Changes in test/dim_test.cc [8:a1b1d672f37a:14:8685efdef52f] in lemon-main
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test/dim_test.cc
r8 r14 23 23 using namespace std; 24 24 using namespace lemon; 25 25 26 int main() 26 27 { 27 28 cout << "Testing classes `dim2::Point' and `dim2::BoundingBox'." << endl; 28 cout << "Testing classes 'dim2::Point' and 'dim2::BoundingBox'." << endl; 29 29 30 30 typedef dim2::Point<int> Point; 31 32 Point seged;33 check( seged.size()==2, "Wrong vector addition");31 32 Point p; 33 check(p.size()==2, "Wrong vector initialization."); 34 34 35 35 Point a(1,2); 36 36 Point b(3,4); 37 check(a[0]==1 && a[1]==2, "Wrong vector initialization."); 37 38 38 check(a[0]==1 && a[1]==2, "Wrong vector addition"); 39 p = a+b; 40 check(p.x==4 && p.y==6, "Wrong vector addition."); 39 41 40 seged = a+b;41 check( seged.x==4 && seged.y==6, "Wrong vector addition");42 p = a-b; 43 check(p.x==-2 && p.y==-2, "Wrong vector subtraction."); 42 44 43 seged = a-b; 44 check(seged.x==-2 && seged.y==-2, "a-b"); 45 46 check(a.normSquare()==5,"Wrong norm calculation"); 47 check(a*b==11, "a*b"); 45 check(a.normSquare()==5,"Wrong vector norm calculation."); 46 check(a*b==11, "Wrong vector scalar product."); 48 47 49 48 int l=2; 50 seged= a*l;51 check( seged.x==2 && seged.y==4, "a*l");49 p = a*l; 50 check(p.x==2 && p.y==4, "Wrong vector multiplication by a scalar."); 52 51 53 seged= b/l;54 check( seged.x==1 && seged.y==2, "b/l");52 p = b/l; 53 check(p.x==1 && p.y==2, "Wrong vector division by a scalar."); 55 54 56 55 typedef dim2::BoundingBox<int> BB; 57 BB doboz1; 58 check(doboz1.empty(), "It should be empty."); 59 60 doboz1.add(a); 61 check(!doboz1.empty(), "It should not be empty."); 62 doboz1.add(b); 56 BB box1; 57 check(box1.empty(), "It should be empty."); 63 58 64 check(doboz1.bottomLeft().x==1 && 65 doboz1.bottomLeft().y==2 && 66 doboz1.topRight().x==3 && 67 doboz1.topRight().y==4, 68 "added points to box"); 59 box1.add(a); 60 check(!box1.empty(), "It should not be empty."); 61 box1.add(b); 69 62 70 seged.x=2;seged.y=3; 71 check(doboz1.inside(seged),"It should be inside."); 63 check(box1.bottomLeft().x==1 && 64 box1.bottomLeft().y==2 && 65 box1.topRight().x==3 && 66 box1.topRight().y==4, 67 "Wrong addition of points to box."); 72 68 73 seged.x=1;seged.y=3;74 check( doboz1.inside(seged),"It should be inside.");69 p.x=2; p.y=3; 70 check(box1.inside(p), "It should be inside."); 75 71 76 seged.x=0;seged.y=3;77 check( !doboz1.inside(seged),"It should notbe inside.");72 p.x=1; p.y=3; 73 check(box1.inside(p), "It should be inside."); 78 74 79 BB doboz2(seged); 80 check(!doboz2.empty(), 75 p.x=0; p.y=3; 76 check(!box1.inside(p), "It should not be inside."); 77 78 BB box2(p); 79 check(!box2.empty(), 81 80 "It should not be empty. Constructed from 1 point."); 82 81 83 doboz2.add(doboz1);84 check( doboz2.inside(seged),82 box2.add(box1); 83 check(box2.inside(p), 85 84 "It should be inside. Incremented a box with another one."); 85 86 return 0; 86 87 }
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