383      _data[idx].prio = p;
     384      bubbleDown(idx);
     385    }
     386
     387    /// \brief Increase the priority of an item to the given value.
     388    ///
     389    /// This function increases the priority of an item to the given value.
    386390    /// \param i The item.
    387391    /// \param p The priority.
     392    /// \pre \e i must be stored in the heap with priority at most \e p.
    388393    void increase(const Item &i, const Prio &p) {
    389394      int idx = _iim[i];
    390       data[idx].prio = p;
    391       bubble_up(idx);
    392     }
    393 
    394     /// \brief Returns if \c item is in, has already been in, or has
    395     /// never been in the heap.
    396     ///
    397     /// This method returns PRE_HEAP if \c item has never been in the
    398     /// heap, IN_HEAP if it is in the heap at the moment, and POST_HEAP
    399     /// otherwise. In the latter case it is possible that \c item will
    400     /// get back to the heap again.
     395      _data[idx].prio = p;
     396      bubbleUp(idx);
     397    }
     398
     399    /// \brief Return the state of an item.
     400    ///
     401    /// This method returns \c PRE_HEAP if the given item has never
     402    /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
     403    /// and \c POST_HEAP otherwise.
     404    /// In the latter case it is possible that the item will get back
     405    /// to the heap again.
    401406    /// \param i The item.
    402407    State state(const Item &i) const {
     
    406411    }
    407412
    408     /// \brief Sets the state of the \c item in the heap.
    409     ///
    410     /// Sets the state of the \c item in the heap. It can be used to
    411     /// manually clear the heap when it is important to achive the
    412     /// better time complexity.
     413    /// \brief Set the state of an item in the heap.
     414    ///
     415    /// This function sets the state of the given item in the heap.
     416    /// It can be used to manually clear the heap when it is important
     417    /// to achive better time complexity.
    413418    /// \param i The item.
    414419    /// \param st The state. It should not be \c IN_HEAP.
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